Player dataCFN 3221478556
RIYU
Habits and comparisons
Reported habit rates and gauge shares, elite benchmark comparison values, and available 7-day and 30-day changes between saved last-100-match snapshots.
Reported last-100-match habits
23 rowsScroll if needed to compare columns.
| Metric | Meaning | Valuesee unit column | Unit |
|---|---|---|---|
| drive_impact | Drive Impact / game | 0.5 | events/game |
| drive_parry | Drive Parry / game | 2.3 | events/game |
| just_parry | Perfect Parry / game | 0.5 | events/game |
| drive_reversal | Drive Reversal / game | 1.1 | events/game |
| punish_counter | Punish Counter / game | 0.4 | events/game |
| received_punish_counter | Got PC'd / game | 0.3 | events/game |
| throw_count | Throws / game | 2.1 | events/game |
| throw_tech | Throw techs / game | 0.3 | events/game |
| throw_drive_parry | Throw parries / game | 0.1 | events/game |
| received_throw_count | Got thrown / game | 2 | events/game |
| stun | Stuns / game | 0.1 | events/game |
| received_stun | Got stunned / game | 0.1 | events/game |
| corner_time | Corner pressure time | 6.2 | Buckler aggregate rate (unit unverified) |
| cornered_time | Time cornered | 10.7 | Buckler aggregate rate (unit unverified) |
| gauge_rate_drive_rush_from_cancel | Drive Rush (cancel) share | 0.2939 | fraction |
| gauge_rate_drive_rush_from_parry | Drive Rush (parry) share | 0.0819 | fraction |
| gauge_rate_drive_arts | Drive Arts share | 0.087 | fraction |
| gauge_rate_drive_impact | Drive Impact gauge share | 0.0496 | fraction |
| gauge_rate_drive_guard | Drive Guard share | 0.1595 | fraction |
| gauge_rate_sa_lv1 | SA1 usage share | 0.6382 | fraction |
| gauge_rate_sa_lv2 | SA2 usage share | 0.1914 | fraction |
| gauge_rate_sa_lv3 | SA3 usage share | 0.117 | fraction |
| gauge_rate_ca | CA usage share | 0.0531 | fraction |
Field definitions 4 fields
- Metric
- Metric · identifier.
key - Meaning
- Meaning · text.
label - Value
- Value · see unit column.
value - Unit
- Unit · text.
unit
Saved elite comparisons for played characters
100 of 184 rowsScroll if needed to compare columns. Expand Details for the remaining fields.
| Meaning | Playersee unit column | Elite meansee unit column | Player minus meansee unit column | Unit | Details |
|---|---|---|---|---|---|
| Drive Impact | 0.5 | 0.23333333333333334 | 0.26666666666666666 | events/game | Details for Saved elite comparisons for played characters, row 1
|
| Drive Parry | 2.3 | 1.6166666666666667 | 0.6833333333333331 | events/game | Details for Saved elite comparisons for played characters, row 2
|
| Perfect Parry | 0.5 | 0.6399999999999999 | -0.1399999999999999 | events/game | Details for Saved elite comparisons for played characters, row 3
|
| Drive Reversal | 1.1 | 0.42999999999999994 | 0.6700000000000002 | events/game | Details for Saved elite comparisons for played characters, row 4
|
| Punish Counters landed | 0.4 | 0.1366666666666667 | 0.2633333333333333 | events/game | Details for Saved elite comparisons for played characters, row 5
|
| Got Punish Countered | 0.3 | 0.11333333333333338 | 0.1866666666666666 | events/game | Details for Saved elite comparisons for played characters, row 6
|
| Throws | 2.1 | 2.2433333333333336 | -0.14333333333333353 | events/game | Details for Saved elite comparisons for played characters, row 7
|
| Throw techs | 0.3 | 0.5066666666666666 | -0.2066666666666666 | events/game | Details for Saved elite comparisons for played characters, row 8
|
| Throw parries | 0.1 | 0.26666666666666666 | -0.16666666666666666 | events/game | Details for Saved elite comparisons for played characters, row 9
|
| Got thrown | 2 | 2.1766666666666667 | -0.17666666666666675 | events/game | Details for Saved elite comparisons for played characters, row 10
|
| Stuns landed | 0.1 | 0.09666666666666669 | 0.003333333333333313 | events/game | Details for Saved elite comparisons for played characters, row 11
|
| Got stunned | 0.1 | 0.03666666666666666 | 0.06333333333333335 | events/game | Details for Saved elite comparisons for played characters, row 12
|
| Corner pressure | 6.2 | 10.07 | -3.87 | Buckler aggregate rate (unit unverified) | Details for Saved elite comparisons for played characters, row 13
|
| Time cornered | 10.7 | 9.503333333333334 | 1.1966666666666654 | Buckler aggregate rate (unit unverified) | Details for Saved elite comparisons for played characters, row 14
|
| Drive Rush (cancel) | 0.2939 | 0.33169999999999994 | -0.037799999999999945 | fraction | Details for Saved elite comparisons for played characters, row 15
|
| Drive Rush (parry) | 0.0819 | 0.08161666666666666 | 0.00028333333333334376 | fraction | Details for Saved elite comparisons for played characters, row 16
|
| Drive Arts | 0.087 | 0.13232999999999998 | -0.04532999999999998 | fraction | Details for Saved elite comparisons for played characters, row 17
|
| Drive Impact gauge | 0.0496 | 0.020290000000000006 | 0.029309999999999992 | fraction | Details for Saved elite comparisons for played characters, row 18
|
| SA1 | 0.6382 | 0.38905999999999996 | 0.24914000000000003 | fraction | Details for Saved elite comparisons for played characters, row 19
|
| SA2 | 0.1914 | 0.2759400000000001 | -0.08454000000000009 | fraction | Details for Saved elite comparisons for played characters, row 20
|
| SA3 | 0.117 | 0.2516666666666667 | -0.1346666666666667 | fraction | Details for Saved elite comparisons for played characters, row 21
|
| CA | 0.0531 | 0.08315666666666667 | -0.03005666666666667 | fraction | Details for Saved elite comparisons for played characters, row 22
|
| Drive Guard | 0.1595 | 0.14023 | 0.01927000000000001 | fraction | Details for Saved elite comparisons for played characters, row 23
|
| Drive Impact | 0.5 | 0.2533333333333333 | 0.2466666666666667 | events/game | Details for Saved elite comparisons for played characters, row 24
|
| Drive Parry | 2.3 | 2.0300000000000007 | 0.26999999999999913 | events/game | Details for Saved elite comparisons for played characters, row 25
|
| Perfect Parry | 0.5 | 0.7533333333333334 | -0.2533333333333334 | events/game | Details for Saved elite comparisons for played characters, row 26
|
| Drive Reversal | 1.1 | 0.49666666666666676 | 0.6033333333333333 | events/game | Details for Saved elite comparisons for played characters, row 27
|
| Punish Counters landed | 0.4 | 0.17666666666666672 | 0.2233333333333333 | events/game | Details for Saved elite comparisons for played characters, row 28
|
| Got Punish Countered | 0.3 | 0.1366666666666667 | 0.1633333333333333 | events/game | Details for Saved elite comparisons for played characters, row 29
|
| Throws | 2.1 | 2.7100000000000004 | -0.6100000000000003 | events/game | Details for Saved elite comparisons for played characters, row 30
|
| Throw techs | 0.3 | 0.61 | -0.31 | events/game | Details for Saved elite comparisons for played characters, row 31
|
| Throw parries | 0.1 | 0.2366666666666667 | -0.1366666666666667 | events/game | Details for Saved elite comparisons for played characters, row 32
|
| Got thrown | 2 | 2.4266666666666663 | -0.4266666666666663 | events/game | Details for Saved elite comparisons for played characters, row 33
|
| Stuns landed | 0.1 | 0.0666666666666667 | 0.03333333333333331 | events/game | Details for Saved elite comparisons for played characters, row 34
|
| Got stunned | 0.1 | 0.07666666666666669 | 0.023333333333333317 | events/game | Details for Saved elite comparisons for played characters, row 35
|
| Corner pressure | 6.2 | 6.466666666666665 | -0.26666666666666483 | Buckler aggregate rate (unit unverified) | Details for Saved elite comparisons for played characters, row 36
|
| Time cornered | 10.7 | 10.730000000000002 | -0.030000000000002913 | Buckler aggregate rate (unit unverified) | Details for Saved elite comparisons for played characters, row 37
|
| Drive Rush (cancel) | 0.2939 | 0.3424266666666667 | -0.04852666666666672 | fraction | Details for Saved elite comparisons for played characters, row 38
|
| Drive Rush (parry) | 0.0819 | 0.07858666666666667 | 0.003313333333333335 | fraction | Details for Saved elite comparisons for played characters, row 39
|
| Drive Arts | 0.087 | 0.13010666666666665 | -0.043106666666666654 | fraction | Details for Saved elite comparisons for played characters, row 40
|
| Drive Impact gauge | 0.0496 | 0.020693333333333334 | 0.028906666666666664 | fraction | Details for Saved elite comparisons for played characters, row 41
|
| SA1 | 0.6382 | 0.25316 | 0.38504 | fraction | Details for Saved elite comparisons for played characters, row 42
|
| SA2 | 0.1914 | 0.3541333333333333 | -0.1627333333333333 | fraction | Details for Saved elite comparisons for played characters, row 43
|
| SA3 | 0.117 | 0.29187666666666673 | -0.17487666666666674 | fraction | Details for Saved elite comparisons for played characters, row 44
|
| CA | 0.0531 | 0.10063000000000001 | -0.04753000000000001 | fraction | Details for Saved elite comparisons for played characters, row 45
|
| Drive Guard | 0.1595 | 0.14382666666666666 | 0.015673333333333345 | fraction | Details for Saved elite comparisons for played characters, row 46
|
| Drive Impact | 0.5 | 0.22000000000000006 | 0.2799999999999999 | events/game | Details for Saved elite comparisons for played characters, row 47
|
| Drive Parry | 2.3 | 1.8499999999999994 | 0.4500000000000004 | events/game | Details for Saved elite comparisons for played characters, row 48
|
| Perfect Parry | 0.5 | 0.57 | -0.06999999999999995 | events/game | Details for Saved elite comparisons for played characters, row 49
|
| Drive Reversal | 1.1 | 0.4033333333333332 | 0.6966666666666669 | events/game | Details for Saved elite comparisons for played characters, row 50
|
| Punish Counters landed | 0.4 | 0.10000000000000005 | 0.3 | events/game | Details for Saved elite comparisons for played characters, row 51
|
| Got Punish Countered | 0.3 | 0.09333333333333335 | 0.20666666666666664 | events/game | Details for Saved elite comparisons for played characters, row 52
|
| Throws | 2.1 | 2.3333333333333335 | -0.2333333333333334 | events/game | Details for Saved elite comparisons for played characters, row 53
|
| Throw techs | 0.3 | 0.5566666666666668 | -0.25666666666666677 | events/game | Details for Saved elite comparisons for played characters, row 54
|
| Throw parries | 0.1 | 0.30000000000000004 | -0.20000000000000004 | events/game | Details for Saved elite comparisons for played characters, row 55
|
| Got thrown | 2 | 2.333333333333334 | -0.3333333333333339 | events/game | Details for Saved elite comparisons for played characters, row 56
|
| Stuns landed | 0.1 | 0.08000000000000003 | 0.019999999999999976 | events/game | Details for Saved elite comparisons for played characters, row 57
|
| Got stunned | 0.1 | 0.05000000000000001 | 0.049999999999999996 | events/game | Details for Saved elite comparisons for played characters, row 58
|
| Corner pressure | 6.2 | 11.636666666666668 | -5.436666666666668 | Buckler aggregate rate (unit unverified) | Details for Saved elite comparisons for played characters, row 59
|
| Time cornered | 10.7 | 9.556666666666667 | 1.1433333333333326 | Buckler aggregate rate (unit unverified) | Details for Saved elite comparisons for played characters, row 60
|
| Drive Rush (cancel) | 0.2939 | 0.23259333333333332 | 0.061306666666666676 | fraction | Details for Saved elite comparisons for played characters, row 61
|
| Drive Rush (parry) | 0.0819 | 0.10252666666666667 | -0.020626666666666668 | fraction | Details for Saved elite comparisons for played characters, row 62
|
| Drive Arts | 0.087 | 0.21899999999999994 | -0.13199999999999995 | fraction | Details for Saved elite comparisons for played characters, row 63
|
| Drive Impact gauge | 0.0496 | 0.018060000000000003 | 0.03154 | fraction | Details for Saved elite comparisons for played characters, row 64
|
| SA1 | 0.6382 | 0.39007 | 0.24813000000000002 | fraction | Details for Saved elite comparisons for played characters, row 65
|
| SA2 | 0.1914 | 0.21579999999999994 | -0.02439999999999995 | fraction | Details for Saved elite comparisons for played characters, row 66
|
| SA3 | 0.117 | 0.3065833333333333 | -0.18958333333333333 | fraction | Details for Saved elite comparisons for played characters, row 67
|
| CA | 0.0531 | 0.08734333333333331 | -0.03424333333333331 | fraction | Details for Saved elite comparisons for played characters, row 68
|
| Drive Guard | 0.1595 | 0.1626433333333334 | -0.003143333333333387 | fraction | Details for Saved elite comparisons for played characters, row 69
|
| Drive Impact | 0.5 | 0.21333333333333337 | 0.2866666666666666 | events/game | Details for Saved elite comparisons for played characters, row 70
|
| Drive Parry | 2.3 | 1.853333333333333 | 0.44666666666666677 | events/game | Details for Saved elite comparisons for played characters, row 71
|
| Perfect Parry | 0.5 | 0.7066666666666668 | -0.20666666666666678 | events/game | Details for Saved elite comparisons for played characters, row 72
|
| Drive Reversal | 1.1 | 0.26666666666666666 | 0.8333333333333335 | events/game | Details for Saved elite comparisons for played characters, row 73
|
| Punish Counters landed | 0.4 | 0.08333333333333336 | 0.31666666666666665 | events/game | Details for Saved elite comparisons for played characters, row 74
|
| Got Punish Countered | 0.3 | 0.06666666666666668 | 0.2333333333333333 | events/game | Details for Saved elite comparisons for played characters, row 75
|
| Throws | 2.1 | 2.4133333333333336 | -0.31333333333333346 | events/game | Details for Saved elite comparisons for played characters, row 76
|
| Throw techs | 0.3 | 0.38 | -0.08000000000000002 | events/game | Details for Saved elite comparisons for played characters, row 77
|
| Throw parries | 0.1 | 0.1966666666666667 | -0.0966666666666667 | events/game | Details for Saved elite comparisons for played characters, row 78
|
| Got thrown | 2 | 2 | 0 | events/game | Details for Saved elite comparisons for played characters, row 79
|
| Stuns landed | 0.1 | 0.07666666666666669 | 0.023333333333333317 | events/game | Details for Saved elite comparisons for played characters, row 80
|
| Got stunned | 0.1 | 0.07000000000000002 | 0.029999999999999985 | events/game | Details for Saved elite comparisons for played characters, row 81
|
| Corner pressure | 6.2 | 15.383333333333331 | -9.18333333333333 | Buckler aggregate rate (unit unverified) | Details for Saved elite comparisons for played characters, row 82
|
| Time cornered | 10.7 | 7.993333333333334 | 2.706666666666665 | Buckler aggregate rate (unit unverified) | Details for Saved elite comparisons for played characters, row 83
|
| Drive Rush (cancel) | 0.2939 | 0.3308866666666666 | -0.03698666666666661 | fraction | Details for Saved elite comparisons for played characters, row 84
|
| Drive Rush (parry) | 0.0819 | 0.06303666666666667 | 0.01886333333333333 | fraction | Details for Saved elite comparisons for played characters, row 85
|
| Drive Arts | 0.087 | 0.23383333333333325 | -0.14683333333333326 | fraction | Details for Saved elite comparisons for played characters, row 86
|
| Drive Impact gauge | 0.0496 | 0.014323333333333332 | 0.035276666666666665 | fraction | Details for Saved elite comparisons for played characters, row 87
|
| SA1 | 0.6382 | 0.3152233333333333 | 0.3229766666666667 | fraction | Details for Saved elite comparisons for played characters, row 88
|
| SA2 | 0.1914 | 0.21017666666666665 | -0.018776666666666664 | fraction | Details for Saved elite comparisons for played characters, row 89
|
| SA3 | 0.117 | 0.3889533333333333 | -0.2719533333333333 | fraction | Details for Saved elite comparisons for played characters, row 90
|
| CA | 0.0531 | 0.08545333333333333 | -0.032353333333333324 | fraction | Details for Saved elite comparisons for played characters, row 91
|
| Drive Guard | 0.1595 | 0.11811333333333332 | 0.04138666666666668 | fraction | Details for Saved elite comparisons for played characters, row 92
|
| Drive Impact | 0.5 | 0.18 | 0.32 | events/game | Details for Saved elite comparisons for played characters, row 93
|
| Drive Parry | 2.3 | 1.8066666666666664 | 0.4933333333333334 | events/game | Details for Saved elite comparisons for played characters, row 94
|
| Perfect Parry | 0.5 | 0.7366666666666667 | -0.2366666666666667 | events/game | Details for Saved elite comparisons for played characters, row 95
|
| Drive Reversal | 1.1 | 0.23666666666666664 | 0.8633333333333335 | events/game | Details for Saved elite comparisons for played characters, row 96
|
| Punish Counters landed | 0.4 | 0.11000000000000006 | 0.29 | events/game | Details for Saved elite comparisons for played characters, row 97
|
| Got Punish Countered | 0.3 | 0.09333333333333337 | 0.2066666666666666 | events/game | Details for Saved elite comparisons for played characters, row 98
|
| Throws | 2.1 | 2.2266666666666666 | -0.12666666666666648 | events/game | Details for Saved elite comparisons for played characters, row 99
|
| Throw techs | 0.3 | 0.4566666666666666 | -0.15666666666666662 | events/game | Details for Saved elite comparisons for played characters, row 100
|
Field definitions 12 fields
- Benchmark character ID
- Benchmark character ID · identifier.
characterId - Benchmark saved at
- Benchmark saved at · UTC datetime.
updatedAt - Reference players
- Reference players · people.
sampleSize - Metric
- Metric · identifier.
key - Meaning
- Meaning · text.
label - Player
- Player · see unit column.
you - Elite mean
- Elite mean · see unit column.
eliteAvg - Elite minimum
- Elite minimum · see unit column.
eliteMin - Elite maximum
- Elite maximum · see unit column.
eliteMax - Player minus mean
- Player minus mean · see unit column.
delta - Unit
- Unit · text.
unit - Comparison
- Comparison · text.
verdict
Benchmark sample players
40 rowsScroll if needed to compare columns.
| Benchmark character ID | CFN ID | Player | Player character ID | MRMR points | LPLP points | Ranked gamesgames |
|---|---|---|---|---|---|---|
| 31 | 2487852696 | きどーー | 31 | 2,201 | 666,875 | 49,298 |
| 31 | 3657572044 | cream | 31 | 2,141 | 199,198 | 46,176 |
| 31 | 2608161406 | Shinto | 31 | 2,140 | 928,333 | 17,917 |
| 31 | 3470214422 | ゆーざー | 31 | 2,129 | 757,400 | 37,664 |
| 31 | 2833718589 | ラッシュ中段どわーw | 31 | 2,127 | 212,841 | 3,162 |
| 6 | 2028457703 | 海底撈月 | 6 | 2,244 | 944,690 | 22,731 |
| 6 | 2838390560 | めんたらこ | 6 | 2,215 | 959,253 | 58,484 |
| 6 | 3363933856 | ザンギ太郎 | 6 | 2,207 | 149,459 | 1,092 |
| 6 | 2467341012 | Junior | 6 | 2,200 | 881,001 | 47,178 |
| 6 | 1213256182 | kobayan | 6 | 2,184 | 954,721 | 44,841 |
| 13 | 3434437969 | hikaru_shiftne | 13 | 2,229 | 939,055 | 45,592 |
| 13 | 4186916094 | ネコと和解せよ | 13 | 2,220 | 726,744 | 11,210 |
| 13 | 2741726179 | Motchan | 13 | 2,202 | 945,715 | 36,329 |
| 13 | 3363723521 | M.M. | 13 | 2,164 | 661,703 | 7,890 |
| 13 | 1351572443 | yama | 13 | 2,156 | 342,694 | 2,868 |
| 21 | 3381453962 | blaz 2g | 21 | 2,368 | 474,754 | 36,913 |
| 21 | 1124619630 | DFM竹内ジョン(新婚) | 21 | 2,170 | 945,131 | 35,324 |
| 21 | 1972230337 | ナイト894@Twitch | 21 | 2,163 | 899,958 | 43,822 |
| 21 | 2626960876 | Kazunoko | 21 | 2,158 | 757,157 | 48,869 |
| 21 | 3285613978 | ゆーけー | 21 | 2,138 | 822,897 | 42,180 |
| 25 | 4076601818 | Hand Me Downs | 25 | 2,230 | 656,769 | 26,922 |
| 25 | 2344551857 | BonchanRB | 25 | 2,209 | 652,766 | 20,544 |
| 25 | 1775935259 | Kushina | 25 | 2,201 | 504,167 | 29,993 |
| 25 | 2399060619 | hinao | 25 | 2,199 | 699,065 | 35,477 |
| 25 | 1471410494 | Yanai | 25 | 2,142 | 925,224 | 53,257 |
| 27 | 3400122682 | kincho | 27 | 2,229 | 966,707 | 57,316 |
| 27 | 4210220386 | なっつだよ | 27 | 2,210 | 586,815 | 46,979 |
| 27 | 1780568425 | Yassa | 27 | 2,187 | 72,702 | 1,792 |
| 27 | 3592602051 | ばやしこ|VLY | 27 | 2,181 | 688,853 | 38,865 |
| 27 | 3469023159 | あ か た | 27 | 2,151 | 952,129 | 33,071 |
| 29 | 3722662728 | 生駒デビル | 29 | 2,236 | 463,509 | 32,247 |
| 29 | 3466993951 | kosaku | 29 | 2,212 | 905,225 | 39,208 |
| 29 | 3161507819 | 今井 翔太 | 29 | 2,209 | 900,866 | 12,428 |
| 29 | 3708958378 | あくたがわ | 29 | 2,207 | 334,083 | 66,092 |
| 29 | 1927204743 | @SycomのSeichi | 29 | 2,204 | 934,083 | 60,297 |
| 32 | 1514694876 | m1Ng | 32 | 2,201 | 484,523 | 55,351 |
| 32 | 1121035266 | KR_Wrestlingman | 32 | 2,179 | 442,328 | 75,634 |
| 32 | 1202712547 | Nth Oniki | 32 | 2,165 | 258,079 | 57,848 |
| 32 | 1188227562 | プルプルなぷる | 32 | 2,156 | 349,842 | 41,037 |
| 32 | 4065533546 | ふみじま あきお(63) | 32 | 2,155 | 469,318 | 53,572 |
Field definitions 7 fields
- Benchmark character ID
- Benchmark character ID · identifier.
benchmarkCharacterId - CFN ID
- CFN ID · identifier.
shortId - Player
- Player · text.
name - Player character ID
- Player character ID · identifier.
characterId - MR
- Master Rating · MR points.
mr - LP
- League Points · LP points.
lp - Ranked games
- Ranked games · games.
rankedGames
Snapshot comparison availability
2 rowsScroll if needed to compare columns.
| Requested interval7d/30d | Availability | Baseline capturedUTC | Latest capturedUTC | Games between snapshotsgames | Missing data reason |
|---|---|---|---|---|---|
| 7d | collecting | 75 | history | ||
| 30d | collecting | 75 | history |
Field definitions 6 fields
- Requested interval
- Requested interval · 7d/30d.
range - Availability
- Availability · text.
status - Baseline captured
- Baseline captured · UTC datetime.
from - Latest captured
- Latest captured · UTC datetime.
to - Games between snapshots
- Games between snapshots · games.
matches - Missing data reason
- Missing data reason · text.
reason
Changes between last-100-match snapshots
0 rowsNo rows are available in the saved data. Missing observations do not mean a measured zero.
Field definitions 7 fields
- Requested interval
- Requested interval · 7d/30d.
range - Metric
- Metric · identifier.
key - Meaning
- Meaning · text.
label - Baseline
- Baseline · see unit column.
before - Latest
- Latest · see unit column.
after - Latest minus baseline
- Latest minus baseline · see unit column.
delta - Unit
- Unit · text.
unit
Each table is paginated independently. Follow all pages for all retained rows. Collections may change as new data is saved.
Source, coverage & limitations How to read this data
Stored Buckler battle_stats, saved elite benchmark and same-season HabitSnapshot comparisons.
Reported habits reflect Buckler's last-100-match trends. 7d/30d compare snapshots near those dates, not matches isolated to those periods.
Last saved update: . Reading this page does not refresh the source.
- Profile saved
- Matches in local sample
- 61
- Stored matches
- 61
- Local sample limit
- 10,000
- Local sample limited
- No
- Sample starts (UTC)
- 2026-08-24
- Sample ends (UTC)
- 2026-09-14
- Season
- 13
- Benchmark saved
- Benchmark players
- 30
- Benchmark character ID
- 31
- Gauge shares are fractions (0–1); per-game rates are counts/game. Corner values retain Buckler's aggregate rate with no verified time unit.
- Benchmark players and sample size may be limited or stale. Player habits are profile-wide, even when compared to a character ladder.
- Snapshot deltas are changes in overlapping aggregate windows, not interval event counts or causal improvement. Missing baselines remain collecting.

