Player dataCFN 3451574411
SomeBruhBag
Habits and comparisons
Reported habit rates and gauge shares, elite benchmark comparison values, and available 7-day and 30-day changes between saved last-100-match snapshots.
Reported last-100-match habits
23 rowsScroll if needed to compare columns.
| Metric | Meaning | Valuesee unit column | Unit |
|---|---|---|---|
| drive_impact | Drive Impact / game | 0.4 | events/game |
| drive_parry | Drive Parry / game | 2.1 | events/game |
| just_parry | Perfect Parry / game | 0.2 | events/game |
| drive_reversal | Drive Reversal / game | 0 | events/game |
| punish_counter | Punish Counter / game | 0.3 | events/game |
| received_punish_counter | Got PC'd / game | 0.3 | events/game |
| throw_count | Throws / game | 2.2 | events/game |
| throw_tech | Throw techs / game | 0.2 | events/game |
| throw_drive_parry | Throw parries / game | 0.2 | events/game |
| received_throw_count | Got thrown / game | 2.1 | events/game |
| stun | Stuns / game | 0.1 | events/game |
| received_stun | Got stunned / game | 0 | events/game |
| corner_time | Corner pressure time | 10.1 | Buckler aggregate rate (unit unverified) |
| cornered_time | Time cornered | 10.2 | Buckler aggregate rate (unit unverified) |
| gauge_rate_drive_rush_from_cancel | Drive Rush (cancel) share | 0.3889 | fraction |
| gauge_rate_drive_rush_from_parry | Drive Rush (parry) share | 0.0556 | fraction |
| gauge_rate_drive_arts | Drive Arts share | 0.1564 | fraction |
| gauge_rate_drive_impact | Drive Impact gauge share | 0.0603 | fraction |
| gauge_rate_drive_guard | Drive Guard share | 0.1117 | fraction |
| gauge_rate_sa_lv1 | SA1 usage share | 0.2711 | fraction |
| gauge_rate_sa_lv2 | SA2 usage share | 0.4745 | fraction |
| gauge_rate_sa_lv3 | SA3 usage share | 0.1355 | fraction |
| gauge_rate_ca | CA usage share | 0.1186 | fraction |
Field definitions 4 fields
- Metric
- Metric · identifier.
key - Meaning
- Meaning · text.
label - Value
- Value · see unit column.
value - Unit
- Unit · text.
unit
Saved elite comparisons for played characters
100 of 161 rowsScroll if needed to compare columns. Expand Details for the remaining fields.
| Meaning | Playersee unit column | Elite meansee unit column | Player minus meansee unit column | Unit | Details |
|---|---|---|---|---|---|
| Drive Impact | 0.4 | 0.23666666666666666 | 0.16333333333333336 | events/game | Details for Saved elite comparisons for played characters, row 1
|
| Drive Parry | 2.1 | 1.5366666666666664 | 0.5633333333333337 | events/game | Details for Saved elite comparisons for played characters, row 2
|
| Perfect Parry | 0.2 | 0.5033333333333334 | -0.3033333333333334 | events/game | Details for Saved elite comparisons for played characters, row 3
|
| Drive Reversal | 0 | 0.30666666666666664 | -0.30666666666666664 | events/game | Details for Saved elite comparisons for played characters, row 4
|
| Punish Counters landed | 0.3 | 0.12666666666666673 | 0.17333333333333326 | events/game | Details for Saved elite comparisons for played characters, row 5
|
| Got Punish Countered | 0.3 | 0.09333333333333335 | 0.20666666666666664 | events/game | Details for Saved elite comparisons for played characters, row 6
|
| Throws | 2.2 | 2.2566666666666673 | -0.05666666666666709 | events/game | Details for Saved elite comparisons for played characters, row 7
|
| Throw techs | 0.2 | 0.36333333333333334 | -0.16333333333333333 | events/game | Details for Saved elite comparisons for played characters, row 8
|
| Throw parries | 0.2 | 0.2866666666666667 | -0.08666666666666667 | events/game | Details for Saved elite comparisons for played characters, row 9
|
| Got thrown | 2.1 | 2.183333333333333 | -0.08333333333333304 | events/game | Details for Saved elite comparisons for played characters, row 10
|
| Stuns landed | 0.1 | 0.12333333333333338 | -0.023333333333333373 | events/game | Details for Saved elite comparisons for played characters, row 11
|
| Got stunned | 0 | 0.06666666666666668 | -0.06666666666666668 | events/game | Details for Saved elite comparisons for played characters, row 12
|
| Corner pressure | 10.1 | 11.516666666666664 | -1.4166666666666643 | Buckler aggregate rate (unit unverified) | Details for Saved elite comparisons for played characters, row 13
|
| Time cornered | 10.2 | 10.400000000000002 | -0.20000000000000284 | Buckler aggregate rate (unit unverified) | Details for Saved elite comparisons for played characters, row 14
|
| Drive Rush (cancel) | 0.3889 | 0.2513533333333334 | 0.13754666666666665 | fraction | Details for Saved elite comparisons for played characters, row 15
|
| Drive Rush (parry) | 0.0556 | 0.07371 | -0.01811 | fraction | Details for Saved elite comparisons for played characters, row 16
|
| Drive Arts | 0.1564 | 0.27329999999999993 | -0.11689999999999992 | fraction | Details for Saved elite comparisons for played characters, row 17
|
| Drive Impact gauge | 0.0603 | 0.019866666666666664 | 0.040433333333333335 | fraction | Details for Saved elite comparisons for played characters, row 18
|
| SA1 | 0.2711 | 0.2688333333333333 | 0.0022666666666666946 | fraction | Details for Saved elite comparisons for played characters, row 19
|
| SA2 | 0.4745 | 0.5214733333333332 | -0.046973333333333256 | fraction | Details for Saved elite comparisons for played characters, row 20
|
| SA3 | 0.1355 | 0.15880333333333332 | -0.023303333333333315 | fraction | Details for Saved elite comparisons for played characters, row 21
|
| CA | 0.1186 | 0.050703333333333336 | 0.06789666666666666 | fraction | Details for Saved elite comparisons for played characters, row 22
|
| Drive Guard | 0.1117 | 0.12323666666666665 | -0.011536666666666653 | fraction | Details for Saved elite comparisons for played characters, row 23
|
| Drive Impact | 0.4 | 0.19666666666666674 | 0.20333333333333328 | events/game | Details for Saved elite comparisons for played characters, row 24
|
| Drive Parry | 2.1 | 1.8699999999999999 | 0.2300000000000002 | events/game | Details for Saved elite comparisons for played characters, row 25
|
| Perfect Parry | 0.2 | 0.7699999999999998 | -0.5699999999999998 | events/game | Details for Saved elite comparisons for played characters, row 26
|
| Drive Reversal | 0 | 0.21666666666666667 | -0.21666666666666667 | events/game | Details for Saved elite comparisons for played characters, row 27
|
| Punish Counters landed | 0.3 | 0.10000000000000005 | 0.19999999999999996 | events/game | Details for Saved elite comparisons for played characters, row 28
|
| Got Punish Countered | 0.3 | 0.09000000000000004 | 0.20999999999999996 | events/game | Details for Saved elite comparisons for played characters, row 29
|
| Throws | 2.2 | 2.3466666666666667 | -0.1466666666666665 | events/game | Details for Saved elite comparisons for played characters, row 30
|
| Throw techs | 0.2 | 0.45999999999999996 | -0.25999999999999995 | events/game | Details for Saved elite comparisons for played characters, row 31
|
| Throw parries | 0.2 | 0.21 | -0.009999999999999981 | events/game | Details for Saved elite comparisons for played characters, row 32
|
| Got thrown | 2.1 | 2.1133333333333333 | -0.013333333333333197 | events/game | Details for Saved elite comparisons for played characters, row 33
|
| Stuns landed | 0.1 | 0.07666666666666669 | 0.023333333333333317 | events/game | Details for Saved elite comparisons for played characters, row 34
|
| Got stunned | 0 | 0.06666666666666668 | -0.06666666666666668 | events/game | Details for Saved elite comparisons for played characters, row 35
|
| Corner pressure | 10.1 | 13.809999999999995 | -3.7099999999999955 | Buckler aggregate rate (unit unverified) | Details for Saved elite comparisons for played characters, row 36
|
| Time cornered | 10.2 | 8.849999999999998 | 1.3500000000000014 | Buckler aggregate rate (unit unverified) | Details for Saved elite comparisons for played characters, row 37
|
| Drive Rush (cancel) | 0.3889 | 0.36986333333333327 | 0.019036666666666757 | fraction | Details for Saved elite comparisons for played characters, row 38
|
| Drive Rush (parry) | 0.0556 | 0.07740333333333332 | -0.021803333333333327 | fraction | Details for Saved elite comparisons for played characters, row 39
|
| Drive Arts | 0.1564 | 0.16337666666666664 | -0.006976666666666631 | fraction | Details for Saved elite comparisons for played characters, row 40
|
| Drive Impact gauge | 0.0603 | 0.014010000000000002 | 0.04629 | fraction | Details for Saved elite comparisons for played characters, row 41
|
| SA1 | 0.2711 | 0.30001999999999995 | -0.028919999999999946 | fraction | Details for Saved elite comparisons for played characters, row 42
|
| SA2 | 0.4745 | 0.2686166666666666 | 0.20588333333333336 | fraction | Details for Saved elite comparisons for played characters, row 43
|
| SA3 | 0.1355 | 0.33703000000000005 | -0.20153000000000004 | fraction | Details for Saved elite comparisons for played characters, row 44
|
| CA | 0.1186 | 0.09416666666666666 | 0.024433333333333335 | fraction | Details for Saved elite comparisons for played characters, row 45
|
| Drive Guard | 0.1117 | 0.13693666666666668 | -0.025236666666666685 | fraction | Details for Saved elite comparisons for played characters, row 46
|
| Drive Impact | 0.4 | 0.16666666666666666 | 0.23333333333333336 | events/game | Details for Saved elite comparisons for played characters, row 47
|
| Drive Parry | 2.1 | 1.6133333333333333 | 0.4866666666666668 | events/game | Details for Saved elite comparisons for played characters, row 48
|
| Perfect Parry | 0.2 | 0.57 | -0.36999999999999994 | events/game | Details for Saved elite comparisons for played characters, row 49
|
| Drive Reversal | 0 | 0.18000000000000002 | -0.18000000000000002 | events/game | Details for Saved elite comparisons for played characters, row 50
|
| Punish Counters landed | 0.3 | 0.10333333333333337 | 0.1966666666666666 | events/game | Details for Saved elite comparisons for played characters, row 51
|
| Got Punish Countered | 0.3 | 0.07333333333333335 | 0.22666666666666663 | events/game | Details for Saved elite comparisons for played characters, row 52
|
| Throws | 2.2 | 2.506666666666667 | -0.30666666666666664 | events/game | Details for Saved elite comparisons for played characters, row 53
|
| Throw techs | 0.2 | 0.3466666666666668 | -0.14666666666666678 | events/game | Details for Saved elite comparisons for played characters, row 54
|
| Throw parries | 0.2 | 0.22333333333333336 | -0.023333333333333345 | events/game | Details for Saved elite comparisons for played characters, row 55
|
| Got thrown | 2.1 | 1.97 | 0.13000000000000012 | events/game | Details for Saved elite comparisons for played characters, row 56
|
| Stuns landed | 0.1 | 0.05333333333333335 | 0.046666666666666655 | events/game | Details for Saved elite comparisons for played characters, row 57
|
| Got stunned | 0 | 0.053333333333333344 | -0.053333333333333344 | events/game | Details for Saved elite comparisons for played characters, row 58
|
| Corner pressure | 10.1 | 12.050000000000002 | -1.9500000000000028 | Buckler aggregate rate (unit unverified) | Details for Saved elite comparisons for played characters, row 59
|
| Time cornered | 10.2 | 8.403333333333334 | 1.796666666666665 | Buckler aggregate rate (unit unverified) | Details for Saved elite comparisons for played characters, row 60
|
| Drive Rush (cancel) | 0.3889 | 0.43118333333333336 | -0.04228333333333334 | fraction | Details for Saved elite comparisons for played characters, row 61
|
| Drive Rush (parry) | 0.0556 | 0.04454666666666666 | 0.011053333333333339 | fraction | Details for Saved elite comparisons for played characters, row 62
|
| Drive Arts | 0.1564 | 0.15575333333333335 | 0.0006466666666666565 | fraction | Details for Saved elite comparisons for played characters, row 63
|
| Drive Impact gauge | 0.0603 | 0.014513333333333333 | 0.04578666666666667 | fraction | Details for Saved elite comparisons for played characters, row 64
|
| SA1 | 0.2711 | 0.3301133333333333 | -0.05901333333333331 | fraction | Details for Saved elite comparisons for played characters, row 65
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| SA2 | 0.4745 | 0.32550000000000007 | 0.1489999999999999 | fraction | Details for Saved elite comparisons for played characters, row 66
|
| SA3 | 0.1355 | 0.2588666666666667 | -0.12336666666666668 | fraction | Details for Saved elite comparisons for played characters, row 67
|
| CA | 0.1186 | 0.08532333333333335 | 0.03327666666666665 | fraction | Details for Saved elite comparisons for played characters, row 68
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| Drive Guard | 0.1117 | 0.09597333333333334 | 0.015726666666666653 | fraction | Details for Saved elite comparisons for played characters, row 69
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| Drive Impact | 0.4 | 0.18666666666666668 | 0.21333333333333335 | events/game | Details for Saved elite comparisons for played characters, row 70
|
| Drive Parry | 2.1 | 1.7700000000000005 | 0.3299999999999996 | events/game | Details for Saved elite comparisons for played characters, row 71
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| Perfect Parry | 0.2 | 0.57 | -0.36999999999999994 | events/game | Details for Saved elite comparisons for played characters, row 72
|
| Drive Reversal | 0 | 0.32000000000000006 | -0.32000000000000006 | events/game | Details for Saved elite comparisons for played characters, row 73
|
| Punish Counters landed | 0.3 | 0.11333333333333336 | 0.18666666666666665 | events/game | Details for Saved elite comparisons for played characters, row 74
|
| Got Punish Countered | 0.3 | 0.09333333333333337 | 0.2066666666666666 | events/game | Details for Saved elite comparisons for played characters, row 75
|
| Throws | 2.2 | 2.4500000000000006 | -0.25000000000000044 | events/game | Details for Saved elite comparisons for played characters, row 76
|
| Throw techs | 0.2 | 0.5400000000000001 | -0.34000000000000014 | events/game | Details for Saved elite comparisons for played characters, row 77
|
| Throw parries | 0.2 | 0.21000000000000002 | -0.010000000000000009 | events/game | Details for Saved elite comparisons for played characters, row 78
|
| Got thrown | 2.1 | 2.3366666666666664 | -0.23666666666666636 | events/game | Details for Saved elite comparisons for played characters, row 79
|
| Stuns landed | 0.1 | 0.043333333333333335 | 0.05666666666666667 | events/game | Details for Saved elite comparisons for played characters, row 80
|
| Got stunned | 0 | 0.06666666666666668 | -0.06666666666666668 | events/game | Details for Saved elite comparisons for played characters, row 81
|
| Corner pressure | 10.1 | 6.796666666666667 | 3.303333333333333 | Buckler aggregate rate (unit unverified) | Details for Saved elite comparisons for played characters, row 82
|
| Time cornered | 10.2 | 9.32333333333333 | 0.8766666666666687 | Buckler aggregate rate (unit unverified) | Details for Saved elite comparisons for played characters, row 83
|
| Drive Rush (cancel) | 0.3889 | 0.42870333333333316 | -0.039803333333333135 | fraction | Details for Saved elite comparisons for played characters, row 84
|
| Drive Rush (parry) | 0.0556 | 0.047880000000000006 | 0.007719999999999991 | fraction | Details for Saved elite comparisons for played characters, row 85
|
| Drive Arts | 0.1564 | 0.11513666666666664 | 0.041263333333333374 | fraction | Details for Saved elite comparisons for played characters, row 86
|
| Drive Impact gauge | 0.0603 | 0.01627666666666667 | 0.04402333333333333 | fraction | Details for Saved elite comparisons for played characters, row 87
|
| SA1 | 0.2711 | 0.3106400000000001 | -0.039540000000000075 | fraction | Details for Saved elite comparisons for played characters, row 88
|
| SA2 | 0.4745 | 0.30667666666666665 | 0.16782333333333332 | fraction | Details for Saved elite comparisons for played characters, row 89
|
| SA3 | 0.1355 | 0.30038999999999993 | -0.16488999999999993 | fraction | Details for Saved elite comparisons for played characters, row 90
|
| CA | 0.1186 | 0.08209666666666664 | 0.03650333333333336 | fraction | Details for Saved elite comparisons for played characters, row 91
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| Drive Guard | 0.1117 | 0.11010333333333332 | 0.0015966666666666768 | fraction | Details for Saved elite comparisons for played characters, row 92
|
| Drive Impact | 0.4 | 0.19333333333333336 | 0.20666666666666667 | events/game | Details for Saved elite comparisons for played characters, row 93
|
| Drive Parry | 2.1 | 1.8933333333333333 | 0.20666666666666678 | events/game | Details for Saved elite comparisons for played characters, row 94
|
| Perfect Parry | 0.2 | 0.8400000000000001 | -0.6400000000000001 | events/game | Details for Saved elite comparisons for played characters, row 95
|
| Drive Reversal | 0 | 0.22666666666666668 | -0.22666666666666668 | events/game | Details for Saved elite comparisons for played characters, row 96
|
| Punish Counters landed | 0.3 | 0.10333333333333337 | 0.1966666666666666 | events/game | Details for Saved elite comparisons for played characters, row 97
|
| Got Punish Countered | 0.3 | 0.08000000000000003 | 0.21999999999999997 | events/game | Details for Saved elite comparisons for played characters, row 98
|
| Throws | 2.2 | 2.5700000000000003 | -0.3700000000000001 | events/game | Details for Saved elite comparisons for played characters, row 99
|
| Throw techs | 0.2 | 0.4366666666666667 | -0.2366666666666667 | events/game | Details for Saved elite comparisons for played characters, row 100
|
Field definitions 12 fields
- Benchmark character ID
- Benchmark character ID · identifier.
characterId - Benchmark saved at
- Benchmark saved at · UTC datetime.
updatedAt - Reference players
- Reference players · people.
sampleSize - Metric
- Metric · identifier.
key - Meaning
- Meaning · text.
label - Player
- Player · see unit column.
you - Elite mean
- Elite mean · see unit column.
eliteAvg - Elite minimum
- Elite minimum · see unit column.
eliteMin - Elite maximum
- Elite maximum · see unit column.
eliteMax - Player minus mean
- Player minus mean · see unit column.
delta - Unit
- Unit · text.
unit - Comparison
- Comparison · text.
verdict
Benchmark sample players
35 rowsScroll if needed to compare columns.
| Benchmark character ID | CFN ID | Player | Player character ID | MRMR points | LPLP points | Ranked gamesgames |
|---|---|---|---|---|---|---|
| 32 | 1514694876 | m1Ng | 32 | 2,201 | 484,523 | 55,351 |
| 32 | 1121035266 | KR_Wrestlingman | 32 | 2,179 | 442,328 | 75,634 |
| 32 | 1202712547 | Nth Oniki | 32 | 2,165 | 258,079 | 57,848 |
| 32 | 1188227562 | プルプルなぷる | 32 | 2,156 | 349,842 | 41,037 |
| 32 | 4065533546 | ふみじま あきお(63) | 32 | 2,155 | 469,318 | 53,572 |
| 2 | 3552769545 | jazzzzy | 2 | 2,275 | 879,765 | 44,658 |
| 2 | 3274317482 | kuromame | 2 | 2,251 | 956,773 | 67,516 |
| 2 | 2606550179 | ChrisWong | 2 | 2,223 | 883,658 | 53,842 |
| 2 | 3705769796 | watyawacha | 2 | 2,212 | 720,623 | 8,551 |
| 2 | 4067979107 | コウキ_ルーク使いの人 | 2 | 2,206 | 442,493 | 4,009 |
| 4 | 3304337807 | HAITANI | 4 | 2,263 | 969,446 | 29,193 |
| 4 | 3857005011 | Seiya | 4 | 2,244 | 950,860 | 32,362 |
| 4 | 3158699417 | ドドガマル_pc | 4 | 2,209 | 731,913 | 7,388 |
| 4 | 2262158909 | YOKOHAMA_TARO | 4 | 2,152 | 913,325 | 50,147 |
| 4 | 3557204906 | leith | 4 | 2,147 | 522,913 | 18,523 |
| 5 | 1900338329 | Babaaaaa | 5 | 2,238 | 964,259 | 50,586 |
| 5 | 3708958378 | あくたがわ | 5 | 2,222 | 999,029 | 66,092 |
| 5 | 1482676584 | もっころり | 5 | 2,140 | 900,481 | 30,132 |
| 5 | 3061502180 | ありす、宇宙までもから逃げるな | 5 | 2,125 | 870,900 | 21,548 |
| 5 | 1917947815 | cokaΣickey | 5 | 2,119 | 910,776 | 50,178 |
| 10 | 4159348779 | shion | 10 | 2,255 | 376,299 | 7,663 |
| 10 | 4088416704 | orarin | 10 | 2,235 | 955,207 | 53,341 |
| 10 | 2235576711 | ゴトーー | 10 | 2,215 | 948,707 | 41,315 |
| 10 | 2650298964 | naruo | 10 | 2,185 | 359,882 | 62,594 |
| 10 | 1713289305 | 一瞬一瞬 | 10 | 2,177 | 653,597 | 21,238 |
| 22 | 2011017170 | Naooonn | 22 | 2,213 | 975,805 | 74,966 |
| 22 | 3466035121 | DaigoTheBeasTV | 22 | 2,204 | 960,438 | 39,520 |
| 22 | 1713289305 | 一瞬一瞬 | 22 | 2,158 | 349,231 | 21,238 |
| 22 | 1924478936 | touwa | 22 | 2,114 | 907,629 | 26,137 |
| 22 | 2275763050 | ドスバギイ | 22 | 2,113 | 937,124 | 46,321 |
| 28 | 3720691244 | 世界無二Ryukichi | 28 | 2,222 | 640,494 | 35,973 |
| 28 | 1764931801 | ll Moke ll | 28 | 2,183 | 799,651 | 37,061 |
| 28 | 3704074497 | Askey | 28 | 2,153 | 543,149 | 26,474 |
| 28 | 2394188268 | sngv | 28 | 2,145 | 910,757 | 22,060 |
| 28 | 2257046607 | 【ざぶ】 | 28 | 2,136 | 785,904 | 29,000 |
Field definitions 7 fields
- Benchmark character ID
- Benchmark character ID · identifier.
benchmarkCharacterId - CFN ID
- CFN ID · identifier.
shortId - Player
- Player · text.
name - Player character ID
- Player character ID · identifier.
characterId - MR
- Master Rating · MR points.
mr - LP
- League Points · LP points.
lp - Ranked games
- Ranked games · games.
rankedGames
Snapshot comparison availability
2 rowsScroll if needed to compare columns.
| Requested interval7d/30d | Availability | Baseline capturedUTC | Latest capturedUTC | Games between snapshotsgames | Missing data reason |
|---|---|---|---|---|---|
| 7d | collecting | 0 | history | ||
| 30d | collecting | 72 | history |
Field definitions 6 fields
- Requested interval
- Requested interval · 7d/30d.
range - Availability
- Availability · text.
status - Baseline captured
- Baseline captured · UTC datetime.
from - Latest captured
- Latest captured · UTC datetime.
to - Games between snapshots
- Games between snapshots · games.
matches - Missing data reason
- Missing data reason · text.
reason
Changes between last-100-match snapshots
0 rowsNo rows are available in the saved data. Missing observations do not mean a measured zero.
Field definitions 7 fields
- Requested interval
- Requested interval · 7d/30d.
range - Metric
- Metric · identifier.
key - Meaning
- Meaning · text.
label - Baseline
- Baseline · see unit column.
before - Latest
- Latest · see unit column.
after - Latest minus baseline
- Latest minus baseline · see unit column.
delta - Unit
- Unit · text.
unit
Each table is paginated independently. Follow all pages for all retained rows. Collections may change as new data is saved.
Source, coverage & limitations How to read this data
Stored Buckler battle_stats, saved elite benchmark and same-season HabitSnapshot comparisons.
Reported habits reflect Buckler's last-100-match trends. 7d/30d compare snapshots near those dates, not matches isolated to those periods.
Last saved update: . Reading this page does not refresh the source.
- Profile saved
- Matches in local sample
- 42
- Stored matches
- 42
- Local sample limit
- 10,000
- Local sample limited
- No
- Sample starts (UTC)
- 2026-08-10
- Sample ends (UTC)
- 2026-09-10
- Season
- 13
- Benchmark saved
- Benchmark players
- 30
- Benchmark character ID
- 32
- Gauge shares are fractions (0–1); per-game rates are counts/game. Corner values retain Buckler's aggregate rate with no verified time unit.
- Benchmark players and sample size may be limited or stale. Player habits are profile-wide, even when compared to a character ladder.
- Snapshot deltas are changes in overlapping aggregate windows, not interval event counts or causal improvement. Missing baselines remain collecting.

