Player dataCFN 3667493849
kayara
Habits and comparisons
Reported habit rates and gauge shares, elite benchmark comparison values, and available 7-day and 30-day changes between saved last-100-match snapshots.
Reported last-100-match habits
23 rowsScroll if needed to compare columns.
| Metric | Meaning | Valuesee unit column | Unit |
|---|---|---|---|
| drive_impact | Drive Impact / game | 0.5 | events/game |
| drive_parry | Drive Parry / game | 1.3 | events/game |
| just_parry | Perfect Parry / game | 0.3 | events/game |
| drive_reversal | Drive Reversal / game | 0 | events/game |
| punish_counter | Punish Counter / game | 0.4 | events/game |
| received_punish_counter | Got PC'd / game | 0.1 | events/game |
| throw_count | Throws / game | 2.2 | events/game |
| throw_tech | Throw techs / game | 0.7 | events/game |
| throw_drive_parry | Throw parries / game | 0.2 | events/game |
| received_throw_count | Got thrown / game | 2.7 | events/game |
| stun | Stuns / game | 0 | events/game |
| received_stun | Got stunned / game | 0 | events/game |
| corner_time | Corner pressure time | 9.3 | Buckler aggregate rate (unit unverified) |
| cornered_time | Time cornered | 7.6 | Buckler aggregate rate (unit unverified) |
| gauge_rate_drive_rush_from_cancel | Drive Rush (cancel) share | 0.3793 | fraction |
| gauge_rate_drive_rush_from_parry | Drive Rush (parry) share | 0.0942 | fraction |
| gauge_rate_drive_arts | Drive Arts share | 0.0643 | fraction |
| gauge_rate_drive_impact | Drive Impact gauge share | 0.0352 | fraction |
| gauge_rate_drive_guard | Drive Guard share | 0.1362 | fraction |
| gauge_rate_sa_lv1 | SA1 usage share | 0.1764 | fraction |
| gauge_rate_sa_lv2 | SA2 usage share | 0.1568 | fraction |
| gauge_rate_sa_lv3 | SA3 usage share | 0.549 | fraction |
| gauge_rate_ca | CA usage share | 0.1176 | fraction |
Field definitions 4 fields
- Metric
- Metric · identifier.
key - Meaning
- Meaning · text.
label - Value
- Value · see unit column.
value - Unit
- Unit · text.
unit
Saved elite comparisons for played characters
100 of 138 rowsScroll if needed to compare columns. Expand Details for the remaining fields.
| Meaning | Playersee unit column | Elite meansee unit column | Player minus meansee unit column | Unit | Details |
|---|---|---|---|---|---|
| Drive Impact | 0.5 | 0.21000000000000002 | 0.29 | events/game | Details for Saved elite comparisons for played characters, row 1
|
| Drive Parry | 1.3 | 1.8900000000000001 | -0.5900000000000001 | events/game | Details for Saved elite comparisons for played characters, row 2
|
| Perfect Parry | 0.3 | 0.7966666666666666 | -0.49666666666666665 | events/game | Details for Saved elite comparisons for played characters, row 3
|
| Drive Reversal | 0 | 0.17333333333333334 | -0.17333333333333334 | events/game | Details for Saved elite comparisons for played characters, row 4
|
| Punish Counters landed | 0.4 | 0.12333333333333336 | 0.27666666666666667 | events/game | Details for Saved elite comparisons for played characters, row 5
|
| Got Punish Countered | 0.1 | 0.09333333333333337 | 0.00666666666666664 | events/game | Details for Saved elite comparisons for played characters, row 6
|
| Throws | 2.2 | 2.4899999999999998 | -0.2899999999999996 | events/game | Details for Saved elite comparisons for played characters, row 7
|
| Throw techs | 0.7 | 0.42666666666666675 | 0.2733333333333332 | events/game | Details for Saved elite comparisons for played characters, row 8
|
| Throw parries | 0.2 | 0.26 | -0.06 | events/game | Details for Saved elite comparisons for played characters, row 9
|
| Got thrown | 2.7 | 2.206666666666666 | 0.49333333333333407 | events/game | Details for Saved elite comparisons for played characters, row 10
|
| Stuns landed | 0 | 0.07333333333333333 | -0.07333333333333333 | events/game | Details for Saved elite comparisons for played characters, row 11
|
| Got stunned | 0 | 0.05000000000000001 | -0.05000000000000001 | events/game | Details for Saved elite comparisons for played characters, row 12
|
| Corner pressure | 9.3 | 12.446666666666664 | -3.146666666666663 | Buckler aggregate rate (unit unverified) | Details for Saved elite comparisons for played characters, row 13
|
| Time cornered | 7.6 | 9.65 | -2.0500000000000007 | Buckler aggregate rate (unit unverified) | Details for Saved elite comparisons for played characters, row 14
|
| Drive Rush (cancel) | 0.3793 | 0.33432999999999996 | 0.044970000000000065 | fraction | Details for Saved elite comparisons for played characters, row 15
|
| Drive Rush (parry) | 0.0942 | 0.08240666666666666 | 0.01179333333333335 | fraction | Details for Saved elite comparisons for played characters, row 16
|
| Drive Arts | 0.0643 | 0.16327999999999995 | -0.09897999999999996 | fraction | Details for Saved elite comparisons for played characters, row 17
|
| Drive Impact gauge | 0.0352 | 0.016436666666666665 | 0.018763333333333337 | fraction | Details for Saved elite comparisons for played characters, row 18
|
| SA1 | 0.1764 | 0.33636000000000005 | -0.15996000000000005 | fraction | Details for Saved elite comparisons for played characters, row 19
|
| SA2 | 0.1568 | 0.24539 | -0.08859 | fraction | Details for Saved elite comparisons for played characters, row 20
|
| SA3 | 0.549 | 0.32814333333333334 | 0.2208566666666667 | fraction | Details for Saved elite comparisons for played characters, row 21
|
| CA | 0.1176 | 0.08990666666666666 | 0.027693333333333334 | fraction | Details for Saved elite comparisons for played characters, row 22
|
| Drive Guard | 0.1362 | 0.14312333333333335 | -0.006923333333333365 | fraction | Details for Saved elite comparisons for played characters, row 23
|
| Drive Impact | 0.5 | 0.16000000000000006 | 0.33999999999999997 | events/game | Details for Saved elite comparisons for played characters, row 24
|
| Drive Parry | 1.3 | 1.7066666666666668 | -0.40666666666666673 | events/game | Details for Saved elite comparisons for played characters, row 25
|
| Perfect Parry | 0.3 | 0.7533333333333333 | -0.4533333333333333 | events/game | Details for Saved elite comparisons for played characters, row 26
|
| Drive Reversal | 0 | 0.11333333333333334 | -0.11333333333333334 | events/game | Details for Saved elite comparisons for played characters, row 27
|
| Punish Counters landed | 0.4 | 0.07 | 0.33 | events/game | Details for Saved elite comparisons for played characters, row 28
|
| Got Punish Countered | 0.1 | 0.07333333333333335 | 0.026666666666666658 | events/game | Details for Saved elite comparisons for played characters, row 29
|
| Throws | 2.2 | 2.293333333333334 | -0.09333333333333371 | events/game | Details for Saved elite comparisons for played characters, row 30
|
| Throw techs | 0.7 | 0.4466666666666666 | 0.25333333333333335 | events/game | Details for Saved elite comparisons for played characters, row 31
|
| Throw parries | 0.2 | 0.22 | -0.01999999999999999 | events/game | Details for Saved elite comparisons for played characters, row 32
|
| Got thrown | 2.7 | 2.066666666666667 | 0.6333333333333333 | events/game | Details for Saved elite comparisons for played characters, row 33
|
| Stuns landed | 0 | 0.056666666666666664 | -0.056666666666666664 | events/game | Details for Saved elite comparisons for played characters, row 34
|
| Got stunned | 0 | 0.05666666666666668 | -0.05666666666666668 | events/game | Details for Saved elite comparisons for played characters, row 35
|
| Corner pressure | 9.3 | 11.483333333333333 | -2.183333333333332 | Buckler aggregate rate (unit unverified) | Details for Saved elite comparisons for played characters, row 36
|
| Time cornered | 7.6 | 8.743333333333334 | -1.1433333333333344 | Buckler aggregate rate (unit unverified) | Details for Saved elite comparisons for played characters, row 37
|
| Drive Rush (cancel) | 0.3793 | 0.38670999999999994 | -0.007409999999999917 | fraction | Details for Saved elite comparisons for played characters, row 38
|
| Drive Rush (parry) | 0.0942 | 0.05834333333333333 | 0.035856666666666676 | fraction | Details for Saved elite comparisons for played characters, row 39
|
| Drive Arts | 0.0643 | 0.18837000000000004 | -0.12407000000000004 | fraction | Details for Saved elite comparisons for played characters, row 40
|
| Drive Impact gauge | 0.0352 | 0.010866666666666669 | 0.024333333333333332 | fraction | Details for Saved elite comparisons for played characters, row 41
|
| SA1 | 0.1764 | 0.34208333333333335 | -0.16568333333333335 | fraction | Details for Saved elite comparisons for played characters, row 42
|
| SA2 | 0.1568 | 0.19278 | -0.03598000000000001 | fraction | Details for Saved elite comparisons for played characters, row 43
|
| SA3 | 0.549 | 0.37557333333333337 | 0.17342666666666667 | fraction | Details for Saved elite comparisons for played characters, row 44
|
| CA | 0.1176 | 0.08937666666666665 | 0.02822333333333335 | fraction | Details for Saved elite comparisons for played characters, row 45
|
| Drive Guard | 0.1362 | 0.1127166666666667 | 0.023483333333333287 | fraction | Details for Saved elite comparisons for played characters, row 46
|
| Drive Impact | 0.5 | 0.19333333333333336 | 0.30666666666666664 | events/game | Details for Saved elite comparisons for played characters, row 47
|
| Drive Parry | 1.3 | 1.8933333333333333 | -0.5933333333333333 | events/game | Details for Saved elite comparisons for played characters, row 48
|
| Perfect Parry | 0.3 | 0.8400000000000001 | -0.54 | events/game | Details for Saved elite comparisons for played characters, row 49
|
| Drive Reversal | 0 | 0.22666666666666668 | -0.22666666666666668 | events/game | Details for Saved elite comparisons for played characters, row 50
|
| Punish Counters landed | 0.4 | 0.10333333333333337 | 0.29666666666666663 | events/game | Details for Saved elite comparisons for played characters, row 51
|
| Got Punish Countered | 0.1 | 0.08000000000000003 | 0.019999999999999976 | events/game | Details for Saved elite comparisons for played characters, row 52
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| Throws | 2.2 | 2.5700000000000003 | -0.3700000000000001 | events/game | Details for Saved elite comparisons for played characters, row 53
|
| Throw techs | 0.7 | 0.4366666666666667 | 0.26333333333333325 | events/game | Details for Saved elite comparisons for played characters, row 54
|
| Throw parries | 0.2 | 0.21 | -0.009999999999999981 | events/game | Details for Saved elite comparisons for played characters, row 55
|
| Got thrown | 2.7 | 2.263333333333333 | 0.436666666666667 | events/game | Details for Saved elite comparisons for played characters, row 56
|
| Stuns landed | 0 | 0.07000000000000002 | -0.07000000000000002 | events/game | Details for Saved elite comparisons for played characters, row 57
|
| Got stunned | 0 | 0.04666666666666667 | -0.04666666666666667 | events/game | Details for Saved elite comparisons for played characters, row 58
|
| Corner pressure | 9.3 | 13.123333333333333 | -3.8233333333333324 | Buckler aggregate rate (unit unverified) | Details for Saved elite comparisons for played characters, row 59
|
| Time cornered | 7.6 | 8.953333333333331 | -1.3533333333333317 | Buckler aggregate rate (unit unverified) | Details for Saved elite comparisons for played characters, row 60
|
| Drive Rush (cancel) | 0.3793 | 0.3819133333333334 | -0.0026133333333333564 | fraction | Details for Saved elite comparisons for played characters, row 61
|
| Drive Rush (parry) | 0.0942 | 0.06761666666666666 | 0.026583333333333348 | fraction | Details for Saved elite comparisons for played characters, row 62
|
| Drive Arts | 0.0643 | 0.14925333333333332 | -0.08495333333333333 | fraction | Details for Saved elite comparisons for played characters, row 63
|
| Drive Impact gauge | 0.0352 | 0.013870000000000002 | 0.021330000000000002 | fraction | Details for Saved elite comparisons for played characters, row 64
|
| SA1 | 0.1764 | 0.2727866666666667 | -0.09638666666666668 | fraction | Details for Saved elite comparisons for played characters, row 65
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| SA2 | 0.1568 | 0.2588066666666667 | -0.10200666666666669 | fraction | Details for Saved elite comparisons for played characters, row 66
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| SA3 | 0.549 | 0.35772 | 0.19128000000000006 | fraction | Details for Saved elite comparisons for played characters, row 67
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| CA | 0.1176 | 0.11049666666666666 | 0.0071033333333333365 | fraction | Details for Saved elite comparisons for played characters, row 68
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| Drive Guard | 0.1362 | 0.12742 | 0.008779999999999982 | fraction | Details for Saved elite comparisons for played characters, row 69
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| Drive Impact | 0.5 | 0.2566666666666667 | 0.2433333333333333 | events/game | Details for Saved elite comparisons for played characters, row 70
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| Drive Parry | 1.3 | 2.03 | -0.7299999999999998 | events/game | Details for Saved elite comparisons for played characters, row 71
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| Perfect Parry | 0.3 | 0.75 | -0.45 | events/game | Details for Saved elite comparisons for played characters, row 72
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| Drive Reversal | 0 | 0.20333333333333334 | -0.20333333333333334 | events/game | Details for Saved elite comparisons for played characters, row 73
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| Punish Counters landed | 0.4 | 0.12333333333333336 | 0.27666666666666667 | events/game | Details for Saved elite comparisons for played characters, row 74
|
| Got Punish Countered | 0.1 | 0.10000000000000006 | -0.00000000000000005551 | events/game | Details for Saved elite comparisons for played characters, row 75
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| Throws | 2.2 | 2.723333333333333 | -0.523333333333333 | events/game | Details for Saved elite comparisons for played characters, row 76
|
| Throw techs | 0.7 | 0.41333333333333333 | 0.2866666666666666 | events/game | Details for Saved elite comparisons for played characters, row 77
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| Throw parries | 0.2 | 0.2766666666666666 | -0.0766666666666666 | events/game | Details for Saved elite comparisons for played characters, row 78
|
| Got thrown | 2.7 | 2.1266666666666665 | 0.5733333333333337 | events/game | Details for Saved elite comparisons for played characters, row 79
|
| Stuns landed | 0 | 0.0866666666666667 | -0.0866666666666667 | events/game | Details for Saved elite comparisons for played characters, row 80
|
| Got stunned | 0 | 0.05666666666666668 | -0.05666666666666668 | events/game | Details for Saved elite comparisons for played characters, row 81
|
| Corner pressure | 9.3 | 12.560000000000004 | -3.2600000000000033 | Buckler aggregate rate (unit unverified) | Details for Saved elite comparisons for played characters, row 82
|
| Time cornered | 7.6 | 8.679999999999998 | -1.0799999999999983 | Buckler aggregate rate (unit unverified) | Details for Saved elite comparisons for played characters, row 83
|
| Drive Rush (cancel) | 0.3793 | 0.3286133333333333 | 0.05068666666666671 | fraction | Details for Saved elite comparisons for played characters, row 84
|
| Drive Rush (parry) | 0.0942 | 0.06967999999999999 | 0.024520000000000014 | fraction | Details for Saved elite comparisons for played characters, row 85
|
| Drive Arts | 0.0643 | 0.1888066666666667 | -0.12450666666666671 | fraction | Details for Saved elite comparisons for played characters, row 86
|
| Drive Impact gauge | 0.0352 | 0.019799999999999995 | 0.015400000000000007 | fraction | Details for Saved elite comparisons for played characters, row 87
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| SA1 | 0.1764 | 0.38338000000000005 | -0.20698000000000005 | fraction | Details for Saved elite comparisons for played characters, row 88
|
| SA2 | 0.1568 | 0.1694966666666667 | -0.012696666666666717 | fraction | Details for Saved elite comparisons for played characters, row 89
|
| SA3 | 0.549 | 0.3490400000000001 | 0.19995999999999997 | fraction | Details for Saved elite comparisons for played characters, row 90
|
| CA | 0.1176 | 0.09794333333333335 | 0.019656666666666642 | fraction | Details for Saved elite comparisons for played characters, row 91
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| Drive Guard | 0.1362 | 0.13357999999999995 | 0.002620000000000039 | fraction | Details for Saved elite comparisons for played characters, row 92
|
| Drive Impact | 0.5 | 0.24999999999999997 | 0.25 | events/game | Details for Saved elite comparisons for played characters, row 93
|
| Drive Parry | 1.3 | 2.1166666666666663 | -0.8166666666666662 | events/game | Details for Saved elite comparisons for played characters, row 94
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| Perfect Parry | 0.3 | 0.7366666666666667 | -0.4366666666666667 | events/game | Details for Saved elite comparisons for played characters, row 95
|
| Drive Reversal | 0 | 0.1633333333333333 | -0.1633333333333333 | events/game | Details for Saved elite comparisons for played characters, row 96
|
| Punish Counters landed | 0.4 | 0.15666666666666673 | 0.2433333333333333 | events/game | Details for Saved elite comparisons for played characters, row 97
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| Got Punish Countered | 0.1 | 0.13000000000000006 | -0.030000000000000054 | events/game | Details for Saved elite comparisons for played characters, row 98
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| Throws | 2.2 | 1.8266666666666667 | 0.3733333333333335 | events/game | Details for Saved elite comparisons for played characters, row 99
|
| Throw techs | 0.7 | 0.45333333333333337 | 0.2466666666666666 | events/game | Details for Saved elite comparisons for played characters, row 100
|
Field definitions 12 fields
- Benchmark character ID
- Benchmark character ID · identifier.
characterId - Benchmark saved at
- Benchmark saved at · UTC datetime.
updatedAt - Reference players
- Reference players · people.
sampleSize - Metric
- Metric · identifier.
key - Meaning
- Meaning · text.
label - Player
- Player · see unit column.
you - Elite mean
- Elite mean · see unit column.
eliteAvg - Elite minimum
- Elite minimum · see unit column.
eliteMin - Elite maximum
- Elite maximum · see unit column.
eliteMax - Player minus mean
- Player minus mean · see unit column.
delta - Unit
- Unit · text.
unit - Comparison
- Comparison · text.
verdict
Benchmark sample players
30 rowsScroll if needed to compare columns.
| Benchmark character ID | CFN ID | Player | Player character ID | MRMR points | LPLP points | Ranked gamesgames |
|---|---|---|---|---|---|---|
| 27 | 3400122682 | kincho | 27 | 2,229 | 966,707 | 57,316 |
| 27 | 4210220386 | なっつだよ | 27 | 2,210 | 586,815 | 46,979 |
| 27 | 1780568425 | Yassa | 27 | 2,187 | 72,702 | 1,792 |
| 27 | 3592602051 | ばやしこ|VLY | 27 | 2,181 | 688,853 | 38,865 |
| 27 | 3469023159 | あ か た | 27 | 2,151 | 952,129 | 33,071 |
| 1 | 1304269231 | Shuto | 1 | 2,303 | 785,521 | 42,370 |
| 1 | 1051410689 | Sahara | 1 | 2,231 | 622,004 | 58,229 |
| 1 | 1825731477 | Tigger | 1 | 2,230 | 927,275 | 53,491 |
| 1 | 2399060619 | hinao | 1 | 2,224 | 912,055 | 35,520 |
| 1 | 3501662962 | SDUINJNKPAADQQE | 1 | 2,184 | 83,795 | 880 |
| 10 | 4159348779 | shion | 10 | 2,255 | 376,299 | 7,663 |
| 10 | 4088416704 | orarin | 10 | 2,235 | 955,207 | 53,341 |
| 10 | 2235576711 | ゴトーー | 10 | 2,215 | 948,707 | 41,315 |
| 10 | 2650298964 | naruo | 10 | 2,185 | 359,882 | 62,594 |
| 10 | 1713289305 | 一瞬一瞬 | 10 | 2,177 | 653,597 | 21,238 |
| 16 | 2649234087 | でんせつえすぴ~ | 16 | 2,239 | 987,147 | 26,455 |
| 16 | 1997833069 | Maroto | 16 | 2,221 | 948,519 | 40,408 |
| 16 | 2215317639 | JACK_DOLL | 16 | 2,205 | 944,109 | 64,713 |
| 16 | 1165687704 | Malulu | 16 | 2,204 | 920,259 | 35,472 |
| 16 | 1245557136 | aiai | 16 | 2,193 | 937,684 | 31,619 |
| 18 | 1981551637 | niruhiru PC | 18 | 2,247 | 953,406 | 37,591 |
| 18 | 2164528577 | ranapower | 18 | 2,246 | 1,180,338 | 85,566 |
| 18 | 3550331968 | ひぐち! | 18 | 2,237 | 873,780 | 18,429 |
| 18 | 2102208224 | Foodie | 18 | 2,239 | 785,924 | 7,167 |
| 18 | 3499601255 | へいぽんガイル | 18 | 2,205 | 526,384 | 16,514 |
| 22 | 2011017170 | Naooonn | 22 | 2,213 | 975,805 | 74,966 |
| 22 | 3466035121 | DaigoTheBeasTV | 22 | 2,204 | 960,438 | 39,520 |
| 22 | 1713289305 | 一瞬一瞬 | 22 | 2,158 | 349,231 | 21,238 |
| 22 | 1924478936 | touwa | 22 | 2,114 | 907,629 | 26,137 |
| 22 | 2275763050 | ドスバギイ | 22 | 2,113 | 937,124 | 46,321 |
Field definitions 7 fields
- Benchmark character ID
- Benchmark character ID · identifier.
benchmarkCharacterId - CFN ID
- CFN ID · identifier.
shortId - Player
- Player · text.
name - Player character ID
- Player character ID · identifier.
characterId - MR
- Master Rating · MR points.
mr - LP
- League Points · LP points.
lp - Ranked games
- Ranked games · games.
rankedGames
Snapshot comparison availability
2 rowsScroll if needed to compare columns.
| Requested interval7d/30d | Availability | Baseline capturedUTC | Latest capturedUTC | Games between snapshotsgames | Missing data reason |
|---|---|---|---|---|---|
| 7d | collecting | 0 | history | ||
| 30d | collecting | 0 | history |
Field definitions 6 fields
- Requested interval
- Requested interval · 7d/30d.
range - Availability
- Availability · text.
status - Baseline captured
- Baseline captured · UTC datetime.
from - Latest captured
- Latest captured · UTC datetime.
to - Games between snapshots
- Games between snapshots · games.
matches - Missing data reason
- Missing data reason · text.
reason
Changes between last-100-match snapshots
0 rowsNo rows are available in the saved data. Missing observations do not mean a measured zero.
Field definitions 7 fields
- Requested interval
- Requested interval · 7d/30d.
range - Metric
- Metric · identifier.
key - Meaning
- Meaning · text.
label - Baseline
- Baseline · see unit column.
before - Latest
- Latest · see unit column.
after - Latest minus baseline
- Latest minus baseline · see unit column.
delta - Unit
- Unit · text.
unit
Each table is paginated independently. Follow all pages for all retained rows. Collections may change as new data is saved.
Source, coverage & limitations How to read this data
Stored Buckler battle_stats, saved elite benchmark and same-season HabitSnapshot comparisons.
Reported habits reflect Buckler's last-100-match trends. 7d/30d compare snapshots near those dates, not matches isolated to those periods.
Last saved update: . Reading this page does not refresh the source.
- Profile saved
- Matches in local sample
- 27
- Stored matches
- 27
- Local sample limit
- 10,000
- Local sample limited
- No
- Sample starts (UTC)
- 2026-08-13
- Sample ends (UTC)
- 2026-09-05
- Season
- 13
- Benchmark saved
- Benchmark players
- 30
- Benchmark character ID
- 27
- Gauge shares are fractions (0–1); per-game rates are counts/game. Corner values retain Buckler's aggregate rate with no verified time unit.
- Benchmark players and sample size may be limited or stale. Player habits are profile-wide, even when compared to a character ladder.
- Snapshot deltas are changes in overlapping aggregate windows, not interval event counts or causal improvement. Missing baselines remain collecting.

