Player dataCFN 3897783521

Jacksoninacup

Stored match history

Paginated stored Street Fighter 6 matches with participants, selected and played characters, control types, outcomes, round result codes and pre-match MR/LP.

Stored matches from player perspective

16 rows

Scroll if needed to compare columns. Expand Details for the remaining fields.

Stored matches from player perspective. 16 rows on page 1; 16 rows total.
Played atUTCPlayed characterOpponentOpponent played characterResult from player perspectiveW/L/DDetails
AkumaThe DudeKenW
Details for Stored matches from player perspective, row 1
Replay ID
YGLPUERVS
Mode
Casual
Player CFN ID
3897783521
Player
Jacksoninacup
Selected character
Akuma
Controls
Classic
Pre-match MR
0MR points
Pre-match LP
19,590LP points
Opponent CFN ID
1364556478
Opponent selected character
Ken
Opponent controls
Classic
Opponent pre-match MR
0MR points
Opponent pre-match LP
17,850LP points
Player round result codes
1,6comma-separated codes
Opponent round result codes
0,0comma-separated codes
Player round outcomes
Standard victory; Super Art
Opponent round outcomes
Round lost; Round lost
EdRargaC. ViperL
Details for Stored matches from player perspective, row 2
Replay ID
LY8LA4RFY
Mode
Casual
Player CFN ID
3897783521
Player
Jacksoninacup
Selected character
Ed
Controls
Classic
Pre-match MR
0MR points
Pre-match LP
19,208LP points
Opponent CFN ID
2361444490
Opponent selected character
C. Viper
Opponent controls
Classic
Opponent pre-match MR
1,272MR points
Opponent pre-match LP
44,512LP points
Player round result codes
0,0comma-separated codes
Opponent round result codes
1,1comma-separated codes
Player round outcomes
Round lost; Round lost
Opponent round outcomes
Standard victory; Standard victory
EdRargaC. ViperL
Details for Stored matches from player perspective, row 3
Replay ID
SPDXPV4DQ
Mode
Casual
Player CFN ID
3897783521
Player
Jacksoninacup
Selected character
Ed
Controls
Classic
Pre-match MR
0MR points
Pre-match LP
19,208LP points
Opponent CFN ID
2361444490
Opponent selected character
C. Viper
Opponent controls
Classic
Opponent pre-match MR
1,272MR points
Opponent pre-match LP
44,512LP points
Player round result codes
0,0comma-separated codes
Opponent round result codes
1,1comma-separated codes
Player round outcomes
Round lost; Round lost
Opponent round outcomes
Standard victory; Standard victory
Akuma燃烧斗气也要活下去JamieL
Details for Stored matches from player perspective, row 4
Replay ID
G7YQK75VY
Mode
Casual
Player CFN ID
3897783521
Player
Jacksoninacup
Selected character
Akuma
Controls
Classic
Pre-match MR
0MR points
Pre-match LP
19,590LP points
Opponent CFN ID
1109650425
Opponent selected character
Jamie
Opponent controls
Classic
Opponent pre-match MR
0MR points
Opponent pre-match LP
25,008LP points
Player round result codes
0,0comma-separated codes
Opponent round result codes
6,1comma-separated codes
Player round outcomes
Round lost; Round lost
Opponent round outcomes
Super Art; Standard victory
Akuma燃烧斗气也要活下去JamieL
Details for Stored matches from player perspective, row 5
Replay ID
3AUEKNCEF
Mode
Casual
Player CFN ID
3897783521
Player
Jacksoninacup
Selected character
Akuma
Controls
Classic
Pre-match MR
0MR points
Pre-match LP
19,590LP points
Opponent CFN ID
1109650425
Opponent selected character
Jamie
Opponent controls
Classic
Opponent pre-match MR
0MR points
Opponent pre-match LP
25,008LP points
Player round result codes
0,0comma-separated codes
Opponent round result codes
1,6comma-separated codes
Player round outcomes
Round lost; Round lost
Opponent round outcomes
Standard victory; Super Art
Edlinkous101TerryL
Details for Stored matches from player perspective, row 6
Replay ID
CLTVLHA69
Mode
Ranked
Player CFN ID
3897783521
Player
Jacksoninacup
Selected character
Ed
Controls
Classic
Pre-match MR
0MR points
Pre-match LP
18,740LP points
Opponent CFN ID
4162621340
Opponent selected character
Terry
Opponent controls
Classic
Opponent pre-match MR
0MR points
Opponent pre-match LP
19,179LP points
Player round result codes
0,0comma-separated codes
Opponent round result codes
1,1comma-separated codes
Player round outcomes
Round lost; Round lost
Opponent round outcomes
Standard victory; Standard victory
Edlinkous101TerryW
Details for Stored matches from player perspective, row 7
Replay ID
TYJ6FMELJ
Mode
Ranked
Player CFN ID
3897783521
Player
Jacksoninacup
Selected character
Ed
Controls
Classic
Pre-match MR
0MR points
Pre-match LP
18,680LP points
Opponent CFN ID
4162621340
Opponent selected character
Terry
Opponent controls
Classic
Opponent pre-match MR
0MR points
Opponent pre-match LP
19,219LP points
Player round result codes
0,1,1comma-separated codes
Opponent round result codes
1,0,0comma-separated codes
Player round outcomes
Round lost; Standard victory; Standard victory
Opponent round outcomes
Standard victory; Round lost; Round lost
Edlinkous101TerryL
Details for Stored matches from player perspective, row 8
Replay ID
CQ4B6CPC3
Mode
Ranked
Player CFN ID
3897783521
Player
Jacksoninacup
Selected character
Ed
Controls
Classic
Pre-match MR
0MR points
Pre-match LP
18,720LP points
Opponent CFN ID
4162621340
Opponent selected character
Terry
Opponent controls
Classic
Opponent pre-match MR
0MR points
Opponent pre-match LP
19,169LP points
Player round result codes
1,0,0comma-separated codes
Opponent round result codes
0,1,1comma-separated codes
Player round outcomes
Standard victory; Round lost; Round lost
Opponent round outcomes
Round lost; Standard victory; Standard victory
AkumaSpatchadooLukeL
Details for Stored matches from player perspective, row 9
Replay ID
CSBCC8TUW
Mode
Casual
Player CFN ID
3897783521
Player
Jacksoninacup
Selected character
Akuma
Controls
Classic
Pre-match MR
0MR points
Pre-match LP
19,107LP points
Opponent CFN ID
3561440427
Opponent selected character
Luke
Opponent controls
Classic
Opponent pre-match MR
0MR points
Opponent pre-match LP
19,699LP points
Player round result codes
1,0,0comma-separated codes
Opponent round result codes
0,1,1comma-separated codes
Player round outcomes
Standard victory; Round lost; Round lost
Opponent round outcomes
Round lost; Standard victory; Standard victory
AkumaSpatchadooLukeW
Details for Stored matches from player perspective, row 10
Replay ID
PLPHAYCEK
Mode
Casual
Player CFN ID
3897783521
Player
Jacksoninacup
Selected character
Akuma
Controls
Classic
Pre-match MR
0MR points
Pre-match LP
19,107LP points
Opponent CFN ID
3561440427
Opponent selected character
Luke
Opponent controls
Classic
Opponent pre-match MR
0MR points
Opponent pre-match LP
19,699LP points
Player round result codes
0,1,1comma-separated codes
Opponent round result codes
1,0,0comma-separated codes
Player round outcomes
Round lost; Standard victory; Standard victory
Opponent round outcomes
Standard victory; Round lost; Round lost
AkumaSpatchadooLukeL
Details for Stored matches from player perspective, row 11
Replay ID
ET8HJ59DY
Mode
Casual
Player CFN ID
3897783521
Player
Jacksoninacup
Selected character
Akuma
Controls
Classic
Pre-match MR
0MR points
Pre-match LP
19,107LP points
Opponent CFN ID
3561440427
Opponent selected character
Luke
Opponent controls
Classic
Opponent pre-match MR
0MR points
Opponent pre-match LP
19,699LP points
Player round result codes
0,0comma-separated codes
Opponent round result codes
1,7comma-separated codes
Player round outcomes
Round lost; Round lost
Opponent round outcomes
Standard victory; Critical Art
AkumaSpatchadooLukeL
Details for Stored matches from player perspective, row 12
Replay ID
X5RWR7J7R
Mode
Casual
Player CFN ID
3897783521
Player
Jacksoninacup
Selected character
Akuma
Controls
Classic
Pre-match MR
0MR points
Pre-match LP
19,107LP points
Opponent CFN ID
3561440427
Opponent selected character
Luke
Opponent controls
Classic
Opponent pre-match MR
0MR points
Opponent pre-match LP
19,699LP points
Player round result codes
0,0comma-separated codes
Opponent round result codes
1,5comma-separated codes
Player round outcomes
Round lost; Round lost
Opponent round outcomes
Standard victory; Overdrive attack
AkumaThaJuiceChun-LiW
Details for Stored matches from player perspective, row 13
Replay ID
9KNUGPVPW
Mode
Casual
Player CFN ID
3897783521
Player
Jacksoninacup
Selected character
Akuma
Controls
Classic
Pre-match MR
0MR points
Pre-match LP
19,107LP points
Opponent CFN ID
2478454871
Opponent selected character
Chun-Li
Opponent controls
Classic
Opponent pre-match MR
1,385MR points
Opponent pre-match LP
33,288LP points
Player round result codes
1,1comma-separated codes
Opponent round result codes
0,0comma-separated codes
Player round outcomes
Standard victory; Standard victory
Opponent round outcomes
Round lost; Round lost
AkumaThaJuiceChun-LiW
Details for Stored matches from player perspective, row 14
Replay ID
Y5LGVKU7X
Mode
Casual
Player CFN ID
3897783521
Player
Jacksoninacup
Selected character
Akuma
Controls
Classic
Pre-match MR
0MR points
Pre-match LP
19,107LP points
Opponent CFN ID
2478454871
Opponent selected character
Chun-Li
Opponent controls
Classic
Opponent pre-match MR
1,385MR points
Opponent pre-match LP
33,288LP points
Player round result codes
5,6comma-separated codes
Opponent round result codes
0,0comma-separated codes
Player round outcomes
Overdrive attack; Super Art
Opponent round outcomes
Round lost; Round lost
AkumaThaJuiceChun-LiL
Details for Stored matches from player perspective, row 15
Replay ID
XFJ7C8EF6
Mode
Casual
Player CFN ID
3897783521
Player
Jacksoninacup
Selected character
Akuma
Controls
Classic
Pre-match MR
0MR points
Pre-match LP
19,107LP points
Opponent CFN ID
2478454871
Opponent selected character
Chun-Li
Opponent controls
Classic
Opponent pre-match MR
1,385MR points
Opponent pre-match LP
33,288LP points
Player round result codes
0,1,0comma-separated codes
Opponent round result codes
1,0,1comma-separated codes
Player round outcomes
Round lost; Standard victory; Round lost
Opponent round outcomes
Standard victory; Round lost; Standard victory
AkumaThaJuiceChun-LiL
Details for Stored matches from player perspective, row 16
Replay ID
DRYEN5ANG
Mode
Casual
Player CFN ID
3897783521
Player
Jacksoninacup
Selected character
Akuma
Controls
Classic
Pre-match MR
0MR points
Pre-match LP
19,107LP points
Opponent CFN ID
2478454871
Opponent selected character
Chun-Li
Opponent controls
Classic
Opponent pre-match MR
1,385MR points
Opponent pre-match LP
33,288LP points
Player round result codes
0,0comma-separated codes
Opponent round result codes
1,1comma-separated codes
Player round outcomes
Round lost; Round lost
Opponent round outcomes
Standard victory; Standard victory
Field definitions 23 fields
Replay ID
Replay ID · identifier. replayId
Replay
Replay · URL. replayUrl
Played at
Played at · UTC datetime. playedAt
Mode
Mode · text. battleType
Player CFN ID
Player CFN ID · identifier. homeId
Player
Player · text. homeName
Selected character
Selected character · text. homeCharacter
Played character
Played character · text. homePlayedCharacter
Controls
Controls · text. homeControls
Pre-match MR
Pre-match MR · MR points. homeMr
Pre-match LP
Pre-match LP · LP points. homeLp
Opponent CFN ID
Opponent CFN ID · identifier. awayId
Opponent
Opponent · text. awayName
Opponent selected character
Opponent selected character · text. awayCharacter
Opponent played character
Opponent played character · text. awayPlayedCharacter
Opponent controls
Opponent controls · text. awayControls
Opponent pre-match MR
Opponent pre-match MR · MR points. awayMr
Opponent pre-match LP
Opponent pre-match LP · LP points. awayLp
Result from player perspective
Result from player perspective · W/L/D. result
Player round result codes
Player round result codes · comma-separated codes. homeRoundCodes
Opponent round result codes
Opponent round result codes · comma-separated codes. awayRoundCodes
Player round outcomes
Player round outcomes · text. homeRounds
Opponent round outcomes
Opponent round outcomes · text. awayRounds
Source, coverage & limitations How to read this data

Persisted Capcom Battle Log records, projected from the selected player's perspective.

All locally stored matches, newest first; 100 matches per page.

Last saved update: . Reading this page does not refresh the source.

Profile saved
Not available
Oldest stored match
Stored matches
16
Archived rating observations
Not available
  • Only matches collected by this site are available; upstream battle logs have limited history.
  • MR changes are estimates when consecutive observations are missing. This export publishes recorded pre-match MR/LP without inventing a post-match value.
Sources, units and JSON reference

Privacy settings

Allow YouTube/Twitch media, usage analytics and remembered history? Choices last 180 days and can be withdrawn here anytime.

More options & details

Optional features are off until you choose them. You can change or withdraw your choices here at any time.

Security and storage needed for features you request remain available, including saved fighters, replay requests and feedback.

Choices are saved for 180 days on this device. Turning analytics off reloads this page to stop the loaded beacon.

Privacy & storage