Player dataCFN 3826653789

Masa

Stored match history

Paginated stored Street Fighter 6 matches with participants, selected and played characters, control types, outcomes, round result codes and pre-match MR/LP.

Stored matches from player perspective

7 rows

Scroll if needed to compare columns. Expand Details for the remaining fields.

Stored matches from player perspective. 7 rows on page 1; 7 rows total.
Played atUTCPlayed characterOpponentOpponent played characterResult from player perspectiveW/L/DDetails
JP#REFFFFFMarisaW
Details for Stored matches from player perspective, row 1
Replay ID
MVHABSFRH
Mode
Ranked
Player CFN ID
3826653789
Player
Masa
Selected character
JP
Controls
Classic
Pre-match MR
1,454MR points
Pre-match LP
172,440LP points
Opponent CFN ID
2847947965
Opponent selected character
Marisa
Opponent controls
Modern
Opponent pre-match MR
1,485MR points
Opponent pre-match LP
317,344LP points
Player round result codes
1,8comma-separated codes
Opponent round result codes
0,0comma-separated codes
Player round outcomes
Standard victory; Perfect
Opponent round outcomes
Round lost; Round lost
JP#REFFFFFMarisaL
Details for Stored matches from player perspective, row 2
Replay ID
58BSNNXT4
Mode
Ranked
Player CFN ID
3826653789
Player
Masa
Selected character
JP
Controls
Classic
Pre-match MR
1,462MR points
Pre-match LP
172,480LP points
Opponent CFN ID
2847947965
Opponent selected character
Marisa
Opponent controls
Modern
Opponent pre-match MR
1,477MR points
Opponent pre-match LP
317,294LP points
Player round result codes
0,0comma-separated codes
Opponent round result codes
5,1comma-separated codes
Player round outcomes
Round lost; Round lost
Opponent round outcomes
Overdrive attack; Standard victory
JPyougaoTerryL
Details for Stored matches from player perspective, row 3
Replay ID
TVV47JHDS
Mode
Ranked
Player CFN ID
3826653789
Player
Masa
Selected character
JP
Controls
Classic
Pre-match MR
1,491MR points
Pre-match LP
172,580LP points
Opponent CFN ID
2546765079
Opponent selected character
Terry
Opponent controls
Classic
Opponent pre-match MR
1,486MR points
Opponent pre-match LP
111,811LP points
Player round result codes
0,6,0comma-separated codes
Opponent round result codes
1,0,1comma-separated codes
Player round outcomes
Round lost; Super Art; Round lost
Opponent round outcomes
Standard victory; Round lost; Standard victory
JPyougaoTerryW
Details for Stored matches from player perspective, row 4
Replay ID
9U3WJHLMA
Mode
Ranked
Player CFN ID
3826653789
Player
Masa
Selected character
JP
Controls
Classic
Pre-match MR
1,483MR points
Pre-match LP
172,530LP points
Opponent CFN ID
2546765079
Opponent selected character
Terry
Opponent controls
Classic
Opponent pre-match MR
1,494MR points
Opponent pre-match LP
111,851LP points
Player round result codes
1,0,2comma-separated codes
Opponent round result codes
0,1,0comma-separated codes
Player round outcomes
Standard victory; Round lost; Chip damage
Opponent round outcomes
Round lost; Standard victory; Round lost
JPyougaoTerryL
Details for Stored matches from player perspective, row 5
Replay ID
UYK6XW5AA
Mode
Ranked
Player CFN ID
3826653789
Player
Masa
Selected character
JP
Controls
Classic
Pre-match MR
1,491MR points
Pre-match LP
172,570LP points
Opponent CFN ID
2546765079
Opponent selected character
Terry
Opponent controls
Classic
Opponent pre-match MR
1,486MR points
Opponent pre-match LP
111,601LP points
Player round result codes
1,0,0comma-separated codes
Opponent round result codes
0,1,5comma-separated codes
Player round outcomes
Standard victory; Round lost; Round lost
Opponent round outcomes
Round lost; Standard victory; Overdrive attack
JP自認ウェスカーAlexL
Details for Stored matches from player perspective, row 6
Replay ID
FWU3TTG6M
Mode
Ranked
Player CFN ID
3826653789
Player
Masa
Selected character
JP
Controls
Classic
Pre-match MR
1,467MR points
Pre-match LP
171,980LP points
Opponent CFN ID
2226768646
Opponent selected character
Alex
Opponent controls
Classic
Opponent pre-match MR
1,503MR points
Opponent pre-match LP
144,804LP points
Player round result codes
1,0,0comma-separated codes
Opponent round result codes
0,8,5comma-separated codes
Player round outcomes
Standard victory; Round lost; Round lost
Opponent round outcomes
Round lost; Perfect; Overdrive attack
JP自認ウェスカーAlexL
Details for Stored matches from player perspective, row 7
Replay ID
QPSTUYWPM
Mode
Ranked
Player CFN ID
3826653789
Player
Masa
Selected character
JP
Controls
Classic
Pre-match MR
1,475MR points
Pre-match LP
172,020LP points
Opponent CFN ID
2226768646
Opponent selected character
Alex
Opponent controls
Classic
Opponent pre-match MR
1,495MR points
Opponent pre-match LP
144,554LP points
Player round result codes
0,0comma-separated codes
Opponent round result codes
1,6comma-separated codes
Player round outcomes
Round lost; Round lost
Opponent round outcomes
Standard victory; Super Art
Field definitions 23 fields
Replay ID
Replay ID · identifier. replayId
Replay
Replay · URL. replayUrl
Played at
Played at · UTC datetime. playedAt
Mode
Mode · text. battleType
Player CFN ID
Player CFN ID · identifier. homeId
Player
Player · text. homeName
Selected character
Selected character · text. homeCharacter
Played character
Played character · text. homePlayedCharacter
Controls
Controls · text. homeControls
Pre-match MR
Pre-match MR · MR points. homeMr
Pre-match LP
Pre-match LP · LP points. homeLp
Opponent CFN ID
Opponent CFN ID · identifier. awayId
Opponent
Opponent · text. awayName
Opponent selected character
Opponent selected character · text. awayCharacter
Opponent played character
Opponent played character · text. awayPlayedCharacter
Opponent controls
Opponent controls · text. awayControls
Opponent pre-match MR
Opponent pre-match MR · MR points. awayMr
Opponent pre-match LP
Opponent pre-match LP · LP points. awayLp
Result from player perspective
Result from player perspective · W/L/D. result
Player round result codes
Player round result codes · comma-separated codes. homeRoundCodes
Opponent round result codes
Opponent round result codes · comma-separated codes. awayRoundCodes
Player round outcomes
Player round outcomes · text. homeRounds
Opponent round outcomes
Opponent round outcomes · text. awayRounds
Source, coverage & limitations How to read this data

Persisted Capcom Battle Log records, projected from the selected player's perspective.

All locally stored matches, newest first; 100 matches per page.

Last saved update: . Reading this page does not refresh the source.

Profile saved
Not available
Oldest stored match
Stored matches
7
Archived rating observations
Not available
  • Only matches collected by this site are available; upstream battle logs have limited history.
  • MR changes are estimates when consecutive observations are missing. This export publishes recorded pre-match MR/LP without inventing a post-match value.
Sources, units and JSON reference

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