Player dataCFN 3486059607

NaNico

Stored match history

Paginated stored Street Fighter 6 matches with participants, selected and played characters, control types, outcomes, round result codes and pre-match MR/LP.

Stored matches from player perspective

11 rows

Scroll if needed to compare columns. Expand Details for the remaining fields.

Stored matches from player perspective. 11 rows on page 1; 11 rows total.
Played atUTCPlayed characterOpponentOpponent played characterResult from player perspectiveW/L/DDetails
YasmineBoytmaxSagatW
Details for Stored matches from player perspective, row 1
Replay ID
GAPFCAY96
Mode
Ranked
Player CFN ID
3486059607
Player
NaNico
Selected character
Yasmine
Controls
Classic
Pre-match MR
0MR points
Pre-match LP
20,251LP points
Opponent CFN ID
1478666040
Opponent selected character
Sagat
Opponent controls
Classic
Opponent pre-match MR
0MR points
Opponent pre-match LP
19,293LP points
Player round result codes
1,1comma-separated codes
Opponent round result codes
0,0comma-separated codes
Player round outcomes
Standard victory; Standard victory
Opponent round outcomes
Round lost; Round lost
YasmineBoytmaxSagatW
Details for Stored matches from player perspective, row 2
Replay ID
URTCPMRDC
Mode
Ranked
Player CFN ID
3486059607
Player
NaNico
Selected character
Yasmine
Controls
Classic
Pre-match MR
0MR points
Pre-match LP
20,201LP points
Opponent CFN ID
1478666040
Opponent selected character
Sagat
Opponent controls
Classic
Opponent pre-match MR
0MR points
Opponent pre-match LP
19,333LP points
Player round result codes
1,0,1comma-separated codes
Opponent round result codes
0,1,0comma-separated codes
Player round outcomes
Standard victory; Round lost; Standard victory
Opponent round outcomes
Round lost; Standard victory; Round lost
YasmineBoytmaxSagatL
Details for Stored matches from player perspective, row 3
Replay ID
9ECERKNGK
Mode
Ranked
Player CFN ID
3486059607
Player
NaNico
Selected character
Yasmine
Controls
Classic
Pre-match MR
0MR points
Pre-match LP
20,241LP points
Opponent CFN ID
1478666040
Opponent selected character
Sagat
Opponent controls
Classic
Opponent pre-match MR
0MR points
Opponent pre-match LP
19,269LP points
Player round result codes
0,0comma-separated codes
Opponent round result codes
1,1comma-separated codes
Player round outcomes
Round lost; Round lost
Opponent round outcomes
Standard victory; Standard victory
YasmineAnton509E. HondaL
Details for Stored matches from player perspective, row 4
Replay ID
JKXRAF78D
Mode
Ranked
Player CFN ID
3486059607
Player
NaNico
Selected character
Yasmine
Controls
Classic
Pre-match MR
0MR points
Pre-match LP
20,281LP points
Opponent CFN ID
2474652492
Opponent selected character
E. Honda
Opponent controls
Classic
Opponent pre-match MR
0MR points
Opponent pre-match LP
21,663LP points
Player round result codes
1,0,0comma-separated codes
Opponent round result codes
0,5,5comma-separated codes
Player round outcomes
Standard victory; Round lost; Round lost
Opponent round outcomes
Round lost; Overdrive attack; Overdrive attack
YasmineAnton509E. HondaW
Details for Stored matches from player perspective, row 5
Replay ID
AB4B8BNFU
Mode
Ranked
Player CFN ID
3486059607
Player
NaNico
Selected character
Yasmine
Controls
Classic
Pre-match MR
0MR points
Pre-match LP
20,217LP points
Opponent CFN ID
2474652492
Opponent selected character
E. Honda
Opponent controls
Classic
Opponent pre-match MR
0MR points
Opponent pre-match LP
21,703LP points
Player round result codes
6,0,1comma-separated codes
Opponent round result codes
0,5,0comma-separated codes
Player round outcomes
Super Art; Round lost; Standard victory
Opponent round outcomes
Round lost; Overdrive attack; Round lost
YasmineAnton509E. HondaL
Details for Stored matches from player perspective, row 6
Replay ID
BCJ3C958P
Mode
Ranked
Player CFN ID
3486059607
Player
NaNico
Selected character
Yasmine
Controls
Classic
Pre-match MR
0MR points
Pre-match LP
20,257LP points
Opponent CFN ID
2474652492
Opponent selected character
E. Honda
Opponent controls
Classic
Opponent pre-match MR
0MR points
Opponent pre-match LP
21,653LP points
Player round result codes
0,0comma-separated codes
Opponent round result codes
5,1comma-separated codes
Player round outcomes
Round lost; Round lost
Opponent round outcomes
Overdrive attack; Standard victory
YasmineBUFFWEEBM. BisonL
Details for Stored matches from player perspective, row 7
Replay ID
BB99WHRXW
Mode
Ranked
Player CFN ID
3486059607
Player
NaNico
Selected character
Yasmine
Controls
Classic
Pre-match MR
0MR points
Pre-match LP
20,297LP points
Opponent CFN ID
2682626007
Opponent selected character
M. Bison
Opponent controls
Modern
Opponent pre-match MR
0MR points
Opponent pre-match LP
21,088LP points
Player round result codes
1,0,0comma-separated codes
Opponent round result codes
0,1,1comma-separated codes
Player round outcomes
Standard victory; Round lost; Round lost
Opponent round outcomes
Round lost; Standard victory; Standard victory
YasmineBUFFWEEBM. BisonL
Details for Stored matches from player perspective, row 8
Replay ID
4F74YUD6W
Mode
Ranked
Player CFN ID
3486059607
Player
NaNico
Selected character
Yasmine
Controls
Classic
Pre-match MR
0MR points
Pre-match LP
20,337LP points
Opponent CFN ID
2682626007
Opponent selected character
M. Bison
Opponent controls
Modern
Opponent pre-match MR
0MR points
Opponent pre-match LP
21,038LP points
Player round result codes
0,6,0comma-separated codes
Opponent round result codes
1,0,1comma-separated codes
Player round outcomes
Round lost; Super Art; Round lost
Opponent round outcomes
Standard victory; Round lost; Standard victory
YasmineBUFFWEEBM. BisonW
Details for Stored matches from player perspective, row 9
Replay ID
NNYMBRTMM
Mode
Ranked
Player CFN ID
3486059607
Player
NaNico
Selected character
Yasmine
Controls
Classic
Pre-match MR
0MR points
Pre-match LP
20,219LP points
Opponent CFN ID
2682626007
Opponent selected character
M. Bison
Opponent controls
Modern
Opponent pre-match MR
0MR points
Opponent pre-match LP
21,058LP points
Player round result codes
0,6,6comma-separated codes
Opponent round result codes
1,0,0comma-separated codes
Player round outcomes
Round lost; Super Art; Super Art
Opponent round outcomes
Standard victory; Round lost; Round lost
YasmineRowl143AkumaL
Details for Stored matches from player perspective, row 10
Replay ID
XWKPJ8STH
Mode
Ranked
Player CFN ID
3486059607
Player
NaNico
Selected character
Yasmine
Controls
Classic
Pre-match MR
0MR points
Pre-match LP
20,339LP points
Opponent CFN ID
1829061513
Opponent selected character
Akuma
Opponent controls
Classic
Opponent pre-match MR
0MR points
Opponent pre-match LP
21,447LP points
Player round result codes
0,0comma-separated codes
Opponent round result codes
5,1comma-separated codes
Player round outcomes
Round lost; Round lost
Opponent round outcomes
Overdrive attack; Standard victory
YasmineRowl143AkumaL
Details for Stored matches from player perspective, row 11
Replay ID
6XEP94CTY
Mode
Ranked
Player CFN ID
3486059607
Player
NaNico
Selected character
Yasmine
Controls
Classic
Pre-match MR
0MR points
Pre-match LP
20,379LP points
Opponent CFN ID
1829061513
Opponent selected character
Akuma
Opponent controls
Classic
Opponent pre-match MR
0MR points
Opponent pre-match LP
21,397LP points
Player round result codes
0,0comma-separated codes
Opponent round result codes
1,1comma-separated codes
Player round outcomes
Round lost; Round lost
Opponent round outcomes
Standard victory; Standard victory
Field definitions 23 fields
Replay ID
Replay ID · identifier. replayId
Replay
Replay · URL. replayUrl
Played at
Played at · UTC datetime. playedAt
Mode
Mode · text. battleType
Player CFN ID
Player CFN ID · identifier. homeId
Player
Player · text. homeName
Selected character
Selected character · text. homeCharacter
Played character
Played character · text. homePlayedCharacter
Controls
Controls · text. homeControls
Pre-match MR
Pre-match MR · MR points. homeMr
Pre-match LP
Pre-match LP · LP points. homeLp
Opponent CFN ID
Opponent CFN ID · identifier. awayId
Opponent
Opponent · text. awayName
Opponent selected character
Opponent selected character · text. awayCharacter
Opponent played character
Opponent played character · text. awayPlayedCharacter
Opponent controls
Opponent controls · text. awayControls
Opponent pre-match MR
Opponent pre-match MR · MR points. awayMr
Opponent pre-match LP
Opponent pre-match LP · LP points. awayLp
Result from player perspective
Result from player perspective · W/L/D. result
Player round result codes
Player round result codes · comma-separated codes. homeRoundCodes
Opponent round result codes
Opponent round result codes · comma-separated codes. awayRoundCodes
Player round outcomes
Player round outcomes · text. homeRounds
Opponent round outcomes
Opponent round outcomes · text. awayRounds
Source, coverage & limitations How to read this data

Persisted Capcom Battle Log records, projected from the selected player's perspective.

All locally stored matches, newest first; 100 matches per page.

Last saved update: . Reading this page does not refresh the source.

Profile saved
Oldest stored match
Stored matches
11
Archived rating observations
Not available
  • Only matches collected by this site are available; upstream battle logs have limited history.
  • MR changes are estimates when consecutive observations are missing. This export publishes recorded pre-match MR/LP without inventing a post-match value.
Sources, units and JSON reference

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