Player dataCFN 3230215851
midori
Habits and comparisons
Reported habit rates and gauge shares, elite benchmark comparison values, and available 7-day and 30-day changes between saved last-100-match snapshots.
Reported last-100-match habits
23 rowsScroll if needed to compare columns.
| Metric | Meaning | Valuesee unit column | Unit |
|---|---|---|---|
| drive_impact | Drive Impact / game | 0.3 | events/game |
| drive_parry | Drive Parry / game | 1 | events/game |
| just_parry | Perfect Parry / game | 0.2 | events/game |
| drive_reversal | Drive Reversal / game | 0.7 | events/game |
| punish_counter | Punish Counter / game | 0.1 | events/game |
| received_punish_counter | Got PC'd / game | 0.1 | events/game |
| throw_count | Throws / game | 2.1 | events/game |
| throw_tech | Throw techs / game | 0.5 | events/game |
| throw_drive_parry | Throw parries / game | 0.4 | events/game |
| received_throw_count | Got thrown / game | 2.6 | events/game |
| stun | Stuns / game | 0.2 | events/game |
| received_stun | Got stunned / game | 0 | events/game |
| corner_time | Corner pressure time | 10.6 | Buckler aggregate rate (unit unverified) |
| cornered_time | Time cornered | 7 | Buckler aggregate rate (unit unverified) |
| gauge_rate_drive_rush_from_cancel | Drive Rush (cancel) share | 0.1178 | fraction |
| gauge_rate_drive_rush_from_parry | Drive Rush (parry) share | 0.1228 | fraction |
| gauge_rate_drive_arts | Drive Arts share | 0.1662 | fraction |
| gauge_rate_drive_impact | Drive Impact gauge share | 0.0317 | fraction |
| gauge_rate_drive_guard | Drive Guard share | 0.1685 | fraction |
| gauge_rate_sa_lv1 | SA1 usage share | 0.2692 | fraction |
| gauge_rate_sa_lv2 | SA2 usage share | 0.2692 | fraction |
| gauge_rate_sa_lv3 | SA3 usage share | 0.3461 | fraction |
| gauge_rate_ca | CA usage share | 0.1153 | fraction |
Field definitions 4 fields
- Metric
- Metric · identifier.
key - Meaning
- Meaning · text.
label - Value
- Value · see unit column.
value - Unit
- Unit · text.
unit
Saved elite comparisons for played characters
100 of 276 rowsScroll if needed to compare columns. Expand Details for the remaining fields.
| Meaning | Playersee unit column | Elite meansee unit column | Player minus meansee unit column | Unit | Details |
|---|---|---|---|---|---|
| Drive Impact | 0.3 | 0.20666666666666667 | 0.09333333333333332 | events/game | Details for Saved elite comparisons for played characters, row 1
|
| Drive Parry | 1 | 1.5 | -0.5 | events/game | Details for Saved elite comparisons for played characters, row 2
|
| Perfect Parry | 0.2 | 0.55 | -0.35000000000000003 | events/game | Details for Saved elite comparisons for played characters, row 3
|
| Drive Reversal | 0.7 | 0.32333333333333336 | 0.3766666666666666 | events/game | Details for Saved elite comparisons for played characters, row 4
|
| Punish Counters landed | 0.1 | 0.11666666666666668 | -0.016666666666666677 | events/game | Details for Saved elite comparisons for played characters, row 5
|
| Got Punish Countered | 0.1 | 0.11666666666666672 | -0.01666666666666672 | events/game | Details for Saved elite comparisons for played characters, row 6
|
| Throws | 2.1 | 2.0099999999999993 | 0.09000000000000075 | events/game | Details for Saved elite comparisons for played characters, row 7
|
| Throw techs | 0.5 | 0.5466666666666669 | -0.046666666666666856 | events/game | Details for Saved elite comparisons for played characters, row 8
|
| Throw parries | 0.4 | 0.24666666666666662 | 0.1533333333333334 | events/game | Details for Saved elite comparisons for played characters, row 9
|
| Got thrown | 2.6 | 2.3066666666666666 | 0.29333333333333345 | events/game | Details for Saved elite comparisons for played characters, row 10
|
| Stuns landed | 0.2 | 0.10666666666666672 | 0.0933333333333333 | events/game | Details for Saved elite comparisons for played characters, row 11
|
| Got stunned | 0 | 0.04333333333333334 | -0.04333333333333334 | events/game | Details for Saved elite comparisons for played characters, row 12
|
| Corner pressure | 10.6 | 9.733333333333336 | 0.8666666666666636 | Buckler aggregate rate (unit unverified) | Details for Saved elite comparisons for played characters, row 13
|
| Time cornered | 7 | 8.633333333333333 | -1.6333333333333329 | Buckler aggregate rate (unit unverified) | Details for Saved elite comparisons for played characters, row 14
|
| Drive Rush (cancel) | 0.1178 | 0.27743666666666666 | -0.15963666666666665 | fraction | Details for Saved elite comparisons for played characters, row 15
|
| Drive Rush (parry) | 0.1228 | 0.09635666666666666 | 0.026443333333333346 | fraction | Details for Saved elite comparisons for played characters, row 16
|
| Drive Arts | 0.1662 | 0.19643999999999998 | -0.03023999999999999 | fraction | Details for Saved elite comparisons for played characters, row 17
|
| Drive Impact gauge | 0.0317 | 0.020386666666666668 | 0.011313333333333331 | fraction | Details for Saved elite comparisons for played characters, row 18
|
| SA1 | 0.2692 | 0.38093999999999995 | -0.11173999999999995 | fraction | Details for Saved elite comparisons for played characters, row 19
|
| SA2 | 0.2692 | 0.17769333333333337 | 0.09150666666666663 | fraction | Details for Saved elite comparisons for played characters, row 20
|
| SA3 | 0.3461 | 0.3448633333333334 | 0.0012366666666666082 | fraction | Details for Saved elite comparisons for played characters, row 21
|
| CA | 0.1153 | 0.09632333333333334 | 0.018976666666666656 | fraction | Details for Saved elite comparisons for played characters, row 22
|
| Drive Guard | 0.1685 | 0.1512233333333333 | 0.017276666666666718 | fraction | Details for Saved elite comparisons for played characters, row 23
|
| Drive Impact | 0.3 | 0.16000000000000006 | 0.13999999999999993 | events/game | Details for Saved elite comparisons for played characters, row 24
|
| Drive Parry | 1 | 1.7066666666666668 | -0.7066666666666668 | events/game | Details for Saved elite comparisons for played characters, row 25
|
| Perfect Parry | 0.2 | 0.7533333333333333 | -0.5533333333333332 | events/game | Details for Saved elite comparisons for played characters, row 26
|
| Drive Reversal | 0.7 | 0.11333333333333334 | 0.5866666666666667 | events/game | Details for Saved elite comparisons for played characters, row 27
|
| Punish Counters landed | 0.1 | 0.07 | 0.03 | events/game | Details for Saved elite comparisons for played characters, row 28
|
| Got Punish Countered | 0.1 | 0.07333333333333335 | 0.026666666666666658 | events/game | Details for Saved elite comparisons for played characters, row 29
|
| Throws | 2.1 | 2.293333333333334 | -0.1933333333333338 | events/game | Details for Saved elite comparisons for played characters, row 30
|
| Throw techs | 0.5 | 0.4466666666666666 | 0.0533333333333334 | events/game | Details for Saved elite comparisons for played characters, row 31
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| Throw parries | 0.4 | 0.22 | 0.18000000000000002 | events/game | Details for Saved elite comparisons for played characters, row 32
|
| Got thrown | 2.6 | 2.066666666666667 | 0.5333333333333332 | events/game | Details for Saved elite comparisons for played characters, row 33
|
| Stuns landed | 0.2 | 0.056666666666666664 | 0.14333333333333334 | events/game | Details for Saved elite comparisons for played characters, row 34
|
| Got stunned | 0 | 0.05666666666666668 | -0.05666666666666668 | events/game | Details for Saved elite comparisons for played characters, row 35
|
| Corner pressure | 10.6 | 11.483333333333333 | -0.8833333333333329 | Buckler aggregate rate (unit unverified) | Details for Saved elite comparisons for played characters, row 36
|
| Time cornered | 7 | 8.743333333333334 | -1.743333333333334 | Buckler aggregate rate (unit unverified) | Details for Saved elite comparisons for played characters, row 37
|
| Drive Rush (cancel) | 0.1178 | 0.38670999999999994 | -0.2689099999999999 | fraction | Details for Saved elite comparisons for played characters, row 38
|
| Drive Rush (parry) | 0.1228 | 0.05834333333333333 | 0.06445666666666668 | fraction | Details for Saved elite comparisons for played characters, row 39
|
| Drive Arts | 0.1662 | 0.18837000000000004 | -0.02217000000000005 | fraction | Details for Saved elite comparisons for played characters, row 40
|
| Drive Impact gauge | 0.0317 | 0.010866666666666669 | 0.02083333333333333 | fraction | Details for Saved elite comparisons for played characters, row 41
|
| SA1 | 0.2692 | 0.34208333333333335 | -0.07288333333333336 | fraction | Details for Saved elite comparisons for played characters, row 42
|
| SA2 | 0.2692 | 0.19278 | 0.07641999999999999 | fraction | Details for Saved elite comparisons for played characters, row 43
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| SA3 | 0.3461 | 0.37557333333333337 | -0.02947333333333335 | fraction | Details for Saved elite comparisons for played characters, row 44
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| CA | 0.1153 | 0.08937666666666665 | 0.025923333333333354 | fraction | Details for Saved elite comparisons for played characters, row 45
|
| Drive Guard | 0.1685 | 0.1127166666666667 | 0.05578333333333331 | fraction | Details for Saved elite comparisons for played characters, row 46
|
| Drive Impact | 0.3 | 0.19666666666666674 | 0.10333333333333325 | events/game | Details for Saved elite comparisons for played characters, row 47
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| Drive Parry | 1 | 1.8699999999999999 | -0.8699999999999999 | events/game | Details for Saved elite comparisons for played characters, row 48
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| Perfect Parry | 0.2 | 0.7699999999999998 | -0.5699999999999998 | events/game | Details for Saved elite comparisons for played characters, row 49
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| Drive Reversal | 0.7 | 0.21666666666666667 | 0.4833333333333333 | events/game | Details for Saved elite comparisons for played characters, row 50
|
| Punish Counters landed | 0.1 | 0.10000000000000005 | -0.00000000000000004163 | events/game | Details for Saved elite comparisons for played characters, row 51
|
| Got Punish Countered | 0.1 | 0.09000000000000004 | 0.009999999999999967 | events/game | Details for Saved elite comparisons for played characters, row 52
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| Throws | 2.1 | 2.3466666666666667 | -0.2466666666666666 | events/game | Details for Saved elite comparisons for played characters, row 53
|
| Throw techs | 0.5 | 0.45999999999999996 | 0.040000000000000036 | events/game | Details for Saved elite comparisons for played characters, row 54
|
| Throw parries | 0.4 | 0.21 | 0.19000000000000003 | events/game | Details for Saved elite comparisons for played characters, row 55
|
| Got thrown | 2.6 | 2.1133333333333333 | 0.4866666666666668 | events/game | Details for Saved elite comparisons for played characters, row 56
|
| Stuns landed | 0.2 | 0.07666666666666669 | 0.12333333333333332 | events/game | Details for Saved elite comparisons for played characters, row 57
|
| Got stunned | 0 | 0.06666666666666668 | -0.06666666666666668 | events/game | Details for Saved elite comparisons for played characters, row 58
|
| Corner pressure | 10.6 | 13.809999999999995 | -3.2099999999999955 | Buckler aggregate rate (unit unverified) | Details for Saved elite comparisons for played characters, row 59
|
| Time cornered | 7 | 8.849999999999998 | -1.8499999999999979 | Buckler aggregate rate (unit unverified) | Details for Saved elite comparisons for played characters, row 60
|
| Drive Rush (cancel) | 0.1178 | 0.36986333333333327 | -0.25206333333333325 | fraction | Details for Saved elite comparisons for played characters, row 61
|
| Drive Rush (parry) | 0.1228 | 0.07740333333333332 | 0.04539666666666668 | fraction | Details for Saved elite comparisons for played characters, row 62
|
| Drive Arts | 0.1662 | 0.16337666666666664 | 0.0028233333333333444 | fraction | Details for Saved elite comparisons for played characters, row 63
|
| Drive Impact gauge | 0.0317 | 0.014010000000000002 | 0.017689999999999997 | fraction | Details for Saved elite comparisons for played characters, row 64
|
| SA1 | 0.2692 | 0.30001999999999995 | -0.03081999999999996 | fraction | Details for Saved elite comparisons for played characters, row 65
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| SA2 | 0.2692 | 0.2686166666666666 | 0.0005833333333333801 | fraction | Details for Saved elite comparisons for played characters, row 66
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| SA3 | 0.3461 | 0.33703000000000005 | 0.009069999999999967 | fraction | Details for Saved elite comparisons for played characters, row 67
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| CA | 0.1153 | 0.09416666666666666 | 0.021133333333333337 | fraction | Details for Saved elite comparisons for played characters, row 68
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| Drive Guard | 0.1685 | 0.13693666666666668 | 0.03156333333333333 | fraction | Details for Saved elite comparisons for played characters, row 69
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| Drive Impact | 0.3 | 0.18666666666666668 | 0.11333333333333331 | events/game | Details for Saved elite comparisons for played characters, row 70
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| Drive Parry | 1 | 1.7700000000000005 | -0.7700000000000005 | events/game | Details for Saved elite comparisons for played characters, row 71
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| Perfect Parry | 0.2 | 0.57 | -0.36999999999999994 | events/game | Details for Saved elite comparisons for played characters, row 72
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| Drive Reversal | 0.7 | 0.32000000000000006 | 0.3799999999999999 | events/game | Details for Saved elite comparisons for played characters, row 73
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| Punish Counters landed | 0.1 | 0.11333333333333336 | -0.01333333333333335 | events/game | Details for Saved elite comparisons for played characters, row 74
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| Got Punish Countered | 0.1 | 0.09333333333333337 | 0.00666666666666664 | events/game | Details for Saved elite comparisons for played characters, row 75
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| Throws | 2.1 | 2.4500000000000006 | -0.35000000000000053 | events/game | Details for Saved elite comparisons for played characters, row 76
|
| Throw techs | 0.5 | 0.5400000000000001 | -0.04000000000000015 | events/game | Details for Saved elite comparisons for played characters, row 77
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| Throw parries | 0.4 | 0.21000000000000002 | 0.19 | events/game | Details for Saved elite comparisons for played characters, row 78
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| Got thrown | 2.6 | 2.3366666666666664 | 0.26333333333333364 | events/game | Details for Saved elite comparisons for played characters, row 79
|
| Stuns landed | 0.2 | 0.043333333333333335 | 0.15666666666666668 | events/game | Details for Saved elite comparisons for played characters, row 80
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| Got stunned | 0 | 0.06666666666666668 | -0.06666666666666668 | events/game | Details for Saved elite comparisons for played characters, row 81
|
| Corner pressure | 10.6 | 6.796666666666667 | 3.803333333333333 | Buckler aggregate rate (unit unverified) | Details for Saved elite comparisons for played characters, row 82
|
| Time cornered | 7 | 9.32333333333333 | -2.3233333333333306 | Buckler aggregate rate (unit unverified) | Details for Saved elite comparisons for played characters, row 83
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| Drive Rush (cancel) | 0.1178 | 0.42870333333333316 | -0.31090333333333314 | fraction | Details for Saved elite comparisons for played characters, row 84
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| Drive Rush (parry) | 0.1228 | 0.047880000000000006 | 0.07492 | fraction | Details for Saved elite comparisons for played characters, row 85
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| Drive Arts | 0.1662 | 0.11513666666666664 | 0.05106333333333335 | fraction | Details for Saved elite comparisons for played characters, row 86
|
| Drive Impact gauge | 0.0317 | 0.01627666666666667 | 0.01542333333333333 | fraction | Details for Saved elite comparisons for played characters, row 87
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| SA1 | 0.2692 | 0.3106400000000001 | -0.04144000000000009 | fraction | Details for Saved elite comparisons for played characters, row 88
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| SA2 | 0.2692 | 0.30667666666666665 | -0.03747666666666666 | fraction | Details for Saved elite comparisons for played characters, row 89
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| SA3 | 0.3461 | 0.30038999999999993 | 0.045710000000000084 | fraction | Details for Saved elite comparisons for played characters, row 90
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| CA | 0.1153 | 0.08209666666666664 | 0.03320333333333336 | fraction | Details for Saved elite comparisons for played characters, row 91
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| Drive Guard | 0.1685 | 0.11010333333333332 | 0.058396666666666694 | fraction | Details for Saved elite comparisons for played characters, row 92
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| Drive Impact | 0.3 | 0.22666666666666674 | 0.07333333333333325 | events/game | Details for Saved elite comparisons for played characters, row 93
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| Drive Parry | 1 | 1.6033333333333333 | -0.6033333333333333 | events/game | Details for Saved elite comparisons for played characters, row 94
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| Perfect Parry | 0.2 | 0.5000000000000001 | -0.3000000000000001 | events/game | Details for Saved elite comparisons for played characters, row 95
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| Drive Reversal | 0.7 | 0.5666666666666667 | 0.1333333333333333 | events/game | Details for Saved elite comparisons for played characters, row 96
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| Punish Counters landed | 0.1 | 0.12333333333333335 | -0.023333333333333345 | events/game | Details for Saved elite comparisons for played characters, row 97
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| Got Punish Countered | 0.1 | 0.08000000000000004 | 0.019999999999999962 | events/game | Details for Saved elite comparisons for played characters, row 98
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| Throws | 2.1 | 1.77 | 0.33000000000000007 | events/game | Details for Saved elite comparisons for played characters, row 99
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| Throw techs | 0.5 | 0.3700000000000001 | 0.1299999999999999 | events/game | Details for Saved elite comparisons for played characters, row 100
|
Field definitions 12 fields
- Benchmark character ID
- Benchmark character ID · identifier.
characterId - Benchmark saved at
- Benchmark saved at · UTC datetime.
updatedAt - Reference players
- Reference players · people.
sampleSize - Metric
- Metric · identifier.
key - Meaning
- Meaning · text.
label - Player
- Player · see unit column.
you - Elite mean
- Elite mean · see unit column.
eliteAvg - Elite minimum
- Elite minimum · see unit column.
eliteMin - Elite maximum
- Elite maximum · see unit column.
eliteMax - Player minus mean
- Player minus mean · see unit column.
delta - Unit
- Unit · text.
unit - Comparison
- Comparison · text.
verdict
Benchmark sample players
60 rowsScroll if needed to compare columns.
| Benchmark character ID | CFN ID | Player | Player character ID | MRMR points | LPLP points | Ranked gamesgames |
|---|---|---|---|---|---|---|
| 17 | 1077978863 | Tucker Ducker | 17 | 2,257 | 938,165 | 42,613 |
| 17 | 2242457440 | karura | 17 | 2,236 | 748,060 | 6,462 |
| 17 | 2219324073 | jjnj | 17 | 2,164 | 840,614 | 24,735 |
| 17 | 4026369719 | zeno | 17 | 2,163 | 861,902 | 40,707 |
| 17 | 4242475722 | 紺外郎/Kon_Uiro | 17 | 2,158 | 910,255 | 38,026 |
| 1 | 1304269231 | Shuto | 1 | 2,303 | 785,521 | 42,370 |
| 1 | 1051410689 | Sahara | 1 | 2,231 | 622,004 | 58,229 |
| 1 | 1825731477 | Tigger | 1 | 2,230 | 927,275 | 53,491 |
| 1 | 2399060619 | hinao | 1 | 2,224 | 912,055 | 35,520 |
| 1 | 3501662962 | SDUINJNKPAADQQE | 1 | 2,184 | 83,795 | 880 |
| 2 | 3552769545 | jazzzzy | 2 | 2,275 | 879,765 | 44,658 |
| 2 | 3274317482 | kuromame | 2 | 2,251 | 956,773 | 67,516 |
| 2 | 2606550179 | ChrisWong | 2 | 2,223 | 883,658 | 53,842 |
| 2 | 3705769796 | watyawacha | 2 | 2,212 | 720,623 | 8,551 |
| 2 | 4067979107 | コウキ_ルーク使いの人 | 2 | 2,206 | 442,493 | 4,009 |
| 5 | 1900338329 | Babaaaaa | 5 | 2,238 | 964,259 | 50,586 |
| 5 | 3708958378 | あくたがわ | 5 | 2,222 | 999,029 | 66,092 |
| 5 | 1482676584 | もっころり | 5 | 2,140 | 900,481 | 30,132 |
| 5 | 3061502180 | ありす、宇宙までもから逃げるな | 5 | 2,125 | 870,900 | 21,548 |
| 5 | 1917947815 | cokaΣickey | 5 | 2,119 | 910,776 | 50,178 |
| 8 | 3833467565 | YHC-餅 | 8 | 2,368 | 1,103,426 | 41,265 |
| 8 | 1396895782 | Torimeshi | 8 | 2,304 | 952,959 | 29,610 |
| 8 | 2234633659 | Monsterjujuju | 8 | 2,207 | 937,783 | 21,851 |
| 8 | 2778926938 | 未覚醒ハルミチ | 8 | 2,201 | 909,907 | 51,549 |
| 8 | 3488795807 | daijin/WIM | 8 | 2,141 | 910,725 | 34,667 |
| 9 | 3026932565 | fumi39dc_pc | 9 | 2,230 | 925,457 | 18,086 |
| 9 | 1321583500 | pc-jieba5512 | 9 | 2,192 | 963,360 | 31,720 |
| 9 | 3623007729 | 2BASSA | 9 | 2,182 | 936,429 | 73,726 |
| 9 | 2827969522 | Tradz baruji | 9 | 2,181 | 919,782 | 49,601 |
| 9 | 1497476764 | †卍♨♨卍†|ぬーどる(本人) | 9 | 2,180 | 909,857 | 37,884 |
| 10 | 4159348779 | shion | 10 | 2,255 | 376,299 | 7,663 |
| 10 | 4088416704 | orarin | 10 | 2,235 | 955,207 | 53,341 |
| 10 | 2235576711 | ゴトーー | 10 | 2,215 | 948,707 | 41,315 |
| 10 | 2650298964 | naruo | 10 | 2,185 | 359,882 | 62,594 |
| 10 | 1713289305 | 一瞬一瞬 | 10 | 2,177 | 653,597 | 21,238 |
| 11 | 3638064573 | Naza | 11 | 2,250 | 342,738 | 14,350 |
| 11 | 3140819469 | GTW-XiaoXu | 11 | 2,233 | 894,426 | 17,519 |
| 11 | 2459855665 | @Sycom|zabutonn | 11 | 2,210 | 951,039 | 35,705 |
| 11 | 1223086325 | tomorock21 | 11 | 2,187 | 1,051,592 | 72,289 |
| 11 | 4136194737 | Asuka | 11 | 2,177 | 933,554 | 56,694 |
| 14 | 1947638102 | TsuneHERO | 14 | 2,303 | 901,292 | 11,299 |
| 14 | 1732856596 | Nth_satoru | 14 | 2,225 | 969,489 | 64,927 |
| 14 | 2978676776 | 山田の隣 | 14 | 2,200 | 944,609 | 39,722 |
| 14 | 3301319708 | とす__ | 14 | 2,164 | 1,051,498 | 62,056 |
| 14 | 1443977771 | Dual_Kevin | 14 | 2,128 | 706,171 | 19,459 |
| 20 | 3147134400 | 3S|しっくすびっと | 20 | 2,227 | 935,057 | 39,231 |
| 20 | 2604860301 | enigma | 20 | 2,223 | 936,639 | 27,930 |
| 20 | 2554767828 | Rikemansbarnet | 20 | 2,172 | 711,287 | 41,009 |
| 20 | 2012930118 | あーるえいち | 20 | 2,142 | 731,045 | 6,711 |
| 20 | 3127146083 | ZOO丨S狗 | 20 | 2,137 | 877,197 | 29,306 |
| 21 | 3381453962 | blaz 2g | 21 | 2,368 | 474,754 | 36,913 |
| 21 | 1124619630 | DFM竹内ジョン(新婚) | 21 | 2,170 | 945,131 | 35,324 |
| 21 | 1972230337 | ナイト894@Twitch | 21 | 2,163 | 899,958 | 43,822 |
| 21 | 2626960876 | Kazunoko | 21 | 2,158 | 757,157 | 48,869 |
| 21 | 3285613978 | ゆーけー | 21 | 2,138 | 822,897 | 42,180 |
| 28 | 3720691244 | 世界無二Ryukichi | 28 | 2,222 | 640,494 | 35,973 |
| 28 | 1764931801 | ll Moke ll | 28 | 2,183 | 799,651 | 37,061 |
| 28 | 3704074497 | Askey | 28 | 2,153 | 543,149 | 26,474 |
| 28 | 2394188268 | sngv | 28 | 2,145 | 910,757 | 22,060 |
| 28 | 2257046607 | 【ざぶ】 | 28 | 2,136 | 785,904 | 29,000 |
Field definitions 7 fields
- Benchmark character ID
- Benchmark character ID · identifier.
benchmarkCharacterId - CFN ID
- CFN ID · identifier.
shortId - Player
- Player · text.
name - Player character ID
- Player character ID · identifier.
characterId - MR
- Master Rating · MR points.
mr - LP
- League Points · LP points.
lp - Ranked games
- Ranked games · games.
rankedGames
Snapshot comparison availability
2 rowsScroll if needed to compare columns.
| Requested interval7d/30d | Availability | Baseline capturedUTC | Latest capturedUTC | Games between snapshotsgames | Missing data reason |
|---|---|---|---|---|---|
| 7d | ready | 252 | Not available | ||
| 30d | collecting | 252 | history |
Field definitions 6 fields
- Requested interval
- Requested interval · 7d/30d.
range - Availability
- Availability · text.
status - Baseline captured
- Baseline captured · UTC datetime.
from - Latest captured
- Latest captured · UTC datetime.
to - Games between snapshots
- Games between snapshots · games.
matches - Missing data reason
- Missing data reason · text.
reason
Changes between last-100-match snapshots
23 rowsScroll if needed to compare columns.
| Requested interval7d/30d | Metric | Meaning | Baselinesee unit column | Latestsee unit column | Latest minus baselinesee unit column | Unit |
|---|---|---|---|---|---|---|
| 7d | drive_impact | Drive Impact / game | 0.3 | 0.3 | 0 | events/game |
| 7d | drive_parry | Drive Parry / game | 1.5 | 1 | -0.5 | events/game |
| 7d | just_parry | Perfect Parry / game | 0.2 | 0.2 | 0 | events/game |
| 7d | drive_reversal | Drive Reversal / game | 0.3 | 0.7 | 0.39999999999999997 | events/game |
| 7d | punish_counter | Punish Counter / game | 0.2 | 0.1 | -0.1 | events/game |
| 7d | received_punish_counter | Got PC'd / game | 0.1 | 0.1 | 0 | events/game |
| 7d | throw_count | Throws / game | 2.3 | 2.1 | -0.19999999999999973 | events/game |
| 7d | throw_tech | Throw techs / game | 0.6 | 0.5 | -0.09999999999999998 | events/game |
| 7d | throw_drive_parry | Throw parries / game | 0.4 | 0.4 | 0 | events/game |
| 7d | received_throw_count | Got thrown / game | 2.7 | 2.6 | -0.10000000000000009 | events/game |
| 7d | stun | Stuns / game | 0.2 | 0.2 | 0 | events/game |
| 7d | received_stun | Got stunned / game | 0 | 0 | 0 | events/game |
| 7d | corner_time | Corner pressure time | 10.7 | 10.6 | -0.09999999999999964 | Buckler aggregate rate (unit unverified) |
| 7d | cornered_time | Time cornered | 9.4 | 7 | -2.4000000000000004 | Buckler aggregate rate (unit unverified) |
| 7d | gauge_rate_drive_rush_from_cancel | Drive Rush (cancel) share | 0.1012 | 0.1178 | 0.016600000000000004 | fraction |
| 7d | gauge_rate_drive_rush_from_parry | Drive Rush (parry) share | 0.136 | 0.1228 | -0.013200000000000003 | fraction |
| 7d | gauge_rate_drive_arts | Drive Arts share | 0.1408 | 0.1662 | 0.025399999999999978 | fraction |
| 7d | gauge_rate_drive_impact | Drive Impact gauge share | 0.0279 | 0.0317 | 0.003799999999999998 | fraction |
| 7d | gauge_rate_drive_guard | Drive Guard share | 0.1984 | 0.1685 | -0.029899999999999982 | fraction |
| 7d | gauge_rate_sa_lv1 | SA1 usage share | 0.2068 | 0.2692 | 0.06239999999999998 | fraction |
| 7d | gauge_rate_sa_lv2 | SA2 usage share | 0.2068 | 0.2692 | 0.06239999999999998 | fraction |
| 7d | gauge_rate_sa_lv3 | SA3 usage share | 0.3793 | 0.3461 | -0.03320000000000001 | fraction |
| 7d | gauge_rate_ca | CA usage share | 0.2068 | 0.1153 | -0.09150000000000001 | fraction |
Field definitions 7 fields
- Requested interval
- Requested interval · 7d/30d.
range - Metric
- Metric · identifier.
key - Meaning
- Meaning · text.
label - Baseline
- Baseline · see unit column.
before - Latest
- Latest · see unit column.
after - Latest minus baseline
- Latest minus baseline · see unit column.
delta - Unit
- Unit · text.
unit
Each table is paginated independently. Follow all pages for all retained rows. Collections may change as new data is saved.
Source, coverage & limitations How to read this data
Stored Buckler battle_stats, saved elite benchmark and same-season HabitSnapshot comparisons.
Reported habits reflect Buckler's last-100-match trends. 7d/30d compare snapshots near those dates, not matches isolated to those periods.
Last saved update: . Reading this page does not refresh the source.
- Profile saved
- Matches in local sample
- 201
- Stored matches
- 201
- Local sample limit
- 10,000
- Local sample limited
- No
- Sample starts (UTC)
- 2026-08-31
- Sample ends (UTC)
- 2026-09-15
- Season
- 13
- Benchmark saved
- Benchmark players
- 30
- Benchmark character ID
- 17
- Gauge shares are fractions (0–1); per-game rates are counts/game. Corner values retain Buckler's aggregate rate with no verified time unit.
- Benchmark players and sample size may be limited or stale. Player habits are profile-wide, even when compared to a character ladder.
- Snapshot deltas are changes in overlapping aggregate windows, not interval event counts or causal improvement. Missing baselines remain collecting.

