Player dataCFN 3555087708

ぬんはら

Habits and comparisons

Reported habit rates and gauge shares, elite benchmark comparison values, and available 7-day and 30-day changes between saved last-100-match snapshots.

Reported last-100-match habits

23 rows

Scroll if needed to compare columns.

Reported last-100-match habits. 23 rows on page 1; 23 rows total.
MetricMeaningValuesee unit columnUnit
drive_impactDrive Impact / game0.3events/game
drive_parryDrive Parry / game1.7events/game
just_parryPerfect Parry / game0.2events/game
drive_reversalDrive Reversal / game0events/game
punish_counterPunish Counter / game0.3events/game
received_punish_counterGot PC'd / game0.2events/game
throw_countThrows / game2events/game
throw_techThrow techs / game0.2events/game
throw_drive_parryThrow parries / game0.1events/game
received_throw_countGot thrown / game1.8events/game
stunStuns / game0events/game
received_stunGot stunned / game0events/game
corner_timeCorner pressure time12.2Buckler aggregate rate (unit unverified)
cornered_timeTime cornered7Buckler aggregate rate (unit unverified)
gauge_rate_drive_rush_from_cancelDrive Rush (cancel) share0.3607fraction
gauge_rate_drive_rush_from_parryDrive Rush (parry) share0.0807fraction
gauge_rate_drive_artsDrive Arts share0.173fraction
gauge_rate_drive_impactDrive Impact gauge share0.0291fraction
gauge_rate_drive_guardDrive Guard share0.1302fraction
gauge_rate_sa_lv1SA1 usage share0.3fraction
gauge_rate_sa_lv2SA2 usage share0.22fraction
gauge_rate_sa_lv3SA3 usage share0.26fraction
gauge_rate_caCA usage share0.22fraction
Field definitions 4 fields
Metric
Metric · identifier. key
Meaning
Meaning · text. label
Value
Value · see unit column. value
Unit
Unit · text. unit

Saved elite comparisons for played characters

100 of 115 rows

Scroll if needed to compare columns. Expand Details for the remaining fields.

Saved elite comparisons for played characters. 100 rows on page 1; 115 rows total.
MeaningPlayersee unit columnElite meansee unit columnPlayer minus meansee unit columnUnitDetails
Drive Impact0.30.196666666666666740.10333333333333325events/game
Details for Saved elite comparisons for played characters, row 1
Benchmark character ID
2
Benchmark saved at
Reference players
30people
Metric
drive_impact
Elite minimum
0.1see unit column
Elite maximum
0.4see unit column
Comparison
higher
Drive Parry1.71.8699999999999999-0.16999999999999993events/game
Details for Saved elite comparisons for played characters, row 2
Benchmark character ID
2
Benchmark saved at
Reference players
30people
Metric
drive_parry
Elite minimum
0.8see unit column
Elite maximum
2.9see unit column
Comparison
similar
Perfect Parry0.20.7699999999999998-0.5699999999999998events/game
Details for Saved elite comparisons for played characters, row 3
Benchmark character ID
2
Benchmark saved at
Reference players
30people
Metric
just_parry
Elite minimum
0.4see unit column
Elite maximum
1.4see unit column
Comparison
lower
Drive Reversal00.21666666666666667-0.21666666666666667events/game
Details for Saved elite comparisons for played characters, row 4
Benchmark character ID
2
Benchmark saved at
Reference players
30people
Metric
drive_reversal
Elite minimum
0see unit column
Elite maximum
0.6see unit column
Comparison
lower
Punish Counters landed0.30.100000000000000050.19999999999999996events/game
Details for Saved elite comparisons for played characters, row 5
Benchmark character ID
2
Benchmark saved at
Reference players
30people
Metric
punish_counter
Elite minimum
0see unit column
Elite maximum
0.3see unit column
Comparison
higher
Got Punish Countered0.20.090000000000000040.10999999999999997events/game
Details for Saved elite comparisons for played characters, row 6
Benchmark character ID
2
Benchmark saved at
Reference players
30people
Metric
received_punish_counter
Elite minimum
0see unit column
Elite maximum
0.2see unit column
Comparison
higher
Throws22.3466666666666667-0.3466666666666667events/game
Details for Saved elite comparisons for played characters, row 7
Benchmark character ID
2
Benchmark saved at
Reference players
30people
Metric
throw_count
Elite minimum
1.2see unit column
Elite maximum
3.4see unit column
Comparison
similar
Throw techs0.20.45999999999999996-0.25999999999999995events/game
Details for Saved elite comparisons for played characters, row 8
Benchmark character ID
2
Benchmark saved at
Reference players
30people
Metric
throw_tech
Elite minimum
0.1see unit column
Elite maximum
1see unit column
Comparison
lower
Throw parries0.10.21-0.10999999999999999events/game
Details for Saved elite comparisons for played characters, row 9
Benchmark character ID
2
Benchmark saved at
Reference players
30people
Metric
throw_drive_parry
Elite minimum
0.1see unit column
Elite maximum
0.4see unit column
Comparison
lower
Got thrown1.82.1133333333333333-0.31333333333333324events/game
Details for Saved elite comparisons for played characters, row 10
Benchmark character ID
2
Benchmark saved at
Reference players
30people
Metric
received_throw_count
Elite minimum
1.4see unit column
Elite maximum
3.1see unit column
Comparison
similar
Stuns landed00.07666666666666669-0.07666666666666669events/game
Details for Saved elite comparisons for played characters, row 11
Benchmark character ID
2
Benchmark saved at
Reference players
30people
Metric
stun
Elite minimum
0see unit column
Elite maximum
0.2see unit column
Comparison
lower
Got stunned00.06666666666666668-0.06666666666666668events/game
Details for Saved elite comparisons for played characters, row 12
Benchmark character ID
2
Benchmark saved at
Reference players
30people
Metric
received_stun
Elite minimum
0see unit column
Elite maximum
0.2see unit column
Comparison
lower
Corner pressure12.213.809999999999995-1.6099999999999959Buckler aggregate rate (unit unverified)
Details for Saved elite comparisons for played characters, row 13
Benchmark character ID
2
Benchmark saved at
Reference players
30people
Metric
corner_time
Elite minimum
9.5see unit column
Elite maximum
18.6see unit column
Comparison
similar
Time cornered78.849999999999998-1.8499999999999979Buckler aggregate rate (unit unverified)
Details for Saved elite comparisons for played characters, row 14
Benchmark character ID
2
Benchmark saved at
Reference players
30people
Metric
cornered_time
Elite minimum
5.7see unit column
Elite maximum
12.1see unit column
Comparison
lower
Drive Rush (cancel)0.36070.36986333333333327-0.009163333333333246fraction
Details for Saved elite comparisons for played characters, row 15
Benchmark character ID
2
Benchmark saved at
Reference players
30people
Metric
gauge_rate_drive_rush_from_cancel
Elite minimum
0.2304see unit column
Elite maximum
0.5281see unit column
Comparison
similar
Drive Rush (parry)0.08070.077403333333333320.00329666666666667fraction
Details for Saved elite comparisons for played characters, row 16
Benchmark character ID
2
Benchmark saved at
Reference players
30people
Metric
gauge_rate_drive_rush_from_parry
Elite minimum
0.0427see unit column
Elite maximum
0.105see unit column
Comparison
similar
Drive Arts0.1730.163376666666666640.009623333333333345fraction
Details for Saved elite comparisons for played characters, row 17
Benchmark character ID
2
Benchmark saved at
Reference players
30people
Metric
gauge_rate_drive_arts
Elite minimum
0.1014see unit column
Elite maximum
0.2607see unit column
Comparison
similar
Drive Impact gauge0.02910.0140100000000000020.01509fraction
Details for Saved elite comparisons for played characters, row 18
Benchmark character ID
2
Benchmark saved at
Reference players
30people
Metric
gauge_rate_drive_impact
Elite minimum
0.0052see unit column
Elite maximum
0.0277see unit column
Comparison
higher
SA10.30.30001999999999995-0.00001999999999996449fraction
Details for Saved elite comparisons for played characters, row 19
Benchmark character ID
2
Benchmark saved at
Reference players
30people
Metric
gauge_rate_sa_lv1
Elite minimum
0.1511see unit column
Elite maximum
0.4065see unit column
Comparison
similar
SA20.220.2686166666666666-0.048616666666666614fraction
Details for Saved elite comparisons for played characters, row 20
Benchmark character ID
2
Benchmark saved at
Reference players
30people
Metric
gauge_rate_sa_lv2
Elite minimum
0.13see unit column
Elite maximum
0.5238see unit column
Comparison
lower
SA30.260.33703000000000005-0.07703000000000004fraction
Details for Saved elite comparisons for played characters, row 21
Benchmark character ID
2
Benchmark saved at
Reference players
30people
Metric
gauge_rate_sa_lv3
Elite minimum
0.1523see unit column
Elite maximum
0.5058see unit column
Comparison
lower
CA0.220.094166666666666660.12583333333333335fraction
Details for Saved elite comparisons for played characters, row 22
Benchmark character ID
2
Benchmark saved at
Reference players
30people
Metric
gauge_rate_ca
Elite minimum
0.0273see unit column
Elite maximum
0.186see unit column
Comparison
higher
Drive Guard0.13020.13693666666666668-0.006736666666666669fraction
Details for Saved elite comparisons for played characters, row 23
Benchmark character ID
2
Benchmark saved at
Reference players
30people
Metric
gauge_rate_drive_guard
Elite minimum
0.0951see unit column
Elite maximum
0.1694see unit column
Comparison
similar
Drive Impact0.30.229999999999999930.07000000000000006events/game
Details for Saved elite comparisons for played characters, row 24
Benchmark character ID
3
Benchmark saved at
Reference players
30people
Metric
drive_impact
Elite minimum
0.1see unit column
Elite maximum
1.1see unit column
Comparison
higher
Drive Parry1.71.67666666666666630.02333333333333365events/game
Details for Saved elite comparisons for played characters, row 25
Benchmark character ID
3
Benchmark saved at
Reference players
30people
Metric
drive_parry
Elite minimum
0.5see unit column
Elite maximum
3.4see unit column
Comparison
similar
Perfect Parry0.20.49-0.29events/game
Details for Saved elite comparisons for played characters, row 26
Benchmark character ID
3
Benchmark saved at
Reference players
30people
Metric
just_parry
Elite minimum
0.1see unit column
Elite maximum
1see unit column
Comparison
lower
Drive Reversal00.31999999999999995-0.31999999999999995events/game
Details for Saved elite comparisons for played characters, row 27
Benchmark character ID
3
Benchmark saved at
Reference players
30people
Metric
drive_reversal
Elite minimum
0see unit column
Elite maximum
0.8see unit column
Comparison
lower
Punish Counters landed0.30.110000000000000040.18999999999999995events/game
Details for Saved elite comparisons for played characters, row 28
Benchmark character ID
3
Benchmark saved at
Reference players
30people
Metric
punish_counter
Elite minimum
0see unit column
Elite maximum
0.5see unit column
Comparison
higher
Got Punish Countered0.20.11666666666666670.08333333333333331events/game
Details for Saved elite comparisons for played characters, row 29
Benchmark character ID
3
Benchmark saved at
Reference players
30people
Metric
received_punish_counter
Elite minimum
0see unit column
Elite maximum
0.5see unit column
Comparison
higher
Throws23.6599999999999997-1.6599999999999997events/game
Details for Saved elite comparisons for played characters, row 30
Benchmark character ID
3
Benchmark saved at
Reference players
30people
Metric
throw_count
Elite minimum
1.2see unit column
Elite maximum
5.7see unit column
Comparison
lower
Throw techs0.20.5233333333333332-0.3233333333333332events/game
Details for Saved elite comparisons for played characters, row 31
Benchmark character ID
3
Benchmark saved at
Reference players
30people
Metric
throw_tech
Elite minimum
0.1see unit column
Elite maximum
0.9see unit column
Comparison
lower
Throw parries0.10.3466666666666666-0.24666666666666662events/game
Details for Saved elite comparisons for played characters, row 32
Benchmark character ID
3
Benchmark saved at
Reference players
30people
Metric
throw_drive_parry
Elite minimum
0.1see unit column
Elite maximum
0.7see unit column
Comparison
lower
Got thrown1.82.3133333333333326-0.5133333333333325events/game
Details for Saved elite comparisons for played characters, row 33
Benchmark character ID
3
Benchmark saved at
Reference players
30people
Metric
received_throw_count
Elite minimum
1.4see unit column
Elite maximum
3.5see unit column
Comparison
lower
Stuns landed00.11000000000000004-0.11000000000000004events/game
Details for Saved elite comparisons for played characters, row 34
Benchmark character ID
3
Benchmark saved at
Reference players
30people
Metric
stun
Elite minimum
0see unit column
Elite maximum
0.3see unit column
Comparison
lower
Got stunned00.029999999999999995-0.029999999999999995events/game
Details for Saved elite comparisons for played characters, row 35
Benchmark character ID
3
Benchmark saved at
Reference players
30people
Metric
received_stun
Elite minimum
0see unit column
Elite maximum
0.1see unit column
Comparison
lower
Corner pressure12.215.863333333333335-3.6633333333333358Buckler aggregate rate (unit unverified)
Details for Saved elite comparisons for played characters, row 36
Benchmark character ID
3
Benchmark saved at
Reference players
30people
Metric
corner_time
Elite minimum
6.2see unit column
Elite maximum
21.2see unit column
Comparison
lower
Time cornered78.866666666666667-1.8666666666666671Buckler aggregate rate (unit unverified)
Details for Saved elite comparisons for played characters, row 37
Benchmark character ID
3
Benchmark saved at
Reference players
30people
Metric
cornered_time
Elite minimum
5.8see unit column
Elite maximum
11.4see unit column
Comparison
lower
Drive Rush (cancel)0.36070.286793333333333340.07390666666666668fraction
Details for Saved elite comparisons for played characters, row 38
Benchmark character ID
3
Benchmark saved at
Reference players
30people
Metric
gauge_rate_drive_rush_from_cancel
Elite minimum
0.1215see unit column
Elite maximum
0.4321see unit column
Comparison
higher
Drive Rush (parry)0.08070.077236666666666680.0034633333333333183fraction
Details for Saved elite comparisons for played characters, row 39
Benchmark character ID
3
Benchmark saved at
Reference players
30people
Metric
gauge_rate_drive_rush_from_parry
Elite minimum
0.0308see unit column
Elite maximum
0.114see unit column
Comparison
similar
Drive Arts0.1730.2326066666666667-0.059606666666666724fraction
Details for Saved elite comparisons for played characters, row 40
Benchmark character ID
3
Benchmark saved at
Reference players
30people
Metric
gauge_rate_drive_arts
Elite minimum
0.107see unit column
Elite maximum
0.3656see unit column
Comparison
lower
Drive Impact gauge0.02910.0210466666666666720.008053333333333329fraction
Details for Saved elite comparisons for played characters, row 41
Benchmark character ID
3
Benchmark saved at
Reference players
30people
Metric
gauge_rate_drive_impact
Elite minimum
0.0066see unit column
Elite maximum
0.107see unit column
Comparison
higher
SA10.30.3408533333333334-0.04085333333333341fraction
Details for Saved elite comparisons for played characters, row 42
Benchmark character ID
3
Benchmark saved at
Reference players
30people
Metric
gauge_rate_sa_lv1
Elite minimum
0.1527see unit column
Elite maximum
0.5632see unit column
Comparison
similar
SA20.220.154976666666666680.06502333333333332fraction
Details for Saved elite comparisons for played characters, row 43
Benchmark character ID
3
Benchmark saved at
Reference players
30people
Metric
gauge_rate_sa_lv2
Elite minimum
0.0459see unit column
Elite maximum
0.409see unit column
Comparison
higher
SA30.260.4174400000000001-0.15744000000000008fraction
Details for Saved elite comparisons for played characters, row 44
Benchmark character ID
3
Benchmark saved at
Reference players
30people
Metric
gauge_rate_sa_lv3
Elite minimum
0.2551see unit column
Elite maximum
0.5546see unit column
Comparison
lower
CA0.220.086533333333333340.13346666666666668fraction
Details for Saved elite comparisons for played characters, row 45
Benchmark character ID
3
Benchmark saved at
Reference players
30people
Metric
gauge_rate_ca
Elite minimum
0.0283see unit column
Elite maximum
0.1818see unit column
Comparison
higher
Drive Guard0.13020.13522333333333333-0.005023333333333324fraction
Details for Saved elite comparisons for played characters, row 46
Benchmark character ID
3
Benchmark saved at
Reference players
30people
Metric
gauge_rate_drive_guard
Elite minimum
0.0745see unit column
Elite maximum
0.2132see unit column
Comparison
similar
Drive Impact0.30.20333333333333340.0966666666666666events/game
Details for Saved elite comparisons for played characters, row 47
Benchmark character ID
22
Benchmark saved at
Reference players
30people
Metric
drive_impact
Elite minimum
0see unit column
Elite maximum
0.7see unit column
Comparison
higher
Drive Parry1.71.64999999999999970.050000000000000266events/game
Details for Saved elite comparisons for played characters, row 48
Benchmark character ID
22
Benchmark saved at
Reference players
30people
Metric
drive_parry
Elite minimum
0.3see unit column
Elite maximum
3.4see unit column
Comparison
similar
Perfect Parry0.20.7666666666666665-0.5666666666666664events/game
Details for Saved elite comparisons for played characters, row 49
Benchmark character ID
22
Benchmark saved at
Reference players
30people
Metric
just_parry
Elite minimum
0see unit column
Elite maximum
1.6see unit column
Comparison
lower
Drive Reversal00.19999999999999993-0.19999999999999993events/game
Details for Saved elite comparisons for played characters, row 50
Benchmark character ID
22
Benchmark saved at
Reference players
30people
Metric
drive_reversal
Elite minimum
0see unit column
Elite maximum
0.7see unit column
Comparison
lower
Punish Counters landed0.30.12666666666666670.17333333333333328events/game
Details for Saved elite comparisons for played characters, row 51
Benchmark character ID
22
Benchmark saved at
Reference players
30people
Metric
punish_counter
Elite minimum
0see unit column
Elite maximum
0.5see unit column
Comparison
higher
Got Punish Countered0.20.08666666666666670.11333333333333331events/game
Details for Saved elite comparisons for played characters, row 52
Benchmark character ID
22
Benchmark saved at
Reference players
30people
Metric
received_punish_counter
Elite minimum
0see unit column
Elite maximum
0.2see unit column
Comparison
higher
Throws22.7366666666666664-0.7366666666666664events/game
Details for Saved elite comparisons for played characters, row 53
Benchmark character ID
22
Benchmark saved at
Reference players
30people
Metric
throw_count
Elite minimum
1.3see unit column
Elite maximum
5.8see unit column
Comparison
lower
Throw techs0.20.44999999999999996-0.24999999999999994events/game
Details for Saved elite comparisons for played characters, row 54
Benchmark character ID
22
Benchmark saved at
Reference players
30people
Metric
throw_tech
Elite minimum
0.1see unit column
Elite maximum
1.1see unit column
Comparison
lower
Throw parries0.10.26666666666666666-0.16666666666666666events/game
Details for Saved elite comparisons for played characters, row 55
Benchmark character ID
22
Benchmark saved at
Reference players
30people
Metric
throw_drive_parry
Elite minimum
0.1see unit column
Elite maximum
0.7see unit column
Comparison
lower
Got thrown1.82.086666666666667-0.28666666666666685events/game
Details for Saved elite comparisons for played characters, row 56
Benchmark character ID
22
Benchmark saved at
Reference players
30people
Metric
received_throw_count
Elite minimum
1see unit column
Elite maximum
2.9see unit column
Comparison
similar
Stuns landed00.03333333333333333-0.03333333333333333events/game
Details for Saved elite comparisons for played characters, row 57
Benchmark character ID
22
Benchmark saved at
Reference players
30people
Metric
stun
Elite minimum
0see unit column
Elite maximum
0.1see unit column
Comparison
lower
Got stunned00.04-0.04events/game
Details for Saved elite comparisons for played characters, row 58
Benchmark character ID
22
Benchmark saved at
Reference players
30people
Metric
received_stun
Elite minimum
0see unit column
Elite maximum
0.1see unit column
Comparison
lower
Corner pressure12.211.4733333333333330.7266666666666666Buckler aggregate rate (unit unverified)
Details for Saved elite comparisons for played characters, row 59
Benchmark character ID
22
Benchmark saved at
Reference players
30people
Metric
corner_time
Elite minimum
3.2see unit column
Elite maximum
14.6see unit column
Comparison
similar
Time cornered78.546666666666669-1.5466666666666686Buckler aggregate rate (unit unverified)
Details for Saved elite comparisons for played characters, row 60
Benchmark character ID
22
Benchmark saved at
Reference players
30people
Metric
cornered_time
Elite minimum
4.1see unit column
Elite maximum
11.9see unit column
Comparison
lower
Drive Rush (cancel)0.36070.32701666666666680.03368333333333323fraction
Details for Saved elite comparisons for played characters, row 61
Benchmark character ID
22
Benchmark saved at
Reference players
30people
Metric
gauge_rate_drive_rush_from_cancel
Elite minimum
0.1577see unit column
Elite maximum
0.5838see unit column
Comparison
similar
Drive Rush (parry)0.08070.074446666666666650.006253333333333347fraction
Details for Saved elite comparisons for played characters, row 62
Benchmark character ID
22
Benchmark saved at
Reference players
30people
Metric
gauge_rate_drive_rush_from_parry
Elite minimum
0.0209see unit column
Elite maximum
0.132see unit column
Comparison
similar
Drive Arts0.1730.19200666666666663-0.019006666666666644fraction
Details for Saved elite comparisons for played characters, row 63
Benchmark character ID
22
Benchmark saved at
Reference players
30people
Metric
gauge_rate_drive_arts
Elite minimum
0.0801see unit column
Elite maximum
0.376see unit column
Comparison
similar
Drive Impact gauge0.02910.0149599999999999980.014140000000000003fraction
Details for Saved elite comparisons for played characters, row 64
Benchmark character ID
22
Benchmark saved at
Reference players
30people
Metric
gauge_rate_drive_impact
Elite minimum
0.0022see unit column
Elite maximum
0.04see unit column
Comparison
higher
SA10.30.286463333333333350.013536666666666641fraction
Details for Saved elite comparisons for played characters, row 65
Benchmark character ID
22
Benchmark saved at
Reference players
30people
Metric
gauge_rate_sa_lv1
Elite minimum
0.1515see unit column
Elite maximum
0.5203see unit column
Comparison
similar
SA20.220.22754333333333332-0.007543333333333319fraction
Details for Saved elite comparisons for played characters, row 66
Benchmark character ID
22
Benchmark saved at
Reference players
30people
Metric
gauge_rate_sa_lv2
Elite minimum
0.0421see unit column
Elite maximum
0.4573see unit column
Comparison
similar
SA30.260.3866700000000001-0.12667000000000012fraction
Details for Saved elite comparisons for played characters, row 67
Benchmark character ID
22
Benchmark saved at
Reference players
30people
Metric
gauge_rate_sa_lv3
Elite minimum
0.1851see unit column
Elite maximum
0.5522see unit column
Comparison
lower
CA0.220.099130.12087fraction
Details for Saved elite comparisons for played characters, row 68
Benchmark character ID
22
Benchmark saved at
Reference players
30people
Metric
gauge_rate_ca
Elite minimum
0.0246see unit column
Elite maximum
0.1785see unit column
Comparison
higher
Drive Guard0.13020.13137000000000001-0.0011700000000000044fraction
Details for Saved elite comparisons for played characters, row 69
Benchmark character ID
22
Benchmark saved at
Reference players
30people
Metric
gauge_rate_drive_guard
Elite minimum
0.0385see unit column
Elite maximum
0.2079see unit column
Comparison
similar
Drive Impact0.30.150000000000000020.14999999999999997events/game
Details for Saved elite comparisons for played characters, row 70
Benchmark character ID
29
Benchmark saved at
Reference players
30people
Metric
drive_impact
Elite minimum
0see unit column
Elite maximum
0.3see unit column
Comparison
higher
Drive Parry1.71.8500000000000003-0.15000000000000036events/game
Details for Saved elite comparisons for played characters, row 71
Benchmark character ID
29
Benchmark saved at
Reference players
30people
Metric
drive_parry
Elite minimum
0.7see unit column
Elite maximum
2.8see unit column
Comparison
similar
Perfect Parry0.20.8033333333333333-0.6033333333333333events/game
Details for Saved elite comparisons for played characters, row 72
Benchmark character ID
29
Benchmark saved at
Reference players
30people
Metric
just_parry
Elite minimum
0.2see unit column
Elite maximum
1.5see unit column
Comparison
lower
Drive Reversal00.21666666666666665-0.21666666666666665events/game
Details for Saved elite comparisons for played characters, row 73
Benchmark character ID
29
Benchmark saved at
Reference players
30people
Metric
drive_reversal
Elite minimum
0see unit column
Elite maximum
0.8see unit column
Comparison
lower
Punish Counters landed0.30.083333333333333360.21666666666666662events/game
Details for Saved elite comparisons for played characters, row 74
Benchmark character ID
29
Benchmark saved at
Reference players
30people
Metric
punish_counter
Elite minimum
0see unit column
Elite maximum
0.2see unit column
Comparison
higher
Got Punish Countered0.20.073333333333333350.12666666666666665events/game
Details for Saved elite comparisons for played characters, row 75
Benchmark character ID
29
Benchmark saved at
Reference players
30people
Metric
received_punish_counter
Elite minimum
0see unit column
Elite maximum
0.2see unit column
Comparison
higher
Throws22.14-0.14000000000000012events/game
Details for Saved elite comparisons for played characters, row 76
Benchmark character ID
29
Benchmark saved at
Reference players
30people
Metric
throw_count
Elite minimum
1.2see unit column
Elite maximum
4.3see unit column
Comparison
similar
Throw techs0.20.5366666666666667-0.3366666666666667events/game
Details for Saved elite comparisons for played characters, row 77
Benchmark character ID
29
Benchmark saved at
Reference players
30people
Metric
throw_tech
Elite minimum
0.3see unit column
Elite maximum
1.1see unit column
Comparison
lower
Throw parries0.10.18666666666666668-0.08666666666666667events/game
Details for Saved elite comparisons for played characters, row 78
Benchmark character ID
29
Benchmark saved at
Reference players
30people
Metric
throw_drive_parry
Elite minimum
0.1see unit column
Elite maximum
0.5see unit column
Comparison
lower
Got thrown1.82.2366666666666664-0.4366666666666663events/game
Details for Saved elite comparisons for played characters, row 79
Benchmark character ID
29
Benchmark saved at
Reference players
30people
Metric
received_throw_count
Elite minimum
1.4see unit column
Elite maximum
3.5see unit column
Comparison
lower
Stuns landed00.06333333333333334-0.06333333333333334events/game
Details for Saved elite comparisons for played characters, row 80
Benchmark character ID
29
Benchmark saved at
Reference players
30people
Metric
stun
Elite minimum
0see unit column
Elite maximum
0.2see unit column
Comparison
lower
Got stunned00.04-0.04events/game
Details for Saved elite comparisons for played characters, row 81
Benchmark character ID
29
Benchmark saved at
Reference players
30people
Metric
received_stun
Elite minimum
0see unit column
Elite maximum
0.1see unit column
Comparison
lower
Corner pressure12.213.06-0.8600000000000012Buckler aggregate rate (unit unverified)
Details for Saved elite comparisons for played characters, row 82
Benchmark character ID
29
Benchmark saved at
Reference players
30people
Metric
corner_time
Elite minimum
9.2see unit column
Elite maximum
16.7see unit column
Comparison
similar
Time cornered79.260000000000002-2.2600000000000016Buckler aggregate rate (unit unverified)
Details for Saved elite comparisons for played characters, row 83
Benchmark character ID
29
Benchmark saved at
Reference players
30people
Metric
cornered_time
Elite minimum
6.3see unit column
Elite maximum
13.4see unit column
Comparison
lower
Drive Rush (cancel)0.36070.310229999999999950.05047000000000007fraction
Details for Saved elite comparisons for played characters, row 84
Benchmark character ID
29
Benchmark saved at
Reference players
30people
Metric
gauge_rate_drive_rush_from_cancel
Elite minimum
0.1148see unit column
Elite maximum
0.4692see unit column
Comparison
higher
Drive Rush (parry)0.08070.074546666666666690.006153333333333302fraction
Details for Saved elite comparisons for played characters, row 85
Benchmark character ID
29
Benchmark saved at
Reference players
30people
Metric
gauge_rate_drive_rush_from_parry
Elite minimum
0.0406see unit column
Elite maximum
0.1122see unit column
Comparison
similar
Drive Arts0.1730.18089333333333332-0.007893333333333336fraction
Details for Saved elite comparisons for played characters, row 86
Benchmark character ID
29
Benchmark saved at
Reference players
30people
Metric
gauge_rate_drive_arts
Elite minimum
0.0965see unit column
Elite maximum
0.3209see unit column
Comparison
similar
Drive Impact gauge0.02910.011866666666666670.01723333333333333fraction
Details for Saved elite comparisons for played characters, row 87
Benchmark character ID
29
Benchmark saved at
Reference players
30people
Metric
gauge_rate_drive_impact
Elite minimum
0.0015see unit column
Elite maximum
0.0276see unit column
Comparison
higher
SA10.30.31434333333333336-0.014343333333333375fraction
Details for Saved elite comparisons for played characters, row 88
Benchmark character ID
29
Benchmark saved at
Reference players
30people
Metric
gauge_rate_sa_lv1
Elite minimum
0.1692see unit column
Elite maximum
0.55see unit column
Comparison
similar
SA20.220.2629100000000001-0.04291000000000009fraction
Details for Saved elite comparisons for played characters, row 89
Benchmark character ID
29
Benchmark saved at
Reference players
30people
Metric
gauge_rate_sa_lv2
Elite minimum
0.0967see unit column
Elite maximum
0.6283see unit column
Comparison
lower
SA30.260.32768666666666674-0.06768666666666673fraction
Details for Saved elite comparisons for played characters, row 90
Benchmark character ID
29
Benchmark saved at
Reference players
30people
Metric
gauge_rate_sa_lv3
Elite minimum
0.0884see unit column
Elite maximum
0.5217see unit column
Comparison
lower
CA0.220.094863333333333330.12513666666666667fraction
Details for Saved elite comparisons for played characters, row 91
Benchmark character ID
29
Benchmark saved at
Reference players
30people
Metric
gauge_rate_ca
Elite minimum
0.02see unit column
Elite maximum
0.1917see unit column
Comparison
higher
Drive Guard0.13020.1382766666666667-0.008076666666666676fraction
Details for Saved elite comparisons for played characters, row 92
Benchmark character ID
29
Benchmark saved at
Reference players
30people
Metric
gauge_rate_drive_guard
Elite minimum
0.0757see unit column
Elite maximum
0.1928see unit column
Comparison
similar
Drive Impact0.30.236666666666666660.06333333333333332events/game
Details for Saved elite comparisons for played characters, row 93
Benchmark character ID
32
Benchmark saved at
Reference players
30people
Metric
drive_impact
Elite minimum
0.1see unit column
Elite maximum
0.4see unit column
Comparison
higher
Drive Parry1.71.53666666666666640.16333333333333355events/game
Details for Saved elite comparisons for played characters, row 94
Benchmark character ID
32
Benchmark saved at
Reference players
30people
Metric
drive_parry
Elite minimum
0.6see unit column
Elite maximum
3.2see unit column
Comparison
similar
Perfect Parry0.20.5033333333333334-0.3033333333333334events/game
Details for Saved elite comparisons for played characters, row 95
Benchmark character ID
32
Benchmark saved at
Reference players
30people
Metric
just_parry
Elite minimum
0.1see unit column
Elite maximum
0.9see unit column
Comparison
lower
Drive Reversal00.30666666666666664-0.30666666666666664events/game
Details for Saved elite comparisons for played characters, row 96
Benchmark character ID
32
Benchmark saved at
Reference players
30people
Metric
drive_reversal
Elite minimum
0see unit column
Elite maximum
0.7see unit column
Comparison
lower
Punish Counters landed0.30.126666666666666730.17333333333333326events/game
Details for Saved elite comparisons for played characters, row 97
Benchmark character ID
32
Benchmark saved at
Reference players
30people
Metric
punish_counter
Elite minimum
0see unit column
Elite maximum
0.2see unit column
Comparison
higher
Got Punish Countered0.20.093333333333333350.10666666666666666events/game
Details for Saved elite comparisons for played characters, row 98
Benchmark character ID
32
Benchmark saved at
Reference players
30people
Metric
received_punish_counter
Elite minimum
0see unit column
Elite maximum
0.2see unit column
Comparison
higher
Throws22.2566666666666673-0.25666666666666726events/game
Details for Saved elite comparisons for played characters, row 99
Benchmark character ID
32
Benchmark saved at
Reference players
30people
Metric
throw_count
Elite minimum
1.1see unit column
Elite maximum
4.4see unit column
Comparison
similar
Throw techs0.20.36333333333333334-0.16333333333333333events/game
Details for Saved elite comparisons for played characters, row 100
Benchmark character ID
32
Benchmark saved at
Reference players
30people
Metric
throw_tech
Elite minimum
0see unit column
Elite maximum
0.8see unit column
Comparison
lower
Field definitions 12 fields
Benchmark character ID
Benchmark character ID · identifier. characterId
Benchmark saved at
Benchmark saved at · UTC datetime. updatedAt
Reference players
Reference players · people. sampleSize
Metric
Metric · identifier. key
Meaning
Meaning · text. label
Player
Player · see unit column. you
Elite mean
Elite mean · see unit column. eliteAvg
Elite minimum
Elite minimum · see unit column. eliteMin
Elite maximum
Elite maximum · see unit column. eliteMax
Player minus mean
Player minus mean · see unit column. delta
Unit
Unit · text. unit
Comparison
Comparison · text. verdict

Benchmark sample players

25 rows

Scroll if needed to compare columns.

Benchmark sample players. 25 rows on page 1; 25 rows total.
Benchmark character IDCFN IDPlayerPlayer character IDMRMR pointsLPLP pointsRanked gamesgames
23552769545jazzzzy22,275879,76544,658
23274317482kuromame22,251956,77367,516
22606550179ChrisWong22,223883,65853,842
23705769796watyawacha22,212720,6238,551
24067979107コウキ_ルーク使いの人22,206442,4934,009
32833619033みすとめーる@iMstMaiL32,260941,73719,584
33188331272tako95640232,187978,14653,222
33017584755シティ・ポップ増山32,172936,66026,515
31448894636LUGABO32,164622,14010,244
31301015410RX-*32,135654,97818,626
222011017170Naooonn222,213975,80574,966
223466035121DaigoTheBeasTV222,204960,43839,520
221713289305一瞬一瞬222,158349,23121,238
221924478936touwa222,114907,62926,137
222275763050ドスバギイ222,113937,12446,321
293722662728生駒デビル292,236463,50932,247
293466993951kosaku292,212905,22539,208
293161507819今井 翔太292,209900,86612,428
293708958378あくたがわ292,207334,08366,092
291927204743@SycomのSeichi292,204934,08360,297
321514694876m1Ng322,201484,52355,351
321121035266KR_Wrestlingman322,179442,32875,634
321202712547Nth Oniki322,165258,07957,848
321188227562プルプルなぷる322,156349,84241,037
324065533546ふみじま あきお(63)322,155469,31853,572
Field definitions 7 fields
Benchmark character ID
Benchmark character ID · identifier. benchmarkCharacterId
CFN ID
CFN ID · identifier. shortId
Player
Player · text. name
Player character ID
Player character ID · identifier. characterId
MR
Master Rating · MR points. mr
LP
League Points · LP points. lp
Ranked games
Ranked games · games. rankedGames

Snapshot comparison availability

2 rows

Scroll if needed to compare columns.

Snapshot comparison availability. 2 rows on page 1; 2 rows total.
Requested interval7d/30dAvailabilityBaseline capturedUTCLatest capturedUTCGames between snapshotsgamesMissing data reason
7dready105Not available
30dcollecting105history
Field definitions 6 fields
Requested interval
Requested interval · 7d/30d. range
Availability
Availability · text. status
Baseline captured
Baseline captured · UTC datetime. from
Latest captured
Latest captured · UTC datetime. to
Games between snapshots
Games between snapshots · games. matches
Missing data reason
Missing data reason · text. reason

Changes between last-100-match snapshots

23 rows

Scroll if needed to compare columns.

Changes between last-100-match snapshots. 23 rows on page 1; 23 rows total.
Requested interval7d/30dMetricMeaningBaselinesee unit columnLatestsee unit columnLatest minus baselinesee unit columnUnit
7ddrive_impactDrive Impact / game0.20.30.09999999999999998events/game
7ddrive_parryDrive Parry / game1.71.70events/game
7djust_parryPerfect Parry / game0.10.20.1events/game
7ddrive_reversalDrive Reversal / game000events/game
7dpunish_counterPunish Counter / game0.10.30.19999999999999998events/game
7dreceived_punish_counterGot PC'd / game0.20.20events/game
7dthrow_countThrows / game1.920.10000000000000009events/game
7dthrow_techThrow techs / game0.20.20events/game
7dthrow_drive_parryThrow parries / game0.10.10events/game
7dreceived_throw_countGot thrown / game1.71.80.10000000000000009events/game
7dstunStuns / game0.10-0.1events/game
7dreceived_stunGot stunned / game000events/game
7dcorner_timeCorner pressure time13.112.2-0.9000000000000004Buckler aggregate rate (unit unverified)
7dcornered_timeTime cornered7.57-0.5Buckler aggregate rate (unit unverified)
7dgauge_rate_drive_rush_from_cancelDrive Rush (cancel) share0.3680.3607-0.007299999999999973fraction
7dgauge_rate_drive_rush_from_parryDrive Rush (parry) share0.0820.0807-0.0013000000000000095fraction
7dgauge_rate_drive_artsDrive Arts share0.18210.173-0.009100000000000025fraction
7dgauge_rate_drive_impactDrive Impact gauge share0.02520.02910.0039000000000000007fraction
7dgauge_rate_drive_guardDrive Guard share0.12620.13020.0040000000000000036fraction
7dgauge_rate_sa_lv1SA1 usage share0.25450.30.045499999999999985fraction
7dgauge_rate_sa_lv2SA2 usage share0.25450.22-0.0345fraction
7dgauge_rate_sa_lv3SA3 usage share0.34540.26-0.08539999999999998fraction
7dgauge_rate_caCA usage share0.14540.220.0746fraction
Field definitions 7 fields
Requested interval
Requested interval · 7d/30d. range
Metric
Metric · identifier. key
Meaning
Meaning · text. label
Baseline
Baseline · see unit column. before
Latest
Latest · see unit column. after
Latest minus baseline
Latest minus baseline · see unit column. delta
Unit
Unit · text. unit

Each table is paginated independently. Follow all pages for all retained rows. Collections may change as new data is saved.

Source, coverage & limitations How to read this data

Stored Buckler battle_stats, saved elite benchmark and same-season HabitSnapshot comparisons.

Reported habits reflect Buckler's last-100-match trends. 7d/30d compare snapshots near those dates, not matches isolated to those periods.

Last saved update: . Reading this page does not refresh the source.

Profile saved
Matches in local sample
38
Stored matches
38
Local sample limit
10,000
Local sample limited
No
Sample starts (UTC)
2026-08-26
Sample ends (UTC)
2026-09-16
Season
13
Benchmark saved
Benchmark players
30
Benchmark character ID
2
  • Gauge shares are fractions (0–1); per-game rates are counts/game. Corner values retain Buckler's aggregate rate with no verified time unit.
  • Benchmark players and sample size may be limited or stale. Player habits are profile-wide, even when compared to a character ladder.
  • Snapshot deltas are changes in overlapping aggregate windows, not interval event counts or causal improvement. Missing baselines remain collecting.
Sources, units and JSON reference

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