Player dataCFN 3881446607

RoyL

Stored match history

Paginated stored Street Fighter 6 matches with participants, selected and played characters, control types, outcomes, round result codes and pre-match MR/LP.

Stored matches from player perspective

100 of 115 rows

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Stored matches from player perspective. 100 rows on page 1; 115 rows total.
Played atUTCPlayed characterOpponentOpponent played characterResult from player perspectiveW/L/DDetails
KenbushisushiCammyW
Details for Stored matches from player perspective, row 1
Replay ID
56MWXCS9X
Mode
Ranked
Player CFN ID
3881446607
Player
RoyL
Selected character
Ken
Controls
Classic
Pre-match MR
1,510MR points
Pre-match LP
26,970LP points
Opponent CFN ID
1066920844
Opponent selected character
Cammy
Opponent controls
Classic
Opponent pre-match MR
1,467MR points
Opponent pre-match LP
162,295LP points
Player round result codes
1,1comma-separated codes
Opponent round result codes
0,0comma-separated codes
Player round outcomes
Standard victory; Standard victory
Opponent round outcomes
Round lost; Round lost
KenbushisushiCammyW
Details for Stored matches from player perspective, row 2
Replay ID
5QQMTTVL7
Mode
Ranked
Player CFN ID
3881446607
Player
RoyL
Selected character
Ken
Controls
Classic
Pre-match MR
1,503MR points
Pre-match LP
26,720LP points
Opponent CFN ID
1066920844
Opponent selected character
Cammy
Opponent controls
Classic
Opponent pre-match MR
1,474MR points
Opponent pre-match LP
162,335LP points
Player round result codes
1,1comma-separated codes
Opponent round result codes
0,0comma-separated codes
Player round outcomes
Standard victory; Standard victory
Opponent round outcomes
Round lost; Round lost
AkumaKarlharxChun-LiW
Details for Stored matches from player perspective, row 3
Replay ID
X48G7LNAS
Mode
Ranked
Player CFN ID
3881446607
Player
RoyL
Selected character
Akuma
Controls
Classic
Pre-match MR
1,583MR points
Pre-match LP
58,427LP points
Opponent CFN ID
4135396146
Opponent selected character
Chun-Li
Opponent controls
Classic
Opponent pre-match MR
1,577MR points
Opponent pre-match LP
273,600LP points
Player round result codes
6,1comma-separated codes
Opponent round result codes
0,0comma-separated codes
Player round outcomes
Super Art; Standard victory
Opponent round outcomes
Round lost; Round lost
AkumaKarlharxChun-LiW
Details for Stored matches from player perspective, row 4
Replay ID
96LBXU5EN
Mode
Ranked
Player CFN ID
3881446607
Player
RoyL
Selected character
Akuma
Controls
Classic
Pre-match MR
1,575MR points
Pre-match LP
58,177LP points
Opponent CFN ID
4135396146
Opponent selected character
Chun-Li
Opponent controls
Classic
Opponent pre-match MR
1,585MR points
Opponent pre-match LP
273,640LP points
Player round result codes
1,1comma-separated codes
Opponent round result codes
0,0comma-separated codes
Player round outcomes
Standard victory; Standard victory
Opponent round outcomes
Round lost; Round lost
AkumabushisushiCammyW
Details for Stored matches from player perspective, row 5
Replay ID
VB4ACSFJ4
Mode
Ranked
Player CFN ID
3881446607
Player
RoyL
Selected character
Akuma
Controls
Classic
Pre-match MR
1,536MR points
Pre-match LP
56,967LP points
Opponent CFN ID
1066920844
Opponent selected character
Cammy
Opponent controls
Classic
Opponent pre-match MR
1,567MR points
Opponent pre-match LP
162,715LP points
Player round result codes
1,1comma-separated codes
Opponent round result codes
0,0comma-separated codes
Player round outcomes
Standard victory; Standard victory
Opponent round outcomes
Round lost; Round lost
AkumabushisushiCammyL
Details for Stored matches from player perspective, row 6
Replay ID
JWCYHDYRC
Mode
Ranked
Player CFN ID
3881446607
Player
RoyL
Selected character
Akuma
Controls
Classic
Pre-match MR
1,544MR points
Pre-match LP
57,007LP points
Opponent CFN ID
1066920844
Opponent selected character
Cammy
Opponent controls
Classic
Opponent pre-match MR
1,559MR points
Opponent pre-match LP
162,665LP points
Player round result codes
0,0comma-separated codes
Opponent round result codes
1,6comma-separated codes
Player round outcomes
Round lost; Round lost
Opponent round outcomes
Standard victory; Super Art
AkumabushisushiCammyW
Details for Stored matches from player perspective, row 7
Replay ID
HGQGW5SHG
Mode
Ranked
Player CFN ID
3881446607
Player
RoyL
Selected character
Akuma
Controls
Classic
Pre-match MR
1,535MR points
Pre-match LP
56,757LP points
Opponent CFN ID
1066920844
Opponent selected character
Cammy
Opponent controls
Classic
Opponent pre-match MR
1,568MR points
Opponent pre-match LP
162,705LP points
Player round result codes
1,6comma-separated codes
Opponent round result codes
0,0comma-separated codes
Player round outcomes
Standard victory; Super Art
Opponent round outcomes
Round lost; Round lost
AkumabushisushiCammyL
Details for Stored matches from player perspective, row 8
Replay ID
33FHMHNY3
Mode
Ranked
Player CFN ID
3881446607
Player
RoyL
Selected character
Akuma
Controls
Classic
Pre-match MR
1,515MR points
Pre-match LP
56,237LP points
Opponent CFN ID
1066920844
Opponent selected character
Cammy
Opponent controls
Classic
Opponent pre-match MR
1,573MR points
Opponent pre-match LP
162,675LP points
Player round result codes
0,0comma-separated codes
Opponent round result codes
1,6comma-separated codes
Player round outcomes
Round lost; Round lost
Opponent round outcomes
Standard victory; Super Art
AkumabushisushiCammyL
Details for Stored matches from player perspective, row 9
Replay ID
JSN5W8Q5N
Mode
Ranked
Player CFN ID
3881446607
Player
RoyL
Selected character
Akuma
Controls
Classic
Pre-match MR
1,522MR points
Pre-match LP
56,277LP points
Opponent CFN ID
1066920844
Opponent selected character
Cammy
Opponent controls
Classic
Opponent pre-match MR
1,566MR points
Opponent pre-match LP
162,625LP points
Player round result codes
1,0,0comma-separated codes
Opponent round result codes
0,7,1comma-separated codes
Player round outcomes
Standard victory; Round lost; Round lost
Opponent round outcomes
Round lost; Critical Art; Standard victory
Terry自由人ziTerryL
Details for Stored matches from player perspective, row 10
Replay ID
LMQCACGBE
Mode
Custom Room
Player CFN ID
3881446607
Player
RoyL
Selected character
Terry
Controls
Classic
Pre-match MR
1,612MR points
Pre-match LP
31,382LP points
Opponent CFN ID
2680953092
Opponent selected character
Terry
Opponent controls
Modern
Opponent pre-match MR
1,603MR points
Opponent pre-match LP
115,676LP points
Player round result codes
5,0,0comma-separated codes
Opponent round result codes
0,1,7comma-separated codes
Player round outcomes
Overdrive attack; Round lost; Round lost
Opponent round outcomes
Round lost; Standard victory; Critical Art
Terry自由人ziTerryL
Details for Stored matches from player perspective, row 11
Replay ID
MTGPJ6VEV
Mode
Custom Room
Player CFN ID
3881446607
Player
RoyL
Selected character
Terry
Controls
Classic
Pre-match MR
1,612MR points
Pre-match LP
31,382LP points
Opponent CFN ID
2680953092
Opponent selected character
Terry
Opponent controls
Modern
Opponent pre-match MR
1,603MR points
Opponent pre-match LP
115,676LP points
Player round result codes
0,0comma-separated codes
Opponent round result codes
1,1comma-separated codes
Player round outcomes
Round lost; Round lost
Opponent round outcomes
Standard victory; Standard victory
Terry冰茶qwqMaiW
Details for Stored matches from player perspective, row 12
Replay ID
LA6BURFCJ
Mode
Custom Room
Player CFN ID
3881446607
Player
RoyL
Selected character
Terry
Controls
Classic
Pre-match MR
1,612MR points
Pre-match LP
31,382LP points
Opponent CFN ID
2366710929
Opponent selected character
Mai
Opponent controls
Classic
Opponent pre-match MR
1,591MR points
Opponent pre-match LP
217,134LP points
Player round result codes
1,6comma-separated codes
Opponent round result codes
0,0comma-separated codes
Player round outcomes
Standard victory; Super Art
Opponent round outcomes
Round lost; Round lost
Terry冰茶qwqMaiW
Details for Stored matches from player perspective, row 13
Replay ID
YBKL36YK6
Mode
Custom Room
Player CFN ID
3881446607
Player
RoyL
Selected character
Terry
Controls
Classic
Pre-match MR
1,612MR points
Pre-match LP
31,382LP points
Opponent CFN ID
2366710929
Opponent selected character
Mai
Opponent controls
Classic
Opponent pre-match MR
1,591MR points
Opponent pre-match LP
217,134LP points
Player round result codes
1,1comma-separated codes
Opponent round result codes
0,0comma-separated codes
Player round outcomes
Standard victory; Standard victory
Opponent round outcomes
Round lost; Round lost
Terry冰茶qwqMaiW
Details for Stored matches from player perspective, row 14
Replay ID
NATQ36KPP
Mode
Custom Room
Player CFN ID
3881446607
Player
RoyL
Selected character
Terry
Controls
Classic
Pre-match MR
1,612MR points
Pre-match LP
31,382LP points
Opponent CFN ID
2366710929
Opponent selected character
Mai
Opponent controls
Classic
Opponent pre-match MR
1,591MR points
Opponent pre-match LP
217,134LP points
Player round result codes
8,6comma-separated codes
Opponent round result codes
0,0comma-separated codes
Player round outcomes
Perfect; Super Art
Opponent round outcomes
Round lost; Round lost
Terry冰茶qwqMaiW
Details for Stored matches from player perspective, row 15
Replay ID
A7SYYCG7J
Mode
Custom Room
Player CFN ID
3881446607
Player
RoyL
Selected character
Terry
Controls
Classic
Pre-match MR
1,612MR points
Pre-match LP
31,382LP points
Opponent CFN ID
2366710929
Opponent selected character
Mai
Opponent controls
Classic
Opponent pre-match MR
1,591MR points
Opponent pre-match LP
217,134LP points
Player round result codes
1,6comma-separated codes
Opponent round result codes
0,0comma-separated codes
Player round outcomes
Standard victory; Super Art
Opponent round outcomes
Round lost; Round lost
Terry冰茶qwqMaiL
Details for Stored matches from player perspective, row 16
Replay ID
T3GPUV3YW
Mode
Custom Room
Player CFN ID
3881446607
Player
RoyL
Selected character
Terry
Controls
Classic
Pre-match MR
1,612MR points
Pre-match LP
31,382LP points
Opponent CFN ID
2366710929
Opponent selected character
Mai
Opponent controls
Classic
Opponent pre-match MR
1,591MR points
Opponent pre-match LP
217,134LP points
Player round result codes
0,0comma-separated codes
Opponent round result codes
6,1comma-separated codes
Player round outcomes
Round lost; Round lost
Opponent round outcomes
Super Art; Standard victory
Terry冰茶qwqMaiW
Details for Stored matches from player perspective, row 17
Replay ID
RBFTY3A8M
Mode
Custom Room
Player CFN ID
3881446607
Player
RoyL
Selected character
Terry
Controls
Classic
Pre-match MR
1,612MR points
Pre-match LP
31,382LP points
Opponent CFN ID
2366710929
Opponent selected character
Mai
Opponent controls
Classic
Opponent pre-match MR
1,591MR points
Opponent pre-match LP
217,134LP points
Player round result codes
0,1,6comma-separated codes
Opponent round result codes
1,0,0comma-separated codes
Player round outcomes
Round lost; Standard victory; Super Art
Opponent round outcomes
Standard victory; Round lost; Round lost
Terry冰茶qwqMaiL
Details for Stored matches from player perspective, row 18
Replay ID
VFJJ85L94
Mode
Custom Room
Player CFN ID
3881446607
Player
RoyL
Selected character
Terry
Controls
Classic
Pre-match MR
1,612MR points
Pre-match LP
31,382LP points
Opponent CFN ID
2366710929
Opponent selected character
Mai
Opponent controls
Classic
Opponent pre-match MR
1,591MR points
Opponent pre-match LP
217,134LP points
Player round result codes
0,0comma-separated codes
Opponent round result codes
5,1comma-separated codes
Player round outcomes
Round lost; Round lost
Opponent round outcomes
Overdrive attack; Standard victory
M. Bison害怕霸凌M. BisonL
Details for Stored matches from player perspective, row 19
Replay ID
MKPFTC9DH
Mode
Custom Room
Player CFN ID
3881446607
Player
RoyL
Selected character
M. Bison
Controls
Classic
Pre-match MR
1,602MR points
Pre-match LP
66,586LP points
Opponent CFN ID
2185401933
Opponent selected character
M. Bison
Opponent controls
Classic
Opponent pre-match MR
0MR points
Opponent pre-match LP
25,173LP points
Player round result codes
1,0,0comma-separated codes
Opponent round result codes
0,1,1comma-separated codes
Player round outcomes
Standard victory; Round lost; Round lost
Opponent round outcomes
Round lost; Standard victory; Standard victory
M. Bison害怕霸凌M. BisonW
Details for Stored matches from player perspective, row 20
Replay ID
6JYKPSFSB
Mode
Custom Room
Player CFN ID
3881446607
Player
RoyL
Selected character
M. Bison
Controls
Classic
Pre-match MR
1,602MR points
Pre-match LP
66,586LP points
Opponent CFN ID
2185401933
Opponent selected character
M. Bison
Opponent controls
Classic
Opponent pre-match MR
0MR points
Opponent pre-match LP
25,173LP points
Player round result codes
1,6comma-separated codes
Opponent round result codes
0,0comma-separated codes
Player round outcomes
Standard victory; Super Art
Opponent round outcomes
Round lost; Round lost
M. Bison害怕霸凌M. BisonW
Details for Stored matches from player perspective, row 21
Replay ID
C3PD4VGAC
Mode
Custom Room
Player CFN ID
3881446607
Player
RoyL
Selected character
M. Bison
Controls
Classic
Pre-match MR
1,602MR points
Pre-match LP
66,586LP points
Opponent CFN ID
2185401933
Opponent selected character
M. Bison
Opponent controls
Classic
Opponent pre-match MR
0MR points
Opponent pre-match LP
25,173LP points
Player round result codes
1,1comma-separated codes
Opponent round result codes
0,0comma-separated codes
Player round outcomes
Standard victory; Standard victory
Opponent round outcomes
Round lost; Round lost
M. Bison害怕霸凌M. BisonW
Details for Stored matches from player perspective, row 22
Replay ID
83CRSGEYM
Mode
Custom Room
Player CFN ID
3881446607
Player
RoyL
Selected character
M. Bison
Controls
Classic
Pre-match MR
1,602MR points
Pre-match LP
66,586LP points
Opponent CFN ID
2185401933
Opponent selected character
M. Bison
Opponent controls
Classic
Opponent pre-match MR
0MR points
Opponent pre-match LP
25,173LP points
Player round result codes
1,1comma-separated codes
Opponent round result codes
0,0comma-separated codes
Player round outcomes
Standard victory; Standard victory
Opponent round outcomes
Round lost; Round lost
M. Bison害怕霸凌M. BisonW
Details for Stored matches from player perspective, row 23
Replay ID
74567H3CU
Mode
Custom Room
Player CFN ID
3881446607
Player
RoyL
Selected character
M. Bison
Controls
Classic
Pre-match MR
1,602MR points
Pre-match LP
66,586LP points
Opponent CFN ID
2185401933
Opponent selected character
M. Bison
Opponent controls
Classic
Opponent pre-match MR
0MR points
Opponent pre-match LP
25,173LP points
Player round result codes
1,1comma-separated codes
Opponent round result codes
0,0comma-separated codes
Player round outcomes
Standard victory; Standard victory
Opponent round outcomes
Round lost; Round lost
M. Bison害怕霸凌M. BisonW
Details for Stored matches from player perspective, row 24
Replay ID
GCY4VRFQ7
Mode
Custom Room
Player CFN ID
3881446607
Player
RoyL
Selected character
M. Bison
Controls
Classic
Pre-match MR
1,602MR points
Pre-match LP
66,586LP points
Opponent CFN ID
2185401933
Opponent selected character
M. Bison
Opponent controls
Classic
Opponent pre-match MR
0MR points
Opponent pre-match LP
25,173LP points
Player round result codes
1,1comma-separated codes
Opponent round result codes
0,0comma-separated codes
Player round outcomes
Standard victory; Standard victory
Opponent round outcomes
Round lost; Round lost
M. Bison害怕霸凌M. BisonW
Details for Stored matches from player perspective, row 25
Replay ID
9N7BKRUV4
Mode
Custom Room
Player CFN ID
3881446607
Player
RoyL
Selected character
M. Bison
Controls
Classic
Pre-match MR
1,602MR points
Pre-match LP
66,586LP points
Opponent CFN ID
2185401933
Opponent selected character
M. Bison
Opponent controls
Classic
Opponent pre-match MR
0MR points
Opponent pre-match LP
25,173LP points
Player round result codes
1,0,1comma-separated codes
Opponent round result codes
0,5,0comma-separated codes
Player round outcomes
Standard victory; Round lost; Standard victory
Opponent round outcomes
Round lost; Overdrive attack; Round lost
M. Bison害怕霸凌M. BisonW
Details for Stored matches from player perspective, row 26
Replay ID
JATXEWEAQ
Mode
Custom Room
Player CFN ID
3881446607
Player
RoyL
Selected character
M. Bison
Controls
Classic
Pre-match MR
1,602MR points
Pre-match LP
66,586LP points
Opponent CFN ID
2185401933
Opponent selected character
M. Bison
Opponent controls
Classic
Opponent pre-match MR
0MR points
Opponent pre-match LP
25,173LP points
Player round result codes
1,6comma-separated codes
Opponent round result codes
0,0comma-separated codes
Player round outcomes
Standard victory; Super Art
Opponent round outcomes
Round lost; Round lost
M. Bison害怕霸凌M. BisonW
Details for Stored matches from player perspective, row 27
Replay ID
CJGJWXWRB
Mode
Custom Room
Player CFN ID
3881446607
Player
RoyL
Selected character
M. Bison
Controls
Classic
Pre-match MR
1,602MR points
Pre-match LP
66,586LP points
Opponent CFN ID
2185401933
Opponent selected character
M. Bison
Opponent controls
Classic
Opponent pre-match MR
0MR points
Opponent pre-match LP
25,173LP points
Player round result codes
5,6comma-separated codes
Opponent round result codes
0,0comma-separated codes
Player round outcomes
Overdrive attack; Super Art
Opponent round outcomes
Round lost; Round lost
M. Bison害怕霸凌M. BisonW
Details for Stored matches from player perspective, row 28
Replay ID
WQ6BNRFTN
Mode
Custom Room
Player CFN ID
3881446607
Player
RoyL
Selected character
M. Bison
Controls
Classic
Pre-match MR
1,602MR points
Pre-match LP
66,586LP points
Opponent CFN ID
2185401933
Opponent selected character
M. Bison
Opponent controls
Classic
Opponent pre-match MR
0MR points
Opponent pre-match LP
25,173LP points
Player round result codes
1,0,6comma-separated codes
Opponent round result codes
0,1,0comma-separated codes
Player round outcomes
Standard victory; Round lost; Super Art
Opponent round outcomes
Round lost; Standard victory; Round lost
M. Bison害怕霸凌M. BisonW
Details for Stored matches from player perspective, row 29
Replay ID
F4W5CVGFD
Mode
Custom Room
Player CFN ID
3881446607
Player
RoyL
Selected character
M. Bison
Controls
Classic
Pre-match MR
1,602MR points
Pre-match LP
66,586LP points
Opponent CFN ID
2185401933
Opponent selected character
M. Bison
Opponent controls
Classic
Opponent pre-match MR
0MR points
Opponent pre-match LP
25,173LP points
Player round result codes
1,6comma-separated codes
Opponent round result codes
0,0comma-separated codes
Player round outcomes
Standard victory; Super Art
Opponent round outcomes
Round lost; Round lost
M. Bison害怕霸凌M. BisonW
Details for Stored matches from player perspective, row 30
Replay ID
67XQCCM9J
Mode
Custom Room
Player CFN ID
3881446607
Player
RoyL
Selected character
M. Bison
Controls
Classic
Pre-match MR
1,602MR points
Pre-match LP
66,586LP points
Opponent CFN ID
2185401933
Opponent selected character
M. Bison
Opponent controls
Classic
Opponent pre-match MR
0MR points
Opponent pre-match LP
25,173LP points
Player round result codes
1,1comma-separated codes
Opponent round result codes
0,0comma-separated codes
Player round outcomes
Standard victory; Standard victory
Opponent round outcomes
Round lost; Round lost
M. Bison害怕霸凌M. BisonW
Details for Stored matches from player perspective, row 31
Replay ID
NNXKXMB7C
Mode
Custom Room
Player CFN ID
3881446607
Player
RoyL
Selected character
M. Bison
Controls
Classic
Pre-match MR
1,602MR points
Pre-match LP
66,586LP points
Opponent CFN ID
2185401933
Opponent selected character
M. Bison
Opponent controls
Classic
Opponent pre-match MR
0MR points
Opponent pre-match LP
25,173LP points
Player round result codes
1,6comma-separated codes
Opponent round result codes
0,0comma-separated codes
Player round outcomes
Standard victory; Super Art
Opponent round outcomes
Round lost; Round lost
M. Bison害怕霸凌M. BisonW
Details for Stored matches from player perspective, row 32
Replay ID
JN7LARWYM
Mode
Custom Room
Player CFN ID
3881446607
Player
RoyL
Selected character
M. Bison
Controls
Classic
Pre-match MR
1,602MR points
Pre-match LP
66,586LP points
Opponent CFN ID
2185401933
Opponent selected character
M. Bison
Opponent controls
Classic
Opponent pre-match MR
0MR points
Opponent pre-match LP
25,173LP points
Player round result codes
5,1comma-separated codes
Opponent round result codes
0,0comma-separated codes
Player round outcomes
Overdrive attack; Standard victory
Opponent round outcomes
Round lost; Round lost
LukeAzuanlainSagatW
Details for Stored matches from player perspective, row 33
Replay ID
DKCRHE7MF
Mode
Custom Room
Player CFN ID
3881446607
Player
RoyL
Selected character
Luke
Controls
Classic
Pre-match MR
1,602MR points
Pre-match LP
33,256LP points
Opponent CFN ID
3461268223
Opponent selected character
Sagat
Opponent controls
Classic
Opponent pre-match MR
1,605MR points
Opponent pre-match LP
73,781LP points
Player round result codes
5,5comma-separated codes
Opponent round result codes
0,0comma-separated codes
Player round outcomes
Overdrive attack; Overdrive attack
Opponent round outcomes
Round lost; Round lost
LukeAzuanlainSagatW
Details for Stored matches from player perspective, row 34
Replay ID
X6WW67JRY
Mode
Custom Room
Player CFN ID
3881446607
Player
RoyL
Selected character
Luke
Controls
Classic
Pre-match MR
1,602MR points
Pre-match LP
33,256LP points
Opponent CFN ID
3461268223
Opponent selected character
Sagat
Opponent controls
Classic
Opponent pre-match MR
1,605MR points
Opponent pre-match LP
73,781LP points
Player round result codes
5,6comma-separated codes
Opponent round result codes
0,0comma-separated codes
Player round outcomes
Overdrive attack; Super Art
Opponent round outcomes
Round lost; Round lost
LukeAzuanlainSagatW
Details for Stored matches from player perspective, row 35
Replay ID
YQ8CSTDVF
Mode
Custom Room
Player CFN ID
3881446607
Player
RoyL
Selected character
Luke
Controls
Classic
Pre-match MR
1,602MR points
Pre-match LP
33,256LP points
Opponent CFN ID
3461268223
Opponent selected character
Sagat
Opponent controls
Classic
Opponent pre-match MR
1,605MR points
Opponent pre-match LP
73,781LP points
Player round result codes
1,5comma-separated codes
Opponent round result codes
0,0comma-separated codes
Player round outcomes
Standard victory; Overdrive attack
Opponent round outcomes
Round lost; Round lost
LukeAzuanlainSagatW
Details for Stored matches from player perspective, row 36
Replay ID
T8V4LMNFY
Mode
Custom Room
Player CFN ID
3881446607
Player
RoyL
Selected character
Luke
Controls
Classic
Pre-match MR
1,602MR points
Pre-match LP
33,256LP points
Opponent CFN ID
3461268223
Opponent selected character
Sagat
Opponent controls
Classic
Opponent pre-match MR
1,605MR points
Opponent pre-match LP
73,781LP points
Player round result codes
1,7comma-separated codes
Opponent round result codes
0,0comma-separated codes
Player round outcomes
Standard victory; Critical Art
Opponent round outcomes
Round lost; Round lost
LukeAzuanlainSagatW
Details for Stored matches from player perspective, row 37
Replay ID
SNGVM78EP
Mode
Custom Room
Player CFN ID
3881446607
Player
RoyL
Selected character
Luke
Controls
Classic
Pre-match MR
1,602MR points
Pre-match LP
33,256LP points
Opponent CFN ID
3461268223
Opponent selected character
Sagat
Opponent controls
Classic
Opponent pre-match MR
1,605MR points
Opponent pre-match LP
73,781LP points
Player round result codes
1,6comma-separated codes
Opponent round result codes
0,0comma-separated codes
Player round outcomes
Standard victory; Super Art
Opponent round outcomes
Round lost; Round lost
LukeAzuanlainSagatL
Details for Stored matches from player perspective, row 38
Replay ID
PAYNQQQ3D
Mode
Custom Room
Player CFN ID
3881446607
Player
RoyL
Selected character
Luke
Controls
Classic
Pre-match MR
1,602MR points
Pre-match LP
33,256LP points
Opponent CFN ID
3461268223
Opponent selected character
Sagat
Opponent controls
Classic
Opponent pre-match MR
1,605MR points
Opponent pre-match LP
73,781LP points
Player round result codes
1,0,0comma-separated codes
Opponent round result codes
0,1,1comma-separated codes
Player round outcomes
Standard victory; Round lost; Round lost
Opponent round outcomes
Round lost; Standard victory; Standard victory
LukeAzuanlainSagatW
Details for Stored matches from player perspective, row 39
Replay ID
WG5PUUJPB
Mode
Custom Room
Player CFN ID
3881446607
Player
RoyL
Selected character
Luke
Controls
Classic
Pre-match MR
1,602MR points
Pre-match LP
33,256LP points
Opponent CFN ID
3461268223
Opponent selected character
Sagat
Opponent controls
Classic
Opponent pre-match MR
1,605MR points
Opponent pre-match LP
73,781LP points
Player round result codes
1,0,1comma-separated codes
Opponent round result codes
0,1,0comma-separated codes
Player round outcomes
Standard victory; Round lost; Standard victory
Opponent round outcomes
Round lost; Standard victory; Round lost
LukeAzuanlainSagatW
Details for Stored matches from player perspective, row 40
Replay ID
3BEHH473E
Mode
Custom Room
Player CFN ID
3881446607
Player
RoyL
Selected character
Luke
Controls
Classic
Pre-match MR
1,602MR points
Pre-match LP
33,256LP points
Opponent CFN ID
3461268223
Opponent selected character
Sagat
Opponent controls
Classic
Opponent pre-match MR
1,605MR points
Opponent pre-match LP
73,781LP points
Player round result codes
1,5comma-separated codes
Opponent round result codes
0,0comma-separated codes
Player round outcomes
Standard victory; Overdrive attack
Opponent round outcomes
Round lost; Round lost
LukeAzuanlainSagatL
Details for Stored matches from player perspective, row 41
Replay ID
7QBJ5AEUD
Mode
Custom Room
Player CFN ID
3881446607
Player
RoyL
Selected character
Luke
Controls
Classic
Pre-match MR
1,602MR points
Pre-match LP
33,256LP points
Opponent CFN ID
3461268223
Opponent selected character
Sagat
Opponent controls
Classic
Opponent pre-match MR
1,605MR points
Opponent pre-match LP
73,781LP points
Player round result codes
1,0,0comma-separated codes
Opponent round result codes
0,1,6comma-separated codes
Player round outcomes
Standard victory; Round lost; Round lost
Opponent round outcomes
Round lost; Standard victory; Super Art
LukeAzuanlainSagatL
Details for Stored matches from player perspective, row 42
Replay ID
5XLLFV6XK
Mode
Custom Room
Player CFN ID
3881446607
Player
RoyL
Selected character
Luke
Controls
Classic
Pre-match MR
1,602MR points
Pre-match LP
33,256LP points
Opponent CFN ID
3461268223
Opponent selected character
Sagat
Opponent controls
Classic
Opponent pre-match MR
1,605MR points
Opponent pre-match LP
73,781LP points
Player round result codes
0,1,0comma-separated codes
Opponent round result codes
8,0,1comma-separated codes
Player round outcomes
Round lost; Standard victory; Round lost
Opponent round outcomes
Perfect; Round lost; Standard victory
LukeAzuanlainSagatW
Details for Stored matches from player perspective, row 43
Replay ID
SYCGCX8P4
Mode
Custom Room
Player CFN ID
3881446607
Player
RoyL
Selected character
Luke
Controls
Classic
Pre-match MR
1,602MR points
Pre-match LP
33,256LP points
Opponent CFN ID
3461268223
Opponent selected character
Sagat
Opponent controls
Classic
Opponent pre-match MR
1,605MR points
Opponent pre-match LP
73,781LP points
Player round result codes
1,6comma-separated codes
Opponent round result codes
0,0comma-separated codes
Player round outcomes
Standard victory; Super Art
Opponent round outcomes
Round lost; Round lost
LukeAzuanlainSagatL
Details for Stored matches from player perspective, row 44
Replay ID
TFKMWGQFC
Mode
Custom Room
Player CFN ID
3881446607
Player
RoyL
Selected character
Luke
Controls
Classic
Pre-match MR
1,602MR points
Pre-match LP
33,256LP points
Opponent CFN ID
3461268223
Opponent selected character
Sagat
Opponent controls
Classic
Opponent pre-match MR
1,605MR points
Opponent pre-match LP
73,781LP points
Player round result codes
0,0comma-separated codes
Opponent round result codes
5,1comma-separated codes
Player round outcomes
Round lost; Round lost
Opponent round outcomes
Overdrive attack; Standard victory
LukeAzuanlainSagatL
Details for Stored matches from player perspective, row 45
Replay ID
EUWDGWRDY
Mode
Custom Room
Player CFN ID
3881446607
Player
RoyL
Selected character
Luke
Controls
Classic
Pre-match MR
1,602MR points
Pre-match LP
33,256LP points
Opponent CFN ID
3461268223
Opponent selected character
Sagat
Opponent controls
Classic
Opponent pre-match MR
1,605MR points
Opponent pre-match LP
73,781LP points
Player round result codes
0,0comma-separated codes
Opponent round result codes
1,1comma-separated codes
Player round outcomes
Round lost; Round lost
Opponent round outcomes
Standard victory; Standard victory
Terry自由人ziTerryW
Details for Stored matches from player perspective, row 46
Replay ID
3W47Q7F3R
Mode
Custom Room
Player CFN ID
3881446607
Player
RoyL
Selected character
Terry
Controls
Classic
Pre-match MR
1,612MR points
Pre-match LP
31,382LP points
Opponent CFN ID
2680953092
Opponent selected character
Terry
Opponent controls
Modern
Opponent pre-match MR
1,608MR points
Opponent pre-match LP
115,363LP points
Player round result codes
1,1comma-separated codes
Opponent round result codes
0,0comma-separated codes
Player round outcomes
Standard victory; Standard victory
Opponent round outcomes
Round lost; Round lost
Terry自由人ziTerryW
Details for Stored matches from player perspective, row 47
Replay ID
KGTFS8G5L
Mode
Custom Room
Player CFN ID
3881446607
Player
RoyL
Selected character
Terry
Controls
Classic
Pre-match MR
1,612MR points
Pre-match LP
31,382LP points
Opponent CFN ID
2680953092
Opponent selected character
Terry
Opponent controls
Modern
Opponent pre-match MR
1,608MR points
Opponent pre-match LP
115,363LP points
Player round result codes
1,1comma-separated codes
Opponent round result codes
0,0comma-separated codes
Player round outcomes
Standard victory; Standard victory
Opponent round outcomes
Round lost; Round lost
Terry自由人ziTerryW
Details for Stored matches from player perspective, row 48
Replay ID
9S5VQAY7V
Mode
Custom Room
Player CFN ID
3881446607
Player
RoyL
Selected character
Terry
Controls
Classic
Pre-match MR
1,612MR points
Pre-match LP
31,382LP points
Opponent CFN ID
2680953092
Opponent selected character
Terry
Opponent controls
Modern
Opponent pre-match MR
1,608MR points
Opponent pre-match LP
115,363LP points
Player round result codes
1,8comma-separated codes
Opponent round result codes
0,0comma-separated codes
Player round outcomes
Standard victory; Perfect
Opponent round outcomes
Round lost; Round lost
Terry自由人ziTerryW
Details for Stored matches from player perspective, row 49
Replay ID
6MSBRJHU3
Mode
Custom Room
Player CFN ID
3881446607
Player
RoyL
Selected character
Terry
Controls
Classic
Pre-match MR
1,612MR points
Pre-match LP
31,382LP points
Opponent CFN ID
2680953092
Opponent selected character
Terry
Opponent controls
Modern
Opponent pre-match MR
1,608MR points
Opponent pre-match LP
115,363LP points
Player round result codes
5,0,1comma-separated codes
Opponent round result codes
0,1,0comma-separated codes
Player round outcomes
Overdrive attack; Round lost; Standard victory
Opponent round outcomes
Round lost; Standard victory; Round lost
Terry自由人ziTerryW
Details for Stored matches from player perspective, row 50
Replay ID
M3XFA5ARD
Mode
Custom Room
Player CFN ID
3881446607
Player
RoyL
Selected character
Terry
Controls
Classic
Pre-match MR
1,612MR points
Pre-match LP
31,382LP points
Opponent CFN ID
2680953092
Opponent selected character
Terry
Opponent controls
Modern
Opponent pre-match MR
1,608MR points
Opponent pre-match LP
115,363LP points
Player round result codes
1,8comma-separated codes
Opponent round result codes
0,0comma-separated codes
Player round outcomes
Standard victory; Perfect
Opponent round outcomes
Round lost; Round lost
Terry自由人ziTerryW
Details for Stored matches from player perspective, row 51
Replay ID
3FQLHTF3F
Mode
Custom Room
Player CFN ID
3881446607
Player
RoyL
Selected character
Terry
Controls
Classic
Pre-match MR
1,612MR points
Pre-match LP
31,382LP points
Opponent CFN ID
2680953092
Opponent selected character
Terry
Opponent controls
Modern
Opponent pre-match MR
1,608MR points
Opponent pre-match LP
115,363LP points
Player round result codes
0,1,8comma-separated codes
Opponent round result codes
1,0,0comma-separated codes
Player round outcomes
Round lost; Standard victory; Perfect
Opponent round outcomes
Standard victory; Round lost; Round lost
Terry自由人ziTerryW
Details for Stored matches from player perspective, row 52
Replay ID
E6GDNTY9L
Mode
Custom Room
Player CFN ID
3881446607
Player
RoyL
Selected character
Terry
Controls
Classic
Pre-match MR
1,612MR points
Pre-match LP
31,382LP points
Opponent CFN ID
2680953092
Opponent selected character
Terry
Opponent controls
Modern
Opponent pre-match MR
1,608MR points
Opponent pre-match LP
115,363LP points
Player round result codes
1,6comma-separated codes
Opponent round result codes
0,0comma-separated codes
Player round outcomes
Standard victory; Super Art
Opponent round outcomes
Round lost; Round lost
Terry自由人ziTerryW
Details for Stored matches from player perspective, row 53
Replay ID
J6LBU5JJH
Mode
Custom Room
Player CFN ID
3881446607
Player
RoyL
Selected character
Terry
Controls
Classic
Pre-match MR
1,612MR points
Pre-match LP
31,382LP points
Opponent CFN ID
2680953092
Opponent selected character
Terry
Opponent controls
Modern
Opponent pre-match MR
1,608MR points
Opponent pre-match LP
115,363LP points
Player round result codes
8,6comma-separated codes
Opponent round result codes
0,0comma-separated codes
Player round outcomes
Perfect; Super Art
Opponent round outcomes
Round lost; Round lost
Terry自由人ziTerryW
Details for Stored matches from player perspective, row 54
Replay ID
KQS93G9BJ
Mode
Custom Room
Player CFN ID
3881446607
Player
RoyL
Selected character
Terry
Controls
Classic
Pre-match MR
1,612MR points
Pre-match LP
31,382LP points
Opponent CFN ID
2680953092
Opponent selected character
Terry
Opponent controls
Modern
Opponent pre-match MR
1,608MR points
Opponent pre-match LP
115,363LP points
Player round result codes
1,6comma-separated codes
Opponent round result codes
0,0comma-separated codes
Player round outcomes
Standard victory; Super Art
Opponent round outcomes
Round lost; Round lost
Terry自由人ziTerryW
Details for Stored matches from player perspective, row 55
Replay ID
HYWYEUSUJ
Mode
Custom Room
Player CFN ID
3881446607
Player
RoyL
Selected character
Terry
Controls
Classic
Pre-match MR
1,612MR points
Pre-match LP
31,382LP points
Opponent CFN ID
2680953092
Opponent selected character
Terry
Opponent controls
Modern
Opponent pre-match MR
1,608MR points
Opponent pre-match LP
115,363LP points
Player round result codes
1,6comma-separated codes
Opponent round result codes
0,0comma-separated codes
Player round outcomes
Standard victory; Super Art
Opponent round outcomes
Round lost; Round lost
Terry自由人ziTerryW
Details for Stored matches from player perspective, row 56
Replay ID
V6DAKDN6H
Mode
Custom Room
Player CFN ID
3881446607
Player
RoyL
Selected character
Terry
Controls
Classic
Pre-match MR
1,612MR points
Pre-match LP
31,382LP points
Opponent CFN ID
2680953092
Opponent selected character
Terry
Opponent controls
Modern
Opponent pre-match MR
1,608MR points
Opponent pre-match LP
115,363LP points
Player round result codes
1,6comma-separated codes
Opponent round result codes
0,0comma-separated codes
Player round outcomes
Standard victory; Super Art
Opponent round outcomes
Round lost; Round lost
Terry自由人ziTerryW
Details for Stored matches from player perspective, row 57
Replay ID
3NUPCT9EX
Mode
Custom Room
Player CFN ID
3881446607
Player
RoyL
Selected character
Terry
Controls
Classic
Pre-match MR
1,612MR points
Pre-match LP
31,382LP points
Opponent CFN ID
2680953092
Opponent selected character
Terry
Opponent controls
Modern
Opponent pre-match MR
1,608MR points
Opponent pre-match LP
115,363LP points
Player round result codes
1,6comma-separated codes
Opponent round result codes
0,0comma-separated codes
Player round outcomes
Standard victory; Super Art
Opponent round outcomes
Round lost; Round lost
M. BisonPP Prince LSFJPW
Details for Stored matches from player perspective, row 58
Replay ID
GAR6HQBTQ
Mode
Custom Room
Player CFN ID
3881446607
Player
RoyL
Selected character
M. Bison
Controls
Classic
Pre-match MR
1,602MR points
Pre-match LP
66,586LP points
Opponent CFN ID
1215345636
Opponent selected character
JP
Opponent controls
Classic
Opponent pre-match MR
1,661MR points
Opponent pre-match LP
185,978LP points
Player round result codes
1,5comma-separated codes
Opponent round result codes
0,0comma-separated codes
Player round outcomes
Standard victory; Overdrive attack
Opponent round outcomes
Round lost; Round lost
M. BisonPP Prince LSFJPW
Details for Stored matches from player perspective, row 59
Replay ID
JJEJGFMF3
Mode
Custom Room
Player CFN ID
3881446607
Player
RoyL
Selected character
M. Bison
Controls
Classic
Pre-match MR
1,602MR points
Pre-match LP
66,586LP points
Opponent CFN ID
1215345636
Opponent selected character
JP
Opponent controls
Classic
Opponent pre-match MR
1,661MR points
Opponent pre-match LP
185,978LP points
Player round result codes
1,0,6comma-separated codes
Opponent round result codes
0,7,0comma-separated codes
Player round outcomes
Standard victory; Round lost; Super Art
Opponent round outcomes
Round lost; Critical Art; Round lost
M. BisonPP Prince LSFJPW
Details for Stored matches from player perspective, row 60
Replay ID
6QUKBUE3P
Mode
Custom Room
Player CFN ID
3881446607
Player
RoyL
Selected character
M. Bison
Controls
Classic
Pre-match MR
1,602MR points
Pre-match LP
66,586LP points
Opponent CFN ID
1215345636
Opponent selected character
JP
Opponent controls
Classic
Opponent pre-match MR
1,661MR points
Opponent pre-match LP
185,978LP points
Player round result codes
1,1comma-separated codes
Opponent round result codes
0,0comma-separated codes
Player round outcomes
Standard victory; Standard victory
Opponent round outcomes
Round lost; Round lost
M. BisonPP Prince LSFJPW
Details for Stored matches from player perspective, row 61
Replay ID
TS3AMATWD
Mode
Custom Room
Player CFN ID
3881446607
Player
RoyL
Selected character
M. Bison
Controls
Classic
Pre-match MR
1,602MR points
Pre-match LP
66,586LP points
Opponent CFN ID
1215345636
Opponent selected character
JP
Opponent controls
Classic
Opponent pre-match MR
1,661MR points
Opponent pre-match LP
185,978LP points
Player round result codes
1,6comma-separated codes
Opponent round result codes
0,0comma-separated codes
Player round outcomes
Standard victory; Super Art
Opponent round outcomes
Round lost; Round lost
M. BisonPP Prince LSFJPW
Details for Stored matches from player perspective, row 62
Replay ID
56MVL5UHX
Mode
Custom Room
Player CFN ID
3881446607
Player
RoyL
Selected character
M. Bison
Controls
Classic
Pre-match MR
1,602MR points
Pre-match LP
66,586LP points
Opponent CFN ID
1215345636
Opponent selected character
JP
Opponent controls
Classic
Opponent pre-match MR
1,661MR points
Opponent pre-match LP
185,978LP points
Player round result codes
1,1comma-separated codes
Opponent round result codes
0,0comma-separated codes
Player round outcomes
Standard victory; Standard victory
Opponent round outcomes
Round lost; Round lost
M. BisonPP Prince LSFJPW
Details for Stored matches from player perspective, row 63
Replay ID
S3XPHS38Y
Mode
Custom Room
Player CFN ID
3881446607
Player
RoyL
Selected character
M. Bison
Controls
Classic
Pre-match MR
1,602MR points
Pre-match LP
66,586LP points
Opponent CFN ID
1215345636
Opponent selected character
JP
Opponent controls
Classic
Opponent pre-match MR
1,661MR points
Opponent pre-match LP
185,978LP points
Player round result codes
8,0,6comma-separated codes
Opponent round result codes
0,1,0comma-separated codes
Player round outcomes
Perfect; Round lost; Super Art
Opponent round outcomes
Round lost; Standard victory; Round lost
M. BisonPP Prince LSFJPW
Details for Stored matches from player perspective, row 64
Replay ID
KQPS3FSWS
Mode
Custom Room
Player CFN ID
3881446607
Player
RoyL
Selected character
M. Bison
Controls
Classic
Pre-match MR
1,602MR points
Pre-match LP
66,586LP points
Opponent CFN ID
1215345636
Opponent selected character
JP
Opponent controls
Classic
Opponent pre-match MR
1,661MR points
Opponent pre-match LP
185,978LP points
Player round result codes
1,7comma-separated codes
Opponent round result codes
0,0comma-separated codes
Player round outcomes
Standard victory; Critical Art
Opponent round outcomes
Round lost; Round lost
M. BisonPP Prince LSFJPW
Details for Stored matches from player perspective, row 65
Replay ID
WEWT73SEL
Mode
Custom Room
Player CFN ID
3881446607
Player
RoyL
Selected character
M. Bison
Controls
Classic
Pre-match MR
1,602MR points
Pre-match LP
66,586LP points
Opponent CFN ID
1215345636
Opponent selected character
JP
Opponent controls
Classic
Opponent pre-match MR
1,661MR points
Opponent pre-match LP
185,978LP points
Player round result codes
1,6comma-separated codes
Opponent round result codes
0,0comma-separated codes
Player round outcomes
Standard victory; Super Art
Opponent round outcomes
Round lost; Round lost
M. BisonPP Prince LSFJPL
Details for Stored matches from player perspective, row 66
Replay ID
R7WYK6LJ7
Mode
Custom Room
Player CFN ID
3881446607
Player
RoyL
Selected character
M. Bison
Controls
Classic
Pre-match MR
1,602MR points
Pre-match LP
66,586LP points
Opponent CFN ID
1215345636
Opponent selected character
JP
Opponent controls
Classic
Opponent pre-match MR
1,661MR points
Opponent pre-match LP
185,978LP points
Player round result codes
0,0comma-separated codes
Opponent round result codes
1,6comma-separated codes
Player round outcomes
Round lost; Round lost
Opponent round outcomes
Standard victory; Super Art
M. BisonPP Prince LSFJPW
Details for Stored matches from player perspective, row 67
Replay ID
G4TRSXJL5
Mode
Custom Room
Player CFN ID
3881446607
Player
RoyL
Selected character
M. Bison
Controls
Classic
Pre-match MR
1,602MR points
Pre-match LP
66,586LP points
Opponent CFN ID
1215345636
Opponent selected character
JP
Opponent controls
Classic
Opponent pre-match MR
1,661MR points
Opponent pre-match LP
185,978LP points
Player round result codes
2,6comma-separated codes
Opponent round result codes
0,0comma-separated codes
Player round outcomes
Chip damage; Super Art
Opponent round outcomes
Round lost; Round lost
M. BisonPP Prince LSFJPW
Details for Stored matches from player perspective, row 68
Replay ID
WDUDSX469
Mode
Custom Room
Player CFN ID
3881446607
Player
RoyL
Selected character
M. Bison
Controls
Classic
Pre-match MR
1,602MR points
Pre-match LP
66,586LP points
Opponent CFN ID
1215345636
Opponent selected character
JP
Opponent controls
Classic
Opponent pre-match MR
1,661MR points
Opponent pre-match LP
185,978LP points
Player round result codes
1,6comma-separated codes
Opponent round result codes
0,0comma-separated codes
Player round outcomes
Standard victory; Super Art
Opponent round outcomes
Round lost; Round lost
M. BisonPP Prince LSFM. BisonW
Details for Stored matches from player perspective, row 69
Replay ID
GAKQQMQU6
Mode
Custom Room
Player CFN ID
3881446607
Player
RoyL
Selected character
M. Bison
Controls
Classic
Pre-match MR
1,602MR points
Pre-match LP
66,586LP points
Opponent CFN ID
1215345636
Opponent selected character
M. Bison
Opponent controls
Classic
Opponent pre-match MR
1,737MR points
Opponent pre-match LP
205,148LP points
Player round result codes
5,6comma-separated codes
Opponent round result codes
0,0comma-separated codes
Player round outcomes
Overdrive attack; Super Art
Opponent round outcomes
Round lost; Round lost
M. BisonPP Prince LSFM. BisonW
Details for Stored matches from player perspective, row 70
Replay ID
PS664KDUF
Mode
Custom Room
Player CFN ID
3881446607
Player
RoyL
Selected character
M. Bison
Controls
Classic
Pre-match MR
1,602MR points
Pre-match LP
66,586LP points
Opponent CFN ID
1215345636
Opponent selected character
M. Bison
Opponent controls
Classic
Opponent pre-match MR
1,737MR points
Opponent pre-match LP
205,148LP points
Player round result codes
0,8,1comma-separated codes
Opponent round result codes
1,0,0comma-separated codes
Player round outcomes
Round lost; Perfect; Standard victory
Opponent round outcomes
Standard victory; Round lost; Round lost
M. BisonPP Prince LSFM. BisonL
Details for Stored matches from player perspective, row 71
Replay ID
L83E59VLJ
Mode
Custom Room
Player CFN ID
3881446607
Player
RoyL
Selected character
M. Bison
Controls
Classic
Pre-match MR
1,602MR points
Pre-match LP
66,586LP points
Opponent CFN ID
1215345636
Opponent selected character
M. Bison
Opponent controls
Classic
Opponent pre-match MR
1,737MR points
Opponent pre-match LP
205,148LP points
Player round result codes
0,0comma-separated codes
Opponent round result codes
1,8comma-separated codes
Player round outcomes
Round lost; Round lost
Opponent round outcomes
Standard victory; Perfect
M. BisonPP Prince LSFM. BisonL
Details for Stored matches from player perspective, row 72
Replay ID
FB43ME4L9
Mode
Custom Room
Player CFN ID
3881446607
Player
RoyL
Selected character
M. Bison
Controls
Classic
Pre-match MR
1,602MR points
Pre-match LP
66,586LP points
Opponent CFN ID
1215345636
Opponent selected character
M. Bison
Opponent controls
Classic
Opponent pre-match MR
1,737MR points
Opponent pre-match LP
205,148LP points
Player round result codes
0,0comma-separated codes
Opponent round result codes
1,1comma-separated codes
Player round outcomes
Round lost; Round lost
Opponent round outcomes
Standard victory; Standard victory
M. BisonPP Prince LSFM. BisonW
Details for Stored matches from player perspective, row 73
Replay ID
6AE76WDWT
Mode
Custom Room
Player CFN ID
3881446607
Player
RoyL
Selected character
M. Bison
Controls
Classic
Pre-match MR
1,602MR points
Pre-match LP
66,586LP points
Opponent CFN ID
1215345636
Opponent selected character
M. Bison
Opponent controls
Classic
Opponent pre-match MR
1,737MR points
Opponent pre-match LP
205,148LP points
Player round result codes
1,1comma-separated codes
Opponent round result codes
0,0comma-separated codes
Player round outcomes
Standard victory; Standard victory
Opponent round outcomes
Round lost; Round lost
M. BisonPP Prince LSFM. BisonW
Details for Stored matches from player perspective, row 74
Replay ID
7KD77L4WH
Mode
Custom Room
Player CFN ID
3881446607
Player
RoyL
Selected character
M. Bison
Controls
Classic
Pre-match MR
1,602MR points
Pre-match LP
66,586LP points
Opponent CFN ID
1215345636
Opponent selected character
M. Bison
Opponent controls
Classic
Opponent pre-match MR
1,737MR points
Opponent pre-match LP
205,148LP points
Player round result codes
1,1comma-separated codes
Opponent round result codes
0,0comma-separated codes
Player round outcomes
Standard victory; Standard victory
Opponent round outcomes
Round lost; Round lost
M. BisonPP Prince LSFM. BisonW
Details for Stored matches from player perspective, row 75
Replay ID
YNWMGAYRN
Mode
Custom Room
Player CFN ID
3881446607
Player
RoyL
Selected character
M. Bison
Controls
Classic
Pre-match MR
1,602MR points
Pre-match LP
66,586LP points
Opponent CFN ID
1215345636
Opponent selected character
M. Bison
Opponent controls
Classic
Opponent pre-match MR
1,737MR points
Opponent pre-match LP
205,148LP points
Player round result codes
1,1comma-separated codes
Opponent round result codes
0,0comma-separated codes
Player round outcomes
Standard victory; Standard victory
Opponent round outcomes
Round lost; Round lost
M. BisonPP Prince LSFM. BisonL
Details for Stored matches from player perspective, row 76
Replay ID
ULCPHN49X
Mode
Custom Room
Player CFN ID
3881446607
Player
RoyL
Selected character
M. Bison
Controls
Classic
Pre-match MR
1,602MR points
Pre-match LP
66,586LP points
Opponent CFN ID
1215345636
Opponent selected character
M. Bison
Opponent controls
Classic
Opponent pre-match MR
1,737MR points
Opponent pre-match LP
205,148LP points
Player round result codes
1,0,0comma-separated codes
Opponent round result codes
0,1,1comma-separated codes
Player round outcomes
Standard victory; Round lost; Round lost
Opponent round outcomes
Round lost; Standard victory; Standard victory
M. BisonPP Prince LSFM. BisonW
Details for Stored matches from player perspective, row 77
Replay ID
WUXTN3883
Mode
Custom Room
Player CFN ID
3881446607
Player
RoyL
Selected character
M. Bison
Controls
Classic
Pre-match MR
1,602MR points
Pre-match LP
66,586LP points
Opponent CFN ID
1215345636
Opponent selected character
M. Bison
Opponent controls
Classic
Opponent pre-match MR
1,737MR points
Opponent pre-match LP
205,148LP points
Player round result codes
1,1comma-separated codes
Opponent round result codes
0,0comma-separated codes
Player round outcomes
Standard victory; Standard victory
Opponent round outcomes
Round lost; Round lost
M. BisonPP Prince LSFM. BisonW
Details for Stored matches from player perspective, row 78
Replay ID
C98AXG4RX
Mode
Custom Room
Player CFN ID
3881446607
Player
RoyL
Selected character
M. Bison
Controls
Classic
Pre-match MR
1,602MR points
Pre-match LP
66,586LP points
Opponent CFN ID
1215345636
Opponent selected character
M. Bison
Opponent controls
Classic
Opponent pre-match MR
1,737MR points
Opponent pre-match LP
205,148LP points
Player round result codes
1,8comma-separated codes
Opponent round result codes
0,0comma-separated codes
Player round outcomes
Standard victory; Perfect
Opponent round outcomes
Round lost; Round lost
M. BisonPP Prince LSFM. BisonW
Details for Stored matches from player perspective, row 79
Replay ID
5H9PMQ68J
Mode
Custom Room
Player CFN ID
3881446607
Player
RoyL
Selected character
M. Bison
Controls
Classic
Pre-match MR
1,602MR points
Pre-match LP
66,586LP points
Opponent CFN ID
1215345636
Opponent selected character
M. Bison
Opponent controls
Classic
Opponent pre-match MR
1,737MR points
Opponent pre-match LP
205,148LP points
Player round result codes
5,6comma-separated codes
Opponent round result codes
0,0comma-separated codes
Player round outcomes
Overdrive attack; Super Art
Opponent round outcomes
Round lost; Round lost
M. BisonPP Prince LSFM. BisonW
Details for Stored matches from player perspective, row 80
Replay ID
J7F7PXRKX
Mode
Custom Room
Player CFN ID
3881446607
Player
RoyL
Selected character
M. Bison
Controls
Classic
Pre-match MR
1,602MR points
Pre-match LP
66,586LP points
Opponent CFN ID
1215345636
Opponent selected character
M. Bison
Opponent controls
Classic
Opponent pre-match MR
1,737MR points
Opponent pre-match LP
205,148LP points
Player round result codes
1,6comma-separated codes
Opponent round result codes
0,0comma-separated codes
Player round outcomes
Standard victory; Super Art
Opponent round outcomes
Round lost; Round lost
M. BisonPP Prince LSFM. BisonW
Details for Stored matches from player perspective, row 81
Replay ID
3TRCUMENR
Mode
Custom Room
Player CFN ID
3881446607
Player
RoyL
Selected character
M. Bison
Controls
Classic
Pre-match MR
1,602MR points
Pre-match LP
66,586LP points
Opponent CFN ID
1215345636
Opponent selected character
M. Bison
Opponent controls
Classic
Opponent pre-match MR
1,737MR points
Opponent pre-match LP
205,148LP points
Player round result codes
1,6comma-separated codes
Opponent round result codes
0,0comma-separated codes
Player round outcomes
Standard victory; Super Art
Opponent round outcomes
Round lost; Round lost
M. BisonPP Prince LSFM. BisonL
Details for Stored matches from player perspective, row 82
Replay ID
6AL6F74E4
Mode
Custom Room
Player CFN ID
3881446607
Player
RoyL
Selected character
M. Bison
Controls
Classic
Pre-match MR
1,602MR points
Pre-match LP
66,586LP points
Opponent CFN ID
1215345636
Opponent selected character
M. Bison
Opponent controls
Classic
Opponent pre-match MR
1,737MR points
Opponent pre-match LP
205,148LP points
Player round result codes
0,1,0comma-separated codes
Opponent round result codes
1,0,7comma-separated codes
Player round outcomes
Round lost; Standard victory; Round lost
Opponent round outcomes
Standard victory; Round lost; Critical Art
M. BisonPP Prince LSFM. BisonW
Details for Stored matches from player perspective, row 83
Replay ID
L7S4QLH96
Mode
Custom Room
Player CFN ID
3881446607
Player
RoyL
Selected character
M. Bison
Controls
Classic
Pre-match MR
1,602MR points
Pre-match LP
66,586LP points
Opponent CFN ID
1215345636
Opponent selected character
M. Bison
Opponent controls
Classic
Opponent pre-match MR
1,737MR points
Opponent pre-match LP
205,148LP points
Player round result codes
1,1comma-separated codes
Opponent round result codes
0,0comma-separated codes
Player round outcomes
Standard victory; Standard victory
Opponent round outcomes
Round lost; Round lost
M. BisonPP Prince LSFM. BisonL
Details for Stored matches from player perspective, row 84
Replay ID
UB5PB4VYS
Mode
Custom Room
Player CFN ID
3881446607
Player
RoyL
Selected character
M. Bison
Controls
Classic
Pre-match MR
1,602MR points
Pre-match LP
66,586LP points
Opponent CFN ID
1215345636
Opponent selected character
M. Bison
Opponent controls
Classic
Opponent pre-match MR
1,737MR points
Opponent pre-match LP
205,148LP points
Player round result codes
1,0,0comma-separated codes
Opponent round result codes
0,1,6comma-separated codes
Player round outcomes
Standard victory; Round lost; Round lost
Opponent round outcomes
Round lost; Standard victory; Super Art
M. BisonPP Prince LSFM. BisonL
Details for Stored matches from player perspective, row 85
Replay ID
DCA9BMUPR
Mode
Custom Room
Player CFN ID
3881446607
Player
RoyL
Selected character
M. Bison
Controls
Classic
Pre-match MR
1,602MR points
Pre-match LP
66,586LP points
Opponent CFN ID
1215345636
Opponent selected character
M. Bison
Opponent controls
Classic
Opponent pre-match MR
1,737MR points
Opponent pre-match LP
205,148LP points
Player round result codes
0,0comma-separated codes
Opponent round result codes
2,1comma-separated codes
Player round outcomes
Round lost; Round lost
Opponent round outcomes
Chip damage; Standard victory
M. BisonPP Prince LSFM. BisonW
Details for Stored matches from player perspective, row 86
Replay ID
TSVD6NQFJ
Mode
Custom Room
Player CFN ID
3881446607
Player
RoyL
Selected character
M. Bison
Controls
Classic
Pre-match MR
1,602MR points
Pre-match LP
66,586LP points
Opponent CFN ID
1215345636
Opponent selected character
M. Bison
Opponent controls
Classic
Opponent pre-match MR
1,737MR points
Opponent pre-match LP
205,148LP points
Player round result codes
8,0,1comma-separated codes
Opponent round result codes
0,1,0comma-separated codes
Player round outcomes
Perfect; Round lost; Standard victory
Opponent round outcomes
Round lost; Standard victory; Round lost
M. BisonPP Prince LSFM. BisonW
Details for Stored matches from player perspective, row 87
Replay ID
45DWP9NRU
Mode
Custom Room
Player CFN ID
3881446607
Player
RoyL
Selected character
M. Bison
Controls
Classic
Pre-match MR
1,602MR points
Pre-match LP
66,586LP points
Opponent CFN ID
1215345636
Opponent selected character
M. Bison
Opponent controls
Classic
Opponent pre-match MR
1,737MR points
Opponent pre-match LP
205,148LP points
Player round result codes
1,1comma-separated codes
Opponent round result codes
0,0comma-separated codes
Player round outcomes
Standard victory; Standard victory
Opponent round outcomes
Round lost; Round lost
M. BisonPP Prince LSFM. BisonL
Details for Stored matches from player perspective, row 88
Replay ID
HVM7EKBDN
Mode
Custom Room
Player CFN ID
3881446607
Player
RoyL
Selected character
M. Bison
Controls
Classic
Pre-match MR
1,602MR points
Pre-match LP
66,586LP points
Opponent CFN ID
1215345636
Opponent selected character
M. Bison
Opponent controls
Classic
Opponent pre-match MR
1,737MR points
Opponent pre-match LP
205,148LP points
Player round result codes
0,8,0comma-separated codes
Opponent round result codes
1,0,6comma-separated codes
Player round outcomes
Round lost; Perfect; Round lost
Opponent round outcomes
Standard victory; Round lost; Super Art
M. BisonPP Prince LSFM. BisonW
Details for Stored matches from player perspective, row 89
Replay ID
XBU3KQKG5
Mode
Custom Room
Player CFN ID
3881446607
Player
RoyL
Selected character
M. Bison
Controls
Classic
Pre-match MR
1,602MR points
Pre-match LP
66,586LP points
Opponent CFN ID
1215345636
Opponent selected character
M. Bison
Opponent controls
Classic
Opponent pre-match MR
1,737MR points
Opponent pre-match LP
205,148LP points
Player round result codes
0,1,1comma-separated codes
Opponent round result codes
2,0,0comma-separated codes
Player round outcomes
Round lost; Standard victory; Standard victory
Opponent round outcomes
Chip damage; Round lost; Round lost
M. BisonPP Prince LSFM. BisonW
Details for Stored matches from player perspective, row 90
Replay ID
LDEY6HCW6
Mode
Custom Room
Player CFN ID
3881446607
Player
RoyL
Selected character
M. Bison
Controls
Classic
Pre-match MR
1,602MR points
Pre-match LP
66,586LP points
Opponent CFN ID
1215345636
Opponent selected character
M. Bison
Opponent controls
Classic
Opponent pre-match MR
1,737MR points
Opponent pre-match LP
205,148LP points
Player round result codes
1,0,1comma-separated codes
Opponent round result codes
0,8,0comma-separated codes
Player round outcomes
Standard victory; Round lost; Standard victory
Opponent round outcomes
Round lost; Perfect; Round lost
RyuWazzzA.K.I.L
Details for Stored matches from player perspective, row 91
Replay ID
JE577XSYG
Mode
Ranked
Player CFN ID
3881446607
Player
RoyL
Selected character
Ryu
Controls
Classic
Pre-match MR
1,524MR points
Pre-match LP
34,074LP points
Opponent CFN ID
2970500176
Opponent selected character
A.K.I.
Opponent controls
Classic
Opponent pre-match MR
1,560MR points
Opponent pre-match LP
39,021LP points
Player round result codes
0,1,0comma-separated codes
Opponent round result codes
1,0,1comma-separated codes
Player round outcomes
Round lost; Standard victory; Round lost
Opponent round outcomes
Standard victory; Round lost; Standard victory
RyuWazzzA.K.I.W
Details for Stored matches from player perspective, row 92
Replay ID
4P3CQ64RE
Mode
Ranked
Player CFN ID
3881446607
Player
RoyL
Selected character
Ryu
Controls
Classic
Pre-match MR
1,515MR points
Pre-match LP
33,974LP points
Opponent CFN ID
2970500176
Opponent selected character
A.K.I.
Opponent controls
Classic
Opponent pre-match MR
1,569MR points
Opponent pre-match LP
39,061LP points
Player round result codes
1,7comma-separated codes
Opponent round result codes
0,0comma-separated codes
Player round outcomes
Standard victory; Critical Art
Opponent round outcomes
Round lost; Round lost
RyuWazzzA.K.I.L
Details for Stored matches from player perspective, row 93
Replay ID
LBQFKRY7U
Mode
Ranked
Player CFN ID
3881446607
Player
RoyL
Selected character
Ryu
Controls
Classic
Pre-match MR
1,522MR points
Pre-match LP
34,014LP points
Opponent CFN ID
2970500176
Opponent selected character
A.K.I.
Opponent controls
Classic
Opponent pre-match MR
1,562MR points
Opponent pre-match LP
39,011LP points
Player round result codes
0,1,0comma-separated codes
Opponent round result codes
1,0,6comma-separated codes
Player round outcomes
Round lost; Standard victory; Round lost
Opponent round outcomes
Standard victory; Round lost; Super Art
RyuTom_moTDhalsimL
Details for Stored matches from player perspective, row 94
Replay ID
KK3AUDVPX
Mode
Ranked
Player CFN ID
3881446607
Player
RoyL
Selected character
Ryu
Controls
Classic
Pre-match MR
1,511MR points
Pre-match LP
29,097LP points
Opponent CFN ID
2751631872
Opponent selected character
Dhalsim
Opponent controls
Classic
Opponent pre-match MR
1,626MR points
Opponent pre-match LP
196,355LP points
Player round result codes
0,0comma-separated codes
Opponent round result codes
1,1comma-separated codes
Player round outcomes
Round lost; Round lost
Opponent round outcomes
Standard victory; Standard victory
RyuTom_moTDhalsimL
Details for Stored matches from player perspective, row 95
Replay ID
QSVSSBV3L
Mode
Ranked
Player CFN ID
3881446607
Player
RoyL
Selected character
Ryu
Controls
Classic
Pre-match MR
1,517MR points
Pre-match LP
29,137LP points
Opponent CFN ID
2751631872
Opponent selected character
Dhalsim
Opponent controls
Classic
Opponent pre-match MR
1,620MR points
Opponent pre-match LP
196,305LP points
Player round result codes
0,1,0comma-separated codes
Opponent round result codes
1,0,1comma-separated codes
Player round outcomes
Round lost; Standard victory; Round lost
Opponent round outcomes
Standard victory; Round lost; Standard victory
TerryAzuanlainRyuW
Details for Stored matches from player perspective, row 96
Replay ID
WPX6C4UA7
Mode
Custom Room
Player CFN ID
3881446607
Player
RoyL
Selected character
Terry
Controls
Classic
Pre-match MR
1,612MR points
Pre-match LP
31,382LP points
Opponent CFN ID
3461268223
Opponent selected character
Ryu
Opponent controls
Classic
Opponent pre-match MR
1,472MR points
Opponent pre-match LP
56,833LP points
Player round result codes
1,0,6comma-separated codes
Opponent round result codes
0,7,0comma-separated codes
Player round outcomes
Standard victory; Round lost; Super Art
Opponent round outcomes
Round lost; Critical Art; Round lost
TerryAzuanlainRyuW
Details for Stored matches from player perspective, row 97
Replay ID
WVG4YAXHC
Mode
Custom Room
Player CFN ID
3881446607
Player
RoyL
Selected character
Terry
Controls
Classic
Pre-match MR
1,612MR points
Pre-match LP
31,382LP points
Opponent CFN ID
3461268223
Opponent selected character
Ryu
Opponent controls
Classic
Opponent pre-match MR
1,472MR points
Opponent pre-match LP
56,833LP points
Player round result codes
1,6comma-separated codes
Opponent round result codes
0,0comma-separated codes
Player round outcomes
Standard victory; Super Art
Opponent round outcomes
Round lost; Round lost
A.K.I.KitoroIngridL
Details for Stored matches from player perspective, row 98
Replay ID
74FLMT79V
Mode
Ranked
Player CFN ID
3881446607
Player
RoyL
Selected character
A.K.I.
Controls
Classic
Pre-match MR
1,582MR points
Pre-match LP
33,372LP points
Opponent CFN ID
3875580003
Opponent selected character
Ingrid
Opponent controls
Modern
Opponent pre-match MR
1,491MR points
Opponent pre-match LP
62,097LP points
Player round result codes
1,0,0comma-separated codes
Opponent round result codes
0,6,7comma-separated codes
Player round outcomes
Standard victory; Round lost; Round lost
Opponent round outcomes
Round lost; Super Art; Critical Art
A.K.I.KitoroIngridL
Details for Stored matches from player perspective, row 99
Replay ID
DDTGQMDVS
Mode
Ranked
Player CFN ID
3881446607
Player
RoyL
Selected character
A.K.I.
Controls
Classic
Pre-match MR
1,593MR points
Pre-match LP
33,412LP points
Opponent CFN ID
3875580003
Opponent selected character
Ingrid
Opponent controls
Modern
Opponent pre-match MR
1,480MR points
Opponent pre-match LP
62,047LP points
Player round result codes
0,1,0comma-separated codes
Opponent round result codes
1,0,1comma-separated codes
Player round outcomes
Round lost; Standard victory; Round lost
Opponent round outcomes
Standard victory; Round lost; Standard victory
MaiJust for FunAkumaW
Details for Stored matches from player perspective, row 100
Replay ID
S7TQMCN43
Mode
Ranked
Player CFN ID
3881446607
Player
RoyL
Selected character
Mai
Controls
Classic
Pre-match MR
1,561MR points
Pre-match LP
62,495LP points
Opponent CFN ID
3865004981
Opponent selected character
Akuma
Opponent controls
Classic
Opponent pre-match MR
1,567MR points
Opponent pre-match LP
231,932LP points
Player round result codes
1,0,1comma-separated codes
Opponent round result codes
0,1,0comma-separated codes
Player round outcomes
Standard victory; Round lost; Standard victory
Opponent round outcomes
Round lost; Standard victory; Round lost
Field definitions 23 fields
Replay ID
Replay ID · identifier. replayId
Replay
Replay · URL. replayUrl
Played at
Played at · UTC datetime. playedAt
Mode
Mode · text. battleType
Player CFN ID
Player CFN ID · identifier. homeId
Player
Player · text. homeName
Selected character
Selected character · text. homeCharacter
Played character
Played character · text. homePlayedCharacter
Controls
Controls · text. homeControls
Pre-match MR
Pre-match MR · MR points. homeMr
Pre-match LP
Pre-match LP · LP points. homeLp
Opponent CFN ID
Opponent CFN ID · identifier. awayId
Opponent
Opponent · text. awayName
Opponent selected character
Opponent selected character · text. awayCharacter
Opponent played character
Opponent played character · text. awayPlayedCharacter
Opponent controls
Opponent controls · text. awayControls
Opponent pre-match MR
Opponent pre-match MR · MR points. awayMr
Opponent pre-match LP
Opponent pre-match LP · LP points. awayLp
Result from player perspective
Result from player perspective · W/L/D. result
Player round result codes
Player round result codes · comma-separated codes. homeRoundCodes
Opponent round result codes
Opponent round result codes · comma-separated codes. awayRoundCodes
Player round outcomes
Player round outcomes · text. homeRounds
Opponent round outcomes
Opponent round outcomes · text. awayRounds

Each table is paginated independently. Follow all pages for all retained rows. Collections may change as new data is saved.

Source, coverage & limitations How to read this data

Persisted Capcom Battle Log records, projected from the selected player's perspective.

All locally stored matches, newest first; 100 matches per page.

Last saved update: . Reading this page does not refresh the source.

Profile saved
Oldest stored match
Stored matches
115
Archived rating observations
Not available
  • Only matches collected by this site are available; upstream battle logs have limited history.
  • MR changes are estimates when consecutive observations are missing. This export publishes recorded pre-match MR/LP without inventing a post-match value.
Sources, units and JSON reference

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