Player dataCFN 3290557100
★ YOSATO ★ 夜里
Habits and comparisons
Reported habit rates and gauge shares, elite benchmark comparison values, and available 7-day and 30-day changes between saved last-100-match snapshots.
Reported last-100-match habits
23 rowsScroll if needed to compare columns.
| Metric | Meaning | Valuesee unit column | Unit |
|---|---|---|---|
| drive_impact | Drive Impact / game | 0.5 | events/game |
| drive_parry | Drive Parry / game | 1.3 | events/game |
| just_parry | Perfect Parry / game | 0 | events/game |
| drive_reversal | Drive Reversal / game | 0.2 | events/game |
| punish_counter | Punish Counter / game | 0.3 | events/game |
| received_punish_counter | Got PC'd / game | 0.5 | events/game |
| throw_count | Throws / game | 2.4 | events/game |
| throw_tech | Throw techs / game | 0.4 | events/game |
| throw_drive_parry | Throw parries / game | 0.1 | events/game |
| received_throw_count | Got thrown / game | 2.8 | events/game |
| stun | Stuns / game | 0.1 | events/game |
| received_stun | Got stunned / game | 0 | events/game |
| corner_time | Corner pressure time | 8.9 | Buckler aggregate rate (unit unverified) |
| cornered_time | Time cornered | 8.5 | Buckler aggregate rate (unit unverified) |
| gauge_rate_drive_rush_from_cancel | Drive Rush (cancel) share | 0.0293 | fraction |
| gauge_rate_drive_rush_from_parry | Drive Rush (parry) share | 0.0882 | fraction |
| gauge_rate_drive_arts | Drive Arts share | 0.3548 | fraction |
| gauge_rate_drive_impact | Drive Impact gauge share | 0.0638 | fraction |
| gauge_rate_drive_guard | Drive Guard share | 0.1336 | fraction |
| gauge_rate_sa_lv1 | SA1 usage share | 0.2272 | fraction |
| gauge_rate_sa_lv2 | SA2 usage share | 0.3333 | fraction |
| gauge_rate_sa_lv3 | SA3 usage share | 0.303 | fraction |
| gauge_rate_ca | CA usage share | 0.1363 | fraction |
Field definitions 4 fields
- Metric
- Metric · identifier.
key - Meaning
- Meaning · text.
label - Value
- Value · see unit column.
value - Unit
- Unit · text.
unit
Saved elite comparisons for played characters
100 of 207 rowsScroll if needed to compare columns. Expand Details for the remaining fields.
| Meaning | Playersee unit column | Elite meansee unit column | Player minus meansee unit column | Unit | Details |
|---|---|---|---|---|---|
| Drive Impact | 0.5 | 0.23666666666666666 | 0.2633333333333333 | events/game | Details for Saved elite comparisons for played characters, row 1
|
| Drive Parry | 1.3 | 1.5366666666666664 | -0.23666666666666636 | events/game | Details for Saved elite comparisons for played characters, row 2
|
| Perfect Parry | 0 | 0.5033333333333334 | -0.5033333333333334 | events/game | Details for Saved elite comparisons for played characters, row 3
|
| Drive Reversal | 0.2 | 0.30666666666666664 | -0.10666666666666663 | events/game | Details for Saved elite comparisons for played characters, row 4
|
| Punish Counters landed | 0.3 | 0.12666666666666673 | 0.17333333333333326 | events/game | Details for Saved elite comparisons for played characters, row 5
|
| Got Punish Countered | 0.5 | 0.09333333333333335 | 0.4066666666666666 | events/game | Details for Saved elite comparisons for played characters, row 6
|
| Throws | 2.4 | 2.2566666666666673 | 0.14333333333333265 | events/game | Details for Saved elite comparisons for played characters, row 7
|
| Throw techs | 0.4 | 0.36333333333333334 | 0.03666666666666668 | events/game | Details for Saved elite comparisons for played characters, row 8
|
| Throw parries | 0.1 | 0.2866666666666667 | -0.18666666666666668 | events/game | Details for Saved elite comparisons for played characters, row 9
|
| Got thrown | 2.8 | 2.183333333333333 | 0.6166666666666667 | events/game | Details for Saved elite comparisons for played characters, row 10
|
| Stuns landed | 0.1 | 0.12333333333333338 | -0.023333333333333373 | events/game | Details for Saved elite comparisons for played characters, row 11
|
| Got stunned | 0 | 0.06666666666666668 | -0.06666666666666668 | events/game | Details for Saved elite comparisons for played characters, row 12
|
| Corner pressure | 8.9 | 11.516666666666664 | -2.6166666666666636 | Buckler aggregate rate (unit unverified) | Details for Saved elite comparisons for played characters, row 13
|
| Time cornered | 8.5 | 10.400000000000002 | -1.9000000000000021 | Buckler aggregate rate (unit unverified) | Details for Saved elite comparisons for played characters, row 14
|
| Drive Rush (cancel) | 0.0293 | 0.2513533333333334 | -0.22205333333333338 | fraction | Details for Saved elite comparisons for played characters, row 15
|
| Drive Rush (parry) | 0.0882 | 0.07371 | 0.014490000000000003 | fraction | Details for Saved elite comparisons for played characters, row 16
|
| Drive Arts | 0.3548 | 0.27329999999999993 | 0.08150000000000007 | fraction | Details for Saved elite comparisons for played characters, row 17
|
| Drive Impact gauge | 0.0638 | 0.019866666666666664 | 0.04393333333333333 | fraction | Details for Saved elite comparisons for played characters, row 18
|
| SA1 | 0.2272 | 0.2688333333333333 | -0.0416333333333333 | fraction | Details for Saved elite comparisons for played characters, row 19
|
| SA2 | 0.3333 | 0.5214733333333332 | -0.18817333333333325 | fraction | Details for Saved elite comparisons for played characters, row 20
|
| SA3 | 0.303 | 0.15880333333333332 | 0.14419666666666667 | fraction | Details for Saved elite comparisons for played characters, row 21
|
| CA | 0.1363 | 0.050703333333333336 | 0.08559666666666667 | fraction | Details for Saved elite comparisons for played characters, row 22
|
| Drive Guard | 0.1336 | 0.12323666666666665 | 0.01036333333333335 | fraction | Details for Saved elite comparisons for played characters, row 23
|
| Drive Impact | 0.5 | 0.19666666666666674 | 0.30333333333333323 | events/game | Details for Saved elite comparisons for played characters, row 24
|
| Drive Parry | 1.3 | 1.8699999999999999 | -0.5699999999999998 | events/game | Details for Saved elite comparisons for played characters, row 25
|
| Perfect Parry | 0 | 0.7699999999999998 | -0.7699999999999998 | events/game | Details for Saved elite comparisons for played characters, row 26
|
| Drive Reversal | 0.2 | 0.21666666666666667 | -0.016666666666666663 | events/game | Details for Saved elite comparisons for played characters, row 27
|
| Punish Counters landed | 0.3 | 0.10000000000000005 | 0.19999999999999996 | events/game | Details for Saved elite comparisons for played characters, row 28
|
| Got Punish Countered | 0.5 | 0.09000000000000004 | 0.41 | events/game | Details for Saved elite comparisons for played characters, row 29
|
| Throws | 2.4 | 2.3466666666666667 | 0.05333333333333323 | events/game | Details for Saved elite comparisons for played characters, row 30
|
| Throw techs | 0.4 | 0.45999999999999996 | -0.05999999999999994 | events/game | Details for Saved elite comparisons for played characters, row 31
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| Throw parries | 0.1 | 0.21 | -0.10999999999999999 | events/game | Details for Saved elite comparisons for played characters, row 32
|
| Got thrown | 2.8 | 2.1133333333333333 | 0.6866666666666665 | events/game | Details for Saved elite comparisons for played characters, row 33
|
| Stuns landed | 0.1 | 0.07666666666666669 | 0.023333333333333317 | events/game | Details for Saved elite comparisons for played characters, row 34
|
| Got stunned | 0 | 0.06666666666666668 | -0.06666666666666668 | events/game | Details for Saved elite comparisons for played characters, row 35
|
| Corner pressure | 8.9 | 13.809999999999995 | -4.909999999999995 | Buckler aggregate rate (unit unverified) | Details for Saved elite comparisons for played characters, row 36
|
| Time cornered | 8.5 | 8.849999999999998 | -0.34999999999999787 | Buckler aggregate rate (unit unverified) | Details for Saved elite comparisons for played characters, row 37
|
| Drive Rush (cancel) | 0.0293 | 0.36986333333333327 | -0.3405633333333333 | fraction | Details for Saved elite comparisons for played characters, row 38
|
| Drive Rush (parry) | 0.0882 | 0.07740333333333332 | 0.010796666666666677 | fraction | Details for Saved elite comparisons for played characters, row 39
|
| Drive Arts | 0.3548 | 0.16337666666666664 | 0.19142333333333336 | fraction | Details for Saved elite comparisons for played characters, row 40
|
| Drive Impact gauge | 0.0638 | 0.014010000000000002 | 0.049789999999999994 | fraction | Details for Saved elite comparisons for played characters, row 41
|
| SA1 | 0.2272 | 0.30001999999999995 | -0.07281999999999994 | fraction | Details for Saved elite comparisons for played characters, row 42
|
| SA2 | 0.3333 | 0.2686166666666666 | 0.06468333333333337 | fraction | Details for Saved elite comparisons for played characters, row 43
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| SA3 | 0.303 | 0.33703000000000005 | -0.03403000000000006 | fraction | Details for Saved elite comparisons for played characters, row 44
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| CA | 0.1363 | 0.09416666666666666 | 0.04213333333333334 | fraction | Details for Saved elite comparisons for played characters, row 45
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| Drive Guard | 0.1336 | 0.13693666666666668 | -0.003336666666666682 | fraction | Details for Saved elite comparisons for played characters, row 46
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| Drive Impact | 0.5 | 0.19333333333333336 | 0.30666666666666664 | events/game | Details for Saved elite comparisons for played characters, row 47
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| Drive Parry | 1.3 | 1.8933333333333333 | -0.5933333333333333 | events/game | Details for Saved elite comparisons for played characters, row 48
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| Perfect Parry | 0 | 0.8400000000000001 | -0.8400000000000001 | events/game | Details for Saved elite comparisons for played characters, row 49
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| Drive Reversal | 0.2 | 0.22666666666666668 | -0.026666666666666672 | events/game | Details for Saved elite comparisons for played characters, row 50
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| Punish Counters landed | 0.3 | 0.10333333333333337 | 0.1966666666666666 | events/game | Details for Saved elite comparisons for played characters, row 51
|
| Got Punish Countered | 0.5 | 0.08000000000000003 | 0.42 | events/game | Details for Saved elite comparisons for played characters, row 52
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| Throws | 2.4 | 2.5700000000000003 | -0.17000000000000037 | events/game | Details for Saved elite comparisons for played characters, row 53
|
| Throw techs | 0.4 | 0.4366666666666667 | -0.03666666666666668 | events/game | Details for Saved elite comparisons for played characters, row 54
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| Throw parries | 0.1 | 0.21 | -0.10999999999999999 | events/game | Details for Saved elite comparisons for played characters, row 55
|
| Got thrown | 2.8 | 2.263333333333333 | 0.5366666666666666 | events/game | Details for Saved elite comparisons for played characters, row 56
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| Stuns landed | 0.1 | 0.07000000000000002 | 0.029999999999999985 | events/game | Details for Saved elite comparisons for played characters, row 57
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| Got stunned | 0 | 0.04666666666666667 | -0.04666666666666667 | events/game | Details for Saved elite comparisons for played characters, row 58
|
| Corner pressure | 8.9 | 13.123333333333333 | -4.223333333333333 | Buckler aggregate rate (unit unverified) | Details for Saved elite comparisons for played characters, row 59
|
| Time cornered | 8.5 | 8.953333333333331 | -0.45333333333333137 | Buckler aggregate rate (unit unverified) | Details for Saved elite comparisons for played characters, row 60
|
| Drive Rush (cancel) | 0.0293 | 0.3819133333333334 | -0.3526133333333334 | fraction | Details for Saved elite comparisons for played characters, row 61
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| Drive Rush (parry) | 0.0882 | 0.06761666666666666 | 0.020583333333333342 | fraction | Details for Saved elite comparisons for played characters, row 62
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| Drive Arts | 0.3548 | 0.14925333333333332 | 0.20554666666666668 | fraction | Details for Saved elite comparisons for played characters, row 63
|
| Drive Impact gauge | 0.0638 | 0.013870000000000002 | 0.049929999999999995 | fraction | Details for Saved elite comparisons for played characters, row 64
|
| SA1 | 0.2272 | 0.2727866666666667 | -0.045586666666666664 | fraction | Details for Saved elite comparisons for played characters, row 65
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| SA2 | 0.3333 | 0.2588066666666667 | 0.0744933333333333 | fraction | Details for Saved elite comparisons for played characters, row 66
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| SA3 | 0.303 | 0.35772 | -0.05471999999999999 | fraction | Details for Saved elite comparisons for played characters, row 67
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| CA | 0.1363 | 0.11049666666666666 | 0.025803333333333345 | fraction | Details for Saved elite comparisons for played characters, row 68
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| Drive Guard | 0.1336 | 0.12742 | 0.006179999999999991 | fraction | Details for Saved elite comparisons for played characters, row 69
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| Drive Impact | 0.5 | 0.24333333333333332 | 0.2566666666666667 | events/game | Details for Saved elite comparisons for played characters, row 70
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| Drive Parry | 1.3 | 1.9566666666666668 | -0.6566666666666667 | events/game | Details for Saved elite comparisons for played characters, row 71
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| Perfect Parry | 0 | 0.6533333333333334 | -0.6533333333333334 | events/game | Details for Saved elite comparisons for played characters, row 72
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| Drive Reversal | 0.2 | 0.3233333333333334 | -0.1233333333333334 | events/game | Details for Saved elite comparisons for played characters, row 73
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| Punish Counters landed | 0.3 | 0.16666666666666669 | 0.1333333333333333 | events/game | Details for Saved elite comparisons for played characters, row 74
|
| Got Punish Countered | 0.5 | 0.14000000000000004 | 0.36 | events/game | Details for Saved elite comparisons for played characters, row 75
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| Throws | 2.4 | 2.523333333333334 | -0.12333333333333396 | events/game | Details for Saved elite comparisons for played characters, row 76
|
| Throw techs | 0.4 | 0.5500000000000002 | -0.15000000000000013 | events/game | Details for Saved elite comparisons for played characters, row 77
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| Throw parries | 0.1 | 0.2566666666666667 | -0.1566666666666667 | events/game | Details for Saved elite comparisons for played characters, row 78
|
| Got thrown | 2.8 | 2.3466666666666667 | 0.45333333333333314 | events/game | Details for Saved elite comparisons for played characters, row 79
|
| Stuns landed | 0.1 | 0.08000000000000003 | 0.019999999999999976 | events/game | Details for Saved elite comparisons for played characters, row 80
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| Got stunned | 0 | 0.05666666666666668 | -0.05666666666666668 | events/game | Details for Saved elite comparisons for played characters, row 81
|
| Corner pressure | 8.9 | 8.870000000000001 | 0.02999999999999936 | Buckler aggregate rate (unit unverified) | Details for Saved elite comparisons for played characters, row 82
|
| Time cornered | 8.5 | 10.549999999999999 | -2.049999999999999 | Buckler aggregate rate (unit unverified) | Details for Saved elite comparisons for played characters, row 83
|
| Drive Rush (cancel) | 0.0293 | 0.2943366666666666 | -0.2650366666666666 | fraction | Details for Saved elite comparisons for played characters, row 84
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| Drive Rush (parry) | 0.0882 | 0.06026333333333333 | 0.027936666666666672 | fraction | Details for Saved elite comparisons for played characters, row 85
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| Drive Arts | 0.3548 | 0.21845333333333333 | 0.13634666666666667 | fraction | Details for Saved elite comparisons for played characters, row 86
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| Drive Impact gauge | 0.0638 | 0.021483333333333333 | 0.04231666666666666 | fraction | Details for Saved elite comparisons for played characters, row 87
|
| SA1 | 0.2272 | 0.43883000000000005 | -0.21163000000000004 | fraction | Details for Saved elite comparisons for played characters, row 88
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| SA2 | 0.3333 | 0.23589333333333334 | 0.09740666666666664 | fraction | Details for Saved elite comparisons for played characters, row 89
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| SA3 | 0.303 | 0.24140000000000003 | 0.06159999999999996 | fraction | Details for Saved elite comparisons for played characters, row 90
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| CA | 0.1363 | 0.08371666666666668 | 0.05258333333333333 | fraction | Details for Saved elite comparisons for played characters, row 91
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| Drive Guard | 0.1336 | 0.12587333333333334 | 0.0077266666666666595 | fraction | Details for Saved elite comparisons for played characters, row 92
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| Drive Impact | 0.5 | 0.22000000000000003 | 0.27999999999999997 | events/game | Details for Saved elite comparisons for played characters, row 93
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| Drive Parry | 1.3 | 1.663333333333333 | -0.36333333333333306 | events/game | Details for Saved elite comparisons for played characters, row 94
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| Perfect Parry | 0 | 0.5200000000000001 | -0.5200000000000001 | events/game | Details for Saved elite comparisons for played characters, row 95
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| Drive Reversal | 0.2 | 0.45666666666666667 | -0.25666666666666665 | events/game | Details for Saved elite comparisons for played characters, row 96
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| Punish Counters landed | 0.3 | 0.10666666666666672 | 0.19333333333333327 | events/game | Details for Saved elite comparisons for played characters, row 97
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| Got Punish Countered | 0.5 | 0.09000000000000002 | 0.41 | events/game | Details for Saved elite comparisons for played characters, row 98
|
| Throws | 2.4 | 2.6466666666666674 | -0.24666666666666748 | events/game | Details for Saved elite comparisons for played characters, row 99
|
| Throw techs | 0.4 | 0.32 | 0.08000000000000002 | events/game | Details for Saved elite comparisons for played characters, row 100
|
Field definitions 12 fields
- Benchmark character ID
- Benchmark character ID · identifier.
characterId - Benchmark saved at
- Benchmark saved at · UTC datetime.
updatedAt - Reference players
- Reference players · people.
sampleSize - Metric
- Metric · identifier.
key - Meaning
- Meaning · text.
label - Player
- Player · see unit column.
you - Elite mean
- Elite mean · see unit column.
eliteAvg - Elite minimum
- Elite minimum · see unit column.
eliteMin - Elite maximum
- Elite maximum · see unit column.
eliteMax - Player minus mean
- Player minus mean · see unit column.
delta - Unit
- Unit · text.
unit - Comparison
- Comparison · text.
verdict
Benchmark sample players
45 rowsScroll if needed to compare columns.
| Benchmark character ID | CFN ID | Player | Player character ID | MRMR points | LPLP points | Ranked gamesgames |
|---|---|---|---|---|---|---|
| 32 | 1514694876 | m1Ng | 32 | 2,201 | 484,523 | 55,351 |
| 32 | 1121035266 | KR_Wrestlingman | 32 | 2,179 | 442,328 | 75,634 |
| 32 | 1202712547 | Nth Oniki | 32 | 2,165 | 258,079 | 57,848 |
| 32 | 1188227562 | プルプルなぷる | 32 | 2,156 | 349,842 | 41,037 |
| 32 | 4065533546 | ふみじま あきお(63) | 32 | 2,155 | 469,318 | 53,572 |
| 2 | 3552769545 | jazzzzy | 2 | 2,275 | 879,765 | 44,658 |
| 2 | 3274317482 | kuromame | 2 | 2,251 | 956,773 | 67,516 |
| 2 | 2606550179 | ChrisWong | 2 | 2,223 | 883,658 | 53,842 |
| 2 | 3705769796 | watyawacha | 2 | 2,212 | 720,623 | 8,551 |
| 2 | 4067979107 | コウキ_ルーク使いの人 | 2 | 2,206 | 442,493 | 4,009 |
| 10 | 4159348779 | shion | 10 | 2,255 | 376,299 | 7,663 |
| 10 | 4088416704 | orarin | 10 | 2,235 | 955,207 | 53,341 |
| 10 | 2235576711 | ゴトーー | 10 | 2,215 | 948,707 | 41,315 |
| 10 | 2650298964 | naruo | 10 | 2,185 | 359,882 | 62,594 |
| 10 | 1713289305 | 一瞬一瞬 | 10 | 2,177 | 653,597 | 21,238 |
| 12 | 3108342606 | SBI_Hibiki | 12 | 2,210 | 929,856 | 29,024 |
| 12 | 1154964181 | Mira | 12 | 2,202 | 905,309 | 36,372 |
| 12 | 4036668756 | シュラリス | 12 | 2,179 | 985,261 | 36,222 |
| 12 | 2426719754 | ド)アットティム | 12 | 2,172 | 504,465 | 4,641 |
| 12 | 3309991061 | itagaki_ | 12 | 2,163 | 944,386 | 59,734 |
| 15 | 3249813921 | 高木サンダー | 15 | 2,224 | 791,834 | 35,291 |
| 15 | 2844369681 | 光のZeno | 15 | 2,215 | 685,115 | 11,947 |
| 15 | 1666271660 | ACQUA | 15 | 2,189 | 793,729 | 27,900 |
| 15 | 3913795402 | NISHIKIN | 15 | 2,186 | 930,154 | 33,264 |
| 15 | 3826769979 | big mo dilly | 15 | 2,158 | 723,694 | 34,978 |
| 16 | 2649234087 | でんせつえすぴ~ | 16 | 2,239 | 987,147 | 26,455 |
| 16 | 1997833069 | Maroto | 16 | 2,221 | 948,519 | 40,408 |
| 16 | 2215317639 | JACK_DOLL | 16 | 2,205 | 944,109 | 64,713 |
| 16 | 1165687704 | Malulu | 16 | 2,204 | 920,259 | 35,472 |
| 16 | 1245557136 | aiai | 16 | 2,193 | 937,684 | 31,619 |
| 28 | 3720691244 | 世界無二Ryukichi | 28 | 2,222 | 640,494 | 35,973 |
| 28 | 1764931801 | ll Moke ll | 28 | 2,183 | 799,651 | 37,061 |
| 28 | 3704074497 | Askey | 28 | 2,153 | 543,149 | 26,474 |
| 28 | 2394188268 | sngv | 28 | 2,145 | 910,757 | 22,060 |
| 28 | 2257046607 | 【ざぶ】 | 28 | 2,136 | 785,904 | 29,000 |
| 29 | 3722662728 | 生駒デビル | 29 | 2,236 | 463,509 | 32,247 |
| 29 | 3466993951 | kosaku | 29 | 2,212 | 905,225 | 39,208 |
| 29 | 3161507819 | 今井 翔太 | 29 | 2,209 | 900,866 | 12,428 |
| 29 | 3708958378 | あくたがわ | 29 | 2,207 | 334,083 | 66,092 |
| 29 | 1927204743 | @SycomのSeichi | 29 | 2,204 | 934,083 | 60,297 |
| 30 | 2626960876 | Kazunoko | 30 | 2,345 | 694,491 | 48,724 |
| 30 | 2884396961 | Fuudo | 30 | 2,340 | 234,755 | 15,956 |
| 30 | 2596827813 | Yoske | 30 | 2,257 | 920,500 | 49,402 |
| 30 | 1219809704 | やまでステーキやきたい | 30 | 2,238 | 557,904 | 30,462 |
| 30 | 4009642679 | Fujimura | 30 | 2,238 | 191,573 | 12,294 |
Field definitions 7 fields
- Benchmark character ID
- Benchmark character ID · identifier.
benchmarkCharacterId - CFN ID
- CFN ID · identifier.
shortId - Player
- Player · text.
name - Player character ID
- Player character ID · identifier.
characterId - MR
- Master Rating · MR points.
mr - LP
- League Points · LP points.
lp - Ranked games
- Ranked games · games.
rankedGames
Snapshot comparison availability
2 rowsScroll if needed to compare columns.
| Requested interval7d/30d | Availability | Baseline capturedUTC | Latest capturedUTC | Games between snapshotsgames | Missing data reason |
|---|---|---|---|---|---|
| 7d | ready | 99 | Not available | ||
| 30d | collecting | 99 | history |
Field definitions 6 fields
- Requested interval
- Requested interval · 7d/30d.
range - Availability
- Availability · text.
status - Baseline captured
- Baseline captured · UTC datetime.
from - Latest captured
- Latest captured · UTC datetime.
to - Games between snapshots
- Games between snapshots · games.
matches - Missing data reason
- Missing data reason · text.
reason
Changes between last-100-match snapshots
23 rowsScroll if needed to compare columns.
| Requested interval7d/30d | Metric | Meaning | Baselinesee unit column | Latestsee unit column | Latest minus baselinesee unit column | Unit |
|---|---|---|---|---|---|---|
| 7d | drive_impact | Drive Impact / game | 0.3 | 0.5 | 0.2 | events/game |
| 7d | drive_parry | Drive Parry / game | 1.3 | 1.3 | 0 | events/game |
| 7d | just_parry | Perfect Parry / game | 0.2 | 0 | -0.2 | events/game |
| 7d | drive_reversal | Drive Reversal / game | 0.2 | 0.2 | 0 | events/game |
| 7d | punish_counter | Punish Counter / game | 0.2 | 0.3 | 0.09999999999999998 | events/game |
| 7d | received_punish_counter | Got PC'd / game | 0.4 | 0.5 | 0.09999999999999998 | events/game |
| 7d | throw_count | Throws / game | 2.3 | 2.4 | 0.10000000000000009 | events/game |
| 7d | throw_tech | Throw techs / game | 0.4 | 0.4 | 0 | events/game |
| 7d | throw_drive_parry | Throw parries / game | 0 | 0.1 | 0.1 | events/game |
| 7d | received_throw_count | Got thrown / game | 2.5 | 2.8 | 0.2999999999999998 | events/game |
| 7d | stun | Stuns / game | 0 | 0.1 | 0.1 | events/game |
| 7d | received_stun | Got stunned / game | 0.1 | 0 | -0.1 | events/game |
| 7d | corner_time | Corner pressure time | 8.2 | 8.9 | 0.7000000000000011 | Buckler aggregate rate (unit unverified) |
| 7d | cornered_time | Time cornered | 9.4 | 8.5 | -0.9000000000000004 | Buckler aggregate rate (unit unverified) |
| 7d | gauge_rate_drive_rush_from_cancel | Drive Rush (cancel) share | 0.0264 | 0.0293 | 0.0029 | fraction |
| 7d | gauge_rate_drive_rush_from_parry | Drive Rush (parry) share | 0.0838 | 0.0882 | 0.004400000000000001 | fraction |
| 7d | gauge_rate_drive_arts | Drive Arts share | 0.389 | 0.3548 | -0.03420000000000001 | fraction |
| 7d | gauge_rate_drive_impact | Drive Impact gauge share | 0.0465 | 0.0638 | 0.017299999999999996 | fraction |
| 7d | gauge_rate_drive_guard | Drive Guard share | 0.1328 | 0.1336 | 0.0007999999999999952 | fraction |
| 7d | gauge_rate_sa_lv1 | SA1 usage share | 0.3508 | 0.2272 | -0.12359999999999999 | fraction |
| 7d | gauge_rate_sa_lv2 | SA2 usage share | 0.1403 | 0.3333 | 0.19299999999999998 | fraction |
| 7d | gauge_rate_sa_lv3 | SA3 usage share | 0.3333 | 0.303 | -0.030299999999999994 | fraction |
| 7d | gauge_rate_ca | CA usage share | 0.1754 | 0.1363 | -0.039099999999999996 | fraction |
Field definitions 7 fields
- Requested interval
- Requested interval · 7d/30d.
range - Metric
- Metric · identifier.
key - Meaning
- Meaning · text.
label - Baseline
- Baseline · see unit column.
before - Latest
- Latest · see unit column.
after - Latest minus baseline
- Latest minus baseline · see unit column.
delta - Unit
- Unit · text.
unit
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Source, coverage & limitations How to read this data
Stored Buckler battle_stats, saved elite benchmark and same-season HabitSnapshot comparisons.
Reported habits reflect Buckler's last-100-match trends. 7d/30d compare snapshots near those dates, not matches isolated to those periods.
Last saved update: . Reading this page does not refresh the source.
- Profile saved
- Matches in local sample
- 121
- Stored matches
- 121
- Local sample limit
- 10,000
- Local sample limited
- No
- Sample starts (UTC)
- 2026-07-14
- Sample ends (UTC)
- 2026-09-11
- Season
- 13
- Benchmark saved
- Benchmark players
- 30
- Benchmark character ID
- 32
- Gauge shares are fractions (0–1); per-game rates are counts/game. Corner values retain Buckler's aggregate rate with no verified time unit.
- Benchmark players and sample size may be limited or stale. Player habits are profile-wide, even when compared to a character ladder.
- Snapshot deltas are changes in overlapping aggregate windows, not interval event counts or causal improvement. Missing baselines remain collecting.

