Player dataCFN 3591594271
じょに・べるん
Habits and comparisons
Reported habit rates and gauge shares, elite benchmark comparison values, and available 7-day and 30-day changes between saved last-100-match snapshots.
Reported last-100-match habits
23 rowsScroll if needed to compare columns.
| Metric | Meaning | Valuesee unit column | Unit |
|---|---|---|---|
| drive_impact | Drive Impact / game | 1.3 | events/game |
| drive_parry | Drive Parry / game | 0.5 | events/game |
| just_parry | Perfect Parry / game | 0.1 | events/game |
| drive_reversal | Drive Reversal / game | 0.2 | events/game |
| punish_counter | Punish Counter / game | 0.7 | events/game |
| received_punish_counter | Got PC'd / game | 0.9 | events/game |
| throw_count | Throws / game | 2.3 | events/game |
| throw_tech | Throw techs / game | 0.3 | events/game |
| throw_drive_parry | Throw parries / game | 0 | events/game |
| received_throw_count | Got thrown / game | 2.1 | events/game |
| stun | Stuns / game | 0 | events/game |
| received_stun | Got stunned / game | 0.2 | events/game |
| corner_time | Corner pressure time | 5 | Buckler aggregate rate (unit unverified) |
| cornered_time | Time cornered | 10.5 | Buckler aggregate rate (unit unverified) |
| gauge_rate_drive_rush_from_cancel | Drive Rush (cancel) share | 0.2289 | fraction |
| gauge_rate_drive_rush_from_parry | Drive Rush (parry) share | 0.0545 | fraction |
| gauge_rate_drive_arts | Drive Arts share | 0.219 | fraction |
| gauge_rate_drive_impact | Drive Impact gauge share | 0.1445 | fraction |
| gauge_rate_drive_guard | Drive Guard share | 0.0773 | fraction |
| gauge_rate_sa_lv1 | SA1 usage share | 0.2153 | fraction |
| gauge_rate_sa_lv2 | SA2 usage share | 0.323 | fraction |
| gauge_rate_sa_lv3 | SA3 usage share | 0.3076 | fraction |
| gauge_rate_ca | CA usage share | 0.1538 | fraction |
Field definitions 4 fields
- Metric
- Metric · identifier.
key - Meaning
- Meaning · text.
label - Value
- Value · see unit column.
value - Unit
- Unit · text.
unit
Saved elite comparisons for played characters
69 rowsScroll if needed to compare columns. Expand Details for the remaining fields.
| Meaning | Playersee unit column | Elite meansee unit column | Player minus meansee unit column | Unit | Details |
|---|---|---|---|---|---|
| Drive Impact | 1.3 | 0.23333333333333334 | 1.0666666666666667 | events/game | Details for Saved elite comparisons for played characters, row 1
|
| Drive Parry | 0.5 | 1.6166666666666667 | -1.1166666666666667 | events/game | Details for Saved elite comparisons for played characters, row 2
|
| Perfect Parry | 0.1 | 0.6399999999999999 | -0.5399999999999999 | events/game | Details for Saved elite comparisons for played characters, row 3
|
| Drive Reversal | 0.2 | 0.42999999999999994 | -0.22999999999999993 | events/game | Details for Saved elite comparisons for played characters, row 4
|
| Punish Counters landed | 0.7 | 0.1366666666666667 | 0.5633333333333332 | events/game | Details for Saved elite comparisons for played characters, row 5
|
| Got Punish Countered | 0.9 | 0.11333333333333338 | 0.7866666666666666 | events/game | Details for Saved elite comparisons for played characters, row 6
|
| Throws | 2.3 | 2.2433333333333336 | 0.0566666666666662 | events/game | Details for Saved elite comparisons for played characters, row 7
|
| Throw techs | 0.3 | 0.5066666666666666 | -0.2066666666666666 | events/game | Details for Saved elite comparisons for played characters, row 8
|
| Throw parries | 0 | 0.26666666666666666 | -0.26666666666666666 | events/game | Details for Saved elite comparisons for played characters, row 9
|
| Got thrown | 2.1 | 2.1766666666666667 | -0.07666666666666666 | events/game | Details for Saved elite comparisons for played characters, row 10
|
| Stuns landed | 0 | 0.09666666666666669 | -0.09666666666666669 | events/game | Details for Saved elite comparisons for played characters, row 11
|
| Got stunned | 0.2 | 0.03666666666666666 | 0.16333333333333336 | events/game | Details for Saved elite comparisons for played characters, row 12
|
| Corner pressure | 5 | 10.07 | -5.07 | Buckler aggregate rate (unit unverified) | Details for Saved elite comparisons for played characters, row 13
|
| Time cornered | 10.5 | 9.503333333333334 | 0.9966666666666661 | Buckler aggregate rate (unit unverified) | Details for Saved elite comparisons for played characters, row 14
|
| Drive Rush (cancel) | 0.2289 | 0.33169999999999994 | -0.10279999999999995 | fraction | Details for Saved elite comparisons for played characters, row 15
|
| Drive Rush (parry) | 0.0545 | 0.08161666666666666 | -0.027116666666666657 | fraction | Details for Saved elite comparisons for played characters, row 16
|
| Drive Arts | 0.219 | 0.13232999999999998 | 0.08667000000000002 | fraction | Details for Saved elite comparisons for played characters, row 17
|
| Drive Impact gauge | 0.1445 | 0.020290000000000006 | 0.12420999999999999 | fraction | Details for Saved elite comparisons for played characters, row 18
|
| SA1 | 0.2153 | 0.38905999999999996 | -0.17375999999999997 | fraction | Details for Saved elite comparisons for played characters, row 19
|
| SA2 | 0.323 | 0.2759400000000001 | 0.047059999999999935 | fraction | Details for Saved elite comparisons for played characters, row 20
|
| SA3 | 0.3076 | 0.2516666666666667 | 0.05593333333333328 | fraction | Details for Saved elite comparisons for played characters, row 21
|
| CA | 0.1538 | 0.08315666666666667 | 0.07064333333333332 | fraction | Details for Saved elite comparisons for played characters, row 22
|
| Drive Guard | 0.0773 | 0.14023 | -0.06293 | fraction | Details for Saved elite comparisons for played characters, row 23
|
| Drive Impact | 1.3 | 0.19666666666666674 | 1.1033333333333333 | events/game | Details for Saved elite comparisons for played characters, row 24
|
| Drive Parry | 0.5 | 1.8699999999999999 | -1.3699999999999999 | events/game | Details for Saved elite comparisons for played characters, row 25
|
| Perfect Parry | 0.1 | 0.7699999999999998 | -0.6699999999999998 | events/game | Details for Saved elite comparisons for played characters, row 26
|
| Drive Reversal | 0.2 | 0.21666666666666667 | -0.016666666666666663 | events/game | Details for Saved elite comparisons for played characters, row 27
|
| Punish Counters landed | 0.7 | 0.10000000000000005 | 0.5999999999999999 | events/game | Details for Saved elite comparisons for played characters, row 28
|
| Got Punish Countered | 0.9 | 0.09000000000000004 | 0.8099999999999999 | events/game | Details for Saved elite comparisons for played characters, row 29
|
| Throws | 2.3 | 2.3466666666666667 | -0.046666666666666856 | events/game | Details for Saved elite comparisons for played characters, row 30
|
| Throw techs | 0.3 | 0.45999999999999996 | -0.15999999999999998 | events/game | Details for Saved elite comparisons for played characters, row 31
|
| Throw parries | 0 | 0.21 | -0.21 | events/game | Details for Saved elite comparisons for played characters, row 32
|
| Got thrown | 2.1 | 2.1133333333333333 | -0.013333333333333197 | events/game | Details for Saved elite comparisons for played characters, row 33
|
| Stuns landed | 0 | 0.07666666666666669 | -0.07666666666666669 | events/game | Details for Saved elite comparisons for played characters, row 34
|
| Got stunned | 0.2 | 0.06666666666666668 | 0.13333333333333333 | events/game | Details for Saved elite comparisons for played characters, row 35
|
| Corner pressure | 5 | 13.809999999999995 | -8.809999999999995 | Buckler aggregate rate (unit unverified) | Details for Saved elite comparisons for played characters, row 36
|
| Time cornered | 10.5 | 8.849999999999998 | 1.6500000000000021 | Buckler aggregate rate (unit unverified) | Details for Saved elite comparisons for played characters, row 37
|
| Drive Rush (cancel) | 0.2289 | 0.36986333333333327 | -0.14096333333333327 | fraction | Details for Saved elite comparisons for played characters, row 38
|
| Drive Rush (parry) | 0.0545 | 0.07740333333333332 | -0.022903333333333324 | fraction | Details for Saved elite comparisons for played characters, row 39
|
| Drive Arts | 0.219 | 0.16337666666666664 | 0.05562333333333336 | fraction | Details for Saved elite comparisons for played characters, row 40
|
| Drive Impact gauge | 0.1445 | 0.014010000000000002 | 0.13049 | fraction | Details for Saved elite comparisons for played characters, row 41
|
| SA1 | 0.2153 | 0.30001999999999995 | -0.08471999999999996 | fraction | Details for Saved elite comparisons for played characters, row 42
|
| SA2 | 0.323 | 0.2686166666666666 | 0.054383333333333395 | fraction | Details for Saved elite comparisons for played characters, row 43
|
| SA3 | 0.3076 | 0.33703000000000005 | -0.029430000000000067 | fraction | Details for Saved elite comparisons for played characters, row 44
|
| CA | 0.1538 | 0.09416666666666666 | 0.05963333333333333 | fraction | Details for Saved elite comparisons for played characters, row 45
|
| Drive Guard | 0.0773 | 0.13693666666666668 | -0.059636666666666685 | fraction | Details for Saved elite comparisons for played characters, row 46
|
| Drive Impact | 1.3 | 0.20666666666666667 | 1.0933333333333333 | events/game | Details for Saved elite comparisons for played characters, row 47
|
| Drive Parry | 0.5 | 1.5 | -1 | events/game | Details for Saved elite comparisons for played characters, row 48
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| Perfect Parry | 0.1 | 0.55 | -0.45000000000000007 | events/game | Details for Saved elite comparisons for played characters, row 49
|
| Drive Reversal | 0.2 | 0.32333333333333336 | -0.12333333333333335 | events/game | Details for Saved elite comparisons for played characters, row 50
|
| Punish Counters landed | 0.7 | 0.11666666666666668 | 0.5833333333333333 | events/game | Details for Saved elite comparisons for played characters, row 51
|
| Got Punish Countered | 0.9 | 0.11666666666666672 | 0.7833333333333333 | events/game | Details for Saved elite comparisons for played characters, row 52
|
| Throws | 2.3 | 2.0099999999999993 | 0.2900000000000005 | events/game | Details for Saved elite comparisons for played characters, row 53
|
| Throw techs | 0.3 | 0.5466666666666669 | -0.24666666666666687 | events/game | Details for Saved elite comparisons for played characters, row 54
|
| Throw parries | 0 | 0.24666666666666662 | -0.24666666666666662 | events/game | Details for Saved elite comparisons for played characters, row 55
|
| Got thrown | 2.1 | 2.3066666666666666 | -0.20666666666666655 | events/game | Details for Saved elite comparisons for played characters, row 56
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| Stuns landed | 0 | 0.10666666666666672 | -0.10666666666666672 | events/game | Details for Saved elite comparisons for played characters, row 57
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| Got stunned | 0.2 | 0.04333333333333334 | 0.15666666666666668 | events/game | Details for Saved elite comparisons for played characters, row 58
|
| Corner pressure | 5 | 9.733333333333336 | -4.733333333333336 | Buckler aggregate rate (unit unverified) | Details for Saved elite comparisons for played characters, row 59
|
| Time cornered | 10.5 | 8.633333333333333 | 1.8666666666666671 | Buckler aggregate rate (unit unverified) | Details for Saved elite comparisons for played characters, row 60
|
| Drive Rush (cancel) | 0.2289 | 0.27743666666666666 | -0.04853666666666667 | fraction | Details for Saved elite comparisons for played characters, row 61
|
| Drive Rush (parry) | 0.0545 | 0.09635666666666666 | -0.04185666666666666 | fraction | Details for Saved elite comparisons for played characters, row 62
|
| Drive Arts | 0.219 | 0.19643999999999998 | 0.022560000000000024 | fraction | Details for Saved elite comparisons for played characters, row 63
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| Drive Impact gauge | 0.1445 | 0.020386666666666668 | 0.12411333333333333 | fraction | Details for Saved elite comparisons for played characters, row 64
|
| SA1 | 0.2153 | 0.38093999999999995 | -0.16563999999999995 | fraction | Details for Saved elite comparisons for played characters, row 65
|
| SA2 | 0.323 | 0.17769333333333337 | 0.14530666666666664 | fraction | Details for Saved elite comparisons for played characters, row 66
|
| SA3 | 0.3076 | 0.3448633333333334 | -0.037263333333333426 | fraction | Details for Saved elite comparisons for played characters, row 67
|
| CA | 0.1538 | 0.09632333333333334 | 0.05747666666666665 | fraction | Details for Saved elite comparisons for played characters, row 68
|
| Drive Guard | 0.0773 | 0.1512233333333333 | -0.0739233333333333 | fraction | Details for Saved elite comparisons for played characters, row 69
|
Field definitions 12 fields
- Benchmark character ID
- Benchmark character ID · identifier.
characterId - Benchmark saved at
- Benchmark saved at · UTC datetime.
updatedAt - Reference players
- Reference players · people.
sampleSize - Metric
- Metric · identifier.
key - Meaning
- Meaning · text.
label - Player
- Player · see unit column.
you - Elite mean
- Elite mean · see unit column.
eliteAvg - Elite minimum
- Elite minimum · see unit column.
eliteMin - Elite maximum
- Elite maximum · see unit column.
eliteMax - Player minus mean
- Player minus mean · see unit column.
delta - Unit
- Unit · text.
unit - Comparison
- Comparison · text.
verdict
Benchmark sample players
15 rowsScroll if needed to compare columns.
| Benchmark character ID | CFN ID | Player | Player character ID | MRMR points | LPLP points | Ranked gamesgames |
|---|---|---|---|---|---|---|
| 31 | 2487852696 | きどーー | 31 | 2,201 | 666,875 | 49,298 |
| 31 | 3657572044 | cream | 31 | 2,141 | 199,198 | 46,176 |
| 31 | 2608161406 | Shinto | 31 | 2,140 | 928,333 | 17,917 |
| 31 | 3470214422 | ゆーざー | 31 | 2,129 | 757,400 | 37,664 |
| 31 | 2833718589 | ラッシュ中段どわーw | 31 | 2,127 | 212,841 | 3,162 |
| 2 | 3552769545 | jazzzzy | 2 | 2,275 | 879,765 | 44,658 |
| 2 | 3274317482 | kuromame | 2 | 2,251 | 956,773 | 67,516 |
| 2 | 2606550179 | ChrisWong | 2 | 2,223 | 883,658 | 53,842 |
| 2 | 3705769796 | watyawacha | 2 | 2,212 | 720,623 | 8,551 |
| 2 | 4067979107 | コウキ_ルーク使いの人 | 2 | 2,206 | 442,493 | 4,009 |
| 17 | 1077978863 | Tucker Ducker | 17 | 2,257 | 938,165 | 42,613 |
| 17 | 2242457440 | karura | 17 | 2,236 | 748,060 | 6,462 |
| 17 | 2219324073 | jjnj | 17 | 2,164 | 840,614 | 24,735 |
| 17 | 4026369719 | zeno | 17 | 2,163 | 861,902 | 40,707 |
| 17 | 4242475722 | 紺外郎/Kon_Uiro | 17 | 2,158 | 910,255 | 38,026 |
Field definitions 7 fields
- Benchmark character ID
- Benchmark character ID · identifier.
benchmarkCharacterId - CFN ID
- CFN ID · identifier.
shortId - Player
- Player · text.
name - Player character ID
- Player character ID · identifier.
characterId - MR
- Master Rating · MR points.
mr - LP
- League Points · LP points.
lp - Ranked games
- Ranked games · games.
rankedGames
Snapshot comparison availability
2 rowsScroll if needed to compare columns.
| Requested interval7d/30d | Availability | Baseline capturedUTC | Latest capturedUTC | Games between snapshotsgames | Missing data reason |
|---|---|---|---|---|---|
| 7d | collecting | 59 | history | ||
| 30d | collecting | 363 | history |
Field definitions 6 fields
- Requested interval
- Requested interval · 7d/30d.
range - Availability
- Availability · text.
status - Baseline captured
- Baseline captured · UTC datetime.
from - Latest captured
- Latest captured · UTC datetime.
to - Games between snapshots
- Games between snapshots · games.
matches - Missing data reason
- Missing data reason · text.
reason
Changes between last-100-match snapshots
0 rowsNo rows are available in the saved data. Missing observations do not mean a measured zero.
Field definitions 7 fields
- Requested interval
- Requested interval · 7d/30d.
range - Metric
- Metric · identifier.
key - Meaning
- Meaning · text.
label - Baseline
- Baseline · see unit column.
before - Latest
- Latest · see unit column.
after - Latest minus baseline
- Latest minus baseline · see unit column.
delta - Unit
- Unit · text.
unit
Source, coverage & limitations How to read this data
Stored Buckler battle_stats, saved elite benchmark and same-season HabitSnapshot comparisons.
Reported habits reflect Buckler's last-100-match trends. 7d/30d compare snapshots near those dates, not matches isolated to those periods.
Last saved update: . Reading this page does not refresh the source.
- Profile saved
- Matches in local sample
- 228
- Stored matches
- 228
- Local sample limit
- 10,000
- Local sample limited
- No
- Sample starts (UTC)
- 2026-08-19
- Sample ends (UTC)
- 2026-09-16
- Season
- 13
- Benchmark saved
- Benchmark players
- 30
- Benchmark character ID
- 31
- Gauge shares are fractions (0–1); per-game rates are counts/game. Corner values retain Buckler's aggregate rate with no verified time unit.
- Benchmark players and sample size may be limited or stale. Player habits are profile-wide, even when compared to a character ladder.
- Snapshot deltas are changes in overlapping aggregate windows, not interval event counts or causal improvement. Missing baselines remain collecting.

