Player dataCFN 3772968096
ASAHI
Habits and comparisons
Reported habit rates and gauge shares, elite benchmark comparison values, and available 7-day and 30-day changes between saved last-100-match snapshots.
Reported last-100-match habits
23 rowsScroll if needed to compare columns.
| Metric | Meaning | Valuesee unit column | Unit |
|---|---|---|---|
| drive_impact | Drive Impact / game | 0.4 | events/game |
| drive_parry | Drive Parry / game | 1.4 | events/game |
| just_parry | Perfect Parry / game | 0.4 | events/game |
| drive_reversal | Drive Reversal / game | 0.3 | events/game |
| punish_counter | Punish Counter / game | 0.2 | events/game |
| received_punish_counter | Got PC'd / game | 0.3 | events/game |
| throw_count | Throws / game | 1.5 | events/game |
| throw_tech | Throw techs / game | 0.4 | events/game |
| throw_drive_parry | Throw parries / game | 0.2 | events/game |
| received_throw_count | Got thrown / game | 2.6 | events/game |
| stun | Stuns / game | 0.1 | events/game |
| received_stun | Got stunned / game | 0 | events/game |
| corner_time | Corner pressure time | 8.8 | Buckler aggregate rate (unit unverified) |
| cornered_time | Time cornered | 11.4 | Buckler aggregate rate (unit unverified) |
| gauge_rate_drive_rush_from_cancel | Drive Rush (cancel) share | 0.2371 | fraction |
| gauge_rate_drive_rush_from_parry | Drive Rush (parry) share | 0.0792 | fraction |
| gauge_rate_drive_arts | Drive Arts share | 0.1966 | fraction |
| gauge_rate_drive_impact | Drive Impact gauge share | 0.0362 | fraction |
| gauge_rate_drive_guard | Drive Guard share | 0.1238 | fraction |
| gauge_rate_sa_lv1 | SA1 usage share | 0.2666 | fraction |
| gauge_rate_sa_lv2 | SA2 usage share | 0.2 | fraction |
| gauge_rate_sa_lv3 | SA3 usage share | 0.4266 | fraction |
| gauge_rate_ca | CA usage share | 0.1066 | fraction |
Field definitions 4 fields
- Metric
- Metric · identifier.
key - Meaning
- Meaning · text.
label - Value
- Value · see unit column.
value - Unit
- Unit · text.
unit
Saved elite comparisons for played characters
100 of 299 rowsScroll if needed to compare columns. Expand Details for the remaining fields.
| Meaning | Playersee unit column | Elite meansee unit column | Player minus meansee unit column | Unit | Details |
|---|---|---|---|---|---|
| Drive Impact | 0.4 | 0.2033333333333334 | 0.19666666666666663 | events/game | Details for Saved elite comparisons for played characters, row 1
|
| Drive Parry | 1.4 | 1.6499999999999997 | -0.24999999999999978 | events/game | Details for Saved elite comparisons for played characters, row 2
|
| Perfect Parry | 0.4 | 0.7666666666666665 | -0.3666666666666665 | events/game | Details for Saved elite comparisons for played characters, row 3
|
| Drive Reversal | 0.3 | 0.19999999999999993 | 0.10000000000000006 | events/game | Details for Saved elite comparisons for played characters, row 4
|
| Punish Counters landed | 0.2 | 0.1266666666666667 | 0.0733333333333333 | events/game | Details for Saved elite comparisons for played characters, row 5
|
| Got Punish Countered | 0.3 | 0.0866666666666667 | 0.2133333333333333 | events/game | Details for Saved elite comparisons for played characters, row 6
|
| Throws | 1.5 | 2.7366666666666664 | -1.2366666666666664 | events/game | Details for Saved elite comparisons for played characters, row 7
|
| Throw techs | 0.4 | 0.44999999999999996 | -0.04999999999999993 | events/game | Details for Saved elite comparisons for played characters, row 8
|
| Throw parries | 0.2 | 0.26666666666666666 | -0.06666666666666665 | events/game | Details for Saved elite comparisons for played characters, row 9
|
| Got thrown | 2.6 | 2.086666666666667 | 0.5133333333333332 | events/game | Details for Saved elite comparisons for played characters, row 10
|
| Stuns landed | 0.1 | 0.03333333333333333 | 0.06666666666666668 | events/game | Details for Saved elite comparisons for played characters, row 11
|
| Got stunned | 0 | 0.04 | -0.04 | events/game | Details for Saved elite comparisons for played characters, row 12
|
| Corner pressure | 8.8 | 11.473333333333333 | -2.673333333333332 | Buckler aggregate rate (unit unverified) | Details for Saved elite comparisons for played characters, row 13
|
| Time cornered | 11.4 | 8.546666666666669 | 2.8533333333333317 | Buckler aggregate rate (unit unverified) | Details for Saved elite comparisons for played characters, row 14
|
| Drive Rush (cancel) | 0.2371 | 0.3270166666666668 | -0.08991666666666678 | fraction | Details for Saved elite comparisons for played characters, row 15
|
| Drive Rush (parry) | 0.0792 | 0.07444666666666665 | 0.004753333333333359 | fraction | Details for Saved elite comparisons for played characters, row 16
|
| Drive Arts | 0.1966 | 0.19200666666666663 | 0.004593333333333366 | fraction | Details for Saved elite comparisons for played characters, row 17
|
| Drive Impact gauge | 0.0362 | 0.014959999999999998 | 0.021240000000000005 | fraction | Details for Saved elite comparisons for played characters, row 18
|
| SA1 | 0.2666 | 0.28646333333333335 | -0.019863333333333344 | fraction | Details for Saved elite comparisons for played characters, row 19
|
| SA2 | 0.2 | 0.22754333333333332 | -0.02754333333333331 | fraction | Details for Saved elite comparisons for played characters, row 20
|
| SA3 | 0.4266 | 0.3866700000000001 | 0.039929999999999854 | fraction | Details for Saved elite comparisons for played characters, row 21
|
| CA | 0.1066 | 0.09913 | 0.007470000000000004 | fraction | Details for Saved elite comparisons for played characters, row 22
|
| Drive Guard | 0.1238 | 0.13137000000000001 | -0.007570000000000021 | fraction | Details for Saved elite comparisons for played characters, row 23
|
| Drive Impact | 0.4 | 0.16000000000000006 | 0.23999999999999996 | events/game | Details for Saved elite comparisons for played characters, row 24
|
| Drive Parry | 1.4 | 1.7066666666666668 | -0.30666666666666687 | events/game | Details for Saved elite comparisons for played characters, row 25
|
| Perfect Parry | 0.4 | 0.7533333333333333 | -0.3533333333333333 | events/game | Details for Saved elite comparisons for played characters, row 26
|
| Drive Reversal | 0.3 | 0.11333333333333334 | 0.18666666666666665 | events/game | Details for Saved elite comparisons for played characters, row 27
|
| Punish Counters landed | 0.2 | 0.07 | 0.13 | events/game | Details for Saved elite comparisons for played characters, row 28
|
| Got Punish Countered | 0.3 | 0.07333333333333335 | 0.22666666666666663 | events/game | Details for Saved elite comparisons for played characters, row 29
|
| Throws | 1.5 | 2.293333333333334 | -0.7933333333333339 | events/game | Details for Saved elite comparisons for played characters, row 30
|
| Throw techs | 0.4 | 0.4466666666666666 | -0.04666666666666658 | events/game | Details for Saved elite comparisons for played characters, row 31
|
| Throw parries | 0.2 | 0.22 | -0.01999999999999999 | events/game | Details for Saved elite comparisons for played characters, row 32
|
| Got thrown | 2.6 | 2.066666666666667 | 0.5333333333333332 | events/game | Details for Saved elite comparisons for played characters, row 33
|
| Stuns landed | 0.1 | 0.056666666666666664 | 0.04333333333333334 | events/game | Details for Saved elite comparisons for played characters, row 34
|
| Got stunned | 0 | 0.05666666666666668 | -0.05666666666666668 | events/game | Details for Saved elite comparisons for played characters, row 35
|
| Corner pressure | 8.8 | 11.483333333333333 | -2.683333333333332 | Buckler aggregate rate (unit unverified) | Details for Saved elite comparisons for played characters, row 36
|
| Time cornered | 11.4 | 8.743333333333334 | 2.6566666666666663 | Buckler aggregate rate (unit unverified) | Details for Saved elite comparisons for played characters, row 37
|
| Drive Rush (cancel) | 0.2371 | 0.38670999999999994 | -0.14960999999999994 | fraction | Details for Saved elite comparisons for played characters, row 38
|
| Drive Rush (parry) | 0.0792 | 0.05834333333333333 | 0.020856666666666676 | fraction | Details for Saved elite comparisons for played characters, row 39
|
| Drive Arts | 0.1966 | 0.18837000000000004 | 0.00822999999999996 | fraction | Details for Saved elite comparisons for played characters, row 40
|
| Drive Impact gauge | 0.0362 | 0.010866666666666669 | 0.025333333333333333 | fraction | Details for Saved elite comparisons for played characters, row 41
|
| SA1 | 0.2666 | 0.34208333333333335 | -0.07548333333333335 | fraction | Details for Saved elite comparisons for played characters, row 42
|
| SA2 | 0.2 | 0.19278 | 0.007220000000000004 | fraction | Details for Saved elite comparisons for played characters, row 43
|
| SA3 | 0.4266 | 0.37557333333333337 | 0.05102666666666661 | fraction | Details for Saved elite comparisons for played characters, row 44
|
| CA | 0.1066 | 0.08937666666666665 | 0.017223333333333354 | fraction | Details for Saved elite comparisons for played characters, row 45
|
| Drive Guard | 0.1238 | 0.1127166666666667 | 0.011083333333333292 | fraction | Details for Saved elite comparisons for played characters, row 46
|
| Drive Impact | 0.4 | 0.19666666666666674 | 0.20333333333333328 | events/game | Details for Saved elite comparisons for played characters, row 47
|
| Drive Parry | 1.4 | 1.8699999999999999 | -0.47 | events/game | Details for Saved elite comparisons for played characters, row 48
|
| Perfect Parry | 0.4 | 0.7699999999999998 | -0.3699999999999998 | events/game | Details for Saved elite comparisons for played characters, row 49
|
| Drive Reversal | 0.3 | 0.21666666666666667 | 0.08333333333333331 | events/game | Details for Saved elite comparisons for played characters, row 50
|
| Punish Counters landed | 0.2 | 0.10000000000000005 | 0.09999999999999996 | events/game | Details for Saved elite comparisons for played characters, row 51
|
| Got Punish Countered | 0.3 | 0.09000000000000004 | 0.20999999999999996 | events/game | Details for Saved elite comparisons for played characters, row 52
|
| Throws | 1.5 | 2.3466666666666667 | -0.8466666666666667 | events/game | Details for Saved elite comparisons for played characters, row 53
|
| Throw techs | 0.4 | 0.45999999999999996 | -0.05999999999999994 | events/game | Details for Saved elite comparisons for played characters, row 54
|
| Throw parries | 0.2 | 0.21 | -0.009999999999999981 | events/game | Details for Saved elite comparisons for played characters, row 55
|
| Got thrown | 2.6 | 2.1133333333333333 | 0.4866666666666668 | events/game | Details for Saved elite comparisons for played characters, row 56
|
| Stuns landed | 0.1 | 0.07666666666666669 | 0.023333333333333317 | events/game | Details for Saved elite comparisons for played characters, row 57
|
| Got stunned | 0 | 0.06666666666666668 | -0.06666666666666668 | events/game | Details for Saved elite comparisons for played characters, row 58
|
| Corner pressure | 8.8 | 13.809999999999995 | -5.0099999999999945 | Buckler aggregate rate (unit unverified) | Details for Saved elite comparisons for played characters, row 59
|
| Time cornered | 11.4 | 8.849999999999998 | 2.5500000000000025 | Buckler aggregate rate (unit unverified) | Details for Saved elite comparisons for played characters, row 60
|
| Drive Rush (cancel) | 0.2371 | 0.36986333333333327 | -0.13276333333333326 | fraction | Details for Saved elite comparisons for played characters, row 61
|
| Drive Rush (parry) | 0.0792 | 0.07740333333333332 | 0.0017966666666666825 | fraction | Details for Saved elite comparisons for played characters, row 62
|
| Drive Arts | 0.1966 | 0.16337666666666664 | 0.033223333333333355 | fraction | Details for Saved elite comparisons for played characters, row 63
|
| Drive Impact gauge | 0.0362 | 0.014010000000000002 | 0.02219 | fraction | Details for Saved elite comparisons for played characters, row 64
|
| SA1 | 0.2666 | 0.30001999999999995 | -0.03341999999999995 | fraction | Details for Saved elite comparisons for played characters, row 65
|
| SA2 | 0.2 | 0.2686166666666666 | -0.0686166666666666 | fraction | Details for Saved elite comparisons for played characters, row 66
|
| SA3 | 0.4266 | 0.33703000000000005 | 0.08956999999999993 | fraction | Details for Saved elite comparisons for played characters, row 67
|
| CA | 0.1066 | 0.09416666666666666 | 0.012433333333333338 | fraction | Details for Saved elite comparisons for played characters, row 68
|
| Drive Guard | 0.1238 | 0.13693666666666668 | -0.013136666666666685 | fraction | Details for Saved elite comparisons for played characters, row 69
|
| Drive Impact | 0.4 | 0.2533333333333333 | 0.14666666666666672 | events/game | Details for Saved elite comparisons for played characters, row 70
|
| Drive Parry | 1.4 | 2.0300000000000007 | -0.6300000000000008 | events/game | Details for Saved elite comparisons for played characters, row 71
|
| Perfect Parry | 0.4 | 0.7533333333333334 | -0.3533333333333334 | events/game | Details for Saved elite comparisons for played characters, row 72
|
| Drive Reversal | 0.3 | 0.49666666666666676 | -0.19666666666666677 | events/game | Details for Saved elite comparisons for played characters, row 73
|
| Punish Counters landed | 0.2 | 0.17666666666666672 | 0.02333333333333329 | events/game | Details for Saved elite comparisons for played characters, row 74
|
| Got Punish Countered | 0.3 | 0.1366666666666667 | 0.1633333333333333 | events/game | Details for Saved elite comparisons for played characters, row 75
|
| Throws | 1.5 | 2.7100000000000004 | -1.2100000000000004 | events/game | Details for Saved elite comparisons for played characters, row 76
|
| Throw techs | 0.4 | 0.61 | -0.20999999999999996 | events/game | Details for Saved elite comparisons for played characters, row 77
|
| Throw parries | 0.2 | 0.2366666666666667 | -0.03666666666666668 | events/game | Details for Saved elite comparisons for played characters, row 78
|
| Got thrown | 2.6 | 2.4266666666666663 | 0.17333333333333378 | events/game | Details for Saved elite comparisons for played characters, row 79
|
| Stuns landed | 0.1 | 0.0666666666666667 | 0.03333333333333331 | events/game | Details for Saved elite comparisons for played characters, row 80
|
| Got stunned | 0 | 0.07666666666666669 | -0.07666666666666669 | events/game | Details for Saved elite comparisons for played characters, row 81
|
| Corner pressure | 8.8 | 6.466666666666665 | 2.3333333333333357 | Buckler aggregate rate (unit unverified) | Details for Saved elite comparisons for played characters, row 82
|
| Time cornered | 11.4 | 10.730000000000002 | 0.6699999999999982 | Buckler aggregate rate (unit unverified) | Details for Saved elite comparisons for played characters, row 83
|
| Drive Rush (cancel) | 0.2371 | 0.3424266666666667 | -0.10532666666666671 | fraction | Details for Saved elite comparisons for played characters, row 84
|
| Drive Rush (parry) | 0.0792 | 0.07858666666666667 | 0.0006133333333333407 | fraction | Details for Saved elite comparisons for played characters, row 85
|
| Drive Arts | 0.1966 | 0.13010666666666665 | 0.06649333333333335 | fraction | Details for Saved elite comparisons for played characters, row 86
|
| Drive Impact gauge | 0.0362 | 0.020693333333333334 | 0.015506666666666669 | fraction | Details for Saved elite comparisons for played characters, row 87
|
| SA1 | 0.2666 | 0.25316 | 0.013440000000000007 | fraction | Details for Saved elite comparisons for played characters, row 88
|
| SA2 | 0.2 | 0.3541333333333333 | -0.1541333333333333 | fraction | Details for Saved elite comparisons for played characters, row 89
|
| SA3 | 0.4266 | 0.29187666666666673 | 0.13472333333333325 | fraction | Details for Saved elite comparisons for played characters, row 90
|
| CA | 0.1066 | 0.10063000000000001 | 0.005969999999999989 | fraction | Details for Saved elite comparisons for played characters, row 91
|
| Drive Guard | 0.1238 | 0.14382666666666666 | -0.020026666666666665 | fraction | Details for Saved elite comparisons for played characters, row 92
|
| Drive Impact | 0.4 | 0.33333333333333337 | 0.06666666666666665 | events/game | Details for Saved elite comparisons for played characters, row 93
|
| Drive Parry | 1.4 | 2.0000000000000004 | -0.6000000000000005 | events/game | Details for Saved elite comparisons for played characters, row 94
|
| Perfect Parry | 0.4 | 0.7633333333333334 | -0.3633333333333334 | events/game | Details for Saved elite comparisons for played characters, row 95
|
| Drive Reversal | 0.3 | 0.17333333333333334 | 0.12666666666666665 | events/game | Details for Saved elite comparisons for played characters, row 96
|
| Punish Counters landed | 0.2 | 0.13000000000000003 | 0.06999999999999998 | events/game | Details for Saved elite comparisons for played characters, row 97
|
| Got Punish Countered | 0.3 | 0.09333333333333335 | 0.20666666666666664 | events/game | Details for Saved elite comparisons for played characters, row 98
|
| Throws | 1.5 | 2.0166666666666666 | -0.5166666666666666 | events/game | Details for Saved elite comparisons for played characters, row 99
|
| Throw techs | 0.4 | 0.4066666666666666 | -0.006666666666666599 | events/game | Details for Saved elite comparisons for played characters, row 100
|
Field definitions 12 fields
- Benchmark character ID
- Benchmark character ID · identifier.
characterId - Benchmark saved at
- Benchmark saved at · UTC datetime.
updatedAt - Reference players
- Reference players · people.
sampleSize - Metric
- Metric · identifier.
key - Meaning
- Meaning · text.
label - Player
- Player · see unit column.
you - Elite mean
- Elite mean · see unit column.
eliteAvg - Elite minimum
- Elite minimum · see unit column.
eliteMin - Elite maximum
- Elite maximum · see unit column.
eliteMax - Player minus mean
- Player minus mean · see unit column.
delta - Unit
- Unit · text.
unit - Comparison
- Comparison · text.
verdict
Benchmark sample players
65 rowsScroll if needed to compare columns.
| Benchmark character ID | CFN ID | Player | Player character ID | MRMR points | LPLP points | Ranked gamesgames |
|---|---|---|---|---|---|---|
| 22 | 2011017170 | Naooonn | 22 | 2,213 | 975,805 | 74,966 |
| 22 | 3466035121 | DaigoTheBeasTV | 22 | 2,204 | 960,438 | 39,520 |
| 22 | 1713289305 | 一瞬一瞬 | 22 | 2,158 | 349,231 | 21,238 |
| 22 | 1924478936 | touwa | 22 | 2,114 | 907,629 | 26,137 |
| 22 | 2275763050 | ドスバギイ | 22 | 2,113 | 937,124 | 46,321 |
| 1 | 1304269231 | Shuto | 1 | 2,303 | 785,521 | 42,370 |
| 1 | 1051410689 | Sahara | 1 | 2,231 | 622,004 | 58,229 |
| 1 | 1825731477 | Tigger | 1 | 2,230 | 927,275 | 53,491 |
| 1 | 2399060619 | hinao | 1 | 2,224 | 912,055 | 35,520 |
| 1 | 3501662962 | SDUINJNKPAADQQE | 1 | 2,184 | 83,795 | 880 |
| 2 | 3552769545 | jazzzzy | 2 | 2,275 | 879,765 | 44,658 |
| 2 | 3274317482 | kuromame | 2 | 2,251 | 956,773 | 67,516 |
| 2 | 2606550179 | ChrisWong | 2 | 2,223 | 883,658 | 53,842 |
| 2 | 3705769796 | watyawacha | 2 | 2,212 | 720,623 | 8,551 |
| 2 | 4067979107 | コウキ_ルーク使いの人 | 2 | 2,206 | 442,493 | 4,009 |
| 6 | 2028457703 | 海底撈月 | 6 | 2,244 | 944,690 | 22,731 |
| 6 | 2838390560 | めんたらこ | 6 | 2,215 | 959,253 | 58,484 |
| 6 | 3363933856 | ザンギ太郎 | 6 | 2,207 | 149,459 | 1,092 |
| 6 | 2467341012 | Junior | 6 | 2,200 | 881,001 | 47,178 |
| 6 | 1213256182 | kobayan | 6 | 2,184 | 954,721 | 44,841 |
| 7 | 3139764784 | takepi | 7 | 2,275 | 1,132,999 | 23,189 |
| 7 | 1514694876 | m1Ng | 7 | 2,239 | 963,540 | 55,434 |
| 7 | 3211815315 | Erua/えるあ | 7 | 2,201 | 939,177 | 18,145 |
| 7 | 1776730157 | Juicyjoe2000 | 7 | 2,200 | 797,860 | 16,518 |
| 7 | 1213065008 | byako | 7 | 2,170 | 918,386 | 75,313 |
| 9 | 3026932565 | fumi39dc_pc | 9 | 2,230 | 925,457 | 18,086 |
| 9 | 1321583500 | pc-jieba5512 | 9 | 2,192 | 963,360 | 31,720 |
| 9 | 3623007729 | 2BASSA | 9 | 2,182 | 936,429 | 73,726 |
| 9 | 2827969522 | Tradz baruji | 9 | 2,181 | 919,782 | 49,601 |
| 9 | 1497476764 | †卍♨♨卍†|ぬーどる(本人) | 9 | 2,180 | 909,857 | 37,884 |
| 10 | 4159348779 | shion | 10 | 2,255 | 376,299 | 7,663 |
| 10 | 4088416704 | orarin | 10 | 2,235 | 955,207 | 53,341 |
| 10 | 2235576711 | ゴトーー | 10 | 2,215 | 948,707 | 41,315 |
| 10 | 2650298964 | naruo | 10 | 2,185 | 359,882 | 62,594 |
| 10 | 1713289305 | 一瞬一瞬 | 10 | 2,177 | 653,597 | 21,238 |
| 14 | 1947638102 | TsuneHERO | 14 | 2,303 | 901,292 | 11,299 |
| 14 | 1732856596 | Nth_satoru | 14 | 2,225 | 969,489 | 64,927 |
| 14 | 2978676776 | 山田の隣 | 14 | 2,200 | 944,609 | 39,722 |
| 14 | 3301319708 | とす__ | 14 | 2,164 | 1,051,498 | 62,056 |
| 14 | 1443977771 | Dual_Kevin | 14 | 2,128 | 706,171 | 19,459 |
| 16 | 2649234087 | でんせつえすぴ~ | 16 | 2,239 | 987,147 | 26,455 |
| 16 | 1997833069 | Maroto | 16 | 2,221 | 948,519 | 40,408 |
| 16 | 2215317639 | JACK_DOLL | 16 | 2,205 | 944,109 | 64,713 |
| 16 | 1165687704 | Malulu | 16 | 2,204 | 920,259 | 35,472 |
| 16 | 1245557136 | aiai | 16 | 2,193 | 937,684 | 31,619 |
| 21 | 3381453962 | blaz 2g | 21 | 2,368 | 474,754 | 36,913 |
| 21 | 1124619630 | DFM竹内ジョン(新婚) | 21 | 2,170 | 945,131 | 35,324 |
| 21 | 1972230337 | ナイト894@Twitch | 21 | 2,163 | 899,958 | 43,822 |
| 21 | 2626960876 | Kazunoko | 21 | 2,158 | 757,157 | 48,869 |
| 21 | 3285613978 | ゆーけー | 21 | 2,138 | 822,897 | 42,180 |
| 25 | 4076601818 | Hand Me Downs | 25 | 2,230 | 656,769 | 26,922 |
| 25 | 2344551857 | BonchanRB | 25 | 2,209 | 652,766 | 20,544 |
| 25 | 1775935259 | Kushina | 25 | 2,201 | 504,167 | 29,993 |
| 25 | 2399060619 | hinao | 25 | 2,199 | 699,065 | 35,477 |
| 25 | 1471410494 | Yanai | 25 | 2,142 | 925,224 | 53,257 |
| 28 | 3720691244 | 世界無二Ryukichi | 28 | 2,222 | 640,494 | 35,973 |
| 28 | 1764931801 | ll Moke ll | 28 | 2,183 | 799,651 | 37,061 |
| 28 | 3704074497 | Askey | 28 | 2,153 | 543,149 | 26,474 |
| 28 | 2394188268 | sngv | 28 | 2,145 | 910,757 | 22,060 |
| 28 | 2257046607 | 【ざぶ】 | 28 | 2,136 | 785,904 | 29,000 |
| 32 | 1514694876 | m1Ng | 32 | 2,201 | 484,523 | 55,351 |
| 32 | 1121035266 | KR_Wrestlingman | 32 | 2,179 | 442,328 | 75,634 |
| 32 | 1202712547 | Nth Oniki | 32 | 2,165 | 258,079 | 57,848 |
| 32 | 1188227562 | プルプルなぷる | 32 | 2,156 | 349,842 | 41,037 |
| 32 | 4065533546 | ふみじま あきお(63) | 32 | 2,155 | 469,318 | 53,572 |
Field definitions 7 fields
- Benchmark character ID
- Benchmark character ID · identifier.
benchmarkCharacterId - CFN ID
- CFN ID · identifier.
shortId - Player
- Player · text.
name - Player character ID
- Player character ID · identifier.
characterId - MR
- Master Rating · MR points.
mr - LP
- League Points · LP points.
lp - Ranked games
- Ranked games · games.
rankedGames
Snapshot comparison availability
2 rowsScroll if needed to compare columns.
| Requested interval7d/30d | Availability | Baseline capturedUTC | Latest capturedUTC | Games between snapshotsgames | Missing data reason |
|---|---|---|---|---|---|
| 7d | collecting | 0 | history | ||
| 30d | collecting | 0 | history |
Field definitions 6 fields
- Requested interval
- Requested interval · 7d/30d.
range - Availability
- Availability · text.
status - Baseline captured
- Baseline captured · UTC datetime.
from - Latest captured
- Latest captured · UTC datetime.
to - Games between snapshots
- Games between snapshots · games.
matches - Missing data reason
- Missing data reason · text.
reason
Changes between last-100-match snapshots
0 rowsNo rows are available in the saved data. Missing observations do not mean a measured zero.
Field definitions 7 fields
- Requested interval
- Requested interval · 7d/30d.
range - Metric
- Metric · identifier.
key - Meaning
- Meaning · text.
label - Baseline
- Baseline · see unit column.
before - Latest
- Latest · see unit column.
after - Latest minus baseline
- Latest minus baseline · see unit column.
delta - Unit
- Unit · text.
unit
Each table is paginated independently. Follow all pages for all retained rows. Collections may change as new data is saved.
Source, coverage & limitations How to read this data
Stored Buckler battle_stats, saved elite benchmark and same-season HabitSnapshot comparisons.
Reported habits reflect Buckler's last-100-match trends. 7d/30d compare snapshots near those dates, not matches isolated to those periods.
Last saved update: . Reading this page does not refresh the source.
- Profile saved
- Matches in local sample
- 60
- Stored matches
- 60
- Local sample limit
- 10,000
- Local sample limited
- No
- Sample starts (UTC)
- 2026-07-11
- Sample ends (UTC)
- 2026-09-14
- Season
- 13
- Benchmark saved
- Benchmark players
- 30
- Benchmark character ID
- 22
- Gauge shares are fractions (0–1); per-game rates are counts/game. Corner values retain Buckler's aggregate rate with no verified time unit.
- Benchmark players and sample size may be limited or stale. Player habits are profile-wide, even when compared to a character ladder.
- Snapshot deltas are changes in overlapping aggregate windows, not interval event counts or causal improvement. Missing baselines remain collecting.

