Player dataCFN 3466005607

チャッピGPT

Stored match history

Paginated stored Street Fighter 6 matches with participants, selected and played characters, control types, outcomes, round result codes and pre-match MR/LP.

Stored matches from player perspective

32 rows

Scroll if needed to compare columns. Expand Details for the remaining fields.

Stored matches from player perspective. 32 rows on page 1; 32 rows total.
Played atUTCPlayed characterOpponentOpponent played characterResult from player perspectiveW/L/DDetails
KenhakuEdW
Details for Stored matches from player perspective, row 1
Replay ID
CVWPNFD47
Mode
Ranked
Player CFN ID
3466005607
Player
チャッピGPT
Selected character
Ken
Controls
Classic
Pre-match MR
1,689MR points
Pre-match LP
135,425LP points
Opponent CFN ID
1544809178
Opponent selected character
Ed
Opponent controls
Classic
Opponent pre-match MR
1,718MR points
Opponent pre-match LP
255,621LP points
Player round result codes
0,1,6comma-separated codes
Opponent round result codes
1,0,0comma-separated codes
Player round outcomes
Round lost; Standard victory; Super Art
Opponent round outcomes
Standard victory; Round lost; Round lost
KenhakuEdL
Details for Stored matches from player perspective, row 2
Replay ID
QNKQ7DUD3
Mode
Ranked
Player CFN ID
3466005607
Player
チャッピGPT
Selected character
Ken
Controls
Classic
Pre-match MR
1,697MR points
Pre-match LP
135,465LP points
Opponent CFN ID
1544809178
Opponent selected character
Ed
Opponent controls
Classic
Opponent pre-match MR
1,710MR points
Opponent pre-match LP
255,571LP points
Player round result codes
1,0,0comma-separated codes
Opponent round result codes
0,1,8comma-separated codes
Player round outcomes
Standard victory; Round lost; Round lost
Opponent round outcomes
Round lost; Standard victory; Perfect
KenhakuEdW
Details for Stored matches from player perspective, row 3
Replay ID
K39AVE48J
Mode
Ranked
Player CFN ID
3466005607
Player
チャッピGPT
Selected character
Ken
Controls
Classic
Pre-match MR
1,688MR points
Pre-match LP
135,215LP points
Opponent CFN ID
1544809178
Opponent selected character
Ed
Opponent controls
Classic
Opponent pre-match MR
1,719MR points
Opponent pre-match LP
255,611LP points
Player round result codes
1,0,7comma-separated codes
Opponent round result codes
0,1,0comma-separated codes
Player round outcomes
Standard victory; Round lost; Critical Art
Opponent round outcomes
Round lost; Standard victory; Round lost
KenkeaneHi136RashidL
Details for Stored matches from player perspective, row 4
Replay ID
673M43LBX
Mode
Battle Hub
Player CFN ID
3466005607
Player
チャッピGPT
Selected character
Ken
Controls
Classic
Pre-match MR
1,702MR points
Pre-match LP
132,085LP points
Opponent CFN ID
4275906679
Opponent selected character
Rashid
Opponent controls
Classic
Opponent pre-match MR
1,863MR points
Opponent pre-match LP
395,701LP points
Player round result codes
0,0comma-separated codes
Opponent round result codes
1,1comma-separated codes
Player round outcomes
Round lost; Round lost
Opponent round outcomes
Standard victory; Standard victory
KenkeaneHi136RashidL
Details for Stored matches from player perspective, row 5
Replay ID
B57MG5MRM
Mode
Battle Hub
Player CFN ID
3466005607
Player
チャッピGPT
Selected character
Ken
Controls
Classic
Pre-match MR
1,702MR points
Pre-match LP
132,085LP points
Opponent CFN ID
4275906679
Opponent selected character
Rashid
Opponent controls
Classic
Opponent pre-match MR
1,863MR points
Opponent pre-match LP
395,701LP points
Player round result codes
0,6,0comma-separated codes
Opponent round result codes
1,0,1comma-separated codes
Player round outcomes
Round lost; Super Art; Round lost
Opponent round outcomes
Standard victory; Round lost; Standard victory
Ken居委会赵大爷AlexW
Details for Stored matches from player perspective, row 6
Replay ID
UDPMFRG39
Mode
Battle Hub
Player CFN ID
3466005607
Player
チャッピGPT
Selected character
Ken
Controls
Classic
Pre-match MR
1,702MR points
Pre-match LP
132,085LP points
Opponent CFN ID
2236990438
Opponent selected character
Alex
Opponent controls
Classic
Opponent pre-match MR
1,708MR points
Opponent pre-match LP
66,417LP points
Player round result codes
0,5,1comma-separated codes
Opponent round result codes
1,0,0comma-separated codes
Player round outcomes
Round lost; Overdrive attack; Standard victory
Opponent round outcomes
Standard victory; Round lost; Round lost
Ken居委会赵大爷AlexW
Details for Stored matches from player perspective, row 7
Replay ID
4TT7QXHXW
Mode
Battle Hub
Player CFN ID
3466005607
Player
チャッピGPT
Selected character
Ken
Controls
Classic
Pre-match MR
1,702MR points
Pre-match LP
132,085LP points
Opponent CFN ID
2236990438
Opponent selected character
Alex
Opponent controls
Classic
Opponent pre-match MR
1,708MR points
Opponent pre-match LP
66,417LP points
Player round result codes
0,1,6comma-separated codes
Opponent round result codes
8,0,0comma-separated codes
Player round outcomes
Round lost; Standard victory; Super Art
Opponent round outcomes
Perfect; Round lost; Round lost
Ken居委会赵大爷AlexL
Details for Stored matches from player perspective, row 8
Replay ID
YKLTRUC3A
Mode
Battle Hub
Player CFN ID
3466005607
Player
チャッピGPT
Selected character
Ken
Controls
Classic
Pre-match MR
1,702MR points
Pre-match LP
132,085LP points
Opponent CFN ID
2236990438
Opponent selected character
Alex
Opponent controls
Classic
Opponent pre-match MR
1,708MR points
Opponent pre-match LP
66,417LP points
Player round result codes
0,0comma-separated codes
Opponent round result codes
1,6comma-separated codes
Player round outcomes
Round lost; Round lost
Opponent round outcomes
Standard victory; Super Art
Ken居委会赵大爷AlexW
Details for Stored matches from player perspective, row 9
Replay ID
GUHQ35R3W
Mode
Battle Hub
Player CFN ID
3466005607
Player
チャッピGPT
Selected character
Ken
Controls
Classic
Pre-match MR
1,702MR points
Pre-match LP
132,085LP points
Opponent CFN ID
2236990438
Opponent selected character
Alex
Opponent controls
Classic
Opponent pre-match MR
1,708MR points
Opponent pre-match LP
66,417LP points
Player round result codes
8,1comma-separated codes
Opponent round result codes
0,0comma-separated codes
Player round outcomes
Perfect; Standard victory
Opponent round outcomes
Round lost; Round lost
Ken居委会赵大爷AlexL
Details for Stored matches from player perspective, row 10
Replay ID
LN6HALYQ5
Mode
Battle Hub
Player CFN ID
3466005607
Player
チャッピGPT
Selected character
Ken
Controls
Classic
Pre-match MR
1,702MR points
Pre-match LP
132,085LP points
Opponent CFN ID
2236990438
Opponent selected character
Alex
Opponent controls
Classic
Opponent pre-match MR
1,708MR points
Opponent pre-match LP
66,417LP points
Player round result codes
5,0,0comma-separated codes
Opponent round result codes
0,1,6comma-separated codes
Player round outcomes
Overdrive attack; Round lost; Round lost
Opponent round outcomes
Round lost; Standard victory; Super Art
Ken居委会赵大爷AlexL
Details for Stored matches from player perspective, row 11
Replay ID
H3PJNH6TG
Mode
Battle Hub
Player CFN ID
3466005607
Player
チャッピGPT
Selected character
Ken
Controls
Classic
Pre-match MR
1,702MR points
Pre-match LP
132,085LP points
Opponent CFN ID
2236990438
Opponent selected character
Alex
Opponent controls
Classic
Opponent pre-match MR
1,708MR points
Opponent pre-match LP
66,417LP points
Player round result codes
1,0,0comma-separated codes
Opponent round result codes
0,1,1comma-separated codes
Player round outcomes
Standard victory; Round lost; Round lost
Opponent round outcomes
Round lost; Standard victory; Standard victory
Ken居委会赵大爷AlexL
Details for Stored matches from player perspective, row 12
Replay ID
W5PYEPTJL
Mode
Battle Hub
Player CFN ID
3466005607
Player
チャッピGPT
Selected character
Ken
Controls
Classic
Pre-match MR
1,702MR points
Pre-match LP
132,085LP points
Opponent CFN ID
2236990438
Opponent selected character
Alex
Opponent controls
Classic
Opponent pre-match MR
1,708MR points
Opponent pre-match LP
66,417LP points
Player round result codes
0,1,0comma-separated codes
Opponent round result codes
1,0,5comma-separated codes
Player round outcomes
Round lost; Standard victory; Round lost
Opponent round outcomes
Standard victory; Round lost; Overdrive attack
Ken居委会赵大爷AlexW
Details for Stored matches from player perspective, row 13
Replay ID
QTN8CCA45
Mode
Battle Hub
Player CFN ID
3466005607
Player
チャッピGPT
Selected character
Ken
Controls
Classic
Pre-match MR
1,702MR points
Pre-match LP
132,085LP points
Opponent CFN ID
2236990438
Opponent selected character
Alex
Opponent controls
Classic
Opponent pre-match MR
1,708MR points
Opponent pre-match LP
66,417LP points
Player round result codes
5,1comma-separated codes
Opponent round result codes
0,0comma-separated codes
Player round outcomes
Overdrive attack; Standard victory
Opponent round outcomes
Round lost; Round lost
Ken居委会赵大爷AlexL
Details for Stored matches from player perspective, row 14
Replay ID
TPNXXH7DK
Mode
Battle Hub
Player CFN ID
3466005607
Player
チャッピGPT
Selected character
Ken
Controls
Classic
Pre-match MR
1,702MR points
Pre-match LP
132,085LP points
Opponent CFN ID
2236990438
Opponent selected character
Alex
Opponent controls
Classic
Opponent pre-match MR
1,708MR points
Opponent pre-match LP
66,417LP points
Player round result codes
0,0comma-separated codes
Opponent round result codes
1,1comma-separated codes
Player round outcomes
Round lost; Round lost
Opponent round outcomes
Standard victory; Standard victory
Ken居委会赵大爷AlexL
Details for Stored matches from player perspective, row 15
Replay ID
7LLM3G7SV
Mode
Battle Hub
Player CFN ID
3466005607
Player
チャッピGPT
Selected character
Ken
Controls
Classic
Pre-match MR
1,702MR points
Pre-match LP
132,085LP points
Opponent CFN ID
2236990438
Opponent selected character
Alex
Opponent controls
Classic
Opponent pre-match MR
1,708MR points
Opponent pre-match LP
66,417LP points
Player round result codes
0,0comma-separated codes
Opponent round result codes
1,1comma-separated codes
Player round outcomes
Round lost; Round lost
Opponent round outcomes
Standard victory; Standard victory
Ken必殺仕事人M. BisonL
Details for Stored matches from player perspective, row 16
Replay ID
L677RSJEJ
Mode
Battle Hub
Player CFN ID
3466005607
Player
チャッピGPT
Selected character
Ken
Controls
Classic
Pre-match MR
1,702MR points
Pre-match LP
132,085LP points
Opponent CFN ID
3997562231
Opponent selected character
M. Bison
Opponent controls
Classic
Opponent pre-match MR
1,616MR points
Opponent pre-match LP
110,092LP points
Player round result codes
1,0,0comma-separated codes
Opponent round result codes
0,6,8comma-separated codes
Player round outcomes
Standard victory; Round lost; Round lost
Opponent round outcomes
Round lost; Super Art; Perfect
Ken必殺仕事人M. BisonL
Details for Stored matches from player perspective, row 17
Replay ID
CAQU8PYWM
Mode
Battle Hub
Player CFN ID
3466005607
Player
チャッピGPT
Selected character
Ken
Controls
Classic
Pre-match MR
1,702MR points
Pre-match LP
132,085LP points
Opponent CFN ID
3997562231
Opponent selected character
M. Bison
Opponent controls
Classic
Opponent pre-match MR
1,616MR points
Opponent pre-match LP
110,092LP points
Player round result codes
0,0comma-separated codes
Opponent round result codes
1,5comma-separated codes
Player round outcomes
Round lost; Round lost
Opponent round outcomes
Standard victory; Overdrive attack
Ken必殺仕事人M. BisonW
Details for Stored matches from player perspective, row 18
Replay ID
ECFDSLXMA
Mode
Battle Hub
Player CFN ID
3466005607
Player
チャッピGPT
Selected character
Ken
Controls
Classic
Pre-match MR
1,702MR points
Pre-match LP
132,085LP points
Opponent CFN ID
3997562231
Opponent selected character
M. Bison
Opponent controls
Classic
Opponent pre-match MR
1,616MR points
Opponent pre-match LP
110,092LP points
Player round result codes
1,0,7comma-separated codes
Opponent round result codes
0,6,0comma-separated codes
Player round outcomes
Standard victory; Round lost; Critical Art
Opponent round outcomes
Round lost; Super Art; Round lost
Ken必殺仕事人M. BisonW
Details for Stored matches from player perspective, row 19
Replay ID
SJYFBREUG
Mode
Battle Hub
Player CFN ID
3466005607
Player
チャッピGPT
Selected character
Ken
Controls
Classic
Pre-match MR
1,702MR points
Pre-match LP
132,085LP points
Opponent CFN ID
3997562231
Opponent selected character
M. Bison
Opponent controls
Classic
Opponent pre-match MR
1,616MR points
Opponent pre-match LP
110,092LP points
Player round result codes
0,1,6comma-separated codes
Opponent round result codes
6,0,0comma-separated codes
Player round outcomes
Round lost; Standard victory; Super Art
Opponent round outcomes
Super Art; Round lost; Round lost
Ken必殺仕事人M. BisonW
Details for Stored matches from player perspective, row 20
Replay ID
NXGJ8QCGF
Mode
Battle Hub
Player CFN ID
3466005607
Player
チャッピGPT
Selected character
Ken
Controls
Classic
Pre-match MR
1,702MR points
Pre-match LP
132,085LP points
Opponent CFN ID
3997562231
Opponent selected character
M. Bison
Opponent controls
Classic
Opponent pre-match MR
1,616MR points
Opponent pre-match LP
110,092LP points
Player round result codes
5,6comma-separated codes
Opponent round result codes
0,0comma-separated codes
Player round outcomes
Overdrive attack; Super Art
Opponent round outcomes
Round lost; Round lost
Ken必殺仕事人M. BisonL
Details for Stored matches from player perspective, row 21
Replay ID
SFDCRMUQ7
Mode
Battle Hub
Player CFN ID
3466005607
Player
チャッピGPT
Selected character
Ken
Controls
Classic
Pre-match MR
1,702MR points
Pre-match LP
132,085LP points
Opponent CFN ID
3997562231
Opponent selected character
M. Bison
Opponent controls
Classic
Opponent pre-match MR
1,616MR points
Opponent pre-match LP
110,092LP points
Player round result codes
0,0comma-separated codes
Opponent round result codes
6,7comma-separated codes
Player round outcomes
Round lost; Round lost
Opponent round outcomes
Super Art; Critical Art
Ken必殺仕事人M. BisonW
Details for Stored matches from player perspective, row 22
Replay ID
NPYKXDWMQ
Mode
Battle Hub
Player CFN ID
3466005607
Player
チャッピGPT
Selected character
Ken
Controls
Classic
Pre-match MR
1,702MR points
Pre-match LP
132,085LP points
Opponent CFN ID
3997562231
Opponent selected character
M. Bison
Opponent controls
Classic
Opponent pre-match MR
1,616MR points
Opponent pre-match LP
110,092LP points
Player round result codes
1,0,5comma-separated codes
Opponent round result codes
0,6,0comma-separated codes
Player round outcomes
Standard victory; Round lost; Overdrive attack
Opponent round outcomes
Round lost; Super Art; Round lost
Ken必殺仕事人M. BisonL
Details for Stored matches from player perspective, row 23
Replay ID
EA7SACVQP
Mode
Battle Hub
Player CFN ID
3466005607
Player
チャッピGPT
Selected character
Ken
Controls
Classic
Pre-match MR
1,702MR points
Pre-match LP
132,085LP points
Opponent CFN ID
3997562231
Opponent selected character
M. Bison
Opponent controls
Classic
Opponent pre-match MR
1,616MR points
Opponent pre-match LP
110,092LP points
Player round result codes
1,0,0comma-separated codes
Opponent round result codes
0,7,6comma-separated codes
Player round outcomes
Standard victory; Round lost; Round lost
Opponent round outcomes
Round lost; Critical Art; Super Art
Ken必殺仕事人M. BisonL
Details for Stored matches from player perspective, row 24
Replay ID
S9DCNSPG3
Mode
Battle Hub
Player CFN ID
3466005607
Player
チャッピGPT
Selected character
Ken
Controls
Classic
Pre-match MR
1,702MR points
Pre-match LP
132,085LP points
Opponent CFN ID
3997562231
Opponent selected character
M. Bison
Opponent controls
Classic
Opponent pre-match MR
1,616MR points
Opponent pre-match LP
110,092LP points
Player round result codes
0,1,0comma-separated codes
Opponent round result codes
6,0,6comma-separated codes
Player round outcomes
Round lost; Standard victory; Round lost
Opponent round outcomes
Super Art; Round lost; Super Art
Ken必殺仕事人M. BisonL
Details for Stored matches from player perspective, row 25
Replay ID
KEFV4YPW6
Mode
Battle Hub
Player CFN ID
3466005607
Player
チャッピGPT
Selected character
Ken
Controls
Classic
Pre-match MR
1,702MR points
Pre-match LP
132,085LP points
Opponent CFN ID
3997562231
Opponent selected character
M. Bison
Opponent controls
Classic
Opponent pre-match MR
1,616MR points
Opponent pre-match LP
110,092LP points
Player round result codes
0,1,0comma-separated codes
Opponent round result codes
1,0,2comma-separated codes
Player round outcomes
Round lost; Standard victory; Round lost
Opponent round outcomes
Standard victory; Round lost; Chip damage
Mairemon_pichuMaiL
Details for Stored matches from player perspective, row 26
Replay ID
45EFWBLK7
Mode
Battle Hub
Player CFN ID
3466005607
Player
チャッピGPT
Selected character
Mai
Controls
Classic
Pre-match MR
1,660MR points
Pre-match LP
101,443LP points
Opponent CFN ID
1294276647
Opponent selected character
Mai
Opponent controls
Classic
Opponent pre-match MR
1,617MR points
Opponent pre-match LP
146,794LP points
Player round result codes
0,1,0comma-separated codes
Opponent round result codes
1,0,6comma-separated codes
Player round outcomes
Round lost; Standard victory; Round lost
Opponent round outcomes
Standard victory; Round lost; Super Art
Mairemon_pichuMaiL
Details for Stored matches from player perspective, row 27
Replay ID
43FBE6R3V
Mode
Battle Hub
Player CFN ID
3466005607
Player
チャッピGPT
Selected character
Mai
Controls
Classic
Pre-match MR
1,660MR points
Pre-match LP
101,443LP points
Opponent CFN ID
1294276647
Opponent selected character
Mai
Opponent controls
Classic
Opponent pre-match MR
1,617MR points
Opponent pre-match LP
146,794LP points
Player round result codes
0,0comma-separated codes
Opponent round result codes
1,6comma-separated codes
Player round outcomes
Round lost; Round lost
Opponent round outcomes
Standard victory; Super Art
Mairemon_pichuMaiW
Details for Stored matches from player perspective, row 28
Replay ID
DECR4D8WQ
Mode
Battle Hub
Player CFN ID
3466005607
Player
チャッピGPT
Selected character
Mai
Controls
Classic
Pre-match MR
1,660MR points
Pre-match LP
101,443LP points
Opponent CFN ID
1294276647
Opponent selected character
Mai
Opponent controls
Classic
Opponent pre-match MR
1,617MR points
Opponent pre-match LP
146,794LP points
Player round result codes
0,5,5comma-separated codes
Opponent round result codes
1,0,0comma-separated codes
Player round outcomes
Round lost; Overdrive attack; Overdrive attack
Opponent round outcomes
Standard victory; Round lost; Round lost
Mairemon_pichuMaiL
Details for Stored matches from player perspective, row 29
Replay ID
SQKEG3XLE
Mode
Battle Hub
Player CFN ID
3466005607
Player
チャッピGPT
Selected character
Mai
Controls
Classic
Pre-match MR
1,660MR points
Pre-match LP
101,443LP points
Opponent CFN ID
1294276647
Opponent selected character
Mai
Opponent controls
Classic
Opponent pre-match MR
1,617MR points
Opponent pre-match LP
146,794LP points
Player round result codes
0,0comma-separated codes
Opponent round result codes
6,1comma-separated codes
Player round outcomes
Round lost; Round lost
Opponent round outcomes
Super Art; Standard victory
Mairemon_pichuMaiL
Details for Stored matches from player perspective, row 30
Replay ID
JSECRWMHL
Mode
Battle Hub
Player CFN ID
3466005607
Player
チャッピGPT
Selected character
Mai
Controls
Classic
Pre-match MR
1,660MR points
Pre-match LP
101,443LP points
Opponent CFN ID
1294276647
Opponent selected character
Mai
Opponent controls
Classic
Opponent pre-match MR
1,617MR points
Opponent pre-match LP
146,794LP points
Player round result codes
0,0comma-separated codes
Opponent round result codes
1,1comma-separated codes
Player round outcomes
Round lost; Round lost
Opponent round outcomes
Standard victory; Standard victory
KenまっきーRashidL
Details for Stored matches from player perspective, row 31
Replay ID
W7VB93KJX
Mode
Ranked
Player CFN ID
3466005607
Player
チャッピGPT
Selected character
Ken
Controls
Classic
Pre-match MR
1,657MR points
Pre-match LP
128,445LP points
Opponent CFN ID
4047905832
Opponent selected character
Rashid
Opponent controls
Classic
Opponent pre-match MR
1,690MR points
Opponent pre-match LP
528,664LP points
Player round result codes
0,0comma-separated codes
Opponent round result codes
6,8comma-separated codes
Player round outcomes
Round lost; Round lost
Opponent round outcomes
Super Art; Perfect
KenまっきーRashidL
Details for Stored matches from player perspective, row 32
Replay ID
UGD5YV6VN
Mode
Ranked
Player CFN ID
3466005607
Player
チャッピGPT
Selected character
Ken
Controls
Classic
Pre-match MR
1,665MR points
Pre-match LP
128,485LP points
Opponent CFN ID
4047905832
Opponent selected character
Rashid
Opponent controls
Classic
Opponent pre-match MR
1,682MR points
Opponent pre-match LP
528,614LP points
Player round result codes
0,5,0comma-separated codes
Opponent round result codes
6,0,6comma-separated codes
Player round outcomes
Round lost; Overdrive attack; Round lost
Opponent round outcomes
Super Art; Round lost; Super Art
Field definitions 23 fields
Replay ID
Replay ID · identifier. replayId
Replay
Replay · URL. replayUrl
Played at
Played at · UTC datetime. playedAt
Mode
Mode · text. battleType
Player CFN ID
Player CFN ID · identifier. homeId
Player
Player · text. homeName
Selected character
Selected character · text. homeCharacter
Played character
Played character · text. homePlayedCharacter
Controls
Controls · text. homeControls
Pre-match MR
Pre-match MR · MR points. homeMr
Pre-match LP
Pre-match LP · LP points. homeLp
Opponent CFN ID
Opponent CFN ID · identifier. awayId
Opponent
Opponent · text. awayName
Opponent selected character
Opponent selected character · text. awayCharacter
Opponent played character
Opponent played character · text. awayPlayedCharacter
Opponent controls
Opponent controls · text. awayControls
Opponent pre-match MR
Opponent pre-match MR · MR points. awayMr
Opponent pre-match LP
Opponent pre-match LP · LP points. awayLp
Result from player perspective
Result from player perspective · W/L/D. result
Player round result codes
Player round result codes · comma-separated codes. homeRoundCodes
Opponent round result codes
Opponent round result codes · comma-separated codes. awayRoundCodes
Player round outcomes
Player round outcomes · text. homeRounds
Opponent round outcomes
Opponent round outcomes · text. awayRounds
Source, coverage & limitations How to read this data

Persisted Capcom Battle Log records, projected from the selected player's perspective.

All locally stored matches, newest first; 100 matches per page.

Last saved update: . Reading this page does not refresh the source.

Profile saved
Oldest stored match
Stored matches
32
Archived rating observations
Not available
  • Only matches collected by this site are available; upstream battle logs have limited history.
  • MR changes are estimates when consecutive observations are missing. This export publishes recorded pre-match MR/LP without inventing a post-match value.
Sources, units and JSON reference

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