Player dataCFN 3308317306

Pall Smeenis

Stored match history

Paginated stored Street Fighter 6 matches with participants, selected and played characters, control types, outcomes, round result codes and pre-match MR/LP.

Stored matches from player perspective

10 rows

Scroll if needed to compare columns. Expand Details for the remaining fields.

Stored matches from player perspective. 10 rows on page 1; 10 rows total.
Played atUTCPlayed characterOpponentOpponent played characterResult from player perspectiveW/L/DDetails
ZangiefCFF53BlankaW
Details for Stored matches from player perspective, row 1
Replay ID
C4FAE8P9F
Mode
Ranked
Player CFN ID
3308317306
Player
Pall Smeenis
Selected character
Zangief
Controls
Classic
Pre-match MR
1,426MR points
Pre-match LP
37,998LP points
Opponent CFN ID
1686454490
Opponent selected character
Blanka
Opponent controls
Classic
Opponent pre-match MR
1,428MR points
Opponent pre-match LP
115,302LP points
Player round result codes
5,0,1comma-separated codes
Opponent round result codes
0,1,0comma-separated codes
Player round outcomes
Overdrive attack; Round lost; Standard victory
Opponent round outcomes
Round lost; Standard victory; Round lost
ZangiefCFF53BlankaW
Details for Stored matches from player perspective, row 2
Replay ID
SQDPVH4GP
Mode
Ranked
Player CFN ID
3308317306
Player
Pall Smeenis
Selected character
Zangief
Controls
Classic
Pre-match MR
1,418MR points
Pre-match LP
37,748LP points
Opponent CFN ID
1686454490
Opponent selected character
Blanka
Opponent controls
Classic
Opponent pre-match MR
1,436MR points
Opponent pre-match LP
115,342LP points
Player round result codes
0,1,1comma-separated codes
Opponent round result codes
1,0,0comma-separated codes
Player round outcomes
Round lost; Standard victory; Standard victory
Opponent round outcomes
Standard victory; Round lost; Round lost
ZangiefMojayM. BisonW
Details for Stored matches from player perspective, row 3
Replay ID
BWFDLPA3U
Mode
Ranked
Player CFN ID
3308317306
Player
Pall Smeenis
Selected character
Zangief
Controls
Classic
Pre-match MR
1,409MR points
Pre-match LP
37,498LP points
Opponent CFN ID
2545952814
Opponent selected character
M. Bison
Opponent controls
Classic
Opponent pre-match MR
1,449MR points
Opponent pre-match LP
183,460LP points
Player round result codes
1,0,1comma-separated codes
Opponent round result codes
0,1,0comma-separated codes
Player round outcomes
Standard victory; Round lost; Standard victory
Opponent round outcomes
Round lost; Standard victory; Round lost
ZangiefMojayM. BisonW
Details for Stored matches from player perspective, row 4
Replay ID
HYGQ8FUW7
Mode
Ranked
Player CFN ID
3308317306
Player
Pall Smeenis
Selected character
Zangief
Controls
Classic
Pre-match MR
1,400MR points
Pre-match LP
37,248LP points
Opponent CFN ID
2545952814
Opponent selected character
M. Bison
Opponent controls
Classic
Opponent pre-match MR
1,458MR points
Opponent pre-match LP
183,500LP points
Player round result codes
0,5,1comma-separated codes
Opponent round result codes
1,0,0comma-separated codes
Player round outcomes
Round lost; Overdrive attack; Standard victory
Opponent round outcomes
Standard victory; Round lost; Round lost
ZangiefMojayM. BisonL
Details for Stored matches from player perspective, row 5
Replay ID
EWHPPL8XH
Mode
Ranked
Player CFN ID
3308317306
Player
Pall Smeenis
Selected character
Zangief
Controls
Classic
Pre-match MR
1,407MR points
Pre-match LP
37,288LP points
Opponent CFN ID
2545952814
Opponent selected character
M. Bison
Opponent controls
Classic
Opponent pre-match MR
1,451MR points
Opponent pre-match LP
183,450LP points
Player round result codes
0,5,0comma-separated codes
Opponent round result codes
1,0,6comma-separated codes
Player round outcomes
Round lost; Overdrive attack; Round lost
Opponent round outcomes
Standard victory; Round lost; Super Art
ZangiefSandManCodymanSagatL
Details for Stored matches from player perspective, row 6
Replay ID
6DFB9Y66V
Mode
Ranked
Player CFN ID
3308317306
Player
Pall Smeenis
Selected character
Zangief
Controls
Classic
Pre-match MR
1,415MR points
Pre-match LP
37,328LP points
Opponent CFN ID
3362004825
Opponent selected character
Sagat
Opponent controls
Classic
Opponent pre-match MR
1,394MR points
Opponent pre-match LP
121,259LP points
Player round result codes
0,0comma-separated codes
Opponent round result codes
1,1comma-separated codes
Player round outcomes
Round lost; Round lost
Opponent round outcomes
Standard victory; Standard victory
ZangiefSandManCodymanSagatW
Details for Stored matches from player perspective, row 7
Replay ID
YFHB9MB5E
Mode
Ranked
Player CFN ID
3308317306
Player
Pall Smeenis
Selected character
Zangief
Controls
Classic
Pre-match MR
1,407MR points
Pre-match LP
37,078LP points
Opponent CFN ID
3362004825
Opponent selected character
Sagat
Opponent controls
Classic
Opponent pre-match MR
1,402MR points
Opponent pre-match LP
121,299LP points
Player round result codes
1,1comma-separated codes
Opponent round result codes
0,0comma-separated codes
Player round outcomes
Standard victory; Standard victory
Opponent round outcomes
Round lost; Round lost
ZangiefSandManCodymanSagatL
Details for Stored matches from player perspective, row 8
Replay ID
TFLWVYTCC
Mode
Ranked
Player CFN ID
3308317306
Player
Pall Smeenis
Selected character
Zangief
Controls
Classic
Pre-match MR
1,416MR points
Pre-match LP
37,118LP points
Opponent CFN ID
3362004825
Opponent selected character
Sagat
Opponent controls
Classic
Opponent pre-match MR
1,393MR points
Opponent pre-match LP
121,249LP points
Player round result codes
0,6,0comma-separated codes
Opponent round result codes
1,0,8comma-separated codes
Player round outcomes
Round lost; Super Art; Round lost
Opponent round outcomes
Standard victory; Round lost; Perfect
Zangiefghost_daggerGuileW
Details for Stored matches from player perspective, row 9
Replay ID
PEQC5NRXQ
Mode
Ranked
Player CFN ID
3308317306
Player
Pall Smeenis
Selected character
Zangief
Controls
Classic
Pre-match MR
1,409MR points
Pre-match LP
37,030LP points
Opponent CFN ID
3278785267
Opponent selected character
Guile
Opponent controls
Classic
Opponent pre-match MR
1,383MR points
Opponent pre-match LP
40,832LP points
Player round result codes
0,5,1comma-separated codes
Opponent round result codes
1,0,0comma-separated codes
Player round outcomes
Round lost; Overdrive attack; Standard victory
Opponent round outcomes
Standard victory; Round lost; Round lost
Zangiefghost_daggerGuileW
Details for Stored matches from player perspective, row 10
Replay ID
SQSMVDJTC
Mode
Ranked
Player CFN ID
3308317306
Player
Pall Smeenis
Selected character
Zangief
Controls
Classic
Pre-match MR
1,401MR points
Pre-match LP
36,941LP points
Opponent CFN ID
3278785267
Opponent selected character
Guile
Opponent controls
Classic
Opponent pre-match MR
1,391MR points
Opponent pre-match LP
40,872LP points
Player round result codes
0,1,1comma-separated codes
Opponent round result codes
1,0,0comma-separated codes
Player round outcomes
Round lost; Standard victory; Standard victory
Opponent round outcomes
Standard victory; Round lost; Round lost
Field definitions 23 fields
Replay ID
Replay ID · identifier. replayId
Replay
Replay · URL. replayUrl
Played at
Played at · UTC datetime. playedAt
Mode
Mode · text. battleType
Player CFN ID
Player CFN ID · identifier. homeId
Player
Player · text. homeName
Selected character
Selected character · text. homeCharacter
Played character
Played character · text. homePlayedCharacter
Controls
Controls · text. homeControls
Pre-match MR
Pre-match MR · MR points. homeMr
Pre-match LP
Pre-match LP · LP points. homeLp
Opponent CFN ID
Opponent CFN ID · identifier. awayId
Opponent
Opponent · text. awayName
Opponent selected character
Opponent selected character · text. awayCharacter
Opponent played character
Opponent played character · text. awayPlayedCharacter
Opponent controls
Opponent controls · text. awayControls
Opponent pre-match MR
Opponent pre-match MR · MR points. awayMr
Opponent pre-match LP
Opponent pre-match LP · LP points. awayLp
Result from player perspective
Result from player perspective · W/L/D. result
Player round result codes
Player round result codes · comma-separated codes. homeRoundCodes
Opponent round result codes
Opponent round result codes · comma-separated codes. awayRoundCodes
Player round outcomes
Player round outcomes · text. homeRounds
Opponent round outcomes
Opponent round outcomes · text. awayRounds
Source, coverage & limitations How to read this data

Persisted Capcom Battle Log records, projected from the selected player's perspective.

All locally stored matches, newest first; 100 matches per page.

Last saved update: . Reading this page does not refresh the source.

Profile saved
Oldest stored match
Stored matches
10
Archived rating observations
Not available
  • Only matches collected by this site are available; upstream battle logs have limited history.
  • MR changes are estimates when consecutive observations are missing. This export publishes recorded pre-match MR/LP without inventing a post-match value.
Sources, units and JSON reference

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