Player dataCFN 3663660313
XDDD
Habits and comparisons
Reported habit rates and gauge shares, elite benchmark comparison values, and available 7-day and 30-day changes between saved last-100-match snapshots.
Reported last-100-match habits
23 rowsScroll if needed to compare columns.
| Metric | Meaning | Valuesee unit column | Unit |
|---|---|---|---|
| drive_impact | Drive Impact / game | 0.1 | events/game |
| drive_parry | Drive Parry / game | 0.9 | events/game |
| just_parry | Perfect Parry / game | 0.1 | events/game |
| drive_reversal | Drive Reversal / game | 0.3 | events/game |
| punish_counter | Punish Counter / game | 0.1 | events/game |
| received_punish_counter | Got PC'd / game | 0.2 | events/game |
| throw_count | Throws / game | 1.5 | events/game |
| throw_tech | Throw techs / game | 0.1 | events/game |
| throw_drive_parry | Throw parries / game | 0.2 | events/game |
| received_throw_count | Got thrown / game | 2.8 | events/game |
| stun | Stuns / game | 0 | events/game |
| received_stun | Got stunned / game | 0.1 | events/game |
| corner_time | Corner pressure time | 9.7 | Buckler aggregate rate (unit unverified) |
| cornered_time | Time cornered | 13.3 | Buckler aggregate rate (unit unverified) |
| gauge_rate_drive_rush_from_cancel | Drive Rush (cancel) share | 0.3376 | fraction |
| gauge_rate_drive_rush_from_parry | Drive Rush (parry) share | 0.0419 | fraction |
| gauge_rate_drive_arts | Drive Arts share | 0.2103 | fraction |
| gauge_rate_drive_impact | Drive Impact gauge share | 0.0086 | fraction |
| gauge_rate_drive_guard | Drive Guard share | 0.0714 | fraction |
| gauge_rate_sa_lv1 | SA1 usage share | 0.3333 | fraction |
| gauge_rate_sa_lv2 | SA2 usage share | 0 | fraction |
| gauge_rate_sa_lv3 | SA3 usage share | 0.3076 | fraction |
| gauge_rate_ca | CA usage share | 0.3589 | fraction |
Field definitions 4 fields
- Metric
- Metric · identifier.
key - Meaning
- Meaning · text.
label - Value
- Value · see unit column.
value - Unit
- Unit · text.
unit
Saved elite comparisons for played characters
100 of 115 rowsScroll if needed to compare columns. Expand Details for the remaining fields.
| Meaning | Playersee unit column | Elite meansee unit column | Player minus meansee unit column | Unit | Details |
|---|---|---|---|---|---|
| Drive Impact | 0.1 | 0.18999999999999995 | -0.08999999999999994 | events/game | Details for Saved elite comparisons for played characters, row 1
|
| Drive Parry | 0.9 | 1.75 | -0.85 | events/game | Details for Saved elite comparisons for played characters, row 2
|
| Perfect Parry | 0.1 | 0.7433333333333333 | -0.6433333333333333 | events/game | Details for Saved elite comparisons for played characters, row 3
|
| Drive Reversal | 0.3 | 0.33333333333333326 | -0.03333333333333327 | events/game | Details for Saved elite comparisons for played characters, row 4
|
| Punish Counters landed | 0.1 | 0.11333333333333338 | -0.013333333333333378 | events/game | Details for Saved elite comparisons for played characters, row 5
|
| Got Punish Countered | 0.2 | 0.08666666666666671 | 0.1133333333333333 | events/game | Details for Saved elite comparisons for played characters, row 6
|
| Throws | 1.5 | 2.42 | -0.9199999999999999 | events/game | Details for Saved elite comparisons for played characters, row 7
|
| Throw techs | 0.1 | 0.5666666666666667 | -0.4666666666666667 | events/game | Details for Saved elite comparisons for played characters, row 8
|
| Throw parries | 0.2 | 0.2566666666666667 | -0.0566666666666667 | events/game | Details for Saved elite comparisons for played characters, row 9
|
| Got thrown | 2.8 | 2.5899999999999994 | 0.2100000000000004 | events/game | Details for Saved elite comparisons for played characters, row 10
|
| Stuns landed | 0 | 0.07333333333333335 | -0.07333333333333335 | events/game | Details for Saved elite comparisons for played characters, row 11
|
| Got stunned | 0.1 | 0.043333333333333335 | 0.05666666666666667 | events/game | Details for Saved elite comparisons for played characters, row 12
|
| Corner pressure | 9.7 | 11.909999999999998 | -2.209999999999999 | Buckler aggregate rate (unit unverified) | Details for Saved elite comparisons for played characters, row 13
|
| Time cornered | 13.3 | 9.846666666666666 | 3.453333333333335 | Buckler aggregate rate (unit unverified) | Details for Saved elite comparisons for played characters, row 14
|
| Drive Rush (cancel) | 0.3376 | 0.2998733333333334 | 0.03772666666666663 | fraction | Details for Saved elite comparisons for played characters, row 15
|
| Drive Rush (parry) | 0.0419 | 0.07203 | -0.030129999999999997 | fraction | Details for Saved elite comparisons for played characters, row 16
|
| Drive Arts | 0.2103 | 0.18744000000000002 | 0.022859999999999964 | fraction | Details for Saved elite comparisons for played characters, row 17
|
| Drive Impact gauge | 0.0086 | 0.01506666666666667 | -0.006466666666666669 | fraction | Details for Saved elite comparisons for played characters, row 18
|
| SA1 | 0.3333 | 0.33650666666666673 | -0.0032066666666667465 | fraction | Details for Saved elite comparisons for played characters, row 19
|
| SA2 | 0 | 0.20956666666666665 | -0.20956666666666665 | fraction | Details for Saved elite comparisons for played characters, row 20
|
| SA3 | 0.3076 | 0.35176666666666656 | -0.044166666666666576 | fraction | Details for Saved elite comparisons for played characters, row 21
|
| CA | 0.3589 | 0.10198333333333333 | 0.2569166666666667 | fraction | Details for Saved elite comparisons for played characters, row 22
|
| Drive Guard | 0.0714 | 0.13351 | -0.062109999999999985 | fraction | Details for Saved elite comparisons for played characters, row 23
|
| Drive Impact | 0.1 | 0.19666666666666674 | -0.09666666666666673 | events/game | Details for Saved elite comparisons for played characters, row 24
|
| Drive Parry | 0.9 | 1.8699999999999999 | -0.9699999999999999 | events/game | Details for Saved elite comparisons for played characters, row 25
|
| Perfect Parry | 0.1 | 0.7699999999999998 | -0.6699999999999998 | events/game | Details for Saved elite comparisons for played characters, row 26
|
| Drive Reversal | 0.3 | 0.21666666666666667 | 0.08333333333333331 | events/game | Details for Saved elite comparisons for played characters, row 27
|
| Punish Counters landed | 0.1 | 0.10000000000000005 | -0.00000000000000004163 | events/game | Details for Saved elite comparisons for played characters, row 28
|
| Got Punish Countered | 0.2 | 0.09000000000000004 | 0.10999999999999997 | events/game | Details for Saved elite comparisons for played characters, row 29
|
| Throws | 1.5 | 2.3466666666666667 | -0.8466666666666667 | events/game | Details for Saved elite comparisons for played characters, row 30
|
| Throw techs | 0.1 | 0.45999999999999996 | -0.36 | events/game | Details for Saved elite comparisons for played characters, row 31
|
| Throw parries | 0.2 | 0.21 | -0.009999999999999981 | events/game | Details for Saved elite comparisons for played characters, row 32
|
| Got thrown | 2.8 | 2.1133333333333333 | 0.6866666666666665 | events/game | Details for Saved elite comparisons for played characters, row 33
|
| Stuns landed | 0 | 0.07666666666666669 | -0.07666666666666669 | events/game | Details for Saved elite comparisons for played characters, row 34
|
| Got stunned | 0.1 | 0.06666666666666668 | 0.033333333333333326 | events/game | Details for Saved elite comparisons for played characters, row 35
|
| Corner pressure | 9.7 | 13.809999999999995 | -4.109999999999996 | Buckler aggregate rate (unit unverified) | Details for Saved elite comparisons for played characters, row 36
|
| Time cornered | 13.3 | 8.849999999999998 | 4.450000000000003 | Buckler aggregate rate (unit unverified) | Details for Saved elite comparisons for played characters, row 37
|
| Drive Rush (cancel) | 0.3376 | 0.36986333333333327 | -0.032263333333333255 | fraction | Details for Saved elite comparisons for played characters, row 38
|
| Drive Rush (parry) | 0.0419 | 0.07740333333333332 | -0.035503333333333324 | fraction | Details for Saved elite comparisons for played characters, row 39
|
| Drive Arts | 0.2103 | 0.16337666666666664 | 0.046923333333333345 | fraction | Details for Saved elite comparisons for played characters, row 40
|
| Drive Impact gauge | 0.0086 | 0.014010000000000002 | -0.005410000000000002 | fraction | Details for Saved elite comparisons for played characters, row 41
|
| SA1 | 0.3333 | 0.30001999999999995 | 0.03328000000000003 | fraction | Details for Saved elite comparisons for played characters, row 42
|
| SA2 | 0 | 0.2686166666666666 | -0.2686166666666666 | fraction | Details for Saved elite comparisons for played characters, row 43
|
| SA3 | 0.3076 | 0.33703000000000005 | -0.029430000000000067 | fraction | Details for Saved elite comparisons for played characters, row 44
|
| CA | 0.3589 | 0.09416666666666666 | 0.2647333333333333 | fraction | Details for Saved elite comparisons for played characters, row 45
|
| Drive Guard | 0.0714 | 0.13693666666666668 | -0.06553666666666667 | fraction | Details for Saved elite comparisons for played characters, row 46
|
| Drive Impact | 0.1 | 0.15000000000000002 | -0.05000000000000002 | events/game | Details for Saved elite comparisons for played characters, row 47
|
| Drive Parry | 0.9 | 1.4733333333333332 | -0.5733333333333331 | events/game | Details for Saved elite comparisons for played characters, row 48
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| Perfect Parry | 0.1 | 0.55 | -0.45000000000000007 | events/game | Details for Saved elite comparisons for played characters, row 49
|
| Drive Reversal | 0.3 | 0.2 | 0.09999999999999998 | events/game | Details for Saved elite comparisons for played characters, row 50
|
| Punish Counters landed | 0.1 | 0.0866666666666667 | 0.013333333333333308 | events/game | Details for Saved elite comparisons for played characters, row 51
|
| Got Punish Countered | 0.2 | 0.06000000000000002 | 0.13999999999999999 | events/game | Details for Saved elite comparisons for played characters, row 52
|
| Throws | 1.5 | 2.353333333333333 | -0.853333333333333 | events/game | Details for Saved elite comparisons for played characters, row 53
|
| Throw techs | 0.1 | 0.3733333333333333 | -0.2733333333333333 | events/game | Details for Saved elite comparisons for played characters, row 54
|
| Throw parries | 0.2 | 0.22999999999999998 | -0.02999999999999997 | events/game | Details for Saved elite comparisons for played characters, row 55
|
| Got thrown | 2.8 | 2.1166666666666667 | 0.6833333333333331 | events/game | Details for Saved elite comparisons for played characters, row 56
|
| Stuns landed | 0 | 0.07333333333333335 | -0.07333333333333335 | events/game | Details for Saved elite comparisons for played characters, row 57
|
| Got stunned | 0.1 | 0.053333333333333344 | 0.04666666666666666 | events/game | Details for Saved elite comparisons for played characters, row 58
|
| Corner pressure | 9.7 | 12.316666666666665 | -2.6166666666666654 | Buckler aggregate rate (unit unverified) | Details for Saved elite comparisons for played characters, row 59
|
| Time cornered | 13.3 | 9.05 | 4.25 | Buckler aggregate rate (unit unverified) | Details for Saved elite comparisons for played characters, row 60
|
| Drive Rush (cancel) | 0.3376 | 0.4010099999999999 | -0.06340999999999991 | fraction | Details for Saved elite comparisons for played characters, row 61
|
| Drive Rush (parry) | 0.0419 | 0.04859000000000001 | -0.0066900000000000084 | fraction | Details for Saved elite comparisons for played characters, row 62
|
| Drive Arts | 0.2103 | 0.15385666666666667 | 0.05644333333333332 | fraction | Details for Saved elite comparisons for played characters, row 63
|
| Drive Impact gauge | 0.0086 | 0.012873333333333332 | -0.004273333333333332 | fraction | Details for Saved elite comparisons for played characters, row 64
|
| SA1 | 0.3333 | 0.4429966666666667 | -0.10969666666666672 | fraction | Details for Saved elite comparisons for played characters, row 65
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| SA2 | 0 | 0.15567666666666666 | -0.15567666666666666 | fraction | Details for Saved elite comparisons for played characters, row 66
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| SA3 | 0.3076 | 0.28147999999999995 | 0.026120000000000032 | fraction | Details for Saved elite comparisons for played characters, row 67
|
| CA | 0.3589 | 0.08634666666666667 | 0.2725533333333333 | fraction | Details for Saved elite comparisons for played characters, row 68
|
| Drive Guard | 0.0714 | 0.09749999999999996 | -0.026099999999999957 | fraction | Details for Saved elite comparisons for played characters, row 69
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| Drive Impact | 0.1 | 0.22000000000000006 | -0.12000000000000005 | events/game | Details for Saved elite comparisons for played characters, row 70
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| Drive Parry | 0.9 | 1.6766666666666667 | -0.7766666666666667 | events/game | Details for Saved elite comparisons for played characters, row 71
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| Perfect Parry | 0.1 | 0.7166666666666667 | -0.6166666666666667 | events/game | Details for Saved elite comparisons for played characters, row 72
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| Drive Reversal | 0.3 | 0.17333333333333334 | 0.12666666666666665 | events/game | Details for Saved elite comparisons for played characters, row 73
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| Punish Counters landed | 0.1 | 0.13333333333333336 | -0.033333333333333354 | events/game | Details for Saved elite comparisons for played characters, row 74
|
| Got Punish Countered | 0.2 | 0.1066666666666667 | 0.09333333333333331 | events/game | Details for Saved elite comparisons for played characters, row 75
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| Throws | 1.5 | 2.4 | -0.8999999999999999 | events/game | Details for Saved elite comparisons for played characters, row 76
|
| Throw techs | 0.1 | 0.5666666666666669 | -0.4666666666666669 | events/game | Details for Saved elite comparisons for played characters, row 77
|
| Throw parries | 0.2 | 0.2033333333333334 | -0.0033333333333333826 | events/game | Details for Saved elite comparisons for played characters, row 78
|
| Got thrown | 2.8 | 2.23 | 0.5699999999999998 | events/game | Details for Saved elite comparisons for played characters, row 79
|
| Stuns landed | 0 | 0.05 | -0.05 | events/game | Details for Saved elite comparisons for played characters, row 80
|
| Got stunned | 0.1 | 0.06333333333333334 | 0.03666666666666667 | events/game | Details for Saved elite comparisons for played characters, row 81
|
| Corner pressure | 9.7 | 11.066666666666665 | -1.3666666666666654 | Buckler aggregate rate (unit unverified) | Details for Saved elite comparisons for played characters, row 82
|
| Time cornered | 13.3 | 9.710000000000003 | 3.589999999999998 | Buckler aggregate rate (unit unverified) | Details for Saved elite comparisons for played characters, row 83
|
| Drive Rush (cancel) | 0.3376 | 0.35328999999999994 | -0.015689999999999926 | fraction | Details for Saved elite comparisons for played characters, row 84
|
| Drive Rush (parry) | 0.0419 | 0.06939000000000001 | -0.027490000000000007 | fraction | Details for Saved elite comparisons for played characters, row 85
|
| Drive Arts | 0.2103 | 0.18154999999999996 | 0.028750000000000026 | fraction | Details for Saved elite comparisons for played characters, row 86
|
| Drive Impact gauge | 0.0086 | 0.017656666666666668 | -0.009056666666666668 | fraction | Details for Saved elite comparisons for played characters, row 87
|
| SA1 | 0.3333 | 0.30902333333333326 | 0.024276666666666724 | fraction | Details for Saved elite comparisons for played characters, row 88
|
| SA2 | 0 | 0.24987666666666672 | -0.24987666666666672 | fraction | Details for Saved elite comparisons for played characters, row 89
|
| SA3 | 0.3076 | 0.34411 | -0.03651000000000004 | fraction | Details for Saved elite comparisons for played characters, row 90
|
| CA | 0.3589 | 0.09681 | 0.26209 | fraction | Details for Saved elite comparisons for played characters, row 91
|
| Drive Guard | 0.0714 | 0.12489 | -0.053489999999999996 | fraction | Details for Saved elite comparisons for played characters, row 92
|
| Drive Impact | 0.1 | 0.18666666666666665 | -0.08666666666666664 | events/game | Details for Saved elite comparisons for played characters, row 93
|
| Drive Parry | 0.9 | 1.8666666666666667 | -0.9666666666666667 | events/game | Details for Saved elite comparisons for played characters, row 94
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| Perfect Parry | 0.1 | 0.6966666666666667 | -0.5966666666666667 | events/game | Details for Saved elite comparisons for played characters, row 95
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| Drive Reversal | 0.3 | 0.19000000000000006 | 0.10999999999999993 | events/game | Details for Saved elite comparisons for played characters, row 96
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| Punish Counters landed | 0.1 | 0.10333333333333335 | -0.003333333333333341 | events/game | Details for Saved elite comparisons for played characters, row 97
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| Got Punish Countered | 0.2 | 0.07333333333333335 | 0.12666666666666665 | events/game | Details for Saved elite comparisons for played characters, row 98
|
| Throws | 1.5 | 2.4900000000000007 | -0.9900000000000007 | events/game | Details for Saved elite comparisons for played characters, row 99
|
| Throw techs | 0.1 | 0.4566666666666667 | -0.3566666666666667 | events/game | Details for Saved elite comparisons for played characters, row 100
|
Field definitions 12 fields
- Benchmark character ID
- Benchmark character ID · identifier.
characterId - Benchmark saved at
- Benchmark saved at · UTC datetime.
updatedAt - Reference players
- Reference players · people.
sampleSize - Metric
- Metric · identifier.
key - Meaning
- Meaning · text.
label - Player
- Player · see unit column.
you - Elite mean
- Elite mean · see unit column.
eliteAvg - Elite minimum
- Elite minimum · see unit column.
eliteMin - Elite maximum
- Elite maximum · see unit column.
eliteMax - Player minus mean
- Player minus mean · see unit column.
delta - Unit
- Unit · text.
unit - Comparison
- Comparison · text.
verdict
Benchmark sample players
25 rowsScroll if needed to compare columns.
| Benchmark character ID | CFN ID | Player | Player character ID | MRMR points | LPLP points | Ranked gamesgames |
|---|---|---|---|---|---|---|
| 26 | 4151377769 | 刻音|フレミー | 26 | 2,223 | 920,943 | 39,587 |
| 26 | 1237588998 | ひらまさ | 26 | 2,201 | 929,224 | 48,176 |
| 26 | 1471410494 | Yanai | 26 | 2,182 | 904,696 | 53,278 |
| 26 | 2521166079 | inaba | 26 | 2,166 | 864,080 | 57,342 |
| 26 | 1494300458 | ああああああ | 26 | 2,135 | 970,619 | 32,363 |
| 2 | 3552769545 | jazzzzy | 2 | 2,275 | 879,765 | 44,658 |
| 2 | 3274317482 | kuromame | 2 | 2,251 | 956,773 | 67,516 |
| 2 | 2606550179 | ChrisWong | 2 | 2,223 | 883,658 | 53,842 |
| 2 | 3705769796 | watyawacha | 2 | 2,212 | 720,623 | 8,551 |
| 2 | 4067979107 | コウキ_ルーク使いの人 | 2 | 2,206 | 442,493 | 4,009 |
| 9 | 3026932565 | fumi39dc_pc | 9 | 2,230 | 925,457 | 18,086 |
| 9 | 1321583500 | pc-jieba5512 | 9 | 2,192 | 963,360 | 31,720 |
| 9 | 3623007729 | 2BASSA | 9 | 2,182 | 936,429 | 73,726 |
| 9 | 2827969522 | Tradz baruji | 9 | 2,181 | 919,782 | 49,601 |
| 9 | 1497476764 | †卍♨♨卍†|ぬーどる(本人) | 9 | 2,180 | 909,857 | 37,884 |
| 19 | 3297851278 | あでりい | 19 | 2,268 | 758,000 | 20,523 |
| 19 | 1051410689 | Sahara | 19 | 2,209 | 904,331 | 58,458 |
| 19 | 3927143850 | ONYX | えびはら | 19 | 2,203 | 944,729 | 45,178 |
| 19 | 4024172770 | IGZ ssm | 19 | 2,171 | 953,936 | 26,801 |
| 19 | 1780568425 | Yassa | 19 | 2,151 | 161,173 | 1,792 |
| 28 | 3720691244 | 世界無二Ryukichi | 28 | 2,222 | 640,494 | 35,973 |
| 28 | 1764931801 | ll Moke ll | 28 | 2,183 | 799,651 | 37,061 |
| 28 | 3704074497 | Askey | 28 | 2,153 | 543,149 | 26,474 |
| 28 | 2394188268 | sngv | 28 | 2,145 | 910,757 | 22,060 |
| 28 | 2257046607 | 【ざぶ】 | 28 | 2,136 | 785,904 | 29,000 |
Field definitions 7 fields
- Benchmark character ID
- Benchmark character ID · identifier.
benchmarkCharacterId - CFN ID
- CFN ID · identifier.
shortId - Player
- Player · text.
name - Player character ID
- Player character ID · identifier.
characterId - MR
- Master Rating · MR points.
mr - LP
- League Points · LP points.
lp - Ranked games
- Ranked games · games.
rankedGames
Snapshot comparison availability
2 rowsScroll if needed to compare columns.
| Requested interval7d/30d | Availability | Baseline capturedUTC | Latest capturedUTC | Games between snapshotsgames | Missing data reason |
|---|---|---|---|---|---|
| 7d | collecting | 107 | history | ||
| 30d | collecting | 107 | history |
Field definitions 6 fields
- Requested interval
- Requested interval · 7d/30d.
range - Availability
- Availability · text.
status - Baseline captured
- Baseline captured · UTC datetime.
from - Latest captured
- Latest captured · UTC datetime.
to - Games between snapshots
- Games between snapshots · games.
matches - Missing data reason
- Missing data reason · text.
reason
Changes between last-100-match snapshots
0 rowsNo rows are available in the saved data. Missing observations do not mean a measured zero.
Field definitions 7 fields
- Requested interval
- Requested interval · 7d/30d.
range - Metric
- Metric · identifier.
key - Meaning
- Meaning · text.
label - Baseline
- Baseline · see unit column.
before - Latest
- Latest · see unit column.
after - Latest minus baseline
- Latest minus baseline · see unit column.
delta - Unit
- Unit · text.
unit
Each table is paginated independently. Follow all pages for all retained rows. Collections may change as new data is saved.
Source, coverage & limitations How to read this data
Stored Buckler battle_stats, saved elite benchmark and same-season HabitSnapshot comparisons.
Reported habits reflect Buckler's last-100-match trends. 7d/30d compare snapshots near those dates, not matches isolated to those periods.
Last saved update: . Reading this page does not refresh the source.
- Profile saved
- Matches in local sample
- 177
- Stored matches
- 177
- Local sample limit
- 10,000
- Local sample limited
- No
- Sample starts (UTC)
- 2026-08-22
- Sample ends (UTC)
- 2026-09-08
- Season
- 13
- Benchmark saved
- Benchmark players
- 30
- Benchmark character ID
- 26
- Gauge shares are fractions (0–1); per-game rates are counts/game. Corner values retain Buckler's aggregate rate with no verified time unit.
- Benchmark players and sample size may be limited or stale. Player habits are profile-wide, even when compared to a character ladder.
- Snapshot deltas are changes in overlapping aggregate windows, not interval event counts or causal improvement. Missing baselines remain collecting.

