Player dataCFN 3411062495

Kanata

Stored match history

Paginated stored Street Fighter 6 matches with participants, selected and played characters, control types, outcomes, round result codes and pre-match MR/LP.

Stored matches from player perspective

11 rows

Scroll if needed to compare columns. Expand Details for the remaining fields.

Stored matches from player perspective. 11 rows on page 1; 11 rows total.
Played atUTCPlayed characterOpponentOpponent played characterResult from player perspectiveW/L/DDetails
AkumaAP.STEELKenW
Details for Stored matches from player perspective, row 1
Replay ID
P3R3F469T
Mode
Ranked
Player CFN ID
3411062495
Player
Kanata
Selected character
Akuma
Controls
Modern
Pre-match MR
0MR points
Pre-match LP
21,917LP points
Opponent CFN ID
1983707138
Opponent selected character
Ken
Opponent controls
Modern
Opponent pre-match MR
0MR points
Opponent pre-match LP
21,503LP points
Player round result codes
1,0,1comma-separated codes
Opponent round result codes
0,1,0comma-separated codes
Player round outcomes
Standard victory; Round lost; Standard victory
Opponent round outcomes
Round lost; Standard victory; Round lost
AkumaAP.STEELKenL
Details for Stored matches from player perspective, row 2
Replay ID
LFKKQ3SBW
Mode
Ranked
Player CFN ID
3411062495
Player
Kanata
Selected character
Akuma
Controls
Modern
Pre-match MR
0MR points
Pre-match LP
21,957LP points
Opponent CFN ID
1983707138
Opponent selected character
Ken
Opponent controls
Modern
Opponent pre-match MR
0MR points
Opponent pre-match LP
21,443LP points
Player round result codes
0,1,0comma-separated codes
Opponent round result codes
1,0,1comma-separated codes
Player round outcomes
Round lost; Standard victory; Round lost
Opponent round outcomes
Standard victory; Round lost; Standard victory
AkumaAP.STEELKenW
Details for Stored matches from player perspective, row 3
Replay ID
XKNPES6VD
Mode
Ranked
Player CFN ID
3411062495
Player
Kanata
Selected character
Akuma
Controls
Modern
Pre-match MR
0MR points
Pre-match LP
21,902LP points
Opponent CFN ID
1983707138
Opponent selected character
Ken
Opponent controls
Modern
Opponent pre-match MR
0MR points
Opponent pre-match LP
21,483LP points
Player round result codes
1,1comma-separated codes
Opponent round result codes
0,0comma-separated codes
Player round outcomes
Standard victory; Standard victory
Opponent round outcomes
Round lost; Round lost
Akumaかるかん饅頭JamieW
Details for Stored matches from player perspective, row 4
Replay ID
LLWSVFUCD
Mode
Ranked
Player CFN ID
3411062495
Player
Kanata
Selected character
Akuma
Controls
Modern
Pre-match MR
0MR points
Pre-match LP
21,679LP points
Opponent CFN ID
1008177384
Opponent selected character
Jamie
Opponent controls
Modern
Opponent pre-match MR
0MR points
Opponent pre-match LP
21,284LP points
Player round result codes
5,6comma-separated codes
Opponent round result codes
0,0comma-separated codes
Player round outcomes
Overdrive attack; Super Art
Opponent round outcomes
Round lost; Round lost
Akumaかるかん饅頭JamieL
Details for Stored matches from player perspective, row 5
Replay ID
RVKHDL49H
Mode
Ranked
Player CFN ID
3411062495
Player
Kanata
Selected character
Akuma
Controls
Modern
Pre-match MR
0MR points
Pre-match LP
21,719LP points
Opponent CFN ID
1008177384
Opponent selected character
Jamie
Opponent controls
Modern
Opponent pre-match MR
0MR points
Opponent pre-match LP
21,230LP points
Player round result codes
0,1,0comma-separated codes
Opponent round result codes
1,0,1comma-separated codes
Player round outcomes
Round lost; Standard victory; Round lost
Opponent round outcomes
Standard victory; Round lost; Standard victory
Akumaかるかん饅頭JamieW
Details for Stored matches from player perspective, row 6
Replay ID
83XXJS8B8
Mode
Ranked
Player CFN ID
3411062495
Player
Kanata
Selected character
Akuma
Controls
Modern
Pre-match MR
0MR points
Pre-match LP
21,664LP points
Opponent CFN ID
1008177384
Opponent selected character
Jamie
Opponent controls
Modern
Opponent pre-match MR
0MR points
Opponent pre-match LP
21,270LP points
Player round result codes
1,1comma-separated codes
Opponent round result codes
0,0comma-separated codes
Player round outcomes
Standard victory; Standard victory
Opponent round outcomes
Round lost; Round lost
AkumaたくみんYasmineL
Details for Stored matches from player perspective, row 7
Replay ID
D3VW39LUA
Mode
Ranked
Player CFN ID
3411062495
Player
Kanata
Selected character
Akuma
Controls
Modern
Pre-match MR
0MR points
Pre-match LP
21,806LP points
Opponent CFN ID
3930028516
Opponent selected character
Yasmine
Opponent controls
Classic
Opponent pre-match MR
0MR points
Opponent pre-match LP
22,655LP points
Player round result codes
0,5,0comma-separated codes
Opponent round result codes
1,0,6comma-separated codes
Player round outcomes
Round lost; Overdrive attack; Round lost
Opponent round outcomes
Standard victory; Round lost; Super Art
AkumaたくみんYasmineL
Details for Stored matches from player perspective, row 8
Replay ID
XVGGU6N7K
Mode
Ranked
Player CFN ID
3411062495
Player
Kanata
Selected character
Akuma
Controls
Modern
Pre-match MR
0MR points
Pre-match LP
21,846LP points
Opponent CFN ID
3930028516
Opponent selected character
Yasmine
Opponent controls
Classic
Opponent pre-match MR
0MR points
Opponent pre-match LP
22,600LP points
Player round result codes
1,0,0comma-separated codes
Opponent round result codes
0,1,1comma-separated codes
Player round outcomes
Standard victory; Round lost; Round lost
Opponent round outcomes
Round lost; Standard victory; Standard victory
Juriまるだけど角があるAkumaW
Details for Stored matches from player perspective, row 9
Replay ID
E5JG6EWUN
Mode
Ranked
Player CFN ID
3411062495
Player
Kanata
Selected character
Juri
Controls
Classic
Pre-match MR
1,426MR points
Pre-match LP
132,107LP points
Opponent CFN ID
1393498648
Opponent selected character
Akuma
Opponent controls
Classic
Opponent pre-match MR
1,423MR points
Opponent pre-match LP
108,334LP points
Player round result codes
1,0,6comma-separated codes
Opponent round result codes
0,1,0comma-separated codes
Player round outcomes
Standard victory; Round lost; Super Art
Opponent round outcomes
Round lost; Standard victory; Round lost
Juriまるだけど角があるAkumaL
Details for Stored matches from player perspective, row 10
Replay ID
5F333TW86
Mode
Ranked
Player CFN ID
3411062495
Player
Kanata
Selected character
Juri
Controls
Classic
Pre-match MR
1,434MR points
Pre-match LP
132,147LP points
Opponent CFN ID
1393498648
Opponent selected character
Akuma
Opponent controls
Classic
Opponent pre-match MR
1,415MR points
Opponent pre-match LP
108,084LP points
Player round result codes
0,8,0comma-separated codes
Opponent round result codes
1,0,1comma-separated codes
Player round outcomes
Round lost; Perfect; Round lost
Opponent round outcomes
Standard victory; Round lost; Standard victory
Juriまるだけど角があるAkumaW
Details for Stored matches from player perspective, row 11
Replay ID
CD3XQMU7E
Mode
Ranked
Player CFN ID
3411062495
Player
Kanata
Selected character
Juri
Controls
Classic
Pre-match MR
1,426MR points
Pre-match LP
132,097LP points
Opponent CFN ID
1393498648
Opponent selected character
Akuma
Opponent controls
Classic
Opponent pre-match MR
1,423MR points
Opponent pre-match LP
108,124LP points
Player round result codes
1,6comma-separated codes
Opponent round result codes
0,0comma-separated codes
Player round outcomes
Standard victory; Super Art
Opponent round outcomes
Round lost; Round lost
Field definitions 23 fields
Replay ID
Replay ID · identifier. replayId
Replay
Replay · URL. replayUrl
Played at
Played at · UTC datetime. playedAt
Mode
Mode · text. battleType
Player CFN ID
Player CFN ID · identifier. homeId
Player
Player · text. homeName
Selected character
Selected character · text. homeCharacter
Played character
Played character · text. homePlayedCharacter
Controls
Controls · text. homeControls
Pre-match MR
Pre-match MR · MR points. homeMr
Pre-match LP
Pre-match LP · LP points. homeLp
Opponent CFN ID
Opponent CFN ID · identifier. awayId
Opponent
Opponent · text. awayName
Opponent selected character
Opponent selected character · text. awayCharacter
Opponent played character
Opponent played character · text. awayPlayedCharacter
Opponent controls
Opponent controls · text. awayControls
Opponent pre-match MR
Opponent pre-match MR · MR points. awayMr
Opponent pre-match LP
Opponent pre-match LP · LP points. awayLp
Result from player perspective
Result from player perspective · W/L/D. result
Player round result codes
Player round result codes · comma-separated codes. homeRoundCodes
Opponent round result codes
Opponent round result codes · comma-separated codes. awayRoundCodes
Player round outcomes
Player round outcomes · text. homeRounds
Opponent round outcomes
Opponent round outcomes · text. awayRounds
Source, coverage & limitations How to read this data

Persisted Capcom Battle Log records, projected from the selected player's perspective.

All locally stored matches, newest first; 100 matches per page.

Last saved update: . Reading this page does not refresh the source.

Profile saved
Not available
Oldest stored match
Stored matches
11
Archived rating observations
Not available
  • Only matches collected by this site are available; upstream battle logs have limited history.
  • MR changes are estimates when consecutive observations are missing. This export publishes recorded pre-match MR/LP without inventing a post-match value.
Sources, units and JSON reference

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