Player dataCFN 3663660313

XDDD

Habits and comparisons

Reported habit rates and gauge shares, elite benchmark comparison values, and available 7-day and 30-day changes between saved last-100-match snapshots.

Reported last-100-match habits

23 rows

Scroll if needed to compare columns.

Reported last-100-match habits. 23 rows on page 1; 23 rows total.
MetricMeaningValuesee unit columnUnit
drive_impactDrive Impact / game0.1events/game
drive_parryDrive Parry / game0.9events/game
just_parryPerfect Parry / game0.1events/game
drive_reversalDrive Reversal / game0.3events/game
punish_counterPunish Counter / game0.1events/game
received_punish_counterGot PC'd / game0.2events/game
throw_countThrows / game1.5events/game
throw_techThrow techs / game0.1events/game
throw_drive_parryThrow parries / game0.2events/game
received_throw_countGot thrown / game2.8events/game
stunStuns / game0events/game
received_stunGot stunned / game0.1events/game
corner_timeCorner pressure time9.7Buckler aggregate rate (unit unverified)
cornered_timeTime cornered13.3Buckler aggregate rate (unit unverified)
gauge_rate_drive_rush_from_cancelDrive Rush (cancel) share0.3376fraction
gauge_rate_drive_rush_from_parryDrive Rush (parry) share0.0419fraction
gauge_rate_drive_artsDrive Arts share0.2103fraction
gauge_rate_drive_impactDrive Impact gauge share0.0086fraction
gauge_rate_drive_guardDrive Guard share0.0714fraction
gauge_rate_sa_lv1SA1 usage share0.3333fraction
gauge_rate_sa_lv2SA2 usage share0fraction
gauge_rate_sa_lv3SA3 usage share0.3076fraction
gauge_rate_caCA usage share0.3589fraction
Field definitions 4 fields
Metric
Metric · identifier. key
Meaning
Meaning · text. label
Value
Value · see unit column. value
Unit
Unit · text. unit

Saved elite comparisons for played characters

100 of 115 rows

Scroll if needed to compare columns. Expand Details for the remaining fields.

Saved elite comparisons for played characters. 100 rows on page 1; 115 rows total.
MeaningPlayersee unit columnElite meansee unit columnPlayer minus meansee unit columnUnitDetails
Drive Impact0.10.18999999999999995-0.08999999999999994events/game
Details for Saved elite comparisons for played characters, row 1
Benchmark character ID
26
Benchmark saved at
Reference players
30people
Metric
drive_impact
Elite minimum
0see unit column
Elite maximum
0.4see unit column
Comparison
lower
Drive Parry0.91.75-0.85events/game
Details for Saved elite comparisons for played characters, row 2
Benchmark character ID
26
Benchmark saved at
Reference players
30people
Metric
drive_parry
Elite minimum
0.6see unit column
Elite maximum
2.7see unit column
Comparison
lower
Perfect Parry0.10.7433333333333333-0.6433333333333333events/game
Details for Saved elite comparisons for played characters, row 3
Benchmark character ID
26
Benchmark saved at
Reference players
30people
Metric
just_parry
Elite minimum
0.2see unit column
Elite maximum
1.6see unit column
Comparison
lower
Drive Reversal0.30.33333333333333326-0.03333333333333327events/game
Details for Saved elite comparisons for played characters, row 4
Benchmark character ID
26
Benchmark saved at
Reference players
30people
Metric
drive_reversal
Elite minimum
0see unit column
Elite maximum
1.1see unit column
Comparison
similar
Punish Counters landed0.10.11333333333333338-0.013333333333333378events/game
Details for Saved elite comparisons for played characters, row 5
Benchmark character ID
26
Benchmark saved at
Reference players
30people
Metric
punish_counter
Elite minimum
0see unit column
Elite maximum
0.3see unit column
Comparison
similar
Got Punish Countered0.20.086666666666666710.1133333333333333events/game
Details for Saved elite comparisons for played characters, row 6
Benchmark character ID
26
Benchmark saved at
Reference players
30people
Metric
received_punish_counter
Elite minimum
0see unit column
Elite maximum
0.2see unit column
Comparison
higher
Throws1.52.42-0.9199999999999999events/game
Details for Saved elite comparisons for played characters, row 7
Benchmark character ID
26
Benchmark saved at
Reference players
30people
Metric
throw_count
Elite minimum
1.3see unit column
Elite maximum
3.7see unit column
Comparison
lower
Throw techs0.10.5666666666666667-0.4666666666666667events/game
Details for Saved elite comparisons for played characters, row 8
Benchmark character ID
26
Benchmark saved at
Reference players
30people
Metric
throw_tech
Elite minimum
0.2see unit column
Elite maximum
1.1see unit column
Comparison
lower
Throw parries0.20.2566666666666667-0.0566666666666667events/game
Details for Saved elite comparisons for played characters, row 9
Benchmark character ID
26
Benchmark saved at
Reference players
30people
Metric
throw_drive_parry
Elite minimum
0.1see unit column
Elite maximum
0.5see unit column
Comparison
lower
Got thrown2.82.58999999999999940.2100000000000004events/game
Details for Saved elite comparisons for played characters, row 10
Benchmark character ID
26
Benchmark saved at
Reference players
30people
Metric
received_throw_count
Elite minimum
1.8see unit column
Elite maximum
3.6see unit column
Comparison
similar
Stuns landed00.07333333333333335-0.07333333333333335events/game
Details for Saved elite comparisons for played characters, row 11
Benchmark character ID
26
Benchmark saved at
Reference players
30people
Metric
stun
Elite minimum
0see unit column
Elite maximum
0.1see unit column
Comparison
lower
Got stunned0.10.0433333333333333350.05666666666666667events/game
Details for Saved elite comparisons for played characters, row 12
Benchmark character ID
26
Benchmark saved at
Reference players
30people
Metric
received_stun
Elite minimum
0see unit column
Elite maximum
0.2see unit column
Comparison
higher
Corner pressure9.711.909999999999998-2.209999999999999Buckler aggregate rate (unit unverified)
Details for Saved elite comparisons for played characters, row 13
Benchmark character ID
26
Benchmark saved at
Reference players
30people
Metric
corner_time
Elite minimum
6.8see unit column
Elite maximum
14.9see unit column
Comparison
lower
Time cornered13.39.8466666666666663.453333333333335Buckler aggregate rate (unit unverified)
Details for Saved elite comparisons for played characters, row 14
Benchmark character ID
26
Benchmark saved at
Reference players
30people
Metric
cornered_time
Elite minimum
7.2see unit column
Elite maximum
13see unit column
Comparison
higher
Drive Rush (cancel)0.33760.29987333333333340.03772666666666663fraction
Details for Saved elite comparisons for played characters, row 15
Benchmark character ID
26
Benchmark saved at
Reference players
30people
Metric
gauge_rate_drive_rush_from_cancel
Elite minimum
0.1536see unit column
Elite maximum
0.507see unit column
Comparison
similar
Drive Rush (parry)0.04190.07203-0.030129999999999997fraction
Details for Saved elite comparisons for played characters, row 16
Benchmark character ID
26
Benchmark saved at
Reference players
30people
Metric
gauge_rate_drive_rush_from_parry
Elite minimum
0.0383see unit column
Elite maximum
0.1136see unit column
Comparison
lower
Drive Arts0.21030.187440000000000020.022859999999999964fraction
Details for Saved elite comparisons for played characters, row 17
Benchmark character ID
26
Benchmark saved at
Reference players
30people
Metric
gauge_rate_drive_arts
Elite minimum
0.0516see unit column
Elite maximum
0.2887see unit column
Comparison
similar
Drive Impact gauge0.00860.01506666666666667-0.006466666666666669fraction
Details for Saved elite comparisons for played characters, row 18
Benchmark character ID
26
Benchmark saved at
Reference players
30people
Metric
gauge_rate_drive_impact
Elite minimum
0.0018see unit column
Elite maximum
0.0323see unit column
Comparison
lower
SA10.33330.33650666666666673-0.0032066666666667465fraction
Details for Saved elite comparisons for played characters, row 19
Benchmark character ID
26
Benchmark saved at
Reference players
30people
Metric
gauge_rate_sa_lv1
Elite minimum
0.1475see unit column
Elite maximum
0.5905see unit column
Comparison
similar
SA200.20956666666666665-0.20956666666666665fraction
Details for Saved elite comparisons for played characters, row 20
Benchmark character ID
26
Benchmark saved at
Reference players
30people
Metric
gauge_rate_sa_lv2
Elite minimum
0.0352see unit column
Elite maximum
0.5172see unit column
Comparison
lower
SA30.30760.35176666666666656-0.044166666666666576fraction
Details for Saved elite comparisons for played characters, row 21
Benchmark character ID
26
Benchmark saved at
Reference players
30people
Metric
gauge_rate_sa_lv3
Elite minimum
0.1807see unit column
Elite maximum
0.5783see unit column
Comparison
similar
CA0.35890.101983333333333330.2569166666666667fraction
Details for Saved elite comparisons for played characters, row 22
Benchmark character ID
26
Benchmark saved at
Reference players
30people
Metric
gauge_rate_ca
Elite minimum
0.0246see unit column
Elite maximum
0.2027see unit column
Comparison
higher
Drive Guard0.07140.13351-0.062109999999999985fraction
Details for Saved elite comparisons for played characters, row 23
Benchmark character ID
26
Benchmark saved at
Reference players
30people
Metric
gauge_rate_drive_guard
Elite minimum
0.0785see unit column
Elite maximum
0.2077see unit column
Comparison
lower
Drive Impact0.10.19666666666666674-0.09666666666666673events/game
Details for Saved elite comparisons for played characters, row 24
Benchmark character ID
2
Benchmark saved at
Reference players
30people
Metric
drive_impact
Elite minimum
0.1see unit column
Elite maximum
0.4see unit column
Comparison
lower
Drive Parry0.91.8699999999999999-0.9699999999999999events/game
Details for Saved elite comparisons for played characters, row 25
Benchmark character ID
2
Benchmark saved at
Reference players
30people
Metric
drive_parry
Elite minimum
0.8see unit column
Elite maximum
2.9see unit column
Comparison
lower
Perfect Parry0.10.7699999999999998-0.6699999999999998events/game
Details for Saved elite comparisons for played characters, row 26
Benchmark character ID
2
Benchmark saved at
Reference players
30people
Metric
just_parry
Elite minimum
0.4see unit column
Elite maximum
1.4see unit column
Comparison
lower
Drive Reversal0.30.216666666666666670.08333333333333331events/game
Details for Saved elite comparisons for played characters, row 27
Benchmark character ID
2
Benchmark saved at
Reference players
30people
Metric
drive_reversal
Elite minimum
0see unit column
Elite maximum
0.6see unit column
Comparison
higher
Punish Counters landed0.10.10000000000000005-0.00000000000000004163events/game
Details for Saved elite comparisons for played characters, row 28
Benchmark character ID
2
Benchmark saved at
Reference players
30people
Metric
punish_counter
Elite minimum
0see unit column
Elite maximum
0.3see unit column
Comparison
similar
Got Punish Countered0.20.090000000000000040.10999999999999997events/game
Details for Saved elite comparisons for played characters, row 29
Benchmark character ID
2
Benchmark saved at
Reference players
30people
Metric
received_punish_counter
Elite minimum
0see unit column
Elite maximum
0.2see unit column
Comparison
higher
Throws1.52.3466666666666667-0.8466666666666667events/game
Details for Saved elite comparisons for played characters, row 30
Benchmark character ID
2
Benchmark saved at
Reference players
30people
Metric
throw_count
Elite minimum
1.2see unit column
Elite maximum
3.4see unit column
Comparison
lower
Throw techs0.10.45999999999999996-0.36events/game
Details for Saved elite comparisons for played characters, row 31
Benchmark character ID
2
Benchmark saved at
Reference players
30people
Metric
throw_tech
Elite minimum
0.1see unit column
Elite maximum
1see unit column
Comparison
lower
Throw parries0.20.21-0.009999999999999981events/game
Details for Saved elite comparisons for played characters, row 32
Benchmark character ID
2
Benchmark saved at
Reference players
30people
Metric
throw_drive_parry
Elite minimum
0.1see unit column
Elite maximum
0.4see unit column
Comparison
similar
Got thrown2.82.11333333333333330.6866666666666665events/game
Details for Saved elite comparisons for played characters, row 33
Benchmark character ID
2
Benchmark saved at
Reference players
30people
Metric
received_throw_count
Elite minimum
1.4see unit column
Elite maximum
3.1see unit column
Comparison
higher
Stuns landed00.07666666666666669-0.07666666666666669events/game
Details for Saved elite comparisons for played characters, row 34
Benchmark character ID
2
Benchmark saved at
Reference players
30people
Metric
stun
Elite minimum
0see unit column
Elite maximum
0.2see unit column
Comparison
lower
Got stunned0.10.066666666666666680.033333333333333326events/game
Details for Saved elite comparisons for played characters, row 35
Benchmark character ID
2
Benchmark saved at
Reference players
30people
Metric
received_stun
Elite minimum
0see unit column
Elite maximum
0.2see unit column
Comparison
higher
Corner pressure9.713.809999999999995-4.109999999999996Buckler aggregate rate (unit unverified)
Details for Saved elite comparisons for played characters, row 36
Benchmark character ID
2
Benchmark saved at
Reference players
30people
Metric
corner_time
Elite minimum
9.5see unit column
Elite maximum
18.6see unit column
Comparison
lower
Time cornered13.38.8499999999999984.450000000000003Buckler aggregate rate (unit unverified)
Details for Saved elite comparisons for played characters, row 37
Benchmark character ID
2
Benchmark saved at
Reference players
30people
Metric
cornered_time
Elite minimum
5.7see unit column
Elite maximum
12.1see unit column
Comparison
higher
Drive Rush (cancel)0.33760.36986333333333327-0.032263333333333255fraction
Details for Saved elite comparisons for played characters, row 38
Benchmark character ID
2
Benchmark saved at
Reference players
30people
Metric
gauge_rate_drive_rush_from_cancel
Elite minimum
0.2304see unit column
Elite maximum
0.5281see unit column
Comparison
similar
Drive Rush (parry)0.04190.07740333333333332-0.035503333333333324fraction
Details for Saved elite comparisons for played characters, row 39
Benchmark character ID
2
Benchmark saved at
Reference players
30people
Metric
gauge_rate_drive_rush_from_parry
Elite minimum
0.0427see unit column
Elite maximum
0.105see unit column
Comparison
lower
Drive Arts0.21030.163376666666666640.046923333333333345fraction
Details for Saved elite comparisons for played characters, row 40
Benchmark character ID
2
Benchmark saved at
Reference players
30people
Metric
gauge_rate_drive_arts
Elite minimum
0.1014see unit column
Elite maximum
0.2607see unit column
Comparison
higher
Drive Impact gauge0.00860.014010000000000002-0.005410000000000002fraction
Details for Saved elite comparisons for played characters, row 41
Benchmark character ID
2
Benchmark saved at
Reference players
30people
Metric
gauge_rate_drive_impact
Elite minimum
0.0052see unit column
Elite maximum
0.0277see unit column
Comparison
lower
SA10.33330.300019999999999950.03328000000000003fraction
Details for Saved elite comparisons for played characters, row 42
Benchmark character ID
2
Benchmark saved at
Reference players
30people
Metric
gauge_rate_sa_lv1
Elite minimum
0.1511see unit column
Elite maximum
0.4065see unit column
Comparison
similar
SA200.2686166666666666-0.2686166666666666fraction
Details for Saved elite comparisons for played characters, row 43
Benchmark character ID
2
Benchmark saved at
Reference players
30people
Metric
gauge_rate_sa_lv2
Elite minimum
0.13see unit column
Elite maximum
0.5238see unit column
Comparison
lower
SA30.30760.33703000000000005-0.029430000000000067fraction
Details for Saved elite comparisons for played characters, row 44
Benchmark character ID
2
Benchmark saved at
Reference players
30people
Metric
gauge_rate_sa_lv3
Elite minimum
0.1523see unit column
Elite maximum
0.5058see unit column
Comparison
similar
CA0.35890.094166666666666660.2647333333333333fraction
Details for Saved elite comparisons for played characters, row 45
Benchmark character ID
2
Benchmark saved at
Reference players
30people
Metric
gauge_rate_ca
Elite minimum
0.0273see unit column
Elite maximum
0.186see unit column
Comparison
higher
Drive Guard0.07140.13693666666666668-0.06553666666666667fraction
Details for Saved elite comparisons for played characters, row 46
Benchmark character ID
2
Benchmark saved at
Reference players
30people
Metric
gauge_rate_drive_guard
Elite minimum
0.0951see unit column
Elite maximum
0.1694see unit column
Comparison
lower
Drive Impact0.10.15000000000000002-0.05000000000000002events/game
Details for Saved elite comparisons for played characters, row 47
Benchmark character ID
9
Benchmark saved at
Reference players
30people
Metric
drive_impact
Elite minimum
0see unit column
Elite maximum
0.4see unit column
Comparison
lower
Drive Parry0.91.4733333333333332-0.5733333333333331events/game
Details for Saved elite comparisons for played characters, row 48
Benchmark character ID
9
Benchmark saved at
Reference players
30people
Metric
drive_parry
Elite minimum
0see unit column
Elite maximum
3.2see unit column
Comparison
lower
Perfect Parry0.10.55-0.45000000000000007events/game
Details for Saved elite comparisons for played characters, row 49
Benchmark character ID
9
Benchmark saved at
Reference players
30people
Metric
just_parry
Elite minimum
0see unit column
Elite maximum
1.3see unit column
Comparison
lower
Drive Reversal0.30.20.09999999999999998events/game
Details for Saved elite comparisons for played characters, row 50
Benchmark character ID
9
Benchmark saved at
Reference players
30people
Metric
drive_reversal
Elite minimum
0see unit column
Elite maximum
0.7see unit column
Comparison
higher
Punish Counters landed0.10.08666666666666670.013333333333333308events/game
Details for Saved elite comparisons for played characters, row 51
Benchmark character ID
9
Benchmark saved at
Reference players
30people
Metric
punish_counter
Elite minimum
0see unit column
Elite maximum
0.2see unit column
Comparison
higher
Got Punish Countered0.20.060000000000000020.13999999999999999events/game
Details for Saved elite comparisons for played characters, row 52
Benchmark character ID
9
Benchmark saved at
Reference players
30people
Metric
received_punish_counter
Elite minimum
0see unit column
Elite maximum
0.1see unit column
Comparison
higher
Throws1.52.353333333333333-0.853333333333333events/game
Details for Saved elite comparisons for played characters, row 53
Benchmark character ID
9
Benchmark saved at
Reference players
30people
Metric
throw_count
Elite minimum
0see unit column
Elite maximum
3.6see unit column
Comparison
lower
Throw techs0.10.3733333333333333-0.2733333333333333events/game
Details for Saved elite comparisons for played characters, row 54
Benchmark character ID
9
Benchmark saved at
Reference players
30people
Metric
throw_tech
Elite minimum
0see unit column
Elite maximum
0.8see unit column
Comparison
lower
Throw parries0.20.22999999999999998-0.02999999999999997events/game
Details for Saved elite comparisons for played characters, row 55
Benchmark character ID
9
Benchmark saved at
Reference players
30people
Metric
throw_drive_parry
Elite minimum
0see unit column
Elite maximum
0.4see unit column
Comparison
similar
Got thrown2.82.11666666666666670.6833333333333331events/game
Details for Saved elite comparisons for played characters, row 56
Benchmark character ID
9
Benchmark saved at
Reference players
30people
Metric
received_throw_count
Elite minimum
1.5see unit column
Elite maximum
3.3see unit column
Comparison
higher
Stuns landed00.07333333333333335-0.07333333333333335events/game
Details for Saved elite comparisons for played characters, row 57
Benchmark character ID
9
Benchmark saved at
Reference players
30people
Metric
stun
Elite minimum
0see unit column
Elite maximum
0.2see unit column
Comparison
lower
Got stunned0.10.0533333333333333440.04666666666666666events/game
Details for Saved elite comparisons for played characters, row 58
Benchmark character ID
9
Benchmark saved at
Reference players
30people
Metric
received_stun
Elite minimum
0see unit column
Elite maximum
0.1see unit column
Comparison
higher
Corner pressure9.712.316666666666665-2.6166666666666654Buckler aggregate rate (unit unverified)
Details for Saved elite comparisons for played characters, row 59
Benchmark character ID
9
Benchmark saved at
Reference players
30people
Metric
corner_time
Elite minimum
0see unit column
Elite maximum
16.2see unit column
Comparison
lower
Time cornered13.39.054.25Buckler aggregate rate (unit unverified)
Details for Saved elite comparisons for played characters, row 60
Benchmark character ID
9
Benchmark saved at
Reference players
30people
Metric
cornered_time
Elite minimum
5.9see unit column
Elite maximum
27.1see unit column
Comparison
higher
Drive Rush (cancel)0.33760.4010099999999999-0.06340999999999991fraction
Details for Saved elite comparisons for played characters, row 61
Benchmark character ID
9
Benchmark saved at
Reference players
30people
Metric
gauge_rate_drive_rush_from_cancel
Elite minimum
0see unit column
Elite maximum
0.5874see unit column
Comparison
lower
Drive Rush (parry)0.04190.04859000000000001-0.0066900000000000084fraction
Details for Saved elite comparisons for played characters, row 62
Benchmark character ID
9
Benchmark saved at
Reference players
30people
Metric
gauge_rate_drive_rush_from_parry
Elite minimum
0see unit column
Elite maximum
0.1043see unit column
Comparison
similar
Drive Arts0.21030.153856666666666670.05644333333333332fraction
Details for Saved elite comparisons for played characters, row 63
Benchmark character ID
9
Benchmark saved at
Reference players
30people
Metric
gauge_rate_drive_arts
Elite minimum
0see unit column
Elite maximum
0.2795see unit column
Comparison
higher
Drive Impact gauge0.00860.012873333333333332-0.004273333333333332fraction
Details for Saved elite comparisons for played characters, row 64
Benchmark character ID
9
Benchmark saved at
Reference players
30people
Metric
gauge_rate_drive_impact
Elite minimum
0see unit column
Elite maximum
0.0458see unit column
Comparison
lower
SA10.33330.4429966666666667-0.10969666666666672fraction
Details for Saved elite comparisons for played characters, row 65
Benchmark character ID
9
Benchmark saved at
Reference players
30people
Metric
gauge_rate_sa_lv1
Elite minimum
0see unit column
Elite maximum
0.6236see unit column
Comparison
lower
SA200.15567666666666666-0.15567666666666666fraction
Details for Saved elite comparisons for played characters, row 66
Benchmark character ID
9
Benchmark saved at
Reference players
30people
Metric
gauge_rate_sa_lv2
Elite minimum
0see unit column
Elite maximum
0.3245see unit column
Comparison
lower
SA30.30760.281479999999999950.026120000000000032fraction
Details for Saved elite comparisons for played characters, row 67
Benchmark character ID
9
Benchmark saved at
Reference players
30people
Metric
gauge_rate_sa_lv3
Elite minimum
0see unit column
Elite maximum
0.5see unit column
Comparison
similar
CA0.35890.086346666666666670.2725533333333333fraction
Details for Saved elite comparisons for played characters, row 68
Benchmark character ID
9
Benchmark saved at
Reference players
30people
Metric
gauge_rate_ca
Elite minimum
0see unit column
Elite maximum
0.1511see unit column
Comparison
higher
Drive Guard0.07140.09749999999999996-0.026099999999999957fraction
Details for Saved elite comparisons for played characters, row 69
Benchmark character ID
9
Benchmark saved at
Reference players
30people
Metric
gauge_rate_drive_guard
Elite minimum
0see unit column
Elite maximum
0.1624see unit column
Comparison
lower
Drive Impact0.10.22000000000000006-0.12000000000000005events/game
Details for Saved elite comparisons for played characters, row 70
Benchmark character ID
19
Benchmark saved at
Reference players
30people
Metric
drive_impact
Elite minimum
0see unit column
Elite maximum
0.6see unit column
Comparison
lower
Drive Parry0.91.6766666666666667-0.7766666666666667events/game
Details for Saved elite comparisons for played characters, row 71
Benchmark character ID
19
Benchmark saved at
Reference players
30people
Metric
drive_parry
Elite minimum
0.4see unit column
Elite maximum
3.1see unit column
Comparison
lower
Perfect Parry0.10.7166666666666667-0.6166666666666667events/game
Details for Saved elite comparisons for played characters, row 72
Benchmark character ID
19
Benchmark saved at
Reference players
30people
Metric
just_parry
Elite minimum
0.1see unit column
Elite maximum
1.6see unit column
Comparison
lower
Drive Reversal0.30.173333333333333340.12666666666666665events/game
Details for Saved elite comparisons for played characters, row 73
Benchmark character ID
19
Benchmark saved at
Reference players
30people
Metric
drive_reversal
Elite minimum
0see unit column
Elite maximum
0.6see unit column
Comparison
higher
Punish Counters landed0.10.13333333333333336-0.033333333333333354events/game
Details for Saved elite comparisons for played characters, row 74
Benchmark character ID
19
Benchmark saved at
Reference players
30people
Metric
punish_counter
Elite minimum
0see unit column
Elite maximum
0.6see unit column
Comparison
lower
Got Punish Countered0.20.10666666666666670.09333333333333331events/game
Details for Saved elite comparisons for played characters, row 75
Benchmark character ID
19
Benchmark saved at
Reference players
30people
Metric
received_punish_counter
Elite minimum
0see unit column
Elite maximum
0.4see unit column
Comparison
higher
Throws1.52.4-0.8999999999999999events/game
Details for Saved elite comparisons for played characters, row 76
Benchmark character ID
19
Benchmark saved at
Reference players
30people
Metric
throw_count
Elite minimum
0.5see unit column
Elite maximum
4.1see unit column
Comparison
lower
Throw techs0.10.5666666666666669-0.4666666666666669events/game
Details for Saved elite comparisons for played characters, row 77
Benchmark character ID
19
Benchmark saved at
Reference players
30people
Metric
throw_tech
Elite minimum
0.3see unit column
Elite maximum
1.3see unit column
Comparison
lower
Throw parries0.20.2033333333333334-0.0033333333333333826events/game
Details for Saved elite comparisons for played characters, row 78
Benchmark character ID
19
Benchmark saved at
Reference players
30people
Metric
throw_drive_parry
Elite minimum
0see unit column
Elite maximum
0.3see unit column
Comparison
similar
Got thrown2.82.230.5699999999999998events/game
Details for Saved elite comparisons for played characters, row 79
Benchmark character ID
19
Benchmark saved at
Reference players
30people
Metric
received_throw_count
Elite minimum
1.4see unit column
Elite maximum
3.3see unit column
Comparison
higher
Stuns landed00.05-0.05events/game
Details for Saved elite comparisons for played characters, row 80
Benchmark character ID
19
Benchmark saved at
Reference players
30people
Metric
stun
Elite minimum
0see unit column
Elite maximum
0.2see unit column
Comparison
lower
Got stunned0.10.063333333333333340.03666666666666667events/game
Details for Saved elite comparisons for played characters, row 81
Benchmark character ID
19
Benchmark saved at
Reference players
30people
Metric
received_stun
Elite minimum
0see unit column
Elite maximum
0.2see unit column
Comparison
higher
Corner pressure9.711.066666666666665-1.3666666666666654Buckler aggregate rate (unit unverified)
Details for Saved elite comparisons for played characters, row 82
Benchmark character ID
19
Benchmark saved at
Reference players
30people
Metric
corner_time
Elite minimum
7.2see unit column
Elite maximum
15see unit column
Comparison
similar
Time cornered13.39.7100000000000033.589999999999998Buckler aggregate rate (unit unverified)
Details for Saved elite comparisons for played characters, row 83
Benchmark character ID
19
Benchmark saved at
Reference players
30people
Metric
cornered_time
Elite minimum
5.4see unit column
Elite maximum
16.3see unit column
Comparison
higher
Drive Rush (cancel)0.33760.35328999999999994-0.015689999999999926fraction
Details for Saved elite comparisons for played characters, row 84
Benchmark character ID
19
Benchmark saved at
Reference players
30people
Metric
gauge_rate_drive_rush_from_cancel
Elite minimum
0.116see unit column
Elite maximum
0.4709see unit column
Comparison
similar
Drive Rush (parry)0.04190.06939000000000001-0.027490000000000007fraction
Details for Saved elite comparisons for played characters, row 85
Benchmark character ID
19
Benchmark saved at
Reference players
30people
Metric
gauge_rate_drive_rush_from_parry
Elite minimum
0.0028see unit column
Elite maximum
0.1213see unit column
Comparison
lower
Drive Arts0.21030.181549999999999960.028750000000000026fraction
Details for Saved elite comparisons for played characters, row 86
Benchmark character ID
19
Benchmark saved at
Reference players
30people
Metric
gauge_rate_drive_arts
Elite minimum
0.0923see unit column
Elite maximum
0.3011see unit column
Comparison
higher
Drive Impact gauge0.00860.017656666666666668-0.009056666666666668fraction
Details for Saved elite comparisons for played characters, row 87
Benchmark character ID
19
Benchmark saved at
Reference players
30people
Metric
gauge_rate_drive_impact
Elite minimum
0.0036see unit column
Elite maximum
0.0519see unit column
Comparison
lower
SA10.33330.309023333333333260.024276666666666724fraction
Details for Saved elite comparisons for played characters, row 88
Benchmark character ID
19
Benchmark saved at
Reference players
30people
Metric
gauge_rate_sa_lv1
Elite minimum
0.1384see unit column
Elite maximum
0.5839see unit column
Comparison
similar
SA200.24987666666666672-0.24987666666666672fraction
Details for Saved elite comparisons for played characters, row 89
Benchmark character ID
19
Benchmark saved at
Reference players
30people
Metric
gauge_rate_sa_lv2
Elite minimum
0see unit column
Elite maximum
0.544see unit column
Comparison
lower
SA30.30760.34411-0.03651000000000004fraction
Details for Saved elite comparisons for played characters, row 90
Benchmark character ID
19
Benchmark saved at
Reference players
30people
Metric
gauge_rate_sa_lv3
Elite minimum
0.124see unit column
Elite maximum
0.6461see unit column
Comparison
similar
CA0.35890.096810.26209fraction
Details for Saved elite comparisons for played characters, row 91
Benchmark character ID
19
Benchmark saved at
Reference players
30people
Metric
gauge_rate_ca
Elite minimum
0.016see unit column
Elite maximum
0.238see unit column
Comparison
higher
Drive Guard0.07140.12489-0.053489999999999996fraction
Details for Saved elite comparisons for played characters, row 92
Benchmark character ID
19
Benchmark saved at
Reference players
30people
Metric
gauge_rate_drive_guard
Elite minimum
0.0187see unit column
Elite maximum
0.1943see unit column
Comparison
lower
Drive Impact0.10.18666666666666665-0.08666666666666664events/game
Details for Saved elite comparisons for played characters, row 93
Benchmark character ID
28
Benchmark saved at
Reference players
30people
Metric
drive_impact
Elite minimum
0see unit column
Elite maximum
0.5see unit column
Comparison
lower
Drive Parry0.91.8666666666666667-0.9666666666666667events/game
Details for Saved elite comparisons for played characters, row 94
Benchmark character ID
28
Benchmark saved at
Reference players
30people
Metric
drive_parry
Elite minimum
1see unit column
Elite maximum
3.5see unit column
Comparison
lower
Perfect Parry0.10.6966666666666667-0.5966666666666667events/game
Details for Saved elite comparisons for played characters, row 95
Benchmark character ID
28
Benchmark saved at
Reference players
30people
Metric
just_parry
Elite minimum
0.4see unit column
Elite maximum
1.3see unit column
Comparison
lower
Drive Reversal0.30.190000000000000060.10999999999999993events/game
Details for Saved elite comparisons for played characters, row 96
Benchmark character ID
28
Benchmark saved at
Reference players
30people
Metric
drive_reversal
Elite minimum
0see unit column
Elite maximum
0.6see unit column
Comparison
higher
Punish Counters landed0.10.10333333333333335-0.003333333333333341events/game
Details for Saved elite comparisons for played characters, row 97
Benchmark character ID
28
Benchmark saved at
Reference players
30people
Metric
punish_counter
Elite minimum
0see unit column
Elite maximum
0.3see unit column
Comparison
similar
Got Punish Countered0.20.073333333333333350.12666666666666665events/game
Details for Saved elite comparisons for played characters, row 98
Benchmark character ID
28
Benchmark saved at
Reference players
30people
Metric
received_punish_counter
Elite minimum
0see unit column
Elite maximum
0.2see unit column
Comparison
higher
Throws1.52.4900000000000007-0.9900000000000007events/game
Details for Saved elite comparisons for played characters, row 99
Benchmark character ID
28
Benchmark saved at
Reference players
30people
Metric
throw_count
Elite minimum
1.6see unit column
Elite maximum
4.4see unit column
Comparison
lower
Throw techs0.10.4566666666666667-0.3566666666666667events/game
Details for Saved elite comparisons for played characters, row 100
Benchmark character ID
28
Benchmark saved at
Reference players
30people
Metric
throw_tech
Elite minimum
0.1see unit column
Elite maximum
0.9see unit column
Comparison
lower
Field definitions 12 fields
Benchmark character ID
Benchmark character ID · identifier. characterId
Benchmark saved at
Benchmark saved at · UTC datetime. updatedAt
Reference players
Reference players · people. sampleSize
Metric
Metric · identifier. key
Meaning
Meaning · text. label
Player
Player · see unit column. you
Elite mean
Elite mean · see unit column. eliteAvg
Elite minimum
Elite minimum · see unit column. eliteMin
Elite maximum
Elite maximum · see unit column. eliteMax
Player minus mean
Player minus mean · see unit column. delta
Unit
Unit · text. unit
Comparison
Comparison · text. verdict

Benchmark sample players

25 rows

Scroll if needed to compare columns.

Benchmark sample players. 25 rows on page 1; 25 rows total.
Benchmark character IDCFN IDPlayerPlayer character IDMRMR pointsLPLP pointsRanked gamesgames
264151377769刻音|フレミー262,223920,94339,587
261237588998ひらまさ262,201929,22448,176
261471410494Yanai262,182904,69653,278
262521166079inaba262,166864,08057,342
261494300458ああああああ262,135970,61932,363
23552769545jazzzzy22,275879,76544,658
23274317482kuromame22,251956,77367,516
22606550179ChrisWong22,223883,65853,842
23705769796watyawacha22,212720,6238,551
24067979107コウキ_ルーク使いの人22,206442,4934,009
93026932565fumi39dc_pc92,230925,45718,086
91321583500pc-jieba551292,192963,36031,720
936230077292BASSA92,182936,42973,726
92827969522Tradz baruji92,181919,78249,601
91497476764†卍♨♨卍†|ぬーどる(本人)92,180909,85737,884
193297851278あでりい192,268758,00020,523
191051410689Sahara192,209904,33158,458
193927143850ONYX | えびはら192,203944,72945,178
194024172770IGZ ssm192,171953,93626,801
191780568425Yassa192,151161,1731,792
283720691244世界無二Ryukichi282,222640,49435,973
281764931801ll Moke ll282,183799,65137,061
283704074497Askey282,153543,14926,474
282394188268sngv282,145910,75722,060
282257046607【ざぶ】282,136785,90429,000
Field definitions 7 fields
Benchmark character ID
Benchmark character ID · identifier. benchmarkCharacterId
CFN ID
CFN ID · identifier. shortId
Player
Player · text. name
Player character ID
Player character ID · identifier. characterId
MR
Master Rating · MR points. mr
LP
League Points · LP points. lp
Ranked games
Ranked games · games. rankedGames

Snapshot comparison availability

2 rows

Scroll if needed to compare columns.

Snapshot comparison availability. 2 rows on page 1; 2 rows total.
Requested interval7d/30dAvailabilityBaseline capturedUTCLatest capturedUTCGames between snapshotsgamesMissing data reason
7dcollecting107history
30dcollecting107history
Field definitions 6 fields
Requested interval
Requested interval · 7d/30d. range
Availability
Availability · text. status
Baseline captured
Baseline captured · UTC datetime. from
Latest captured
Latest captured · UTC datetime. to
Games between snapshots
Games between snapshots · games. matches
Missing data reason
Missing data reason · text. reason

Changes between last-100-match snapshots

0 rows
No saved observations

No rows are available in the saved data. Missing observations do not mean a measured zero.

Field definitions 7 fields
Requested interval
Requested interval · 7d/30d. range
Metric
Metric · identifier. key
Meaning
Meaning · text. label
Baseline
Baseline · see unit column. before
Latest
Latest · see unit column. after
Latest minus baseline
Latest minus baseline · see unit column. delta
Unit
Unit · text. unit

Each table is paginated independently. Follow all pages for all retained rows. Collections may change as new data is saved.

Source, coverage & limitations How to read this data

Stored Buckler battle_stats, saved elite benchmark and same-season HabitSnapshot comparisons.

Reported habits reflect Buckler's last-100-match trends. 7d/30d compare snapshots near those dates, not matches isolated to those periods.

Last saved update: . Reading this page does not refresh the source.

Profile saved
Matches in local sample
177
Stored matches
177
Local sample limit
10,000
Local sample limited
No
Sample starts (UTC)
2026-08-22
Sample ends (UTC)
2026-09-08
Season
13
Benchmark saved
Benchmark players
30
Benchmark character ID
26
  • Gauge shares are fractions (0–1); per-game rates are counts/game. Corner values retain Buckler's aggregate rate with no verified time unit.
  • Benchmark players and sample size may be limited or stale. Player habits are profile-wide, even when compared to a character ladder.
  • Snapshot deltas are changes in overlapping aggregate windows, not interval event counts or causal improvement. Missing baselines remain collecting.
Sources, units and JSON reference

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