Player dataCFN 3910164612
--N--
Habits and comparisons
Reported habit rates and gauge shares, elite benchmark comparison values, and available 7-day and 30-day changes between saved last-100-match snapshots.
Reported last-100-match habits
23 rowsScroll if needed to compare columns.
| Metric | Meaning | Valuesee unit column | Unit |
|---|---|---|---|
| drive_impact | Drive Impact / game | 0.1 | events/game |
| drive_parry | Drive Parry / game | 1.5 | events/game |
| just_parry | Perfect Parry / game | 0.1 | events/game |
| drive_reversal | Drive Reversal / game | 0.3 | events/game |
| punish_counter | Punish Counter / game | 0.1 | events/game |
| received_punish_counter | Got PC'd / game | 0.2 | events/game |
| throw_count | Throws / game | 2.2 | events/game |
| throw_tech | Throw techs / game | 0.2 | events/game |
| throw_drive_parry | Throw parries / game | 0.2 | events/game |
| received_throw_count | Got thrown / game | 2.1 | events/game |
| stun | Stuns / game | 0 | events/game |
| received_stun | Got stunned / game | 0.1 | events/game |
| corner_time | Corner pressure time | 3.7 | Buckler aggregate rate (unit unverified) |
| cornered_time | Time cornered | 10.5 | Buckler aggregate rate (unit unverified) |
| gauge_rate_drive_rush_from_cancel | Drive Rush (cancel) share | 0.6268 | fraction |
| gauge_rate_drive_rush_from_parry | Drive Rush (parry) share | 0.0163 | fraction |
| gauge_rate_drive_arts | Drive Arts share | 0.0218 | fraction |
| gauge_rate_drive_impact | Drive Impact gauge share | 0.017 | fraction |
| gauge_rate_drive_guard | Drive Guard share | 0.0692 | fraction |
| gauge_rate_sa_lv1 | SA1 usage share | 0.1764 | fraction |
| gauge_rate_sa_lv2 | SA2 usage share | 0.2058 | fraction |
| gauge_rate_sa_lv3 | SA3 usage share | 0.4117 | fraction |
| gauge_rate_ca | CA usage share | 0.2058 | fraction |
Field definitions 4 fields
- Metric
- Metric · identifier.
key - Meaning
- Meaning · text.
label - Value
- Value · see unit column.
value - Unit
- Unit · text.
unit
Saved elite comparisons for played characters
100 of 115 rowsScroll if needed to compare columns. Expand Details for the remaining fields.
| Meaning | Playersee unit column | Elite meansee unit column | Player minus meansee unit column | Unit | Details |
|---|---|---|---|---|---|
| Drive Impact | 0.1 | 0.2533333333333333 | -0.1533333333333333 | events/game | Details for Saved elite comparisons for played characters, row 1
|
| Drive Parry | 1.5 | 2.0300000000000007 | -0.5300000000000007 | events/game | Details for Saved elite comparisons for played characters, row 2
|
| Perfect Parry | 0.1 | 0.7533333333333334 | -0.6533333333333334 | events/game | Details for Saved elite comparisons for played characters, row 3
|
| Drive Reversal | 0.3 | 0.49666666666666676 | -0.19666666666666677 | events/game | Details for Saved elite comparisons for played characters, row 4
|
| Punish Counters landed | 0.1 | 0.17666666666666672 | -0.07666666666666672 | events/game | Details for Saved elite comparisons for played characters, row 5
|
| Got Punish Countered | 0.2 | 0.1366666666666667 | 0.06333333333333332 | events/game | Details for Saved elite comparisons for played characters, row 6
|
| Throws | 2.2 | 2.7100000000000004 | -0.5100000000000002 | events/game | Details for Saved elite comparisons for played characters, row 7
|
| Throw techs | 0.2 | 0.61 | -0.41 | events/game | Details for Saved elite comparisons for played characters, row 8
|
| Throw parries | 0.2 | 0.2366666666666667 | -0.03666666666666668 | events/game | Details for Saved elite comparisons for played characters, row 9
|
| Got thrown | 2.1 | 2.4266666666666663 | -0.3266666666666662 | events/game | Details for Saved elite comparisons for played characters, row 10
|
| Stuns landed | 0 | 0.0666666666666667 | -0.0666666666666667 | events/game | Details for Saved elite comparisons for played characters, row 11
|
| Got stunned | 0.1 | 0.07666666666666669 | 0.023333333333333317 | events/game | Details for Saved elite comparisons for played characters, row 12
|
| Corner pressure | 3.7 | 6.466666666666665 | -2.766666666666665 | Buckler aggregate rate (unit unverified) | Details for Saved elite comparisons for played characters, row 13
|
| Time cornered | 10.5 | 10.730000000000002 | -0.2300000000000022 | Buckler aggregate rate (unit unverified) | Details for Saved elite comparisons for played characters, row 14
|
| Drive Rush (cancel) | 0.6268 | 0.3424266666666667 | 0.2843733333333333 | fraction | Details for Saved elite comparisons for played characters, row 15
|
| Drive Rush (parry) | 0.0163 | 0.07858666666666667 | -0.06228666666666667 | fraction | Details for Saved elite comparisons for played characters, row 16
|
| Drive Arts | 0.0218 | 0.13010666666666665 | -0.10830666666666665 | fraction | Details for Saved elite comparisons for played characters, row 17
|
| Drive Impact gauge | 0.017 | 0.020693333333333334 | -0.003693333333333333 | fraction | Details for Saved elite comparisons for played characters, row 18
|
| SA1 | 0.1764 | 0.25316 | -0.07676 | fraction | Details for Saved elite comparisons for played characters, row 19
|
| SA2 | 0.2058 | 0.3541333333333333 | -0.1483333333333333 | fraction | Details for Saved elite comparisons for played characters, row 20
|
| SA3 | 0.4117 | 0.29187666666666673 | 0.11982333333333328 | fraction | Details for Saved elite comparisons for played characters, row 21
|
| CA | 0.2058 | 0.10063000000000001 | 0.10517 | fraction | Details for Saved elite comparisons for played characters, row 22
|
| Drive Guard | 0.0692 | 0.14382666666666666 | -0.07462666666666666 | fraction | Details for Saved elite comparisons for played characters, row 23
|
| Drive Impact | 0.1 | 0.19666666666666674 | -0.09666666666666673 | events/game | Details for Saved elite comparisons for played characters, row 24
|
| Drive Parry | 1.5 | 1.8699999999999999 | -0.3699999999999999 | events/game | Details for Saved elite comparisons for played characters, row 25
|
| Perfect Parry | 0.1 | 0.7699999999999998 | -0.6699999999999998 | events/game | Details for Saved elite comparisons for played characters, row 26
|
| Drive Reversal | 0.3 | 0.21666666666666667 | 0.08333333333333331 | events/game | Details for Saved elite comparisons for played characters, row 27
|
| Punish Counters landed | 0.1 | 0.10000000000000005 | -0.00000000000000004163 | events/game | Details for Saved elite comparisons for played characters, row 28
|
| Got Punish Countered | 0.2 | 0.09000000000000004 | 0.10999999999999997 | events/game | Details for Saved elite comparisons for played characters, row 29
|
| Throws | 2.2 | 2.3466666666666667 | -0.1466666666666665 | events/game | Details for Saved elite comparisons for played characters, row 30
|
| Throw techs | 0.2 | 0.45999999999999996 | -0.25999999999999995 | events/game | Details for Saved elite comparisons for played characters, row 31
|
| Throw parries | 0.2 | 0.21 | -0.009999999999999981 | events/game | Details for Saved elite comparisons for played characters, row 32
|
| Got thrown | 2.1 | 2.1133333333333333 | -0.013333333333333197 | events/game | Details for Saved elite comparisons for played characters, row 33
|
| Stuns landed | 0 | 0.07666666666666669 | -0.07666666666666669 | events/game | Details for Saved elite comparisons for played characters, row 34
|
| Got stunned | 0.1 | 0.06666666666666668 | 0.033333333333333326 | events/game | Details for Saved elite comparisons for played characters, row 35
|
| Corner pressure | 3.7 | 13.809999999999995 | -10.109999999999996 | Buckler aggregate rate (unit unverified) | Details for Saved elite comparisons for played characters, row 36
|
| Time cornered | 10.5 | 8.849999999999998 | 1.6500000000000021 | Buckler aggregate rate (unit unverified) | Details for Saved elite comparisons for played characters, row 37
|
| Drive Rush (cancel) | 0.6268 | 0.36986333333333327 | 0.25693666666666676 | fraction | Details for Saved elite comparisons for played characters, row 38
|
| Drive Rush (parry) | 0.0163 | 0.07740333333333332 | -0.06110333333333333 | fraction | Details for Saved elite comparisons for played characters, row 39
|
| Drive Arts | 0.0218 | 0.16337666666666664 | -0.14157666666666663 | fraction | Details for Saved elite comparisons for played characters, row 40
|
| Drive Impact gauge | 0.017 | 0.014010000000000002 | 0.0029899999999999996 | fraction | Details for Saved elite comparisons for played characters, row 41
|
| SA1 | 0.1764 | 0.30001999999999995 | -0.12361999999999995 | fraction | Details for Saved elite comparisons for played characters, row 42
|
| SA2 | 0.2058 | 0.2686166666666666 | -0.0628166666666666 | fraction | Details for Saved elite comparisons for played characters, row 43
|
| SA3 | 0.4117 | 0.33703000000000005 | 0.07466999999999996 | fraction | Details for Saved elite comparisons for played characters, row 44
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| CA | 0.2058 | 0.09416666666666666 | 0.11163333333333335 | fraction | Details for Saved elite comparisons for played characters, row 45
|
| Drive Guard | 0.0692 | 0.13693666666666668 | -0.06773666666666668 | fraction | Details for Saved elite comparisons for played characters, row 46
|
| Drive Impact | 0.1 | 0.16666666666666666 | -0.06666666666666665 | events/game | Details for Saved elite comparisons for played characters, row 47
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| Drive Parry | 1.5 | 1.6133333333333333 | -0.11333333333333329 | events/game | Details for Saved elite comparisons for played characters, row 48
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| Perfect Parry | 0.1 | 0.57 | -0.47 | events/game | Details for Saved elite comparisons for played characters, row 49
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| Drive Reversal | 0.3 | 0.18000000000000002 | 0.11999999999999997 | events/game | Details for Saved elite comparisons for played characters, row 50
|
| Punish Counters landed | 0.1 | 0.10333333333333337 | -0.0033333333333333687 | events/game | Details for Saved elite comparisons for played characters, row 51
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| Got Punish Countered | 0.2 | 0.07333333333333335 | 0.12666666666666665 | events/game | Details for Saved elite comparisons for played characters, row 52
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| Throws | 2.2 | 2.506666666666667 | -0.30666666666666664 | events/game | Details for Saved elite comparisons for played characters, row 53
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| Throw techs | 0.2 | 0.3466666666666668 | -0.14666666666666678 | events/game | Details for Saved elite comparisons for played characters, row 54
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| Throw parries | 0.2 | 0.22333333333333336 | -0.023333333333333345 | events/game | Details for Saved elite comparisons for played characters, row 55
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| Got thrown | 2.1 | 1.97 | 0.13000000000000012 | events/game | Details for Saved elite comparisons for played characters, row 56
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| Stuns landed | 0 | 0.05333333333333335 | -0.05333333333333335 | events/game | Details for Saved elite comparisons for played characters, row 57
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| Got stunned | 0.1 | 0.053333333333333344 | 0.04666666666666666 | events/game | Details for Saved elite comparisons for played characters, row 58
|
| Corner pressure | 3.7 | 12.050000000000002 | -8.350000000000001 | Buckler aggregate rate (unit unverified) | Details for Saved elite comparisons for played characters, row 59
|
| Time cornered | 10.5 | 8.403333333333334 | 2.096666666666666 | Buckler aggregate rate (unit unverified) | Details for Saved elite comparisons for played characters, row 60
|
| Drive Rush (cancel) | 0.6268 | 0.43118333333333336 | 0.19561666666666666 | fraction | Details for Saved elite comparisons for played characters, row 61
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| Drive Rush (parry) | 0.0163 | 0.04454666666666666 | -0.02824666666666666 | fraction | Details for Saved elite comparisons for played characters, row 62
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| Drive Arts | 0.0218 | 0.15575333333333335 | -0.13395333333333337 | fraction | Details for Saved elite comparisons for played characters, row 63
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| Drive Impact gauge | 0.017 | 0.014513333333333333 | 0.0024866666666666683 | fraction | Details for Saved elite comparisons for played characters, row 64
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| SA1 | 0.1764 | 0.3301133333333333 | -0.1537133333333333 | fraction | Details for Saved elite comparisons for played characters, row 65
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| SA2 | 0.2058 | 0.32550000000000007 | -0.11970000000000006 | fraction | Details for Saved elite comparisons for played characters, row 66
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| SA3 | 0.4117 | 0.2588666666666667 | 0.15283333333333332 | fraction | Details for Saved elite comparisons for played characters, row 67
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| CA | 0.2058 | 0.08532333333333335 | 0.12047666666666666 | fraction | Details for Saved elite comparisons for played characters, row 68
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| Drive Guard | 0.0692 | 0.09597333333333334 | -0.026773333333333343 | fraction | Details for Saved elite comparisons for played characters, row 69
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| Drive Impact | 0.1 | 0.20666666666666667 | -0.10666666666666666 | events/game | Details for Saved elite comparisons for played characters, row 70
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| Drive Parry | 1.5 | 1.5 | 0 | events/game | Details for Saved elite comparisons for played characters, row 71
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| Perfect Parry | 0.1 | 0.55 | -0.45000000000000007 | events/game | Details for Saved elite comparisons for played characters, row 72
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| Drive Reversal | 0.3 | 0.32333333333333336 | -0.023333333333333373 | events/game | Details for Saved elite comparisons for played characters, row 73
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| Punish Counters landed | 0.1 | 0.11666666666666668 | -0.016666666666666677 | events/game | Details for Saved elite comparisons for played characters, row 74
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| Got Punish Countered | 0.2 | 0.11666666666666672 | 0.08333333333333329 | events/game | Details for Saved elite comparisons for played characters, row 75
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| Throws | 2.2 | 2.0099999999999993 | 0.19000000000000083 | events/game | Details for Saved elite comparisons for played characters, row 76
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| Throw techs | 0.2 | 0.5466666666666669 | -0.34666666666666685 | events/game | Details for Saved elite comparisons for played characters, row 77
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| Throw parries | 0.2 | 0.24666666666666662 | -0.046666666666666606 | events/game | Details for Saved elite comparisons for played characters, row 78
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| Got thrown | 2.1 | 2.3066666666666666 | -0.20666666666666655 | events/game | Details for Saved elite comparisons for played characters, row 79
|
| Stuns landed | 0 | 0.10666666666666672 | -0.10666666666666672 | events/game | Details for Saved elite comparisons for played characters, row 80
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| Got stunned | 0.1 | 0.04333333333333334 | 0.056666666666666664 | events/game | Details for Saved elite comparisons for played characters, row 81
|
| Corner pressure | 3.7 | 9.733333333333336 | -6.033333333333336 | Buckler aggregate rate (unit unverified) | Details for Saved elite comparisons for played characters, row 82
|
| Time cornered | 10.5 | 8.633333333333333 | 1.8666666666666671 | Buckler aggregate rate (unit unverified) | Details for Saved elite comparisons for played characters, row 83
|
| Drive Rush (cancel) | 0.6268 | 0.27743666666666666 | 0.34936333333333336 | fraction | Details for Saved elite comparisons for played characters, row 84
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| Drive Rush (parry) | 0.0163 | 0.09635666666666666 | -0.08005666666666666 | fraction | Details for Saved elite comparisons for played characters, row 85
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| Drive Arts | 0.0218 | 0.19643999999999998 | -0.17463999999999996 | fraction | Details for Saved elite comparisons for played characters, row 86
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| Drive Impact gauge | 0.017 | 0.020386666666666668 | -0.0033866666666666663 | fraction | Details for Saved elite comparisons for played characters, row 87
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| SA1 | 0.1764 | 0.38093999999999995 | -0.20453999999999994 | fraction | Details for Saved elite comparisons for played characters, row 88
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| SA2 | 0.2058 | 0.17769333333333337 | 0.02810666666666664 | fraction | Details for Saved elite comparisons for played characters, row 89
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| SA3 | 0.4117 | 0.3448633333333334 | 0.0668366666666666 | fraction | Details for Saved elite comparisons for played characters, row 90
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| CA | 0.2058 | 0.09632333333333334 | 0.10947666666666667 | fraction | Details for Saved elite comparisons for played characters, row 91
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| Drive Guard | 0.0692 | 0.1512233333333333 | -0.0820233333333333 | fraction | Details for Saved elite comparisons for played characters, row 92
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| Drive Impact | 0.1 | 0.21000000000000002 | -0.11000000000000001 | events/game | Details for Saved elite comparisons for played characters, row 93
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| Drive Parry | 1.5 | 1.8900000000000001 | -0.3900000000000001 | events/game | Details for Saved elite comparisons for played characters, row 94
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| Perfect Parry | 0.1 | 0.7966666666666666 | -0.6966666666666667 | events/game | Details for Saved elite comparisons for played characters, row 95
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| Drive Reversal | 0.3 | 0.17333333333333334 | 0.12666666666666665 | events/game | Details for Saved elite comparisons for played characters, row 96
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| Punish Counters landed | 0.1 | 0.12333333333333336 | -0.02333333333333336 | events/game | Details for Saved elite comparisons for played characters, row 97
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| Got Punish Countered | 0.2 | 0.09333333333333337 | 0.10666666666666665 | events/game | Details for Saved elite comparisons for played characters, row 98
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| Throws | 2.2 | 2.4899999999999998 | -0.2899999999999996 | events/game | Details for Saved elite comparisons for played characters, row 99
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| Throw techs | 0.2 | 0.42666666666666675 | -0.22666666666666674 | events/game | Details for Saved elite comparisons for played characters, row 100
|
Field definitions 12 fields
- Benchmark character ID
- Benchmark character ID · identifier.
characterId - Benchmark saved at
- Benchmark saved at · UTC datetime.
updatedAt - Reference players
- Reference players · people.
sampleSize - Metric
- Metric · identifier.
key - Meaning
- Meaning · text.
label - Player
- Player · see unit column.
you - Elite mean
- Elite mean · see unit column.
eliteAvg - Elite minimum
- Elite minimum · see unit column.
eliteMin - Elite maximum
- Elite maximum · see unit column.
eliteMax - Player minus mean
- Player minus mean · see unit column.
delta - Unit
- Unit · text.
unit - Comparison
- Comparison · text.
verdict
Benchmark sample players
25 rowsScroll if needed to compare columns.
| Benchmark character ID | CFN ID | Player | Player character ID | MRMR points | LPLP points | Ranked gamesgames |
|---|---|---|---|---|---|---|
| 6 | 2028457703 | 海底撈月 | 6 | 2,244 | 944,690 | 22,731 |
| 6 | 2838390560 | めんたらこ | 6 | 2,215 | 959,253 | 58,484 |
| 6 | 3363933856 | ザンギ太郎 | 6 | 2,207 | 149,459 | 1,092 |
| 6 | 2467341012 | Junior | 6 | 2,200 | 881,001 | 47,178 |
| 6 | 1213256182 | kobayan | 6 | 2,184 | 954,721 | 44,841 |
| 2 | 3552769545 | jazzzzy | 2 | 2,275 | 879,765 | 44,658 |
| 2 | 3274317482 | kuromame | 2 | 2,251 | 956,773 | 67,516 |
| 2 | 2606550179 | ChrisWong | 2 | 2,223 | 883,658 | 53,842 |
| 2 | 3705769796 | watyawacha | 2 | 2,212 | 720,623 | 8,551 |
| 2 | 4067979107 | コウキ_ルーク使いの人 | 2 | 2,206 | 442,493 | 4,009 |
| 4 | 3304337807 | HAITANI | 4 | 2,263 | 969,446 | 29,193 |
| 4 | 3857005011 | Seiya | 4 | 2,244 | 950,860 | 32,362 |
| 4 | 3158699417 | ドドガマル_pc | 4 | 2,209 | 731,913 | 7,388 |
| 4 | 2262158909 | YOKOHAMA_TARO | 4 | 2,152 | 913,325 | 50,147 |
| 4 | 3557204906 | leith | 4 | 2,147 | 522,913 | 18,523 |
| 17 | 1077978863 | Tucker Ducker | 17 | 2,257 | 938,165 | 42,613 |
| 17 | 2242457440 | karura | 17 | 2,236 | 748,060 | 6,462 |
| 17 | 2219324073 | jjnj | 17 | 2,164 | 840,614 | 24,735 |
| 17 | 4026369719 | zeno | 17 | 2,163 | 861,902 | 40,707 |
| 17 | 4242475722 | 紺外郎/Kon_Uiro | 17 | 2,158 | 910,255 | 38,026 |
| 27 | 3400122682 | kincho | 27 | 2,229 | 966,707 | 57,316 |
| 27 | 4210220386 | なっつだよ | 27 | 2,210 | 586,815 | 46,979 |
| 27 | 1780568425 | Yassa | 27 | 2,187 | 72,702 | 1,792 |
| 27 | 3592602051 | ばやしこ|VLY | 27 | 2,181 | 688,853 | 38,865 |
| 27 | 3469023159 | あ か た | 27 | 2,151 | 952,129 | 33,071 |
Field definitions 7 fields
- Benchmark character ID
- Benchmark character ID · identifier.
benchmarkCharacterId - CFN ID
- CFN ID · identifier.
shortId - Player
- Player · text.
name - Player character ID
- Player character ID · identifier.
characterId - MR
- Master Rating · MR points.
mr - LP
- League Points · LP points.
lp - Ranked games
- Ranked games · games.
rankedGames
Snapshot comparison availability
2 rowsScroll if needed to compare columns.
| Requested interval7d/30d | Availability | Baseline capturedUTC | Latest capturedUTC | Games between snapshotsgames | Missing data reason |
|---|---|---|---|---|---|
| 7d | collecting | 0 | history | ||
| 30d | collecting | 0 | history |
Field definitions 6 fields
- Requested interval
- Requested interval · 7d/30d.
range - Availability
- Availability · text.
status - Baseline captured
- Baseline captured · UTC datetime.
from - Latest captured
- Latest captured · UTC datetime.
to - Games between snapshots
- Games between snapshots · games.
matches - Missing data reason
- Missing data reason · text.
reason
Changes between last-100-match snapshots
0 rowsNo rows are available in the saved data. Missing observations do not mean a measured zero.
Field definitions 7 fields
- Requested interval
- Requested interval · 7d/30d.
range - Metric
- Metric · identifier.
key - Meaning
- Meaning · text.
label - Baseline
- Baseline · see unit column.
before - Latest
- Latest · see unit column.
after - Latest minus baseline
- Latest minus baseline · see unit column.
delta - Unit
- Unit · text.
unit
Each table is paginated independently. Follow all pages for all retained rows. Collections may change as new data is saved.
Source, coverage & limitations How to read this data
Stored Buckler battle_stats, saved elite benchmark and same-season HabitSnapshot comparisons.
Reported habits reflect Buckler's last-100-match trends. 7d/30d compare snapshots near those dates, not matches isolated to those periods.
Last saved update: . Reading this page does not refresh the source.
- Profile saved
- Matches in local sample
- 58
- Stored matches
- 58
- Local sample limit
- 10,000
- Local sample limited
- No
- Sample starts (UTC)
- 2026-08-05
- Sample ends (UTC)
- 2026-09-14
- Season
- 13
- Benchmark saved
- Benchmark players
- 30
- Benchmark character ID
- 6
- Gauge shares are fractions (0–1); per-game rates are counts/game. Corner values retain Buckler's aggregate rate with no verified time unit.
- Benchmark players and sample size may be limited or stale. Player habits are profile-wide, even when compared to a character ladder.
- Snapshot deltas are changes in overlapping aggregate windows, not interval event counts or causal improvement. Missing baselines remain collecting.

