Player dataCFN 3753516632

John S. Fighter

Stored match history

Paginated stored Street Fighter 6 matches with participants, selected and played characters, control types, outcomes, round result codes and pre-match MR/LP.

Stored matches from player perspective

8 rows

Scroll if needed to compare columns. Expand Details for the remaining fields.

Stored matches from player perspective. 8 rows on page 1; 8 rows total.
Played atUTCPlayed characterOpponentOpponent played characterResult from player perspectiveW/L/DDetails
A.K.I.MrMoiztSagatW
Details for Stored matches from player perspective, row 1
Replay ID
VJB7UTE5N
Mode
Ranked
Player CFN ID
3753516632
Player
John S. Fighter
Selected character
A.K.I.
Controls
Classic
Pre-match MR
1,494MR points
Pre-match LP
62,664LP points
Opponent CFN ID
3508564985
Opponent selected character
Sagat
Opponent controls
Classic
Opponent pre-match MR
1,427MR points
Opponent pre-match LP
51,012LP points
Player round result codes
1,0,8comma-separated codes
Opponent round result codes
0,1,0comma-separated codes
Player round outcomes
Standard victory; Round lost; Perfect
Opponent round outcomes
Round lost; Standard victory; Round lost
A.K.I.MrMoiztSagatW
Details for Stored matches from player perspective, row 2
Replay ID
J8ATDQB6A
Mode
Ranked
Player CFN ID
3753516632
Player
John S. Fighter
Selected character
A.K.I.
Controls
Classic
Pre-match MR
1,487MR points
Pre-match LP
62,614LP points
Opponent CFN ID
3508564985
Opponent selected character
Sagat
Opponent controls
Classic
Opponent pre-match MR
1,434MR points
Opponent pre-match LP
51,052LP points
Player round result codes
1,0,7comma-separated codes
Opponent round result codes
0,1,0comma-separated codes
Player round outcomes
Standard victory; Round lost; Critical Art
Opponent round outcomes
Round lost; Standard victory; Round lost
TerryBlightCammyW
Details for Stored matches from player perspective, row 3
Replay ID
UPGY3QJ8U
Mode
Ranked
Player CFN ID
3753516632
Player
John S. Fighter
Selected character
Terry
Controls
Classic
Pre-match MR
1,554MR points
Pre-match LP
143,432LP points
Opponent CFN ID
2038602138
Opponent selected character
Cammy
Opponent controls
Classic
Opponent pre-match MR
1,511MR points
Opponent pre-match LP
55,250LP points
Player round result codes
1,1comma-separated codes
Opponent round result codes
0,0comma-separated codes
Player round outcomes
Standard victory; Standard victory
Opponent round outcomes
Round lost; Round lost
TerryBlightCammyW
Details for Stored matches from player perspective, row 4
Replay ID
G5QMCEHGJ
Mode
Ranked
Player CFN ID
3753516632
Player
John S. Fighter
Selected character
Terry
Controls
Classic
Pre-match MR
1,547MR points
Pre-match LP
143,382LP points
Opponent CFN ID
2038602138
Opponent selected character
Cammy
Opponent controls
Classic
Opponent pre-match MR
1,518MR points
Opponent pre-match LP
55,290LP points
Player round result codes
1,8comma-separated codes
Opponent round result codes
0,0comma-separated codes
Player round outcomes
Standard victory; Perfect
Opponent round outcomes
Round lost; Round lost
A.K.I.Noypi_GoukiLukeL
Details for Stored matches from player perspective, row 5
Replay ID
TTCUXVT6L
Mode
Ranked
Player CFN ID
3753516632
Player
John S. Fighter
Selected character
A.K.I.
Controls
Classic
Pre-match MR
1,488MR points
Pre-match LP
59,484LP points
Opponent CFN ID
3673719806
Opponent selected character
Luke
Opponent controls
Classic
Opponent pre-match MR
1,538MR points
Opponent pre-match LP
137,524LP points
Player round result codes
0,0comma-separated codes
Opponent round result codes
1,8comma-separated codes
Player round outcomes
Round lost; Round lost
Opponent round outcomes
Standard victory; Perfect
A.K.I.Noypi_GoukiLukeL
Details for Stored matches from player perspective, row 6
Replay ID
WH9MMBHPH
Mode
Ranked
Player CFN ID
3753516632
Player
John S. Fighter
Selected character
A.K.I.
Controls
Classic
Pre-match MR
1,495MR points
Pre-match LP
59,524LP points
Opponent CFN ID
3673719806
Opponent selected character
Luke
Opponent controls
Classic
Opponent pre-match MR
1,531MR points
Opponent pre-match LP
137,474LP points
Player round result codes
0,6,0comma-separated codes
Opponent round result codes
1,0,6comma-separated codes
Player round outcomes
Round lost; Super Art; Round lost
Opponent round outcomes
Standard victory; Round lost; Super Art
TerryPhoenixIngridL
Details for Stored matches from player perspective, row 7
Replay ID
AACAGHN9F
Mode
Ranked
Player CFN ID
3753516632
Player
John S. Fighter
Selected character
Terry
Controls
Classic
Pre-match MR
1,532MR points
Pre-match LP
138,897LP points
Opponent CFN ID
3789029292
Opponent selected character
Ingrid
Opponent controls
Classic
Opponent pre-match MR
1,559MR points
Opponent pre-match LP
174,412LP points
Player round result codes
0,0comma-separated codes
Opponent round result codes
1,7comma-separated codes
Player round outcomes
Round lost; Round lost
Opponent round outcomes
Standard victory; Critical Art
TerryPhoenixIngridL
Details for Stored matches from player perspective, row 8
Replay ID
A6XBQFXFS
Mode
Ranked
Player CFN ID
3753516632
Player
John S. Fighter
Selected character
Terry
Controls
Classic
Pre-match MR
1,540MR points
Pre-match LP
138,937LP points
Opponent CFN ID
3789029292
Opponent selected character
Ingrid
Opponent controls
Classic
Opponent pre-match MR
1,551MR points
Opponent pre-match LP
174,362LP points
Player round result codes
0,1,0comma-separated codes
Opponent round result codes
1,0,5comma-separated codes
Player round outcomes
Round lost; Standard victory; Round lost
Opponent round outcomes
Standard victory; Round lost; Overdrive attack
Field definitions 23 fields
Replay ID
Replay ID · identifier. replayId
Replay
Replay · URL. replayUrl
Played at
Played at · UTC datetime. playedAt
Mode
Mode · text. battleType
Player CFN ID
Player CFN ID · identifier. homeId
Player
Player · text. homeName
Selected character
Selected character · text. homeCharacter
Played character
Played character · text. homePlayedCharacter
Controls
Controls · text. homeControls
Pre-match MR
Pre-match MR · MR points. homeMr
Pre-match LP
Pre-match LP · LP points. homeLp
Opponent CFN ID
Opponent CFN ID · identifier. awayId
Opponent
Opponent · text. awayName
Opponent selected character
Opponent selected character · text. awayCharacter
Opponent played character
Opponent played character · text. awayPlayedCharacter
Opponent controls
Opponent controls · text. awayControls
Opponent pre-match MR
Opponent pre-match MR · MR points. awayMr
Opponent pre-match LP
Opponent pre-match LP · LP points. awayLp
Result from player perspective
Result from player perspective · W/L/D. result
Player round result codes
Player round result codes · comma-separated codes. homeRoundCodes
Opponent round result codes
Opponent round result codes · comma-separated codes. awayRoundCodes
Player round outcomes
Player round outcomes · text. homeRounds
Opponent round outcomes
Opponent round outcomes · text. awayRounds
Source, coverage & limitations How to read this data

Persisted Capcom Battle Log records, projected from the selected player's perspective.

All locally stored matches, newest first; 100 matches per page.

Last saved update: . Reading this page does not refresh the source.

Profile saved
Not available
Oldest stored match
Stored matches
8
Archived rating observations
Not available
  • Only matches collected by this site are available; upstream battle logs have limited history.
  • MR changes are estimates when consecutive observations are missing. This export publishes recorded pre-match MR/LP without inventing a post-match value.
Sources, units and JSON reference

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