Player dataCFN 3632569910

つくるよ

Habits and comparisons

Reported habit rates and gauge shares, elite benchmark comparison values, and available 7-day and 30-day changes between saved last-100-match snapshots.

Reported last-100-match habits

23 rows

Scroll if needed to compare columns.

Reported last-100-match habits. 23 rows on page 1; 23 rows total.
MetricMeaningValuesee unit columnUnit
drive_impactDrive Impact / game0.2events/game
drive_parryDrive Parry / game0.3events/game
just_parryPerfect Parry / game0.1events/game
drive_reversalDrive Reversal / game0events/game
punish_counterPunish Counter / game0.2events/game
received_punish_counterGot PC'd / game0.4events/game
throw_countThrows / game2.9events/game
throw_techThrow techs / game0.4events/game
throw_drive_parryThrow parries / game0.1events/game
received_throw_countGot thrown / game2.6events/game
stunStuns / game0events/game
received_stunGot stunned / game0.1events/game
corner_timeCorner pressure time6.7Buckler aggregate rate (unit unverified)
cornered_timeTime cornered11.8Buckler aggregate rate (unit unverified)
gauge_rate_drive_rush_from_cancelDrive Rush (cancel) share0.4979fraction
gauge_rate_drive_rush_from_parryDrive Rush (parry) share0.0192fraction
gauge_rate_drive_artsDrive Arts share0.1745fraction
gauge_rate_drive_impactDrive Impact gauge share0.0262fraction
gauge_rate_drive_guardDrive Guard share0.036fraction
gauge_rate_sa_lv1SA1 usage share0.15fraction
gauge_rate_sa_lv2SA2 usage share0.0333fraction
gauge_rate_sa_lv3SA3 usage share0.4666fraction
gauge_rate_caCA usage share0.35fraction
Field definitions 4 fields
Metric
Metric · identifier. key
Meaning
Meaning · text. label
Value
Value · see unit column. value
Unit
Unit · text. unit

Saved elite comparisons for played characters

92 rows

Scroll if needed to compare columns. Expand Details for the remaining fields.

Saved elite comparisons for played characters. 92 rows on page 1; 92 rows total.
MeaningPlayersee unit columnElite meansee unit columnPlayer minus meansee unit columnUnitDetails
Drive Impact0.20.160000000000000060.03999999999999995events/game
Details for Saved elite comparisons for played characters, row 1
Benchmark character ID
1
Benchmark saved at
Reference players
30people
Metric
drive_impact
Elite minimum
0see unit column
Elite maximum
0.5see unit column
Comparison
higher
Drive Parry0.31.7066666666666668-1.4066666666666667events/game
Details for Saved elite comparisons for played characters, row 2
Benchmark character ID
1
Benchmark saved at
Reference players
30people
Metric
drive_parry
Elite minimum
0.4see unit column
Elite maximum
4.3see unit column
Comparison
lower
Perfect Parry0.10.7533333333333333-0.6533333333333333events/game
Details for Saved elite comparisons for played characters, row 3
Benchmark character ID
1
Benchmark saved at
Reference players
30people
Metric
just_parry
Elite minimum
0.3see unit column
Elite maximum
1.7see unit column
Comparison
lower
Drive Reversal00.11333333333333334-0.11333333333333334events/game
Details for Saved elite comparisons for played characters, row 4
Benchmark character ID
1
Benchmark saved at
Reference players
30people
Metric
drive_reversal
Elite minimum
0see unit column
Elite maximum
0.4see unit column
Comparison
lower
Punish Counters landed0.20.070.13events/game
Details for Saved elite comparisons for played characters, row 5
Benchmark character ID
1
Benchmark saved at
Reference players
30people
Metric
punish_counter
Elite minimum
0see unit column
Elite maximum
0.2see unit column
Comparison
higher
Got Punish Countered0.40.073333333333333350.32666666666666666events/game
Details for Saved elite comparisons for played characters, row 6
Benchmark character ID
1
Benchmark saved at
Reference players
30people
Metric
received_punish_counter
Elite minimum
0see unit column
Elite maximum
0.2see unit column
Comparison
higher
Throws2.92.2933333333333340.606666666666666events/game
Details for Saved elite comparisons for played characters, row 7
Benchmark character ID
1
Benchmark saved at
Reference players
30people
Metric
throw_count
Elite minimum
1see unit column
Elite maximum
4.2see unit column
Comparison
higher
Throw techs0.40.4466666666666666-0.04666666666666658events/game
Details for Saved elite comparisons for played characters, row 8
Benchmark character ID
1
Benchmark saved at
Reference players
30people
Metric
throw_tech
Elite minimum
0.2see unit column
Elite maximum
0.9see unit column
Comparison
similar
Throw parries0.10.22-0.12events/game
Details for Saved elite comparisons for played characters, row 9
Benchmark character ID
1
Benchmark saved at
Reference players
30people
Metric
throw_drive_parry
Elite minimum
0.1see unit column
Elite maximum
0.5see unit column
Comparison
lower
Got thrown2.62.0666666666666670.5333333333333332events/game
Details for Saved elite comparisons for played characters, row 10
Benchmark character ID
1
Benchmark saved at
Reference players
30people
Metric
received_throw_count
Elite minimum
1.2see unit column
Elite maximum
3see unit column
Comparison
higher
Stuns landed00.056666666666666664-0.056666666666666664events/game
Details for Saved elite comparisons for played characters, row 11
Benchmark character ID
1
Benchmark saved at
Reference players
30people
Metric
stun
Elite minimum
0see unit column
Elite maximum
0.2see unit column
Comparison
lower
Got stunned0.10.056666666666666680.04333333333333333events/game
Details for Saved elite comparisons for played characters, row 12
Benchmark character ID
1
Benchmark saved at
Reference players
30people
Metric
received_stun
Elite minimum
0see unit column
Elite maximum
0.1see unit column
Comparison
higher
Corner pressure6.711.483333333333333-4.783333333333332Buckler aggregate rate (unit unverified)
Details for Saved elite comparisons for played characters, row 13
Benchmark character ID
1
Benchmark saved at
Reference players
30people
Metric
corner_time
Elite minimum
4see unit column
Elite maximum
19.2see unit column
Comparison
lower
Time cornered11.88.7433333333333343.0566666666666666Buckler aggregate rate (unit unverified)
Details for Saved elite comparisons for played characters, row 14
Benchmark character ID
1
Benchmark saved at
Reference players
30people
Metric
cornered_time
Elite minimum
2.8see unit column
Elite maximum
12see unit column
Comparison
higher
Drive Rush (cancel)0.49790.386709999999999940.11119000000000007fraction
Details for Saved elite comparisons for played characters, row 15
Benchmark character ID
1
Benchmark saved at
Reference players
30people
Metric
gauge_rate_drive_rush_from_cancel
Elite minimum
0.1495see unit column
Elite maximum
0.6845see unit column
Comparison
higher
Drive Rush (parry)0.01920.05834333333333333-0.039143333333333336fraction
Details for Saved elite comparisons for played characters, row 16
Benchmark character ID
1
Benchmark saved at
Reference players
30people
Metric
gauge_rate_drive_rush_from_parry
Elite minimum
0.0253see unit column
Elite maximum
0.105see unit column
Comparison
lower
Drive Arts0.17450.18837000000000004-0.013870000000000049fraction
Details for Saved elite comparisons for played characters, row 17
Benchmark character ID
1
Benchmark saved at
Reference players
30people
Metric
gauge_rate_drive_arts
Elite minimum
0.1065see unit column
Elite maximum
0.3005see unit column
Comparison
similar
Drive Impact gauge0.02620.0108666666666666690.015333333333333332fraction
Details for Saved elite comparisons for played characters, row 18
Benchmark character ID
1
Benchmark saved at
Reference players
30people
Metric
gauge_rate_drive_impact
Elite minimum
0.0004see unit column
Elite maximum
0.0345see unit column
Comparison
higher
SA10.150.34208333333333335-0.19208333333333336fraction
Details for Saved elite comparisons for played characters, row 19
Benchmark character ID
1
Benchmark saved at
Reference players
30people
Metric
gauge_rate_sa_lv1
Elite minimum
0.1132see unit column
Elite maximum
0.4945see unit column
Comparison
lower
SA20.03330.19278-0.15948fraction
Details for Saved elite comparisons for played characters, row 20
Benchmark character ID
1
Benchmark saved at
Reference players
30people
Metric
gauge_rate_sa_lv2
Elite minimum
0see unit column
Elite maximum
0.3457see unit column
Comparison
lower
SA30.46660.375573333333333370.09102666666666664fraction
Details for Saved elite comparisons for played characters, row 21
Benchmark character ID
1
Benchmark saved at
Reference players
30people
Metric
gauge_rate_sa_lv3
Elite minimum
0.1637see unit column
Elite maximum
0.6415see unit column
Comparison
higher
CA0.350.089376666666666650.2606233333333333fraction
Details for Saved elite comparisons for played characters, row 22
Benchmark character ID
1
Benchmark saved at
Reference players
30people
Metric
gauge_rate_ca
Elite minimum
0.0215see unit column
Elite maximum
0.1645see unit column
Comparison
higher
Drive Guard0.0360.1127166666666667-0.07671666666666671fraction
Details for Saved elite comparisons for played characters, row 23
Benchmark character ID
1
Benchmark saved at
Reference players
30people
Metric
gauge_rate_drive_guard
Elite minimum
0.0468see unit column
Elite maximum
0.2017see unit column
Comparison
lower
Drive Impact0.20.22999999999999993-0.029999999999999916events/game
Details for Saved elite comparisons for played characters, row 24
Benchmark character ID
3
Benchmark saved at
Reference players
30people
Metric
drive_impact
Elite minimum
0.1see unit column
Elite maximum
1.1see unit column
Comparison
similar
Drive Parry0.31.6766666666666663-1.3766666666666663events/game
Details for Saved elite comparisons for played characters, row 25
Benchmark character ID
3
Benchmark saved at
Reference players
30people
Metric
drive_parry
Elite minimum
0.5see unit column
Elite maximum
3.4see unit column
Comparison
lower
Perfect Parry0.10.49-0.39events/game
Details for Saved elite comparisons for played characters, row 26
Benchmark character ID
3
Benchmark saved at
Reference players
30people
Metric
just_parry
Elite minimum
0.1see unit column
Elite maximum
1see unit column
Comparison
lower
Drive Reversal00.31999999999999995-0.31999999999999995events/game
Details for Saved elite comparisons for played characters, row 27
Benchmark character ID
3
Benchmark saved at
Reference players
30people
Metric
drive_reversal
Elite minimum
0see unit column
Elite maximum
0.8see unit column
Comparison
lower
Punish Counters landed0.20.110000000000000040.08999999999999997events/game
Details for Saved elite comparisons for played characters, row 28
Benchmark character ID
3
Benchmark saved at
Reference players
30people
Metric
punish_counter
Elite minimum
0see unit column
Elite maximum
0.5see unit column
Comparison
higher
Got Punish Countered0.40.11666666666666670.2833333333333333events/game
Details for Saved elite comparisons for played characters, row 29
Benchmark character ID
3
Benchmark saved at
Reference players
30people
Metric
received_punish_counter
Elite minimum
0see unit column
Elite maximum
0.5see unit column
Comparison
higher
Throws2.93.6599999999999997-0.7599999999999998events/game
Details for Saved elite comparisons for played characters, row 30
Benchmark character ID
3
Benchmark saved at
Reference players
30people
Metric
throw_count
Elite minimum
1.2see unit column
Elite maximum
5.7see unit column
Comparison
lower
Throw techs0.40.5233333333333332-0.12333333333333318events/game
Details for Saved elite comparisons for played characters, row 31
Benchmark character ID
3
Benchmark saved at
Reference players
30people
Metric
throw_tech
Elite minimum
0.1see unit column
Elite maximum
0.9see unit column
Comparison
lower
Throw parries0.10.3466666666666666-0.24666666666666662events/game
Details for Saved elite comparisons for played characters, row 32
Benchmark character ID
3
Benchmark saved at
Reference players
30people
Metric
throw_drive_parry
Elite minimum
0.1see unit column
Elite maximum
0.7see unit column
Comparison
lower
Got thrown2.62.31333333333333260.2866666666666675events/game
Details for Saved elite comparisons for played characters, row 33
Benchmark character ID
3
Benchmark saved at
Reference players
30people
Metric
received_throw_count
Elite minimum
1.4see unit column
Elite maximum
3.5see unit column
Comparison
similar
Stuns landed00.11000000000000004-0.11000000000000004events/game
Details for Saved elite comparisons for played characters, row 34
Benchmark character ID
3
Benchmark saved at
Reference players
30people
Metric
stun
Elite minimum
0see unit column
Elite maximum
0.3see unit column
Comparison
lower
Got stunned0.10.0299999999999999950.07events/game
Details for Saved elite comparisons for played characters, row 35
Benchmark character ID
3
Benchmark saved at
Reference players
30people
Metric
received_stun
Elite minimum
0see unit column
Elite maximum
0.1see unit column
Comparison
higher
Corner pressure6.715.863333333333335-9.163333333333334Buckler aggregate rate (unit unverified)
Details for Saved elite comparisons for played characters, row 36
Benchmark character ID
3
Benchmark saved at
Reference players
30people
Metric
corner_time
Elite minimum
6.2see unit column
Elite maximum
21.2see unit column
Comparison
lower
Time cornered11.88.8666666666666672.9333333333333336Buckler aggregate rate (unit unverified)
Details for Saved elite comparisons for played characters, row 37
Benchmark character ID
3
Benchmark saved at
Reference players
30people
Metric
cornered_time
Elite minimum
5.8see unit column
Elite maximum
11.4see unit column
Comparison
higher
Drive Rush (cancel)0.49790.286793333333333340.21110666666666666fraction
Details for Saved elite comparisons for played characters, row 38
Benchmark character ID
3
Benchmark saved at
Reference players
30people
Metric
gauge_rate_drive_rush_from_cancel
Elite minimum
0.1215see unit column
Elite maximum
0.4321see unit column
Comparison
higher
Drive Rush (parry)0.01920.07723666666666668-0.05803666666666668fraction
Details for Saved elite comparisons for played characters, row 39
Benchmark character ID
3
Benchmark saved at
Reference players
30people
Metric
gauge_rate_drive_rush_from_parry
Elite minimum
0.0308see unit column
Elite maximum
0.114see unit column
Comparison
lower
Drive Arts0.17450.2326066666666667-0.05810666666666672fraction
Details for Saved elite comparisons for played characters, row 40
Benchmark character ID
3
Benchmark saved at
Reference players
30people
Metric
gauge_rate_drive_arts
Elite minimum
0.107see unit column
Elite maximum
0.3656see unit column
Comparison
lower
Drive Impact gauge0.02620.0210466666666666720.005153333333333329fraction
Details for Saved elite comparisons for played characters, row 41
Benchmark character ID
3
Benchmark saved at
Reference players
30people
Metric
gauge_rate_drive_impact
Elite minimum
0.0066see unit column
Elite maximum
0.107see unit column
Comparison
higher
SA10.150.3408533333333334-0.1908533333333334fraction
Details for Saved elite comparisons for played characters, row 42
Benchmark character ID
3
Benchmark saved at
Reference players
30people
Metric
gauge_rate_sa_lv1
Elite minimum
0.1527see unit column
Elite maximum
0.5632see unit column
Comparison
lower
SA20.03330.15497666666666668-0.12167666666666668fraction
Details for Saved elite comparisons for played characters, row 43
Benchmark character ID
3
Benchmark saved at
Reference players
30people
Metric
gauge_rate_sa_lv2
Elite minimum
0.0459see unit column
Elite maximum
0.409see unit column
Comparison
lower
SA30.46660.41744000000000010.049159999999999926fraction
Details for Saved elite comparisons for played characters, row 44
Benchmark character ID
3
Benchmark saved at
Reference players
30people
Metric
gauge_rate_sa_lv3
Elite minimum
0.2551see unit column
Elite maximum
0.5546see unit column
Comparison
similar
CA0.350.086533333333333340.2634666666666666fraction
Details for Saved elite comparisons for played characters, row 45
Benchmark character ID
3
Benchmark saved at
Reference players
30people
Metric
gauge_rate_ca
Elite minimum
0.0283see unit column
Elite maximum
0.1818see unit column
Comparison
higher
Drive Guard0.0360.13522333333333333-0.09922333333333333fraction
Details for Saved elite comparisons for played characters, row 46
Benchmark character ID
3
Benchmark saved at
Reference players
30people
Metric
gauge_rate_drive_guard
Elite minimum
0.0745see unit column
Elite maximum
0.2132see unit column
Comparison
lower
Drive Impact0.20.186666666666666680.013333333333333336events/game
Details for Saved elite comparisons for played characters, row 47
Benchmark character ID
5
Benchmark saved at
Reference players
30people
Metric
drive_impact
Elite minimum
0.1see unit column
Elite maximum
0.5see unit column
Comparison
similar
Drive Parry0.31.7700000000000005-1.4700000000000004events/game
Details for Saved elite comparisons for played characters, row 48
Benchmark character ID
5
Benchmark saved at
Reference players
30people
Metric
drive_parry
Elite minimum
0.6see unit column
Elite maximum
2.9see unit column
Comparison
lower
Perfect Parry0.10.57-0.47events/game
Details for Saved elite comparisons for played characters, row 49
Benchmark character ID
5
Benchmark saved at
Reference players
30people
Metric
just_parry
Elite minimum
0.2see unit column
Elite maximum
1see unit column
Comparison
lower
Drive Reversal00.32000000000000006-0.32000000000000006events/game
Details for Saved elite comparisons for played characters, row 50
Benchmark character ID
5
Benchmark saved at
Reference players
30people
Metric
drive_reversal
Elite minimum
0.1see unit column
Elite maximum
0.7see unit column
Comparison
lower
Punish Counters landed0.20.113333333333333360.08666666666666666events/game
Details for Saved elite comparisons for played characters, row 51
Benchmark character ID
5
Benchmark saved at
Reference players
30people
Metric
punish_counter
Elite minimum
0see unit column
Elite maximum
0.3see unit column
Comparison
higher
Got Punish Countered0.40.093333333333333370.30666666666666664events/game
Details for Saved elite comparisons for played characters, row 52
Benchmark character ID
5
Benchmark saved at
Reference players
30people
Metric
received_punish_counter
Elite minimum
0see unit column
Elite maximum
0.3see unit column
Comparison
higher
Throws2.92.45000000000000060.4499999999999993events/game
Details for Saved elite comparisons for played characters, row 53
Benchmark character ID
5
Benchmark saved at
Reference players
30people
Metric
throw_count
Elite minimum
1.6see unit column
Elite maximum
3.8see unit column
Comparison
higher
Throw techs0.40.5400000000000001-0.14000000000000012events/game
Details for Saved elite comparisons for played characters, row 54
Benchmark character ID
5
Benchmark saved at
Reference players
30people
Metric
throw_tech
Elite minimum
0.1see unit column
Elite maximum
1see unit column
Comparison
lower
Throw parries0.10.21000000000000002-0.11000000000000001events/game
Details for Saved elite comparisons for played characters, row 55
Benchmark character ID
5
Benchmark saved at
Reference players
30people
Metric
throw_drive_parry
Elite minimum
0see unit column
Elite maximum
0.5see unit column
Comparison
lower
Got thrown2.62.33666666666666640.26333333333333364events/game
Details for Saved elite comparisons for played characters, row 56
Benchmark character ID
5
Benchmark saved at
Reference players
30people
Metric
received_throw_count
Elite minimum
1.8see unit column
Elite maximum
3.3see unit column
Comparison
similar
Stuns landed00.043333333333333335-0.043333333333333335events/game
Details for Saved elite comparisons for played characters, row 57
Benchmark character ID
5
Benchmark saved at
Reference players
30people
Metric
stun
Elite minimum
0see unit column
Elite maximum
0.1see unit column
Comparison
lower
Got stunned0.10.066666666666666680.033333333333333326events/game
Details for Saved elite comparisons for played characters, row 58
Benchmark character ID
5
Benchmark saved at
Reference players
30people
Metric
received_stun
Elite minimum
0see unit column
Elite maximum
0.2see unit column
Comparison
higher
Corner pressure6.76.796666666666667-0.09666666666666668Buckler aggregate rate (unit unverified)
Details for Saved elite comparisons for played characters, row 59
Benchmark character ID
5
Benchmark saved at
Reference players
30people
Metric
corner_time
Elite minimum
3.4see unit column
Elite maximum
13.4see unit column
Comparison
similar
Time cornered11.89.323333333333332.47666666666667Buckler aggregate rate (unit unverified)
Details for Saved elite comparisons for played characters, row 60
Benchmark character ID
5
Benchmark saved at
Reference players
30people
Metric
cornered_time
Elite minimum
5.7see unit column
Elite maximum
13.2see unit column
Comparison
higher
Drive Rush (cancel)0.49790.428703333333333160.06919666666666685fraction
Details for Saved elite comparisons for played characters, row 61
Benchmark character ID
5
Benchmark saved at
Reference players
30people
Metric
gauge_rate_drive_rush_from_cancel
Elite minimum
0.2189see unit column
Elite maximum
0.5864see unit column
Comparison
higher
Drive Rush (parry)0.01920.047880000000000006-0.028680000000000008fraction
Details for Saved elite comparisons for played characters, row 62
Benchmark character ID
5
Benchmark saved at
Reference players
30people
Metric
gauge_rate_drive_rush_from_parry
Elite minimum
0.0072see unit column
Elite maximum
0.1167see unit column
Comparison
lower
Drive Arts0.17450.115136666666666640.05936333333333335fraction
Details for Saved elite comparisons for played characters, row 63
Benchmark character ID
5
Benchmark saved at
Reference players
30people
Metric
gauge_rate_drive_arts
Elite minimum
0.04see unit column
Elite maximum
0.2823see unit column
Comparison
higher
Drive Impact gauge0.02620.016276666666666670.009923333333333333fraction
Details for Saved elite comparisons for played characters, row 64
Benchmark character ID
5
Benchmark saved at
Reference players
30people
Metric
gauge_rate_drive_impact
Elite minimum
0.0055see unit column
Elite maximum
0.0461see unit column
Comparison
higher
SA10.150.3106400000000001-0.1606400000000001fraction
Details for Saved elite comparisons for played characters, row 65
Benchmark character ID
5
Benchmark saved at
Reference players
30people
Metric
gauge_rate_sa_lv1
Elite minimum
0.1428see unit column
Elite maximum
0.592see unit column
Comparison
lower
SA20.03330.30667666666666665-0.27337666666666666fraction
Details for Saved elite comparisons for played characters, row 66
Benchmark character ID
5
Benchmark saved at
Reference players
30people
Metric
gauge_rate_sa_lv2
Elite minimum
0.08see unit column
Elite maximum
0.7664see unit column
Comparison
lower
SA30.46660.300389999999999930.16621000000000008fraction
Details for Saved elite comparisons for played characters, row 67
Benchmark character ID
5
Benchmark saved at
Reference players
30people
Metric
gauge_rate_sa_lv3
Elite minimum
0.0364see unit column
Elite maximum
0.5see unit column
Comparison
higher
CA0.350.082096666666666640.2679033333333333fraction
Details for Saved elite comparisons for played characters, row 68
Benchmark character ID
5
Benchmark saved at
Reference players
30people
Metric
gauge_rate_ca
Elite minimum
0.0098see unit column
Elite maximum
0.247see unit column
Comparison
higher
Drive Guard0.0360.11010333333333332-0.07410333333333333fraction
Details for Saved elite comparisons for played characters, row 69
Benchmark character ID
5
Benchmark saved at
Reference players
30people
Metric
gauge_rate_drive_guard
Elite minimum
0.049see unit column
Elite maximum
0.1731see unit column
Comparison
lower
Drive Impact0.20.190.010000000000000009events/game
Details for Saved elite comparisons for played characters, row 70
Benchmark character ID
20
Benchmark saved at
Reference players
30people
Metric
drive_impact
Elite minimum
0see unit column
Elite maximum
0.5see unit column
Comparison
similar
Drive Parry0.31.9266666666666663-1.6266666666666663events/game
Details for Saved elite comparisons for played characters, row 71
Benchmark character ID
20
Benchmark saved at
Reference players
30people
Metric
drive_parry
Elite minimum
0.8see unit column
Elite maximum
3.4see unit column
Comparison
lower
Perfect Parry0.10.6-0.5events/game
Details for Saved elite comparisons for played characters, row 72
Benchmark character ID
20
Benchmark saved at
Reference players
30people
Metric
just_parry
Elite minimum
0.1see unit column
Elite maximum
1.2see unit column
Comparison
lower
Drive Reversal00.34-0.34events/game
Details for Saved elite comparisons for played characters, row 73
Benchmark character ID
20
Benchmark saved at
Reference players
30people
Metric
drive_reversal
Elite minimum
0see unit column
Elite maximum
1.8see unit column
Comparison
lower
Punish Counters landed0.20.106666666666666720.0933333333333333events/game
Details for Saved elite comparisons for played characters, row 74
Benchmark character ID
20
Benchmark saved at
Reference players
30people
Metric
punish_counter
Elite minimum
0see unit column
Elite maximum
0.4see unit column
Comparison
higher
Got Punish Countered0.40.09333333333333340.30666666666666664events/game
Details for Saved elite comparisons for played characters, row 75
Benchmark character ID
20
Benchmark saved at
Reference players
30people
Metric
received_punish_counter
Elite minimum
0see unit column
Elite maximum
0.3see unit column
Comparison
higher
Throws2.91.95666666666666680.9433333333333331events/game
Details for Saved elite comparisons for played characters, row 76
Benchmark character ID
20
Benchmark saved at
Reference players
30people
Metric
throw_count
Elite minimum
1.2see unit column
Elite maximum
3.6see unit column
Comparison
higher
Throw techs0.40.5766666666666667-0.17666666666666664events/game
Details for Saved elite comparisons for played characters, row 77
Benchmark character ID
20
Benchmark saved at
Reference players
30people
Metric
throw_tech
Elite minimum
0.1see unit column
Elite maximum
1.2see unit column
Comparison
lower
Throw parries0.10.25000000000000006-0.15000000000000005events/game
Details for Saved elite comparisons for played characters, row 78
Benchmark character ID
20
Benchmark saved at
Reference players
30people
Metric
throw_drive_parry
Elite minimum
0.1see unit column
Elite maximum
0.5see unit column
Comparison
lower
Got thrown2.62.41666666666666650.18333333333333357events/game
Details for Saved elite comparisons for played characters, row 79
Benchmark character ID
20
Benchmark saved at
Reference players
30people
Metric
received_throw_count
Elite minimum
1.7see unit column
Elite maximum
3.4see unit column
Comparison
similar
Stuns landed00.07333333333333335-0.07333333333333335events/game
Details for Saved elite comparisons for played characters, row 80
Benchmark character ID
20
Benchmark saved at
Reference players
30people
Metric
stun
Elite minimum
0see unit column
Elite maximum
0.2see unit column
Comparison
lower
Got stunned0.10.050000000000000010.049999999999999996events/game
Details for Saved elite comparisons for played characters, row 81
Benchmark character ID
20
Benchmark saved at
Reference players
30people
Metric
received_stun
Elite minimum
0see unit column
Elite maximum
0.2see unit column
Comparison
higher
Corner pressure6.79.639999999999999-2.9399999999999986Buckler aggregate rate (unit unverified)
Details for Saved elite comparisons for played characters, row 82
Benchmark character ID
20
Benchmark saved at
Reference players
30people
Metric
corner_time
Elite minimum
3.1see unit column
Elite maximum
14.2see unit column
Comparison
lower
Time cornered11.89.9500000000000011.8499999999999996Buckler aggregate rate (unit unverified)
Details for Saved elite comparisons for played characters, row 83
Benchmark character ID
20
Benchmark saved at
Reference players
30people
Metric
cornered_time
Elite minimum
6.4see unit column
Elite maximum
14.9see unit column
Comparison
higher
Drive Rush (cancel)0.49790.234546666666666680.26335333333333333fraction
Details for Saved elite comparisons for played characters, row 84
Benchmark character ID
20
Benchmark saved at
Reference players
30people
Metric
gauge_rate_drive_rush_from_cancel
Elite minimum
0.0407see unit column
Elite maximum
0.474see unit column
Comparison
higher
Drive Rush (parry)0.01920.08503333333333335-0.06583333333333335fraction
Details for Saved elite comparisons for played characters, row 85
Benchmark character ID
20
Benchmark saved at
Reference players
30people
Metric
gauge_rate_drive_rush_from_parry
Elite minimum
0.0315see unit column
Elite maximum
0.1528see unit column
Comparison
lower
Drive Arts0.17450.2162166666666666-0.041716666666666624fraction
Details for Saved elite comparisons for played characters, row 86
Benchmark character ID
20
Benchmark saved at
Reference players
30people
Metric
gauge_rate_drive_arts
Elite minimum
0.0612see unit column
Elite maximum
0.3677see unit column
Comparison
lower
Drive Impact gauge0.02620.0173266666666666640.008873333333333337fraction
Details for Saved elite comparisons for played characters, row 87
Benchmark character ID
20
Benchmark saved at
Reference players
30people
Metric
gauge_rate_drive_impact
Elite minimum
0.0064see unit column
Elite maximum
0.0438see unit column
Comparison
higher
SA10.150.38907-0.23907000000000003fraction
Details for Saved elite comparisons for played characters, row 88
Benchmark character ID
20
Benchmark saved at
Reference players
30people
Metric
gauge_rate_sa_lv1
Elite minimum
0.1818see unit column
Elite maximum
0.6739see unit column
Comparison
lower
SA20.03330.13399666666666668-0.10069666666666668fraction
Details for Saved elite comparisons for played characters, row 89
Benchmark character ID
20
Benchmark saved at
Reference players
30people
Metric
gauge_rate_sa_lv2
Elite minimum
0.0217see unit column
Elite maximum
0.3608see unit column
Comparison
lower
SA30.46660.360053333333333340.10654666666666668fraction
Details for Saved elite comparisons for played characters, row 90
Benchmark character ID
20
Benchmark saved at
Reference players
30people
Metric
gauge_rate_sa_lv3
Elite minimum
0.1958see unit column
Elite maximum
0.5882see unit column
Comparison
higher
CA0.350.116690000000000020.23330999999999996fraction
Details for Saved elite comparisons for played characters, row 91
Benchmark character ID
20
Benchmark saved at
Reference players
30people
Metric
gauge_rate_ca
Elite minimum
0.047see unit column
Elite maximum
0.1923see unit column
Comparison
higher
Drive Guard0.0360.14964333333333332-0.11364333333333332fraction
Details for Saved elite comparisons for played characters, row 92
Benchmark character ID
20
Benchmark saved at
Reference players
30people
Metric
gauge_rate_drive_guard
Elite minimum
0.0866see unit column
Elite maximum
0.2293see unit column
Comparison
lower
Field definitions 12 fields
Benchmark character ID
Benchmark character ID · identifier. characterId
Benchmark saved at
Benchmark saved at · UTC datetime. updatedAt
Reference players
Reference players · people. sampleSize
Metric
Metric · identifier. key
Meaning
Meaning · text. label
Player
Player · see unit column. you
Elite mean
Elite mean · see unit column. eliteAvg
Elite minimum
Elite minimum · see unit column. eliteMin
Elite maximum
Elite maximum · see unit column. eliteMax
Player minus mean
Player minus mean · see unit column. delta
Unit
Unit · text. unit
Comparison
Comparison · text. verdict

Benchmark sample players

20 rows

Scroll if needed to compare columns.

Benchmark sample players. 20 rows on page 1; 20 rows total.
Benchmark character IDCFN IDPlayerPlayer character IDMRMR pointsLPLP pointsRanked gamesgames
11304269231Shuto12,303785,52142,370
11051410689Sahara12,231622,00458,229
11825731477Tigger12,230927,27553,491
12399060619hinao12,224912,05535,520
13501662962SDUINJNKPAADQQE12,18483,795880
32833619033みすとめーる@iMstMaiL32,260941,73719,584
33188331272tako95640232,187978,14653,222
33017584755シティ・ポップ増山32,172936,66026,515
31448894636LUGABO32,164622,14010,244
31301015410RX-*32,135654,97818,626
51900338329Babaaaaa52,238964,25950,586
53708958378あくたがわ52,222999,02966,092
51482676584もっころり52,140900,48130,132
53061502180ありす、宇宙までもから逃げるな52,125870,90021,548
51917947815cokaΣickey52,119910,77650,178
2031471344003S|しっくすびっと202,227935,05739,231
202604860301enigma202,223936,63927,930
202554767828Rikemansbarnet202,172711,28741,009
202012930118あーるえいち202,142731,0456,711
203127146083ZOO丨S狗202,137877,19729,306
Field definitions 7 fields
Benchmark character ID
Benchmark character ID · identifier. benchmarkCharacterId
CFN ID
CFN ID · identifier. shortId
Player
Player · text. name
Player character ID
Player character ID · identifier. characterId
MR
Master Rating · MR points. mr
LP
League Points · LP points. lp
Ranked games
Ranked games · games. rankedGames
Source, coverage & limitations How to read this data

Stored Buckler battle_stats, saved elite benchmark and same-season HabitSnapshot comparisons.

Reported habits reflect Buckler's last-100-match trends. 7d/30d compare snapshots near those dates, not matches isolated to those periods.

Last saved update: . Reading this page does not refresh the source.

Profile saved
Not available
Matches in local sample
131
Stored matches
131
Local sample limit
10,000
Local sample limited
No
Sample starts (UTC)
2026-07-12
Sample ends (UTC)
2026-09-13
Season
13
Benchmark saved
Benchmark players
30
Benchmark character ID
1
  • Gauge shares are fractions (0–1); per-game rates are counts/game. Corner values retain Buckler's aggregate rate with no verified time unit.
  • Benchmark players and sample size may be limited or stale. Player habits are profile-wide, even when compared to a character ladder.
  • Snapshot deltas are changes in overlapping aggregate windows, not interval event counts or causal improvement. Missing baselines remain collecting.
Sources, units and JSON reference

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