Player dataCFN 3555087708
ぬんはら
Habits and comparisons
Reported habit rates and gauge shares, elite benchmark comparison values, and available 7-day and 30-day changes between saved last-100-match snapshots.
Reported last-100-match habits
23 rowsScroll if needed to compare columns.
| Metric | Meaning | Valuesee unit column | Unit |
|---|---|---|---|
| drive_impact | Drive Impact / game | 0.3 | events/game |
| drive_parry | Drive Parry / game | 1.7 | events/game |
| just_parry | Perfect Parry / game | 0.2 | events/game |
| drive_reversal | Drive Reversal / game | 0 | events/game |
| punish_counter | Punish Counter / game | 0.3 | events/game |
| received_punish_counter | Got PC'd / game | 0.2 | events/game |
| throw_count | Throws / game | 2 | events/game |
| throw_tech | Throw techs / game | 0.2 | events/game |
| throw_drive_parry | Throw parries / game | 0.1 | events/game |
| received_throw_count | Got thrown / game | 1.8 | events/game |
| stun | Stuns / game | 0 | events/game |
| received_stun | Got stunned / game | 0 | events/game |
| corner_time | Corner pressure time | 12.2 | Buckler aggregate rate (unit unverified) |
| cornered_time | Time cornered | 7 | Buckler aggregate rate (unit unverified) |
| gauge_rate_drive_rush_from_cancel | Drive Rush (cancel) share | 0.3607 | fraction |
| gauge_rate_drive_rush_from_parry | Drive Rush (parry) share | 0.0807 | fraction |
| gauge_rate_drive_arts | Drive Arts share | 0.173 | fraction |
| gauge_rate_drive_impact | Drive Impact gauge share | 0.0291 | fraction |
| gauge_rate_drive_guard | Drive Guard share | 0.1302 | fraction |
| gauge_rate_sa_lv1 | SA1 usage share | 0.3 | fraction |
| gauge_rate_sa_lv2 | SA2 usage share | 0.22 | fraction |
| gauge_rate_sa_lv3 | SA3 usage share | 0.26 | fraction |
| gauge_rate_ca | CA usage share | 0.22 | fraction |
Field definitions 4 fields
- Metric
- Metric · identifier.
key - Meaning
- Meaning · text.
label - Value
- Value · see unit column.
value - Unit
- Unit · text.
unit
Saved elite comparisons for played characters
100 of 115 rowsScroll if needed to compare columns. Expand Details for the remaining fields.
| Meaning | Playersee unit column | Elite meansee unit column | Player minus meansee unit column | Unit | Details |
|---|---|---|---|---|---|
| Drive Impact | 0.3 | 0.19666666666666674 | 0.10333333333333325 | events/game | Details for Saved elite comparisons for played characters, row 1
|
| Drive Parry | 1.7 | 1.8699999999999999 | -0.16999999999999993 | events/game | Details for Saved elite comparisons for played characters, row 2
|
| Perfect Parry | 0.2 | 0.7699999999999998 | -0.5699999999999998 | events/game | Details for Saved elite comparisons for played characters, row 3
|
| Drive Reversal | 0 | 0.21666666666666667 | -0.21666666666666667 | events/game | Details for Saved elite comparisons for played characters, row 4
|
| Punish Counters landed | 0.3 | 0.10000000000000005 | 0.19999999999999996 | events/game | Details for Saved elite comparisons for played characters, row 5
|
| Got Punish Countered | 0.2 | 0.09000000000000004 | 0.10999999999999997 | events/game | Details for Saved elite comparisons for played characters, row 6
|
| Throws | 2 | 2.3466666666666667 | -0.3466666666666667 | events/game | Details for Saved elite comparisons for played characters, row 7
|
| Throw techs | 0.2 | 0.45999999999999996 | -0.25999999999999995 | events/game | Details for Saved elite comparisons for played characters, row 8
|
| Throw parries | 0.1 | 0.21 | -0.10999999999999999 | events/game | Details for Saved elite comparisons for played characters, row 9
|
| Got thrown | 1.8 | 2.1133333333333333 | -0.31333333333333324 | events/game | Details for Saved elite comparisons for played characters, row 10
|
| Stuns landed | 0 | 0.07666666666666669 | -0.07666666666666669 | events/game | Details for Saved elite comparisons for played characters, row 11
|
| Got stunned | 0 | 0.06666666666666668 | -0.06666666666666668 | events/game | Details for Saved elite comparisons for played characters, row 12
|
| Corner pressure | 12.2 | 13.809999999999995 | -1.6099999999999959 | Buckler aggregate rate (unit unverified) | Details for Saved elite comparisons for played characters, row 13
|
| Time cornered | 7 | 8.849999999999998 | -1.8499999999999979 | Buckler aggregate rate (unit unverified) | Details for Saved elite comparisons for played characters, row 14
|
| Drive Rush (cancel) | 0.3607 | 0.36986333333333327 | -0.009163333333333246 | fraction | Details for Saved elite comparisons for played characters, row 15
|
| Drive Rush (parry) | 0.0807 | 0.07740333333333332 | 0.00329666666666667 | fraction | Details for Saved elite comparisons for played characters, row 16
|
| Drive Arts | 0.173 | 0.16337666666666664 | 0.009623333333333345 | fraction | Details for Saved elite comparisons for played characters, row 17
|
| Drive Impact gauge | 0.0291 | 0.014010000000000002 | 0.01509 | fraction | Details for Saved elite comparisons for played characters, row 18
|
| SA1 | 0.3 | 0.30001999999999995 | -0.00001999999999996449 | fraction | Details for Saved elite comparisons for played characters, row 19
|
| SA2 | 0.22 | 0.2686166666666666 | -0.048616666666666614 | fraction | Details for Saved elite comparisons for played characters, row 20
|
| SA3 | 0.26 | 0.33703000000000005 | -0.07703000000000004 | fraction | Details for Saved elite comparisons for played characters, row 21
|
| CA | 0.22 | 0.09416666666666666 | 0.12583333333333335 | fraction | Details for Saved elite comparisons for played characters, row 22
|
| Drive Guard | 0.1302 | 0.13693666666666668 | -0.006736666666666669 | fraction | Details for Saved elite comparisons for played characters, row 23
|
| Drive Impact | 0.3 | 0.22999999999999993 | 0.07000000000000006 | events/game | Details for Saved elite comparisons for played characters, row 24
|
| Drive Parry | 1.7 | 1.6766666666666663 | 0.02333333333333365 | events/game | Details for Saved elite comparisons for played characters, row 25
|
| Perfect Parry | 0.2 | 0.49 | -0.29 | events/game | Details for Saved elite comparisons for played characters, row 26
|
| Drive Reversal | 0 | 0.31999999999999995 | -0.31999999999999995 | events/game | Details for Saved elite comparisons for played characters, row 27
|
| Punish Counters landed | 0.3 | 0.11000000000000004 | 0.18999999999999995 | events/game | Details for Saved elite comparisons for played characters, row 28
|
| Got Punish Countered | 0.2 | 0.1166666666666667 | 0.08333333333333331 | events/game | Details for Saved elite comparisons for played characters, row 29
|
| Throws | 2 | 3.6599999999999997 | -1.6599999999999997 | events/game | Details for Saved elite comparisons for played characters, row 30
|
| Throw techs | 0.2 | 0.5233333333333332 | -0.3233333333333332 | events/game | Details for Saved elite comparisons for played characters, row 31
|
| Throw parries | 0.1 | 0.3466666666666666 | -0.24666666666666662 | events/game | Details for Saved elite comparisons for played characters, row 32
|
| Got thrown | 1.8 | 2.3133333333333326 | -0.5133333333333325 | events/game | Details for Saved elite comparisons for played characters, row 33
|
| Stuns landed | 0 | 0.11000000000000004 | -0.11000000000000004 | events/game | Details for Saved elite comparisons for played characters, row 34
|
| Got stunned | 0 | 0.029999999999999995 | -0.029999999999999995 | events/game | Details for Saved elite comparisons for played characters, row 35
|
| Corner pressure | 12.2 | 15.863333333333335 | -3.6633333333333358 | Buckler aggregate rate (unit unverified) | Details for Saved elite comparisons for played characters, row 36
|
| Time cornered | 7 | 8.866666666666667 | -1.8666666666666671 | Buckler aggregate rate (unit unverified) | Details for Saved elite comparisons for played characters, row 37
|
| Drive Rush (cancel) | 0.3607 | 0.28679333333333334 | 0.07390666666666668 | fraction | Details for Saved elite comparisons for played characters, row 38
|
| Drive Rush (parry) | 0.0807 | 0.07723666666666668 | 0.0034633333333333183 | fraction | Details for Saved elite comparisons for played characters, row 39
|
| Drive Arts | 0.173 | 0.2326066666666667 | -0.059606666666666724 | fraction | Details for Saved elite comparisons for played characters, row 40
|
| Drive Impact gauge | 0.0291 | 0.021046666666666672 | 0.008053333333333329 | fraction | Details for Saved elite comparisons for played characters, row 41
|
| SA1 | 0.3 | 0.3408533333333334 | -0.04085333333333341 | fraction | Details for Saved elite comparisons for played characters, row 42
|
| SA2 | 0.22 | 0.15497666666666668 | 0.06502333333333332 | fraction | Details for Saved elite comparisons for played characters, row 43
|
| SA3 | 0.26 | 0.4174400000000001 | -0.15744000000000008 | fraction | Details for Saved elite comparisons for played characters, row 44
|
| CA | 0.22 | 0.08653333333333334 | 0.13346666666666668 | fraction | Details for Saved elite comparisons for played characters, row 45
|
| Drive Guard | 0.1302 | 0.13522333333333333 | -0.005023333333333324 | fraction | Details for Saved elite comparisons for played characters, row 46
|
| Drive Impact | 0.3 | 0.2033333333333334 | 0.0966666666666666 | events/game | Details for Saved elite comparisons for played characters, row 47
|
| Drive Parry | 1.7 | 1.6499999999999997 | 0.050000000000000266 | events/game | Details for Saved elite comparisons for played characters, row 48
|
| Perfect Parry | 0.2 | 0.7666666666666665 | -0.5666666666666664 | events/game | Details for Saved elite comparisons for played characters, row 49
|
| Drive Reversal | 0 | 0.19999999999999993 | -0.19999999999999993 | events/game | Details for Saved elite comparisons for played characters, row 50
|
| Punish Counters landed | 0.3 | 0.1266666666666667 | 0.17333333333333328 | events/game | Details for Saved elite comparisons for played characters, row 51
|
| Got Punish Countered | 0.2 | 0.0866666666666667 | 0.11333333333333331 | events/game | Details for Saved elite comparisons for played characters, row 52
|
| Throws | 2 | 2.7366666666666664 | -0.7366666666666664 | events/game | Details for Saved elite comparisons for played characters, row 53
|
| Throw techs | 0.2 | 0.44999999999999996 | -0.24999999999999994 | events/game | Details for Saved elite comparisons for played characters, row 54
|
| Throw parries | 0.1 | 0.26666666666666666 | -0.16666666666666666 | events/game | Details for Saved elite comparisons for played characters, row 55
|
| Got thrown | 1.8 | 2.086666666666667 | -0.28666666666666685 | events/game | Details for Saved elite comparisons for played characters, row 56
|
| Stuns landed | 0 | 0.03333333333333333 | -0.03333333333333333 | events/game | Details for Saved elite comparisons for played characters, row 57
|
| Got stunned | 0 | 0.04 | -0.04 | events/game | Details for Saved elite comparisons for played characters, row 58
|
| Corner pressure | 12.2 | 11.473333333333333 | 0.7266666666666666 | Buckler aggregate rate (unit unverified) | Details for Saved elite comparisons for played characters, row 59
|
| Time cornered | 7 | 8.546666666666669 | -1.5466666666666686 | Buckler aggregate rate (unit unverified) | Details for Saved elite comparisons for played characters, row 60
|
| Drive Rush (cancel) | 0.3607 | 0.3270166666666668 | 0.03368333333333323 | fraction | Details for Saved elite comparisons for played characters, row 61
|
| Drive Rush (parry) | 0.0807 | 0.07444666666666665 | 0.006253333333333347 | fraction | Details for Saved elite comparisons for played characters, row 62
|
| Drive Arts | 0.173 | 0.19200666666666663 | -0.019006666666666644 | fraction | Details for Saved elite comparisons for played characters, row 63
|
| Drive Impact gauge | 0.0291 | 0.014959999999999998 | 0.014140000000000003 | fraction | Details for Saved elite comparisons for played characters, row 64
|
| SA1 | 0.3 | 0.28646333333333335 | 0.013536666666666641 | fraction | Details for Saved elite comparisons for played characters, row 65
|
| SA2 | 0.22 | 0.22754333333333332 | -0.007543333333333319 | fraction | Details for Saved elite comparisons for played characters, row 66
|
| SA3 | 0.26 | 0.3866700000000001 | -0.12667000000000012 | fraction | Details for Saved elite comparisons for played characters, row 67
|
| CA | 0.22 | 0.09913 | 0.12087 | fraction | Details for Saved elite comparisons for played characters, row 68
|
| Drive Guard | 0.1302 | 0.13137000000000001 | -0.0011700000000000044 | fraction | Details for Saved elite comparisons for played characters, row 69
|
| Drive Impact | 0.3 | 0.15000000000000002 | 0.14999999999999997 | events/game | Details for Saved elite comparisons for played characters, row 70
|
| Drive Parry | 1.7 | 1.8500000000000003 | -0.15000000000000036 | events/game | Details for Saved elite comparisons for played characters, row 71
|
| Perfect Parry | 0.2 | 0.8033333333333333 | -0.6033333333333333 | events/game | Details for Saved elite comparisons for played characters, row 72
|
| Drive Reversal | 0 | 0.21666666666666665 | -0.21666666666666665 | events/game | Details for Saved elite comparisons for played characters, row 73
|
| Punish Counters landed | 0.3 | 0.08333333333333336 | 0.21666666666666662 | events/game | Details for Saved elite comparisons for played characters, row 74
|
| Got Punish Countered | 0.2 | 0.07333333333333335 | 0.12666666666666665 | events/game | Details for Saved elite comparisons for played characters, row 75
|
| Throws | 2 | 2.14 | -0.14000000000000012 | events/game | Details for Saved elite comparisons for played characters, row 76
|
| Throw techs | 0.2 | 0.5366666666666667 | -0.3366666666666667 | events/game | Details for Saved elite comparisons for played characters, row 77
|
| Throw parries | 0.1 | 0.18666666666666668 | -0.08666666666666667 | events/game | Details for Saved elite comparisons for played characters, row 78
|
| Got thrown | 1.8 | 2.2366666666666664 | -0.4366666666666663 | events/game | Details for Saved elite comparisons for played characters, row 79
|
| Stuns landed | 0 | 0.06333333333333334 | -0.06333333333333334 | events/game | Details for Saved elite comparisons for played characters, row 80
|
| Got stunned | 0 | 0.04 | -0.04 | events/game | Details for Saved elite comparisons for played characters, row 81
|
| Corner pressure | 12.2 | 13.06 | -0.8600000000000012 | Buckler aggregate rate (unit unverified) | Details for Saved elite comparisons for played characters, row 82
|
| Time cornered | 7 | 9.260000000000002 | -2.2600000000000016 | Buckler aggregate rate (unit unverified) | Details for Saved elite comparisons for played characters, row 83
|
| Drive Rush (cancel) | 0.3607 | 0.31022999999999995 | 0.05047000000000007 | fraction | Details for Saved elite comparisons for played characters, row 84
|
| Drive Rush (parry) | 0.0807 | 0.07454666666666669 | 0.006153333333333302 | fraction | Details for Saved elite comparisons for played characters, row 85
|
| Drive Arts | 0.173 | 0.18089333333333332 | -0.007893333333333336 | fraction | Details for Saved elite comparisons for played characters, row 86
|
| Drive Impact gauge | 0.0291 | 0.01186666666666667 | 0.01723333333333333 | fraction | Details for Saved elite comparisons for played characters, row 87
|
| SA1 | 0.3 | 0.31434333333333336 | -0.014343333333333375 | fraction | Details for Saved elite comparisons for played characters, row 88
|
| SA2 | 0.22 | 0.2629100000000001 | -0.04291000000000009 | fraction | Details for Saved elite comparisons for played characters, row 89
|
| SA3 | 0.26 | 0.32768666666666674 | -0.06768666666666673 | fraction | Details for Saved elite comparisons for played characters, row 90
|
| CA | 0.22 | 0.09486333333333333 | 0.12513666666666667 | fraction | Details for Saved elite comparisons for played characters, row 91
|
| Drive Guard | 0.1302 | 0.1382766666666667 | -0.008076666666666676 | fraction | Details for Saved elite comparisons for played characters, row 92
|
| Drive Impact | 0.3 | 0.23666666666666666 | 0.06333333333333332 | events/game | Details for Saved elite comparisons for played characters, row 93
|
| Drive Parry | 1.7 | 1.5366666666666664 | 0.16333333333333355 | events/game | Details for Saved elite comparisons for played characters, row 94
|
| Perfect Parry | 0.2 | 0.5033333333333334 | -0.3033333333333334 | events/game | Details for Saved elite comparisons for played characters, row 95
|
| Drive Reversal | 0 | 0.30666666666666664 | -0.30666666666666664 | events/game | Details for Saved elite comparisons for played characters, row 96
|
| Punish Counters landed | 0.3 | 0.12666666666666673 | 0.17333333333333326 | events/game | Details for Saved elite comparisons for played characters, row 97
|
| Got Punish Countered | 0.2 | 0.09333333333333335 | 0.10666666666666666 | events/game | Details for Saved elite comparisons for played characters, row 98
|
| Throws | 2 | 2.2566666666666673 | -0.25666666666666726 | events/game | Details for Saved elite comparisons for played characters, row 99
|
| Throw techs | 0.2 | 0.36333333333333334 | -0.16333333333333333 | events/game | Details for Saved elite comparisons for played characters, row 100
|
Field definitions 12 fields
- Benchmark character ID
- Benchmark character ID · identifier.
characterId - Benchmark saved at
- Benchmark saved at · UTC datetime.
updatedAt - Reference players
- Reference players · people.
sampleSize - Metric
- Metric · identifier.
key - Meaning
- Meaning · text.
label - Player
- Player · see unit column.
you - Elite mean
- Elite mean · see unit column.
eliteAvg - Elite minimum
- Elite minimum · see unit column.
eliteMin - Elite maximum
- Elite maximum · see unit column.
eliteMax - Player minus mean
- Player minus mean · see unit column.
delta - Unit
- Unit · text.
unit - Comparison
- Comparison · text.
verdict
Benchmark sample players
25 rowsScroll if needed to compare columns.
| Benchmark character ID | CFN ID | Player | Player character ID | MRMR points | LPLP points | Ranked gamesgames |
|---|---|---|---|---|---|---|
| 2 | 3552769545 | jazzzzy | 2 | 2,275 | 879,765 | 44,658 |
| 2 | 3274317482 | kuromame | 2 | 2,251 | 956,773 | 67,516 |
| 2 | 2606550179 | ChrisWong | 2 | 2,223 | 883,658 | 53,842 |
| 2 | 3705769796 | watyawacha | 2 | 2,212 | 720,623 | 8,551 |
| 2 | 4067979107 | コウキ_ルーク使いの人 | 2 | 2,206 | 442,493 | 4,009 |
| 3 | 2833619033 | みすとめーる@iMstMaiL | 3 | 2,260 | 941,737 | 19,584 |
| 3 | 3188331272 | tako956402 | 3 | 2,187 | 978,146 | 53,222 |
| 3 | 3017584755 | シティ・ポップ増山 | 3 | 2,172 | 936,660 | 26,515 |
| 3 | 1448894636 | LUGABO | 3 | 2,164 | 622,140 | 10,244 |
| 3 | 1301015410 | RX-* | 3 | 2,135 | 654,978 | 18,626 |
| 22 | 2011017170 | Naooonn | 22 | 2,213 | 975,805 | 74,966 |
| 22 | 3466035121 | DaigoTheBeasTV | 22 | 2,204 | 960,438 | 39,520 |
| 22 | 1713289305 | 一瞬一瞬 | 22 | 2,158 | 349,231 | 21,238 |
| 22 | 1924478936 | touwa | 22 | 2,114 | 907,629 | 26,137 |
| 22 | 2275763050 | ドスバギイ | 22 | 2,113 | 937,124 | 46,321 |
| 29 | 3722662728 | 生駒デビル | 29 | 2,236 | 463,509 | 32,247 |
| 29 | 3466993951 | kosaku | 29 | 2,212 | 905,225 | 39,208 |
| 29 | 3161507819 | 今井 翔太 | 29 | 2,209 | 900,866 | 12,428 |
| 29 | 3708958378 | あくたがわ | 29 | 2,207 | 334,083 | 66,092 |
| 29 | 1927204743 | @SycomのSeichi | 29 | 2,204 | 934,083 | 60,297 |
| 32 | 1514694876 | m1Ng | 32 | 2,201 | 484,523 | 55,351 |
| 32 | 1121035266 | KR_Wrestlingman | 32 | 2,179 | 442,328 | 75,634 |
| 32 | 1202712547 | Nth Oniki | 32 | 2,165 | 258,079 | 57,848 |
| 32 | 1188227562 | プルプルなぷる | 32 | 2,156 | 349,842 | 41,037 |
| 32 | 4065533546 | ふみじま あきお(63) | 32 | 2,155 | 469,318 | 53,572 |
Field definitions 7 fields
- Benchmark character ID
- Benchmark character ID · identifier.
benchmarkCharacterId - CFN ID
- CFN ID · identifier.
shortId - Player
- Player · text.
name - Player character ID
- Player character ID · identifier.
characterId - MR
- Master Rating · MR points.
mr - LP
- League Points · LP points.
lp - Ranked games
- Ranked games · games.
rankedGames
Snapshot comparison availability
2 rowsScroll if needed to compare columns.
| Requested interval7d/30d | Availability | Baseline capturedUTC | Latest capturedUTC | Games between snapshotsgames | Missing data reason |
|---|---|---|---|---|---|
| 7d | ready | 105 | Not available | ||
| 30d | collecting | 105 | history |
Field definitions 6 fields
- Requested interval
- Requested interval · 7d/30d.
range - Availability
- Availability · text.
status - Baseline captured
- Baseline captured · UTC datetime.
from - Latest captured
- Latest captured · UTC datetime.
to - Games between snapshots
- Games between snapshots · games.
matches - Missing data reason
- Missing data reason · text.
reason
Changes between last-100-match snapshots
23 rowsScroll if needed to compare columns.
| Requested interval7d/30d | Metric | Meaning | Baselinesee unit column | Latestsee unit column | Latest minus baselinesee unit column | Unit |
|---|---|---|---|---|---|---|
| 7d | drive_impact | Drive Impact / game | 0.2 | 0.3 | 0.09999999999999998 | events/game |
| 7d | drive_parry | Drive Parry / game | 1.7 | 1.7 | 0 | events/game |
| 7d | just_parry | Perfect Parry / game | 0.1 | 0.2 | 0.1 | events/game |
| 7d | drive_reversal | Drive Reversal / game | 0 | 0 | 0 | events/game |
| 7d | punish_counter | Punish Counter / game | 0.1 | 0.3 | 0.19999999999999998 | events/game |
| 7d | received_punish_counter | Got PC'd / game | 0.2 | 0.2 | 0 | events/game |
| 7d | throw_count | Throws / game | 1.9 | 2 | 0.10000000000000009 | events/game |
| 7d | throw_tech | Throw techs / game | 0.2 | 0.2 | 0 | events/game |
| 7d | throw_drive_parry | Throw parries / game | 0.1 | 0.1 | 0 | events/game |
| 7d | received_throw_count | Got thrown / game | 1.7 | 1.8 | 0.10000000000000009 | events/game |
| 7d | stun | Stuns / game | 0.1 | 0 | -0.1 | events/game |
| 7d | received_stun | Got stunned / game | 0 | 0 | 0 | events/game |
| 7d | corner_time | Corner pressure time | 13.1 | 12.2 | -0.9000000000000004 | Buckler aggregate rate (unit unverified) |
| 7d | cornered_time | Time cornered | 7.5 | 7 | -0.5 | Buckler aggregate rate (unit unverified) |
| 7d | gauge_rate_drive_rush_from_cancel | Drive Rush (cancel) share | 0.368 | 0.3607 | -0.007299999999999973 | fraction |
| 7d | gauge_rate_drive_rush_from_parry | Drive Rush (parry) share | 0.082 | 0.0807 | -0.0013000000000000095 | fraction |
| 7d | gauge_rate_drive_arts | Drive Arts share | 0.1821 | 0.173 | -0.009100000000000025 | fraction |
| 7d | gauge_rate_drive_impact | Drive Impact gauge share | 0.0252 | 0.0291 | 0.0039000000000000007 | fraction |
| 7d | gauge_rate_drive_guard | Drive Guard share | 0.1262 | 0.1302 | 0.0040000000000000036 | fraction |
| 7d | gauge_rate_sa_lv1 | SA1 usage share | 0.2545 | 0.3 | 0.045499999999999985 | fraction |
| 7d | gauge_rate_sa_lv2 | SA2 usage share | 0.2545 | 0.22 | -0.0345 | fraction |
| 7d | gauge_rate_sa_lv3 | SA3 usage share | 0.3454 | 0.26 | -0.08539999999999998 | fraction |
| 7d | gauge_rate_ca | CA usage share | 0.1454 | 0.22 | 0.0746 | fraction |
Field definitions 7 fields
- Requested interval
- Requested interval · 7d/30d.
range - Metric
- Metric · identifier.
key - Meaning
- Meaning · text.
label - Baseline
- Baseline · see unit column.
before - Latest
- Latest · see unit column.
after - Latest minus baseline
- Latest minus baseline · see unit column.
delta - Unit
- Unit · text.
unit
Each table is paginated independently. Follow all pages for all retained rows. Collections may change as new data is saved.
Source, coverage & limitations How to read this data
Stored Buckler battle_stats, saved elite benchmark and same-season HabitSnapshot comparisons.
Reported habits reflect Buckler's last-100-match trends. 7d/30d compare snapshots near those dates, not matches isolated to those periods.
Last saved update: . Reading this page does not refresh the source.
- Profile saved
- Matches in local sample
- 38
- Stored matches
- 38
- Local sample limit
- 10,000
- Local sample limited
- No
- Sample starts (UTC)
- 2026-08-26
- Sample ends (UTC)
- 2026-09-16
- Season
- 13
- Benchmark saved
- Benchmark players
- 30
- Benchmark character ID
- 2
- Gauge shares are fractions (0–1); per-game rates are counts/game. Corner values retain Buckler's aggregate rate with no verified time unit.
- Benchmark players and sample size may be limited or stale. Player habits are profile-wide, even when compared to a character ladder.
- Snapshot deltas are changes in overlapping aggregate windows, not interval event counts or causal improvement. Missing baselines remain collecting.

