Player dataCFN 3348659207

Soda

Habits and comparisons

Reported habit rates and gauge shares, elite benchmark comparison values, and available 7-day and 30-day changes between saved last-100-match snapshots.

Reported last-100-match habits

23 rows

Scroll if needed to compare columns.

Reported last-100-match habits. 23 rows on page 1; 23 rows total.
MetricMeaningValuesee unit columnUnit
drive_impactDrive Impact / game0.1events/game
drive_parryDrive Parry / game0.9events/game
just_parryPerfect Parry / game0.1events/game
drive_reversalDrive Reversal / game0events/game
punish_counterPunish Counter / game0.1events/game
received_punish_counterGot PC'd / game0.1events/game
throw_countThrows / game2.8events/game
throw_techThrow techs / game0.9events/game
throw_drive_parryThrow parries / game0.2events/game
received_throw_countGot thrown / game3.1events/game
stunStuns / game0events/game
received_stunGot stunned / game0events/game
corner_timeCorner pressure time4.9Buckler aggregate rate (unit unverified)
cornered_timeTime cornered11.2Buckler aggregate rate (unit unverified)
gauge_rate_drive_rush_from_cancelDrive Rush (cancel) share0.4757fraction
gauge_rate_drive_rush_from_parryDrive Rush (parry) share0.0478fraction
gauge_rate_drive_artsDrive Arts share0.0858fraction
gauge_rate_drive_impactDrive Impact gauge share0.0158fraction
gauge_rate_drive_guardDrive Guard share0.0781fraction
gauge_rate_sa_lv1SA1 usage share0.3043fraction
gauge_rate_sa_lv2SA2 usage share0fraction
gauge_rate_sa_lv3SA3 usage share0.5942fraction
gauge_rate_caCA usage share0.1014fraction
Field definitions 4 fields
Metric
Metric · identifier. key
Meaning
Meaning · text. label
Value
Value · see unit column. value
Unit
Unit · text. unit

Saved elite comparisons for played characters

100 of 161 rows

Scroll if needed to compare columns. Expand Details for the remaining fields.

Saved elite comparisons for played characters. 100 rows on page 1; 161 rows total.
MeaningPlayersee unit columnElite meansee unit columnPlayer minus meansee unit columnUnitDetails
Drive Impact0.10.23666666666666666-0.13666666666666666events/game
Details for Saved elite comparisons for played characters, row 1
Benchmark character ID
32
Benchmark saved at
Reference players
30people
Metric
drive_impact
Elite minimum
0.1see unit column
Elite maximum
0.4see unit column
Comparison
lower
Drive Parry0.91.5366666666666664-0.6366666666666664events/game
Details for Saved elite comparisons for played characters, row 2
Benchmark character ID
32
Benchmark saved at
Reference players
30people
Metric
drive_parry
Elite minimum
0.6see unit column
Elite maximum
3.2see unit column
Comparison
lower
Perfect Parry0.10.5033333333333334-0.40333333333333343events/game
Details for Saved elite comparisons for played characters, row 3
Benchmark character ID
32
Benchmark saved at
Reference players
30people
Metric
just_parry
Elite minimum
0.1see unit column
Elite maximum
0.9see unit column
Comparison
lower
Drive Reversal00.30666666666666664-0.30666666666666664events/game
Details for Saved elite comparisons for played characters, row 4
Benchmark character ID
32
Benchmark saved at
Reference players
30people
Metric
drive_reversal
Elite minimum
0see unit column
Elite maximum
0.7see unit column
Comparison
lower
Punish Counters landed0.10.12666666666666673-0.026666666666666727events/game
Details for Saved elite comparisons for played characters, row 5
Benchmark character ID
32
Benchmark saved at
Reference players
30people
Metric
punish_counter
Elite minimum
0see unit column
Elite maximum
0.2see unit column
Comparison
lower
Got Punish Countered0.10.093333333333333350.006666666666666654events/game
Details for Saved elite comparisons for played characters, row 6
Benchmark character ID
32
Benchmark saved at
Reference players
30people
Metric
received_punish_counter
Elite minimum
0see unit column
Elite maximum
0.2see unit column
Comparison
similar
Throws2.82.25666666666666730.5433333333333326events/game
Details for Saved elite comparisons for played characters, row 7
Benchmark character ID
32
Benchmark saved at
Reference players
30people
Metric
throw_count
Elite minimum
1.1see unit column
Elite maximum
4.4see unit column
Comparison
higher
Throw techs0.90.363333333333333340.5366666666666666events/game
Details for Saved elite comparisons for played characters, row 8
Benchmark character ID
32
Benchmark saved at
Reference players
30people
Metric
throw_tech
Elite minimum
0see unit column
Elite maximum
0.8see unit column
Comparison
higher
Throw parries0.20.2866666666666667-0.08666666666666667events/game
Details for Saved elite comparisons for played characters, row 9
Benchmark character ID
32
Benchmark saved at
Reference players
30people
Metric
throw_drive_parry
Elite minimum
0.1see unit column
Elite maximum
0.4see unit column
Comparison
lower
Got thrown3.12.1833333333333330.916666666666667events/game
Details for Saved elite comparisons for played characters, row 10
Benchmark character ID
32
Benchmark saved at
Reference players
30people
Metric
received_throw_count
Elite minimum
1.7see unit column
Elite maximum
2.8see unit column
Comparison
higher
Stuns landed00.12333333333333338-0.12333333333333338events/game
Details for Saved elite comparisons for played characters, row 11
Benchmark character ID
32
Benchmark saved at
Reference players
30people
Metric
stun
Elite minimum
0see unit column
Elite maximum
0.2see unit column
Comparison
lower
Got stunned00.06666666666666668-0.06666666666666668events/game
Details for Saved elite comparisons for played characters, row 12
Benchmark character ID
32
Benchmark saved at
Reference players
30people
Metric
received_stun
Elite minimum
0see unit column
Elite maximum
0.2see unit column
Comparison
lower
Corner pressure4.911.516666666666664-6.616666666666664Buckler aggregate rate (unit unverified)
Details for Saved elite comparisons for played characters, row 13
Benchmark character ID
32
Benchmark saved at
Reference players
30people
Metric
corner_time
Elite minimum
6.9see unit column
Elite maximum
17.4see unit column
Comparison
lower
Time cornered11.210.4000000000000020.7999999999999972Buckler aggregate rate (unit unverified)
Details for Saved elite comparisons for played characters, row 14
Benchmark character ID
32
Benchmark saved at
Reference players
30people
Metric
cornered_time
Elite minimum
6.6see unit column
Elite maximum
16.1see unit column
Comparison
similar
Drive Rush (cancel)0.47570.25135333333333340.22434666666666664fraction
Details for Saved elite comparisons for played characters, row 15
Benchmark character ID
32
Benchmark saved at
Reference players
30people
Metric
gauge_rate_drive_rush_from_cancel
Elite minimum
0.0317see unit column
Elite maximum
0.4407see unit column
Comparison
higher
Drive Rush (parry)0.04780.07371-0.025909999999999996fraction
Details for Saved elite comparisons for played characters, row 16
Benchmark character ID
32
Benchmark saved at
Reference players
30people
Metric
gauge_rate_drive_rush_from_parry
Elite minimum
0.0463see unit column
Elite maximum
0.1171see unit column
Comparison
lower
Drive Arts0.08580.27329999999999993-0.18749999999999994fraction
Details for Saved elite comparisons for played characters, row 17
Benchmark character ID
32
Benchmark saved at
Reference players
30people
Metric
gauge_rate_drive_arts
Elite minimum
0.0858see unit column
Elite maximum
0.4971see unit column
Comparison
lower
Drive Impact gauge0.01580.019866666666666664-0.004066666666666663fraction
Details for Saved elite comparisons for played characters, row 18
Benchmark character ID
32
Benchmark saved at
Reference players
30people
Metric
gauge_rate_drive_impact
Elite minimum
0.0068see unit column
Elite maximum
0.0381see unit column
Comparison
lower
SA10.30430.26883333333333330.0354666666666667fraction
Details for Saved elite comparisons for played characters, row 19
Benchmark character ID
32
Benchmark saved at
Reference players
30people
Metric
gauge_rate_sa_lv1
Elite minimum
0.0533see unit column
Elite maximum
0.5619see unit column
Comparison
similar
SA200.5214733333333332-0.5214733333333332fraction
Details for Saved elite comparisons for played characters, row 20
Benchmark character ID
32
Benchmark saved at
Reference players
30people
Metric
gauge_rate_sa_lv2
Elite minimum
0.1142see unit column
Elite maximum
0.9333see unit column
Comparison
lower
SA30.59420.158803333333333320.43539666666666665fraction
Details for Saved elite comparisons for played characters, row 21
Benchmark character ID
32
Benchmark saved at
Reference players
30people
Metric
gauge_rate_sa_lv3
Elite minimum
0see unit column
Elite maximum
0.3138see unit column
Comparison
higher
CA0.10140.0507033333333333360.05069666666666667fraction
Details for Saved elite comparisons for played characters, row 22
Benchmark character ID
32
Benchmark saved at
Reference players
30people
Metric
gauge_rate_ca
Elite minimum
0.0075see unit column
Elite maximum
0.1309see unit column
Comparison
higher
Drive Guard0.07810.12323666666666665-0.045136666666666644fraction
Details for Saved elite comparisons for played characters, row 23
Benchmark character ID
32
Benchmark saved at
Reference players
30people
Metric
gauge_rate_drive_guard
Elite minimum
0.0704see unit column
Elite maximum
0.1948see unit column
Comparison
lower
Drive Impact0.10.22999999999999993-0.12999999999999992events/game
Details for Saved elite comparisons for played characters, row 24
Benchmark character ID
3
Benchmark saved at
Reference players
30people
Metric
drive_impact
Elite minimum
0.1see unit column
Elite maximum
1.1see unit column
Comparison
lower
Drive Parry0.91.6766666666666663-0.7766666666666663events/game
Details for Saved elite comparisons for played characters, row 25
Benchmark character ID
3
Benchmark saved at
Reference players
30people
Metric
drive_parry
Elite minimum
0.5see unit column
Elite maximum
3.4see unit column
Comparison
lower
Perfect Parry0.10.49-0.39events/game
Details for Saved elite comparisons for played characters, row 26
Benchmark character ID
3
Benchmark saved at
Reference players
30people
Metric
just_parry
Elite minimum
0.1see unit column
Elite maximum
1see unit column
Comparison
lower
Drive Reversal00.31999999999999995-0.31999999999999995events/game
Details for Saved elite comparisons for played characters, row 27
Benchmark character ID
3
Benchmark saved at
Reference players
30people
Metric
drive_reversal
Elite minimum
0see unit column
Elite maximum
0.8see unit column
Comparison
lower
Punish Counters landed0.10.11000000000000004-0.010000000000000037events/game
Details for Saved elite comparisons for played characters, row 28
Benchmark character ID
3
Benchmark saved at
Reference players
30people
Metric
punish_counter
Elite minimum
0see unit column
Elite maximum
0.5see unit column
Comparison
similar
Got Punish Countered0.10.1166666666666667-0.01666666666666669events/game
Details for Saved elite comparisons for played characters, row 29
Benchmark character ID
3
Benchmark saved at
Reference players
30people
Metric
received_punish_counter
Elite minimum
0see unit column
Elite maximum
0.5see unit column
Comparison
similar
Throws2.83.6599999999999997-0.8599999999999999events/game
Details for Saved elite comparisons for played characters, row 30
Benchmark character ID
3
Benchmark saved at
Reference players
30people
Metric
throw_count
Elite minimum
1.2see unit column
Elite maximum
5.7see unit column
Comparison
lower
Throw techs0.90.52333333333333320.3766666666666668events/game
Details for Saved elite comparisons for played characters, row 31
Benchmark character ID
3
Benchmark saved at
Reference players
30people
Metric
throw_tech
Elite minimum
0.1see unit column
Elite maximum
0.9see unit column
Comparison
higher
Throw parries0.20.3466666666666666-0.1466666666666666events/game
Details for Saved elite comparisons for played characters, row 32
Benchmark character ID
3
Benchmark saved at
Reference players
30people
Metric
throw_drive_parry
Elite minimum
0.1see unit column
Elite maximum
0.7see unit column
Comparison
lower
Got thrown3.12.31333333333333260.7866666666666675events/game
Details for Saved elite comparisons for played characters, row 33
Benchmark character ID
3
Benchmark saved at
Reference players
30people
Metric
received_throw_count
Elite minimum
1.4see unit column
Elite maximum
3.5see unit column
Comparison
higher
Stuns landed00.11000000000000004-0.11000000000000004events/game
Details for Saved elite comparisons for played characters, row 34
Benchmark character ID
3
Benchmark saved at
Reference players
30people
Metric
stun
Elite minimum
0see unit column
Elite maximum
0.3see unit column
Comparison
lower
Got stunned00.029999999999999995-0.029999999999999995events/game
Details for Saved elite comparisons for played characters, row 35
Benchmark character ID
3
Benchmark saved at
Reference players
30people
Metric
received_stun
Elite minimum
0see unit column
Elite maximum
0.1see unit column
Comparison
lower
Corner pressure4.915.863333333333335-10.963333333333335Buckler aggregate rate (unit unverified)
Details for Saved elite comparisons for played characters, row 36
Benchmark character ID
3
Benchmark saved at
Reference players
30people
Metric
corner_time
Elite minimum
6.2see unit column
Elite maximum
21.2see unit column
Comparison
lower
Time cornered11.28.8666666666666672.333333333333332Buckler aggregate rate (unit unverified)
Details for Saved elite comparisons for played characters, row 37
Benchmark character ID
3
Benchmark saved at
Reference players
30people
Metric
cornered_time
Elite minimum
5.8see unit column
Elite maximum
11.4see unit column
Comparison
higher
Drive Rush (cancel)0.47570.286793333333333340.18890666666666667fraction
Details for Saved elite comparisons for played characters, row 38
Benchmark character ID
3
Benchmark saved at
Reference players
30people
Metric
gauge_rate_drive_rush_from_cancel
Elite minimum
0.1215see unit column
Elite maximum
0.4321see unit column
Comparison
higher
Drive Rush (parry)0.04780.07723666666666668-0.029436666666666673fraction
Details for Saved elite comparisons for played characters, row 39
Benchmark character ID
3
Benchmark saved at
Reference players
30people
Metric
gauge_rate_drive_rush_from_parry
Elite minimum
0.0308see unit column
Elite maximum
0.114see unit column
Comparison
lower
Drive Arts0.08580.2326066666666667-0.1468066666666667fraction
Details for Saved elite comparisons for played characters, row 40
Benchmark character ID
3
Benchmark saved at
Reference players
30people
Metric
gauge_rate_drive_arts
Elite minimum
0.107see unit column
Elite maximum
0.3656see unit column
Comparison
lower
Drive Impact gauge0.01580.021046666666666672-0.00524666666666667fraction
Details for Saved elite comparisons for played characters, row 41
Benchmark character ID
3
Benchmark saved at
Reference players
30people
Metric
gauge_rate_drive_impact
Elite minimum
0.0066see unit column
Elite maximum
0.107see unit column
Comparison
lower
SA10.30430.3408533333333334-0.03655333333333338fraction
Details for Saved elite comparisons for played characters, row 42
Benchmark character ID
3
Benchmark saved at
Reference players
30people
Metric
gauge_rate_sa_lv1
Elite minimum
0.1527see unit column
Elite maximum
0.5632see unit column
Comparison
similar
SA200.15497666666666668-0.15497666666666668fraction
Details for Saved elite comparisons for played characters, row 43
Benchmark character ID
3
Benchmark saved at
Reference players
30people
Metric
gauge_rate_sa_lv2
Elite minimum
0.0459see unit column
Elite maximum
0.409see unit column
Comparison
lower
SA30.59420.41744000000000010.17675999999999986fraction
Details for Saved elite comparisons for played characters, row 44
Benchmark character ID
3
Benchmark saved at
Reference players
30people
Metric
gauge_rate_sa_lv3
Elite minimum
0.2551see unit column
Elite maximum
0.5546see unit column
Comparison
higher
CA0.10140.086533333333333340.014866666666666667fraction
Details for Saved elite comparisons for played characters, row 45
Benchmark character ID
3
Benchmark saved at
Reference players
30people
Metric
gauge_rate_ca
Elite minimum
0.0283see unit column
Elite maximum
0.1818see unit column
Comparison
higher
Drive Guard0.07810.13522333333333333-0.05712333333333333fraction
Details for Saved elite comparisons for played characters, row 46
Benchmark character ID
3
Benchmark saved at
Reference players
30people
Metric
gauge_rate_drive_guard
Elite minimum
0.0745see unit column
Elite maximum
0.2132see unit column
Comparison
lower
Drive Impact0.10.18666666666666668-0.08666666666666667events/game
Details for Saved elite comparisons for played characters, row 47
Benchmark character ID
5
Benchmark saved at
Reference players
30people
Metric
drive_impact
Elite minimum
0.1see unit column
Elite maximum
0.5see unit column
Comparison
lower
Drive Parry0.91.7700000000000005-0.8700000000000004events/game
Details for Saved elite comparisons for played characters, row 48
Benchmark character ID
5
Benchmark saved at
Reference players
30people
Metric
drive_parry
Elite minimum
0.6see unit column
Elite maximum
2.9see unit column
Comparison
lower
Perfect Parry0.10.57-0.47events/game
Details for Saved elite comparisons for played characters, row 49
Benchmark character ID
5
Benchmark saved at
Reference players
30people
Metric
just_parry
Elite minimum
0.2see unit column
Elite maximum
1see unit column
Comparison
lower
Drive Reversal00.32000000000000006-0.32000000000000006events/game
Details for Saved elite comparisons for played characters, row 50
Benchmark character ID
5
Benchmark saved at
Reference players
30people
Metric
drive_reversal
Elite minimum
0.1see unit column
Elite maximum
0.7see unit column
Comparison
lower
Punish Counters landed0.10.11333333333333336-0.01333333333333335events/game
Details for Saved elite comparisons for played characters, row 51
Benchmark character ID
5
Benchmark saved at
Reference players
30people
Metric
punish_counter
Elite minimum
0see unit column
Elite maximum
0.3see unit column
Comparison
similar
Got Punish Countered0.10.093333333333333370.00666666666666664events/game
Details for Saved elite comparisons for played characters, row 52
Benchmark character ID
5
Benchmark saved at
Reference players
30people
Metric
received_punish_counter
Elite minimum
0see unit column
Elite maximum
0.3see unit column
Comparison
similar
Throws2.82.45000000000000060.3499999999999992events/game
Details for Saved elite comparisons for played characters, row 53
Benchmark character ID
5
Benchmark saved at
Reference players
30people
Metric
throw_count
Elite minimum
1.6see unit column
Elite maximum
3.8see unit column
Comparison
similar
Throw techs0.90.54000000000000010.3599999999999999events/game
Details for Saved elite comparisons for played characters, row 54
Benchmark character ID
5
Benchmark saved at
Reference players
30people
Metric
throw_tech
Elite minimum
0.1see unit column
Elite maximum
1see unit column
Comparison
higher
Throw parries0.20.21000000000000002-0.010000000000000009events/game
Details for Saved elite comparisons for played characters, row 55
Benchmark character ID
5
Benchmark saved at
Reference players
30people
Metric
throw_drive_parry
Elite minimum
0see unit column
Elite maximum
0.5see unit column
Comparison
similar
Got thrown3.12.33666666666666640.7633333333333336events/game
Details for Saved elite comparisons for played characters, row 56
Benchmark character ID
5
Benchmark saved at
Reference players
30people
Metric
received_throw_count
Elite minimum
1.8see unit column
Elite maximum
3.3see unit column
Comparison
higher
Stuns landed00.043333333333333335-0.043333333333333335events/game
Details for Saved elite comparisons for played characters, row 57
Benchmark character ID
5
Benchmark saved at
Reference players
30people
Metric
stun
Elite minimum
0see unit column
Elite maximum
0.1see unit column
Comparison
lower
Got stunned00.06666666666666668-0.06666666666666668events/game
Details for Saved elite comparisons for played characters, row 58
Benchmark character ID
5
Benchmark saved at
Reference players
30people
Metric
received_stun
Elite minimum
0see unit column
Elite maximum
0.2see unit column
Comparison
lower
Corner pressure4.96.796666666666667-1.8966666666666665Buckler aggregate rate (unit unverified)
Details for Saved elite comparisons for played characters, row 59
Benchmark character ID
5
Benchmark saved at
Reference players
30people
Metric
corner_time
Elite minimum
3.4see unit column
Elite maximum
13.4see unit column
Comparison
lower
Time cornered11.29.323333333333331.8766666666666687Buckler aggregate rate (unit unverified)
Details for Saved elite comparisons for played characters, row 60
Benchmark character ID
5
Benchmark saved at
Reference players
30people
Metric
cornered_time
Elite minimum
5.7see unit column
Elite maximum
13.2see unit column
Comparison
higher
Drive Rush (cancel)0.47570.428703333333333160.04699666666666685fraction
Details for Saved elite comparisons for played characters, row 61
Benchmark character ID
5
Benchmark saved at
Reference players
30people
Metric
gauge_rate_drive_rush_from_cancel
Elite minimum
0.2189see unit column
Elite maximum
0.5864see unit column
Comparison
similar
Drive Rush (parry)0.04780.047880000000000006-0.00008000000000000368fraction
Details for Saved elite comparisons for played characters, row 62
Benchmark character ID
5
Benchmark saved at
Reference players
30people
Metric
gauge_rate_drive_rush_from_parry
Elite minimum
0.0072see unit column
Elite maximum
0.1167see unit column
Comparison
similar
Drive Arts0.08580.11513666666666664-0.029336666666666636fraction
Details for Saved elite comparisons for played characters, row 63
Benchmark character ID
5
Benchmark saved at
Reference players
30people
Metric
gauge_rate_drive_arts
Elite minimum
0.04see unit column
Elite maximum
0.2823see unit column
Comparison
lower
Drive Impact gauge0.01580.01627666666666667-0.0004766666666666669fraction
Details for Saved elite comparisons for played characters, row 64
Benchmark character ID
5
Benchmark saved at
Reference players
30people
Metric
gauge_rate_drive_impact
Elite minimum
0.0055see unit column
Elite maximum
0.0461see unit column
Comparison
similar
SA10.30430.3106400000000001-0.006340000000000068fraction
Details for Saved elite comparisons for played characters, row 65
Benchmark character ID
5
Benchmark saved at
Reference players
30people
Metric
gauge_rate_sa_lv1
Elite minimum
0.1428see unit column
Elite maximum
0.592see unit column
Comparison
similar
SA200.30667666666666665-0.30667666666666665fraction
Details for Saved elite comparisons for played characters, row 66
Benchmark character ID
5
Benchmark saved at
Reference players
30people
Metric
gauge_rate_sa_lv2
Elite minimum
0.08see unit column
Elite maximum
0.7664see unit column
Comparison
lower
SA30.59420.300389999999999930.29381fraction
Details for Saved elite comparisons for played characters, row 67
Benchmark character ID
5
Benchmark saved at
Reference players
30people
Metric
gauge_rate_sa_lv3
Elite minimum
0.0364see unit column
Elite maximum
0.5see unit column
Comparison
higher
CA0.10140.082096666666666640.019303333333333367fraction
Details for Saved elite comparisons for played characters, row 68
Benchmark character ID
5
Benchmark saved at
Reference players
30people
Metric
gauge_rate_ca
Elite minimum
0.0098see unit column
Elite maximum
0.247see unit column
Comparison
higher
Drive Guard0.07810.11010333333333332-0.032003333333333314fraction
Details for Saved elite comparisons for played characters, row 69
Benchmark character ID
5
Benchmark saved at
Reference players
30people
Metric
gauge_rate_drive_guard
Elite minimum
0.049see unit column
Elite maximum
0.1731see unit column
Comparison
lower
Drive Impact0.10.33333333333333337-0.23333333333333336events/game
Details for Saved elite comparisons for played characters, row 70
Benchmark character ID
7
Benchmark saved at
Reference players
30people
Metric
drive_impact
Elite minimum
0.1see unit column
Elite maximum
0.7see unit column
Comparison
lower
Drive Parry0.92.0000000000000004-1.1000000000000005events/game
Details for Saved elite comparisons for played characters, row 71
Benchmark character ID
7
Benchmark saved at
Reference players
30people
Metric
drive_parry
Elite minimum
1.1see unit column
Elite maximum
3.3see unit column
Comparison
lower
Perfect Parry0.10.7633333333333334-0.6633333333333334events/game
Details for Saved elite comparisons for played characters, row 72
Benchmark character ID
7
Benchmark saved at
Reference players
30people
Metric
just_parry
Elite minimum
0.2see unit column
Elite maximum
1.7see unit column
Comparison
lower
Drive Reversal00.17333333333333334-0.17333333333333334events/game
Details for Saved elite comparisons for played characters, row 73
Benchmark character ID
7
Benchmark saved at
Reference players
30people
Metric
drive_reversal
Elite minimum
0see unit column
Elite maximum
0.7see unit column
Comparison
lower
Punish Counters landed0.10.13000000000000003-0.030000000000000027events/game
Details for Saved elite comparisons for played characters, row 74
Benchmark character ID
7
Benchmark saved at
Reference players
30people
Metric
punish_counter
Elite minimum
0see unit column
Elite maximum
0.3see unit column
Comparison
lower
Got Punish Countered0.10.093333333333333350.006666666666666654events/game
Details for Saved elite comparisons for played characters, row 75
Benchmark character ID
7
Benchmark saved at
Reference players
30people
Metric
received_punish_counter
Elite minimum
0see unit column
Elite maximum
0.3see unit column
Comparison
similar
Throws2.82.01666666666666660.7833333333333332events/game
Details for Saved elite comparisons for played characters, row 76
Benchmark character ID
7
Benchmark saved at
Reference players
30people
Metric
throw_count
Elite minimum
1.2see unit column
Elite maximum
3.3see unit column
Comparison
higher
Throw techs0.90.40666666666666660.4933333333333334events/game
Details for Saved elite comparisons for played characters, row 77
Benchmark character ID
7
Benchmark saved at
Reference players
30people
Metric
throw_tech
Elite minimum
0.1see unit column
Elite maximum
0.7see unit column
Comparison
higher
Throw parries0.20.38333333333333336-0.18333333333333335events/game
Details for Saved elite comparisons for played characters, row 78
Benchmark character ID
7
Benchmark saved at
Reference players
30people
Metric
throw_drive_parry
Elite minimum
0.1see unit column
Elite maximum
0.7see unit column
Comparison
lower
Got thrown3.12.290.81events/game
Details for Saved elite comparisons for played characters, row 79
Benchmark character ID
7
Benchmark saved at
Reference players
30people
Metric
received_throw_count
Elite minimum
1.4see unit column
Elite maximum
3.3see unit column
Comparison
higher
Stuns landed00.10000000000000005-0.10000000000000005events/game
Details for Saved elite comparisons for played characters, row 80
Benchmark character ID
7
Benchmark saved at
Reference players
30people
Metric
stun
Elite minimum
0see unit column
Elite maximum
0.2see unit column
Comparison
lower
Got stunned00.029999999999999995-0.029999999999999995events/game
Details for Saved elite comparisons for played characters, row 81
Benchmark character ID
7
Benchmark saved at
Reference players
30people
Metric
received_stun
Elite minimum
0see unit column
Elite maximum
0.1see unit column
Comparison
lower
Corner pressure4.910.696666666666665-5.796666666666665Buckler aggregate rate (unit unverified)
Details for Saved elite comparisons for played characters, row 82
Benchmark character ID
7
Benchmark saved at
Reference players
30people
Metric
corner_time
Elite minimum
6.6see unit column
Elite maximum
15.3see unit column
Comparison
lower
Time cornered11.212.000000000000004-0.8000000000000043Buckler aggregate rate (unit unverified)
Details for Saved elite comparisons for played characters, row 83
Benchmark character ID
7
Benchmark saved at
Reference players
30people
Metric
cornered_time
Elite minimum
7.8see unit column
Elite maximum
17.1see unit column
Comparison
similar
Drive Rush (cancel)0.47570.221156666666666640.25454333333333334fraction
Details for Saved elite comparisons for played characters, row 84
Benchmark character ID
7
Benchmark saved at
Reference players
30people
Metric
gauge_rate_drive_rush_from_cancel
Elite minimum
0.0879see unit column
Elite maximum
0.3534see unit column
Comparison
higher
Drive Rush (parry)0.04780.06729-0.01949fraction
Details for Saved elite comparisons for played characters, row 85
Benchmark character ID
7
Benchmark saved at
Reference players
30people
Metric
gauge_rate_drive_rush_from_parry
Elite minimum
0.0309see unit column
Elite maximum
0.1295see unit column
Comparison
lower
Drive Arts0.08580.31380000000000013-0.22800000000000015fraction
Details for Saved elite comparisons for played characters, row 86
Benchmark character ID
7
Benchmark saved at
Reference players
30people
Metric
gauge_rate_drive_arts
Elite minimum
0.15see unit column
Elite maximum
0.4905see unit column
Comparison
lower
Drive Impact gauge0.01580.020836666666666667-0.005036666666666665fraction
Details for Saved elite comparisons for played characters, row 87
Benchmark character ID
7
Benchmark saved at
Reference players
30people
Metric
gauge_rate_drive_impact
Elite minimum
0.0082see unit column
Elite maximum
0.0382see unit column
Comparison
lower
SA10.30430.225846666666666560.07845333333333346fraction
Details for Saved elite comparisons for played characters, row 88
Benchmark character ID
7
Benchmark saved at
Reference players
30people
Metric
gauge_rate_sa_lv1
Elite minimum
0.0775see unit column
Elite maximum
0.4563see unit column
Comparison
higher
SA200.54152-0.54152fraction
Details for Saved elite comparisons for played characters, row 89
Benchmark character ID
7
Benchmark saved at
Reference players
30people
Metric
gauge_rate_sa_lv2
Elite minimum
0.1578see unit column
Elite maximum
0.8312see unit column
Comparison
lower
SA30.59420.180789999999999950.41341fraction
Details for Saved elite comparisons for played characters, row 90
Benchmark character ID
7
Benchmark saved at
Reference players
30people
Metric
gauge_rate_sa_lv3
Elite minimum
0.025see unit column
Elite maximum
0.4077see unit column
Comparison
higher
CA0.10140.0516366666666666640.04976333333333334fraction
Details for Saved elite comparisons for played characters, row 91
Benchmark character ID
7
Benchmark saved at
Reference players
30people
Metric
gauge_rate_ca
Elite minimum
0see unit column
Elite maximum
0.2105see unit column
Comparison
higher
Drive Guard0.07810.13032-0.05221999999999999fraction
Details for Saved elite comparisons for played characters, row 92
Benchmark character ID
7
Benchmark saved at
Reference players
30people
Metric
gauge_rate_drive_guard
Elite minimum
0.0867see unit column
Elite maximum
0.2091see unit column
Comparison
lower
Drive Impact0.10.24333333333333332-0.1433333333333333events/game
Details for Saved elite comparisons for played characters, row 93
Benchmark character ID
12
Benchmark saved at
Reference players
30people
Metric
drive_impact
Elite minimum
0.1see unit column
Elite maximum
0.6see unit column
Comparison
lower
Drive Parry0.91.9566666666666668-1.0566666666666666events/game
Details for Saved elite comparisons for played characters, row 94
Benchmark character ID
12
Benchmark saved at
Reference players
30people
Metric
drive_parry
Elite minimum
0.8see unit column
Elite maximum
3.8see unit column
Comparison
lower
Perfect Parry0.10.6533333333333334-0.5533333333333335events/game
Details for Saved elite comparisons for played characters, row 95
Benchmark character ID
12
Benchmark saved at
Reference players
30people
Metric
just_parry
Elite minimum
0.2see unit column
Elite maximum
1.6see unit column
Comparison
lower
Drive Reversal00.3233333333333334-0.3233333333333334events/game
Details for Saved elite comparisons for played characters, row 96
Benchmark character ID
12
Benchmark saved at
Reference players
30people
Metric
drive_reversal
Elite minimum
0see unit column
Elite maximum
0.9see unit column
Comparison
lower
Punish Counters landed0.10.16666666666666669-0.06666666666666668events/game
Details for Saved elite comparisons for played characters, row 97
Benchmark character ID
12
Benchmark saved at
Reference players
30people
Metric
punish_counter
Elite minimum
0see unit column
Elite maximum
0.5see unit column
Comparison
lower
Got Punish Countered0.10.14000000000000004-0.040000000000000036events/game
Details for Saved elite comparisons for played characters, row 98
Benchmark character ID
12
Benchmark saved at
Reference players
30people
Metric
received_punish_counter
Elite minimum
0.1see unit column
Elite maximum
0.3see unit column
Comparison
lower
Throws2.82.5233333333333340.27666666666666595events/game
Details for Saved elite comparisons for played characters, row 99
Benchmark character ID
12
Benchmark saved at
Reference players
30people
Metric
throw_count
Elite minimum
1.6see unit column
Elite maximum
3.9see unit column
Comparison
similar
Throw techs0.90.55000000000000020.34999999999999987events/game
Details for Saved elite comparisons for played characters, row 100
Benchmark character ID
12
Benchmark saved at
Reference players
30people
Metric
throw_tech
Elite minimum
0.2see unit column
Elite maximum
1.1see unit column
Comparison
higher
Field definitions 12 fields
Benchmark character ID
Benchmark character ID · identifier. characterId
Benchmark saved at
Benchmark saved at · UTC datetime. updatedAt
Reference players
Reference players · people. sampleSize
Metric
Metric · identifier. key
Meaning
Meaning · text. label
Player
Player · see unit column. you
Elite mean
Elite mean · see unit column. eliteAvg
Elite minimum
Elite minimum · see unit column. eliteMin
Elite maximum
Elite maximum · see unit column. eliteMax
Player minus mean
Player minus mean · see unit column. delta
Unit
Unit · text. unit
Comparison
Comparison · text. verdict

Benchmark sample players

35 rows

Scroll if needed to compare columns.

Benchmark sample players. 35 rows on page 1; 35 rows total.
Benchmark character IDCFN IDPlayerPlayer character IDMRMR pointsLPLP pointsRanked gamesgames
321514694876m1Ng322,201484,52355,351
321121035266KR_Wrestlingman322,179442,32875,634
321202712547Nth Oniki322,165258,07957,848
321188227562プルプルなぷる322,156349,84241,037
324065533546ふみじま あきお(63)322,155469,31853,572
32833619033みすとめーる@iMstMaiL32,260941,73719,584
33188331272tako95640232,187978,14653,222
33017584755シティ・ポップ増山32,172936,66026,515
31448894636LUGABO32,164622,14010,244
31301015410RX-*32,135654,97818,626
51900338329Babaaaaa52,238964,25950,586
53708958378あくたがわ52,222999,02966,092
51482676584もっころり52,140900,48130,132
53061502180ありす、宇宙までもから逃げるな52,125870,90021,548
51917947815cokaΣickey52,119910,77650,178
73139764784takepi72,2751,132,99923,189
71514694876m1Ng72,239963,54055,434
73211815315Erua/えるあ72,201939,17718,145
71776730157Juicyjoe200072,200797,86016,518
71213065008byako72,170918,38675,313
123108342606SBI_Hibiki122,210929,85629,024
121154964181Mira122,202905,30936,372
124036668756シュラリス122,179985,26136,222
122426719754ド)アットティム122,172504,4654,641
123309991061itagaki_122,163944,38659,734
162649234087でんせつえすぴ~162,239987,14726,455
161997833069Maroto162,221948,51940,408
162215317639JACK_DOLL162,205944,10964,713
161165687704Malulu162,204920,25935,472
161245557136aiai162,193937,68431,619
312487852696きどーー312,201666,87549,298
313657572044cream312,141199,19846,176
312608161406Shinto312,140928,33317,917
313470214422ゆーざー312,129757,40037,664
312833718589ラッシュ中段どわーw312,127212,8413,162
Field definitions 7 fields
Benchmark character ID
Benchmark character ID · identifier. benchmarkCharacterId
CFN ID
CFN ID · identifier. shortId
Player
Player · text. name
Player character ID
Player character ID · identifier. characterId
MR
Master Rating · MR points. mr
LP
League Points · LP points. lp
Ranked games
Ranked games · games. rankedGames

Snapshot comparison availability

2 rows

Scroll if needed to compare columns.

Snapshot comparison availability. 2 rows on page 1; 2 rows total.
Requested interval7d/30dAvailabilityBaseline capturedUTCLatest capturedUTCGames between snapshotsgamesMissing data reason
7dcollecting551history
30dcollecting551history
Field definitions 6 fields
Requested interval
Requested interval · 7d/30d. range
Availability
Availability · text. status
Baseline captured
Baseline captured · UTC datetime. from
Latest captured
Latest captured · UTC datetime. to
Games between snapshots
Games between snapshots · games. matches
Missing data reason
Missing data reason · text. reason

Changes between last-100-match snapshots

0 rows
No saved observations

No rows are available in the saved data. Missing observations do not mean a measured zero.

Field definitions 7 fields
Requested interval
Requested interval · 7d/30d. range
Metric
Metric · identifier. key
Meaning
Meaning · text. label
Baseline
Baseline · see unit column. before
Latest
Latest · see unit column. after
Latest minus baseline
Latest minus baseline · see unit column. delta
Unit
Unit · text. unit

Each table is paginated independently. Follow all pages for all retained rows. Collections may change as new data is saved.

Source, coverage & limitations How to read this data

Stored Buckler battle_stats, saved elite benchmark and same-season HabitSnapshot comparisons.

Reported habits reflect Buckler's last-100-match trends. 7d/30d compare snapshots near those dates, not matches isolated to those periods.

Last saved update: . Reading this page does not refresh the source.

Profile saved
Matches in local sample
207
Stored matches
207
Local sample limit
10,000
Local sample limited
No
Sample starts (UTC)
2026-09-06
Sample ends (UTC)
2026-09-16
Season
13
Benchmark saved
Benchmark players
30
Benchmark character ID
32
  • Gauge shares are fractions (0–1); per-game rates are counts/game. Corner values retain Buckler's aggregate rate with no verified time unit.
  • Benchmark players and sample size may be limited or stale. Player habits are profile-wide, even when compared to a character ladder.
  • Snapshot deltas are changes in overlapping aggregate windows, not interval event counts or causal improvement. Missing baselines remain collecting.
Sources, units and JSON reference

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