Player dataCFN 3252776607
mekeyama
Habits and comparisons
Reported habit rates and gauge shares, elite benchmark comparison values, and available 7-day and 30-day changes between saved last-100-match snapshots.
Reported last-100-match habits
23 rowsScroll if needed to compare columns.
| Metric | Meaning | Valuesee unit column | Unit |
|---|---|---|---|
| drive_impact | Drive Impact / game | 0.2 | events/game |
| drive_parry | Drive Parry / game | 1.9 | events/game |
| just_parry | Perfect Parry / game | 0.3 | events/game |
| drive_reversal | Drive Reversal / game | 0.3 | events/game |
| punish_counter | Punish Counter / game | 0.1 | events/game |
| received_punish_counter | Got PC'd / game | 0.1 | events/game |
| throw_count | Throws / game | 3.4 | events/game |
| throw_tech | Throw techs / game | 0.5 | events/game |
| throw_drive_parry | Throw parries / game | 0.3 | events/game |
| received_throw_count | Got thrown / game | 2.4 | events/game |
| stun | Stuns / game | 0.1 | events/game |
| received_stun | Got stunned / game | 0 | events/game |
| corner_time | Corner pressure time | 15.3 | Buckler aggregate rate (unit unverified) |
| cornered_time | Time cornered | 8.9 | Buckler aggregate rate (unit unverified) |
| gauge_rate_drive_rush_from_cancel | Drive Rush (cancel) share | 0.3029 | fraction |
| gauge_rate_drive_rush_from_parry | Drive Rush (parry) share | 0.0964 | fraction |
| gauge_rate_drive_arts | Drive Arts share | 0.1899 | fraction |
| gauge_rate_drive_impact | Drive Impact gauge share | 0.0191 | fraction |
| gauge_rate_drive_guard | Drive Guard share | 0.1596 | fraction |
| gauge_rate_sa_lv1 | SA1 usage share | 0.3076 | fraction |
| gauge_rate_sa_lv2 | SA2 usage share | 0.1538 | fraction |
| gauge_rate_sa_lv3 | SA3 usage share | 0.4615 | fraction |
| gauge_rate_ca | CA usage share | 0.0769 | fraction |
Field definitions 4 fields
- Metric
- Metric · identifier.
key - Meaning
- Meaning · text.
label - Value
- Value · see unit column.
value - Unit
- Unit · text.
unit
Saved elite comparisons for played characters
100 of 161 rowsScroll if needed to compare columns. Expand Details for the remaining fields.
| Meaning | Playersee unit column | Elite meansee unit column | Player minus meansee unit column | Unit | Details |
|---|---|---|---|---|---|
| Drive Impact | 0.2 | 0.18999999999999995 | 0.010000000000000064 | events/game | Details for Saved elite comparisons for played characters, row 1
|
| Drive Parry | 1.9 | 1.75 | 0.1499999999999999 | events/game | Details for Saved elite comparisons for played characters, row 2
|
| Perfect Parry | 0.3 | 0.7433333333333333 | -0.4433333333333333 | events/game | Details for Saved elite comparisons for played characters, row 3
|
| Drive Reversal | 0.3 | 0.33333333333333326 | -0.03333333333333327 | events/game | Details for Saved elite comparisons for played characters, row 4
|
| Punish Counters landed | 0.1 | 0.11333333333333338 | -0.013333333333333378 | events/game | Details for Saved elite comparisons for played characters, row 5
|
| Got Punish Countered | 0.1 | 0.08666666666666671 | 0.013333333333333294 | events/game | Details for Saved elite comparisons for played characters, row 6
|
| Throws | 3.4 | 2.42 | 0.98 | events/game | Details for Saved elite comparisons for played characters, row 7
|
| Throw techs | 0.5 | 0.5666666666666667 | -0.06666666666666665 | events/game | Details for Saved elite comparisons for played characters, row 8
|
| Throw parries | 0.3 | 0.2566666666666667 | 0.04333333333333328 | events/game | Details for Saved elite comparisons for played characters, row 9
|
| Got thrown | 2.4 | 2.5899999999999994 | -0.1899999999999995 | events/game | Details for Saved elite comparisons for played characters, row 10
|
| Stuns landed | 0.1 | 0.07333333333333335 | 0.026666666666666658 | events/game | Details for Saved elite comparisons for played characters, row 11
|
| Got stunned | 0 | 0.043333333333333335 | -0.043333333333333335 | events/game | Details for Saved elite comparisons for played characters, row 12
|
| Corner pressure | 15.3 | 11.909999999999998 | 3.3900000000000023 | Buckler aggregate rate (unit unverified) | Details for Saved elite comparisons for played characters, row 13
|
| Time cornered | 8.9 | 9.846666666666666 | -0.9466666666666654 | Buckler aggregate rate (unit unverified) | Details for Saved elite comparisons for played characters, row 14
|
| Drive Rush (cancel) | 0.3029 | 0.2998733333333334 | 0.003026666666666622 | fraction | Details for Saved elite comparisons for played characters, row 15
|
| Drive Rush (parry) | 0.0964 | 0.07203 | 0.024370000000000003 | fraction | Details for Saved elite comparisons for played characters, row 16
|
| Drive Arts | 0.1899 | 0.18744000000000002 | 0.00245999999999999 | fraction | Details for Saved elite comparisons for played characters, row 17
|
| Drive Impact gauge | 0.0191 | 0.01506666666666667 | 0.00403333333333333 | fraction | Details for Saved elite comparisons for played characters, row 18
|
| SA1 | 0.3076 | 0.33650666666666673 | -0.028906666666666747 | fraction | Details for Saved elite comparisons for played characters, row 19
|
| SA2 | 0.1538 | 0.20956666666666665 | -0.05576666666666666 | fraction | Details for Saved elite comparisons for played characters, row 20
|
| SA3 | 0.4615 | 0.35176666666666656 | 0.10973333333333346 | fraction | Details for Saved elite comparisons for played characters, row 21
|
| CA | 0.0769 | 0.10198333333333333 | -0.025083333333333332 | fraction | Details for Saved elite comparisons for played characters, row 22
|
| Drive Guard | 0.1596 | 0.13351 | 0.026090000000000002 | fraction | Details for Saved elite comparisons for played characters, row 23
|
| Drive Impact | 0.2 | 0.18666666666666668 | 0.013333333333333336 | events/game | Details for Saved elite comparisons for played characters, row 24
|
| Drive Parry | 1.9 | 1.7700000000000005 | 0.12999999999999945 | events/game | Details for Saved elite comparisons for played characters, row 25
|
| Perfect Parry | 0.3 | 0.57 | -0.26999999999999996 | events/game | Details for Saved elite comparisons for played characters, row 26
|
| Drive Reversal | 0.3 | 0.32000000000000006 | -0.020000000000000073 | events/game | Details for Saved elite comparisons for played characters, row 27
|
| Punish Counters landed | 0.1 | 0.11333333333333336 | -0.01333333333333335 | events/game | Details for Saved elite comparisons for played characters, row 28
|
| Got Punish Countered | 0.1 | 0.09333333333333337 | 0.00666666666666664 | events/game | Details for Saved elite comparisons for played characters, row 29
|
| Throws | 3.4 | 2.4500000000000006 | 0.9499999999999993 | events/game | Details for Saved elite comparisons for played characters, row 30
|
| Throw techs | 0.5 | 0.5400000000000001 | -0.04000000000000015 | events/game | Details for Saved elite comparisons for played characters, row 31
|
| Throw parries | 0.3 | 0.21000000000000002 | 0.08999999999999997 | events/game | Details for Saved elite comparisons for played characters, row 32
|
| Got thrown | 2.4 | 2.3366666666666664 | 0.06333333333333346 | events/game | Details for Saved elite comparisons for played characters, row 33
|
| Stuns landed | 0.1 | 0.043333333333333335 | 0.05666666666666667 | events/game | Details for Saved elite comparisons for played characters, row 34
|
| Got stunned | 0 | 0.06666666666666668 | -0.06666666666666668 | events/game | Details for Saved elite comparisons for played characters, row 35
|
| Corner pressure | 15.3 | 6.796666666666667 | 8.503333333333334 | Buckler aggregate rate (unit unverified) | Details for Saved elite comparisons for played characters, row 36
|
| Time cornered | 8.9 | 9.32333333333333 | -0.42333333333333023 | Buckler aggregate rate (unit unverified) | Details for Saved elite comparisons for played characters, row 37
|
| Drive Rush (cancel) | 0.3029 | 0.42870333333333316 | -0.12580333333333316 | fraction | Details for Saved elite comparisons for played characters, row 38
|
| Drive Rush (parry) | 0.0964 | 0.047880000000000006 | 0.048519999999999994 | fraction | Details for Saved elite comparisons for played characters, row 39
|
| Drive Arts | 0.1899 | 0.11513666666666664 | 0.07476333333333338 | fraction | Details for Saved elite comparisons for played characters, row 40
|
| Drive Impact gauge | 0.0191 | 0.01627666666666667 | 0.0028233333333333305 | fraction | Details for Saved elite comparisons for played characters, row 41
|
| SA1 | 0.3076 | 0.3106400000000001 | -0.003040000000000098 | fraction | Details for Saved elite comparisons for played characters, row 42
|
| SA2 | 0.1538 | 0.30667666666666665 | -0.15287666666666666 | fraction | Details for Saved elite comparisons for played characters, row 43
|
| SA3 | 0.4615 | 0.30038999999999993 | 0.1611100000000001 | fraction | Details for Saved elite comparisons for played characters, row 44
|
| CA | 0.0769 | 0.08209666666666664 | -0.005196666666666641 | fraction | Details for Saved elite comparisons for played characters, row 45
|
| Drive Guard | 0.1596 | 0.11010333333333332 | 0.049496666666666675 | fraction | Details for Saved elite comparisons for played characters, row 46
|
| Drive Impact | 0.2 | 0.19333333333333336 | 0.006666666666666654 | events/game | Details for Saved elite comparisons for played characters, row 47
|
| Drive Parry | 1.9 | 1.8933333333333333 | 0.006666666666666599 | events/game | Details for Saved elite comparisons for played characters, row 48
|
| Perfect Parry | 0.3 | 0.8400000000000001 | -0.54 | events/game | Details for Saved elite comparisons for played characters, row 49
|
| Drive Reversal | 0.3 | 0.22666666666666668 | 0.0733333333333333 | events/game | Details for Saved elite comparisons for played characters, row 50
|
| Punish Counters landed | 0.1 | 0.10333333333333337 | -0.0033333333333333687 | events/game | Details for Saved elite comparisons for played characters, row 51
|
| Got Punish Countered | 0.1 | 0.08000000000000003 | 0.019999999999999976 | events/game | Details for Saved elite comparisons for played characters, row 52
|
| Throws | 3.4 | 2.5700000000000003 | 0.8299999999999996 | events/game | Details for Saved elite comparisons for played characters, row 53
|
| Throw techs | 0.5 | 0.4366666666666667 | 0.0633333333333333 | events/game | Details for Saved elite comparisons for played characters, row 54
|
| Throw parries | 0.3 | 0.21 | 0.09 | events/game | Details for Saved elite comparisons for played characters, row 55
|
| Got thrown | 2.4 | 2.263333333333333 | 0.13666666666666671 | events/game | Details for Saved elite comparisons for played characters, row 56
|
| Stuns landed | 0.1 | 0.07000000000000002 | 0.029999999999999985 | events/game | Details for Saved elite comparisons for played characters, row 57
|
| Got stunned | 0 | 0.04666666666666667 | -0.04666666666666667 | events/game | Details for Saved elite comparisons for played characters, row 58
|
| Corner pressure | 15.3 | 13.123333333333333 | 2.1766666666666676 | Buckler aggregate rate (unit unverified) | Details for Saved elite comparisons for played characters, row 59
|
| Time cornered | 8.9 | 8.953333333333331 | -0.05333333333333101 | Buckler aggregate rate (unit unverified) | Details for Saved elite comparisons for played characters, row 60
|
| Drive Rush (cancel) | 0.3029 | 0.3819133333333334 | -0.07901333333333338 | fraction | Details for Saved elite comparisons for played characters, row 61
|
| Drive Rush (parry) | 0.0964 | 0.06761666666666666 | 0.02878333333333334 | fraction | Details for Saved elite comparisons for played characters, row 62
|
| Drive Arts | 0.1899 | 0.14925333333333332 | 0.04064666666666669 | fraction | Details for Saved elite comparisons for played characters, row 63
|
| Drive Impact gauge | 0.0191 | 0.013870000000000002 | 0.005229999999999997 | fraction | Details for Saved elite comparisons for played characters, row 64
|
| SA1 | 0.3076 | 0.2727866666666667 | 0.03481333333333331 | fraction | Details for Saved elite comparisons for played characters, row 65
|
| SA2 | 0.1538 | 0.2588066666666667 | -0.10500666666666669 | fraction | Details for Saved elite comparisons for played characters, row 66
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| SA3 | 0.4615 | 0.35772 | 0.10378000000000004 | fraction | Details for Saved elite comparisons for played characters, row 67
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| CA | 0.0769 | 0.11049666666666666 | -0.033596666666666664 | fraction | Details for Saved elite comparisons for played characters, row 68
|
| Drive Guard | 0.1596 | 0.12742 | 0.032179999999999986 | fraction | Details for Saved elite comparisons for played characters, row 69
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| Drive Impact | 0.2 | 0.24333333333333332 | -0.04333333333333331 | events/game | Details for Saved elite comparisons for played characters, row 70
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| Drive Parry | 1.9 | 1.9566666666666668 | -0.056666666666666865 | events/game | Details for Saved elite comparisons for played characters, row 71
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| Perfect Parry | 0.3 | 0.6533333333333334 | -0.35333333333333344 | events/game | Details for Saved elite comparisons for played characters, row 72
|
| Drive Reversal | 0.3 | 0.3233333333333334 | -0.023333333333333428 | events/game | Details for Saved elite comparisons for played characters, row 73
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| Punish Counters landed | 0.1 | 0.16666666666666669 | -0.06666666666666668 | events/game | Details for Saved elite comparisons for played characters, row 74
|
| Got Punish Countered | 0.1 | 0.14000000000000004 | -0.040000000000000036 | events/game | Details for Saved elite comparisons for played characters, row 75
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| Throws | 3.4 | 2.523333333333334 | 0.876666666666666 | events/game | Details for Saved elite comparisons for played characters, row 76
|
| Throw techs | 0.5 | 0.5500000000000002 | -0.050000000000000155 | events/game | Details for Saved elite comparisons for played characters, row 77
|
| Throw parries | 0.3 | 0.2566666666666667 | 0.04333333333333328 | events/game | Details for Saved elite comparisons for played characters, row 78
|
| Got thrown | 2.4 | 2.3466666666666667 | 0.05333333333333323 | events/game | Details for Saved elite comparisons for played characters, row 79
|
| Stuns landed | 0.1 | 0.08000000000000003 | 0.019999999999999976 | events/game | Details for Saved elite comparisons for played characters, row 80
|
| Got stunned | 0 | 0.05666666666666668 | -0.05666666666666668 | events/game | Details for Saved elite comparisons for played characters, row 81
|
| Corner pressure | 15.3 | 8.870000000000001 | 6.43 | Buckler aggregate rate (unit unverified) | Details for Saved elite comparisons for played characters, row 82
|
| Time cornered | 8.9 | 10.549999999999999 | -1.6499999999999986 | Buckler aggregate rate (unit unverified) | Details for Saved elite comparisons for played characters, row 83
|
| Drive Rush (cancel) | 0.3029 | 0.2943366666666666 | 0.008563333333333423 | fraction | Details for Saved elite comparisons for played characters, row 84
|
| Drive Rush (parry) | 0.0964 | 0.06026333333333333 | 0.03613666666666667 | fraction | Details for Saved elite comparisons for played characters, row 85
|
| Drive Arts | 0.1899 | 0.21845333333333333 | -0.02855333333333332 | fraction | Details for Saved elite comparisons for played characters, row 86
|
| Drive Impact gauge | 0.0191 | 0.021483333333333333 | -0.0023833333333333345 | fraction | Details for Saved elite comparisons for played characters, row 87
|
| SA1 | 0.3076 | 0.43883000000000005 | -0.13123000000000007 | fraction | Details for Saved elite comparisons for played characters, row 88
|
| SA2 | 0.1538 | 0.23589333333333334 | -0.08209333333333335 | fraction | Details for Saved elite comparisons for played characters, row 89
|
| SA3 | 0.4615 | 0.24140000000000003 | 0.2201 | fraction | Details for Saved elite comparisons for played characters, row 90
|
| CA | 0.0769 | 0.08371666666666668 | -0.006816666666666679 | fraction | Details for Saved elite comparisons for played characters, row 91
|
| Drive Guard | 0.1596 | 0.12587333333333334 | 0.033726666666666655 | fraction | Details for Saved elite comparisons for played characters, row 92
|
| Drive Impact | 0.2 | 0.24999999999999997 | -0.04999999999999996 | events/game | Details for Saved elite comparisons for played characters, row 93
|
| Drive Parry | 1.9 | 2.1166666666666663 | -0.21666666666666634 | events/game | Details for Saved elite comparisons for played characters, row 94
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| Perfect Parry | 0.3 | 0.7366666666666667 | -0.4366666666666667 | events/game | Details for Saved elite comparisons for played characters, row 95
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| Drive Reversal | 0.3 | 0.1633333333333333 | 0.1366666666666667 | events/game | Details for Saved elite comparisons for played characters, row 96
|
| Punish Counters landed | 0.1 | 0.15666666666666673 | -0.056666666666666726 | events/game | Details for Saved elite comparisons for played characters, row 97
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| Got Punish Countered | 0.1 | 0.13000000000000006 | -0.030000000000000054 | events/game | Details for Saved elite comparisons for played characters, row 98
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| Throws | 3.4 | 1.8266666666666667 | 1.5733333333333333 | events/game | Details for Saved elite comparisons for played characters, row 99
|
| Throw techs | 0.5 | 0.45333333333333337 | 0.046666666666666634 | events/game | Details for Saved elite comparisons for played characters, row 100
|
Field definitions 12 fields
- Benchmark character ID
- Benchmark character ID · identifier.
characterId - Benchmark saved at
- Benchmark saved at · UTC datetime.
updatedAt - Reference players
- Reference players · people.
sampleSize - Metric
- Metric · identifier.
key - Meaning
- Meaning · text.
label - Player
- Player · see unit column.
you - Elite mean
- Elite mean · see unit column.
eliteAvg - Elite minimum
- Elite minimum · see unit column.
eliteMin - Elite maximum
- Elite maximum · see unit column.
eliteMax - Player minus mean
- Player minus mean · see unit column.
delta - Unit
- Unit · text.
unit - Comparison
- Comparison · text.
verdict
Benchmark sample players
35 rowsScroll if needed to compare columns.
| Benchmark character ID | CFN ID | Player | Player character ID | MRMR points | LPLP points | Ranked gamesgames |
|---|---|---|---|---|---|---|
| 26 | 4151377769 | 刻音|フレミー | 26 | 2,223 | 920,943 | 39,587 |
| 26 | 1237588998 | ひらまさ | 26 | 2,201 | 929,224 | 48,176 |
| 26 | 1471410494 | Yanai | 26 | 2,182 | 904,696 | 53,278 |
| 26 | 2521166079 | inaba | 26 | 2,166 | 864,080 | 57,342 |
| 26 | 1494300458 | ああああああ | 26 | 2,135 | 970,619 | 32,363 |
| 5 | 1900338329 | Babaaaaa | 5 | 2,238 | 964,259 | 50,586 |
| 5 | 3708958378 | あくたがわ | 5 | 2,222 | 999,029 | 66,092 |
| 5 | 1482676584 | もっころり | 5 | 2,140 | 900,481 | 30,132 |
| 5 | 3061502180 | ありす、宇宙までもから逃げるな | 5 | 2,125 | 870,900 | 21,548 |
| 5 | 1917947815 | cokaΣickey | 5 | 2,119 | 910,776 | 50,178 |
| 10 | 4159348779 | shion | 10 | 2,255 | 376,299 | 7,663 |
| 10 | 4088416704 | orarin | 10 | 2,235 | 955,207 | 53,341 |
| 10 | 2235576711 | ゴトーー | 10 | 2,215 | 948,707 | 41,315 |
| 10 | 2650298964 | naruo | 10 | 2,185 | 359,882 | 62,594 |
| 10 | 1713289305 | 一瞬一瞬 | 10 | 2,177 | 653,597 | 21,238 |
| 12 | 3108342606 | SBI_Hibiki | 12 | 2,210 | 929,856 | 29,024 |
| 12 | 1154964181 | Mira | 12 | 2,202 | 905,309 | 36,372 |
| 12 | 4036668756 | シュラリス | 12 | 2,179 | 985,261 | 36,222 |
| 12 | 2426719754 | ド)アットティム | 12 | 2,172 | 504,465 | 4,641 |
| 12 | 3309991061 | itagaki_ | 12 | 2,163 | 944,386 | 59,734 |
| 18 | 1981551637 | niruhiru PC | 18 | 2,247 | 953,406 | 37,591 |
| 18 | 2164528577 | ranapower | 18 | 2,246 | 1,180,338 | 85,566 |
| 18 | 3550331968 | ひぐち! | 18 | 2,237 | 873,780 | 18,429 |
| 18 | 2102208224 | Foodie | 18 | 2,239 | 785,924 | 7,167 |
| 18 | 3499601255 | へいぽんガイル | 18 | 2,205 | 526,384 | 16,514 |
| 22 | 2011017170 | Naooonn | 22 | 2,213 | 975,805 | 74,966 |
| 22 | 3466035121 | DaigoTheBeasTV | 22 | 2,204 | 960,438 | 39,520 |
| 22 | 1713289305 | 一瞬一瞬 | 22 | 2,158 | 349,231 | 21,238 |
| 22 | 1924478936 | touwa | 22 | 2,114 | 907,629 | 26,137 |
| 22 | 2275763050 | ドスバギイ | 22 | 2,113 | 937,124 | 46,321 |
| 27 | 3400122682 | kincho | 27 | 2,229 | 966,707 | 57,316 |
| 27 | 4210220386 | なっつだよ | 27 | 2,210 | 586,815 | 46,979 |
| 27 | 1780568425 | Yassa | 27 | 2,187 | 72,702 | 1,792 |
| 27 | 3592602051 | ばやしこ|VLY | 27 | 2,181 | 688,853 | 38,865 |
| 27 | 3469023159 | あ か た | 27 | 2,151 | 952,129 | 33,071 |
Field definitions 7 fields
- Benchmark character ID
- Benchmark character ID · identifier.
benchmarkCharacterId - CFN ID
- CFN ID · identifier.
shortId - Player
- Player · text.
name - Player character ID
- Player character ID · identifier.
characterId - MR
- Master Rating · MR points.
mr - LP
- League Points · LP points.
lp - Ranked games
- Ranked games · games.
rankedGames
Snapshot comparison availability
2 rowsScroll if needed to compare columns.
| Requested interval7d/30d | Availability | Baseline capturedUTC | Latest capturedUTC | Games between snapshotsgames | Missing data reason |
|---|---|---|---|---|---|
| 7d | collecting | 0 | history | ||
| 30d | collecting | 0 | history |
Field definitions 6 fields
- Requested interval
- Requested interval · 7d/30d.
range - Availability
- Availability · text.
status - Baseline captured
- Baseline captured · UTC datetime.
from - Latest captured
- Latest captured · UTC datetime.
to - Games between snapshots
- Games between snapshots · games.
matches - Missing data reason
- Missing data reason · text.
reason
Changes between last-100-match snapshots
0 rowsNo rows are available in the saved data. Missing observations do not mean a measured zero.
Field definitions 7 fields
- Requested interval
- Requested interval · 7d/30d.
range - Metric
- Metric · identifier.
key - Meaning
- Meaning · text.
label - Baseline
- Baseline · see unit column.
before - Latest
- Latest · see unit column.
after - Latest minus baseline
- Latest minus baseline · see unit column.
delta - Unit
- Unit · text.
unit
Each table is paginated independently. Follow all pages for all retained rows. Collections may change as new data is saved.
Source, coverage & limitations How to read this data
Stored Buckler battle_stats, saved elite benchmark and same-season HabitSnapshot comparisons.
Reported habits reflect Buckler's last-100-match trends. 7d/30d compare snapshots near those dates, not matches isolated to those periods.
Last saved update: . Reading this page does not refresh the source.
- Profile saved
- Matches in local sample
- 38
- Stored matches
- 38
- Local sample limit
- 10,000
- Local sample limited
- No
- Sample starts (UTC)
- 2026-08-24
- Sample ends (UTC)
- 2026-09-15
- Season
- 13
- Benchmark saved
- Benchmark players
- 30
- Benchmark character ID
- 26
- Gauge shares are fractions (0–1); per-game rates are counts/game. Corner values retain Buckler's aggregate rate with no verified time unit.
- Benchmark players and sample size may be limited or stale. Player habits are profile-wide, even when compared to a character ladder.
- Snapshot deltas are changes in overlapping aggregate windows, not interval event counts or causal improvement. Missing baselines remain collecting.

