Player dataCFN 3252776607

mekeyama

Habits and comparisons

Reported habit rates and gauge shares, elite benchmark comparison values, and available 7-day and 30-day changes between saved last-100-match snapshots.

Reported last-100-match habits

23 rows

Scroll if needed to compare columns.

Reported last-100-match habits. 23 rows on page 1; 23 rows total.
MetricMeaningValuesee unit columnUnit
drive_impactDrive Impact / game0.2events/game
drive_parryDrive Parry / game1.9events/game
just_parryPerfect Parry / game0.3events/game
drive_reversalDrive Reversal / game0.3events/game
punish_counterPunish Counter / game0.1events/game
received_punish_counterGot PC'd / game0.1events/game
throw_countThrows / game3.4events/game
throw_techThrow techs / game0.5events/game
throw_drive_parryThrow parries / game0.3events/game
received_throw_countGot thrown / game2.4events/game
stunStuns / game0.1events/game
received_stunGot stunned / game0events/game
corner_timeCorner pressure time15.3Buckler aggregate rate (unit unverified)
cornered_timeTime cornered8.9Buckler aggregate rate (unit unverified)
gauge_rate_drive_rush_from_cancelDrive Rush (cancel) share0.3029fraction
gauge_rate_drive_rush_from_parryDrive Rush (parry) share0.0964fraction
gauge_rate_drive_artsDrive Arts share0.1899fraction
gauge_rate_drive_impactDrive Impact gauge share0.0191fraction
gauge_rate_drive_guardDrive Guard share0.1596fraction
gauge_rate_sa_lv1SA1 usage share0.3076fraction
gauge_rate_sa_lv2SA2 usage share0.1538fraction
gauge_rate_sa_lv3SA3 usage share0.4615fraction
gauge_rate_caCA usage share0.0769fraction
Field definitions 4 fields
Metric
Metric · identifier. key
Meaning
Meaning · text. label
Value
Value · see unit column. value
Unit
Unit · text. unit

Saved elite comparisons for played characters

100 of 161 rows

Scroll if needed to compare columns. Expand Details for the remaining fields.

Saved elite comparisons for played characters. 100 rows on page 1; 161 rows total.
MeaningPlayersee unit columnElite meansee unit columnPlayer minus meansee unit columnUnitDetails
Drive Impact0.20.189999999999999950.010000000000000064events/game
Details for Saved elite comparisons for played characters, row 1
Benchmark character ID
26
Benchmark saved at
Reference players
30people
Metric
drive_impact
Elite minimum
0see unit column
Elite maximum
0.4see unit column
Comparison
similar
Drive Parry1.91.750.1499999999999999events/game
Details for Saved elite comparisons for played characters, row 2
Benchmark character ID
26
Benchmark saved at
Reference players
30people
Metric
drive_parry
Elite minimum
0.6see unit column
Elite maximum
2.7see unit column
Comparison
similar
Perfect Parry0.30.7433333333333333-0.4433333333333333events/game
Details for Saved elite comparisons for played characters, row 3
Benchmark character ID
26
Benchmark saved at
Reference players
30people
Metric
just_parry
Elite minimum
0.2see unit column
Elite maximum
1.6see unit column
Comparison
lower
Drive Reversal0.30.33333333333333326-0.03333333333333327events/game
Details for Saved elite comparisons for played characters, row 4
Benchmark character ID
26
Benchmark saved at
Reference players
30people
Metric
drive_reversal
Elite minimum
0see unit column
Elite maximum
1.1see unit column
Comparison
similar
Punish Counters landed0.10.11333333333333338-0.013333333333333378events/game
Details for Saved elite comparisons for played characters, row 5
Benchmark character ID
26
Benchmark saved at
Reference players
30people
Metric
punish_counter
Elite minimum
0see unit column
Elite maximum
0.3see unit column
Comparison
similar
Got Punish Countered0.10.086666666666666710.013333333333333294events/game
Details for Saved elite comparisons for played characters, row 6
Benchmark character ID
26
Benchmark saved at
Reference players
30people
Metric
received_punish_counter
Elite minimum
0see unit column
Elite maximum
0.2see unit column
Comparison
higher
Throws3.42.420.98events/game
Details for Saved elite comparisons for played characters, row 7
Benchmark character ID
26
Benchmark saved at
Reference players
30people
Metric
throw_count
Elite minimum
1.3see unit column
Elite maximum
3.7see unit column
Comparison
higher
Throw techs0.50.5666666666666667-0.06666666666666665events/game
Details for Saved elite comparisons for played characters, row 8
Benchmark character ID
26
Benchmark saved at
Reference players
30people
Metric
throw_tech
Elite minimum
0.2see unit column
Elite maximum
1.1see unit column
Comparison
similar
Throw parries0.30.25666666666666670.04333333333333328events/game
Details for Saved elite comparisons for played characters, row 9
Benchmark character ID
26
Benchmark saved at
Reference players
30people
Metric
throw_drive_parry
Elite minimum
0.1see unit column
Elite maximum
0.5see unit column
Comparison
higher
Got thrown2.42.5899999999999994-0.1899999999999995events/game
Details for Saved elite comparisons for played characters, row 10
Benchmark character ID
26
Benchmark saved at
Reference players
30people
Metric
received_throw_count
Elite minimum
1.8see unit column
Elite maximum
3.6see unit column
Comparison
similar
Stuns landed0.10.073333333333333350.026666666666666658events/game
Details for Saved elite comparisons for played characters, row 11
Benchmark character ID
26
Benchmark saved at
Reference players
30people
Metric
stun
Elite minimum
0see unit column
Elite maximum
0.1see unit column
Comparison
higher
Got stunned00.043333333333333335-0.043333333333333335events/game
Details for Saved elite comparisons for played characters, row 12
Benchmark character ID
26
Benchmark saved at
Reference players
30people
Metric
received_stun
Elite minimum
0see unit column
Elite maximum
0.2see unit column
Comparison
lower
Corner pressure15.311.9099999999999983.3900000000000023Buckler aggregate rate (unit unverified)
Details for Saved elite comparisons for played characters, row 13
Benchmark character ID
26
Benchmark saved at
Reference players
30people
Metric
corner_time
Elite minimum
6.8see unit column
Elite maximum
14.9see unit column
Comparison
higher
Time cornered8.99.846666666666666-0.9466666666666654Buckler aggregate rate (unit unverified)
Details for Saved elite comparisons for played characters, row 14
Benchmark character ID
26
Benchmark saved at
Reference players
30people
Metric
cornered_time
Elite minimum
7.2see unit column
Elite maximum
13see unit column
Comparison
similar
Drive Rush (cancel)0.30290.29987333333333340.003026666666666622fraction
Details for Saved elite comparisons for played characters, row 15
Benchmark character ID
26
Benchmark saved at
Reference players
30people
Metric
gauge_rate_drive_rush_from_cancel
Elite minimum
0.1536see unit column
Elite maximum
0.507see unit column
Comparison
similar
Drive Rush (parry)0.09640.072030.024370000000000003fraction
Details for Saved elite comparisons for played characters, row 16
Benchmark character ID
26
Benchmark saved at
Reference players
30people
Metric
gauge_rate_drive_rush_from_parry
Elite minimum
0.0383see unit column
Elite maximum
0.1136see unit column
Comparison
higher
Drive Arts0.18990.187440000000000020.00245999999999999fraction
Details for Saved elite comparisons for played characters, row 17
Benchmark character ID
26
Benchmark saved at
Reference players
30people
Metric
gauge_rate_drive_arts
Elite minimum
0.0516see unit column
Elite maximum
0.2887see unit column
Comparison
similar
Drive Impact gauge0.01910.015066666666666670.00403333333333333fraction
Details for Saved elite comparisons for played characters, row 18
Benchmark character ID
26
Benchmark saved at
Reference players
30people
Metric
gauge_rate_drive_impact
Elite minimum
0.0018see unit column
Elite maximum
0.0323see unit column
Comparison
higher
SA10.30760.33650666666666673-0.028906666666666747fraction
Details for Saved elite comparisons for played characters, row 19
Benchmark character ID
26
Benchmark saved at
Reference players
30people
Metric
gauge_rate_sa_lv1
Elite minimum
0.1475see unit column
Elite maximum
0.5905see unit column
Comparison
similar
SA20.15380.20956666666666665-0.05576666666666666fraction
Details for Saved elite comparisons for played characters, row 20
Benchmark character ID
26
Benchmark saved at
Reference players
30people
Metric
gauge_rate_sa_lv2
Elite minimum
0.0352see unit column
Elite maximum
0.5172see unit column
Comparison
lower
SA30.46150.351766666666666560.10973333333333346fraction
Details for Saved elite comparisons for played characters, row 21
Benchmark character ID
26
Benchmark saved at
Reference players
30people
Metric
gauge_rate_sa_lv3
Elite minimum
0.1807see unit column
Elite maximum
0.5783see unit column
Comparison
higher
CA0.07690.10198333333333333-0.025083333333333332fraction
Details for Saved elite comparisons for played characters, row 22
Benchmark character ID
26
Benchmark saved at
Reference players
30people
Metric
gauge_rate_ca
Elite minimum
0.0246see unit column
Elite maximum
0.2027see unit column
Comparison
lower
Drive Guard0.15960.133510.026090000000000002fraction
Details for Saved elite comparisons for played characters, row 23
Benchmark character ID
26
Benchmark saved at
Reference players
30people
Metric
gauge_rate_drive_guard
Elite minimum
0.0785see unit column
Elite maximum
0.2077see unit column
Comparison
higher
Drive Impact0.20.186666666666666680.013333333333333336events/game
Details for Saved elite comparisons for played characters, row 24
Benchmark character ID
5
Benchmark saved at
Reference players
30people
Metric
drive_impact
Elite minimum
0.1see unit column
Elite maximum
0.5see unit column
Comparison
similar
Drive Parry1.91.77000000000000050.12999999999999945events/game
Details for Saved elite comparisons for played characters, row 25
Benchmark character ID
5
Benchmark saved at
Reference players
30people
Metric
drive_parry
Elite minimum
0.6see unit column
Elite maximum
2.9see unit column
Comparison
similar
Perfect Parry0.30.57-0.26999999999999996events/game
Details for Saved elite comparisons for played characters, row 26
Benchmark character ID
5
Benchmark saved at
Reference players
30people
Metric
just_parry
Elite minimum
0.2see unit column
Elite maximum
1see unit column
Comparison
lower
Drive Reversal0.30.32000000000000006-0.020000000000000073events/game
Details for Saved elite comparisons for played characters, row 27
Benchmark character ID
5
Benchmark saved at
Reference players
30people
Metric
drive_reversal
Elite minimum
0.1see unit column
Elite maximum
0.7see unit column
Comparison
similar
Punish Counters landed0.10.11333333333333336-0.01333333333333335events/game
Details for Saved elite comparisons for played characters, row 28
Benchmark character ID
5
Benchmark saved at
Reference players
30people
Metric
punish_counter
Elite minimum
0see unit column
Elite maximum
0.3see unit column
Comparison
similar
Got Punish Countered0.10.093333333333333370.00666666666666664events/game
Details for Saved elite comparisons for played characters, row 29
Benchmark character ID
5
Benchmark saved at
Reference players
30people
Metric
received_punish_counter
Elite minimum
0see unit column
Elite maximum
0.3see unit column
Comparison
similar
Throws3.42.45000000000000060.9499999999999993events/game
Details for Saved elite comparisons for played characters, row 30
Benchmark character ID
5
Benchmark saved at
Reference players
30people
Metric
throw_count
Elite minimum
1.6see unit column
Elite maximum
3.8see unit column
Comparison
higher
Throw techs0.50.5400000000000001-0.04000000000000015events/game
Details for Saved elite comparisons for played characters, row 31
Benchmark character ID
5
Benchmark saved at
Reference players
30people
Metric
throw_tech
Elite minimum
0.1see unit column
Elite maximum
1see unit column
Comparison
similar
Throw parries0.30.210000000000000020.08999999999999997events/game
Details for Saved elite comparisons for played characters, row 32
Benchmark character ID
5
Benchmark saved at
Reference players
30people
Metric
throw_drive_parry
Elite minimum
0see unit column
Elite maximum
0.5see unit column
Comparison
higher
Got thrown2.42.33666666666666640.06333333333333346events/game
Details for Saved elite comparisons for played characters, row 33
Benchmark character ID
5
Benchmark saved at
Reference players
30people
Metric
received_throw_count
Elite minimum
1.8see unit column
Elite maximum
3.3see unit column
Comparison
similar
Stuns landed0.10.0433333333333333350.05666666666666667events/game
Details for Saved elite comparisons for played characters, row 34
Benchmark character ID
5
Benchmark saved at
Reference players
30people
Metric
stun
Elite minimum
0see unit column
Elite maximum
0.1see unit column
Comparison
higher
Got stunned00.06666666666666668-0.06666666666666668events/game
Details for Saved elite comparisons for played characters, row 35
Benchmark character ID
5
Benchmark saved at
Reference players
30people
Metric
received_stun
Elite minimum
0see unit column
Elite maximum
0.2see unit column
Comparison
lower
Corner pressure15.36.7966666666666678.503333333333334Buckler aggregate rate (unit unverified)
Details for Saved elite comparisons for played characters, row 36
Benchmark character ID
5
Benchmark saved at
Reference players
30people
Metric
corner_time
Elite minimum
3.4see unit column
Elite maximum
13.4see unit column
Comparison
higher
Time cornered8.99.32333333333333-0.42333333333333023Buckler aggregate rate (unit unverified)
Details for Saved elite comparisons for played characters, row 37
Benchmark character ID
5
Benchmark saved at
Reference players
30people
Metric
cornered_time
Elite minimum
5.7see unit column
Elite maximum
13.2see unit column
Comparison
similar
Drive Rush (cancel)0.30290.42870333333333316-0.12580333333333316fraction
Details for Saved elite comparisons for played characters, row 38
Benchmark character ID
5
Benchmark saved at
Reference players
30people
Metric
gauge_rate_drive_rush_from_cancel
Elite minimum
0.2189see unit column
Elite maximum
0.5864see unit column
Comparison
lower
Drive Rush (parry)0.09640.0478800000000000060.048519999999999994fraction
Details for Saved elite comparisons for played characters, row 39
Benchmark character ID
5
Benchmark saved at
Reference players
30people
Metric
gauge_rate_drive_rush_from_parry
Elite minimum
0.0072see unit column
Elite maximum
0.1167see unit column
Comparison
higher
Drive Arts0.18990.115136666666666640.07476333333333338fraction
Details for Saved elite comparisons for played characters, row 40
Benchmark character ID
5
Benchmark saved at
Reference players
30people
Metric
gauge_rate_drive_arts
Elite minimum
0.04see unit column
Elite maximum
0.2823see unit column
Comparison
higher
Drive Impact gauge0.01910.016276666666666670.0028233333333333305fraction
Details for Saved elite comparisons for played characters, row 41
Benchmark character ID
5
Benchmark saved at
Reference players
30people
Metric
gauge_rate_drive_impact
Elite minimum
0.0055see unit column
Elite maximum
0.0461see unit column
Comparison
higher
SA10.30760.3106400000000001-0.003040000000000098fraction
Details for Saved elite comparisons for played characters, row 42
Benchmark character ID
5
Benchmark saved at
Reference players
30people
Metric
gauge_rate_sa_lv1
Elite minimum
0.1428see unit column
Elite maximum
0.592see unit column
Comparison
similar
SA20.15380.30667666666666665-0.15287666666666666fraction
Details for Saved elite comparisons for played characters, row 43
Benchmark character ID
5
Benchmark saved at
Reference players
30people
Metric
gauge_rate_sa_lv2
Elite minimum
0.08see unit column
Elite maximum
0.7664see unit column
Comparison
lower
SA30.46150.300389999999999930.1611100000000001fraction
Details for Saved elite comparisons for played characters, row 44
Benchmark character ID
5
Benchmark saved at
Reference players
30people
Metric
gauge_rate_sa_lv3
Elite minimum
0.0364see unit column
Elite maximum
0.5see unit column
Comparison
higher
CA0.07690.08209666666666664-0.005196666666666641fraction
Details for Saved elite comparisons for played characters, row 45
Benchmark character ID
5
Benchmark saved at
Reference players
30people
Metric
gauge_rate_ca
Elite minimum
0.0098see unit column
Elite maximum
0.247see unit column
Comparison
similar
Drive Guard0.15960.110103333333333320.049496666666666675fraction
Details for Saved elite comparisons for played characters, row 46
Benchmark character ID
5
Benchmark saved at
Reference players
30people
Metric
gauge_rate_drive_guard
Elite minimum
0.049see unit column
Elite maximum
0.1731see unit column
Comparison
higher
Drive Impact0.20.193333333333333360.006666666666666654events/game
Details for Saved elite comparisons for played characters, row 47
Benchmark character ID
10
Benchmark saved at
Reference players
30people
Metric
drive_impact
Elite minimum
0.1see unit column
Elite maximum
0.5see unit column
Comparison
similar
Drive Parry1.91.89333333333333330.006666666666666599events/game
Details for Saved elite comparisons for played characters, row 48
Benchmark character ID
10
Benchmark saved at
Reference players
30people
Metric
drive_parry
Elite minimum
0.9see unit column
Elite maximum
3.1see unit column
Comparison
similar
Perfect Parry0.30.8400000000000001-0.54events/game
Details for Saved elite comparisons for played characters, row 49
Benchmark character ID
10
Benchmark saved at
Reference players
30people
Metric
just_parry
Elite minimum
0.1see unit column
Elite maximum
1.4see unit column
Comparison
lower
Drive Reversal0.30.226666666666666680.0733333333333333events/game
Details for Saved elite comparisons for played characters, row 50
Benchmark character ID
10
Benchmark saved at
Reference players
30people
Metric
drive_reversal
Elite minimum
0.1see unit column
Elite maximum
0.6see unit column
Comparison
higher
Punish Counters landed0.10.10333333333333337-0.0033333333333333687events/game
Details for Saved elite comparisons for played characters, row 51
Benchmark character ID
10
Benchmark saved at
Reference players
30people
Metric
punish_counter
Elite minimum
0see unit column
Elite maximum
0.3see unit column
Comparison
similar
Got Punish Countered0.10.080000000000000030.019999999999999976events/game
Details for Saved elite comparisons for played characters, row 52
Benchmark character ID
10
Benchmark saved at
Reference players
30people
Metric
received_punish_counter
Elite minimum
0see unit column
Elite maximum
0.2see unit column
Comparison
higher
Throws3.42.57000000000000030.8299999999999996events/game
Details for Saved elite comparisons for played characters, row 53
Benchmark character ID
10
Benchmark saved at
Reference players
30people
Metric
throw_count
Elite minimum
1.8see unit column
Elite maximum
3.8see unit column
Comparison
higher
Throw techs0.50.43666666666666670.0633333333333333events/game
Details for Saved elite comparisons for played characters, row 54
Benchmark character ID
10
Benchmark saved at
Reference players
30people
Metric
throw_tech
Elite minimum
0.1see unit column
Elite maximum
1see unit column
Comparison
similar
Throw parries0.30.210.09events/game
Details for Saved elite comparisons for played characters, row 55
Benchmark character ID
10
Benchmark saved at
Reference players
30people
Metric
throw_drive_parry
Elite minimum
0.1see unit column
Elite maximum
0.5see unit column
Comparison
higher
Got thrown2.42.2633333333333330.13666666666666671events/game
Details for Saved elite comparisons for played characters, row 56
Benchmark character ID
10
Benchmark saved at
Reference players
30people
Metric
received_throw_count
Elite minimum
1.5see unit column
Elite maximum
3see unit column
Comparison
similar
Stuns landed0.10.070000000000000020.029999999999999985events/game
Details for Saved elite comparisons for played characters, row 57
Benchmark character ID
10
Benchmark saved at
Reference players
30people
Metric
stun
Elite minimum
0see unit column
Elite maximum
0.2see unit column
Comparison
higher
Got stunned00.04666666666666667-0.04666666666666667events/game
Details for Saved elite comparisons for played characters, row 58
Benchmark character ID
10
Benchmark saved at
Reference players
30people
Metric
received_stun
Elite minimum
0see unit column
Elite maximum
0.2see unit column
Comparison
lower
Corner pressure15.313.1233333333333332.1766666666666676Buckler aggregate rate (unit unverified)
Details for Saved elite comparisons for played characters, row 59
Benchmark character ID
10
Benchmark saved at
Reference players
30people
Metric
corner_time
Elite minimum
6.3see unit column
Elite maximum
17.2see unit column
Comparison
higher
Time cornered8.98.953333333333331-0.05333333333333101Buckler aggregate rate (unit unverified)
Details for Saved elite comparisons for played characters, row 60
Benchmark character ID
10
Benchmark saved at
Reference players
30people
Metric
cornered_time
Elite minimum
3.9see unit column
Elite maximum
13.1see unit column
Comparison
similar
Drive Rush (cancel)0.30290.3819133333333334-0.07901333333333338fraction
Details for Saved elite comparisons for played characters, row 61
Benchmark character ID
10
Benchmark saved at
Reference players
30people
Metric
gauge_rate_drive_rush_from_cancel
Elite minimum
0.2725see unit column
Elite maximum
0.558see unit column
Comparison
lower
Drive Rush (parry)0.09640.067616666666666660.02878333333333334fraction
Details for Saved elite comparisons for played characters, row 62
Benchmark character ID
10
Benchmark saved at
Reference players
30people
Metric
gauge_rate_drive_rush_from_parry
Elite minimum
0.0271see unit column
Elite maximum
0.1234see unit column
Comparison
higher
Drive Arts0.18990.149253333333333320.04064666666666669fraction
Details for Saved elite comparisons for played characters, row 63
Benchmark character ID
10
Benchmark saved at
Reference players
30people
Metric
gauge_rate_drive_arts
Elite minimum
0.0896see unit column
Elite maximum
0.2393see unit column
Comparison
higher
Drive Impact gauge0.01910.0138700000000000020.005229999999999997fraction
Details for Saved elite comparisons for played characters, row 64
Benchmark character ID
10
Benchmark saved at
Reference players
30people
Metric
gauge_rate_drive_impact
Elite minimum
0.0057see unit column
Elite maximum
0.0335see unit column
Comparison
higher
SA10.30760.27278666666666670.03481333333333331fraction
Details for Saved elite comparisons for played characters, row 65
Benchmark character ID
10
Benchmark saved at
Reference players
30people
Metric
gauge_rate_sa_lv1
Elite minimum
0.1084see unit column
Elite maximum
0.5737see unit column
Comparison
similar
SA20.15380.2588066666666667-0.10500666666666669fraction
Details for Saved elite comparisons for played characters, row 66
Benchmark character ID
10
Benchmark saved at
Reference players
30people
Metric
gauge_rate_sa_lv2
Elite minimum
0.0937see unit column
Elite maximum
0.5106see unit column
Comparison
lower
SA30.46150.357720.10378000000000004fraction
Details for Saved elite comparisons for played characters, row 67
Benchmark character ID
10
Benchmark saved at
Reference players
30people
Metric
gauge_rate_sa_lv3
Elite minimum
0.1891see unit column
Elite maximum
0.5652see unit column
Comparison
higher
CA0.07690.11049666666666666-0.033596666666666664fraction
Details for Saved elite comparisons for played characters, row 68
Benchmark character ID
10
Benchmark saved at
Reference players
30people
Metric
gauge_rate_ca
Elite minimum
0.0406see unit column
Elite maximum
0.1875see unit column
Comparison
lower
Drive Guard0.15960.127420.032179999999999986fraction
Details for Saved elite comparisons for played characters, row 69
Benchmark character ID
10
Benchmark saved at
Reference players
30people
Metric
gauge_rate_drive_guard
Elite minimum
0.0682see unit column
Elite maximum
0.2071see unit column
Comparison
higher
Drive Impact0.20.24333333333333332-0.04333333333333331events/game
Details for Saved elite comparisons for played characters, row 70
Benchmark character ID
12
Benchmark saved at
Reference players
30people
Metric
drive_impact
Elite minimum
0.1see unit column
Elite maximum
0.6see unit column
Comparison
lower
Drive Parry1.91.9566666666666668-0.056666666666666865events/game
Details for Saved elite comparisons for played characters, row 71
Benchmark character ID
12
Benchmark saved at
Reference players
30people
Metric
drive_parry
Elite minimum
0.8see unit column
Elite maximum
3.8see unit column
Comparison
similar
Perfect Parry0.30.6533333333333334-0.35333333333333344events/game
Details for Saved elite comparisons for played characters, row 72
Benchmark character ID
12
Benchmark saved at
Reference players
30people
Metric
just_parry
Elite minimum
0.2see unit column
Elite maximum
1.6see unit column
Comparison
lower
Drive Reversal0.30.3233333333333334-0.023333333333333428events/game
Details for Saved elite comparisons for played characters, row 73
Benchmark character ID
12
Benchmark saved at
Reference players
30people
Metric
drive_reversal
Elite minimum
0see unit column
Elite maximum
0.9see unit column
Comparison
similar
Punish Counters landed0.10.16666666666666669-0.06666666666666668events/game
Details for Saved elite comparisons for played characters, row 74
Benchmark character ID
12
Benchmark saved at
Reference players
30people
Metric
punish_counter
Elite minimum
0see unit column
Elite maximum
0.5see unit column
Comparison
lower
Got Punish Countered0.10.14000000000000004-0.040000000000000036events/game
Details for Saved elite comparisons for played characters, row 75
Benchmark character ID
12
Benchmark saved at
Reference players
30people
Metric
received_punish_counter
Elite minimum
0.1see unit column
Elite maximum
0.3see unit column
Comparison
lower
Throws3.42.5233333333333340.876666666666666events/game
Details for Saved elite comparisons for played characters, row 76
Benchmark character ID
12
Benchmark saved at
Reference players
30people
Metric
throw_count
Elite minimum
1.6see unit column
Elite maximum
3.9see unit column
Comparison
higher
Throw techs0.50.5500000000000002-0.050000000000000155events/game
Details for Saved elite comparisons for played characters, row 77
Benchmark character ID
12
Benchmark saved at
Reference players
30people
Metric
throw_tech
Elite minimum
0.2see unit column
Elite maximum
1.1see unit column
Comparison
similar
Throw parries0.30.25666666666666670.04333333333333328events/game
Details for Saved elite comparisons for played characters, row 78
Benchmark character ID
12
Benchmark saved at
Reference players
30people
Metric
throw_drive_parry
Elite minimum
0.1see unit column
Elite maximum
0.4see unit column
Comparison
higher
Got thrown2.42.34666666666666670.05333333333333323events/game
Details for Saved elite comparisons for played characters, row 79
Benchmark character ID
12
Benchmark saved at
Reference players
30people
Metric
received_throw_count
Elite minimum
1.7see unit column
Elite maximum
3see unit column
Comparison
similar
Stuns landed0.10.080000000000000030.019999999999999976events/game
Details for Saved elite comparisons for played characters, row 80
Benchmark character ID
12
Benchmark saved at
Reference players
30people
Metric
stun
Elite minimum
0see unit column
Elite maximum
0.2see unit column
Comparison
higher
Got stunned00.05666666666666668-0.05666666666666668events/game
Details for Saved elite comparisons for played characters, row 81
Benchmark character ID
12
Benchmark saved at
Reference players
30people
Metric
received_stun
Elite minimum
0see unit column
Elite maximum
0.2see unit column
Comparison
lower
Corner pressure15.38.8700000000000016.43Buckler aggregate rate (unit unverified)
Details for Saved elite comparisons for played characters, row 82
Benchmark character ID
12
Benchmark saved at
Reference players
30people
Metric
corner_time
Elite minimum
4.6see unit column
Elite maximum
15.3see unit column
Comparison
higher
Time cornered8.910.549999999999999-1.6499999999999986Buckler aggregate rate (unit unverified)
Details for Saved elite comparisons for played characters, row 83
Benchmark character ID
12
Benchmark saved at
Reference players
30people
Metric
cornered_time
Elite minimum
7see unit column
Elite maximum
14.9see unit column
Comparison
lower
Drive Rush (cancel)0.30290.29433666666666660.008563333333333423fraction
Details for Saved elite comparisons for played characters, row 84
Benchmark character ID
12
Benchmark saved at
Reference players
30people
Metric
gauge_rate_drive_rush_from_cancel
Elite minimum
0.0591see unit column
Elite maximum
0.5006see unit column
Comparison
similar
Drive Rush (parry)0.09640.060263333333333330.03613666666666667fraction
Details for Saved elite comparisons for played characters, row 85
Benchmark character ID
12
Benchmark saved at
Reference players
30people
Metric
gauge_rate_drive_rush_from_parry
Elite minimum
0.0169see unit column
Elite maximum
0.1213see unit column
Comparison
higher
Drive Arts0.18990.21845333333333333-0.02855333333333332fraction
Details for Saved elite comparisons for played characters, row 86
Benchmark character ID
12
Benchmark saved at
Reference players
30people
Metric
gauge_rate_drive_arts
Elite minimum
0.0876see unit column
Elite maximum
0.4549see unit column
Comparison
similar
Drive Impact gauge0.01910.021483333333333333-0.0023833333333333345fraction
Details for Saved elite comparisons for played characters, row 87
Benchmark character ID
12
Benchmark saved at
Reference players
30people
Metric
gauge_rate_drive_impact
Elite minimum
0.0064see unit column
Elite maximum
0.0457see unit column
Comparison
similar
SA10.30760.43883000000000005-0.13123000000000007fraction
Details for Saved elite comparisons for played characters, row 88
Benchmark character ID
12
Benchmark saved at
Reference players
30people
Metric
gauge_rate_sa_lv1
Elite minimum
0.1975see unit column
Elite maximum
0.7019see unit column
Comparison
lower
SA20.15380.23589333333333334-0.08209333333333335fraction
Details for Saved elite comparisons for played characters, row 89
Benchmark character ID
12
Benchmark saved at
Reference players
30people
Metric
gauge_rate_sa_lv2
Elite minimum
0.0576see unit column
Elite maximum
0.5373see unit column
Comparison
lower
SA30.46150.241400000000000030.2201fraction
Details for Saved elite comparisons for played characters, row 90
Benchmark character ID
12
Benchmark saved at
Reference players
30people
Metric
gauge_rate_sa_lv3
Elite minimum
0.0714see unit column
Elite maximum
0.4507see unit column
Comparison
higher
CA0.07690.08371666666666668-0.006816666666666679fraction
Details for Saved elite comparisons for played characters, row 91
Benchmark character ID
12
Benchmark saved at
Reference players
30people
Metric
gauge_rate_ca
Elite minimum
0.0079see unit column
Elite maximum
0.2459see unit column
Comparison
similar
Drive Guard0.15960.125873333333333340.033726666666666655fraction
Details for Saved elite comparisons for played characters, row 92
Benchmark character ID
12
Benchmark saved at
Reference players
30people
Metric
gauge_rate_drive_guard
Elite minimum
0.051see unit column
Elite maximum
0.2095see unit column
Comparison
higher
Drive Impact0.20.24999999999999997-0.04999999999999996events/game
Details for Saved elite comparisons for played characters, row 93
Benchmark character ID
18
Benchmark saved at
Reference players
30people
Metric
drive_impact
Elite minimum
0.1see unit column
Elite maximum
0.6see unit column
Comparison
lower
Drive Parry1.92.1166666666666663-0.21666666666666634events/game
Details for Saved elite comparisons for played characters, row 94
Benchmark character ID
18
Benchmark saved at
Reference players
30people
Metric
drive_parry
Elite minimum
0.9see unit column
Elite maximum
4.2see unit column
Comparison
similar
Perfect Parry0.30.7366666666666667-0.4366666666666667events/game
Details for Saved elite comparisons for played characters, row 95
Benchmark character ID
18
Benchmark saved at
Reference players
30people
Metric
just_parry
Elite minimum
0.1see unit column
Elite maximum
2.8see unit column
Comparison
lower
Drive Reversal0.30.16333333333333330.1366666666666667events/game
Details for Saved elite comparisons for played characters, row 96
Benchmark character ID
18
Benchmark saved at
Reference players
30people
Metric
drive_reversal
Elite minimum
0see unit column
Elite maximum
0.4see unit column
Comparison
higher
Punish Counters landed0.10.15666666666666673-0.056666666666666726events/game
Details for Saved elite comparisons for played characters, row 97
Benchmark character ID
18
Benchmark saved at
Reference players
30people
Metric
punish_counter
Elite minimum
0see unit column
Elite maximum
0.4see unit column
Comparison
lower
Got Punish Countered0.10.13000000000000006-0.030000000000000054events/game
Details for Saved elite comparisons for played characters, row 98
Benchmark character ID
18
Benchmark saved at
Reference players
30people
Metric
received_punish_counter
Elite minimum
0.1see unit column
Elite maximum
0.3see unit column
Comparison
lower
Throws3.41.82666666666666671.5733333333333333events/game
Details for Saved elite comparisons for played characters, row 99
Benchmark character ID
18
Benchmark saved at
Reference players
30people
Metric
throw_count
Elite minimum
1see unit column
Elite maximum
2.6see unit column
Comparison
higher
Throw techs0.50.453333333333333370.046666666666666634events/game
Details for Saved elite comparisons for played characters, row 100
Benchmark character ID
18
Benchmark saved at
Reference players
30people
Metric
throw_tech
Elite minimum
0.2see unit column
Elite maximum
0.9see unit column
Comparison
similar
Field definitions 12 fields
Benchmark character ID
Benchmark character ID · identifier. characterId
Benchmark saved at
Benchmark saved at · UTC datetime. updatedAt
Reference players
Reference players · people. sampleSize
Metric
Metric · identifier. key
Meaning
Meaning · text. label
Player
Player · see unit column. you
Elite mean
Elite mean · see unit column. eliteAvg
Elite minimum
Elite minimum · see unit column. eliteMin
Elite maximum
Elite maximum · see unit column. eliteMax
Player minus mean
Player minus mean · see unit column. delta
Unit
Unit · text. unit
Comparison
Comparison · text. verdict

Benchmark sample players

35 rows

Scroll if needed to compare columns.

Benchmark sample players. 35 rows on page 1; 35 rows total.
Benchmark character IDCFN IDPlayerPlayer character IDMRMR pointsLPLP pointsRanked gamesgames
264151377769刻音|フレミー262,223920,94339,587
261237588998ひらまさ262,201929,22448,176
261471410494Yanai262,182904,69653,278
262521166079inaba262,166864,08057,342
261494300458ああああああ262,135970,61932,363
51900338329Babaaaaa52,238964,25950,586
53708958378あくたがわ52,222999,02966,092
51482676584もっころり52,140900,48130,132
53061502180ありす、宇宙までもから逃げるな52,125870,90021,548
51917947815cokaΣickey52,119910,77650,178
104159348779shion102,255376,2997,663
104088416704orarin102,235955,20753,341
102235576711ゴトーー102,215948,70741,315
102650298964naruo102,185359,88262,594
101713289305一瞬一瞬102,177653,59721,238
123108342606SBI_Hibiki122,210929,85629,024
121154964181Mira122,202905,30936,372
124036668756シュラリス122,179985,26136,222
122426719754ド)アットティム122,172504,4654,641
123309991061itagaki_122,163944,38659,734
181981551637niruhiru PC182,247953,40637,591
182164528577ranapower182,2461,180,33885,566
183550331968ひぐち!182,237873,78018,429
182102208224Foodie182,239785,9247,167
183499601255へいぽんガイル182,205526,38416,514
222011017170Naooonn222,213975,80574,966
223466035121DaigoTheBeasTV222,204960,43839,520
221713289305一瞬一瞬222,158349,23121,238
221924478936touwa222,114907,62926,137
222275763050ドスバギイ222,113937,12446,321
273400122682kincho272,229966,70757,316
274210220386なっつだよ272,210586,81546,979
271780568425Yassa272,18772,7021,792
273592602051ばやしこ|VLY272,181688,85338,865
273469023159あ か た272,151952,12933,071
Field definitions 7 fields
Benchmark character ID
Benchmark character ID · identifier. benchmarkCharacterId
CFN ID
CFN ID · identifier. shortId
Player
Player · text. name
Player character ID
Player character ID · identifier. characterId
MR
Master Rating · MR points. mr
LP
League Points · LP points. lp
Ranked games
Ranked games · games. rankedGames

Snapshot comparison availability

2 rows

Scroll if needed to compare columns.

Snapshot comparison availability. 2 rows on page 1; 2 rows total.
Requested interval7d/30dAvailabilityBaseline capturedUTCLatest capturedUTCGames between snapshotsgamesMissing data reason
7dcollecting0history
30dcollecting0history
Field definitions 6 fields
Requested interval
Requested interval · 7d/30d. range
Availability
Availability · text. status
Baseline captured
Baseline captured · UTC datetime. from
Latest captured
Latest captured · UTC datetime. to
Games between snapshots
Games between snapshots · games. matches
Missing data reason
Missing data reason · text. reason

Changes between last-100-match snapshots

0 rows
No saved observations

No rows are available in the saved data. Missing observations do not mean a measured zero.

Field definitions 7 fields
Requested interval
Requested interval · 7d/30d. range
Metric
Metric · identifier. key
Meaning
Meaning · text. label
Baseline
Baseline · see unit column. before
Latest
Latest · see unit column. after
Latest minus baseline
Latest minus baseline · see unit column. delta
Unit
Unit · text. unit

Each table is paginated independently. Follow all pages for all retained rows. Collections may change as new data is saved.

Source, coverage & limitations How to read this data

Stored Buckler battle_stats, saved elite benchmark and same-season HabitSnapshot comparisons.

Reported habits reflect Buckler's last-100-match trends. 7d/30d compare snapshots near those dates, not matches isolated to those periods.

Last saved update: . Reading this page does not refresh the source.

Profile saved
Matches in local sample
38
Stored matches
38
Local sample limit
10,000
Local sample limited
No
Sample starts (UTC)
2026-08-24
Sample ends (UTC)
2026-09-15
Season
13
Benchmark saved
Benchmark players
30
Benchmark character ID
26
  • Gauge shares are fractions (0–1); per-game rates are counts/game. Corner values retain Buckler's aggregate rate with no verified time unit.
  • Benchmark players and sample size may be limited or stale. Player habits are profile-wide, even when compared to a character ladder.
  • Snapshot deltas are changes in overlapping aggregate windows, not interval event counts or causal improvement. Missing baselines remain collecting.
Sources, units and JSON reference

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