Player dataCFN 3840169918

_をるむ_

Stored match history

Paginated stored Street Fighter 6 matches with participants, selected and played characters, control types, outcomes, round result codes and pre-match MR/LP.

Stored matches from player perspective

24 rows

Scroll if needed to compare columns. Expand Details for the remaining fields.

Stored matches from player perspective. 24 rows on page 1; 24 rows total.
Played atUTCPlayed characterOpponentOpponent played characterResult from player perspectiveW/L/DDetails
KenasahiMarisaW
Details for Stored matches from player perspective, row 1
Replay ID
DDDQ8AVLY
Mode
Ranked
Player CFN ID
3840169918
Player
_をるむ_
Selected character
Ken
Controls
Classic
Pre-match MR
1,618MR points
Pre-match LP
81,640LP points
Opponent CFN ID
2273409447
Opponent selected character
Marisa
Opponent controls
Modern
Opponent pre-match MR
1,571MR points
Opponent pre-match LP
299,248LP points
Player round result codes
0,1,5comma-separated codes
Opponent round result codes
6,0,0comma-separated codes
Player round outcomes
Round lost; Standard victory; Overdrive attack
Opponent round outcomes
Super Art; Round lost; Round lost
KenasahiMarisaW
Details for Stored matches from player perspective, row 2
Replay ID
KLES6PEBN
Mode
Ranked
Player CFN ID
3840169918
Player
_をるむ_
Selected character
Ken
Controls
Classic
Pre-match MR
1,611MR points
Pre-match LP
81,390LP points
Opponent CFN ID
2273409447
Opponent selected character
Marisa
Opponent controls
Modern
Opponent pre-match MR
1,578MR points
Opponent pre-match LP
299,288LP points
Player round result codes
0,5,1comma-separated codes
Opponent round result codes
1,0,0comma-separated codes
Player round outcomes
Round lost; Overdrive attack; Standard victory
Opponent round outcomes
Standard victory; Round lost; Round lost
KenPapaHosechiDhalsimW
Details for Stored matches from player perspective, row 3
Replay ID
48ARKHA7H
Mode
Ranked
Player CFN ID
3840169918
Player
_をるむ_
Selected character
Ken
Controls
Classic
Pre-match MR
1,603MR points
Pre-match LP
81,140LP points
Opponent CFN ID
3120559229
Opponent selected character
Dhalsim
Opponent controls
Classic
Opponent pre-match MR
1,598MR points
Opponent pre-match LP
334,482LP points
Player round result codes
0,1,1comma-separated codes
Opponent round result codes
1,0,0comma-separated codes
Player round outcomes
Round lost; Standard victory; Standard victory
Opponent round outcomes
Standard victory; Round lost; Round lost
KenPapaHosechiDhalsimW
Details for Stored matches from player perspective, row 4
Replay ID
EUEDSJDDY
Mode
Ranked
Player CFN ID
3840169918
Player
_をるむ_
Selected character
Ken
Controls
Classic
Pre-match MR
1,595MR points
Pre-match LP
80,890LP points
Opponent CFN ID
3120559229
Opponent selected character
Dhalsim
Opponent controls
Classic
Opponent pre-match MR
1,606MR points
Opponent pre-match LP
334,522LP points
Player round result codes
1,0,1comma-separated codes
Opponent round result codes
0,1,0comma-separated codes
Player round outcomes
Standard victory; Round lost; Standard victory
Opponent round outcomes
Round lost; Standard victory; Round lost
KenaguriLukeW
Details for Stored matches from player perspective, row 5
Replay ID
FUPUFFXDN
Mode
Ranked
Player CFN ID
3840169918
Player
_をるむ_
Selected character
Ken
Controls
Classic
Pre-match MR
1,587MR points
Pre-match LP
80,640LP points
Opponent CFN ID
3091765652
Opponent selected character
Luke
Opponent controls
Classic
Opponent pre-match MR
1,586MR points
Opponent pre-match LP
365,376LP points
Player round result codes
1,0,1comma-separated codes
Opponent round result codes
0,1,0comma-separated codes
Player round outcomes
Standard victory; Round lost; Standard victory
Opponent round outcomes
Round lost; Standard victory; Round lost
KenaguriLukeW
Details for Stored matches from player perspective, row 6
Replay ID
EPY9WTFBA
Mode
Ranked
Player CFN ID
3840169918
Player
_をるむ_
Selected character
Ken
Controls
Classic
Pre-match MR
1,579MR points
Pre-match LP
80,390LP points
Opponent CFN ID
3091765652
Opponent selected character
Luke
Opponent controls
Classic
Opponent pre-match MR
1,594MR points
Opponent pre-match LP
365,416LP points
Player round result codes
2,7comma-separated codes
Opponent round result codes
0,0comma-separated codes
Player round outcomes
Chip damage; Critical Art
Opponent round outcomes
Round lost; Round lost
Ken【KAI】TerryL
Details for Stored matches from player perspective, row 7
Replay ID
3P4KTE48Q
Mode
Ranked
Player CFN ID
3840169918
Player
_をるむ_
Selected character
Ken
Controls
Classic
Pre-match MR
1,587MR points
Pre-match LP
80,430LP points
Opponent CFN ID
2897216640
Opponent selected character
Terry
Opponent controls
Classic
Opponent pre-match MR
1,594MR points
Opponent pre-match LP
195,707LP points
Player round result codes
1,0,0comma-separated codes
Opponent round result codes
0,1,1comma-separated codes
Player round outcomes
Standard victory; Round lost; Round lost
Opponent round outcomes
Round lost; Standard victory; Standard victory
KenターベルRyuL
Details for Stored matches from player perspective, row 8
Replay ID
LVNH9E5AF
Mode
Ranked
Player CFN ID
3840169918
Player
_をるむ_
Selected character
Ken
Controls
Classic
Pre-match MR
1,595MR points
Pre-match LP
80,470LP points
Opponent CFN ID
2664016321
Opponent selected character
Ryu
Opponent controls
Classic
Opponent pre-match MR
1,605MR points
Opponent pre-match LP
206,249LP points
Player round result codes
0,0comma-separated codes
Opponent round result codes
1,6comma-separated codes
Player round outcomes
Round lost; Round lost
Opponent round outcomes
Standard victory; Super Art
KenターベルRyuL
Details for Stored matches from player perspective, row 9
Replay ID
TXLMUPDJR
Mode
Ranked
Player CFN ID
3840169918
Player
_をるむ_
Selected character
Ken
Controls
Classic
Pre-match MR
1,603MR points
Pre-match LP
80,510LP points
Opponent CFN ID
2664016321
Opponent selected character
Ryu
Opponent controls
Classic
Opponent pre-match MR
1,597MR points
Opponent pre-match LP
206,199LP points
Player round result codes
0,0comma-separated codes
Opponent round result codes
6,6comma-separated codes
Player round outcomes
Round lost; Round lost
Opponent round outcomes
Super Art; Super Art
KenシダスケRyuL
Details for Stored matches from player perspective, row 10
Replay ID
MYBXV65A5
Mode
Ranked
Player CFN ID
3840169918
Player
_をるむ_
Selected character
Ken
Controls
Classic
Pre-match MR
1,611MR points
Pre-match LP
80,550LP points
Opponent CFN ID
2266330051
Opponent selected character
Ryu
Opponent controls
Classic
Opponent pre-match MR
1,591MR points
Opponent pre-match LP
282,010LP points
Player round result codes
0,0comma-separated codes
Opponent round result codes
5,6comma-separated codes
Player round outcomes
Round lost; Round lost
Opponent round outcomes
Overdrive attack; Super Art
KenシダスケRyuW
Details for Stored matches from player perspective, row 11
Replay ID
KGPN54AWN
Mode
Ranked
Player CFN ID
3840169918
Player
_をるむ_
Selected character
Ken
Controls
Classic
Pre-match MR
1,603MR points
Pre-match LP
80,300LP points
Opponent CFN ID
2266330051
Opponent selected character
Ryu
Opponent controls
Classic
Opponent pre-match MR
1,599MR points
Opponent pre-match LP
282,050LP points
Player round result codes
1,0,5comma-separated codes
Opponent round result codes
0,1,0comma-separated codes
Player round outcomes
Standard victory; Round lost; Overdrive attack
Opponent round outcomes
Round lost; Standard victory; Round lost
KenシダスケRyuL
Details for Stored matches from player perspective, row 12
Replay ID
6MRYSXJUE
Mode
Ranked
Player CFN ID
3840169918
Player
_をるむ_
Selected character
Ken
Controls
Classic
Pre-match MR
1,611MR points
Pre-match LP
80,340LP points
Opponent CFN ID
2266330051
Opponent selected character
Ryu
Opponent controls
Classic
Opponent pre-match MR
1,591MR points
Opponent pre-match LP
282,000LP points
Player round result codes
0,0comma-separated codes
Opponent round result codes
1,1comma-separated codes
Player round outcomes
Round lost; Round lost
Opponent round outcomes
Standard victory; Standard victory
AkumamiyaryoRyuL
Details for Stored matches from player perspective, row 13
Replay ID
H7W9WH67R
Mode
Casual
Player CFN ID
3840169918
Player
_をるむ_
Selected character
Akuma
Controls
Classic
Pre-match MR
1,534MR points
Pre-match LP
91,303LP points
Opponent CFN ID
2182398709
Opponent selected character
Ryu
Opponent controls
Classic
Opponent pre-match MR
0MR points
Opponent pre-match LP
25,080LP points
Player round result codes
0,0comma-separated codes
Opponent round result codes
1,1comma-separated codes
Player round outcomes
Round lost; Round lost
Opponent round outcomes
Standard victory; Standard victory
Akumaお覇王ございますLukeW
Details for Stored matches from player perspective, row 14
Replay ID
6NJG935TK
Mode
Casual
Player CFN ID
3840169918
Player
_をるむ_
Selected character
Akuma
Controls
Classic
Pre-match MR
1,534MR points
Pre-match LP
91,303LP points
Opponent CFN ID
2620333455
Opponent selected character
Luke
Opponent controls
Classic
Opponent pre-match MR
1,502MR points
Opponent pre-match LP
58,940LP points
Player round result codes
1,0,5comma-separated codes
Opponent round result codes
0,1,0comma-separated codes
Player round outcomes
Standard victory; Round lost; Overdrive attack
Opponent round outcomes
Round lost; Standard victory; Round lost
Akumaお覇王ございますLukeL
Details for Stored matches from player perspective, row 15
Replay ID
GMRTJ8C9Y
Mode
Casual
Player CFN ID
3840169918
Player
_をるむ_
Selected character
Akuma
Controls
Classic
Pre-match MR
1,534MR points
Pre-match LP
91,303LP points
Opponent CFN ID
2620333455
Opponent selected character
Luke
Opponent controls
Classic
Opponent pre-match MR
1,502MR points
Opponent pre-match LP
58,940LP points
Player round result codes
1,0,0comma-separated codes
Opponent round result codes
0,6,1comma-separated codes
Player round outcomes
Standard victory; Round lost; Round lost
Opponent round outcomes
Round lost; Super Art; Standard victory
AkumaNeroKenL
Details for Stored matches from player perspective, row 16
Replay ID
LBNNJW4C9
Mode
Casual
Player CFN ID
3840169918
Player
_をるむ_
Selected character
Akuma
Controls
Classic
Pre-match MR
1,534MR points
Pre-match LP
91,303LP points
Opponent CFN ID
3192492655
Opponent selected character
Ken
Opponent controls
Classic
Opponent pre-match MR
1,600MR points
Opponent pre-match LP
411,994LP points
Player round result codes
5,0,0comma-separated codes
Opponent round result codes
0,1,6comma-separated codes
Player round outcomes
Overdrive attack; Round lost; Round lost
Opponent round outcomes
Round lost; Standard victory; Super Art
AkumaNeroKenL
Details for Stored matches from player perspective, row 17
Replay ID
J4RM5FB7P
Mode
Casual
Player CFN ID
3840169918
Player
_をるむ_
Selected character
Akuma
Controls
Classic
Pre-match MR
1,534MR points
Pre-match LP
91,303LP points
Opponent CFN ID
3192492655
Opponent selected character
Ken
Opponent controls
Classic
Opponent pre-match MR
1,600MR points
Opponent pre-match LP
411,994LP points
Player round result codes
0,0comma-separated codes
Opponent round result codes
1,6comma-separated codes
Player round outcomes
Round lost; Round lost
Opponent round outcomes
Standard victory; Super Art
AkumaMingoOxOMaiL
Details for Stored matches from player perspective, row 18
Replay ID
DVX3P9S9T
Mode
Casual
Player CFN ID
3840169918
Player
_をるむ_
Selected character
Akuma
Controls
Classic
Pre-match MR
1,534MR points
Pre-match LP
91,303LP points
Opponent CFN ID
2858961489
Opponent selected character
Mai
Opponent controls
Modern
Opponent pre-match MR
1,470MR points
Opponent pre-match LP
65,309LP points
Player round result codes
0,0comma-separated codes
Opponent round result codes
5,1comma-separated codes
Player round outcomes
Round lost; Round lost
Opponent round outcomes
Overdrive attack; Standard victory
AkumaMingoOxOMaiL
Details for Stored matches from player perspective, row 19
Replay ID
AJJRFRQMB
Mode
Casual
Player CFN ID
3840169918
Player
_をるむ_
Selected character
Akuma
Controls
Classic
Pre-match MR
1,534MR points
Pre-match LP
91,303LP points
Opponent CFN ID
2858961489
Opponent selected character
Mai
Opponent controls
Modern
Opponent pre-match MR
1,470MR points
Opponent pre-match LP
65,309LP points
Player round result codes
0,5,0comma-separated codes
Opponent round result codes
5,0,8comma-separated codes
Player round outcomes
Round lost; Overdrive attack; Round lost
Opponent round outcomes
Overdrive attack; Round lost; Perfect
MarisaIG JojoLukeW
Details for Stored matches from player perspective, row 20
Replay ID
TCGTMRG77
Mode
Ranked
Player CFN ID
3840169918
Player
_をるむ_
Selected character
Marisa
Controls
Classic
Pre-match MR
0MR points
Pre-match LP
24,491LP points
Opponent CFN ID
2794207888
Opponent selected character
Luke
Opponent controls
Classic
Opponent pre-match MR
0MR points
Opponent pre-match LP
24,170LP points
Player round result codes
0,1,1comma-separated codes
Opponent round result codes
6,0,0comma-separated codes
Player round outcomes
Round lost; Standard victory; Standard victory
Opponent round outcomes
Super Art; Round lost; Round lost
MarisaIG JojoLukeW
Details for Stored matches from player perspective, row 21
Replay ID
3S8G7R7B9
Mode
Ranked
Player CFN ID
3840169918
Player
_をるむ_
Selected character
Marisa
Controls
Classic
Pre-match MR
0MR points
Pre-match LP
24,436LP points
Opponent CFN ID
2794207888
Opponent selected character
Luke
Opponent controls
Classic
Opponent pre-match MR
0MR points
Opponent pre-match LP
24,210LP points
Player round result codes
1,1comma-separated codes
Opponent round result codes
0,0comma-separated codes
Player round outcomes
Standard victory; Standard victory
Opponent round outcomes
Round lost; Round lost
AkumasetuJPW
Details for Stored matches from player perspective, row 22
Replay ID
WRPHRX4EF
Mode
Casual
Player CFN ID
3840169918
Player
_をるむ_
Selected character
Akuma
Controls
Classic
Pre-match MR
1,534MR points
Pre-match LP
91,303LP points
Opponent CFN ID
2352388093
Opponent selected character
JP
Opponent controls
Classic
Opponent pre-match MR
1,475MR points
Opponent pre-match LP
73,217LP points
Player round result codes
0,8,1comma-separated codes
Opponent round result codes
1,0,0comma-separated codes
Player round outcomes
Round lost; Perfect; Standard victory
Opponent round outcomes
Standard victory; Round lost; Round lost
AkumasetuJPW
Details for Stored matches from player perspective, row 23
Replay ID
5LB559V78
Mode
Casual
Player CFN ID
3840169918
Player
_をるむ_
Selected character
Akuma
Controls
Classic
Pre-match MR
1,534MR points
Pre-match LP
91,303LP points
Opponent CFN ID
2352388093
Opponent selected character
JP
Opponent controls
Classic
Opponent pre-match MR
1,475MR points
Opponent pre-match LP
73,217LP points
Player round result codes
5,6comma-separated codes
Opponent round result codes
0,0comma-separated codes
Player round outcomes
Overdrive attack; Super Art
Opponent round outcomes
Round lost; Round lost
AkumasetuJPL
Details for Stored matches from player perspective, row 24
Replay ID
GYC7F5R4K
Mode
Casual
Player CFN ID
3840169918
Player
_をるむ_
Selected character
Akuma
Controls
Classic
Pre-match MR
1,534MR points
Pre-match LP
91,303LP points
Opponent CFN ID
2352388093
Opponent selected character
JP
Opponent controls
Classic
Opponent pre-match MR
1,475MR points
Opponent pre-match LP
73,217LP points
Player round result codes
0,0comma-separated codes
Opponent round result codes
1,1comma-separated codes
Player round outcomes
Round lost; Round lost
Opponent round outcomes
Standard victory; Standard victory
Field definitions 23 fields
Replay ID
Replay ID · identifier. replayId
Replay
Replay · URL. replayUrl
Played at
Played at · UTC datetime. playedAt
Mode
Mode · text. battleType
Player CFN ID
Player CFN ID · identifier. homeId
Player
Player · text. homeName
Selected character
Selected character · text. homeCharacter
Played character
Played character · text. homePlayedCharacter
Controls
Controls · text. homeControls
Pre-match MR
Pre-match MR · MR points. homeMr
Pre-match LP
Pre-match LP · LP points. homeLp
Opponent CFN ID
Opponent CFN ID · identifier. awayId
Opponent
Opponent · text. awayName
Opponent selected character
Opponent selected character · text. awayCharacter
Opponent played character
Opponent played character · text. awayPlayedCharacter
Opponent controls
Opponent controls · text. awayControls
Opponent pre-match MR
Opponent pre-match MR · MR points. awayMr
Opponent pre-match LP
Opponent pre-match LP · LP points. awayLp
Result from player perspective
Result from player perspective · W/L/D. result
Player round result codes
Player round result codes · comma-separated codes. homeRoundCodes
Opponent round result codes
Opponent round result codes · comma-separated codes. awayRoundCodes
Player round outcomes
Player round outcomes · text. homeRounds
Opponent round outcomes
Opponent round outcomes · text. awayRounds
Source, coverage & limitations How to read this data

Persisted Capcom Battle Log records, projected from the selected player's perspective.

All locally stored matches, newest first; 100 matches per page.

Last saved update: . Reading this page does not refresh the source.

Profile saved
Oldest stored match
Stored matches
24
Archived rating observations
Not available
  • Only matches collected by this site are available; upstream battle logs have limited history.
  • MR changes are estimates when consecutive observations are missing. This export publishes recorded pre-match MR/LP without inventing a post-match value.
Sources, units and JSON reference

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