Player dataCFN 3290517457

假小子和小南娘哪个更性感

Habits and comparisons

Reported habit rates and gauge shares, elite benchmark comparison values, and available 7-day and 30-day changes between saved last-100-match snapshots.

Reported last-100-match habits

23 rows

Scroll if needed to compare columns.

Reported last-100-match habits. 23 rows on page 1; 23 rows total.
MetricMeaningValuesee unit columnUnit
drive_impactDrive Impact / game0.3events/game
drive_parryDrive Parry / game1.8events/game
just_parryPerfect Parry / game0.2events/game
drive_reversalDrive Reversal / game0events/game
punish_counterPunish Counter / game0.2events/game
received_punish_counterGot PC'd / game0.6events/game
throw_countThrows / game2.4events/game
throw_techThrow techs / game0.6events/game
throw_drive_parryThrow parries / game0.2events/game
received_throw_countGot thrown / game3.3events/game
stunStuns / game0events/game
received_stunGot stunned / game0.1events/game
corner_timeCorner pressure time8.3Buckler aggregate rate (unit unverified)
cornered_timeTime cornered11.1Buckler aggregate rate (unit unverified)
gauge_rate_drive_rush_from_cancelDrive Rush (cancel) share0.1128fraction
gauge_rate_drive_rush_from_parryDrive Rush (parry) share0.1415fraction
gauge_rate_drive_artsDrive Arts share0.03fraction
gauge_rate_drive_impactDrive Impact gauge share0.0221fraction
gauge_rate_drive_guardDrive Guard share0.2116fraction
gauge_rate_sa_lv1SA1 usage share0.6956fraction
gauge_rate_sa_lv2SA2 usage share0.0434fraction
gauge_rate_sa_lv3SA3 usage share0.0434fraction
gauge_rate_caCA usage share0.2173fraction
Field definitions 4 fields
Metric
Metric · identifier. key
Meaning
Meaning · text. label
Value
Value · see unit column. value
Unit
Unit · text. unit

Saved elite comparisons for played characters

92 rows

Scroll if needed to compare columns. Expand Details for the remaining fields.

Saved elite comparisons for played characters. 92 rows on page 1; 92 rows total.
MeaningPlayersee unit columnElite meansee unit columnPlayer minus meansee unit columnUnitDetails
Drive Impact0.30.220000000000000060.07999999999999993events/game
Details for Saved elite comparisons for played characters, row 1
Benchmark character ID
13
Benchmark saved at
Reference players
30people
Metric
drive_impact
Elite minimum
0see unit column
Elite maximum
0.5see unit column
Comparison
higher
Drive Parry1.81.8499999999999994-0.04999999999999938events/game
Details for Saved elite comparisons for played characters, row 2
Benchmark character ID
13
Benchmark saved at
Reference players
30people
Metric
drive_parry
Elite minimum
0.3see unit column
Elite maximum
3.1see unit column
Comparison
similar
Perfect Parry0.20.57-0.36999999999999994events/game
Details for Saved elite comparisons for played characters, row 3
Benchmark character ID
13
Benchmark saved at
Reference players
30people
Metric
just_parry
Elite minimum
0.2see unit column
Elite maximum
1.2see unit column
Comparison
lower
Drive Reversal00.4033333333333332-0.4033333333333332events/game
Details for Saved elite comparisons for played characters, row 4
Benchmark character ID
13
Benchmark saved at
Reference players
30people
Metric
drive_reversal
Elite minimum
0.1see unit column
Elite maximum
0.9see unit column
Comparison
lower
Punish Counters landed0.20.100000000000000050.09999999999999996events/game
Details for Saved elite comparisons for played characters, row 5
Benchmark character ID
13
Benchmark saved at
Reference players
30people
Metric
punish_counter
Elite minimum
0see unit column
Elite maximum
0.2see unit column
Comparison
higher
Got Punish Countered0.60.093333333333333350.5066666666666666events/game
Details for Saved elite comparisons for played characters, row 6
Benchmark character ID
13
Benchmark saved at
Reference players
30people
Metric
received_punish_counter
Elite minimum
0see unit column
Elite maximum
0.3see unit column
Comparison
higher
Throws2.42.33333333333333350.06666666666666643events/game
Details for Saved elite comparisons for played characters, row 7
Benchmark character ID
13
Benchmark saved at
Reference players
30people
Metric
throw_count
Elite minimum
1.5see unit column
Elite maximum
4see unit column
Comparison
similar
Throw techs0.60.55666666666666680.043333333333333224events/game
Details for Saved elite comparisons for played characters, row 8
Benchmark character ID
13
Benchmark saved at
Reference players
30people
Metric
throw_tech
Elite minimum
0.2see unit column
Elite maximum
1.1see unit column
Comparison
similar
Throw parries0.20.30000000000000004-0.10000000000000003events/game
Details for Saved elite comparisons for played characters, row 9
Benchmark character ID
13
Benchmark saved at
Reference players
30people
Metric
throw_drive_parry
Elite minimum
0.1see unit column
Elite maximum
0.6see unit column
Comparison
lower
Got thrown3.32.3333333333333340.9666666666666659events/game
Details for Saved elite comparisons for played characters, row 10
Benchmark character ID
13
Benchmark saved at
Reference players
30people
Metric
received_throw_count
Elite minimum
0.8see unit column
Elite maximum
3.6see unit column
Comparison
higher
Stuns landed00.08000000000000003-0.08000000000000003events/game
Details for Saved elite comparisons for played characters, row 11
Benchmark character ID
13
Benchmark saved at
Reference players
30people
Metric
stun
Elite minimum
0see unit column
Elite maximum
0.2see unit column
Comparison
lower
Got stunned0.10.050000000000000010.049999999999999996events/game
Details for Saved elite comparisons for played characters, row 12
Benchmark character ID
13
Benchmark saved at
Reference players
30people
Metric
received_stun
Elite minimum
0see unit column
Elite maximum
0.3see unit column
Comparison
higher
Corner pressure8.311.636666666666668-3.336666666666668Buckler aggregate rate (unit unverified)
Details for Saved elite comparisons for played characters, row 13
Benchmark character ID
13
Benchmark saved at
Reference players
30people
Metric
corner_time
Elite minimum
4.4see unit column
Elite maximum
18.4see unit column
Comparison
lower
Time cornered11.19.5566666666666671.543333333333333Buckler aggregate rate (unit unverified)
Details for Saved elite comparisons for played characters, row 14
Benchmark character ID
13
Benchmark saved at
Reference players
30people
Metric
cornered_time
Elite minimum
1.6see unit column
Elite maximum
13.5see unit column
Comparison
higher
Drive Rush (cancel)0.11280.23259333333333332-0.11979333333333332fraction
Details for Saved elite comparisons for played characters, row 15
Benchmark character ID
13
Benchmark saved at
Reference players
30people
Metric
gauge_rate_drive_rush_from_cancel
Elite minimum
0.1019see unit column
Elite maximum
0.4033see unit column
Comparison
lower
Drive Rush (parry)0.14150.102526666666666670.03897333333333332fraction
Details for Saved elite comparisons for played characters, row 16
Benchmark character ID
13
Benchmark saved at
Reference players
30people
Metric
gauge_rate_drive_rush_from_parry
Elite minimum
0.0479see unit column
Elite maximum
0.163see unit column
Comparison
higher
Drive Arts0.030.21899999999999994-0.18899999999999995fraction
Details for Saved elite comparisons for played characters, row 17
Benchmark character ID
13
Benchmark saved at
Reference players
30people
Metric
gauge_rate_drive_arts
Elite minimum
0.1149see unit column
Elite maximum
0.363see unit column
Comparison
lower
Drive Impact gauge0.02210.0180600000000000030.0040399999999999985fraction
Details for Saved elite comparisons for played characters, row 18
Benchmark character ID
13
Benchmark saved at
Reference players
30people
Metric
gauge_rate_drive_impact
Elite minimum
0.005see unit column
Elite maximum
0.0494see unit column
Comparison
higher
SA10.69560.390070.30553fraction
Details for Saved elite comparisons for played characters, row 19
Benchmark character ID
13
Benchmark saved at
Reference players
30people
Metric
gauge_rate_sa_lv1
Elite minimum
0.2213see unit column
Elite maximum
0.6879see unit column
Comparison
higher
SA20.04340.21579999999999994-0.17239999999999994fraction
Details for Saved elite comparisons for played characters, row 20
Benchmark character ID
13
Benchmark saved at
Reference players
30people
Metric
gauge_rate_sa_lv2
Elite minimum
0.0526see unit column
Elite maximum
0.4508see unit column
Comparison
lower
SA30.04340.3065833333333333-0.2631833333333333fraction
Details for Saved elite comparisons for played characters, row 21
Benchmark character ID
13
Benchmark saved at
Reference players
30people
Metric
gauge_rate_sa_lv3
Elite minimum
0.1369see unit column
Elite maximum
0.4761see unit column
Comparison
lower
CA0.21730.087343333333333310.12995666666666666fraction
Details for Saved elite comparisons for played characters, row 22
Benchmark character ID
13
Benchmark saved at
Reference players
30people
Metric
gauge_rate_ca
Elite minimum
0.0136see unit column
Elite maximum
0.1797see unit column
Comparison
higher
Drive Guard0.21160.16264333333333340.04895666666666662fraction
Details for Saved elite comparisons for played characters, row 23
Benchmark character ID
13
Benchmark saved at
Reference players
30people
Metric
gauge_rate_drive_guard
Elite minimum
0.0792see unit column
Elite maximum
0.2459see unit column
Comparison
higher
Drive Impact0.30.150000000000000020.14999999999999997events/game
Details for Saved elite comparisons for played characters, row 24
Benchmark character ID
9
Benchmark saved at
Reference players
30people
Metric
drive_impact
Elite minimum
0see unit column
Elite maximum
0.4see unit column
Comparison
higher
Drive Parry1.81.47333333333333320.3266666666666669events/game
Details for Saved elite comparisons for played characters, row 25
Benchmark character ID
9
Benchmark saved at
Reference players
30people
Metric
drive_parry
Elite minimum
0see unit column
Elite maximum
3.2see unit column
Comparison
higher
Perfect Parry0.20.55-0.35000000000000003events/game
Details for Saved elite comparisons for played characters, row 26
Benchmark character ID
9
Benchmark saved at
Reference players
30people
Metric
just_parry
Elite minimum
0see unit column
Elite maximum
1.3see unit column
Comparison
lower
Drive Reversal00.2-0.2events/game
Details for Saved elite comparisons for played characters, row 27
Benchmark character ID
9
Benchmark saved at
Reference players
30people
Metric
drive_reversal
Elite minimum
0see unit column
Elite maximum
0.7see unit column
Comparison
lower
Punish Counters landed0.20.08666666666666670.11333333333333331events/game
Details for Saved elite comparisons for played characters, row 28
Benchmark character ID
9
Benchmark saved at
Reference players
30people
Metric
punish_counter
Elite minimum
0see unit column
Elite maximum
0.2see unit column
Comparison
higher
Got Punish Countered0.60.060000000000000020.5399999999999999events/game
Details for Saved elite comparisons for played characters, row 29
Benchmark character ID
9
Benchmark saved at
Reference players
30people
Metric
received_punish_counter
Elite minimum
0see unit column
Elite maximum
0.1see unit column
Comparison
higher
Throws2.42.3533333333333330.046666666666666856events/game
Details for Saved elite comparisons for played characters, row 30
Benchmark character ID
9
Benchmark saved at
Reference players
30people
Metric
throw_count
Elite minimum
0see unit column
Elite maximum
3.6see unit column
Comparison
similar
Throw techs0.60.37333333333333330.22666666666666668events/game
Details for Saved elite comparisons for played characters, row 31
Benchmark character ID
9
Benchmark saved at
Reference players
30people
Metric
throw_tech
Elite minimum
0see unit column
Elite maximum
0.8see unit column
Comparison
higher
Throw parries0.20.22999999999999998-0.02999999999999997events/game
Details for Saved elite comparisons for played characters, row 32
Benchmark character ID
9
Benchmark saved at
Reference players
30people
Metric
throw_drive_parry
Elite minimum
0see unit column
Elite maximum
0.4see unit column
Comparison
similar
Got thrown3.32.11666666666666671.1833333333333331events/game
Details for Saved elite comparisons for played characters, row 33
Benchmark character ID
9
Benchmark saved at
Reference players
30people
Metric
received_throw_count
Elite minimum
1.5see unit column
Elite maximum
3.3see unit column
Comparison
higher
Stuns landed00.07333333333333335-0.07333333333333335events/game
Details for Saved elite comparisons for played characters, row 34
Benchmark character ID
9
Benchmark saved at
Reference players
30people
Metric
stun
Elite minimum
0see unit column
Elite maximum
0.2see unit column
Comparison
lower
Got stunned0.10.0533333333333333440.04666666666666666events/game
Details for Saved elite comparisons for played characters, row 35
Benchmark character ID
9
Benchmark saved at
Reference players
30people
Metric
received_stun
Elite minimum
0see unit column
Elite maximum
0.1see unit column
Comparison
higher
Corner pressure8.312.316666666666665-4.016666666666664Buckler aggregate rate (unit unverified)
Details for Saved elite comparisons for played characters, row 36
Benchmark character ID
9
Benchmark saved at
Reference players
30people
Metric
corner_time
Elite minimum
0see unit column
Elite maximum
16.2see unit column
Comparison
lower
Time cornered11.19.052.049999999999999Buckler aggregate rate (unit unverified)
Details for Saved elite comparisons for played characters, row 37
Benchmark character ID
9
Benchmark saved at
Reference players
30people
Metric
cornered_time
Elite minimum
5.9see unit column
Elite maximum
27.1see unit column
Comparison
higher
Drive Rush (cancel)0.11280.4010099999999999-0.2882099999999999fraction
Details for Saved elite comparisons for played characters, row 38
Benchmark character ID
9
Benchmark saved at
Reference players
30people
Metric
gauge_rate_drive_rush_from_cancel
Elite minimum
0see unit column
Elite maximum
0.5874see unit column
Comparison
lower
Drive Rush (parry)0.14150.048590000000000010.09290999999999998fraction
Details for Saved elite comparisons for played characters, row 39
Benchmark character ID
9
Benchmark saved at
Reference players
30people
Metric
gauge_rate_drive_rush_from_parry
Elite minimum
0see unit column
Elite maximum
0.1043see unit column
Comparison
higher
Drive Arts0.030.15385666666666667-0.12385666666666667fraction
Details for Saved elite comparisons for played characters, row 40
Benchmark character ID
9
Benchmark saved at
Reference players
30people
Metric
gauge_rate_drive_arts
Elite minimum
0see unit column
Elite maximum
0.2795see unit column
Comparison
lower
Drive Impact gauge0.02210.0128733333333333320.00922666666666667fraction
Details for Saved elite comparisons for played characters, row 41
Benchmark character ID
9
Benchmark saved at
Reference players
30people
Metric
gauge_rate_drive_impact
Elite minimum
0see unit column
Elite maximum
0.0458see unit column
Comparison
higher
SA10.69560.44299666666666670.2526033333333333fraction
Details for Saved elite comparisons for played characters, row 42
Benchmark character ID
9
Benchmark saved at
Reference players
30people
Metric
gauge_rate_sa_lv1
Elite minimum
0see unit column
Elite maximum
0.6236see unit column
Comparison
higher
SA20.04340.15567666666666666-0.11227666666666666fraction
Details for Saved elite comparisons for played characters, row 43
Benchmark character ID
9
Benchmark saved at
Reference players
30people
Metric
gauge_rate_sa_lv2
Elite minimum
0see unit column
Elite maximum
0.3245see unit column
Comparison
lower
SA30.04340.28147999999999995-0.23807999999999996fraction
Details for Saved elite comparisons for played characters, row 44
Benchmark character ID
9
Benchmark saved at
Reference players
30people
Metric
gauge_rate_sa_lv3
Elite minimum
0see unit column
Elite maximum
0.5see unit column
Comparison
lower
CA0.21730.086346666666666670.1309533333333333fraction
Details for Saved elite comparisons for played characters, row 45
Benchmark character ID
9
Benchmark saved at
Reference players
30people
Metric
gauge_rate_ca
Elite minimum
0see unit column
Elite maximum
0.1511see unit column
Comparison
higher
Drive Guard0.21160.097499999999999960.11410000000000005fraction
Details for Saved elite comparisons for played characters, row 46
Benchmark character ID
9
Benchmark saved at
Reference players
30people
Metric
gauge_rate_drive_guard
Elite minimum
0see unit column
Elite maximum
0.1624see unit column
Comparison
higher
Drive Impact0.30.213333333333333370.08666666666666661events/game
Details for Saved elite comparisons for played characters, row 47
Benchmark character ID
21
Benchmark saved at
Reference players
30people
Metric
drive_impact
Elite minimum
0.1see unit column
Elite maximum
0.4see unit column
Comparison
higher
Drive Parry1.81.853333333333333-0.05333333333333301events/game
Details for Saved elite comparisons for played characters, row 48
Benchmark character ID
21
Benchmark saved at
Reference players
30people
Metric
drive_parry
Elite minimum
1see unit column
Elite maximum
2.7see unit column
Comparison
similar
Perfect Parry0.20.7066666666666668-0.5066666666666668events/game
Details for Saved elite comparisons for played characters, row 49
Benchmark character ID
21
Benchmark saved at
Reference players
30people
Metric
just_parry
Elite minimum
0.2see unit column
Elite maximum
2.1see unit column
Comparison
lower
Drive Reversal00.26666666666666666-0.26666666666666666events/game
Details for Saved elite comparisons for played characters, row 50
Benchmark character ID
21
Benchmark saved at
Reference players
30people
Metric
drive_reversal
Elite minimum
0see unit column
Elite maximum
1see unit column
Comparison
lower
Punish Counters landed0.20.083333333333333360.11666666666666665events/game
Details for Saved elite comparisons for played characters, row 51
Benchmark character ID
21
Benchmark saved at
Reference players
30people
Metric
punish_counter
Elite minimum
0see unit column
Elite maximum
0.2see unit column
Comparison
higher
Got Punish Countered0.60.066666666666666680.5333333333333333events/game
Details for Saved elite comparisons for played characters, row 52
Benchmark character ID
21
Benchmark saved at
Reference players
30people
Metric
received_punish_counter
Elite minimum
0see unit column
Elite maximum
0.2see unit column
Comparison
higher
Throws2.42.4133333333333336-0.013333333333333641events/game
Details for Saved elite comparisons for played characters, row 53
Benchmark character ID
21
Benchmark saved at
Reference players
30people
Metric
throw_count
Elite minimum
1.4see unit column
Elite maximum
3.7see unit column
Comparison
similar
Throw techs0.60.380.21999999999999997events/game
Details for Saved elite comparisons for played characters, row 54
Benchmark character ID
21
Benchmark saved at
Reference players
30people
Metric
throw_tech
Elite minimum
0.1see unit column
Elite maximum
0.7see unit column
Comparison
higher
Throw parries0.20.19666666666666670.0033333333333332993events/game
Details for Saved elite comparisons for played characters, row 55
Benchmark character ID
21
Benchmark saved at
Reference players
30people
Metric
throw_drive_parry
Elite minimum
0.1see unit column
Elite maximum
0.3see unit column
Comparison
similar
Got thrown3.321.2999999999999998events/game
Details for Saved elite comparisons for played characters, row 56
Benchmark character ID
21
Benchmark saved at
Reference players
30people
Metric
received_throw_count
Elite minimum
1.4see unit column
Elite maximum
2.8see unit column
Comparison
higher
Stuns landed00.07666666666666669-0.07666666666666669events/game
Details for Saved elite comparisons for played characters, row 57
Benchmark character ID
21
Benchmark saved at
Reference players
30people
Metric
stun
Elite minimum
0see unit column
Elite maximum
0.2see unit column
Comparison
lower
Got stunned0.10.070000000000000020.029999999999999985events/game
Details for Saved elite comparisons for played characters, row 58
Benchmark character ID
21
Benchmark saved at
Reference players
30people
Metric
received_stun
Elite minimum
0see unit column
Elite maximum
0.2see unit column
Comparison
higher
Corner pressure8.315.383333333333331-7.08333333333333Buckler aggregate rate (unit unverified)
Details for Saved elite comparisons for played characters, row 59
Benchmark character ID
21
Benchmark saved at
Reference players
30people
Metric
corner_time
Elite minimum
8.6see unit column
Elite maximum
19.9see unit column
Comparison
lower
Time cornered11.17.9933333333333343.1066666666666656Buckler aggregate rate (unit unverified)
Details for Saved elite comparisons for played characters, row 60
Benchmark character ID
21
Benchmark saved at
Reference players
30people
Metric
cornered_time
Elite minimum
4.8see unit column
Elite maximum
12.5see unit column
Comparison
higher
Drive Rush (cancel)0.11280.3308866666666666-0.2180866666666666fraction
Details for Saved elite comparisons for played characters, row 61
Benchmark character ID
21
Benchmark saved at
Reference players
30people
Metric
gauge_rate_drive_rush_from_cancel
Elite minimum
0.1773see unit column
Elite maximum
0.5003see unit column
Comparison
lower
Drive Rush (parry)0.14150.063036666666666670.07846333333333332fraction
Details for Saved elite comparisons for played characters, row 62
Benchmark character ID
21
Benchmark saved at
Reference players
30people
Metric
gauge_rate_drive_rush_from_parry
Elite minimum
0.0317see unit column
Elite maximum
0.1114see unit column
Comparison
higher
Drive Arts0.030.23383333333333325-0.20383333333333326fraction
Details for Saved elite comparisons for played characters, row 63
Benchmark character ID
21
Benchmark saved at
Reference players
30people
Metric
gauge_rate_drive_arts
Elite minimum
0.1083see unit column
Elite maximum
0.3647see unit column
Comparison
lower
Drive Impact gauge0.02210.0143233333333333320.00777666666666667fraction
Details for Saved elite comparisons for played characters, row 64
Benchmark character ID
21
Benchmark saved at
Reference players
30people
Metric
gauge_rate_drive_impact
Elite minimum
0.0048see unit column
Elite maximum
0.0303see unit column
Comparison
higher
SA10.69560.31522333333333330.3803766666666667fraction
Details for Saved elite comparisons for played characters, row 65
Benchmark character ID
21
Benchmark saved at
Reference players
30people
Metric
gauge_rate_sa_lv1
Elite minimum
0.0985see unit column
Elite maximum
0.4457see unit column
Comparison
higher
SA20.04340.21017666666666665-0.16677666666666666fraction
Details for Saved elite comparisons for played characters, row 66
Benchmark character ID
21
Benchmark saved at
Reference players
30people
Metric
gauge_rate_sa_lv2
Elite minimum
0.024see unit column
Elite maximum
0.5163see unit column
Comparison
lower
SA30.04340.3889533333333333-0.3455533333333333fraction
Details for Saved elite comparisons for played characters, row 67
Benchmark character ID
21
Benchmark saved at
Reference players
30people
Metric
gauge_rate_sa_lv3
Elite minimum
0.1913see unit column
Elite maximum
0.676see unit column
Comparison
lower
CA0.21730.085453333333333330.13184666666666667fraction
Details for Saved elite comparisons for played characters, row 68
Benchmark character ID
21
Benchmark saved at
Reference players
30people
Metric
gauge_rate_ca
Elite minimum
0.0322see unit column
Elite maximum
0.183see unit column
Comparison
higher
Drive Guard0.21160.118113333333333320.09348666666666669fraction
Details for Saved elite comparisons for played characters, row 69
Benchmark character ID
21
Benchmark saved at
Reference players
30people
Metric
gauge_rate_drive_guard
Elite minimum
0.0785see unit column
Elite maximum
0.1661see unit column
Comparison
higher
Drive Impact0.30.173333333333333340.12666666666666665events/game
Details for Saved elite comparisons for played characters, row 70
Benchmark character ID
33
Benchmark saved at
Reference players
30people
Metric
drive_impact
Elite minimum
0see unit column
Elite maximum
0.4see unit column
Comparison
higher
Drive Parry1.81.8966666666666667-0.09666666666666668events/game
Details for Saved elite comparisons for played characters, row 71
Benchmark character ID
33
Benchmark saved at
Reference players
30people
Metric
drive_parry
Elite minimum
0.7see unit column
Elite maximum
3.1see unit column
Comparison
similar
Perfect Parry0.20.6999999999999998-0.49999999999999983events/game
Details for Saved elite comparisons for played characters, row 72
Benchmark character ID
33
Benchmark saved at
Reference players
30people
Metric
just_parry
Elite minimum
0.1see unit column
Elite maximum
1.7see unit column
Comparison
lower
Drive Reversal00.22999999999999995-0.22999999999999995events/game
Details for Saved elite comparisons for played characters, row 73
Benchmark character ID
33
Benchmark saved at
Reference players
30people
Metric
drive_reversal
Elite minimum
0see unit column
Elite maximum
1.3see unit column
Comparison
lower
Punish Counters landed0.20.100000000000000050.09999999999999996events/game
Details for Saved elite comparisons for played characters, row 74
Benchmark character ID
33
Benchmark saved at
Reference players
30people
Metric
punish_counter
Elite minimum
0see unit column
Elite maximum
0.2see unit column
Comparison
higher
Got Punish Countered0.60.063333333333333340.5366666666666666events/game
Details for Saved elite comparisons for played characters, row 75
Benchmark character ID
33
Benchmark saved at
Reference players
30people
Metric
received_punish_counter
Elite minimum
0see unit column
Elite maximum
0.2see unit column
Comparison
higher
Throws2.42.523333333333333-0.12333333333333307events/game
Details for Saved elite comparisons for played characters, row 76
Benchmark character ID
33
Benchmark saved at
Reference players
30people
Metric
throw_count
Elite minimum
1.5see unit column
Elite maximum
3.9see unit column
Comparison
similar
Throw techs0.60.47999999999999990.12000000000000005events/game
Details for Saved elite comparisons for played characters, row 77
Benchmark character ID
33
Benchmark saved at
Reference players
30people
Metric
throw_tech
Elite minimum
0.2see unit column
Elite maximum
0.9see unit column
Comparison
higher
Throw parries0.20.22999999999999998-0.02999999999999997events/game
Details for Saved elite comparisons for played characters, row 78
Benchmark character ID
33
Benchmark saved at
Reference players
30people
Metric
throw_drive_parry
Elite minimum
0.1see unit column
Elite maximum
0.5see unit column
Comparison
similar
Got thrown3.32.3366666666666660.9633333333333338events/game
Details for Saved elite comparisons for played characters, row 79
Benchmark character ID
33
Benchmark saved at
Reference players
30people
Metric
received_throw_count
Elite minimum
1.7see unit column
Elite maximum
3.1see unit column
Comparison
higher
Stuns landed00.07666666666666669-0.07666666666666669events/game
Details for Saved elite comparisons for played characters, row 80
Benchmark character ID
33
Benchmark saved at
Reference players
30people
Metric
stun
Elite minimum
0see unit column
Elite maximum
0.3see unit column
Comparison
lower
Got stunned0.10.060000000000000020.03999999999999999events/game
Details for Saved elite comparisons for played characters, row 81
Benchmark character ID
33
Benchmark saved at
Reference players
30people
Metric
received_stun
Elite minimum
0see unit column
Elite maximum
0.1see unit column
Comparison
higher
Corner pressure8.313.01333333333333-4.713333333333329Buckler aggregate rate (unit unverified)
Details for Saved elite comparisons for played characters, row 82
Benchmark character ID
33
Benchmark saved at
Reference players
30people
Metric
corner_time
Elite minimum
4.1see unit column
Elite maximum
19.8see unit column
Comparison
lower
Time cornered11.19.0666666666666662.033333333333333Buckler aggregate rate (unit unverified)
Details for Saved elite comparisons for played characters, row 83
Benchmark character ID
33
Benchmark saved at
Reference players
30people
Metric
cornered_time
Elite minimum
5.2see unit column
Elite maximum
14see unit column
Comparison
higher
Drive Rush (cancel)0.11280.29727666666666663-0.18447666666666662fraction
Details for Saved elite comparisons for played characters, row 84
Benchmark character ID
33
Benchmark saved at
Reference players
30people
Metric
gauge_rate_drive_rush_from_cancel
Elite minimum
0.1368see unit column
Elite maximum
0.5527see unit column
Comparison
lower
Drive Rush (parry)0.14150.084056666666666680.057443333333333305fraction
Details for Saved elite comparisons for played characters, row 85
Benchmark character ID
33
Benchmark saved at
Reference players
30people
Metric
gauge_rate_drive_rush_from_parry
Elite minimum
0.0377see unit column
Elite maximum
0.1513see unit column
Comparison
higher
Drive Arts0.030.17518666666666668-0.14518666666666669fraction
Details for Saved elite comparisons for played characters, row 86
Benchmark character ID
33
Benchmark saved at
Reference players
30people
Metric
gauge_rate_drive_arts
Elite minimum
0.054see unit column
Elite maximum
0.3018see unit column
Comparison
lower
Drive Impact gauge0.02210.0136033333333333320.00849666666666667fraction
Details for Saved elite comparisons for played characters, row 87
Benchmark character ID
33
Benchmark saved at
Reference players
30people
Metric
gauge_rate_drive_impact
Elite minimum
0.0049see unit column
Elite maximum
0.0288see unit column
Comparison
higher
SA10.69560.308840.38676fraction
Details for Saved elite comparisons for played characters, row 88
Benchmark character ID
33
Benchmark saved at
Reference players
30people
Metric
gauge_rate_sa_lv1
Elite minimum
0.1562see unit column
Elite maximum
0.5137see unit column
Comparison
higher
SA20.04340.24219000000000002-0.19879000000000002fraction
Details for Saved elite comparisons for played characters, row 89
Benchmark character ID
33
Benchmark saved at
Reference players
30people
Metric
gauge_rate_sa_lv2
Elite minimum
0.0746see unit column
Elite maximum
0.505see unit column
Comparison
lower
SA30.04340.35669333333333336-0.31329333333333337fraction
Details for Saved elite comparisons for played characters, row 90
Benchmark character ID
33
Benchmark saved at
Reference players
30people
Metric
gauge_rate_sa_lv3
Elite minimum
0.1392see unit column
Elite maximum
0.6406see unit column
Comparison
lower
CA0.21730.092090000000000020.12521fraction
Details for Saved elite comparisons for played characters, row 91
Benchmark character ID
33
Benchmark saved at
Reference players
30people
Metric
gauge_rate_ca
Elite minimum
0.04see unit column
Elite maximum
0.1538see unit column
Comparison
higher
Drive Guard0.21160.145283333333333350.06631666666666666fraction
Details for Saved elite comparisons for played characters, row 92
Benchmark character ID
33
Benchmark saved at
Reference players
30people
Metric
gauge_rate_drive_guard
Elite minimum
0.0583see unit column
Elite maximum
0.2188see unit column
Comparison
higher
Field definitions 12 fields
Benchmark character ID
Benchmark character ID · identifier. characterId
Benchmark saved at
Benchmark saved at · UTC datetime. updatedAt
Reference players
Reference players · people. sampleSize
Metric
Metric · identifier. key
Meaning
Meaning · text. label
Player
Player · see unit column. you
Elite mean
Elite mean · see unit column. eliteAvg
Elite minimum
Elite minimum · see unit column. eliteMin
Elite maximum
Elite maximum · see unit column. eliteMax
Player minus mean
Player minus mean · see unit column. delta
Unit
Unit · text. unit
Comparison
Comparison · text. verdict

Benchmark sample players

20 rows

Scroll if needed to compare columns.

Benchmark sample players. 20 rows on page 1; 20 rows total.
Benchmark character IDCFN IDPlayerPlayer character IDMRMR pointsLPLP pointsRanked gamesgames
133434437969hikaru_shiftne132,229939,05545,592
134186916094ネコと和解せよ132,220726,74411,210
132741726179Motchan132,202945,71536,329
133363723521M.M.132,164661,7037,890
131351572443yama132,156342,6942,868
93026932565fumi39dc_pc92,230925,45718,086
91321583500pc-jieba551292,192963,36031,720
936230077292BASSA92,182936,42973,726
92827969522Tradz baruji92,181919,78249,601
91497476764†卍♨♨卍†|ぬーどる(本人)92,180909,85737,884
213381453962blaz 2g212,368474,75436,913
211124619630DFM竹内ジョン(新婚)212,170945,13135,324
211972230337ナイト894@Twitch212,163899,95843,822
212626960876Kazunoko212,158757,15748,869
213285613978ゆーけー212,138822,89742,180
332650298964naruo332,177181,37863,203
331497101254ファイナルあつし332,17789,87813,868
332621667629ぷんぷんパンダ332,168164,9108,380
332349896121頭痛が痛い332,145264,64414,168
334076601818Hand Me Downs332,14366,93126,933
Field definitions 7 fields
Benchmark character ID
Benchmark character ID · identifier. benchmarkCharacterId
CFN ID
CFN ID · identifier. shortId
Player
Player · text. name
Player character ID
Player character ID · identifier. characterId
MR
Master Rating · MR points. mr
LP
League Points · LP points. lp
Ranked games
Ranked games · games. rankedGames

Snapshot comparison availability

2 rows

Scroll if needed to compare columns.

Snapshot comparison availability. 2 rows on page 1; 2 rows total.
Requested interval7d/30dAvailabilityBaseline capturedUTCLatest capturedUTCGames between snapshotsgamesMissing data reason
7dcollecting0history
30dcollecting158history
Field definitions 6 fields
Requested interval
Requested interval · 7d/30d. range
Availability
Availability · text. status
Baseline captured
Baseline captured · UTC datetime. from
Latest captured
Latest captured · UTC datetime. to
Games between snapshots
Games between snapshots · games. matches
Missing data reason
Missing data reason · text. reason

Changes between last-100-match snapshots

0 rows
No saved observations

No rows are available in the saved data. Missing observations do not mean a measured zero.

Field definitions 7 fields
Requested interval
Requested interval · 7d/30d. range
Metric
Metric · identifier. key
Meaning
Meaning · text. label
Baseline
Baseline · see unit column. before
Latest
Latest · see unit column. after
Latest minus baseline
Latest minus baseline · see unit column. delta
Unit
Unit · text. unit
Source, coverage & limitations How to read this data

Stored Buckler battle_stats, saved elite benchmark and same-season HabitSnapshot comparisons.

Reported habits reflect Buckler's last-100-match trends. 7d/30d compare snapshots near those dates, not matches isolated to those periods.

Last saved update: . Reading this page does not refresh the source.

Profile saved
Matches in local sample
199
Stored matches
199
Local sample limit
10,000
Local sample limited
No
Sample starts (UTC)
2026-07-14
Sample ends (UTC)
2026-08-14
Season
13
Benchmark saved
Benchmark players
30
Benchmark character ID
13
  • Gauge shares are fractions (0–1); per-game rates are counts/game. Corner values retain Buckler's aggregate rate with no verified time unit.
  • Benchmark players and sample size may be limited or stale. Player habits are profile-wide, even when compared to a character ladder.
  • Snapshot deltas are changes in overlapping aggregate windows, not interval event counts or causal improvement. Missing baselines remain collecting.
Sources, units and JSON reference

Privacy settings

Allow YouTube/Twitch media, usage analytics and remembered history? Choices last 180 days and can be withdrawn here anytime.

More options & details

Optional features are off until you choose them. You can change or withdraw your choices here at any time.

Security and storage needed for features you request remain available, including saved fighters, replay requests and feedback.

Choices are saved for 180 days on this device. Turning analytics off reloads this page to stop the loaded beacon.

Privacy & storage