Player dataCFN 3632569910
つくるよ
Habits and comparisons
Reported habit rates and gauge shares, elite benchmark comparison values, and available 7-day and 30-day changes between saved last-100-match snapshots.
Reported last-100-match habits
23 rowsScroll if needed to compare columns.
| Metric | Meaning | Valuesee unit column | Unit |
|---|---|---|---|
| drive_impact | Drive Impact / game | 0.2 | events/game |
| drive_parry | Drive Parry / game | 0.3 | events/game |
| just_parry | Perfect Parry / game | 0.1 | events/game |
| drive_reversal | Drive Reversal / game | 0 | events/game |
| punish_counter | Punish Counter / game | 0.2 | events/game |
| received_punish_counter | Got PC'd / game | 0.4 | events/game |
| throw_count | Throws / game | 2.9 | events/game |
| throw_tech | Throw techs / game | 0.4 | events/game |
| throw_drive_parry | Throw parries / game | 0.1 | events/game |
| received_throw_count | Got thrown / game | 2.6 | events/game |
| stun | Stuns / game | 0 | events/game |
| received_stun | Got stunned / game | 0.1 | events/game |
| corner_time | Corner pressure time | 6.7 | Buckler aggregate rate (unit unverified) |
| cornered_time | Time cornered | 11.8 | Buckler aggregate rate (unit unverified) |
| gauge_rate_drive_rush_from_cancel | Drive Rush (cancel) share | 0.4979 | fraction |
| gauge_rate_drive_rush_from_parry | Drive Rush (parry) share | 0.0192 | fraction |
| gauge_rate_drive_arts | Drive Arts share | 0.1745 | fraction |
| gauge_rate_drive_impact | Drive Impact gauge share | 0.0262 | fraction |
| gauge_rate_drive_guard | Drive Guard share | 0.036 | fraction |
| gauge_rate_sa_lv1 | SA1 usage share | 0.15 | fraction |
| gauge_rate_sa_lv2 | SA2 usage share | 0.0333 | fraction |
| gauge_rate_sa_lv3 | SA3 usage share | 0.4666 | fraction |
| gauge_rate_ca | CA usage share | 0.35 | fraction |
Field definitions 4 fields
- Metric
- Metric · identifier.
key - Meaning
- Meaning · text.
label - Value
- Value · see unit column.
value - Unit
- Unit · text.
unit
Saved elite comparisons for played characters
92 rowsScroll if needed to compare columns. Expand Details for the remaining fields.
| Meaning | Playersee unit column | Elite meansee unit column | Player minus meansee unit column | Unit | Details |
|---|---|---|---|---|---|
| Drive Impact | 0.2 | 0.16000000000000006 | 0.03999999999999995 | events/game | Details for Saved elite comparisons for played characters, row 1
|
| Drive Parry | 0.3 | 1.7066666666666668 | -1.4066666666666667 | events/game | Details for Saved elite comparisons for played characters, row 2
|
| Perfect Parry | 0.1 | 0.7533333333333333 | -0.6533333333333333 | events/game | Details for Saved elite comparisons for played characters, row 3
|
| Drive Reversal | 0 | 0.11333333333333334 | -0.11333333333333334 | events/game | Details for Saved elite comparisons for played characters, row 4
|
| Punish Counters landed | 0.2 | 0.07 | 0.13 | events/game | Details for Saved elite comparisons for played characters, row 5
|
| Got Punish Countered | 0.4 | 0.07333333333333335 | 0.32666666666666666 | events/game | Details for Saved elite comparisons for played characters, row 6
|
| Throws | 2.9 | 2.293333333333334 | 0.606666666666666 | events/game | Details for Saved elite comparisons for played characters, row 7
|
| Throw techs | 0.4 | 0.4466666666666666 | -0.04666666666666658 | events/game | Details for Saved elite comparisons for played characters, row 8
|
| Throw parries | 0.1 | 0.22 | -0.12 | events/game | Details for Saved elite comparisons for played characters, row 9
|
| Got thrown | 2.6 | 2.066666666666667 | 0.5333333333333332 | events/game | Details for Saved elite comparisons for played characters, row 10
|
| Stuns landed | 0 | 0.056666666666666664 | -0.056666666666666664 | events/game | Details for Saved elite comparisons for played characters, row 11
|
| Got stunned | 0.1 | 0.05666666666666668 | 0.04333333333333333 | events/game | Details for Saved elite comparisons for played characters, row 12
|
| Corner pressure | 6.7 | 11.483333333333333 | -4.783333333333332 | Buckler aggregate rate (unit unverified) | Details for Saved elite comparisons for played characters, row 13
|
| Time cornered | 11.8 | 8.743333333333334 | 3.0566666666666666 | Buckler aggregate rate (unit unverified) | Details for Saved elite comparisons for played characters, row 14
|
| Drive Rush (cancel) | 0.4979 | 0.38670999999999994 | 0.11119000000000007 | fraction | Details for Saved elite comparisons for played characters, row 15
|
| Drive Rush (parry) | 0.0192 | 0.05834333333333333 | -0.039143333333333336 | fraction | Details for Saved elite comparisons for played characters, row 16
|
| Drive Arts | 0.1745 | 0.18837000000000004 | -0.013870000000000049 | fraction | Details for Saved elite comparisons for played characters, row 17
|
| Drive Impact gauge | 0.0262 | 0.010866666666666669 | 0.015333333333333332 | fraction | Details for Saved elite comparisons for played characters, row 18
|
| SA1 | 0.15 | 0.34208333333333335 | -0.19208333333333336 | fraction | Details for Saved elite comparisons for played characters, row 19
|
| SA2 | 0.0333 | 0.19278 | -0.15948 | fraction | Details for Saved elite comparisons for played characters, row 20
|
| SA3 | 0.4666 | 0.37557333333333337 | 0.09102666666666664 | fraction | Details for Saved elite comparisons for played characters, row 21
|
| CA | 0.35 | 0.08937666666666665 | 0.2606233333333333 | fraction | Details for Saved elite comparisons for played characters, row 22
|
| Drive Guard | 0.036 | 0.1127166666666667 | -0.07671666666666671 | fraction | Details for Saved elite comparisons for played characters, row 23
|
| Drive Impact | 0.2 | 0.22999999999999993 | -0.029999999999999916 | events/game | Details for Saved elite comparisons for played characters, row 24
|
| Drive Parry | 0.3 | 1.6766666666666663 | -1.3766666666666663 | events/game | Details for Saved elite comparisons for played characters, row 25
|
| Perfect Parry | 0.1 | 0.49 | -0.39 | events/game | Details for Saved elite comparisons for played characters, row 26
|
| Drive Reversal | 0 | 0.31999999999999995 | -0.31999999999999995 | events/game | Details for Saved elite comparisons for played characters, row 27
|
| Punish Counters landed | 0.2 | 0.11000000000000004 | 0.08999999999999997 | events/game | Details for Saved elite comparisons for played characters, row 28
|
| Got Punish Countered | 0.4 | 0.1166666666666667 | 0.2833333333333333 | events/game | Details for Saved elite comparisons for played characters, row 29
|
| Throws | 2.9 | 3.6599999999999997 | -0.7599999999999998 | events/game | Details for Saved elite comparisons for played characters, row 30
|
| Throw techs | 0.4 | 0.5233333333333332 | -0.12333333333333318 | events/game | Details for Saved elite comparisons for played characters, row 31
|
| Throw parries | 0.1 | 0.3466666666666666 | -0.24666666666666662 | events/game | Details for Saved elite comparisons for played characters, row 32
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| Got thrown | 2.6 | 2.3133333333333326 | 0.2866666666666675 | events/game | Details for Saved elite comparisons for played characters, row 33
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| Stuns landed | 0 | 0.11000000000000004 | -0.11000000000000004 | events/game | Details for Saved elite comparisons for played characters, row 34
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| Got stunned | 0.1 | 0.029999999999999995 | 0.07 | events/game | Details for Saved elite comparisons for played characters, row 35
|
| Corner pressure | 6.7 | 15.863333333333335 | -9.163333333333334 | Buckler aggregate rate (unit unverified) | Details for Saved elite comparisons for played characters, row 36
|
| Time cornered | 11.8 | 8.866666666666667 | 2.9333333333333336 | Buckler aggregate rate (unit unverified) | Details for Saved elite comparisons for played characters, row 37
|
| Drive Rush (cancel) | 0.4979 | 0.28679333333333334 | 0.21110666666666666 | fraction | Details for Saved elite comparisons for played characters, row 38
|
| Drive Rush (parry) | 0.0192 | 0.07723666666666668 | -0.05803666666666668 | fraction | Details for Saved elite comparisons for played characters, row 39
|
| Drive Arts | 0.1745 | 0.2326066666666667 | -0.05810666666666672 | fraction | Details for Saved elite comparisons for played characters, row 40
|
| Drive Impact gauge | 0.0262 | 0.021046666666666672 | 0.005153333333333329 | fraction | Details for Saved elite comparisons for played characters, row 41
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| SA1 | 0.15 | 0.3408533333333334 | -0.1908533333333334 | fraction | Details for Saved elite comparisons for played characters, row 42
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| SA2 | 0.0333 | 0.15497666666666668 | -0.12167666666666668 | fraction | Details for Saved elite comparisons for played characters, row 43
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| SA3 | 0.4666 | 0.4174400000000001 | 0.049159999999999926 | fraction | Details for Saved elite comparisons for played characters, row 44
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| CA | 0.35 | 0.08653333333333334 | 0.2634666666666666 | fraction | Details for Saved elite comparisons for played characters, row 45
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| Drive Guard | 0.036 | 0.13522333333333333 | -0.09922333333333333 | fraction | Details for Saved elite comparisons for played characters, row 46
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| Drive Impact | 0.2 | 0.18666666666666668 | 0.013333333333333336 | events/game | Details for Saved elite comparisons for played characters, row 47
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| Drive Parry | 0.3 | 1.7700000000000005 | -1.4700000000000004 | events/game | Details for Saved elite comparisons for played characters, row 48
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| Perfect Parry | 0.1 | 0.57 | -0.47 | events/game | Details for Saved elite comparisons for played characters, row 49
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| Drive Reversal | 0 | 0.32000000000000006 | -0.32000000000000006 | events/game | Details for Saved elite comparisons for played characters, row 50
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| Punish Counters landed | 0.2 | 0.11333333333333336 | 0.08666666666666666 | events/game | Details for Saved elite comparisons for played characters, row 51
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| Got Punish Countered | 0.4 | 0.09333333333333337 | 0.30666666666666664 | events/game | Details for Saved elite comparisons for played characters, row 52
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| Throws | 2.9 | 2.4500000000000006 | 0.4499999999999993 | events/game | Details for Saved elite comparisons for played characters, row 53
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| Throw techs | 0.4 | 0.5400000000000001 | -0.14000000000000012 | events/game | Details for Saved elite comparisons for played characters, row 54
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| Throw parries | 0.1 | 0.21000000000000002 | -0.11000000000000001 | events/game | Details for Saved elite comparisons for played characters, row 55
|
| Got thrown | 2.6 | 2.3366666666666664 | 0.26333333333333364 | events/game | Details for Saved elite comparisons for played characters, row 56
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| Stuns landed | 0 | 0.043333333333333335 | -0.043333333333333335 | events/game | Details for Saved elite comparisons for played characters, row 57
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| Got stunned | 0.1 | 0.06666666666666668 | 0.033333333333333326 | events/game | Details for Saved elite comparisons for played characters, row 58
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| Corner pressure | 6.7 | 6.796666666666667 | -0.09666666666666668 | Buckler aggregate rate (unit unverified) | Details for Saved elite comparisons for played characters, row 59
|
| Time cornered | 11.8 | 9.32333333333333 | 2.47666666666667 | Buckler aggregate rate (unit unverified) | Details for Saved elite comparisons for played characters, row 60
|
| Drive Rush (cancel) | 0.4979 | 0.42870333333333316 | 0.06919666666666685 | fraction | Details for Saved elite comparisons for played characters, row 61
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| Drive Rush (parry) | 0.0192 | 0.047880000000000006 | -0.028680000000000008 | fraction | Details for Saved elite comparisons for played characters, row 62
|
| Drive Arts | 0.1745 | 0.11513666666666664 | 0.05936333333333335 | fraction | Details for Saved elite comparisons for played characters, row 63
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| Drive Impact gauge | 0.0262 | 0.01627666666666667 | 0.009923333333333333 | fraction | Details for Saved elite comparisons for played characters, row 64
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| SA1 | 0.15 | 0.3106400000000001 | -0.1606400000000001 | fraction | Details for Saved elite comparisons for played characters, row 65
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| SA2 | 0.0333 | 0.30667666666666665 | -0.27337666666666666 | fraction | Details for Saved elite comparisons for played characters, row 66
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| SA3 | 0.4666 | 0.30038999999999993 | 0.16621000000000008 | fraction | Details for Saved elite comparisons for played characters, row 67
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| CA | 0.35 | 0.08209666666666664 | 0.2679033333333333 | fraction | Details for Saved elite comparisons for played characters, row 68
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| Drive Guard | 0.036 | 0.11010333333333332 | -0.07410333333333333 | fraction | Details for Saved elite comparisons for played characters, row 69
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| Drive Impact | 0.2 | 0.19 | 0.010000000000000009 | events/game | Details for Saved elite comparisons for played characters, row 70
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| Drive Parry | 0.3 | 1.9266666666666663 | -1.6266666666666663 | events/game | Details for Saved elite comparisons for played characters, row 71
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| Perfect Parry | 0.1 | 0.6 | -0.5 | events/game | Details for Saved elite comparisons for played characters, row 72
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| Drive Reversal | 0 | 0.34 | -0.34 | events/game | Details for Saved elite comparisons for played characters, row 73
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| Punish Counters landed | 0.2 | 0.10666666666666672 | 0.0933333333333333 | events/game | Details for Saved elite comparisons for played characters, row 74
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| Got Punish Countered | 0.4 | 0.0933333333333334 | 0.30666666666666664 | events/game | Details for Saved elite comparisons for played characters, row 75
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| Throws | 2.9 | 1.9566666666666668 | 0.9433333333333331 | events/game | Details for Saved elite comparisons for played characters, row 76
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| Throw techs | 0.4 | 0.5766666666666667 | -0.17666666666666664 | events/game | Details for Saved elite comparisons for played characters, row 77
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| Throw parries | 0.1 | 0.25000000000000006 | -0.15000000000000005 | events/game | Details for Saved elite comparisons for played characters, row 78
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| Got thrown | 2.6 | 2.4166666666666665 | 0.18333333333333357 | events/game | Details for Saved elite comparisons for played characters, row 79
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| Stuns landed | 0 | 0.07333333333333335 | -0.07333333333333335 | events/game | Details for Saved elite comparisons for played characters, row 80
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| Got stunned | 0.1 | 0.05000000000000001 | 0.049999999999999996 | events/game | Details for Saved elite comparisons for played characters, row 81
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| Corner pressure | 6.7 | 9.639999999999999 | -2.9399999999999986 | Buckler aggregate rate (unit unverified) | Details for Saved elite comparisons for played characters, row 82
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| Time cornered | 11.8 | 9.950000000000001 | 1.8499999999999996 | Buckler aggregate rate (unit unverified) | Details for Saved elite comparisons for played characters, row 83
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| Drive Rush (cancel) | 0.4979 | 0.23454666666666668 | 0.26335333333333333 | fraction | Details for Saved elite comparisons for played characters, row 84
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| Drive Rush (parry) | 0.0192 | 0.08503333333333335 | -0.06583333333333335 | fraction | Details for Saved elite comparisons for played characters, row 85
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| Drive Arts | 0.1745 | 0.2162166666666666 | -0.041716666666666624 | fraction | Details for Saved elite comparisons for played characters, row 86
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| Drive Impact gauge | 0.0262 | 0.017326666666666664 | 0.008873333333333337 | fraction | Details for Saved elite comparisons for played characters, row 87
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| SA1 | 0.15 | 0.38907 | -0.23907000000000003 | fraction | Details for Saved elite comparisons for played characters, row 88
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| SA2 | 0.0333 | 0.13399666666666668 | -0.10069666666666668 | fraction | Details for Saved elite comparisons for played characters, row 89
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| SA3 | 0.4666 | 0.36005333333333334 | 0.10654666666666668 | fraction | Details for Saved elite comparisons for played characters, row 90
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| CA | 0.35 | 0.11669000000000002 | 0.23330999999999996 | fraction | Details for Saved elite comparisons for played characters, row 91
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| Drive Guard | 0.036 | 0.14964333333333332 | -0.11364333333333332 | fraction | Details for Saved elite comparisons for played characters, row 92
|
Field definitions 12 fields
- Benchmark character ID
- Benchmark character ID · identifier.
characterId - Benchmark saved at
- Benchmark saved at · UTC datetime.
updatedAt - Reference players
- Reference players · people.
sampleSize - Metric
- Metric · identifier.
key - Meaning
- Meaning · text.
label - Player
- Player · see unit column.
you - Elite mean
- Elite mean · see unit column.
eliteAvg - Elite minimum
- Elite minimum · see unit column.
eliteMin - Elite maximum
- Elite maximum · see unit column.
eliteMax - Player minus mean
- Player minus mean · see unit column.
delta - Unit
- Unit · text.
unit - Comparison
- Comparison · text.
verdict
Benchmark sample players
20 rowsScroll if needed to compare columns.
| Benchmark character ID | CFN ID | Player | Player character ID | MRMR points | LPLP points | Ranked gamesgames |
|---|---|---|---|---|---|---|
| 1 | 1304269231 | Shuto | 1 | 2,303 | 785,521 | 42,370 |
| 1 | 1051410689 | Sahara | 1 | 2,231 | 622,004 | 58,229 |
| 1 | 1825731477 | Tigger | 1 | 2,230 | 927,275 | 53,491 |
| 1 | 2399060619 | hinao | 1 | 2,224 | 912,055 | 35,520 |
| 1 | 3501662962 | SDUINJNKPAADQQE | 1 | 2,184 | 83,795 | 880 |
| 3 | 2833619033 | みすとめーる@iMstMaiL | 3 | 2,260 | 941,737 | 19,584 |
| 3 | 3188331272 | tako956402 | 3 | 2,187 | 978,146 | 53,222 |
| 3 | 3017584755 | シティ・ポップ増山 | 3 | 2,172 | 936,660 | 26,515 |
| 3 | 1448894636 | LUGABO | 3 | 2,164 | 622,140 | 10,244 |
| 3 | 1301015410 | RX-* | 3 | 2,135 | 654,978 | 18,626 |
| 5 | 1900338329 | Babaaaaa | 5 | 2,238 | 964,259 | 50,586 |
| 5 | 3708958378 | あくたがわ | 5 | 2,222 | 999,029 | 66,092 |
| 5 | 1482676584 | もっころり | 5 | 2,140 | 900,481 | 30,132 |
| 5 | 3061502180 | ありす、宇宙までもから逃げるな | 5 | 2,125 | 870,900 | 21,548 |
| 5 | 1917947815 | cokaΣickey | 5 | 2,119 | 910,776 | 50,178 |
| 20 | 3147134400 | 3S|しっくすびっと | 20 | 2,227 | 935,057 | 39,231 |
| 20 | 2604860301 | enigma | 20 | 2,223 | 936,639 | 27,930 |
| 20 | 2554767828 | Rikemansbarnet | 20 | 2,172 | 711,287 | 41,009 |
| 20 | 2012930118 | あーるえいち | 20 | 2,142 | 731,045 | 6,711 |
| 20 | 3127146083 | ZOO丨S狗 | 20 | 2,137 | 877,197 | 29,306 |
Field definitions 7 fields
- Benchmark character ID
- Benchmark character ID · identifier.
benchmarkCharacterId - CFN ID
- CFN ID · identifier.
shortId - Player
- Player · text.
name - Player character ID
- Player character ID · identifier.
characterId - MR
- Master Rating · MR points.
mr - LP
- League Points · LP points.
lp - Ranked games
- Ranked games · games.
rankedGames
Source, coverage & limitations How to read this data
Stored Buckler battle_stats, saved elite benchmark and same-season HabitSnapshot comparisons.
Reported habits reflect Buckler's last-100-match trends. 7d/30d compare snapshots near those dates, not matches isolated to those periods.
Last saved update: . Reading this page does not refresh the source.
- Profile saved
- Not available
- Matches in local sample
- 131
- Stored matches
- 131
- Local sample limit
- 10,000
- Local sample limited
- No
- Sample starts (UTC)
- 2026-07-12
- Sample ends (UTC)
- 2026-09-13
- Season
- 13
- Benchmark saved
- Benchmark players
- 30
- Benchmark character ID
- 1
- Gauge shares are fractions (0–1); per-game rates are counts/game. Corner values retain Buckler's aggregate rate with no verified time unit.
- Benchmark players and sample size may be limited or stale. Player habits are profile-wide, even when compared to a character ladder.
- Snapshot deltas are changes in overlapping aggregate windows, not interval event counts or causal improvement. Missing baselines remain collecting.

