Player dataCFN 3309491696

Boss_Juic3

Stored match history

Paginated stored Street Fighter 6 matches with participants, selected and played characters, control types, outcomes, round result codes and pre-match MR/LP.

Stored matches from player perspective

17 rows

Scroll if needed to compare columns. Expand Details for the remaining fields.

Stored matches from player perspective. 17 rows on page 1; 17 rows total.
Played atUTCPlayed characterOpponentOpponent played characterResult from player perspectiveW/L/DDetails
E. Hondabig mo dillyBlankaW
Details for Stored matches from player perspective, row 1
Replay ID
CT6FQL5DY
Mode
Ranked
Player CFN ID
3309491696
Player
Boss_Juic3
Selected character
E. Honda
Controls
Classic
Pre-match MR
1,687MR points
Pre-match LP
373,736LP points
Opponent CFN ID
3826769979
Opponent selected character
Blanka
Opponent controls
Classic
Opponent pre-match MR
1,890MR points
Opponent pre-match LP
715,581LP points
Player round result codes
1,0,1comma-separated codes
Opponent round result codes
0,1,0comma-separated codes
Player round outcomes
Standard victory; Round lost; Standard victory
Opponent round outcomes
Round lost; Standard victory; Round lost
E. Hondabig mo dillyBlankaW
Details for Stored matches from player perspective, row 2
Replay ID
CVJDJUDQ9
Mode
Ranked
Player CFN ID
3309491696
Player
Boss_Juic3
Selected character
E. Honda
Controls
Classic
Pre-match MR
1,674MR points
Pre-match LP
373,486LP points
Opponent CFN ID
3826769979
Opponent selected character
Blanka
Opponent controls
Classic
Opponent pre-match MR
1,903MR points
Opponent pre-match LP
715,621LP points
Player round result codes
1,7comma-separated codes
Opponent round result codes
0,0comma-separated codes
Player round outcomes
Standard victory; Critical Art
Opponent round outcomes
Round lost; Round lost
E. Hondabig mo dillyBlankaL
Details for Stored matches from player perspective, row 3
Replay ID
RETYK3D9L
Mode
Ranked
Player CFN ID
3309491696
Player
Boss_Juic3
Selected character
E. Honda
Controls
Classic
Pre-match MR
1,677MR points
Pre-match LP
373,526LP points
Opponent CFN ID
3826769979
Opponent selected character
Blanka
Opponent controls
Classic
Opponent pre-match MR
1,900MR points
Opponent pre-match LP
715,571LP points
Player round result codes
0,6,0comma-separated codes
Opponent round result codes
5,0,6comma-separated codes
Player round outcomes
Round lost; Super Art; Round lost
Opponent round outcomes
Overdrive attack; Round lost; Super Art
E. HondaFemmeXPIngridW
Details for Stored matches from player perspective, row 4
Replay ID
RQEXRA3QT
Mode
Custom Room
Player CFN ID
3309491696
Player
Boss_Juic3
Selected character
E. Honda
Controls
Classic
Pre-match MR
1,690MR points
Pre-match LP
372,506LP points
Opponent CFN ID
1334658457
Opponent selected character
Ingrid
Opponent controls
Classic
Opponent pre-match MR
1,710MR points
Opponent pre-match LP
167,083LP points
Player round result codes
1,7comma-separated codes
Opponent round result codes
0,0comma-separated codes
Player round outcomes
Standard victory; Critical Art
Opponent round outcomes
Round lost; Round lost
E. HondaFemmeXPIngridL
Details for Stored matches from player perspective, row 5
Replay ID
MS55KYT3M
Mode
Custom Room
Player CFN ID
3309491696
Player
Boss_Juic3
Selected character
E. Honda
Controls
Classic
Pre-match MR
1,690MR points
Pre-match LP
372,506LP points
Opponent CFN ID
1334658457
Opponent selected character
Ingrid
Opponent controls
Classic
Opponent pre-match MR
1,710MR points
Opponent pre-match LP
167,083LP points
Player round result codes
1,0,0comma-separated codes
Opponent round result codes
0,1,1comma-separated codes
Player round outcomes
Standard victory; Round lost; Round lost
Opponent round outcomes
Round lost; Standard victory; Standard victory
E. HondaFemmeXPIngridW
Details for Stored matches from player perspective, row 6
Replay ID
U3H6RFD95
Mode
Custom Room
Player CFN ID
3309491696
Player
Boss_Juic3
Selected character
E. Honda
Controls
Classic
Pre-match MR
1,690MR points
Pre-match LP
372,506LP points
Opponent CFN ID
1334658457
Opponent selected character
Ingrid
Opponent controls
Classic
Opponent pre-match MR
1,710MR points
Opponent pre-match LP
167,083LP points
Player round result codes
1,5comma-separated codes
Opponent round result codes
0,0comma-separated codes
Player round outcomes
Standard victory; Overdrive attack
Opponent round outcomes
Round lost; Round lost
E. HondaFemmeXPIngridL
Details for Stored matches from player perspective, row 7
Replay ID
GY4QA3V64
Mode
Ranked
Player CFN ID
3309491696
Player
Boss_Juic3
Selected character
E. Honda
Controls
Classic
Pre-match MR
1,698MR points
Pre-match LP
372,546LP points
Opponent CFN ID
1334658457
Opponent selected character
Ingrid
Opponent controls
Classic
Opponent pre-match MR
1,702MR points
Opponent pre-match LP
166,833LP points
Player round result codes
8,0,0comma-separated codes
Opponent round result codes
0,1,1comma-separated codes
Player round outcomes
Perfect; Round lost; Round lost
Opponent round outcomes
Round lost; Standard victory; Standard victory
E. HondaFemmeXPIngridW
Details for Stored matches from player perspective, row 8
Replay ID
84YU4UGBQ
Mode
Ranked
Player CFN ID
3309491696
Player
Boss_Juic3
Selected character
E. Honda
Controls
Classic
Pre-match MR
1,689MR points
Pre-match LP
372,496LP points
Opponent CFN ID
1334658457
Opponent selected character
Ingrid
Opponent controls
Classic
Opponent pre-match MR
1,711MR points
Opponent pre-match LP
166,873LP points
Player round result codes
1,5comma-separated codes
Opponent round result codes
0,0comma-separated codes
Player round outcomes
Standard victory; Overdrive attack
Opponent round outcomes
Round lost; Round lost
E. HondaFemmeXPIngridL
Details for Stored matches from player perspective, row 9
Replay ID
D4Y9F7DAA
Mode
Ranked
Player CFN ID
3309491696
Player
Boss_Juic3
Selected character
E. Honda
Controls
Classic
Pre-match MR
1,697MR points
Pre-match LP
372,536LP points
Opponent CFN ID
1334658457
Opponent selected character
Ingrid
Opponent controls
Classic
Opponent pre-match MR
1,703MR points
Opponent pre-match LP
166,623LP points
Player round result codes
6,0,0comma-separated codes
Opponent round result codes
0,5,1comma-separated codes
Player round outcomes
Super Art; Round lost; Round lost
Opponent round outcomes
Round lost; Overdrive attack; Standard victory
E. Honda20MinutePlanksC. ViperW
Details for Stored matches from player perspective, row 10
Replay ID
JXVKQK3S5
Mode
Ranked
Player CFN ID
3309491696
Player
Boss_Juic3
Selected character
E. Honda
Controls
Classic
Pre-match MR
1,782MR points
Pre-match LP
371,906LP points
Opponent CFN ID
2205728007
Opponent selected character
C. Viper
Opponent controls
Classic
Opponent pre-match MR
1,695MR points
Opponent pre-match LP
205,513LP points
Player round result codes
0,1,1comma-separated codes
Opponent round result codes
1,0,0comma-separated codes
Player round outcomes
Round lost; Standard victory; Standard victory
Opponent round outcomes
Standard victory; Round lost; Round lost
E. Honda20MinutePlanksC. ViperW
Details for Stored matches from player perspective, row 11
Replay ID
8BAS447YR
Mode
Ranked
Player CFN ID
3309491696
Player
Boss_Juic3
Selected character
E. Honda
Controls
Classic
Pre-match MR
1,776MR points
Pre-match LP
371,856LP points
Opponent CFN ID
2205728007
Opponent selected character
C. Viper
Opponent controls
Classic
Opponent pre-match MR
1,701MR points
Opponent pre-match LP
205,553LP points
Player round result codes
0,5,1comma-separated codes
Opponent round result codes
1,0,0comma-separated codes
Player round outcomes
Round lost; Overdrive attack; Standard victory
Opponent round outcomes
Standard victory; Round lost; Round lost
E. HondaBubblesYasmineL
Details for Stored matches from player perspective, row 12
Replay ID
HJE8EXCV8
Mode
Ranked
Player CFN ID
3309491696
Player
Boss_Juic3
Selected character
E. Honda
Controls
Classic
Pre-match MR
1,695MR points
Pre-match LP
365,733LP points
Opponent CFN ID
3258534864
Opponent selected character
Yasmine
Opponent controls
Classic
Opponent pre-match MR
1,720MR points
Opponent pre-match LP
113,964LP points
Player round result codes
0,1,0comma-separated codes
Opponent round result codes
1,0,1comma-separated codes
Player round outcomes
Round lost; Standard victory; Round lost
Opponent round outcomes
Standard victory; Round lost; Standard victory
E. HondaBubblesYasmineL
Details for Stored matches from player perspective, row 13
Replay ID
FPWGH9CW7
Mode
Ranked
Player CFN ID
3309491696
Player
Boss_Juic3
Selected character
E. Honda
Controls
Classic
Pre-match MR
1,703MR points
Pre-match LP
365,773LP points
Opponent CFN ID
3258534864
Opponent selected character
Yasmine
Opponent controls
Classic
Opponent pre-match MR
1,712MR points
Opponent pre-match LP
113,714LP points
Player round result codes
0,0comma-separated codes
Opponent round result codes
1,6comma-separated codes
Player round outcomes
Round lost; Round lost
Opponent round outcomes
Standard victory; Super Art
ZangiefluisManonW
Details for Stored matches from player perspective, row 14
Replay ID
UQETF9X6Q
Mode
Ranked
Player CFN ID
3309491696
Player
Boss_Juic3
Selected character
Zangief
Controls
Classic
Pre-match MR
1,544MR points
Pre-match LP
46,953LP points
Opponent CFN ID
3374546214
Opponent selected character
Manon
Opponent controls
Classic
Opponent pre-match MR
1,632MR points
Opponent pre-match LP
301,685LP points
Player round result codes
1,0,1comma-separated codes
Opponent round result codes
0,1,0comma-separated codes
Player round outcomes
Standard victory; Round lost; Standard victory
Opponent round outcomes
Round lost; Standard victory; Round lost
ZangiefluisManonW
Details for Stored matches from player perspective, row 15
Replay ID
WY4X3YFTU
Mode
Ranked
Player CFN ID
3309491696
Player
Boss_Juic3
Selected character
Zangief
Controls
Classic
Pre-match MR
1,534MR points
Pre-match LP
46,703LP points
Opponent CFN ID
3374546214
Opponent selected character
Manon
Opponent controls
Classic
Opponent pre-match MR
1,642MR points
Opponent pre-match LP
301,725LP points
Player round result codes
1,0,6comma-separated codes
Opponent round result codes
0,1,0comma-separated codes
Player round outcomes
Standard victory; Round lost; Super Art
Opponent round outcomes
Round lost; Standard victory; Round lost
E. HondaSuperAmaniYasmineL
Details for Stored matches from player perspective, row 16
Replay ID
8GQRX9X59
Mode
Ranked
Player CFN ID
3309491696
Player
Boss_Juic3
Selected character
E. Honda
Controls
Classic
Pre-match MR
1,683MR points
Pre-match LP
364,463LP points
Opponent CFN ID
3617421996
Opponent selected character
Yasmine
Opponent controls
Classic
Opponent pre-match MR
1,724MR points
Opponent pre-match LP
66,283LP points
Player round result codes
1,0,0comma-separated codes
Opponent round result codes
0,5,1comma-separated codes
Player round outcomes
Standard victory; Round lost; Round lost
Opponent round outcomes
Round lost; Overdrive attack; Standard victory
E. HondaSuperAmaniYasmineL
Details for Stored matches from player perspective, row 17
Replay ID
C7A8QWWFV
Mode
Ranked
Player CFN ID
3309491696
Player
Boss_Juic3
Selected character
E. Honda
Controls
Classic
Pre-match MR
1,690MR points
Pre-match LP
364,503LP points
Opponent CFN ID
3617421996
Opponent selected character
Yasmine
Opponent controls
Classic
Opponent pre-match MR
1,717MR points
Opponent pre-match LP
66,033LP points
Player round result codes
0,0comma-separated codes
Opponent round result codes
1,1comma-separated codes
Player round outcomes
Round lost; Round lost
Opponent round outcomes
Standard victory; Standard victory
Field definitions 23 fields
Replay ID
Replay ID · identifier. replayId
Replay
Replay · URL. replayUrl
Played at
Played at · UTC datetime. playedAt
Mode
Mode · text. battleType
Player CFN ID
Player CFN ID · identifier. homeId
Player
Player · text. homeName
Selected character
Selected character · text. homeCharacter
Played character
Played character · text. homePlayedCharacter
Controls
Controls · text. homeControls
Pre-match MR
Pre-match MR · MR points. homeMr
Pre-match LP
Pre-match LP · LP points. homeLp
Opponent CFN ID
Opponent CFN ID · identifier. awayId
Opponent
Opponent · text. awayName
Opponent selected character
Opponent selected character · text. awayCharacter
Opponent played character
Opponent played character · text. awayPlayedCharacter
Opponent controls
Opponent controls · text. awayControls
Opponent pre-match MR
Opponent pre-match MR · MR points. awayMr
Opponent pre-match LP
Opponent pre-match LP · LP points. awayLp
Result from player perspective
Result from player perspective · W/L/D. result
Player round result codes
Player round result codes · comma-separated codes. homeRoundCodes
Opponent round result codes
Opponent round result codes · comma-separated codes. awayRoundCodes
Player round outcomes
Player round outcomes · text. homeRounds
Opponent round outcomes
Opponent round outcomes · text. awayRounds
Source, coverage & limitations How to read this data

Persisted Capcom Battle Log records, projected from the selected player's perspective.

All locally stored matches, newest first; 100 matches per page.

Last saved update: . Reading this page does not refresh the source.

Profile saved
Not available
Oldest stored match
Stored matches
17
Archived rating observations
Not available
  • Only matches collected by this site are available; upstream battle logs have limited history.
  • MR changes are estimates when consecutive observations are missing. This export publishes recorded pre-match MR/LP without inventing a post-match value.
Sources, units and JSON reference

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