Player dataCFN 3370391397

Lychee

Habits and comparisons

Reported habit rates and gauge shares, elite benchmark comparison values, and available 7-day and 30-day changes between saved last-100-match snapshots.

Reported last-100-match habits

23 rows

Scroll if needed to compare columns.

Reported last-100-match habits. 23 rows on page 1; 23 rows total.
MetricMeaningValuesee unit columnUnit
drive_impactDrive Impact / game0.4events/game
drive_parryDrive Parry / game0.7events/game
just_parryPerfect Parry / game0.2events/game
drive_reversalDrive Reversal / game0events/game
punish_counterPunish Counter / game0.3events/game
received_punish_counterGot PC'd / game0.2events/game
throw_countThrows / game2.3events/game
throw_techThrow techs / game0.3events/game
throw_drive_parryThrow parries / game0.2events/game
received_throw_countGot thrown / game2.6events/game
stunStuns / game0events/game
received_stunGot stunned / game0events/game
corner_timeCorner pressure time10.7Buckler aggregate rate (unit unverified)
cornered_timeTime cornered5.9Buckler aggregate rate (unit unverified)
gauge_rate_drive_rush_from_cancelDrive Rush (cancel) share0.4139fraction
gauge_rate_drive_rush_from_parryDrive Rush (parry) share0.0127fraction
gauge_rate_drive_artsDrive Arts share0.2242fraction
gauge_rate_drive_impactDrive Impact gauge share0.0288fraction
gauge_rate_drive_guardDrive Guard share0.0415fraction
gauge_rate_sa_lv1SA1 usage share0.2777fraction
gauge_rate_sa_lv2SA2 usage share0.0277fraction
gauge_rate_sa_lv3SA3 usage share0.4166fraction
gauge_rate_caCA usage share0.2777fraction
Field definitions 4 fields
Metric
Metric · identifier. key
Meaning
Meaning · text. label
Value
Value · see unit column. value
Unit
Unit · text. unit

Saved elite comparisons for played characters

100 of 138 rows

Scroll if needed to compare columns. Expand Details for the remaining fields.

Saved elite comparisons for played characters. 100 rows on page 1; 138 rows total.
MeaningPlayersee unit columnElite meansee unit columnPlayer minus meansee unit columnUnitDetails
Drive Impact0.40.150000000000000020.25events/game
Details for Saved elite comparisons for played characters, row 1
Benchmark character ID
9
Benchmark saved at
Reference players
30people
Metric
drive_impact
Elite minimum
0see unit column
Elite maximum
0.4see unit column
Comparison
higher
Drive Parry0.71.4733333333333332-0.7733333333333332events/game
Details for Saved elite comparisons for played characters, row 2
Benchmark character ID
9
Benchmark saved at
Reference players
30people
Metric
drive_parry
Elite minimum
0see unit column
Elite maximum
3.2see unit column
Comparison
lower
Perfect Parry0.20.55-0.35000000000000003events/game
Details for Saved elite comparisons for played characters, row 3
Benchmark character ID
9
Benchmark saved at
Reference players
30people
Metric
just_parry
Elite minimum
0see unit column
Elite maximum
1.3see unit column
Comparison
lower
Drive Reversal00.2-0.2events/game
Details for Saved elite comparisons for played characters, row 4
Benchmark character ID
9
Benchmark saved at
Reference players
30people
Metric
drive_reversal
Elite minimum
0see unit column
Elite maximum
0.7see unit column
Comparison
lower
Punish Counters landed0.30.08666666666666670.2133333333333333events/game
Details for Saved elite comparisons for played characters, row 5
Benchmark character ID
9
Benchmark saved at
Reference players
30people
Metric
punish_counter
Elite minimum
0see unit column
Elite maximum
0.2see unit column
Comparison
higher
Got Punish Countered0.20.060000000000000020.13999999999999999events/game
Details for Saved elite comparisons for played characters, row 6
Benchmark character ID
9
Benchmark saved at
Reference players
30people
Metric
received_punish_counter
Elite minimum
0see unit column
Elite maximum
0.1see unit column
Comparison
higher
Throws2.32.353333333333333-0.05333333333333323events/game
Details for Saved elite comparisons for played characters, row 7
Benchmark character ID
9
Benchmark saved at
Reference players
30people
Metric
throw_count
Elite minimum
0see unit column
Elite maximum
3.6see unit column
Comparison
similar
Throw techs0.30.3733333333333333-0.0733333333333333events/game
Details for Saved elite comparisons for played characters, row 8
Benchmark character ID
9
Benchmark saved at
Reference players
30people
Metric
throw_tech
Elite minimum
0see unit column
Elite maximum
0.8see unit column
Comparison
lower
Throw parries0.20.22999999999999998-0.02999999999999997events/game
Details for Saved elite comparisons for played characters, row 9
Benchmark character ID
9
Benchmark saved at
Reference players
30people
Metric
throw_drive_parry
Elite minimum
0see unit column
Elite maximum
0.4see unit column
Comparison
similar
Got thrown2.62.11666666666666670.4833333333333334events/game
Details for Saved elite comparisons for played characters, row 10
Benchmark character ID
9
Benchmark saved at
Reference players
30people
Metric
received_throw_count
Elite minimum
1.5see unit column
Elite maximum
3.3see unit column
Comparison
higher
Stuns landed00.07333333333333335-0.07333333333333335events/game
Details for Saved elite comparisons for played characters, row 11
Benchmark character ID
9
Benchmark saved at
Reference players
30people
Metric
stun
Elite minimum
0see unit column
Elite maximum
0.2see unit column
Comparison
lower
Got stunned00.053333333333333344-0.053333333333333344events/game
Details for Saved elite comparisons for played characters, row 12
Benchmark character ID
9
Benchmark saved at
Reference players
30people
Metric
received_stun
Elite minimum
0see unit column
Elite maximum
0.1see unit column
Comparison
lower
Corner pressure10.712.316666666666665-1.6166666666666654Buckler aggregate rate (unit unverified)
Details for Saved elite comparisons for played characters, row 13
Benchmark character ID
9
Benchmark saved at
Reference players
30people
Metric
corner_time
Elite minimum
0see unit column
Elite maximum
16.2see unit column
Comparison
similar
Time cornered5.99.05-3.1500000000000004Buckler aggregate rate (unit unverified)
Details for Saved elite comparisons for played characters, row 14
Benchmark character ID
9
Benchmark saved at
Reference players
30people
Metric
cornered_time
Elite minimum
5.9see unit column
Elite maximum
27.1see unit column
Comparison
lower
Drive Rush (cancel)0.41390.40100999999999990.012890000000000068fraction
Details for Saved elite comparisons for played characters, row 15
Benchmark character ID
9
Benchmark saved at
Reference players
30people
Metric
gauge_rate_drive_rush_from_cancel
Elite minimum
0see unit column
Elite maximum
0.5874see unit column
Comparison
similar
Drive Rush (parry)0.01270.04859000000000001-0.035890000000000005fraction
Details for Saved elite comparisons for played characters, row 16
Benchmark character ID
9
Benchmark saved at
Reference players
30people
Metric
gauge_rate_drive_rush_from_parry
Elite minimum
0see unit column
Elite maximum
0.1043see unit column
Comparison
lower
Drive Arts0.22420.153856666666666670.07034333333333334fraction
Details for Saved elite comparisons for played characters, row 17
Benchmark character ID
9
Benchmark saved at
Reference players
30people
Metric
gauge_rate_drive_arts
Elite minimum
0see unit column
Elite maximum
0.2795see unit column
Comparison
higher
Drive Impact gauge0.02880.0128733333333333320.015926666666666665fraction
Details for Saved elite comparisons for played characters, row 18
Benchmark character ID
9
Benchmark saved at
Reference players
30people
Metric
gauge_rate_drive_impact
Elite minimum
0see unit column
Elite maximum
0.0458see unit column
Comparison
higher
SA10.27770.4429966666666667-0.1652966666666667fraction
Details for Saved elite comparisons for played characters, row 19
Benchmark character ID
9
Benchmark saved at
Reference players
30people
Metric
gauge_rate_sa_lv1
Elite minimum
0see unit column
Elite maximum
0.6236see unit column
Comparison
lower
SA20.02770.15567666666666666-0.12797666666666666fraction
Details for Saved elite comparisons for played characters, row 20
Benchmark character ID
9
Benchmark saved at
Reference players
30people
Metric
gauge_rate_sa_lv2
Elite minimum
0see unit column
Elite maximum
0.3245see unit column
Comparison
lower
SA30.41660.281479999999999950.13512000000000007fraction
Details for Saved elite comparisons for played characters, row 21
Benchmark character ID
9
Benchmark saved at
Reference players
30people
Metric
gauge_rate_sa_lv3
Elite minimum
0see unit column
Elite maximum
0.5see unit column
Comparison
higher
CA0.27770.086346666666666670.19135333333333332fraction
Details for Saved elite comparisons for played characters, row 22
Benchmark character ID
9
Benchmark saved at
Reference players
30people
Metric
gauge_rate_ca
Elite minimum
0see unit column
Elite maximum
0.1511see unit column
Comparison
higher
Drive Guard0.04150.09749999999999996-0.05599999999999996fraction
Details for Saved elite comparisons for played characters, row 23
Benchmark character ID
9
Benchmark saved at
Reference players
30people
Metric
gauge_rate_drive_guard
Elite minimum
0see unit column
Elite maximum
0.1624see unit column
Comparison
lower
Drive Impact0.40.333333333333333370.06666666666666665events/game
Details for Saved elite comparisons for played characters, row 24
Benchmark character ID
7
Benchmark saved at
Reference players
30people
Metric
drive_impact
Elite minimum
0.1see unit column
Elite maximum
0.7see unit column
Comparison
higher
Drive Parry0.72.0000000000000004-1.3000000000000005events/game
Details for Saved elite comparisons for played characters, row 25
Benchmark character ID
7
Benchmark saved at
Reference players
30people
Metric
drive_parry
Elite minimum
1.1see unit column
Elite maximum
3.3see unit column
Comparison
lower
Perfect Parry0.20.7633333333333334-0.5633333333333335events/game
Details for Saved elite comparisons for played characters, row 26
Benchmark character ID
7
Benchmark saved at
Reference players
30people
Metric
just_parry
Elite minimum
0.2see unit column
Elite maximum
1.7see unit column
Comparison
lower
Drive Reversal00.17333333333333334-0.17333333333333334events/game
Details for Saved elite comparisons for played characters, row 27
Benchmark character ID
7
Benchmark saved at
Reference players
30people
Metric
drive_reversal
Elite minimum
0see unit column
Elite maximum
0.7see unit column
Comparison
lower
Punish Counters landed0.30.130000000000000030.16999999999999996events/game
Details for Saved elite comparisons for played characters, row 28
Benchmark character ID
7
Benchmark saved at
Reference players
30people
Metric
punish_counter
Elite minimum
0see unit column
Elite maximum
0.3see unit column
Comparison
higher
Got Punish Countered0.20.093333333333333350.10666666666666666events/game
Details for Saved elite comparisons for played characters, row 29
Benchmark character ID
7
Benchmark saved at
Reference players
30people
Metric
received_punish_counter
Elite minimum
0see unit column
Elite maximum
0.3see unit column
Comparison
higher
Throws2.32.01666666666666660.2833333333333332events/game
Details for Saved elite comparisons for played characters, row 30
Benchmark character ID
7
Benchmark saved at
Reference players
30people
Metric
throw_count
Elite minimum
1.2see unit column
Elite maximum
3.3see unit column
Comparison
similar
Throw techs0.30.4066666666666666-0.10666666666666663events/game
Details for Saved elite comparisons for played characters, row 31
Benchmark character ID
7
Benchmark saved at
Reference players
30people
Metric
throw_tech
Elite minimum
0.1see unit column
Elite maximum
0.7see unit column
Comparison
lower
Throw parries0.20.38333333333333336-0.18333333333333335events/game
Details for Saved elite comparisons for played characters, row 32
Benchmark character ID
7
Benchmark saved at
Reference players
30people
Metric
throw_drive_parry
Elite minimum
0.1see unit column
Elite maximum
0.7see unit column
Comparison
lower
Got thrown2.62.290.31000000000000005events/game
Details for Saved elite comparisons for played characters, row 33
Benchmark character ID
7
Benchmark saved at
Reference players
30people
Metric
received_throw_count
Elite minimum
1.4see unit column
Elite maximum
3.3see unit column
Comparison
similar
Stuns landed00.10000000000000005-0.10000000000000005events/game
Details for Saved elite comparisons for played characters, row 34
Benchmark character ID
7
Benchmark saved at
Reference players
30people
Metric
stun
Elite minimum
0see unit column
Elite maximum
0.2see unit column
Comparison
lower
Got stunned00.029999999999999995-0.029999999999999995events/game
Details for Saved elite comparisons for played characters, row 35
Benchmark character ID
7
Benchmark saved at
Reference players
30people
Metric
received_stun
Elite minimum
0see unit column
Elite maximum
0.1see unit column
Comparison
lower
Corner pressure10.710.6966666666666650.0033333333333338544Buckler aggregate rate (unit unverified)
Details for Saved elite comparisons for played characters, row 36
Benchmark character ID
7
Benchmark saved at
Reference players
30people
Metric
corner_time
Elite minimum
6.6see unit column
Elite maximum
15.3see unit column
Comparison
similar
Time cornered5.912.000000000000004-6.100000000000003Buckler aggregate rate (unit unverified)
Details for Saved elite comparisons for played characters, row 37
Benchmark character ID
7
Benchmark saved at
Reference players
30people
Metric
cornered_time
Elite minimum
7.8see unit column
Elite maximum
17.1see unit column
Comparison
lower
Drive Rush (cancel)0.41390.221156666666666640.19274333333333335fraction
Details for Saved elite comparisons for played characters, row 38
Benchmark character ID
7
Benchmark saved at
Reference players
30people
Metric
gauge_rate_drive_rush_from_cancel
Elite minimum
0.0879see unit column
Elite maximum
0.3534see unit column
Comparison
higher
Drive Rush (parry)0.01270.06729-0.05459fraction
Details for Saved elite comparisons for played characters, row 39
Benchmark character ID
7
Benchmark saved at
Reference players
30people
Metric
gauge_rate_drive_rush_from_parry
Elite minimum
0.0309see unit column
Elite maximum
0.1295see unit column
Comparison
lower
Drive Arts0.22420.31380000000000013-0.08960000000000012fraction
Details for Saved elite comparisons for played characters, row 40
Benchmark character ID
7
Benchmark saved at
Reference players
30people
Metric
gauge_rate_drive_arts
Elite minimum
0.15see unit column
Elite maximum
0.4905see unit column
Comparison
lower
Drive Impact gauge0.02880.0208366666666666670.007963333333333333fraction
Details for Saved elite comparisons for played characters, row 41
Benchmark character ID
7
Benchmark saved at
Reference players
30people
Metric
gauge_rate_drive_impact
Elite minimum
0.0082see unit column
Elite maximum
0.0382see unit column
Comparison
higher
SA10.27770.225846666666666560.051853333333333446fraction
Details for Saved elite comparisons for played characters, row 42
Benchmark character ID
7
Benchmark saved at
Reference players
30people
Metric
gauge_rate_sa_lv1
Elite minimum
0.0775see unit column
Elite maximum
0.4563see unit column
Comparison
higher
SA20.02770.54152-0.51382fraction
Details for Saved elite comparisons for played characters, row 43
Benchmark character ID
7
Benchmark saved at
Reference players
30people
Metric
gauge_rate_sa_lv2
Elite minimum
0.1578see unit column
Elite maximum
0.8312see unit column
Comparison
lower
SA30.41660.180789999999999950.23581000000000008fraction
Details for Saved elite comparisons for played characters, row 44
Benchmark character ID
7
Benchmark saved at
Reference players
30people
Metric
gauge_rate_sa_lv3
Elite minimum
0.025see unit column
Elite maximum
0.4077see unit column
Comparison
higher
CA0.27770.0516366666666666640.22606333333333334fraction
Details for Saved elite comparisons for played characters, row 45
Benchmark character ID
7
Benchmark saved at
Reference players
30people
Metric
gauge_rate_ca
Elite minimum
0see unit column
Elite maximum
0.2105see unit column
Comparison
higher
Drive Guard0.04150.13032-0.08881999999999998fraction
Details for Saved elite comparisons for played characters, row 46
Benchmark character ID
7
Benchmark saved at
Reference players
30people
Metric
gauge_rate_drive_guard
Elite minimum
0.0867see unit column
Elite maximum
0.2091see unit column
Comparison
lower
Drive Impact0.40.193333333333333360.20666666666666667events/game
Details for Saved elite comparisons for played characters, row 47
Benchmark character ID
10
Benchmark saved at
Reference players
30people
Metric
drive_impact
Elite minimum
0.1see unit column
Elite maximum
0.5see unit column
Comparison
higher
Drive Parry0.71.8933333333333333-1.1933333333333334events/game
Details for Saved elite comparisons for played characters, row 48
Benchmark character ID
10
Benchmark saved at
Reference players
30people
Metric
drive_parry
Elite minimum
0.9see unit column
Elite maximum
3.1see unit column
Comparison
lower
Perfect Parry0.20.8400000000000001-0.6400000000000001events/game
Details for Saved elite comparisons for played characters, row 49
Benchmark character ID
10
Benchmark saved at
Reference players
30people
Metric
just_parry
Elite minimum
0.1see unit column
Elite maximum
1.4see unit column
Comparison
lower
Drive Reversal00.22666666666666668-0.22666666666666668events/game
Details for Saved elite comparisons for played characters, row 50
Benchmark character ID
10
Benchmark saved at
Reference players
30people
Metric
drive_reversal
Elite minimum
0.1see unit column
Elite maximum
0.6see unit column
Comparison
lower
Punish Counters landed0.30.103333333333333370.1966666666666666events/game
Details for Saved elite comparisons for played characters, row 51
Benchmark character ID
10
Benchmark saved at
Reference players
30people
Metric
punish_counter
Elite minimum
0see unit column
Elite maximum
0.3see unit column
Comparison
higher
Got Punish Countered0.20.080000000000000030.11999999999999998events/game
Details for Saved elite comparisons for played characters, row 52
Benchmark character ID
10
Benchmark saved at
Reference players
30people
Metric
received_punish_counter
Elite minimum
0see unit column
Elite maximum
0.2see unit column
Comparison
higher
Throws2.32.5700000000000003-0.27000000000000046events/game
Details for Saved elite comparisons for played characters, row 53
Benchmark character ID
10
Benchmark saved at
Reference players
30people
Metric
throw_count
Elite minimum
1.8see unit column
Elite maximum
3.8see unit column
Comparison
similar
Throw techs0.30.4366666666666667-0.13666666666666671events/game
Details for Saved elite comparisons for played characters, row 54
Benchmark character ID
10
Benchmark saved at
Reference players
30people
Metric
throw_tech
Elite minimum
0.1see unit column
Elite maximum
1see unit column
Comparison
lower
Throw parries0.20.21-0.009999999999999981events/game
Details for Saved elite comparisons for played characters, row 55
Benchmark character ID
10
Benchmark saved at
Reference players
30people
Metric
throw_drive_parry
Elite minimum
0.1see unit column
Elite maximum
0.5see unit column
Comparison
similar
Got thrown2.62.2633333333333330.3366666666666669events/game
Details for Saved elite comparisons for played characters, row 56
Benchmark character ID
10
Benchmark saved at
Reference players
30people
Metric
received_throw_count
Elite minimum
1.5see unit column
Elite maximum
3see unit column
Comparison
similar
Stuns landed00.07000000000000002-0.07000000000000002events/game
Details for Saved elite comparisons for played characters, row 57
Benchmark character ID
10
Benchmark saved at
Reference players
30people
Metric
stun
Elite minimum
0see unit column
Elite maximum
0.2see unit column
Comparison
lower
Got stunned00.04666666666666667-0.04666666666666667events/game
Details for Saved elite comparisons for played characters, row 58
Benchmark character ID
10
Benchmark saved at
Reference players
30people
Metric
received_stun
Elite minimum
0see unit column
Elite maximum
0.2see unit column
Comparison
lower
Corner pressure10.713.123333333333333-2.423333333333334Buckler aggregate rate (unit unverified)
Details for Saved elite comparisons for played characters, row 59
Benchmark character ID
10
Benchmark saved at
Reference players
30people
Metric
corner_time
Elite minimum
6.3see unit column
Elite maximum
17.2see unit column
Comparison
lower
Time cornered5.98.953333333333331-3.053333333333331Buckler aggregate rate (unit unverified)
Details for Saved elite comparisons for played characters, row 60
Benchmark character ID
10
Benchmark saved at
Reference players
30people
Metric
cornered_time
Elite minimum
3.9see unit column
Elite maximum
13.1see unit column
Comparison
lower
Drive Rush (cancel)0.41390.38191333333333340.03198666666666661fraction
Details for Saved elite comparisons for played characters, row 61
Benchmark character ID
10
Benchmark saved at
Reference players
30people
Metric
gauge_rate_drive_rush_from_cancel
Elite minimum
0.2725see unit column
Elite maximum
0.558see unit column
Comparison
similar
Drive Rush (parry)0.01270.06761666666666666-0.054916666666666655fraction
Details for Saved elite comparisons for played characters, row 62
Benchmark character ID
10
Benchmark saved at
Reference players
30people
Metric
gauge_rate_drive_rush_from_parry
Elite minimum
0.0271see unit column
Elite maximum
0.1234see unit column
Comparison
lower
Drive Arts0.22420.149253333333333320.07494666666666669fraction
Details for Saved elite comparisons for played characters, row 63
Benchmark character ID
10
Benchmark saved at
Reference players
30people
Metric
gauge_rate_drive_arts
Elite minimum
0.0896see unit column
Elite maximum
0.2393see unit column
Comparison
higher
Drive Impact gauge0.02880.0138700000000000020.014929999999999997fraction
Details for Saved elite comparisons for played characters, row 64
Benchmark character ID
10
Benchmark saved at
Reference players
30people
Metric
gauge_rate_drive_impact
Elite minimum
0.0057see unit column
Elite maximum
0.0335see unit column
Comparison
higher
SA10.27770.27278666666666670.004913333333333325fraction
Details for Saved elite comparisons for played characters, row 65
Benchmark character ID
10
Benchmark saved at
Reference players
30people
Metric
gauge_rate_sa_lv1
Elite minimum
0.1084see unit column
Elite maximum
0.5737see unit column
Comparison
similar
SA20.02770.2588066666666667-0.23110666666666668fraction
Details for Saved elite comparisons for played characters, row 66
Benchmark character ID
10
Benchmark saved at
Reference players
30people
Metric
gauge_rate_sa_lv2
Elite minimum
0.0937see unit column
Elite maximum
0.5106see unit column
Comparison
lower
SA30.41660.357720.05888000000000004fraction
Details for Saved elite comparisons for played characters, row 67
Benchmark character ID
10
Benchmark saved at
Reference players
30people
Metric
gauge_rate_sa_lv3
Elite minimum
0.1891see unit column
Elite maximum
0.5652see unit column
Comparison
higher
CA0.27770.110496666666666660.16720333333333334fraction
Details for Saved elite comparisons for played characters, row 68
Benchmark character ID
10
Benchmark saved at
Reference players
30people
Metric
gauge_rate_ca
Elite minimum
0.0406see unit column
Elite maximum
0.1875see unit column
Comparison
higher
Drive Guard0.04150.12742-0.08592fraction
Details for Saved elite comparisons for played characters, row 69
Benchmark character ID
10
Benchmark saved at
Reference players
30people
Metric
gauge_rate_drive_guard
Elite minimum
0.0682see unit column
Elite maximum
0.2071see unit column
Comparison
lower
Drive Impact0.40.220000000000000030.18events/game
Details for Saved elite comparisons for played characters, row 70
Benchmark character ID
15
Benchmark saved at
Reference players
30people
Metric
drive_impact
Elite minimum
0see unit column
Elite maximum
0.5see unit column
Comparison
higher
Drive Parry0.71.663333333333333-0.9633333333333332events/game
Details for Saved elite comparisons for played characters, row 71
Benchmark character ID
15
Benchmark saved at
Reference players
30people
Metric
drive_parry
Elite minimum
0.6see unit column
Elite maximum
2.9see unit column
Comparison
lower
Perfect Parry0.20.5200000000000001-0.3200000000000001events/game
Details for Saved elite comparisons for played characters, row 72
Benchmark character ID
15
Benchmark saved at
Reference players
30people
Metric
just_parry
Elite minimum
0.2see unit column
Elite maximum
1.3see unit column
Comparison
lower
Drive Reversal00.45666666666666667-0.45666666666666667events/game
Details for Saved elite comparisons for played characters, row 73
Benchmark character ID
15
Benchmark saved at
Reference players
30people
Metric
drive_reversal
Elite minimum
0.1see unit column
Elite maximum
1.5see unit column
Comparison
lower
Punish Counters landed0.30.106666666666666720.19333333333333327events/game
Details for Saved elite comparisons for played characters, row 74
Benchmark character ID
15
Benchmark saved at
Reference players
30people
Metric
punish_counter
Elite minimum
0see unit column
Elite maximum
0.4see unit column
Comparison
higher
Got Punish Countered0.20.090000000000000020.10999999999999999events/game
Details for Saved elite comparisons for played characters, row 75
Benchmark character ID
15
Benchmark saved at
Reference players
30people
Metric
received_punish_counter
Elite minimum
0see unit column
Elite maximum
0.3see unit column
Comparison
higher
Throws2.32.6466666666666674-0.34666666666666757events/game
Details for Saved elite comparisons for played characters, row 76
Benchmark character ID
15
Benchmark saved at
Reference players
30people
Metric
throw_count
Elite minimum
1.7see unit column
Elite maximum
4see unit column
Comparison
similar
Throw techs0.30.32-0.020000000000000018events/game
Details for Saved elite comparisons for played characters, row 77
Benchmark character ID
15
Benchmark saved at
Reference players
30people
Metric
throw_tech
Elite minimum
0see unit column
Elite maximum
0.8see unit column
Comparison
similar
Throw parries0.20.35333333333333333-0.15333333333333332events/game
Details for Saved elite comparisons for played characters, row 78
Benchmark character ID
15
Benchmark saved at
Reference players
30people
Metric
throw_drive_parry
Elite minimum
0.2see unit column
Elite maximum
0.5see unit column
Comparison
lower
Got thrown2.61.96333333333333340.6366666666666667events/game
Details for Saved elite comparisons for played characters, row 79
Benchmark character ID
15
Benchmark saved at
Reference players
30people
Metric
received_throw_count
Elite minimum
1.2see unit column
Elite maximum
2.7see unit column
Comparison
higher
Stuns landed00.0866666666666667-0.0866666666666667events/game
Details for Saved elite comparisons for played characters, row 80
Benchmark character ID
15
Benchmark saved at
Reference players
30people
Metric
stun
Elite minimum
0see unit column
Elite maximum
0.2see unit column
Comparison
lower
Got stunned00.07333333333333335-0.07333333333333335events/game
Details for Saved elite comparisons for played characters, row 81
Benchmark character ID
15
Benchmark saved at
Reference players
30people
Metric
received_stun
Elite minimum
0see unit column
Elite maximum
0.3see unit column
Comparison
lower
Corner pressure10.711.99-1.290000000000001Buckler aggregate rate (unit unverified)
Details for Saved elite comparisons for played characters, row 82
Benchmark character ID
15
Benchmark saved at
Reference players
30people
Metric
corner_time
Elite minimum
7.2see unit column
Elite maximum
16.2see unit column
Comparison
similar
Time cornered5.99.613333333333333-3.713333333333333Buckler aggregate rate (unit unverified)
Details for Saved elite comparisons for played characters, row 83
Benchmark character ID
15
Benchmark saved at
Reference players
30people
Metric
cornered_time
Elite minimum
4.9see unit column
Elite maximum
12.3see unit column
Comparison
lower
Drive Rush (cancel)0.41390.29402666666666660.11987333333333339fraction
Details for Saved elite comparisons for played characters, row 84
Benchmark character ID
15
Benchmark saved at
Reference players
30people
Metric
gauge_rate_drive_rush_from_cancel
Elite minimum
0.1286see unit column
Elite maximum
0.4274see unit column
Comparison
higher
Drive Rush (parry)0.01270.06536-0.05266fraction
Details for Saved elite comparisons for played characters, row 85
Benchmark character ID
15
Benchmark saved at
Reference players
30people
Metric
gauge_rate_drive_rush_from_parry
Elite minimum
0.032see unit column
Elite maximum
0.0962see unit column
Comparison
lower
Drive Arts0.22420.24388666666666664-0.01968666666666663fraction
Details for Saved elite comparisons for played characters, row 86
Benchmark character ID
15
Benchmark saved at
Reference players
30people
Metric
gauge_rate_drive_arts
Elite minimum
0.1053see unit column
Elite maximum
0.364see unit column
Comparison
similar
Drive Impact gauge0.02880.017480.01132fraction
Details for Saved elite comparisons for played characters, row 87
Benchmark character ID
15
Benchmark saved at
Reference players
30people
Metric
gauge_rate_drive_impact
Elite minimum
0.0064see unit column
Elite maximum
0.036see unit column
Comparison
higher
SA10.27770.28506666666666663-0.0073666666666666325fraction
Details for Saved elite comparisons for played characters, row 88
Benchmark character ID
15
Benchmark saved at
Reference players
30people
Metric
gauge_rate_sa_lv1
Elite minimum
0.1134see unit column
Elite maximum
0.485see unit column
Comparison
similar
SA20.02770.5142033333333332-0.48650333333333323fraction
Details for Saved elite comparisons for played characters, row 89
Benchmark character ID
15
Benchmark saved at
Reference players
30people
Metric
gauge_rate_sa_lv2
Elite minimum
0.1063see unit column
Elite maximum
0.8581see unit column
Comparison
lower
SA30.41660.158616666666666680.25798333333333334fraction
Details for Saved elite comparisons for played characters, row 90
Benchmark character ID
15
Benchmark saved at
Reference players
30people
Metric
gauge_rate_sa_lv3
Elite minimum
0.0145see unit column
Elite maximum
0.4626see unit column
Comparison
higher
CA0.27770.04190.2358fraction
Details for Saved elite comparisons for played characters, row 91
Benchmark character ID
15
Benchmark saved at
Reference players
30people
Metric
gauge_rate_ca
Elite minimum
0see unit column
Elite maximum
0.1641see unit column
Comparison
higher
Drive Guard0.04150.12049333333333334-0.07899333333333333fraction
Details for Saved elite comparisons for played characters, row 92
Benchmark character ID
15
Benchmark saved at
Reference players
30people
Metric
gauge_rate_drive_guard
Elite minimum
0.0692see unit column
Elite maximum
0.1515see unit column
Comparison
lower
Drive Impact0.40.20333333333333340.19666666666666663events/game
Details for Saved elite comparisons for played characters, row 93
Benchmark character ID
22
Benchmark saved at
Reference players
30people
Metric
drive_impact
Elite minimum
0see unit column
Elite maximum
0.7see unit column
Comparison
higher
Drive Parry0.71.6499999999999997-0.9499999999999997events/game
Details for Saved elite comparisons for played characters, row 94
Benchmark character ID
22
Benchmark saved at
Reference players
30people
Metric
drive_parry
Elite minimum
0.3see unit column
Elite maximum
3.4see unit column
Comparison
lower
Perfect Parry0.20.7666666666666665-0.5666666666666664events/game
Details for Saved elite comparisons for played characters, row 95
Benchmark character ID
22
Benchmark saved at
Reference players
30people
Metric
just_parry
Elite minimum
0see unit column
Elite maximum
1.6see unit column
Comparison
lower
Drive Reversal00.19999999999999993-0.19999999999999993events/game
Details for Saved elite comparisons for played characters, row 96
Benchmark character ID
22
Benchmark saved at
Reference players
30people
Metric
drive_reversal
Elite minimum
0see unit column
Elite maximum
0.7see unit column
Comparison
lower
Punish Counters landed0.30.12666666666666670.17333333333333328events/game
Details for Saved elite comparisons for played characters, row 97
Benchmark character ID
22
Benchmark saved at
Reference players
30people
Metric
punish_counter
Elite minimum
0see unit column
Elite maximum
0.5see unit column
Comparison
higher
Got Punish Countered0.20.08666666666666670.11333333333333331events/game
Details for Saved elite comparisons for played characters, row 98
Benchmark character ID
22
Benchmark saved at
Reference players
30people
Metric
received_punish_counter
Elite minimum
0see unit column
Elite maximum
0.2see unit column
Comparison
higher
Throws2.32.7366666666666664-0.43666666666666654events/game
Details for Saved elite comparisons for played characters, row 99
Benchmark character ID
22
Benchmark saved at
Reference players
30people
Metric
throw_count
Elite minimum
1.3see unit column
Elite maximum
5.8see unit column
Comparison
lower
Throw techs0.30.44999999999999996-0.14999999999999997events/game
Details for Saved elite comparisons for played characters, row 100
Benchmark character ID
22
Benchmark saved at
Reference players
30people
Metric
throw_tech
Elite minimum
0.1see unit column
Elite maximum
1.1see unit column
Comparison
lower
Field definitions 12 fields
Benchmark character ID
Benchmark character ID · identifier. characterId
Benchmark saved at
Benchmark saved at · UTC datetime. updatedAt
Reference players
Reference players · people. sampleSize
Metric
Metric · identifier. key
Meaning
Meaning · text. label
Player
Player · see unit column. you
Elite mean
Elite mean · see unit column. eliteAvg
Elite minimum
Elite minimum · see unit column. eliteMin
Elite maximum
Elite maximum · see unit column. eliteMax
Player minus mean
Player minus mean · see unit column. delta
Unit
Unit · text. unit
Comparison
Comparison · text. verdict

Benchmark sample players

30 rows

Scroll if needed to compare columns.

Benchmark sample players. 30 rows on page 1; 30 rows total.
Benchmark character IDCFN IDPlayerPlayer character IDMRMR pointsLPLP pointsRanked gamesgames
93026932565fumi39dc_pc92,230925,45718,086
91321583500pc-jieba551292,192963,36031,720
936230077292BASSA92,182936,42973,726
92827969522Tradz baruji92,181919,78249,601
91497476764†卍♨♨卍†|ぬーどる(本人)92,180909,85737,884
73139764784takepi72,2751,132,99923,189
71514694876m1Ng72,239963,54055,434
73211815315Erua/えるあ72,201939,17718,145
71776730157Juicyjoe200072,200797,86016,518
71213065008byako72,170918,38675,313
104159348779shion102,255376,2997,663
104088416704orarin102,235955,20753,341
102235576711ゴトーー102,215948,70741,315
102650298964naruo102,185359,88262,594
101713289305一瞬一瞬102,177653,59721,238
153249813921高木サンダー152,224791,83435,291
152844369681光のZeno152,215685,11511,947
151666271660ACQUA152,189793,72927,900
153913795402NISHIKIN152,186930,15433,264
153826769979big mo dilly152,158723,69434,978
222011017170Naooonn222,213975,80574,966
223466035121DaigoTheBeasTV222,204960,43839,520
221713289305一瞬一瞬222,158349,23121,238
221924478936touwa222,114907,62926,137
222275763050ドスバギイ222,113937,12446,321
283720691244世界無二Ryukichi282,222640,49435,973
281764931801ll Moke ll282,183799,65137,061
283704074497Askey282,153543,14926,474
282394188268sngv282,145910,75722,060
282257046607【ざぶ】282,136785,90429,000
Field definitions 7 fields
Benchmark character ID
Benchmark character ID · identifier. benchmarkCharacterId
CFN ID
CFN ID · identifier. shortId
Player
Player · text. name
Player character ID
Player character ID · identifier. characterId
MR
Master Rating · MR points. mr
LP
League Points · LP points. lp
Ranked games
Ranked games · games. rankedGames

Snapshot comparison availability

2 rows

Scroll if needed to compare columns.

Snapshot comparison availability. 2 rows on page 1; 2 rows total.
Requested interval7d/30dAvailabilityBaseline capturedUTCLatest capturedUTCGames between snapshotsgamesMissing data reason
7dcollecting0history
30dcollecting0history
Field definitions 6 fields
Requested interval
Requested interval · 7d/30d. range
Availability
Availability · text. status
Baseline captured
Baseline captured · UTC datetime. from
Latest captured
Latest captured · UTC datetime. to
Games between snapshots
Games between snapshots · games. matches
Missing data reason
Missing data reason · text. reason

Changes between last-100-match snapshots

0 rows
No saved observations

No rows are available in the saved data. Missing observations do not mean a measured zero.

Field definitions 7 fields
Requested interval
Requested interval · 7d/30d. range
Metric
Metric · identifier. key
Meaning
Meaning · text. label
Baseline
Baseline · see unit column. before
Latest
Latest · see unit column. after
Latest minus baseline
Latest minus baseline · see unit column. delta
Unit
Unit · text. unit

Each table is paginated independently. Follow all pages for all retained rows. Collections may change as new data is saved.

Source, coverage & limitations How to read this data

Stored Buckler battle_stats, saved elite benchmark and same-season HabitSnapshot comparisons.

Reported habits reflect Buckler's last-100-match trends. 7d/30d compare snapshots near those dates, not matches isolated to those periods.

Last saved update: . Reading this page does not refresh the source.

Profile saved
Matches in local sample
0
Stored matches
0
Local sample limit
10,000
Local sample limited
No
Sample starts (UTC)
Not available
Sample ends (UTC)
Not available
Season
13
Benchmark saved
Benchmark players
30
Benchmark character ID
9
  • Gauge shares are fractions (0–1); per-game rates are counts/game. Corner values retain Buckler's aggregate rate with no verified time unit.
  • Benchmark players and sample size may be limited or stale. Player habits are profile-wide, even when compared to a character ladder.
  • Snapshot deltas are changes in overlapping aggregate windows, not interval event counts or causal improvement. Missing baselines remain collecting.
Sources, units and JSON reference

Privacy settings

Allow YouTube/Twitch media, usage analytics and remembered history? Choices last 180 days and can be withdrawn here anytime.

More options & details

Optional features are off until you choose them. You can change or withdraw your choices here at any time.

Security and storage needed for features you request remain available, including saved fighters, replay requests and feedback.

Choices are saved for 180 days on this device. Turning analytics off reloads this page to stop the loaded beacon.

Privacy & storage