Player dataCFN 3583219921

うにょんぽつ

Stored match history

Paginated stored Street Fighter 6 matches with participants, selected and played characters, control types, outcomes, round result codes and pre-match MR/LP.

Stored matches from player perspective

8 rows

Scroll if needed to compare columns. Expand Details for the remaining fields.

Stored matches from player perspective. 8 rows on page 1; 8 rows total.
Played atUTCPlayed characterOpponentOpponent played characterResult from player perspectiveW/L/DDetails
ZangiefskyflwwRyuW
Details for Stored matches from player perspective, row 1
Replay ID
3S33SAVXB
Mode
Ranked
Player CFN ID
3583219921
Player
うにょんぽつ
Selected character
Zangief
Controls
Modern
Pre-match MR
1,859MR points
Pre-match LP
685,729LP points
Opponent CFN ID
1583301261
Opponent selected character
Ryu
Opponent controls
Classic
Opponent pre-match MR
1,846MR points
Opponent pre-match LP
429,290LP points
Player round result codes
2,5comma-separated codes
Opponent round result codes
0,0comma-separated codes
Player round outcomes
Chip damage; Overdrive attack
Opponent round outcomes
Round lost; Round lost
ZangiefskyflwwRyuL
Details for Stored matches from player perspective, row 2
Replay ID
TTWP5G9SD
Mode
Ranked
Player CFN ID
3583219921
Player
うにょんぽつ
Selected character
Zangief
Controls
Modern
Pre-match MR
1,868MR points
Pre-match LP
685,769LP points
Opponent CFN ID
1583301261
Opponent selected character
Ryu
Opponent controls
Classic
Opponent pre-match MR
1,837MR points
Opponent pre-match LP
429,040LP points
Player round result codes
5,0,0comma-separated codes
Opponent round result codes
0,5,5comma-separated codes
Player round outcomes
Overdrive attack; Round lost; Round lost
Opponent round outcomes
Round lost; Overdrive attack; Overdrive attack
Luke霧銀イブキ_YoutubeCammyW
Details for Stored matches from player perspective, row 3
Replay ID
9D4JW6N83
Mode
Ranked
Player CFN ID
3583219921
Player
うにょんぽつ
Selected character
Luke
Controls
Modern
Pre-match MR
1,764MR points
Pre-match LP
407,258LP points
Opponent CFN ID
1609489702
Opponent selected character
Cammy
Opponent controls
Classic
Opponent pre-match MR
1,743MR points
Opponent pre-match LP
141,043LP points
Player round result codes
0,8,6comma-separated codes
Opponent round result codes
1,0,0comma-separated codes
Player round outcomes
Round lost; Perfect; Super Art
Opponent round outcomes
Standard victory; Round lost; Round lost
Luke霧銀イブキ_YoutubeCammyL
Details for Stored matches from player perspective, row 4
Replay ID
KS8TR5T7N
Mode
Ranked
Player CFN ID
3583219921
Player
うにょんぽつ
Selected character
Luke
Controls
Modern
Pre-match MR
1,773MR points
Pre-match LP
407,298LP points
Opponent CFN ID
1609489702
Opponent selected character
Cammy
Opponent controls
Classic
Opponent pre-match MR
1,734MR points
Opponent pre-match LP
140,793LP points
Player round result codes
5,0,0comma-separated codes
Opponent round result codes
0,1,1comma-separated codes
Player round outcomes
Overdrive attack; Round lost; Round lost
Opponent round outcomes
Round lost; Standard victory; Standard victory
Luke霧銀イブキ_YoutubeCammyW
Details for Stored matches from player perspective, row 5
Replay ID
7K4C63FE3
Mode
Ranked
Player CFN ID
3583219921
Player
うにょんぽつ
Selected character
Luke
Controls
Modern
Pre-match MR
1,766MR points
Pre-match LP
407,248LP points
Opponent CFN ID
1609489702
Opponent selected character
Cammy
Opponent controls
Classic
Opponent pre-match MR
1,741MR points
Opponent pre-match LP
140,833LP points
Player round result codes
1,6comma-separated codes
Opponent round result codes
0,0comma-separated codes
Player round outcomes
Standard victory; Super Art
Opponent round outcomes
Round lost; Round lost
Zangief全全爸爸ZangiefL
Details for Stored matches from player perspective, row 6
Replay ID
TALUBGBPL
Mode
Ranked
Player CFN ID
3583219921
Player
うにょんぽつ
Selected character
Zangief
Controls
Modern
Pre-match MR
1,833MR points
Pre-match LP
682,869LP points
Opponent CFN ID
1969242443
Opponent selected character
Zangief
Opponent controls
Classic
Opponent pre-match MR
1,835MR points
Opponent pre-match LP
736,824LP points
Player round result codes
0,0comma-separated codes
Opponent round result codes
1,1comma-separated codes
Player round outcomes
Round lost; Round lost
Opponent round outcomes
Standard victory; Standard victory
Zangief全全爸爸ZangiefL
Details for Stored matches from player perspective, row 7
Replay ID
YNAPJGWNP
Mode
Ranked
Player CFN ID
3583219921
Player
うにょんぽつ
Selected character
Zangief
Controls
Modern
Pre-match MR
1,841MR points
Pre-match LP
682,909LP points
Opponent CFN ID
1969242443
Opponent selected character
Zangief
Opponent controls
Classic
Opponent pre-match MR
1,827MR points
Opponent pre-match LP
736,774LP points
Player round result codes
0,0comma-separated codes
Opponent round result codes
1,1comma-separated codes
Player round outcomes
Round lost; Round lost
Opponent round outcomes
Standard victory; Standard victory
MarisamegumilkeAlexL
Details for Stored matches from player perspective, row 8
Replay ID
VEMPLGX65
Mode
Ranked
Player CFN ID
3583219921
Player
うにょんぽつ
Selected character
Marisa
Controls
Modern
Pre-match MR
1,644MR points
Pre-match LP
252,114LP points
Opponent CFN ID
4167370316
Opponent selected character
Alex
Opponent controls
Classic
Opponent pre-match MR
1,613MR points
Opponent pre-match LP
330,017LP points
Player round result codes
0,1,0comma-separated codes
Opponent round result codes
1,0,1comma-separated codes
Player round outcomes
Round lost; Standard victory; Round lost
Opponent round outcomes
Standard victory; Round lost; Standard victory
Field definitions 23 fields
Replay ID
Replay ID · identifier. replayId
Replay
Replay · URL. replayUrl
Played at
Played at · UTC datetime. playedAt
Mode
Mode · text. battleType
Player CFN ID
Player CFN ID · identifier. homeId
Player
Player · text. homeName
Selected character
Selected character · text. homeCharacter
Played character
Played character · text. homePlayedCharacter
Controls
Controls · text. homeControls
Pre-match MR
Pre-match MR · MR points. homeMr
Pre-match LP
Pre-match LP · LP points. homeLp
Opponent CFN ID
Opponent CFN ID · identifier. awayId
Opponent
Opponent · text. awayName
Opponent selected character
Opponent selected character · text. awayCharacter
Opponent played character
Opponent played character · text. awayPlayedCharacter
Opponent controls
Opponent controls · text. awayControls
Opponent pre-match MR
Opponent pre-match MR · MR points. awayMr
Opponent pre-match LP
Opponent pre-match LP · LP points. awayLp
Result from player perspective
Result from player perspective · W/L/D. result
Player round result codes
Player round result codes · comma-separated codes. homeRoundCodes
Opponent round result codes
Opponent round result codes · comma-separated codes. awayRoundCodes
Player round outcomes
Player round outcomes · text. homeRounds
Opponent round outcomes
Opponent round outcomes · text. awayRounds
Source, coverage & limitations How to read this data

Persisted Capcom Battle Log records, projected from the selected player's perspective.

All locally stored matches, newest first; 100 matches per page.

Last saved update: . Reading this page does not refresh the source.

Profile saved
Not available
Oldest stored match
Stored matches
8
Archived rating observations
Not available
  • Only matches collected by this site are available; upstream battle logs have limited history.
  • MR changes are estimates when consecutive observations are missing. This export publishes recorded pre-match MR/LP without inventing a post-match value.
Sources, units and JSON reference

Privacy settings

Allow YouTube/Twitch media, usage analytics and remembered history? Choices last 180 days and can be withdrawn here anytime.

More options & details

Optional features are off until you choose them. You can change or withdraw your choices here at any time.

Security and storage needed for features you request remain available, including saved fighters, replay requests and feedback.

Choices are saved for 180 days on this device. Turning analytics off reloads this page to stop the loaded beacon.

Privacy & storage