Player dataCFN 3754568099

gatyakon

Stored match history

Paginated stored Street Fighter 6 matches with participants, selected and played characters, control types, outcomes, round result codes and pre-match MR/LP.

Stored matches from player perspective

28 rows

Scroll if needed to compare columns. Expand Details for the remaining fields.

Stored matches from player perspective. 28 rows on page 1; 28 rows total.
Played atUTCPlayed characterOpponentOpponent played characterResult from player perspectiveW/L/DDetails
Dee JayKNTMDKIZangiefL
Details for Stored matches from player perspective, row 1
Replay ID
CX9JLCFV5
Mode
Ranked
Player CFN ID
3754568099
Player
gatyakon
Selected character
Dee Jay
Controls
Classic
Pre-match MR
1,576MR points
Pre-match LP
169,869LP points
Opponent CFN ID
1511388199
Opponent selected character
Zangief
Opponent controls
Classic
Opponent pre-match MR
1,582MR points
Opponent pre-match LP
391,022LP points
Player round result codes
1,0,0comma-separated codes
Opponent round result codes
0,1,1comma-separated codes
Player round outcomes
Standard victory; Round lost; Round lost
Opponent round outcomes
Round lost; Standard victory; Standard victory
Dee JayKNTMDKIZangiefL
Details for Stored matches from player perspective, row 2
Replay ID
D789NBB4D
Mode
Ranked
Player CFN ID
3754568099
Player
gatyakon
Selected character
Dee Jay
Controls
Classic
Pre-match MR
1,584MR points
Pre-match LP
169,909LP points
Opponent CFN ID
1511388199
Opponent selected character
Zangief
Opponent controls
Classic
Opponent pre-match MR
1,574MR points
Opponent pre-match LP
390,972LP points
Player round result codes
0,0comma-separated codes
Opponent round result codes
1,5comma-separated codes
Player round outcomes
Round lost; Round lost
Opponent round outcomes
Standard victory; Overdrive attack
Dee JayKNTMDKIZangiefW
Details for Stored matches from player perspective, row 3
Replay ID
M87CSAWDU
Mode
Ranked
Player CFN ID
3754568099
Player
gatyakon
Selected character
Dee Jay
Controls
Classic
Pre-match MR
1,576MR points
Pre-match LP
169,659LP points
Opponent CFN ID
1511388199
Opponent selected character
Zangief
Opponent controls
Classic
Opponent pre-match MR
1,582MR points
Opponent pre-match LP
391,012LP points
Player round result codes
8,0,2comma-separated codes
Opponent round result codes
0,1,0comma-separated codes
Player round outcomes
Perfect; Round lost; Chip damage
Opponent round outcomes
Round lost; Standard victory; Round lost
Dee JayねこまたRyuW
Details for Stored matches from player perspective, row 4
Replay ID
GLJ9NKMK7
Mode
Ranked
Player CFN ID
3754568099
Player
gatyakon
Selected character
Dee Jay
Controls
Classic
Pre-match MR
1,570MR points
Pre-match LP
169,389LP points
Opponent CFN ID
1197536624
Opponent selected character
Ryu
Opponent controls
Classic
Opponent pre-match MR
1,542MR points
Opponent pre-match LP
229,754LP points
Player round result codes
5,0,1comma-separated codes
Opponent round result codes
0,7,0comma-separated codes
Player round outcomes
Overdrive attack; Round lost; Standard victory
Opponent round outcomes
Round lost; Critical Art; Round lost
Dee JayねこまたRyuW
Details for Stored matches from player perspective, row 5
Replay ID
PTG6WBLGY
Mode
Ranked
Player CFN ID
3754568099
Player
gatyakon
Selected character
Dee Jay
Controls
Classic
Pre-match MR
1,562MR points
Pre-match LP
169,139LP points
Opponent CFN ID
1197536624
Opponent selected character
Ryu
Opponent controls
Classic
Opponent pre-match MR
1,550MR points
Opponent pre-match LP
229,794LP points
Player round result codes
6,1comma-separated codes
Opponent round result codes
0,0comma-separated codes
Player round outcomes
Super Art; Standard victory
Opponent round outcomes
Round lost; Round lost
Dee JayねこまたRyuL
Details for Stored matches from player perspective, row 6
Replay ID
5FNMS5UQ7
Mode
Ranked
Player CFN ID
3754568099
Player
gatyakon
Selected character
Dee Jay
Controls
Classic
Pre-match MR
1,571MR points
Pre-match LP
169,179LP points
Opponent CFN ID
1197536624
Opponent selected character
Ryu
Opponent controls
Classic
Opponent pre-match MR
1,541MR points
Opponent pre-match LP
229,744LP points
Player round result codes
0,0comma-separated codes
Opponent round result codes
5,7comma-separated codes
Player round outcomes
Round lost; Round lost
Opponent round outcomes
Overdrive attack; Critical Art
M. Bisonなんじゃとて!?@クンタラChun-LiL
Details for Stored matches from player perspective, row 7
Replay ID
BSP3R58WQ
Mode
Ranked
Player CFN ID
3754568099
Player
gatyakon
Selected character
M. Bison
Controls
Classic
Pre-match MR
1,494MR points
Pre-match LP
102,887LP points
Opponent CFN ID
1791385346
Opponent selected character
Chun-Li
Opponent controls
Classic
Opponent pre-match MR
1,488MR points
Opponent pre-match LP
269,378LP points
Player round result codes
1,0,0comma-separated codes
Opponent round result codes
0,6,6comma-separated codes
Player round outcomes
Standard victory; Round lost; Round lost
Opponent round outcomes
Round lost; Super Art; Super Art
M. Bisonなんじゃとて!?@クンタラChun-LiL
Details for Stored matches from player perspective, row 8
Replay ID
R37CVS7PC
Mode
Ranked
Player CFN ID
3754568099
Player
gatyakon
Selected character
M. Bison
Controls
Classic
Pre-match MR
1,503MR points
Pre-match LP
102,927LP points
Opponent CFN ID
1791385346
Opponent selected character
Chun-Li
Opponent controls
Classic
Opponent pre-match MR
1,479MR points
Opponent pre-match LP
269,328LP points
Player round result codes
0,0comma-separated codes
Opponent round result codes
1,1comma-separated codes
Player round outcomes
Round lost; Round lost
Opponent round outcomes
Standard victory; Standard victory
M. BisonえいマンタTerryL
Details for Stored matches from player perspective, row 9
Replay ID
B5CPXPVGK
Mode
Custom Room
Player CFN ID
3754568099
Player
gatyakon
Selected character
M. Bison
Controls
Classic
Pre-match MR
1,479MR points
Pre-match LP
100,924LP points
Opponent CFN ID
2054816061
Opponent selected character
Terry
Opponent controls
Classic
Opponent pre-match MR
0MR points
Opponent pre-match LP
15,709LP points
Player round result codes
0,0comma-separated codes
Opponent round result codes
1,1comma-separated codes
Player round outcomes
Round lost; Round lost
Opponent round outcomes
Standard victory; Standard victory
M. BisonえいマンタTerryL
Details for Stored matches from player perspective, row 10
Replay ID
4FQJKYR58
Mode
Custom Room
Player CFN ID
3754568099
Player
gatyakon
Selected character
M. Bison
Controls
Classic
Pre-match MR
1,479MR points
Pre-match LP
100,924LP points
Opponent CFN ID
2054816061
Opponent selected character
Terry
Opponent controls
Classic
Opponent pre-match MR
0MR points
Opponent pre-match LP
15,709LP points
Player round result codes
0,0comma-separated codes
Opponent round result codes
1,1comma-separated codes
Player round outcomes
Round lost; Round lost
Opponent round outcomes
Standard victory; Standard victory
M. BisonえいマンタTerryW
Details for Stored matches from player perspective, row 11
Replay ID
MBKUD8FKN
Mode
Custom Room
Player CFN ID
3754568099
Player
gatyakon
Selected character
M. Bison
Controls
Classic
Pre-match MR
1,479MR points
Pre-match LP
100,924LP points
Opponent CFN ID
2054816061
Opponent selected character
Terry
Opponent controls
Classic
Opponent pre-match MR
0MR points
Opponent pre-match LP
15,709LP points
Player round result codes
0,1,6comma-separated codes
Opponent round result codes
6,0,0comma-separated codes
Player round outcomes
Round lost; Standard victory; Super Art
Opponent round outcomes
Super Art; Round lost; Round lost
M. BisonえいマンタTerryW
Details for Stored matches from player perspective, row 12
Replay ID
GPT8Y9UBN
Mode
Custom Room
Player CFN ID
3754568099
Player
gatyakon
Selected character
M. Bison
Controls
Classic
Pre-match MR
1,479MR points
Pre-match LP
100,924LP points
Opponent CFN ID
2054816061
Opponent selected character
Terry
Opponent controls
Classic
Opponent pre-match MR
0MR points
Opponent pre-match LP
15,709LP points
Player round result codes
1,2comma-separated codes
Opponent round result codes
0,0comma-separated codes
Player round outcomes
Standard victory; Chip damage
Opponent round outcomes
Round lost; Round lost
M. BisonえいマンタTerryW
Details for Stored matches from player perspective, row 13
Replay ID
8B9P4GY95
Mode
Custom Room
Player CFN ID
3754568099
Player
gatyakon
Selected character
M. Bison
Controls
Classic
Pre-match MR
1,479MR points
Pre-match LP
100,924LP points
Opponent CFN ID
2054816061
Opponent selected character
Terry
Opponent controls
Classic
Opponent pre-match MR
0MR points
Opponent pre-match LP
15,709LP points
Player round result codes
1,0,1comma-separated codes
Opponent round result codes
0,1,0comma-separated codes
Player round outcomes
Standard victory; Round lost; Standard victory
Opponent round outcomes
Round lost; Standard victory; Round lost
M. BisonえいマンタTerryL
Details for Stored matches from player perspective, row 14
Replay ID
MBHT5MVJC
Mode
Custom Room
Player CFN ID
3754568099
Player
gatyakon
Selected character
M. Bison
Controls
Classic
Pre-match MR
1,479MR points
Pre-match LP
100,924LP points
Opponent CFN ID
2054816061
Opponent selected character
Terry
Opponent controls
Classic
Opponent pre-match MR
0MR points
Opponent pre-match LP
15,709LP points
Player round result codes
0,0comma-separated codes
Opponent round result codes
1,1comma-separated codes
Player round outcomes
Round lost; Round lost
Opponent round outcomes
Standard victory; Standard victory
M. BisonえいマンタTerryW
Details for Stored matches from player perspective, row 15
Replay ID
A93DSB9Q3
Mode
Custom Room
Player CFN ID
3754568099
Player
gatyakon
Selected character
M. Bison
Controls
Classic
Pre-match MR
1,479MR points
Pre-match LP
100,924LP points
Opponent CFN ID
2054816061
Opponent selected character
Terry
Opponent controls
Classic
Opponent pre-match MR
0MR points
Opponent pre-match LP
15,709LP points
Player round result codes
0,1,6comma-separated codes
Opponent round result codes
6,0,0comma-separated codes
Player round outcomes
Round lost; Standard victory; Super Art
Opponent round outcomes
Super Art; Round lost; Round lost
M. BisonえいマンタTerryL
Details for Stored matches from player perspective, row 16
Replay ID
BFY7T4FPK
Mode
Custom Room
Player CFN ID
3754568099
Player
gatyakon
Selected character
M. Bison
Controls
Classic
Pre-match MR
1,479MR points
Pre-match LP
100,924LP points
Opponent CFN ID
2054816061
Opponent selected character
Terry
Opponent controls
Classic
Opponent pre-match MR
0MR points
Opponent pre-match LP
15,709LP points
Player round result codes
0,1,0comma-separated codes
Opponent round result codes
1,0,1comma-separated codes
Player round outcomes
Round lost; Standard victory; Round lost
Opponent round outcomes
Standard victory; Round lost; Standard victory
M. BisonえいマンタTerryW
Details for Stored matches from player perspective, row 17
Replay ID
VN3HGBHW6
Mode
Custom Room
Player CFN ID
3754568099
Player
gatyakon
Selected character
M. Bison
Controls
Classic
Pre-match MR
1,479MR points
Pre-match LP
100,924LP points
Opponent CFN ID
2054816061
Opponent selected character
Terry
Opponent controls
Classic
Opponent pre-match MR
0MR points
Opponent pre-match LP
15,709LP points
Player round result codes
5,0,1comma-separated codes
Opponent round result codes
0,8,0comma-separated codes
Player round outcomes
Overdrive attack; Round lost; Standard victory
Opponent round outcomes
Round lost; Perfect; Round lost
M. BisonえいマンタTerryW
Details for Stored matches from player perspective, row 18
Replay ID
B6J9RSEA4
Mode
Custom Room
Player CFN ID
3754568099
Player
gatyakon
Selected character
M. Bison
Controls
Classic
Pre-match MR
1,479MR points
Pre-match LP
100,924LP points
Opponent CFN ID
2054816061
Opponent selected character
Terry
Opponent controls
Classic
Opponent pre-match MR
0MR points
Opponent pre-match LP
15,709LP points
Player round result codes
5,0,1comma-separated codes
Opponent round result codes
0,1,0comma-separated codes
Player round outcomes
Overdrive attack; Round lost; Standard victory
Opponent round outcomes
Round lost; Standard victory; Round lost
M. BisonえいマンタTerryW
Details for Stored matches from player perspective, row 19
Replay ID
GBNDCXUTD
Mode
Custom Room
Player CFN ID
3754568099
Player
gatyakon
Selected character
M. Bison
Controls
Classic
Pre-match MR
1,479MR points
Pre-match LP
100,924LP points
Opponent CFN ID
2054816061
Opponent selected character
Terry
Opponent controls
Classic
Opponent pre-match MR
0MR points
Opponent pre-match LP
15,709LP points
Player round result codes
1,1comma-separated codes
Opponent round result codes
0,0comma-separated codes
Player round outcomes
Standard victory; Standard victory
Opponent round outcomes
Round lost; Round lost
M. BisonえいマンタTerryL
Details for Stored matches from player perspective, row 20
Replay ID
9G9UBHVDB
Mode
Custom Room
Player CFN ID
3754568099
Player
gatyakon
Selected character
M. Bison
Controls
Classic
Pre-match MR
1,479MR points
Pre-match LP
100,924LP points
Opponent CFN ID
2054816061
Opponent selected character
Terry
Opponent controls
Classic
Opponent pre-match MR
0MR points
Opponent pre-match LP
15,709LP points
Player round result codes
1,0,0comma-separated codes
Opponent round result codes
0,1,7comma-separated codes
Player round outcomes
Standard victory; Round lost; Round lost
Opponent round outcomes
Round lost; Standard victory; Critical Art
M. BisonえいマンタTerryW
Details for Stored matches from player perspective, row 21
Replay ID
QDH46WXJ9
Mode
Custom Room
Player CFN ID
3754568099
Player
gatyakon
Selected character
M. Bison
Controls
Classic
Pre-match MR
1,479MR points
Pre-match LP
100,924LP points
Opponent CFN ID
2054816061
Opponent selected character
Terry
Opponent controls
Classic
Opponent pre-match MR
0MR points
Opponent pre-match LP
15,709LP points
Player round result codes
1,1comma-separated codes
Opponent round result codes
0,0comma-separated codes
Player round outcomes
Standard victory; Standard victory
Opponent round outcomes
Round lost; Round lost
M. BisonえいマンタTerryL
Details for Stored matches from player perspective, row 22
Replay ID
Y9RBG3SMR
Mode
Custom Room
Player CFN ID
3754568099
Player
gatyakon
Selected character
M. Bison
Controls
Classic
Pre-match MR
1,479MR points
Pre-match LP
100,924LP points
Opponent CFN ID
2054816061
Opponent selected character
Terry
Opponent controls
Classic
Opponent pre-match MR
0MR points
Opponent pre-match LP
15,709LP points
Player round result codes
0,0comma-separated codes
Opponent round result codes
1,1comma-separated codes
Player round outcomes
Round lost; Round lost
Opponent round outcomes
Standard victory; Standard victory
Dee JayえいマンタJamieW
Details for Stored matches from player perspective, row 23
Replay ID
M53K74PG5
Mode
Custom Room
Player CFN ID
3754568099
Player
gatyakon
Selected character
Dee Jay
Controls
Classic
Pre-match MR
1,600MR points
Pre-match LP
167,379LP points
Opponent CFN ID
2054816061
Opponent selected character
Jamie
Opponent controls
Classic
Opponent pre-match MR
0MR points
Opponent pre-match LP
13,232LP points
Player round result codes
1,0,6comma-separated codes
Opponent round result codes
0,5,0comma-separated codes
Player round outcomes
Standard victory; Round lost; Super Art
Opponent round outcomes
Round lost; Overdrive attack; Round lost
Dee JayえいマンタJamieW
Details for Stored matches from player perspective, row 24
Replay ID
KBPXFUWGG
Mode
Custom Room
Player CFN ID
3754568099
Player
gatyakon
Selected character
Dee Jay
Controls
Classic
Pre-match MR
1,600MR points
Pre-match LP
167,379LP points
Opponent CFN ID
2054816061
Opponent selected character
Jamie
Opponent controls
Classic
Opponent pre-match MR
0MR points
Opponent pre-match LP
13,232LP points
Player round result codes
1,0,1comma-separated codes
Opponent round result codes
0,1,0comma-separated codes
Player round outcomes
Standard victory; Round lost; Standard victory
Opponent round outcomes
Round lost; Standard victory; Round lost
Dee JayえいマンタJamieW
Details for Stored matches from player perspective, row 25
Replay ID
W9WY76QVV
Mode
Custom Room
Player CFN ID
3754568099
Player
gatyakon
Selected character
Dee Jay
Controls
Classic
Pre-match MR
1,600MR points
Pre-match LP
167,379LP points
Opponent CFN ID
2054816061
Opponent selected character
Jamie
Opponent controls
Classic
Opponent pre-match MR
0MR points
Opponent pre-match LP
13,232LP points
Player round result codes
5,0,5comma-separated codes
Opponent round result codes
0,1,0comma-separated codes
Player round outcomes
Overdrive attack; Round lost; Overdrive attack
Opponent round outcomes
Round lost; Standard victory; Round lost
Dee JayえいマンタJamieW
Details for Stored matches from player perspective, row 26
Replay ID
BHRJW7N8V
Mode
Custom Room
Player CFN ID
3754568099
Player
gatyakon
Selected character
Dee Jay
Controls
Classic
Pre-match MR
1,600MR points
Pre-match LP
167,379LP points
Opponent CFN ID
2054816061
Opponent selected character
Jamie
Opponent controls
Classic
Opponent pre-match MR
0MR points
Opponent pre-match LP
13,232LP points
Player round result codes
0,1,8comma-separated codes
Opponent round result codes
1,0,0comma-separated codes
Player round outcomes
Round lost; Standard victory; Perfect
Opponent round outcomes
Standard victory; Round lost; Round lost
Dee JayえいマンタJamieW
Details for Stored matches from player perspective, row 27
Replay ID
DPHY4EA5N
Mode
Custom Room
Player CFN ID
3754568099
Player
gatyakon
Selected character
Dee Jay
Controls
Classic
Pre-match MR
1,600MR points
Pre-match LP
167,379LP points
Opponent CFN ID
2054816061
Opponent selected character
Jamie
Opponent controls
Classic
Opponent pre-match MR
0MR points
Opponent pre-match LP
13,232LP points
Player round result codes
1,1comma-separated codes
Opponent round result codes
0,0comma-separated codes
Player round outcomes
Standard victory; Standard victory
Opponent round outcomes
Round lost; Round lost
Dee JayえいマンタJamieW
Details for Stored matches from player perspective, row 28
Replay ID
DB9BWYV5K
Mode
Custom Room
Player CFN ID
3754568099
Player
gatyakon
Selected character
Dee Jay
Controls
Classic
Pre-match MR
1,600MR points
Pre-match LP
167,379LP points
Opponent CFN ID
2054816061
Opponent selected character
Jamie
Opponent controls
Classic
Opponent pre-match MR
0MR points
Opponent pre-match LP
13,232LP points
Player round result codes
1,0,5comma-separated codes
Opponent round result codes
0,5,0comma-separated codes
Player round outcomes
Standard victory; Round lost; Overdrive attack
Opponent round outcomes
Round lost; Overdrive attack; Round lost
Field definitions 23 fields
Replay ID
Replay ID · identifier. replayId
Replay
Replay · URL. replayUrl
Played at
Played at · UTC datetime. playedAt
Mode
Mode · text. battleType
Player CFN ID
Player CFN ID · identifier. homeId
Player
Player · text. homeName
Selected character
Selected character · text. homeCharacter
Played character
Played character · text. homePlayedCharacter
Controls
Controls · text. homeControls
Pre-match MR
Pre-match MR · MR points. homeMr
Pre-match LP
Pre-match LP · LP points. homeLp
Opponent CFN ID
Opponent CFN ID · identifier. awayId
Opponent
Opponent · text. awayName
Opponent selected character
Opponent selected character · text. awayCharacter
Opponent played character
Opponent played character · text. awayPlayedCharacter
Opponent controls
Opponent controls · text. awayControls
Opponent pre-match MR
Opponent pre-match MR · MR points. awayMr
Opponent pre-match LP
Opponent pre-match LP · LP points. awayLp
Result from player perspective
Result from player perspective · W/L/D. result
Player round result codes
Player round result codes · comma-separated codes. homeRoundCodes
Opponent round result codes
Opponent round result codes · comma-separated codes. awayRoundCodes
Player round outcomes
Player round outcomes · text. homeRounds
Opponent round outcomes
Opponent round outcomes · text. awayRounds
Source, coverage & limitations How to read this data

Persisted Capcom Battle Log records, projected from the selected player's perspective.

All locally stored matches, newest first; 100 matches per page.

Last saved update: . Reading this page does not refresh the source.

Profile saved
Not available
Oldest stored match
Stored matches
28
Archived rating observations
Not available
  • Only matches collected by this site are available; upstream battle logs have limited history.
  • MR changes are estimates when consecutive observations are missing. This export publishes recorded pre-match MR/LP without inventing a post-match value.
Sources, units and JSON reference

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