Player dataCFN 3375228607

takenoko

Stored match history

Paginated stored Street Fighter 6 matches with participants, selected and played characters, control types, outcomes, round result codes and pre-match MR/LP.

Stored matches from player perspective

23 rows

Scroll if needed to compare columns. Expand Details for the remaining fields.

Stored matches from player perspective. 23 rows on page 1; 23 rows total.
Played atUTCPlayed characterOpponentOpponent played characterResult from player perspectiveW/L/DDetails
ZangiefHe is gorilla.JamieW
Details for Stored matches from player perspective, row 1
Replay ID
RCTWWJCTG
Mode
Casual
Player CFN ID
3375228607
Player
takenoko
Selected character
Zangief
Controls
Classic
Pre-match MR
1,606MR points
Pre-match LP
214,929LP points
Opponent CFN ID
1188355892
Opponent selected character
Jamie
Opponent controls
Classic
Opponent pre-match MR
1,501MR points
Opponent pre-match LP
28,824LP points
Player round result codes
1,0,1comma-separated codes
Opponent round result codes
0,1,0comma-separated codes
Player round outcomes
Standard victory; Round lost; Standard victory
Opponent round outcomes
Round lost; Standard victory; Round lost
ZangiefHe is gorilla.JamieW
Details for Stored matches from player perspective, row 2
Replay ID
YE3GS3K4E
Mode
Casual
Player CFN ID
3375228607
Player
takenoko
Selected character
Zangief
Controls
Classic
Pre-match MR
1,606MR points
Pre-match LP
214,929LP points
Opponent CFN ID
1188355892
Opponent selected character
Jamie
Opponent controls
Classic
Opponent pre-match MR
1,501MR points
Opponent pre-match LP
28,824LP points
Player round result codes
1,1comma-separated codes
Opponent round result codes
0,0comma-separated codes
Player round outcomes
Standard victory; Standard victory
Opponent round outcomes
Round lost; Round lost
ZangiefHappyBorgMaiW
Details for Stored matches from player perspective, row 3
Replay ID
H6TMR87V9
Mode
Battle Hub
Player CFN ID
3375228607
Player
takenoko
Selected character
Zangief
Controls
Classic
Pre-match MR
1,606MR points
Pre-match LP
214,929LP points
Opponent CFN ID
3471376390
Opponent selected character
Mai
Opponent controls
Classic
Opponent pre-match MR
0MR points
Opponent pre-match LP
19,623LP points
Player round result codes
5,1comma-separated codes
Opponent round result codes
0,0comma-separated codes
Player round outcomes
Overdrive attack; Standard victory
Opponent round outcomes
Round lost; Round lost
ZangiefHappyBorgMaiW
Details for Stored matches from player perspective, row 4
Replay ID
4DH5NJDLH
Mode
Battle Hub
Player CFN ID
3375228607
Player
takenoko
Selected character
Zangief
Controls
Classic
Pre-match MR
1,606MR points
Pre-match LP
214,929LP points
Opponent CFN ID
3471376390
Opponent selected character
Mai
Opponent controls
Classic
Opponent pre-match MR
0MR points
Opponent pre-match LP
19,623LP points
Player round result codes
2,1comma-separated codes
Opponent round result codes
0,0comma-separated codes
Player round outcomes
Chip damage; Standard victory
Opponent round outcomes
Round lost; Round lost
ZangiefHappyBorgMaiW
Details for Stored matches from player perspective, row 5
Replay ID
M8F3K5ELF
Mode
Battle Hub
Player CFN ID
3375228607
Player
takenoko
Selected character
Zangief
Controls
Classic
Pre-match MR
1,606MR points
Pre-match LP
214,929LP points
Opponent CFN ID
3471376390
Opponent selected character
Mai
Opponent controls
Classic
Opponent pre-match MR
0MR points
Opponent pre-match LP
19,623LP points
Player round result codes
1,7comma-separated codes
Opponent round result codes
0,0comma-separated codes
Player round outcomes
Standard victory; Critical Art
Opponent round outcomes
Round lost; Round lost
ZangiefHappyBorgMaiW
Details for Stored matches from player perspective, row 6
Replay ID
YDBF5AS3N
Mode
Battle Hub
Player CFN ID
3375228607
Player
takenoko
Selected character
Zangief
Controls
Classic
Pre-match MR
1,606MR points
Pre-match LP
214,929LP points
Opponent CFN ID
3471376390
Opponent selected character
Mai
Opponent controls
Classic
Opponent pre-match MR
0MR points
Opponent pre-match LP
19,623LP points
Player round result codes
1,1comma-separated codes
Opponent round result codes
0,0comma-separated codes
Player round outcomes
Standard victory; Standard victory
Opponent round outcomes
Round lost; Round lost
ZangiefHappyBorgMaiW
Details for Stored matches from player perspective, row 7
Replay ID
6FLQEYEXJ
Mode
Battle Hub
Player CFN ID
3375228607
Player
takenoko
Selected character
Zangief
Controls
Classic
Pre-match MR
1,606MR points
Pre-match LP
214,929LP points
Opponent CFN ID
3471376390
Opponent selected character
Mai
Opponent controls
Classic
Opponent pre-match MR
0MR points
Opponent pre-match LP
19,623LP points
Player round result codes
1,5comma-separated codes
Opponent round result codes
0,0comma-separated codes
Player round outcomes
Standard victory; Overdrive attack
Opponent round outcomes
Round lost; Round lost
ZangiefHappyBorgMaiW
Details for Stored matches from player perspective, row 8
Replay ID
YRVTXPFRE
Mode
Battle Hub
Player CFN ID
3375228607
Player
takenoko
Selected character
Zangief
Controls
Classic
Pre-match MR
1,606MR points
Pre-match LP
214,929LP points
Opponent CFN ID
3471376390
Opponent selected character
Mai
Opponent controls
Classic
Opponent pre-match MR
0MR points
Opponent pre-match LP
19,623LP points
Player round result codes
5,1comma-separated codes
Opponent round result codes
0,0comma-separated codes
Player round outcomes
Overdrive attack; Standard victory
Opponent round outcomes
Round lost; Round lost
ZangiefHappyBorgMaiW
Details for Stored matches from player perspective, row 9
Replay ID
WF4S3LWB9
Mode
Battle Hub
Player CFN ID
3375228607
Player
takenoko
Selected character
Zangief
Controls
Classic
Pre-match MR
1,606MR points
Pre-match LP
214,929LP points
Opponent CFN ID
3471376390
Opponent selected character
Mai
Opponent controls
Classic
Opponent pre-match MR
0MR points
Opponent pre-match LP
19,623LP points
Player round result codes
1,5comma-separated codes
Opponent round result codes
0,0comma-separated codes
Player round outcomes
Standard victory; Overdrive attack
Opponent round outcomes
Round lost; Round lost
ZangiefHappyBorgMaiW
Details for Stored matches from player perspective, row 10
Replay ID
RQM9GJMBT
Mode
Battle Hub
Player CFN ID
3375228607
Player
takenoko
Selected character
Zangief
Controls
Classic
Pre-match MR
1,606MR points
Pre-match LP
214,929LP points
Opponent CFN ID
3471376390
Opponent selected character
Mai
Opponent controls
Classic
Opponent pre-match MR
0MR points
Opponent pre-match LP
19,623LP points
Player round result codes
1,1comma-separated codes
Opponent round result codes
0,0comma-separated codes
Player round outcomes
Standard victory; Standard victory
Opponent round outcomes
Round lost; Round lost
ZangiefrainRyuW
Details for Stored matches from player perspective, row 11
Replay ID
HAHLWGLYL
Mode
Ranked
Player CFN ID
3375228607
Player
takenoko
Selected character
Zangief
Controls
Classic
Pre-match MR
1,595MR points
Pre-match LP
214,039LP points
Opponent CFN ID
2016290837
Opponent selected character
Ryu
Opponent controls
Classic
Opponent pre-match MR
1,583MR points
Opponent pre-match LP
83,962LP points
Player round result codes
1,7comma-separated codes
Opponent round result codes
0,0comma-separated codes
Player round outcomes
Standard victory; Critical Art
Opponent round outcomes
Round lost; Round lost
Zangiefうっちー@別班LukeW
Details for Stored matches from player perspective, row 12
Replay ID
MUTKJWK9P
Mode
Ranked
Player CFN ID
3375228607
Player
takenoko
Selected character
Zangief
Controls
Classic
Pre-match MR
1,577MR points
Pre-match LP
213,679LP points
Opponent CFN ID
4253984417
Opponent selected character
Luke
Opponent controls
Classic
Opponent pre-match MR
1,571MR points
Opponent pre-match LP
267,448LP points
Player round result codes
1,5comma-separated codes
Opponent round result codes
0,0comma-separated codes
Player round outcomes
Standard victory; Overdrive attack
Opponent round outcomes
Round lost; Round lost
Zangiefうっちー@別班LukeL
Details for Stored matches from player perspective, row 13
Replay ID
QWYB6EMU7
Mode
Ranked
Player CFN ID
3375228607
Player
takenoko
Selected character
Zangief
Controls
Classic
Pre-match MR
1,586MR points
Pre-match LP
213,719LP points
Opponent CFN ID
4253984417
Opponent selected character
Luke
Opponent controls
Classic
Opponent pre-match MR
1,562MR points
Opponent pre-match LP
267,398LP points
Player round result codes
0,0comma-separated codes
Opponent round result codes
1,1comma-separated codes
Player round outcomes
Round lost; Round lost
Opponent round outcomes
Standard victory; Standard victory
Zangiefうっちー@別班LukeW
Details for Stored matches from player perspective, row 14
Replay ID
JBCLKC8HJ
Mode
Ranked
Player CFN ID
3375228607
Player
takenoko
Selected character
Zangief
Controls
Classic
Pre-match MR
1,578MR points
Pre-match LP
213,469LP points
Opponent CFN ID
4253984417
Opponent selected character
Luke
Opponent controls
Classic
Opponent pre-match MR
1,570MR points
Opponent pre-match LP
267,438LP points
Player round result codes
1,0,1comma-separated codes
Opponent round result codes
0,5,0comma-separated codes
Player round outcomes
Standard victory; Round lost; Standard victory
Opponent round outcomes
Round lost; Overdrive attack; Round lost
ZangiefくらうんLukeL
Details for Stored matches from player perspective, row 15
Replay ID
4NKANWX5M
Mode
Ranked
Player CFN ID
3375228607
Player
takenoko
Selected character
Zangief
Controls
Classic
Pre-match MR
1,528MR points
Pre-match LP
212,929LP points
Opponent CFN ID
3148715174
Opponent selected character
Luke
Opponent controls
Classic
Opponent pre-match MR
1,533MR points
Opponent pre-match LP
315,528LP points
Player round result codes
0,0comma-separated codes
Opponent round result codes
1,1comma-separated codes
Player round outcomes
Round lost; Round lost
Opponent round outcomes
Standard victory; Standard victory
ZangiefくらうんLukeW
Details for Stored matches from player perspective, row 16
Replay ID
Q7MTCLT5G
Mode
Ranked
Player CFN ID
3375228607
Player
takenoko
Selected character
Zangief
Controls
Classic
Pre-match MR
1,519MR points
Pre-match LP
212,679LP points
Opponent CFN ID
3148715174
Opponent selected character
Luke
Opponent controls
Classic
Opponent pre-match MR
1,542MR points
Opponent pre-match LP
315,568LP points
Player round result codes
0,1,8comma-separated codes
Opponent round result codes
8,0,0comma-separated codes
Player round outcomes
Round lost; Standard victory; Perfect
Opponent round outcomes
Perfect; Round lost; Round lost
ZangiefくらうんLukeL
Details for Stored matches from player perspective, row 17
Replay ID
TGMHDT6TX
Mode
Ranked
Player CFN ID
3375228607
Player
takenoko
Selected character
Zangief
Controls
Classic
Pre-match MR
1,527MR points
Pre-match LP
212,719LP points
Opponent CFN ID
3148715174
Opponent selected character
Luke
Opponent controls
Classic
Opponent pre-match MR
1,534MR points
Opponent pre-match LP
315,518LP points
Player round result codes
5,0,0comma-separated codes
Opponent round result codes
0,5,1comma-separated codes
Player round outcomes
Overdrive attack; Round lost; Round lost
Opponent round outcomes
Round lost; Overdrive attack; Standard victory
Zangiefとも^^BlankaW
Details for Stored matches from player perspective, row 18
Replay ID
RWTYK86UX
Mode
Ranked
Player CFN ID
3375228607
Player
takenoko
Selected character
Zangief
Controls
Classic
Pre-match MR
1,518MR points
Pre-match LP
211,384LP points
Opponent CFN ID
2644437331
Opponent selected character
Blanka
Opponent controls
Modern
Opponent pre-match MR
1,527MR points
Opponent pre-match LP
179,583LP points
Player round result codes
0,6,1comma-separated codes
Opponent round result codes
1,0,0comma-separated codes
Player round outcomes
Round lost; Super Art; Standard victory
Opponent round outcomes
Standard victory; Round lost; Round lost
ZangiefMrチョコチップManonL
Details for Stored matches from player perspective, row 19
Replay ID
TDBSTV7NH
Mode
Ranked
Player CFN ID
3375228607
Player
takenoko
Selected character
Zangief
Controls
Classic
Pre-match MR
1,546MR points
Pre-match LP
207,398LP points
Opponent CFN ID
3349599729
Opponent selected character
Manon
Opponent controls
Classic
Opponent pre-match MR
1,542MR points
Opponent pre-match LP
227,714LP points
Player round result codes
0,8,0comma-separated codes
Opponent round result codes
1,0,1comma-separated codes
Player round outcomes
Round lost; Perfect; Round lost
Opponent round outcomes
Standard victory; Round lost; Standard victory
ZangiefMrチョコチップManonL
Details for Stored matches from player perspective, row 20
Replay ID
KBQQUNMAV
Mode
Ranked
Player CFN ID
3375228607
Player
takenoko
Selected character
Zangief
Controls
Classic
Pre-match MR
1,555MR points
Pre-match LP
207,438LP points
Opponent CFN ID
3349599729
Opponent selected character
Manon
Opponent controls
Classic
Opponent pre-match MR
1,533MR points
Opponent pre-match LP
227,664LP points
Player round result codes
0,5,0comma-separated codes
Opponent round result codes
1,0,6comma-separated codes
Player round outcomes
Round lost; Overdrive attack; Round lost
Opponent round outcomes
Standard victory; Round lost; Super Art
Zangiefgandar100KenW
Details for Stored matches from player perspective, row 21
Replay ID
DNQN7BAPT
Mode
Ranked
Player CFN ID
3375228607
Player
takenoko
Selected character
Zangief
Controls
Classic
Pre-match MR
1,549MR points
Pre-match LP
206,478LP points
Opponent CFN ID
3564720012
Opponent selected character
Ken
Opponent controls
Classic
Opponent pre-match MR
1,545MR points
Opponent pre-match LP
93,090LP points
Player round result codes
1,5comma-separated codes
Opponent round result codes
0,0comma-separated codes
Player round outcomes
Standard victory; Overdrive attack
Opponent round outcomes
Round lost; Round lost
Zangiefgandar100KenW
Details for Stored matches from player perspective, row 22
Replay ID
T47UD853X
Mode
Ranked
Player CFN ID
3375228607
Player
takenoko
Selected character
Zangief
Controls
Classic
Pre-match MR
1,541MR points
Pre-match LP
206,428LP points
Opponent CFN ID
3564720012
Opponent selected character
Ken
Opponent controls
Classic
Opponent pre-match MR
1,553MR points
Opponent pre-match LP
93,130LP points
Player round result codes
1,0,1comma-separated codes
Opponent round result codes
0,1,0comma-separated codes
Player round outcomes
Standard victory; Round lost; Standard victory
Opponent round outcomes
Round lost; Standard victory; Round lost
ZangiefはるたんJuriL
Details for Stored matches from player perspective, row 23
Replay ID
BYMS5HSYP
Mode
Ranked
Player CFN ID
3375228607
Player
takenoko
Selected character
Zangief
Controls
Classic
Pre-match MR
1,554MR points
Pre-match LP
204,398LP points
Opponent CFN ID
3647671065
Opponent selected character
Juri
Opponent controls
Classic
Opponent pre-match MR
1,544MR points
Opponent pre-match LP
227,135LP points
Player round result codes
0,0comma-separated codes
Opponent round result codes
1,6comma-separated codes
Player round outcomes
Round lost; Round lost
Opponent round outcomes
Standard victory; Super Art
Field definitions 23 fields
Replay ID
Replay ID · identifier. replayId
Replay
Replay · URL. replayUrl
Played at
Played at · UTC datetime. playedAt
Mode
Mode · text. battleType
Player CFN ID
Player CFN ID · identifier. homeId
Player
Player · text. homeName
Selected character
Selected character · text. homeCharacter
Played character
Played character · text. homePlayedCharacter
Controls
Controls · text. homeControls
Pre-match MR
Pre-match MR · MR points. homeMr
Pre-match LP
Pre-match LP · LP points. homeLp
Opponent CFN ID
Opponent CFN ID · identifier. awayId
Opponent
Opponent · text. awayName
Opponent selected character
Opponent selected character · text. awayCharacter
Opponent played character
Opponent played character · text. awayPlayedCharacter
Opponent controls
Opponent controls · text. awayControls
Opponent pre-match MR
Opponent pre-match MR · MR points. awayMr
Opponent pre-match LP
Opponent pre-match LP · LP points. awayLp
Result from player perspective
Result from player perspective · W/L/D. result
Player round result codes
Player round result codes · comma-separated codes. homeRoundCodes
Opponent round result codes
Opponent round result codes · comma-separated codes. awayRoundCodes
Player round outcomes
Player round outcomes · text. homeRounds
Opponent round outcomes
Opponent round outcomes · text. awayRounds
Source, coverage & limitations How to read this data

Persisted Capcom Battle Log records, projected from the selected player's perspective.

All locally stored matches, newest first; 100 matches per page.

Last saved update: . Reading this page does not refresh the source.

Profile saved
Not available
Oldest stored match
Stored matches
23
Archived rating observations
Not available
  • Only matches collected by this site are available; upstream battle logs have limited history.
  • MR changes are estimates when consecutive observations are missing. This export publishes recorded pre-match MR/LP without inventing a post-match value.
Sources, units and JSON reference

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