Player dataCFN 3745611721

komajita

Stored match history

Paginated stored Street Fighter 6 matches with participants, selected and played characters, control types, outcomes, round result codes and pre-match MR/LP.

Stored matches from player perspective

19 rows

Scroll if needed to compare columns. Expand Details for the remaining fields.

Stored matches from player perspective. 19 rows on page 1; 19 rows total.
Played atUTCPlayed characterOpponentOpponent played characterResult from player perspectiveW/L/DDetails
YasmineころつけEdW
Details for Stored matches from player perspective, row 1
Replay ID
MQGRPY8RS
Mode
Ranked
Player CFN ID
3745611721
Player
komajita
Selected character
Yasmine
Controls
Classic
Pre-match MR
0MR points
Pre-match LP
22,849LP points
Opponent CFN ID
3973085308
Opponent selected character
Ed
Opponent controls
Modern
Opponent pre-match MR
0MR points
Opponent pre-match LP
22,470LP points
Player round result codes
0,1,1comma-separated codes
Opponent round result codes
1,0,0comma-separated codes
Player round outcomes
Round lost; Standard victory; Standard victory
Opponent round outcomes
Standard victory; Round lost; Round lost
YasmineころつけEdW
Details for Stored matches from player perspective, row 2
Replay ID
SDT7NC3PE
Mode
Ranked
Player CFN ID
3745611721
Player
komajita
Selected character
Yasmine
Controls
Classic
Pre-match MR
0MR points
Pre-match LP
22,794LP points
Opponent CFN ID
3973085308
Opponent selected character
Ed
Opponent controls
Modern
Opponent pre-match MR
0MR points
Opponent pre-match LP
22,510LP points
Player round result codes
1,1comma-separated codes
Opponent round result codes
0,0comma-separated codes
Player round outcomes
Standard victory; Standard victory
Opponent round outcomes
Round lost; Round lost
Yasmine煞氣卍廟會刺青a龍龍JamieL
Details for Stored matches from player perspective, row 3
Replay ID
QQAWXHREX
Mode
Ranked
Player CFN ID
3745611721
Player
komajita
Selected character
Yasmine
Controls
Classic
Pre-match MR
0MR points
Pre-match LP
22,834LP points
Opponent CFN ID
1222696833
Opponent selected character
Jamie
Opponent controls
Classic
Opponent pre-match MR
0MR points
Opponent pre-match LP
24,032LP points
Player round result codes
0,1,0comma-separated codes
Opponent round result codes
1,0,1comma-separated codes
Player round outcomes
Round lost; Standard victory; Round lost
Opponent round outcomes
Standard victory; Round lost; Standard victory
Yasmine煞氣卍廟會刺青a龍龍JamieL
Details for Stored matches from player perspective, row 4
Replay ID
NJNDERNER
Mode
Ranked
Player CFN ID
3745611721
Player
komajita
Selected character
Yasmine
Controls
Classic
Pre-match MR
0MR points
Pre-match LP
22,874LP points
Opponent CFN ID
1222696833
Opponent selected character
Jamie
Opponent controls
Classic
Opponent pre-match MR
0MR points
Opponent pre-match LP
23,977LP points
Player round result codes
0,1,0comma-separated codes
Opponent round result codes
1,0,1comma-separated codes
Player round outcomes
Round lost; Standard victory; Round lost
Opponent round outcomes
Standard victory; Round lost; Standard victory
Yasmine煞氣卍廟會刺青a龍龍JamieW
Details for Stored matches from player perspective, row 5
Replay ID
6FTAK4M8V
Mode
Ranked
Player CFN ID
3745611721
Player
komajita
Selected character
Yasmine
Controls
Classic
Pre-match MR
0MR points
Pre-match LP
22,807LP points
Opponent CFN ID
1222696833
Opponent selected character
Jamie
Opponent controls
Classic
Opponent pre-match MR
0MR points
Opponent pre-match LP
24,017LP points
Player round result codes
1,5comma-separated codes
Opponent round result codes
0,0comma-separated codes
Player round outcomes
Standard victory; Overdrive attack
Opponent round outcomes
Round lost; Round lost
YasmineyaaasanElenaL
Details for Stored matches from player perspective, row 6
Replay ID
5GCC9Q7AW
Mode
Ranked
Player CFN ID
3745611721
Player
komajita
Selected character
Yasmine
Controls
Classic
Pre-match MR
0MR points
Pre-match LP
22,403LP points
Opponent CFN ID
2704674186
Opponent selected character
Elena
Opponent controls
Classic
Opponent pre-match MR
0MR points
Opponent pre-match LP
21,673LP points
Player round result codes
0,5,0comma-separated codes
Opponent round result codes
1,0,1comma-separated codes
Player round outcomes
Round lost; Overdrive attack; Round lost
Opponent round outcomes
Standard victory; Round lost; Standard victory
YasmineyaaasanElenaW
Details for Stored matches from player perspective, row 7
Replay ID
Y84V6C3T7
Mode
Ranked
Player CFN ID
3745611721
Player
komajita
Selected character
Yasmine
Controls
Classic
Pre-match MR
0MR points
Pre-match LP
22,348LP points
Opponent CFN ID
2704674186
Opponent selected character
Elena
Opponent controls
Classic
Opponent pre-match MR
0MR points
Opponent pre-match LP
21,713LP points
Player round result codes
1,1comma-separated codes
Opponent round result codes
0,0comma-separated codes
Player round outcomes
Standard victory; Standard victory
Opponent round outcomes
Round lost; Round lost
YasmineyaaasanElenaL
Details for Stored matches from player perspective, row 8
Replay ID
XPFSEFJHF
Mode
Ranked
Player CFN ID
3745611721
Player
komajita
Selected character
Yasmine
Controls
Classic
Pre-match MR
0MR points
Pre-match LP
22,388LP points
Opponent CFN ID
2704674186
Opponent selected character
Elena
Opponent controls
Classic
Opponent pre-match MR
0MR points
Opponent pre-match LP
21,656LP points
Player round result codes
0,0comma-separated codes
Opponent round result codes
1,1comma-separated codes
Player round outcomes
Round lost; Round lost
Opponent round outcomes
Standard victory; Standard victory
Yasmine拔网线是儿JamieL
Details for Stored matches from player perspective, row 9
Replay ID
FAPLQNXRC
Mode
Ranked
Player CFN ID
3745611721
Player
komajita
Selected character
Yasmine
Controls
Classic
Pre-match MR
0MR points
Pre-match LP
22,169LP points
Opponent CFN ID
2041710950
Opponent selected character
Jamie
Opponent controls
Modern
Opponent pre-match MR
0MR points
Opponent pre-match LP
22,299LP points
Player round result codes
1,0,0comma-separated codes
Opponent round result codes
0,1,5comma-separated codes
Player round outcomes
Standard victory; Round lost; Round lost
Opponent round outcomes
Round lost; Standard victory; Overdrive attack
Yasmine拔网线是儿JamieL
Details for Stored matches from player perspective, row 10
Replay ID
QHAEA9FB3
Mode
Ranked
Player CFN ID
3745611721
Player
komajita
Selected character
Yasmine
Controls
Classic
Pre-match MR
0MR points
Pre-match LP
22,209LP points
Opponent CFN ID
2041710950
Opponent selected character
Jamie
Opponent controls
Modern
Opponent pre-match MR
0MR points
Opponent pre-match LP
22,244LP points
Player round result codes
0,0comma-separated codes
Opponent round result codes
1,6comma-separated codes
Player round outcomes
Round lost; Round lost
Opponent round outcomes
Standard victory; Super Art
Yasmineかいち弱いC. ViperW
Details for Stored matches from player perspective, row 11
Replay ID
8MJDCA3CU
Mode
Ranked
Player CFN ID
3745611721
Player
komajita
Selected character
Yasmine
Controls
Classic
Pre-match MR
0MR points
Pre-match LP
21,612LP points
Opponent CFN ID
1053547095
Opponent selected character
C. Viper
Opponent controls
Classic
Opponent pre-match MR
0MR points
Opponent pre-match LP
20,760LP points
Player round result codes
1,0,6comma-separated codes
Opponent round result codes
0,1,0comma-separated codes
Player round outcomes
Standard victory; Round lost; Super Art
Opponent round outcomes
Round lost; Standard victory; Round lost
Yasmineかいち弱いC. ViperW
Details for Stored matches from player perspective, row 12
Replay ID
C5LFG6FV5
Mode
Ranked
Player CFN ID
3745611721
Player
komajita
Selected character
Yasmine
Controls
Classic
Pre-match MR
0MR points
Pre-match LP
21,557LP points
Opponent CFN ID
1053547095
Opponent selected character
C. Viper
Opponent controls
Classic
Opponent pre-match MR
0MR points
Opponent pre-match LP
20,800LP points
Player round result codes
1,0,1comma-separated codes
Opponent round result codes
0,1,0comma-separated codes
Player round outcomes
Standard victory; Round lost; Standard victory
Opponent round outcomes
Round lost; Standard victory; Round lost
Yasmineかいち弱いC. ViperL
Details for Stored matches from player perspective, row 13
Replay ID
P3X78J98S
Mode
Ranked
Player CFN ID
3745611721
Player
komajita
Selected character
Yasmine
Controls
Classic
Pre-match MR
0MR points
Pre-match LP
21,597LP points
Opponent CFN ID
1053547095
Opponent selected character
C. Viper
Opponent controls
Classic
Opponent pre-match MR
0MR points
Opponent pre-match LP
20,737LP points
Player round result codes
0,1,0comma-separated codes
Opponent round result codes
1,0,1comma-separated codes
Player round outcomes
Round lost; Standard victory; Round lost
Opponent round outcomes
Standard victory; Round lost; Standard victory
YasmineHOGCLukeW
Details for Stored matches from player perspective, row 14
Replay ID
TSWHEBH74
Mode
Ranked
Player CFN ID
3745611721
Player
komajita
Selected character
Yasmine
Controls
Classic
Pre-match MR
0MR points
Pre-match LP
21,464LP points
Opponent CFN ID
2656787478
Opponent selected character
Luke
Opponent controls
Classic
Opponent pre-match MR
0MR points
Opponent pre-match LP
22,324LP points
Player round result codes
1,0,5comma-separated codes
Opponent round result codes
0,1,0comma-separated codes
Player round outcomes
Standard victory; Round lost; Overdrive attack
Opponent round outcomes
Round lost; Standard victory; Round lost
YasmineHOGCLukeW
Details for Stored matches from player perspective, row 15
Replay ID
NEK8RK85T
Mode
Ranked
Player CFN ID
3745611721
Player
komajita
Selected character
Yasmine
Controls
Classic
Pre-match MR
0MR points
Pre-match LP
21,400LP points
Opponent CFN ID
2656787478
Opponent selected character
Luke
Opponent controls
Classic
Opponent pre-match MR
0MR points
Opponent pre-match LP
22,364LP points
Player round result codes
5,5comma-separated codes
Opponent round result codes
0,0comma-separated codes
Player round outcomes
Overdrive attack; Overdrive attack
Opponent round outcomes
Round lost; Round lost
YasmineHOGCLukeL
Details for Stored matches from player perspective, row 16
Replay ID
EXP38DKNH
Mode
Ranked
Player CFN ID
3745611721
Player
komajita
Selected character
Yasmine
Controls
Classic
Pre-match MR
0MR points
Pre-match LP
21,414LP points
Opponent CFN ID
2656787478
Opponent selected character
Luke
Opponent controls
Classic
Opponent pre-match MR
0MR points
Opponent pre-match LP
22,314LP points
Player round result codes
0,1,0comma-separated codes
Opponent round result codes
1,0,6comma-separated codes
Player round outcomes
Round lost; Standard victory; Round lost
Opponent round outcomes
Standard victory; Round lost; Super Art
E. HondajinjinCammyW
Details for Stored matches from player perspective, row 17
Replay ID
XQ5LBD6K8
Mode
Ranked
Player CFN ID
3745611721
Player
komajita
Selected character
E. Honda
Controls
Classic
Pre-match MR
1,472MR points
Pre-match LP
83,297LP points
Opponent CFN ID
3399223611
Opponent selected character
Cammy
Opponent controls
Modern
Opponent pre-match MR
1,459MR points
Opponent pre-match LP
55,711LP points
Player round result codes
1,0,1comma-separated codes
Opponent round result codes
0,1,0comma-separated codes
Player round outcomes
Standard victory; Round lost; Standard victory
Opponent round outcomes
Round lost; Standard victory; Round lost
E. HondajinjinCammyL
Details for Stored matches from player perspective, row 18
Replay ID
JNXJMJB9B
Mode
Ranked
Player CFN ID
3745611721
Player
komajita
Selected character
E. Honda
Controls
Classic
Pre-match MR
1,481MR points
Pre-match LP
83,337LP points
Opponent CFN ID
3399223611
Opponent selected character
Cammy
Opponent controls
Modern
Opponent pre-match MR
1,450MR points
Opponent pre-match LP
55,461LP points
Player round result codes
1,0,0comma-separated codes
Opponent round result codes
0,1,6comma-separated codes
Player round outcomes
Standard victory; Round lost; Round lost
Opponent round outcomes
Round lost; Standard victory; Super Art
E. HondajinjinCammyW
Details for Stored matches from player perspective, row 19
Replay ID
3EFNE89E3
Mode
Ranked
Player CFN ID
3745611721
Player
komajita
Selected character
E. Honda
Controls
Classic
Pre-match MR
1,473MR points
Pre-match LP
83,287LP points
Opponent CFN ID
3399223611
Opponent selected character
Cammy
Opponent controls
Modern
Opponent pre-match MR
1,458MR points
Opponent pre-match LP
55,501LP points
Player round result codes
1,1comma-separated codes
Opponent round result codes
0,0comma-separated codes
Player round outcomes
Standard victory; Standard victory
Opponent round outcomes
Round lost; Round lost
Field definitions 23 fields
Replay ID
Replay ID · identifier. replayId
Replay
Replay · URL. replayUrl
Played at
Played at · UTC datetime. playedAt
Mode
Mode · text. battleType
Player CFN ID
Player CFN ID · identifier. homeId
Player
Player · text. homeName
Selected character
Selected character · text. homeCharacter
Played character
Played character · text. homePlayedCharacter
Controls
Controls · text. homeControls
Pre-match MR
Pre-match MR · MR points. homeMr
Pre-match LP
Pre-match LP · LP points. homeLp
Opponent CFN ID
Opponent CFN ID · identifier. awayId
Opponent
Opponent · text. awayName
Opponent selected character
Opponent selected character · text. awayCharacter
Opponent played character
Opponent played character · text. awayPlayedCharacter
Opponent controls
Opponent controls · text. awayControls
Opponent pre-match MR
Opponent pre-match MR · MR points. awayMr
Opponent pre-match LP
Opponent pre-match LP · LP points. awayLp
Result from player perspective
Result from player perspective · W/L/D. result
Player round result codes
Player round result codes · comma-separated codes. homeRoundCodes
Opponent round result codes
Opponent round result codes · comma-separated codes. awayRoundCodes
Player round outcomes
Player round outcomes · text. homeRounds
Opponent round outcomes
Opponent round outcomes · text. awayRounds
Source, coverage & limitations How to read this data

Persisted Capcom Battle Log records, projected from the selected player's perspective.

All locally stored matches, newest first; 100 matches per page.

Last saved update: . Reading this page does not refresh the source.

Profile saved
Not available
Oldest stored match
Stored matches
19
Archived rating observations
Not available
  • Only matches collected by this site are available; upstream battle logs have limited history.
  • MR changes are estimates when consecutive observations are missing. This export publishes recorded pre-match MR/LP without inventing a post-match value.
Sources, units and JSON reference

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