Player dataCFN 3370391397
Lychee
Habits and comparisons
Reported habit rates and gauge shares, elite benchmark comparison values, and available 7-day and 30-day changes between saved last-100-match snapshots.
Reported last-100-match habits
23 rowsScroll if needed to compare columns.
| Metric | Meaning | Valuesee unit column | Unit |
|---|---|---|---|
| drive_impact | Drive Impact / game | 0.4 | events/game |
| drive_parry | Drive Parry / game | 0.7 | events/game |
| just_parry | Perfect Parry / game | 0.2 | events/game |
| drive_reversal | Drive Reversal / game | 0 | events/game |
| punish_counter | Punish Counter / game | 0.3 | events/game |
| received_punish_counter | Got PC'd / game | 0.2 | events/game |
| throw_count | Throws / game | 2.3 | events/game |
| throw_tech | Throw techs / game | 0.3 | events/game |
| throw_drive_parry | Throw parries / game | 0.2 | events/game |
| received_throw_count | Got thrown / game | 2.6 | events/game |
| stun | Stuns / game | 0 | events/game |
| received_stun | Got stunned / game | 0 | events/game |
| corner_time | Corner pressure time | 10.7 | Buckler aggregate rate (unit unverified) |
| cornered_time | Time cornered | 5.9 | Buckler aggregate rate (unit unverified) |
| gauge_rate_drive_rush_from_cancel | Drive Rush (cancel) share | 0.4139 | fraction |
| gauge_rate_drive_rush_from_parry | Drive Rush (parry) share | 0.0127 | fraction |
| gauge_rate_drive_arts | Drive Arts share | 0.2242 | fraction |
| gauge_rate_drive_impact | Drive Impact gauge share | 0.0288 | fraction |
| gauge_rate_drive_guard | Drive Guard share | 0.0415 | fraction |
| gauge_rate_sa_lv1 | SA1 usage share | 0.2777 | fraction |
| gauge_rate_sa_lv2 | SA2 usage share | 0.0277 | fraction |
| gauge_rate_sa_lv3 | SA3 usage share | 0.4166 | fraction |
| gauge_rate_ca | CA usage share | 0.2777 | fraction |
Field definitions 4 fields
- Metric
- Metric · identifier.
key - Meaning
- Meaning · text.
label - Value
- Value · see unit column.
value - Unit
- Unit · text.
unit
Saved elite comparisons for played characters
100 of 138 rowsScroll if needed to compare columns. Expand Details for the remaining fields.
| Meaning | Playersee unit column | Elite meansee unit column | Player minus meansee unit column | Unit | Details |
|---|---|---|---|---|---|
| Drive Impact | 0.4 | 0.15000000000000002 | 0.25 | events/game | Details for Saved elite comparisons for played characters, row 1
|
| Drive Parry | 0.7 | 1.4733333333333332 | -0.7733333333333332 | events/game | Details for Saved elite comparisons for played characters, row 2
|
| Perfect Parry | 0.2 | 0.55 | -0.35000000000000003 | events/game | Details for Saved elite comparisons for played characters, row 3
|
| Drive Reversal | 0 | 0.2 | -0.2 | events/game | Details for Saved elite comparisons for played characters, row 4
|
| Punish Counters landed | 0.3 | 0.0866666666666667 | 0.2133333333333333 | events/game | Details for Saved elite comparisons for played characters, row 5
|
| Got Punish Countered | 0.2 | 0.06000000000000002 | 0.13999999999999999 | events/game | Details for Saved elite comparisons for played characters, row 6
|
| Throws | 2.3 | 2.353333333333333 | -0.05333333333333323 | events/game | Details for Saved elite comparisons for played characters, row 7
|
| Throw techs | 0.3 | 0.3733333333333333 | -0.0733333333333333 | events/game | Details for Saved elite comparisons for played characters, row 8
|
| Throw parries | 0.2 | 0.22999999999999998 | -0.02999999999999997 | events/game | Details for Saved elite comparisons for played characters, row 9
|
| Got thrown | 2.6 | 2.1166666666666667 | 0.4833333333333334 | events/game | Details for Saved elite comparisons for played characters, row 10
|
| Stuns landed | 0 | 0.07333333333333335 | -0.07333333333333335 | events/game | Details for Saved elite comparisons for played characters, row 11
|
| Got stunned | 0 | 0.053333333333333344 | -0.053333333333333344 | events/game | Details for Saved elite comparisons for played characters, row 12
|
| Corner pressure | 10.7 | 12.316666666666665 | -1.6166666666666654 | Buckler aggregate rate (unit unverified) | Details for Saved elite comparisons for played characters, row 13
|
| Time cornered | 5.9 | 9.05 | -3.1500000000000004 | Buckler aggregate rate (unit unverified) | Details for Saved elite comparisons for played characters, row 14
|
| Drive Rush (cancel) | 0.4139 | 0.4010099999999999 | 0.012890000000000068 | fraction | Details for Saved elite comparisons for played characters, row 15
|
| Drive Rush (parry) | 0.0127 | 0.04859000000000001 | -0.035890000000000005 | fraction | Details for Saved elite comparisons for played characters, row 16
|
| Drive Arts | 0.2242 | 0.15385666666666667 | 0.07034333333333334 | fraction | Details for Saved elite comparisons for played characters, row 17
|
| Drive Impact gauge | 0.0288 | 0.012873333333333332 | 0.015926666666666665 | fraction | Details for Saved elite comparisons for played characters, row 18
|
| SA1 | 0.2777 | 0.4429966666666667 | -0.1652966666666667 | fraction | Details for Saved elite comparisons for played characters, row 19
|
| SA2 | 0.0277 | 0.15567666666666666 | -0.12797666666666666 | fraction | Details for Saved elite comparisons for played characters, row 20
|
| SA3 | 0.4166 | 0.28147999999999995 | 0.13512000000000007 | fraction | Details for Saved elite comparisons for played characters, row 21
|
| CA | 0.2777 | 0.08634666666666667 | 0.19135333333333332 | fraction | Details for Saved elite comparisons for played characters, row 22
|
| Drive Guard | 0.0415 | 0.09749999999999996 | -0.05599999999999996 | fraction | Details for Saved elite comparisons for played characters, row 23
|
| Drive Impact | 0.4 | 0.33333333333333337 | 0.06666666666666665 | events/game | Details for Saved elite comparisons for played characters, row 24
|
| Drive Parry | 0.7 | 2.0000000000000004 | -1.3000000000000005 | events/game | Details for Saved elite comparisons for played characters, row 25
|
| Perfect Parry | 0.2 | 0.7633333333333334 | -0.5633333333333335 | events/game | Details for Saved elite comparisons for played characters, row 26
|
| Drive Reversal | 0 | 0.17333333333333334 | -0.17333333333333334 | events/game | Details for Saved elite comparisons for played characters, row 27
|
| Punish Counters landed | 0.3 | 0.13000000000000003 | 0.16999999999999996 | events/game | Details for Saved elite comparisons for played characters, row 28
|
| Got Punish Countered | 0.2 | 0.09333333333333335 | 0.10666666666666666 | events/game | Details for Saved elite comparisons for played characters, row 29
|
| Throws | 2.3 | 2.0166666666666666 | 0.2833333333333332 | events/game | Details for Saved elite comparisons for played characters, row 30
|
| Throw techs | 0.3 | 0.4066666666666666 | -0.10666666666666663 | events/game | Details for Saved elite comparisons for played characters, row 31
|
| Throw parries | 0.2 | 0.38333333333333336 | -0.18333333333333335 | events/game | Details for Saved elite comparisons for played characters, row 32
|
| Got thrown | 2.6 | 2.29 | 0.31000000000000005 | events/game | Details for Saved elite comparisons for played characters, row 33
|
| Stuns landed | 0 | 0.10000000000000005 | -0.10000000000000005 | events/game | Details for Saved elite comparisons for played characters, row 34
|
| Got stunned | 0 | 0.029999999999999995 | -0.029999999999999995 | events/game | Details for Saved elite comparisons for played characters, row 35
|
| Corner pressure | 10.7 | 10.696666666666665 | 0.0033333333333338544 | Buckler aggregate rate (unit unverified) | Details for Saved elite comparisons for played characters, row 36
|
| Time cornered | 5.9 | 12.000000000000004 | -6.100000000000003 | Buckler aggregate rate (unit unverified) | Details for Saved elite comparisons for played characters, row 37
|
| Drive Rush (cancel) | 0.4139 | 0.22115666666666664 | 0.19274333333333335 | fraction | Details for Saved elite comparisons for played characters, row 38
|
| Drive Rush (parry) | 0.0127 | 0.06729 | -0.05459 | fraction | Details for Saved elite comparisons for played characters, row 39
|
| Drive Arts | 0.2242 | 0.31380000000000013 | -0.08960000000000012 | fraction | Details for Saved elite comparisons for played characters, row 40
|
| Drive Impact gauge | 0.0288 | 0.020836666666666667 | 0.007963333333333333 | fraction | Details for Saved elite comparisons for played characters, row 41
|
| SA1 | 0.2777 | 0.22584666666666656 | 0.051853333333333446 | fraction | Details for Saved elite comparisons for played characters, row 42
|
| SA2 | 0.0277 | 0.54152 | -0.51382 | fraction | Details for Saved elite comparisons for played characters, row 43
|
| SA3 | 0.4166 | 0.18078999999999995 | 0.23581000000000008 | fraction | Details for Saved elite comparisons for played characters, row 44
|
| CA | 0.2777 | 0.051636666666666664 | 0.22606333333333334 | fraction | Details for Saved elite comparisons for played characters, row 45
|
| Drive Guard | 0.0415 | 0.13032 | -0.08881999999999998 | fraction | Details for Saved elite comparisons for played characters, row 46
|
| Drive Impact | 0.4 | 0.19333333333333336 | 0.20666666666666667 | events/game | Details for Saved elite comparisons for played characters, row 47
|
| Drive Parry | 0.7 | 1.8933333333333333 | -1.1933333333333334 | events/game | Details for Saved elite comparisons for played characters, row 48
|
| Perfect Parry | 0.2 | 0.8400000000000001 | -0.6400000000000001 | events/game | Details for Saved elite comparisons for played characters, row 49
|
| Drive Reversal | 0 | 0.22666666666666668 | -0.22666666666666668 | events/game | Details for Saved elite comparisons for played characters, row 50
|
| Punish Counters landed | 0.3 | 0.10333333333333337 | 0.1966666666666666 | events/game | Details for Saved elite comparisons for played characters, row 51
|
| Got Punish Countered | 0.2 | 0.08000000000000003 | 0.11999999999999998 | events/game | Details for Saved elite comparisons for played characters, row 52
|
| Throws | 2.3 | 2.5700000000000003 | -0.27000000000000046 | events/game | Details for Saved elite comparisons for played characters, row 53
|
| Throw techs | 0.3 | 0.4366666666666667 | -0.13666666666666671 | events/game | Details for Saved elite comparisons for played characters, row 54
|
| Throw parries | 0.2 | 0.21 | -0.009999999999999981 | events/game | Details for Saved elite comparisons for played characters, row 55
|
| Got thrown | 2.6 | 2.263333333333333 | 0.3366666666666669 | events/game | Details for Saved elite comparisons for played characters, row 56
|
| Stuns landed | 0 | 0.07000000000000002 | -0.07000000000000002 | events/game | Details for Saved elite comparisons for played characters, row 57
|
| Got stunned | 0 | 0.04666666666666667 | -0.04666666666666667 | events/game | Details for Saved elite comparisons for played characters, row 58
|
| Corner pressure | 10.7 | 13.123333333333333 | -2.423333333333334 | Buckler aggregate rate (unit unverified) | Details for Saved elite comparisons for played characters, row 59
|
| Time cornered | 5.9 | 8.953333333333331 | -3.053333333333331 | Buckler aggregate rate (unit unverified) | Details for Saved elite comparisons for played characters, row 60
|
| Drive Rush (cancel) | 0.4139 | 0.3819133333333334 | 0.03198666666666661 | fraction | Details for Saved elite comparisons for played characters, row 61
|
| Drive Rush (parry) | 0.0127 | 0.06761666666666666 | -0.054916666666666655 | fraction | Details for Saved elite comparisons for played characters, row 62
|
| Drive Arts | 0.2242 | 0.14925333333333332 | 0.07494666666666669 | fraction | Details for Saved elite comparisons for played characters, row 63
|
| Drive Impact gauge | 0.0288 | 0.013870000000000002 | 0.014929999999999997 | fraction | Details for Saved elite comparisons for played characters, row 64
|
| SA1 | 0.2777 | 0.2727866666666667 | 0.004913333333333325 | fraction | Details for Saved elite comparisons for played characters, row 65
|
| SA2 | 0.0277 | 0.2588066666666667 | -0.23110666666666668 | fraction | Details for Saved elite comparisons for played characters, row 66
|
| SA3 | 0.4166 | 0.35772 | 0.05888000000000004 | fraction | Details for Saved elite comparisons for played characters, row 67
|
| CA | 0.2777 | 0.11049666666666666 | 0.16720333333333334 | fraction | Details for Saved elite comparisons for played characters, row 68
|
| Drive Guard | 0.0415 | 0.12742 | -0.08592 | fraction | Details for Saved elite comparisons for played characters, row 69
|
| Drive Impact | 0.4 | 0.22000000000000003 | 0.18 | events/game | Details for Saved elite comparisons for played characters, row 70
|
| Drive Parry | 0.7 | 1.663333333333333 | -0.9633333333333332 | events/game | Details for Saved elite comparisons for played characters, row 71
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| Perfect Parry | 0.2 | 0.5200000000000001 | -0.3200000000000001 | events/game | Details for Saved elite comparisons for played characters, row 72
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| Drive Reversal | 0 | 0.45666666666666667 | -0.45666666666666667 | events/game | Details for Saved elite comparisons for played characters, row 73
|
| Punish Counters landed | 0.3 | 0.10666666666666672 | 0.19333333333333327 | events/game | Details for Saved elite comparisons for played characters, row 74
|
| Got Punish Countered | 0.2 | 0.09000000000000002 | 0.10999999999999999 | events/game | Details for Saved elite comparisons for played characters, row 75
|
| Throws | 2.3 | 2.6466666666666674 | -0.34666666666666757 | events/game | Details for Saved elite comparisons for played characters, row 76
|
| Throw techs | 0.3 | 0.32 | -0.020000000000000018 | events/game | Details for Saved elite comparisons for played characters, row 77
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| Throw parries | 0.2 | 0.35333333333333333 | -0.15333333333333332 | events/game | Details for Saved elite comparisons for played characters, row 78
|
| Got thrown | 2.6 | 1.9633333333333334 | 0.6366666666666667 | events/game | Details for Saved elite comparisons for played characters, row 79
|
| Stuns landed | 0 | 0.0866666666666667 | -0.0866666666666667 | events/game | Details for Saved elite comparisons for played characters, row 80
|
| Got stunned | 0 | 0.07333333333333335 | -0.07333333333333335 | events/game | Details for Saved elite comparisons for played characters, row 81
|
| Corner pressure | 10.7 | 11.99 | -1.290000000000001 | Buckler aggregate rate (unit unverified) | Details for Saved elite comparisons for played characters, row 82
|
| Time cornered | 5.9 | 9.613333333333333 | -3.713333333333333 | Buckler aggregate rate (unit unverified) | Details for Saved elite comparisons for played characters, row 83
|
| Drive Rush (cancel) | 0.4139 | 0.2940266666666666 | 0.11987333333333339 | fraction | Details for Saved elite comparisons for played characters, row 84
|
| Drive Rush (parry) | 0.0127 | 0.06536 | -0.05266 | fraction | Details for Saved elite comparisons for played characters, row 85
|
| Drive Arts | 0.2242 | 0.24388666666666664 | -0.01968666666666663 | fraction | Details for Saved elite comparisons for played characters, row 86
|
| Drive Impact gauge | 0.0288 | 0.01748 | 0.01132 | fraction | Details for Saved elite comparisons for played characters, row 87
|
| SA1 | 0.2777 | 0.28506666666666663 | -0.0073666666666666325 | fraction | Details for Saved elite comparisons for played characters, row 88
|
| SA2 | 0.0277 | 0.5142033333333332 | -0.48650333333333323 | fraction | Details for Saved elite comparisons for played characters, row 89
|
| SA3 | 0.4166 | 0.15861666666666668 | 0.25798333333333334 | fraction | Details for Saved elite comparisons for played characters, row 90
|
| CA | 0.2777 | 0.0419 | 0.2358 | fraction | Details for Saved elite comparisons for played characters, row 91
|
| Drive Guard | 0.0415 | 0.12049333333333334 | -0.07899333333333333 | fraction | Details for Saved elite comparisons for played characters, row 92
|
| Drive Impact | 0.4 | 0.2033333333333334 | 0.19666666666666663 | events/game | Details for Saved elite comparisons for played characters, row 93
|
| Drive Parry | 0.7 | 1.6499999999999997 | -0.9499999999999997 | events/game | Details for Saved elite comparisons for played characters, row 94
|
| Perfect Parry | 0.2 | 0.7666666666666665 | -0.5666666666666664 | events/game | Details for Saved elite comparisons for played characters, row 95
|
| Drive Reversal | 0 | 0.19999999999999993 | -0.19999999999999993 | events/game | Details for Saved elite comparisons for played characters, row 96
|
| Punish Counters landed | 0.3 | 0.1266666666666667 | 0.17333333333333328 | events/game | Details for Saved elite comparisons for played characters, row 97
|
| Got Punish Countered | 0.2 | 0.0866666666666667 | 0.11333333333333331 | events/game | Details for Saved elite comparisons for played characters, row 98
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| Throws | 2.3 | 2.7366666666666664 | -0.43666666666666654 | events/game | Details for Saved elite comparisons for played characters, row 99
|
| Throw techs | 0.3 | 0.44999999999999996 | -0.14999999999999997 | events/game | Details for Saved elite comparisons for played characters, row 100
|
Field definitions 12 fields
- Benchmark character ID
- Benchmark character ID · identifier.
characterId - Benchmark saved at
- Benchmark saved at · UTC datetime.
updatedAt - Reference players
- Reference players · people.
sampleSize - Metric
- Metric · identifier.
key - Meaning
- Meaning · text.
label - Player
- Player · see unit column.
you - Elite mean
- Elite mean · see unit column.
eliteAvg - Elite minimum
- Elite minimum · see unit column.
eliteMin - Elite maximum
- Elite maximum · see unit column.
eliteMax - Player minus mean
- Player minus mean · see unit column.
delta - Unit
- Unit · text.
unit - Comparison
- Comparison · text.
verdict
Benchmark sample players
30 rowsScroll if needed to compare columns.
| Benchmark character ID | CFN ID | Player | Player character ID | MRMR points | LPLP points | Ranked gamesgames |
|---|---|---|---|---|---|---|
| 9 | 3026932565 | fumi39dc_pc | 9 | 2,230 | 925,457 | 18,086 |
| 9 | 1321583500 | pc-jieba5512 | 9 | 2,192 | 963,360 | 31,720 |
| 9 | 3623007729 | 2BASSA | 9 | 2,182 | 936,429 | 73,726 |
| 9 | 2827969522 | Tradz baruji | 9 | 2,181 | 919,782 | 49,601 |
| 9 | 1497476764 | †卍♨♨卍†|ぬーどる(本人) | 9 | 2,180 | 909,857 | 37,884 |
| 7 | 3139764784 | takepi | 7 | 2,275 | 1,132,999 | 23,189 |
| 7 | 1514694876 | m1Ng | 7 | 2,239 | 963,540 | 55,434 |
| 7 | 3211815315 | Erua/えるあ | 7 | 2,201 | 939,177 | 18,145 |
| 7 | 1776730157 | Juicyjoe2000 | 7 | 2,200 | 797,860 | 16,518 |
| 7 | 1213065008 | byako | 7 | 2,170 | 918,386 | 75,313 |
| 10 | 4159348779 | shion | 10 | 2,255 | 376,299 | 7,663 |
| 10 | 4088416704 | orarin | 10 | 2,235 | 955,207 | 53,341 |
| 10 | 2235576711 | ゴトーー | 10 | 2,215 | 948,707 | 41,315 |
| 10 | 2650298964 | naruo | 10 | 2,185 | 359,882 | 62,594 |
| 10 | 1713289305 | 一瞬一瞬 | 10 | 2,177 | 653,597 | 21,238 |
| 15 | 3249813921 | 高木サンダー | 15 | 2,224 | 791,834 | 35,291 |
| 15 | 2844369681 | 光のZeno | 15 | 2,215 | 685,115 | 11,947 |
| 15 | 1666271660 | ACQUA | 15 | 2,189 | 793,729 | 27,900 |
| 15 | 3913795402 | NISHIKIN | 15 | 2,186 | 930,154 | 33,264 |
| 15 | 3826769979 | big mo dilly | 15 | 2,158 | 723,694 | 34,978 |
| 22 | 2011017170 | Naooonn | 22 | 2,213 | 975,805 | 74,966 |
| 22 | 3466035121 | DaigoTheBeasTV | 22 | 2,204 | 960,438 | 39,520 |
| 22 | 1713289305 | 一瞬一瞬 | 22 | 2,158 | 349,231 | 21,238 |
| 22 | 1924478936 | touwa | 22 | 2,114 | 907,629 | 26,137 |
| 22 | 2275763050 | ドスバギイ | 22 | 2,113 | 937,124 | 46,321 |
| 28 | 3720691244 | 世界無二Ryukichi | 28 | 2,222 | 640,494 | 35,973 |
| 28 | 1764931801 | ll Moke ll | 28 | 2,183 | 799,651 | 37,061 |
| 28 | 3704074497 | Askey | 28 | 2,153 | 543,149 | 26,474 |
| 28 | 2394188268 | sngv | 28 | 2,145 | 910,757 | 22,060 |
| 28 | 2257046607 | 【ざぶ】 | 28 | 2,136 | 785,904 | 29,000 |
Field definitions 7 fields
- Benchmark character ID
- Benchmark character ID · identifier.
benchmarkCharacterId - CFN ID
- CFN ID · identifier.
shortId - Player
- Player · text.
name - Player character ID
- Player character ID · identifier.
characterId - MR
- Master Rating · MR points.
mr - LP
- League Points · LP points.
lp - Ranked games
- Ranked games · games.
rankedGames
Snapshot comparison availability
2 rowsScroll if needed to compare columns.
| Requested interval7d/30d | Availability | Baseline capturedUTC | Latest capturedUTC | Games between snapshotsgames | Missing data reason |
|---|---|---|---|---|---|
| 7d | collecting | 0 | history | ||
| 30d | collecting | 0 | history |
Field definitions 6 fields
- Requested interval
- Requested interval · 7d/30d.
range - Availability
- Availability · text.
status - Baseline captured
- Baseline captured · UTC datetime.
from - Latest captured
- Latest captured · UTC datetime.
to - Games between snapshots
- Games between snapshots · games.
matches - Missing data reason
- Missing data reason · text.
reason
Changes between last-100-match snapshots
0 rowsNo rows are available in the saved data. Missing observations do not mean a measured zero.
Field definitions 7 fields
- Requested interval
- Requested interval · 7d/30d.
range - Metric
- Metric · identifier.
key - Meaning
- Meaning · text.
label - Baseline
- Baseline · see unit column.
before - Latest
- Latest · see unit column.
after - Latest minus baseline
- Latest minus baseline · see unit column.
delta - Unit
- Unit · text.
unit
Each table is paginated independently. Follow all pages for all retained rows. Collections may change as new data is saved.
Source, coverage & limitations How to read this data
Stored Buckler battle_stats, saved elite benchmark and same-season HabitSnapshot comparisons.
Reported habits reflect Buckler's last-100-match trends. 7d/30d compare snapshots near those dates, not matches isolated to those periods.
Last saved update: . Reading this page does not refresh the source.
- Profile saved
- Matches in local sample
- 0
- Stored matches
- 0
- Local sample limit
- 10,000
- Local sample limited
- No
- Sample starts (UTC)
- Not available
- Sample ends (UTC)
- Not available
- Season
- 13
- Benchmark saved
- Benchmark players
- 30
- Benchmark character ID
- 9
- Gauge shares are fractions (0–1); per-game rates are counts/game. Corner values retain Buckler's aggregate rate with no verified time unit.
- Benchmark players and sample size may be limited or stale. Player habits are profile-wide, even when compared to a character ladder.
- Snapshot deltas are changes in overlapping aggregate windows, not interval event counts or causal improvement. Missing baselines remain collecting.

