Player dataCFN 3521932021

まっちゃ

Stored match history

Paginated stored Street Fighter 6 matches with participants, selected and played characters, control types, outcomes, round result codes and pre-match MR/LP.

Stored matches from player perspective

3 rows

Scroll if needed to compare columns. Expand Details for the remaining fields.

Stored matches from player perspective. 3 rows on page 1; 3 rows total.
Played atUTCPlayed characterOpponentOpponent played characterResult from player perspectiveW/L/DDetails
MaisoushiGuileL
Details for Stored matches from player perspective, row 1
Replay ID
3H7EUBEN7
Mode
Ranked
Player CFN ID
3521932021
Player
まっちゃ
Selected character
Mai
Controls
Modern
Pre-match MR
1,252MR points
Pre-match LP
44,145LP points
Opponent CFN ID
3574976343
Opponent selected character
Guile
Opponent controls
Classic
Opponent pre-match MR
1,249MR points
Opponent pre-match LP
97,077LP points
Player round result codes
0,0comma-separated codes
Opponent round result codes
5,5comma-separated codes
Player round outcomes
Round lost; Round lost
Opponent round outcomes
Overdrive attack; Overdrive attack
MaisoushiGuileW
Details for Stored matches from player perspective, row 2
Replay ID
S6WFYTFK5
Mode
Ranked
Player CFN ID
3521932021
Player
まっちゃ
Selected character
Mai
Controls
Modern
Pre-match MR
1,244MR points
Pre-match LP
43,895LP points
Opponent CFN ID
3574976343
Opponent selected character
Guile
Opponent controls
Classic
Opponent pre-match MR
1,257MR points
Opponent pre-match LP
97,117LP points
Player round result codes
1,1comma-separated codes
Opponent round result codes
0,0comma-separated codes
Player round outcomes
Standard victory; Standard victory
Opponent round outcomes
Round lost; Round lost
MaisoushiGuileL
Details for Stored matches from player perspective, row 3
Replay ID
57JH5EEYC
Mode
Ranked
Player CFN ID
3521932021
Player
まっちゃ
Selected character
Mai
Controls
Modern
Pre-match MR
1,252MR points
Pre-match LP
43,935LP points
Opponent CFN ID
3574976343
Opponent selected character
Guile
Opponent controls
Classic
Opponent pre-match MR
1,249MR points
Opponent pre-match LP
97,067LP points
Player round result codes
0,0comma-separated codes
Opponent round result codes
1,1comma-separated codes
Player round outcomes
Round lost; Round lost
Opponent round outcomes
Standard victory; Standard victory
Field definitions 23 fields
Replay ID
Replay ID · identifier. replayId
Replay
Replay · URL. replayUrl
Played at
Played at · UTC datetime. playedAt
Mode
Mode · text. battleType
Player CFN ID
Player CFN ID · identifier. homeId
Player
Player · text. homeName
Selected character
Selected character · text. homeCharacter
Played character
Played character · text. homePlayedCharacter
Controls
Controls · text. homeControls
Pre-match MR
Pre-match MR · MR points. homeMr
Pre-match LP
Pre-match LP · LP points. homeLp
Opponent CFN ID
Opponent CFN ID · identifier. awayId
Opponent
Opponent · text. awayName
Opponent selected character
Opponent selected character · text. awayCharacter
Opponent played character
Opponent played character · text. awayPlayedCharacter
Opponent controls
Opponent controls · text. awayControls
Opponent pre-match MR
Opponent pre-match MR · MR points. awayMr
Opponent pre-match LP
Opponent pre-match LP · LP points. awayLp
Result from player perspective
Result from player perspective · W/L/D. result
Player round result codes
Player round result codes · comma-separated codes. homeRoundCodes
Opponent round result codes
Opponent round result codes · comma-separated codes. awayRoundCodes
Player round outcomes
Player round outcomes · text. homeRounds
Opponent round outcomes
Opponent round outcomes · text. awayRounds
Source, coverage & limitations How to read this data

Persisted Capcom Battle Log records, projected from the selected player's perspective.

All locally stored matches, newest first; 100 matches per page.

Last saved update: . Reading this page does not refresh the source.

Profile saved
Not available
Oldest stored match
Stored matches
3
Archived rating observations
Not available
  • Only matches collected by this site are available; upstream battle logs have limited history.
  • MR changes are estimates when consecutive observations are missing. This export publishes recorded pre-match MR/LP without inventing a post-match value.
Sources, units and JSON reference

Privacy settings

Allow YouTube/Twitch media, usage analytics and remembered history? Choices last 180 days and can be withdrawn here anytime.

More options & details

Optional features are off until you choose them. You can change or withdraw your choices here at any time.

Security and storage needed for features you request remain available, including saved fighters, replay requests and feedback.

Choices are saved for 180 days on this device. Turning analytics off reloads this page to stop the loaded beacon.

Privacy & storage