Player dataCFN 3172335230

Inawah

Stored match history

Paginated stored Street Fighter 6 matches with participants, selected and played characters, control types, outcomes, round result codes and pre-match MR/LP.

Stored matches from player perspective

54 rows

Scroll if needed to compare columns. Expand Details for the remaining fields.

Stored matches from player perspective. 54 rows on page 1; 54 rows total.
Played atUTCPlayed characterOpponentOpponent played characterResult from player perspectiveW/L/DDetails
Akumakkyoyo1171M. BisonL
Details for Stored matches from player perspective, row 1
Replay ID
S34CKXBWC
Mode
Ranked
Player CFN ID
3172335230
Player
Inawah
Selected character
Akuma
Controls
Classic
Pre-match MR
0MR points
Pre-match LP
22,455LP points
Opponent CFN ID
1566376599
Opponent selected character
M. Bison
Opponent controls
Classic
Opponent pre-match MR
0MR points
Opponent pre-match LP
22,783LP points
Player round result codes
5,0,0comma-separated codes
Opponent round result codes
0,5,1comma-separated codes
Player round outcomes
Overdrive attack; Round lost; Round lost
Opponent round outcomes
Round lost; Overdrive attack; Standard victory
Akumakkyoyo1171M. BisonL
Details for Stored matches from player perspective, row 2
Replay ID
WPKF94WMJ
Mode
Ranked
Player CFN ID
3172335230
Player
Inawah
Selected character
Akuma
Controls
Classic
Pre-match MR
0MR points
Pre-match LP
22,495LP points
Opponent CFN ID
1566376599
Opponent selected character
M. Bison
Opponent controls
Classic
Opponent pre-match MR
0MR points
Opponent pre-match LP
22,733LP points
Player round result codes
0,0comma-separated codes
Opponent round result codes
1,1comma-separated codes
Player round outcomes
Round lost; Round lost
Opponent round outcomes
Standard victory; Standard victory
Akumakkyoyo1171M. BisonW
Details for Stored matches from player perspective, row 3
Replay ID
XCJ9KSTMV
Mode
Ranked
Player CFN ID
3172335230
Player
Inawah
Selected character
Akuma
Controls
Classic
Pre-match MR
0MR points
Pre-match LP
22,442LP points
Opponent CFN ID
1566376599
Opponent selected character
M. Bison
Opponent controls
Classic
Opponent pre-match MR
0MR points
Opponent pre-match LP
22,773LP points
Player round result codes
0,1,5comma-separated codes
Opponent round result codes
1,0,0comma-separated codes
Player round outcomes
Round lost; Standard victory; Overdrive attack
Opponent round outcomes
Standard victory; Round lost; Round lost
Akuma黑色的梦KenL
Details for Stored matches from player perspective, row 4
Replay ID
EURBT59HQ
Mode
Ranked
Player CFN ID
3172335230
Player
Inawah
Selected character
Akuma
Controls
Classic
Pre-match MR
0MR points
Pre-match LP
22,400LP points
Opponent CFN ID
1135004299
Opponent selected character
Ken
Opponent controls
Modern
Opponent pre-match MR
0MR points
Opponent pre-match LP
22,615LP points
Player round result codes
1,0,0comma-separated codes
Opponent round result codes
0,5,6comma-separated codes
Player round outcomes
Standard victory; Round lost; Round lost
Opponent round outcomes
Round lost; Overdrive attack; Super Art
Akuma黑色的梦KenL
Details for Stored matches from player perspective, row 5
Replay ID
SAKYDX6HQ
Mode
Ranked
Player CFN ID
3172335230
Player
Inawah
Selected character
Akuma
Controls
Classic
Pre-match MR
0MR points
Pre-match LP
22,440LP points
Opponent CFN ID
1135004299
Opponent selected character
Ken
Opponent controls
Modern
Opponent pre-match MR
0MR points
Opponent pre-match LP
22,560LP points
Player round result codes
0,0comma-separated codes
Opponent round result codes
1,7comma-separated codes
Player round outcomes
Round lost; Round lost
Opponent round outcomes
Standard victory; Critical Art
AkumaAlMoaMarisaL
Details for Stored matches from player perspective, row 6
Replay ID
BR6SG5AUN
Mode
Ranked
Player CFN ID
3172335230
Player
Inawah
Selected character
Akuma
Controls
Classic
Pre-match MR
0MR points
Pre-match LP
22,480LP points
Opponent CFN ID
3107421628
Opponent selected character
Marisa
Opponent controls
Modern
Opponent pre-match MR
0MR points
Opponent pre-match LP
20,817LP points
Player round result codes
1,0,0comma-separated codes
Opponent round result codes
0,1,6comma-separated codes
Player round outcomes
Standard victory; Round lost; Round lost
Opponent round outcomes
Round lost; Standard victory; Super Art
AkumaAlMoaMarisaL
Details for Stored matches from player perspective, row 7
Replay ID
MSPPPVGUG
Mode
Ranked
Player CFN ID
3172335230
Player
Inawah
Selected character
Akuma
Controls
Classic
Pre-match MR
0MR points
Pre-match LP
22,520LP points
Opponent CFN ID
3107421628
Opponent selected character
Marisa
Opponent controls
Modern
Opponent pre-match MR
0MR points
Opponent pre-match LP
20,745LP points
Player round result codes
1,0,0comma-separated codes
Opponent round result codes
0,1,1comma-separated codes
Player round outcomes
Standard victory; Round lost; Round lost
Opponent round outcomes
Round lost; Standard victory; Standard victory
Akuma榴莲鱼蛋丸M. BisonL
Details for Stored matches from player perspective, row 8
Replay ID
FTAU5HCWL
Mode
Ranked
Player CFN ID
3172335230
Player
Inawah
Selected character
Akuma
Controls
Classic
Pre-match MR
0MR points
Pre-match LP
22,560LP points
Opponent CFN ID
3753684717
Opponent selected character
M. Bison
Opponent controls
Classic
Opponent pre-match MR
0MR points
Opponent pre-match LP
22,014LP points
Player round result codes
0,0comma-separated codes
Opponent round result codes
1,2comma-separated codes
Player round outcomes
Round lost; Round lost
Opponent round outcomes
Standard victory; Chip damage
Akuma榴莲鱼蛋丸M. BisonW
Details for Stored matches from player perspective, row 9
Replay ID
MHQWS38PH
Mode
Ranked
Player CFN ID
3172335230
Player
Inawah
Selected character
Akuma
Controls
Classic
Pre-match MR
0MR points
Pre-match LP
22,510LP points
Opponent CFN ID
3753684717
Opponent selected character
M. Bison
Opponent controls
Classic
Opponent pre-match MR
0MR points
Opponent pre-match LP
22,054LP points
Player round result codes
1,1comma-separated codes
Opponent round result codes
0,0comma-separated codes
Player round outcomes
Standard victory; Standard victory
Opponent round outcomes
Round lost; Round lost
Akuma榴莲鱼蛋丸M. BisonL
Details for Stored matches from player perspective, row 10
Replay ID
XBPA5PPCC
Mode
Ranked
Player CFN ID
3172335230
Player
Inawah
Selected character
Akuma
Controls
Classic
Pre-match MR
0MR points
Pre-match LP
22,550LP points
Opponent CFN ID
3753684717
Opponent selected character
M. Bison
Opponent controls
Classic
Opponent pre-match MR
0MR points
Opponent pre-match LP
21,999LP points
Player round result codes
0,0comma-separated codes
Opponent round result codes
1,5comma-separated codes
Player round outcomes
Round lost; Round lost
Opponent round outcomes
Standard victory; Overdrive attack
AkumaGeumtoAkumaL
Details for Stored matches from player perspective, row 11
Replay ID
P3VGYHYBM
Mode
Ranked
Player CFN ID
3172335230
Player
Inawah
Selected character
Akuma
Controls
Classic
Pre-match MR
0MR points
Pre-match LP
22,590LP points
Opponent CFN ID
1451620479
Opponent selected character
Akuma
Opponent controls
Classic
Opponent pre-match MR
0MR points
Opponent pre-match LP
20,933LP points
Player round result codes
0,0comma-separated codes
Opponent round result codes
1,1comma-separated codes
Player round outcomes
Round lost; Round lost
Opponent round outcomes
Standard victory; Standard victory
AkumaGeumtoAkumaW
Details for Stored matches from player perspective, row 12
Replay ID
XJW3ALUTL
Mode
Ranked
Player CFN ID
3172335230
Player
Inawah
Selected character
Akuma
Controls
Classic
Pre-match MR
0MR points
Pre-match LP
22,540LP points
Opponent CFN ID
1451620479
Opponent selected character
Akuma
Opponent controls
Classic
Opponent pre-match MR
0MR points
Opponent pre-match LP
20,973LP points
Player round result codes
1,5comma-separated codes
Opponent round result codes
0,0comma-separated codes
Player round outcomes
Standard victory; Overdrive attack
Opponent round outcomes
Round lost; Round lost
AkumaGeumtoAkumaL
Details for Stored matches from player perspective, row 13
Replay ID
3HKR3QYAK
Mode
Ranked
Player CFN ID
3172335230
Player
Inawah
Selected character
Akuma
Controls
Classic
Pre-match MR
0MR points
Pre-match LP
22,580LP points
Opponent CFN ID
1451620479
Opponent selected character
Akuma
Opponent controls
Classic
Opponent pre-match MR
0MR points
Opponent pre-match LP
20,902LP points
Player round result codes
0,0comma-separated codes
Opponent round result codes
5,1comma-separated codes
Player round outcomes
Round lost; Round lost
Opponent round outcomes
Overdrive attack; Standard victory
Akumasuper-cat.KenW
Details for Stored matches from player perspective, row 14
Replay ID
U8DUN3TR6
Mode
Ranked
Player CFN ID
3172335230
Player
Inawah
Selected character
Akuma
Controls
Classic
Pre-match MR
0MR points
Pre-match LP
22,530LP points
Opponent CFN ID
1079883268
Opponent selected character
Ken
Opponent controls
Classic
Opponent pre-match MR
0MR points
Opponent pre-match LP
21,921LP points
Player round result codes
1,1comma-separated codes
Opponent round result codes
0,0comma-separated codes
Player round outcomes
Standard victory; Standard victory
Opponent round outcomes
Round lost; Round lost
Akumasuper-cat.KenL
Details for Stored matches from player perspective, row 15
Replay ID
K3HTMP6DG
Mode
Ranked
Player CFN ID
3172335230
Player
Inawah
Selected character
Akuma
Controls
Classic
Pre-match MR
0MR points
Pre-match LP
22,570LP points
Opponent CFN ID
1079883268
Opponent selected character
Ken
Opponent controls
Classic
Opponent pre-match MR
0MR points
Opponent pre-match LP
21,864LP points
Player round result codes
1,0,0comma-separated codes
Opponent round result codes
0,1,6comma-separated codes
Player round outcomes
Standard victory; Round lost; Round lost
Opponent round outcomes
Round lost; Standard victory; Super Art
Akumasuper-cat.KenW
Details for Stored matches from player perspective, row 16
Replay ID
MK6TU7EAD
Mode
Ranked
Player CFN ID
3172335230
Player
Inawah
Selected character
Akuma
Controls
Classic
Pre-match MR
0MR points
Pre-match LP
22,520LP points
Opponent CFN ID
1079883268
Opponent selected character
Ken
Opponent controls
Classic
Opponent pre-match MR
0MR points
Opponent pre-match LP
21,904LP points
Player round result codes
1,6comma-separated codes
Opponent round result codes
0,0comma-separated codes
Player round outcomes
Standard victory; Super Art
Opponent round outcomes
Round lost; Round lost
Akuma*超巨大爆笑醜臭汚魚顔浦田諒*AlexL
Details for Stored matches from player perspective, row 17
Replay ID
CU6N6MGD6
Mode
Ranked
Player CFN ID
3172335230
Player
Inawah
Selected character
Akuma
Controls
Classic
Pre-match MR
0MR points
Pre-match LP
22,560LP points
Opponent CFN ID
1993525773
Opponent selected character
Alex
Opponent controls
Modern
Opponent pre-match MR
0MR points
Opponent pre-match LP
23,151LP points
Player round result codes
1,0,0comma-separated codes
Opponent round result codes
0,1,1comma-separated codes
Player round outcomes
Standard victory; Round lost; Round lost
Opponent round outcomes
Round lost; Standard victory; Standard victory
Akuma*超巨大爆笑醜臭汚魚顔浦田諒*AlexL
Details for Stored matches from player perspective, row 18
Replay ID
8FN7N9PD6
Mode
Ranked
Player CFN ID
3172335230
Player
Inawah
Selected character
Akuma
Controls
Classic
Pre-match MR
0MR points
Pre-match LP
22,600LP points
Opponent CFN ID
1993525773
Opponent selected character
Alex
Opponent controls
Modern
Opponent pre-match MR
0MR points
Opponent pre-match LP
23,096LP points
Player round result codes
0,0comma-separated codes
Opponent round result codes
1,6comma-separated codes
Player round outcomes
Round lost; Round lost
Opponent round outcomes
Standard victory; Super Art
AkumaたいがぁYasmineL
Details for Stored matches from player perspective, row 19
Replay ID
LB6H5TUSY
Mode
Ranked
Player CFN ID
3172335230
Player
Inawah
Selected character
Akuma
Controls
Classic
Pre-match MR
0MR points
Pre-match LP
22,612LP points
Opponent CFN ID
3336119324
Opponent selected character
Yasmine
Opponent controls
Modern
Opponent pre-match MR
0MR points
Opponent pre-match LP
21,896LP points
Player round result codes
0,0comma-separated codes
Opponent round result codes
1,6comma-separated codes
Player round outcomes
Round lost; Round lost
Opponent round outcomes
Standard victory; Super Art
AkumaたいがぁYasmineL
Details for Stored matches from player perspective, row 20
Replay ID
CRE5FDCF7
Mode
Ranked
Player CFN ID
3172335230
Player
Inawah
Selected character
Akuma
Controls
Classic
Pre-match MR
0MR points
Pre-match LP
22,652LP points
Opponent CFN ID
3336119324
Opponent selected character
Yasmine
Opponent controls
Modern
Opponent pre-match MR
0MR points
Opponent pre-match LP
21,833LP points
Player round result codes
0,0comma-separated codes
Opponent round result codes
1,7comma-separated codes
Player round outcomes
Round lost; Round lost
Opponent round outcomes
Standard victory; Critical Art
AkumaたいがぁYasmineW
Details for Stored matches from player perspective, row 21
Replay ID
4HFANLR9D
Mode
Ranked
Player CFN ID
3172335230
Player
Inawah
Selected character
Akuma
Controls
Classic
Pre-match MR
0MR points
Pre-match LP
22,602LP points
Opponent CFN ID
3336119324
Opponent selected character
Yasmine
Opponent controls
Modern
Opponent pre-match MR
0MR points
Opponent pre-match LP
21,873LP points
Player round result codes
1,0,1comma-separated codes
Opponent round result codes
0,1,0comma-separated codes
Player round outcomes
Standard victory; Round lost; Standard victory
Opponent round outcomes
Round lost; Standard victory; Round lost
AkumakotterifighterRyuL
Details for Stored matches from player perspective, row 22
Replay ID
RBBF9S4J4
Mode
Ranked
Player CFN ID
3172335230
Player
Inawah
Selected character
Akuma
Controls
Classic
Pre-match MR
0MR points
Pre-match LP
22,642LP points
Opponent CFN ID
4132218881
Opponent selected character
Ryu
Opponent controls
Classic
Opponent pre-match MR
0MR points
Opponent pre-match LP
22,461LP points
Player round result codes
0,0comma-separated codes
Opponent round result codes
1,1comma-separated codes
Player round outcomes
Round lost; Round lost
Opponent round outcomes
Standard victory; Standard victory
AkumakazuYasmineL
Details for Stored matches from player perspective, row 23
Replay ID
KW3KWNDMR
Mode
Ranked
Player CFN ID
3172335230
Player
Inawah
Selected character
Akuma
Controls
Classic
Pre-match MR
0MR points
Pre-match LP
22,682LP points
Opponent CFN ID
2503144671
Opponent selected character
Yasmine
Opponent controls
Classic
Opponent pre-match MR
0MR points
Opponent pre-match LP
24,202LP points
Player round result codes
0,0comma-separated codes
Opponent round result codes
1,6comma-separated codes
Player round outcomes
Round lost; Round lost
Opponent round outcomes
Standard victory; Super Art
AkumakazuYasmineL
Details for Stored matches from player perspective, row 24
Replay ID
KWXBRSEJ9
Mode
Ranked
Player CFN ID
3172335230
Player
Inawah
Selected character
Akuma
Controls
Classic
Pre-match MR
0MR points
Pre-match LP
22,722LP points
Opponent CFN ID
2503144671
Opponent selected character
Yasmine
Opponent controls
Classic
Opponent pre-match MR
0MR points
Opponent pre-match LP
24,147LP points
Player round result codes
0,0comma-separated codes
Opponent round result codes
1,1comma-separated codes
Player round outcomes
Round lost; Round lost
Opponent round outcomes
Standard victory; Standard victory
AkumagugukakaAkumaW
Details for Stored matches from player perspective, row 25
Replay ID
8YT5JC9G6
Mode
Ranked
Player CFN ID
3172335230
Player
Inawah
Selected character
Akuma
Controls
Classic
Pre-match MR
0MR points
Pre-match LP
22,672LP points
Opponent CFN ID
1217215087
Opponent selected character
Akuma
Opponent controls
Classic
Opponent pre-match MR
0MR points
Opponent pre-match LP
22,034LP points
Player round result codes
1,1comma-separated codes
Opponent round result codes
0,0comma-separated codes
Player round outcomes
Standard victory; Standard victory
Opponent round outcomes
Round lost; Round lost
AkumagugukakaAkumaW
Details for Stored matches from player perspective, row 26
Replay ID
LC6XY9S6M
Mode
Ranked
Player CFN ID
3172335230
Player
Inawah
Selected character
Akuma
Controls
Classic
Pre-match MR
0MR points
Pre-match LP
22,622LP points
Opponent CFN ID
1217215087
Opponent selected character
Akuma
Opponent controls
Classic
Opponent pre-match MR
0MR points
Opponent pre-match LP
22,074LP points
Player round result codes
1,0,1comma-separated codes
Opponent round result codes
0,7,0comma-separated codes
Player round outcomes
Standard victory; Round lost; Standard victory
Opponent round outcomes
Round lost; Critical Art; Round lost
AkumagugukakaAkumaL
Details for Stored matches from player perspective, row 27
Replay ID
M9X8MQQU5
Mode
Ranked
Player CFN ID
3172335230
Player
Inawah
Selected character
Akuma
Controls
Classic
Pre-match MR
0MR points
Pre-match LP
22,662LP points
Opponent CFN ID
1217215087
Opponent selected character
Akuma
Opponent controls
Classic
Opponent pre-match MR
0MR points
Opponent pre-match LP
22,013LP points
Player round result codes
5,0,0comma-separated codes
Opponent round result codes
0,6,1comma-separated codes
Player round outcomes
Overdrive attack; Round lost; Round lost
Opponent round outcomes
Round lost; Super Art; Standard victory
AkumaMoonLightKeAkumaW
Details for Stored matches from player perspective, row 28
Replay ID
RLYETXK39
Mode
Ranked
Player CFN ID
3172335230
Player
Inawah
Selected character
Akuma
Controls
Classic
Pre-match MR
0MR points
Pre-match LP
22,611LP points
Opponent CFN ID
3658038671
Opponent selected character
Akuma
Opponent controls
Classic
Opponent pre-match MR
0MR points
Opponent pre-match LP
22,615LP points
Player round result codes
0,5,1comma-separated codes
Opponent round result codes
1,0,0comma-separated codes
Player round outcomes
Round lost; Overdrive attack; Standard victory
Opponent round outcomes
Standard victory; Round lost; Round lost
AkumaMoonLightKeAkumaW
Details for Stored matches from player perspective, row 29
Replay ID
G9678F9F6
Mode
Ranked
Player CFN ID
3172335230
Player
Inawah
Selected character
Akuma
Controls
Classic
Pre-match MR
0MR points
Pre-match LP
22,560LP points
Opponent CFN ID
3658038671
Opponent selected character
Akuma
Opponent controls
Classic
Opponent pre-match MR
0MR points
Opponent pre-match LP
22,655LP points
Player round result codes
1,0,1comma-separated codes
Opponent round result codes
0,1,0comma-separated codes
Player round outcomes
Standard victory; Round lost; Standard victory
Opponent round outcomes
Round lost; Standard victory; Round lost
AkumaMoonLightKeAkumaL
Details for Stored matches from player perspective, row 30
Replay ID
673UCBNVX
Mode
Ranked
Player CFN ID
3172335230
Player
Inawah
Selected character
Akuma
Controls
Classic
Pre-match MR
0MR points
Pre-match LP
22,600LP points
Opponent CFN ID
3658038671
Opponent selected character
Akuma
Opponent controls
Classic
Opponent pre-match MR
0MR points
Opponent pre-match LP
22,600LP points
Player round result codes
0,0comma-separated codes
Opponent round result codes
1,1comma-separated codes
Player round outcomes
Round lost; Round lost
Opponent round outcomes
Standard victory; Standard victory
AkumaはぐるまM. BisonL
Details for Stored matches from player perspective, row 31
Replay ID
7ENHTPCAM
Mode
Ranked
Player CFN ID
3172335230
Player
Inawah
Selected character
Akuma
Controls
Classic
Pre-match MR
0MR points
Pre-match LP
22,621LP points
Opponent CFN ID
2616242061
Opponent selected character
M. Bison
Opponent controls
Classic
Opponent pre-match MR
0MR points
Opponent pre-match LP
23,183LP points
Player round result codes
0,1,0comma-separated codes
Opponent round result codes
5,0,1comma-separated codes
Player round outcomes
Round lost; Standard victory; Round lost
Opponent round outcomes
Overdrive attack; Round lost; Standard victory
AkumaはぐるまM. BisonL
Details for Stored matches from player perspective, row 32
Replay ID
KHQL6MKRQ
Mode
Ranked
Player CFN ID
3172335230
Player
Inawah
Selected character
Akuma
Controls
Classic
Pre-match MR
0MR points
Pre-match LP
22,661LP points
Opponent CFN ID
2616242061
Opponent selected character
M. Bison
Opponent controls
Classic
Opponent pre-match MR
0MR points
Opponent pre-match LP
23,133LP points
Player round result codes
0,0comma-separated codes
Opponent round result codes
5,1comma-separated codes
Player round outcomes
Round lost; Round lost
Opponent round outcomes
Overdrive attack; Standard victory
AkumaLeonardoLeeJuriW
Details for Stored matches from player perspective, row 33
Replay ID
GJMWLARJE
Mode
Ranked
Player CFN ID
3172335230
Player
Inawah
Selected character
Akuma
Controls
Classic
Pre-match MR
0MR points
Pre-match LP
22,611LP points
Opponent CFN ID
2171016977
Opponent selected character
Juri
Opponent controls
Modern
Opponent pre-match MR
0MR points
Opponent pre-match LP
21,899LP points
Player round result codes
1,0,6comma-separated codes
Opponent round result codes
0,6,0comma-separated codes
Player round outcomes
Standard victory; Round lost; Super Art
Opponent round outcomes
Round lost; Super Art; Round lost
AkumaLeonardoLeeJuriL
Details for Stored matches from player perspective, row 34
Replay ID
G3JQHE56V
Mode
Ranked
Player CFN ID
3172335230
Player
Inawah
Selected character
Akuma
Controls
Classic
Pre-match MR
0MR points
Pre-match LP
22,651LP points
Opponent CFN ID
2171016977
Opponent selected character
Juri
Opponent controls
Modern
Opponent pre-match MR
0MR points
Opponent pre-match LP
21,836LP points
Player round result codes
0,5,0comma-separated codes
Opponent round result codes
1,0,1comma-separated codes
Player round outcomes
Round lost; Overdrive attack; Round lost
Opponent round outcomes
Standard victory; Round lost; Standard victory
AkumaLeonardoLeeJuriW
Details for Stored matches from player perspective, row 35
Replay ID
BELB8CYB3
Mode
Ranked
Player CFN ID
3172335230
Player
Inawah
Selected character
Akuma
Controls
Classic
Pre-match MR
0MR points
Pre-match LP
22,601LP points
Opponent CFN ID
2171016977
Opponent selected character
Juri
Opponent controls
Modern
Opponent pre-match MR
0MR points
Opponent pre-match LP
21,876LP points
Player round result codes
1,0,1comma-separated codes
Opponent round result codes
0,6,0comma-separated codes
Player round outcomes
Standard victory; Round lost; Standard victory
Opponent round outcomes
Round lost; Super Art; Round lost
AkumaDicksonDhalsimW
Details for Stored matches from player perspective, row 36
Replay ID
MDXUHYPS8
Mode
Ranked
Player CFN ID
3172335230
Player
Inawah
Selected character
Akuma
Controls
Classic
Pre-match MR
0MR points
Pre-match LP
22,541LP points
Opponent CFN ID
1181550445
Opponent selected character
Dhalsim
Opponent controls
Classic
Opponent pre-match MR
0MR points
Opponent pre-match LP
23,554LP points
Player round result codes
1,1comma-separated codes
Opponent round result codes
0,0comma-separated codes
Player round outcomes
Standard victory; Standard victory
Opponent round outcomes
Round lost; Round lost
AkumaDicksonDhalsimW
Details for Stored matches from player perspective, row 37
Replay ID
EJ36B5M7Q
Mode
Ranked
Player CFN ID
3172335230
Player
Inawah
Selected character
Akuma
Controls
Classic
Pre-match MR
0MR points
Pre-match LP
22,480LP points
Opponent CFN ID
1181550445
Opponent selected character
Dhalsim
Opponent controls
Classic
Opponent pre-match MR
0MR points
Opponent pre-match LP
23,594LP points
Player round result codes
0,1,5comma-separated codes
Opponent round result codes
1,0,0comma-separated codes
Player round outcomes
Round lost; Standard victory; Overdrive attack
Opponent round outcomes
Standard victory; Round lost; Round lost
AkumaDicksonDhalsimL
Details for Stored matches from player perspective, row 38
Replay ID
8MGQB3QSM
Mode
Ranked
Player CFN ID
3172335230
Player
Inawah
Selected character
Akuma
Controls
Classic
Pre-match MR
0MR points
Pre-match LP
22,520LP points
Opponent CFN ID
1181550445
Opponent selected character
Dhalsim
Opponent controls
Classic
Opponent pre-match MR
0MR points
Opponent pre-match LP
23,544LP points
Player round result codes
0,0comma-separated codes
Opponent round result codes
1,1comma-separated codes
Player round outcomes
Round lost; Round lost
Opponent round outcomes
Standard victory; Standard victory
AkumaKKShioriJuriL
Details for Stored matches from player perspective, row 39
Replay ID
YLL7L3CXW
Mode
Ranked
Player CFN ID
3172335230
Player
Inawah
Selected character
Akuma
Controls
Classic
Pre-match MR
0MR points
Pre-match LP
22,560LP points
Opponent CFN ID
1304783091
Opponent selected character
Juri
Opponent controls
Modern
Opponent pre-match MR
0MR points
Opponent pre-match LP
22,354LP points
Player round result codes
0,0comma-separated codes
Opponent round result codes
5,5comma-separated codes
Player round outcomes
Round lost; Round lost
Opponent round outcomes
Overdrive attack; Overdrive attack
Akuma传奇摔跤手486ZangiefL
Details for Stored matches from player perspective, row 40
Replay ID
CWX8RB4GK
Mode
Ranked
Player CFN ID
3172335230
Player
Inawah
Selected character
Akuma
Controls
Classic
Pre-match MR
0MR points
Pre-match LP
22,600LP points
Opponent CFN ID
3649184606
Opponent selected character
Zangief
Opponent controls
Classic
Opponent pre-match MR
0MR points
Opponent pre-match LP
22,509LP points
Player round result codes
1,0,0comma-separated codes
Opponent round result codes
0,1,5comma-separated codes
Player round outcomes
Standard victory; Round lost; Round lost
Opponent round outcomes
Round lost; Standard victory; Overdrive attack
Akuma传奇摔跤手486ZangiefL
Details for Stored matches from player perspective, row 41
Replay ID
6647SE6EL
Mode
Ranked
Player CFN ID
3172335230
Player
Inawah
Selected character
Akuma
Controls
Classic
Pre-match MR
0MR points
Pre-match LP
22,610LP points
Opponent CFN ID
3649184606
Opponent selected character
Zangief
Opponent controls
Classic
Opponent pre-match MR
0MR points
Opponent pre-match LP
22,458LP points
Player round result codes
1,0,0comma-separated codes
Opponent round result codes
0,1,1comma-separated codes
Player round outcomes
Standard victory; Round lost; Round lost
Opponent round outcomes
Round lost; Standard victory; Standard victory
Akuma传奇摔跤手486ZangiefW
Details for Stored matches from player perspective, row 42
Replay ID
PY9MF6C4R
Mode
Ranked
Player CFN ID
3172335230
Player
Inawah
Selected character
Akuma
Controls
Classic
Pre-match MR
0MR points
Pre-match LP
22,560LP points
Opponent CFN ID
3649184606
Opponent selected character
Zangief
Opponent controls
Classic
Opponent pre-match MR
0MR points
Opponent pre-match LP
22,498LP points
Player round result codes
5,1comma-separated codes
Opponent round result codes
0,0comma-separated codes
Player round outcomes
Overdrive attack; Standard victory
Opponent round outcomes
Round lost; Round lost
Akuma无声骤雨M. BisonL
Details for Stored matches from player perspective, row 43
Replay ID
7XB9Q5P87
Mode
Ranked
Player CFN ID
3172335230
Player
Inawah
Selected character
Akuma
Controls
Classic
Pre-match MR
0MR points
Pre-match LP
22,600LP points
Opponent CFN ID
3701606597
Opponent selected character
M. Bison
Opponent controls
Classic
Opponent pre-match MR
0MR points
Opponent pre-match LP
23,637LP points
Player round result codes
0,1,0comma-separated codes
Opponent round result codes
1,0,1comma-separated codes
Player round outcomes
Round lost; Standard victory; Round lost
Opponent round outcomes
Standard victory; Round lost; Standard victory
Akuma无声骤雨M. BisonL
Details for Stored matches from player perspective, row 44
Replay ID
RLKL7RCSQ
Mode
Ranked
Player CFN ID
3172335230
Player
Inawah
Selected character
Akuma
Controls
Classic
Pre-match MR
0MR points
Pre-match LP
22,615LP points
Opponent CFN ID
3701606597
Opponent selected character
M. Bison
Opponent controls
Classic
Opponent pre-match MR
0MR points
Opponent pre-match LP
23,587LP points
Player round result codes
0,2,0comma-separated codes
Opponent round result codes
1,0,5comma-separated codes
Player round outcomes
Round lost; Chip damage; Round lost
Opponent round outcomes
Standard victory; Round lost; Overdrive attack
AkumaCometTerryL
Details for Stored matches from player perspective, row 45
Replay ID
VY97U3EA5
Mode
Ranked
Player CFN ID
3172335230
Player
Inawah
Selected character
Akuma
Controls
Classic
Pre-match MR
0MR points
Pre-match LP
22,655LP points
Opponent CFN ID
3870460550
Opponent selected character
Terry
Opponent controls
Classic
Opponent pre-match MR
0MR points
Opponent pre-match LP
23,900LP points
Player round result codes
0,1,0comma-separated codes
Opponent round result codes
1,0,8comma-separated codes
Player round outcomes
Round lost; Standard victory; Round lost
Opponent round outcomes
Standard victory; Round lost; Perfect
AkumaCometTerryL
Details for Stored matches from player perspective, row 46
Replay ID
J3Y7RJTQK
Mode
Ranked
Player CFN ID
3172335230
Player
Inawah
Selected character
Akuma
Controls
Classic
Pre-match MR
0MR points
Pre-match LP
22,695LP points
Opponent CFN ID
3870460550
Opponent selected character
Terry
Opponent controls
Classic
Opponent pre-match MR
0MR points
Opponent pre-match LP
23,850LP points
Player round result codes
0,0comma-separated codes
Opponent round result codes
1,1comma-separated codes
Player round outcomes
Round lost; Round lost
Opponent round outcomes
Standard victory; Standard victory
AkumaCometTerryW
Details for Stored matches from player perspective, row 47
Replay ID
7DSF6NHGR
Mode
Ranked
Player CFN ID
3172335230
Player
Inawah
Selected character
Akuma
Controls
Classic
Pre-match MR
0MR points
Pre-match LP
22,633LP points
Opponent CFN ID
3870460550
Opponent selected character
Terry
Opponent controls
Classic
Opponent pre-match MR
0MR points
Opponent pre-match LP
23,890LP points
Player round result codes
1,0,1comma-separated codes
Opponent round result codes
0,5,0comma-separated codes
Player round outcomes
Standard victory; Round lost; Standard victory
Opponent round outcomes
Round lost; Overdrive attack; Round lost
AkumaにしもとTerryL
Details for Stored matches from player perspective, row 48
Replay ID
6TL75XWNH
Mode
Ranked
Player CFN ID
3172335230
Player
Inawah
Selected character
Akuma
Controls
Classic
Pre-match MR
0MR points
Pre-match LP
22,673LP points
Opponent CFN ID
4248270142
Opponent selected character
Terry
Opponent controls
Classic
Opponent pre-match MR
0MR points
Opponent pre-match LP
24,132LP points
Player round result codes
0,0comma-separated codes
Opponent round result codes
1,8comma-separated codes
Player round outcomes
Round lost; Round lost
Opponent round outcomes
Standard victory; Perfect
AkumaにしもとTerryL
Details for Stored matches from player perspective, row 49
Replay ID
V8YLVMULX
Mode
Ranked
Player CFN ID
3172335230
Player
Inawah
Selected character
Akuma
Controls
Classic
Pre-match MR
0MR points
Pre-match LP
22,713LP points
Opponent CFN ID
4248270142
Opponent selected character
Terry
Opponent controls
Classic
Opponent pre-match MR
0MR points
Opponent pre-match LP
24,077LP points
Player round result codes
0,0comma-separated codes
Opponent round result codes
5,6comma-separated codes
Player round outcomes
Round lost; Round lost
Opponent round outcomes
Overdrive attack; Super Art
AkumakuroIngridW
Details for Stored matches from player perspective, row 50
Replay ID
J3ULMMLRM
Mode
Ranked
Player CFN ID
3172335230
Player
Inawah
Selected character
Akuma
Controls
Classic
Pre-match MR
0MR points
Pre-match LP
22,657LP points
Opponent CFN ID
1615718299
Opponent selected character
Ingrid
Opponent controls
Classic
Opponent pre-match MR
0MR points
Opponent pre-match LP
23,317LP points
Player round result codes
1,1comma-separated codes
Opponent round result codes
0,0comma-separated codes
Player round outcomes
Standard victory; Standard victory
Opponent round outcomes
Round lost; Round lost
AkumakuroIngridW
Details for Stored matches from player perspective, row 51
Replay ID
EMANC7E6N
Mode
Ranked
Player CFN ID
3172335230
Player
Inawah
Selected character
Akuma
Controls
Classic
Pre-match MR
0MR points
Pre-match LP
22,600LP points
Opponent CFN ID
1615718299
Opponent selected character
Ingrid
Opponent controls
Classic
Opponent pre-match MR
0MR points
Opponent pre-match LP
23,357LP points
Player round result codes
0,1,6comma-separated codes
Opponent round result codes
5,0,0comma-separated codes
Player round outcomes
Round lost; Standard victory; Super Art
Opponent round outcomes
Overdrive attack; Round lost; Round lost
AkumaKamitoC. ViperL
Details for Stored matches from player perspective, row 52
Replay ID
M387EGH8U
Mode
Ranked
Player CFN ID
3172335230
Player
Inawah
Selected character
Akuma
Controls
Classic
Pre-match MR
0MR points
Pre-match LP
22,615LP points
Opponent CFN ID
1992891399
Opponent selected character
C. Viper
Opponent controls
Modern
Opponent pre-match MR
0MR points
Opponent pre-match LP
23,191LP points
Player round result codes
0,0comma-separated codes
Opponent round result codes
1,6comma-separated codes
Player round outcomes
Round lost; Round lost
Opponent round outcomes
Standard victory; Super Art
AkumaKamitoC. ViperL
Details for Stored matches from player perspective, row 53
Replay ID
YTMQSL465
Mode
Ranked
Player CFN ID
3172335230
Player
Inawah
Selected character
Akuma
Controls
Classic
Pre-match MR
0MR points
Pre-match LP
22,655LP points
Opponent CFN ID
1992891399
Opponent selected character
C. Viper
Opponent controls
Modern
Opponent pre-match MR
0MR points
Opponent pre-match LP
23,141LP points
Player round result codes
0,0comma-separated codes
Opponent round result codes
1,1comma-separated codes
Player round outcomes
Round lost; Round lost
Opponent round outcomes
Standard victory; Standard victory
AkumaKamitoC. ViperW
Details for Stored matches from player perspective, row 54
Replay ID
HXTCYMRTF
Mode
Ranked
Player CFN ID
3172335230
Player
Inawah
Selected character
Akuma
Controls
Classic
Pre-match MR
0MR points
Pre-match LP
22,600LP points
Opponent CFN ID
1992891399
Opponent selected character
C. Viper
Opponent controls
Modern
Opponent pre-match MR
0MR points
Opponent pre-match LP
23,181LP points
Player round result codes
1,1comma-separated codes
Opponent round result codes
0,0comma-separated codes
Player round outcomes
Standard victory; Standard victory
Opponent round outcomes
Round lost; Round lost
Field definitions 23 fields
Replay ID
Replay ID · identifier. replayId
Replay
Replay · URL. replayUrl
Played at
Played at · UTC datetime. playedAt
Mode
Mode · text. battleType
Player CFN ID
Player CFN ID · identifier. homeId
Player
Player · text. homeName
Selected character
Selected character · text. homeCharacter
Played character
Played character · text. homePlayedCharacter
Controls
Controls · text. homeControls
Pre-match MR
Pre-match MR · MR points. homeMr
Pre-match LP
Pre-match LP · LP points. homeLp
Opponent CFN ID
Opponent CFN ID · identifier. awayId
Opponent
Opponent · text. awayName
Opponent selected character
Opponent selected character · text. awayCharacter
Opponent played character
Opponent played character · text. awayPlayedCharacter
Opponent controls
Opponent controls · text. awayControls
Opponent pre-match MR
Opponent pre-match MR · MR points. awayMr
Opponent pre-match LP
Opponent pre-match LP · LP points. awayLp
Result from player perspective
Result from player perspective · W/L/D. result
Player round result codes
Player round result codes · comma-separated codes. homeRoundCodes
Opponent round result codes
Opponent round result codes · comma-separated codes. awayRoundCodes
Player round outcomes
Player round outcomes · text. homeRounds
Opponent round outcomes
Opponent round outcomes · text. awayRounds
Source, coverage & limitations How to read this data

Persisted Capcom Battle Log records, projected from the selected player's perspective.

All locally stored matches, newest first; 100 matches per page.

Last saved update: . Reading this page does not refresh the source.

Profile saved
Oldest stored match
Stored matches
54
Archived rating observations
Not available
  • Only matches collected by this site are available; upstream battle logs have limited history.
  • MR changes are estimates when consecutive observations are missing. This export publishes recorded pre-match MR/LP without inventing a post-match value.
Sources, units and JSON reference

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