Player dataCFN 3129351021

STGM

Stored match history

Paginated stored Street Fighter 6 matches with participants, selected and played characters, control types, outcomes, round result codes and pre-match MR/LP.

Stored matches from player perspective

100 of 122 rows

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Stored matches from player perspective. 100 rows on page 1; 122 rows total.
Played atUTCPlayed characterOpponentOpponent played characterResult from player perspectiveW/L/DDetails
ZangiefharuSagatW
Details for Stored matches from player perspective, row 1
Replay ID
NGLXJXV9A
Mode
Ranked
Player CFN ID
3129351021
Player
STGM
Selected character
Zangief
Controls
Modern
Pre-match MR
0MR points
Pre-match LP
20,145LP points
Opponent CFN ID
3093461381
Opponent selected character
Sagat
Opponent controls
Classic
Opponent pre-match MR
0MR points
Opponent pre-match LP
18,069LP points
Player round result codes
1,0,1comma-separated codes
Opponent round result codes
0,1,0comma-separated codes
Player round outcomes
Standard victory; Round lost; Standard victory
Opponent round outcomes
Round lost; Standard victory; Round lost
ZangiefharuSagatW
Details for Stored matches from player perspective, row 2
Replay ID
ECSBBRJ37
Mode
Ranked
Player CFN ID
3129351021
Player
STGM
Selected character
Zangief
Controls
Modern
Pre-match MR
0MR points
Pre-match LP
20,090LP points
Opponent CFN ID
3093461381
Opponent selected character
Sagat
Opponent controls
Classic
Opponent pre-match MR
0MR points
Opponent pre-match LP
18,109LP points
Player round result codes
0,5,1comma-separated codes
Opponent round result codes
1,0,0comma-separated codes
Player round outcomes
Round lost; Overdrive attack; Standard victory
Opponent round outcomes
Standard victory; Round lost; Round lost
ZangiefつくねDEIngridL
Details for Stored matches from player perspective, row 3
Replay ID
U9CEUFX7T
Mode
Ranked
Player CFN ID
3129351021
Player
STGM
Selected character
Zangief
Controls
Modern
Pre-match MR
0MR points
Pre-match LP
20,016LP points
Opponent CFN ID
3044074561
Opponent selected character
Ingrid
Opponent controls
Modern
Opponent pre-match MR
0MR points
Opponent pre-match LP
-1LP points
Player round result codes
0,0comma-separated codes
Opponent round result codes
1,1comma-separated codes
Player round outcomes
Round lost; Round lost
Opponent round outcomes
Standard victory; Standard victory
ZangiefつくねDEIngridL
Details for Stored matches from player perspective, row 4
Replay ID
389F6XJJQ
Mode
Ranked
Player CFN ID
3129351021
Player
STGM
Selected character
Zangief
Controls
Modern
Pre-match MR
0MR points
Pre-match LP
20,056LP points
Opponent CFN ID
3044074561
Opponent selected character
Ingrid
Opponent controls
Modern
Opponent pre-match MR
0MR points
Opponent pre-match LP
-1LP points
Player round result codes
1,0,0comma-separated codes
Opponent round result codes
0,6,1comma-separated codes
Player round outcomes
Standard victory; Round lost; Round lost
Opponent round outcomes
Round lost; Super Art; Standard victory
ZangiefつくねDEIngridW
Details for Stored matches from player perspective, row 5
Replay ID
WCVWB86K3
Mode
Ranked
Player CFN ID
3129351021
Player
STGM
Selected character
Zangief
Controls
Modern
Pre-match MR
0MR points
Pre-match LP
20,001LP points
Opponent CFN ID
3044074561
Opponent selected character
Ingrid
Opponent controls
Modern
Opponent pre-match MR
0MR points
Opponent pre-match LP
-1LP points
Player round result codes
1,1comma-separated codes
Opponent round result codes
0,0comma-separated codes
Player round outcomes
Standard victory; Standard victory
Opponent round outcomes
Round lost; Round lost
M. BisonbeanstalkDee JayL
Details for Stored matches from player perspective, row 6
Replay ID
WB8JTNT76
Mode
Ranked
Player CFN ID
3129351021
Player
STGM
Selected character
M. Bison
Controls
Modern
Pre-match MR
0MR points
Pre-match LP
23,800LP points
Opponent CFN ID
4082271112
Opponent selected character
Dee Jay
Opponent controls
Classic
Opponent pre-match MR
0MR points
Opponent pre-match LP
22,838LP points
Player round result codes
0,0comma-separated codes
Opponent round result codes
1,1comma-separated codes
Player round outcomes
Round lost; Round lost
Opponent round outcomes
Standard victory; Standard victory
M. BisonbeanstalkDee JayL
Details for Stored matches from player perspective, row 7
Replay ID
WFPUKGS55
Mode
Ranked
Player CFN ID
3129351021
Player
STGM
Selected character
M. Bison
Controls
Modern
Pre-match MR
0MR points
Pre-match LP
23,815LP points
Opponent CFN ID
4082271112
Opponent selected character
Dee Jay
Opponent controls
Classic
Opponent pre-match MR
0MR points
Opponent pre-match LP
22,778LP points
Player round result codes
0,1,0comma-separated codes
Opponent round result codes
1,0,6comma-separated codes
Player round outcomes
Round lost; Standard victory; Round lost
Opponent round outcomes
Standard victory; Round lost; Super Art
E. HondaひなかりJamieW
Details for Stored matches from player perspective, row 8
Replay ID
S6RMWGSFN
Mode
Ranked
Player CFN ID
3129351021
Player
STGM
Selected character
E. Honda
Controls
Modern
Pre-match MR
1,593MR points
Pre-match LP
57,973LP points
Opponent CFN ID
4160525009
Opponent selected character
Jamie
Opponent controls
Classic
Opponent pre-match MR
1,583MR points
Opponent pre-match LP
156,554LP points
Player round result codes
0,7,1comma-separated codes
Opponent round result codes
1,0,0comma-separated codes
Player round outcomes
Round lost; Critical Art; Standard victory
Opponent round outcomes
Standard victory; Round lost; Round lost
E. HondaひなかりJamieW
Details for Stored matches from player perspective, row 9
Replay ID
XTUAAHMBV
Mode
Ranked
Player CFN ID
3129351021
Player
STGM
Selected character
E. Honda
Controls
Modern
Pre-match MR
1,585MR points
Pre-match LP
57,723LP points
Opponent CFN ID
4160525009
Opponent selected character
Jamie
Opponent controls
Classic
Opponent pre-match MR
1,591MR points
Opponent pre-match LP
156,594LP points
Player round result codes
5,0,1comma-separated codes
Opponent round result codes
0,1,0comma-separated codes
Player round outcomes
Overdrive attack; Round lost; Standard victory
Opponent round outcomes
Round lost; Standard victory; Round lost
E. HondaNobuoooJamieW
Details for Stored matches from player perspective, row 10
Replay ID
BPFYEBSLE
Mode
Ranked
Player CFN ID
3129351021
Player
STGM
Selected character
E. Honda
Controls
Modern
Pre-match MR
1,578MR points
Pre-match LP
57,473LP points
Opponent CFN ID
3511015994
Opponent selected character
Jamie
Opponent controls
Classic
Opponent pre-match MR
1,526MR points
Opponent pre-match LP
153,304LP points
Player round result codes
1,6comma-separated codes
Opponent round result codes
0,0comma-separated codes
Player round outcomes
Standard victory; Super Art
Opponent round outcomes
Round lost; Round lost
E. HondaNobuoooJamieW
Details for Stored matches from player perspective, row 11
Replay ID
7NFADYCPC
Mode
Ranked
Player CFN ID
3129351021
Player
STGM
Selected character
E. Honda
Controls
Modern
Pre-match MR
1,571MR points
Pre-match LP
57,223LP points
Opponent CFN ID
3511015994
Opponent selected character
Jamie
Opponent controls
Classic
Opponent pre-match MR
1,533MR points
Opponent pre-match LP
153,344LP points
Player round result codes
1,1comma-separated codes
Opponent round result codes
0,0comma-separated codes
Player round outcomes
Standard victory; Standard victory
Opponent round outcomes
Round lost; Round lost
E. HondaやせのっぽJamieW
Details for Stored matches from player perspective, row 12
Replay ID
HBH8PMJ8E
Mode
Ranked
Player CFN ID
3129351021
Player
STGM
Selected character
E. Honda
Controls
Modern
Pre-match MR
1,563MR points
Pre-match LP
56,973LP points
Opponent CFN ID
1788289016
Opponent selected character
Jamie
Opponent controls
Modern
Opponent pre-match MR
1,546MR points
Opponent pre-match LP
268,822LP points
Player round result codes
1,6comma-separated codes
Opponent round result codes
0,0comma-separated codes
Player round outcomes
Standard victory; Super Art
Opponent round outcomes
Round lost; Round lost
E. HondaやせのっぽJamieW
Details for Stored matches from player perspective, row 13
Replay ID
YRWYH6X83
Mode
Ranked
Player CFN ID
3129351021
Player
STGM
Selected character
E. Honda
Controls
Modern
Pre-match MR
1,555MR points
Pre-match LP
56,723LP points
Opponent CFN ID
1788289016
Opponent selected character
Jamie
Opponent controls
Modern
Opponent pre-match MR
1,554MR points
Opponent pre-match LP
268,862LP points
Player round result codes
5,6comma-separated codes
Opponent round result codes
0,0comma-separated codes
Player round outcomes
Overdrive attack; Super Art
Opponent round outcomes
Round lost; Round lost
E. HondaaqutariaKenW
Details for Stored matches from player perspective, row 14
Replay ID
WHXPWPUVF
Mode
Ranked
Player CFN ID
3129351021
Player
STGM
Selected character
E. Honda
Controls
Modern
Pre-match MR
1,547MR points
Pre-match LP
56,473LP points
Opponent CFN ID
1362803250
Opponent selected character
Ken
Opponent controls
Classic
Opponent pre-match MR
1,548MR points
Opponent pre-match LP
227,263LP points
Player round result codes
1,6comma-separated codes
Opponent round result codes
0,0comma-separated codes
Player round outcomes
Standard victory; Super Art
Opponent round outcomes
Round lost; Round lost
E. HondaExostriderJPL
Details for Stored matches from player perspective, row 15
Replay ID
UR7ED9KTY
Mode
Ranked
Player CFN ID
3129351021
Player
STGM
Selected character
E. Honda
Controls
Modern
Pre-match MR
1,555MR points
Pre-match LP
56,513LP points
Opponent CFN ID
3475280438
Opponent selected character
JP
Opponent controls
Classic
Opponent pre-match MR
1,565MR points
Opponent pre-match LP
193,286LP points
Player round result codes
0,0comma-separated codes
Opponent round result codes
5,1comma-separated codes
Player round outcomes
Round lost; Round lost
Opponent round outcomes
Overdrive attack; Standard victory
E. HondaExostriderJPL
Details for Stored matches from player perspective, row 16
Replay ID
TVDET7LYL
Mode
Ranked
Player CFN ID
3129351021
Player
STGM
Selected character
E. Honda
Controls
Modern
Pre-match MR
1,563MR points
Pre-match LP
56,553LP points
Opponent CFN ID
3475280438
Opponent selected character
JP
Opponent controls
Classic
Opponent pre-match MR
1,557MR points
Opponent pre-match LP
193,236LP points
Player round result codes
0,1,0comma-separated codes
Opponent round result codes
1,0,1comma-separated codes
Player round outcomes
Round lost; Standard victory; Round lost
Opponent round outcomes
Standard victory; Round lost; Standard victory
E. Honda地獄爪殺法JamieL
Details for Stored matches from player perspective, row 17
Replay ID
QP4CDKHFE
Mode
Ranked
Player CFN ID
3129351021
Player
STGM
Selected character
E. Honda
Controls
Modern
Pre-match MR
1,571MR points
Pre-match LP
56,593LP points
Opponent CFN ID
1480039703
Opponent selected character
Jamie
Opponent controls
Classic
Opponent pre-match MR
1,582MR points
Opponent pre-match LP
432,586LP points
Player round result codes
1,0,0comma-separated codes
Opponent round result codes
0,1,1comma-separated codes
Player round outcomes
Standard victory; Round lost; Round lost
Opponent round outcomes
Round lost; Standard victory; Standard victory
E. Honda地獄爪殺法JamieW
Details for Stored matches from player perspective, row 18
Replay ID
SA865VU5E
Mode
Ranked
Player CFN ID
3129351021
Player
STGM
Selected character
E. Honda
Controls
Modern
Pre-match MR
1,562MR points
Pre-match LP
56,343LP points
Opponent CFN ID
1480039703
Opponent selected character
Jamie
Opponent controls
Classic
Opponent pre-match MR
1,591MR points
Opponent pre-match LP
432,626LP points
Player round result codes
1,0,6comma-separated codes
Opponent round result codes
0,1,0comma-separated codes
Player round outcomes
Standard victory; Round lost; Super Art
Opponent round outcomes
Round lost; Standard victory; Round lost
E. Honda地獄爪殺法JamieL
Details for Stored matches from player perspective, row 19
Replay ID
NYES9RBT3
Mode
Ranked
Player CFN ID
3129351021
Player
STGM
Selected character
E. Honda
Controls
Modern
Pre-match MR
1,570MR points
Pre-match LP
56,383LP points
Opponent CFN ID
1480039703
Opponent selected character
Jamie
Opponent controls
Classic
Opponent pre-match MR
1,583MR points
Opponent pre-match LP
432,576LP points
Player round result codes
0,0comma-separated codes
Opponent round result codes
1,8comma-separated codes
Player round outcomes
Round lost; Round lost
Opponent round outcomes
Standard victory; Perfect
E. Honda日進月歩ZangiefW
Details for Stored matches from player perspective, row 20
Replay ID
ADYHYCRHS
Mode
Ranked
Player CFN ID
3129351021
Player
STGM
Selected character
E. Honda
Controls
Modern
Pre-match MR
1,562MR points
Pre-match LP
56,133LP points
Opponent CFN ID
3026715597
Opponent selected character
Zangief
Opponent controls
Modern
Opponent pre-match MR
1,581MR points
Opponent pre-match LP
314,611LP points
Player round result codes
0,7,5comma-separated codes
Opponent round result codes
1,0,0comma-separated codes
Player round outcomes
Round lost; Critical Art; Overdrive attack
Opponent round outcomes
Standard victory; Round lost; Round lost
E. Honda日進月歩ZangiefW
Details for Stored matches from player perspective, row 21
Replay ID
QDLD4UQ8F
Mode
Ranked
Player CFN ID
3129351021
Player
STGM
Selected character
E. Honda
Controls
Modern
Pre-match MR
1,553MR points
Pre-match LP
55,883LP points
Opponent CFN ID
3026715597
Opponent selected character
Zangief
Opponent controls
Modern
Opponent pre-match MR
1,590MR points
Opponent pre-match LP
314,651LP points
Player round result codes
8,1comma-separated codes
Opponent round result codes
0,0comma-separated codes
Player round outcomes
Perfect; Standard victory
Opponent round outcomes
Round lost; Round lost
E. Honda日進月歩ZangiefL
Details for Stored matches from player perspective, row 22
Replay ID
7KXSCDP65
Mode
Ranked
Player CFN ID
3129351021
Player
STGM
Selected character
E. Honda
Controls
Modern
Pre-match MR
1,560MR points
Pre-match LP
55,923LP points
Opponent CFN ID
3026715597
Opponent selected character
Zangief
Opponent controls
Modern
Opponent pre-match MR
1,583MR points
Opponent pre-match LP
314,601LP points
Player round result codes
0,0comma-separated codes
Opponent round result codes
1,1comma-separated codes
Player round outcomes
Round lost; Round lost
Opponent round outcomes
Standard victory; Standard victory
E. Honda全力もちのこ少年YasmineW
Details for Stored matches from player perspective, row 23
Replay ID
VBHQKBKDA
Mode
Ranked
Player CFN ID
3129351021
Player
STGM
Selected character
E. Honda
Controls
Modern
Pre-match MR
1,552MR points
Pre-match LP
55,673LP points
Opponent CFN ID
2870682027
Opponent selected character
Yasmine
Opponent controls
Classic
Opponent pre-match MR
1,563MR points
Opponent pre-match LP
117,299LP points
Player round result codes
1,0,1comma-separated codes
Opponent round result codes
0,8,0comma-separated codes
Player round outcomes
Standard victory; Round lost; Standard victory
Opponent round outcomes
Round lost; Perfect; Round lost
E. HondaDAI888ZangiefW
Details for Stored matches from player perspective, row 24
Replay ID
4P3RT6LT5
Mode
Ranked
Player CFN ID
3129351021
Player
STGM
Selected character
E. Honda
Controls
Modern
Pre-match MR
1,544MR points
Pre-match LP
55,423LP points
Opponent CFN ID
2985300039
Opponent selected character
Zangief
Opponent controls
Classic
Opponent pre-match MR
1,540MR points
Opponent pre-match LP
84,784LP points
Player round result codes
1,6comma-separated codes
Opponent round result codes
0,0comma-separated codes
Player round outcomes
Standard victory; Super Art
Opponent round outcomes
Round lost; Round lost
E. HondaDAI888ZangiefW
Details for Stored matches from player perspective, row 25
Replay ID
LAHH4URYE
Mode
Ranked
Player CFN ID
3129351021
Player
STGM
Selected character
E. Honda
Controls
Modern
Pre-match MR
1,536MR points
Pre-match LP
55,173LP points
Opponent CFN ID
2985300039
Opponent selected character
Zangief
Opponent controls
Classic
Opponent pre-match MR
1,548MR points
Opponent pre-match LP
84,824LP points
Player round result codes
1,1comma-separated codes
Opponent round result codes
0,0comma-separated codes
Player round outcomes
Standard victory; Standard victory
Opponent round outcomes
Round lost; Round lost
E. Honda野良ミャオRashidL
Details for Stored matches from player perspective, row 26
Replay ID
FTXCBC9GL
Mode
Ranked
Player CFN ID
3129351021
Player
STGM
Selected character
E. Honda
Controls
Modern
Pre-match MR
1,543MR points
Pre-match LP
55,213LP points
Opponent CFN ID
3202482692
Opponent selected character
Rashid
Opponent controls
Classic
Opponent pre-match MR
1,575MR points
Opponent pre-match LP
265,938LP points
Player round result codes
0,0comma-separated codes
Opponent round result codes
1,1comma-separated codes
Player round outcomes
Round lost; Round lost
Opponent round outcomes
Standard victory; Standard victory
E. Honda野良ミャオRashidL
Details for Stored matches from player perspective, row 27
Replay ID
J995BC3WF
Mode
Ranked
Player CFN ID
3129351021
Player
STGM
Selected character
E. Honda
Controls
Modern
Pre-match MR
1,551MR points
Pre-match LP
55,253LP points
Opponent CFN ID
3202482692
Opponent selected character
Rashid
Opponent controls
Classic
Opponent pre-match MR
1,567MR points
Opponent pre-match LP
265,888LP points
Player round result codes
0,0comma-separated codes
Opponent round result codes
5,1comma-separated codes
Player round outcomes
Round lost; Round lost
Opponent round outcomes
Overdrive attack; Standard victory
E. Honda野良ミャオRashidW
Details for Stored matches from player perspective, row 28
Replay ID
Q53VRNB8X
Mode
Ranked
Player CFN ID
3129351021
Player
STGM
Selected character
E. Honda
Controls
Modern
Pre-match MR
1,542MR points
Pre-match LP
55,003LP points
Opponent CFN ID
3202482692
Opponent selected character
Rashid
Opponent controls
Classic
Opponent pre-match MR
1,576MR points
Opponent pre-match LP
265,928LP points
Player round result codes
1,6comma-separated codes
Opponent round result codes
0,0comma-separated codes
Player round outcomes
Standard victory; Super Art
Opponent round outcomes
Round lost; Round lost
E. Hondaイヌイココ!!!!TerryW
Details for Stored matches from player perspective, row 29
Replay ID
P3B5R5YLR
Mode
Ranked
Player CFN ID
3129351021
Player
STGM
Selected character
E. Honda
Controls
Modern
Pre-match MR
1,533MR points
Pre-match LP
54,753LP points
Opponent CFN ID
1640661058
Opponent selected character
Terry
Opponent controls
Classic
Opponent pre-match MR
1,570MR points
Opponent pre-match LP
163,802LP points
Player round result codes
5,0,1comma-separated codes
Opponent round result codes
0,1,0comma-separated codes
Player round outcomes
Overdrive attack; Round lost; Standard victory
Opponent round outcomes
Round lost; Standard victory; Round lost
E. Hondaイヌイココ!!!!TerryL
Details for Stored matches from player perspective, row 30
Replay ID
74MVWFNK9
Mode
Ranked
Player CFN ID
3129351021
Player
STGM
Selected character
E. Honda
Controls
Modern
Pre-match MR
1,540MR points
Pre-match LP
54,793LP points
Opponent CFN ID
1640661058
Opponent selected character
Terry
Opponent controls
Classic
Opponent pre-match MR
1,563MR points
Opponent pre-match LP
163,752LP points
Player round result codes
0,0comma-separated codes
Opponent round result codes
1,1comma-separated codes
Player round outcomes
Round lost; Round lost
Opponent round outcomes
Standard victory; Standard victory
E. Honda音速きなこもちJPL
Details for Stored matches from player perspective, row 31
Replay ID
GVTXNDMXW
Mode
Ranked
Player CFN ID
3129351021
Player
STGM
Selected character
E. Honda
Controls
Modern
Pre-match MR
1,548MR points
Pre-match LP
54,833LP points
Opponent CFN ID
2728233939
Opponent selected character
JP
Opponent controls
Classic
Opponent pre-match MR
1,558MR points
Opponent pre-match LP
103,754LP points
Player round result codes
0,6,0comma-separated codes
Opponent round result codes
1,0,7comma-separated codes
Player round outcomes
Round lost; Super Art; Round lost
Opponent round outcomes
Standard victory; Round lost; Critical Art
E. Honda音速きなこもちJPW
Details for Stored matches from player perspective, row 32
Replay ID
TQVJ898E5
Mode
Ranked
Player CFN ID
3129351021
Player
STGM
Selected character
E. Honda
Controls
Modern
Pre-match MR
1,539MR points
Pre-match LP
54,583LP points
Opponent CFN ID
2728233939
Opponent selected character
JP
Opponent controls
Classic
Opponent pre-match MR
1,567MR points
Opponent pre-match LP
103,794LP points
Player round result codes
8,1comma-separated codes
Opponent round result codes
0,0comma-separated codes
Player round outcomes
Perfect; Standard victory
Opponent round outcomes
Round lost; Round lost
E. Honda鷹野 一二三四五六七八九十CammyW
Details for Stored matches from player perspective, row 33
Replay ID
FB9HESKCC
Mode
Ranked
Player CFN ID
3129351021
Player
STGM
Selected character
E. Honda
Controls
Modern
Pre-match MR
1,531MR points
Pre-match LP
54,333LP points
Opponent CFN ID
3468076814
Opponent selected character
Cammy
Opponent controls
Classic
Opponent pre-match MR
1,512MR points
Opponent pre-match LP
194,104LP points
Player round result codes
1,1comma-separated codes
Opponent round result codes
0,0comma-separated codes
Player round outcomes
Standard victory; Standard victory
Opponent round outcomes
Round lost; Round lost
E. Honda鷹野 一二三四五六七八九十CammyW
Details for Stored matches from player perspective, row 34
Replay ID
KHPJFXG7G
Mode
Ranked
Player CFN ID
3129351021
Player
STGM
Selected character
E. Honda
Controls
Modern
Pre-match MR
1,523MR points
Pre-match LP
54,083LP points
Opponent CFN ID
3468076814
Opponent selected character
Cammy
Opponent controls
Classic
Opponent pre-match MR
1,520MR points
Opponent pre-match LP
194,144LP points
Player round result codes
0,1,5comma-separated codes
Opponent round result codes
1,0,0comma-separated codes
Player round outcomes
Round lost; Standard victory; Overdrive attack
Opponent round outcomes
Standard victory; Round lost; Round lost
E. Honda文文OWORyuL
Details for Stored matches from player perspective, row 35
Replay ID
V4X6WEXHK
Mode
Ranked
Player CFN ID
3129351021
Player
STGM
Selected character
E. Honda
Controls
Modern
Pre-match MR
1,530MR points
Pre-match LP
54,123LP points
Opponent CFN ID
1970298569
Opponent selected character
Ryu
Opponent controls
Classic
Opponent pre-match MR
1,580MR points
Opponent pre-match LP
220,807LP points
Player round result codes
1,0,0comma-separated codes
Opponent round result codes
0,1,6comma-separated codes
Player round outcomes
Standard victory; Round lost; Round lost
Opponent round outcomes
Round lost; Standard victory; Super Art
E. Honda文文OWORyuL
Details for Stored matches from player perspective, row 36
Replay ID
L8WJWNAPW
Mode
Ranked
Player CFN ID
3129351021
Player
STGM
Selected character
E. Honda
Controls
Modern
Pre-match MR
1,537MR points
Pre-match LP
54,163LP points
Opponent CFN ID
1970298569
Opponent selected character
Ryu
Opponent controls
Classic
Opponent pre-match MR
1,573MR points
Opponent pre-match LP
220,757LP points
Player round result codes
0,0comma-separated codes
Opponent round result codes
1,6comma-separated codes
Player round outcomes
Round lost; Round lost
Opponent round outcomes
Standard victory; Super Art
E. HondaHyoRaeng_TwitchJPW
Details for Stored matches from player perspective, row 37
Replay ID
6VMJRKLQ4
Mode
Ranked
Player CFN ID
3129351021
Player
STGM
Selected character
E. Honda
Controls
Modern
Pre-match MR
1,529MR points
Pre-match LP
53,913LP points
Opponent CFN ID
3238979214
Opponent selected character
JP
Opponent controls
Classic
Opponent pre-match MR
1,519MR points
Opponent pre-match LP
226,952LP points
Player round result codes
0,8,6comma-separated codes
Opponent round result codes
5,0,0comma-separated codes
Player round outcomes
Round lost; Perfect; Super Art
Opponent round outcomes
Overdrive attack; Round lost; Round lost
E. HondaごまぷりんAkumaW
Details for Stored matches from player perspective, row 38
Replay ID
5PSMH357R
Mode
Ranked
Player CFN ID
3129351021
Player
STGM
Selected character
E. Honda
Controls
Modern
Pre-match MR
1,520MR points
Pre-match LP
53,663LP points
Opponent CFN ID
2792353838
Opponent selected character
Akuma
Opponent controls
Classic
Opponent pre-match MR
1,548MR points
Opponent pre-match LP
199,020LP points
Player round result codes
5,1comma-separated codes
Opponent round result codes
0,0comma-separated codes
Player round outcomes
Overdrive attack; Standard victory
Opponent round outcomes
Round lost; Round lost
E. HondardaoooJPW
Details for Stored matches from player perspective, row 39
Replay ID
C3JXDECYL
Mode
Ranked
Player CFN ID
3129351021
Player
STGM
Selected character
E. Honda
Controls
Modern
Pre-match MR
1,512MR points
Pre-match LP
53,413LP points
Opponent CFN ID
1819583442
Opponent selected character
JP
Opponent controls
Classic
Opponent pre-match MR
1,514MR points
Opponent pre-match LP
166,092LP points
Player round result codes
0,1,5comma-separated codes
Opponent round result codes
1,0,0comma-separated codes
Player round outcomes
Round lost; Standard victory; Overdrive attack
Opponent round outcomes
Standard victory; Round lost; Round lost
E. HondardaoooJPL
Details for Stored matches from player perspective, row 40
Replay ID
ABNP69CUX
Mode
Ranked
Player CFN ID
3129351021
Player
STGM
Selected character
E. Honda
Controls
Modern
Pre-match MR
1,520MR points
Pre-match LP
53,453LP points
Opponent CFN ID
1819583442
Opponent selected character
JP
Opponent controls
Classic
Opponent pre-match MR
1,506MR points
Opponent pre-match LP
166,042LP points
Player round result codes
1,0,0comma-separated codes
Opponent round result codes
0,1,6comma-separated codes
Player round outcomes
Standard victory; Round lost; Round lost
Opponent round outcomes
Round lost; Standard victory; Super Art
E. HondardaoooJPW
Details for Stored matches from player perspective, row 41
Replay ID
WBTKHDJ9W
Mode
Ranked
Player CFN ID
3129351021
Player
STGM
Selected character
E. Honda
Controls
Modern
Pre-match MR
1,512MR points
Pre-match LP
53,203LP points
Opponent CFN ID
1819583442
Opponent selected character
JP
Opponent controls
Classic
Opponent pre-match MR
1,514MR points
Opponent pre-match LP
166,082LP points
Player round result codes
1,1comma-separated codes
Opponent round result codes
0,0comma-separated codes
Player round outcomes
Standard victory; Standard victory
Opponent round outcomes
Round lost; Round lost
E. Hondaomame beansKenL
Details for Stored matches from player perspective, row 42
Replay ID
H3LVQXEUG
Mode
Ranked
Player CFN ID
3129351021
Player
STGM
Selected character
E. Honda
Controls
Modern
Pre-match MR
1,503MR points
Pre-match LP
52,743LP points
Opponent CFN ID
2909183654
Opponent selected character
Ken
Opponent controls
Classic
Opponent pre-match MR
1,546MR points
Opponent pre-match LP
119,419LP points
Player round result codes
0,6,0comma-separated codes
Opponent round result codes
1,0,6comma-separated codes
Player round outcomes
Round lost; Super Art; Round lost
Opponent round outcomes
Standard victory; Round lost; Super Art
E. Hondaomame beansKenL
Details for Stored matches from player perspective, row 43
Replay ID
BMNM37JCU
Mode
Ranked
Player CFN ID
3129351021
Player
STGM
Selected character
E. Honda
Controls
Modern
Pre-match MR
1,510MR points
Pre-match LP
52,783LP points
Opponent CFN ID
2909183654
Opponent selected character
Ken
Opponent controls
Classic
Opponent pre-match MR
1,539MR points
Opponent pre-match LP
119,369LP points
Player round result codes
0,0comma-separated codes
Opponent round result codes
1,6comma-separated codes
Player round outcomes
Round lost; Round lost
Opponent round outcomes
Standard victory; Super Art
E. HondaろうさいZangiefL
Details for Stored matches from player perspective, row 44
Replay ID
YXCXVV8UQ
Mode
Ranked
Player CFN ID
3129351021
Player
STGM
Selected character
E. Honda
Controls
Modern
Pre-match MR
1,518MR points
Pre-match LP
52,823LP points
Opponent CFN ID
1929895608
Opponent selected character
Zangief
Opponent controls
Modern
Opponent pre-match MR
1,526MR points
Opponent pre-match LP
182,826LP points
Player round result codes
0,0comma-separated codes
Opponent round result codes
1,6comma-separated codes
Player round outcomes
Round lost; Round lost
Opponent round outcomes
Standard victory; Super Art
E. Honda家庭の事情でロリコンですMaiW
Details for Stored matches from player perspective, row 45
Replay ID
3FGBCQ7UG
Mode
Ranked
Player CFN ID
3129351021
Player
STGM
Selected character
E. Honda
Controls
Modern
Pre-match MR
1,510MR points
Pre-match LP
52,573LP points
Opponent CFN ID
2211776908
Opponent selected character
Mai
Opponent controls
Classic
Opponent pre-match MR
1,503MR points
Opponent pre-match LP
105,587LP points
Player round result codes
1,0,8comma-separated codes
Opponent round result codes
0,6,0comma-separated codes
Player round outcomes
Standard victory; Round lost; Perfect
Opponent round outcomes
Round lost; Super Art; Round lost
E. HondaKing of HeartRyuL
Details for Stored matches from player perspective, row 46
Replay ID
XP6Q3J9KX
Mode
Ranked
Player CFN ID
3129351021
Player
STGM
Selected character
E. Honda
Controls
Modern
Pre-match MR
1,518MR points
Pre-match LP
52,613LP points
Opponent CFN ID
3029943101
Opponent selected character
Ryu
Opponent controls
Modern
Opponent pre-match MR
1,525MR points
Opponent pre-match LP
87,479LP points
Player round result codes
0,0comma-separated codes
Opponent round result codes
8,6comma-separated codes
Player round outcomes
Round lost; Round lost
Opponent round outcomes
Perfect; Super Art
E. HondaKing of HeartRyuL
Details for Stored matches from player perspective, row 47
Replay ID
69LWG5NGK
Mode
Ranked
Player CFN ID
3129351021
Player
STGM
Selected character
E. Honda
Controls
Modern
Pre-match MR
1,526MR points
Pre-match LP
52,653LP points
Opponent CFN ID
3029943101
Opponent selected character
Ryu
Opponent controls
Modern
Opponent pre-match MR
1,517MR points
Opponent pre-match LP
87,429LP points
Player round result codes
0,0comma-separated codes
Opponent round result codes
1,8comma-separated codes
Player round outcomes
Round lost; Round lost
Opponent round outcomes
Standard victory; Perfect
BlankaあきまるじろうCammyW
Details for Stored matches from player perspective, row 48
Replay ID
XAFY9H5ES
Mode
Ranked
Player CFN ID
3129351021
Player
STGM
Selected character
Blanka
Controls
Modern
Pre-match MR
1,323MR points
Pre-match LP
29,208LP points
Opponent CFN ID
2725647686
Opponent selected character
Cammy
Opponent controls
Modern
Opponent pre-match MR
1,309MR points
Opponent pre-match LP
104,982LP points
Player round result codes
0,6,1comma-separated codes
Opponent round result codes
1,0,0comma-separated codes
Player round outcomes
Round lost; Super Art; Standard victory
Opponent round outcomes
Standard victory; Round lost; Round lost
BlankaあきまるじろうCammyW
Details for Stored matches from player perspective, row 49
Replay ID
QYXA55F5E
Mode
Ranked
Player CFN ID
3129351021
Player
STGM
Selected character
Blanka
Controls
Modern
Pre-match MR
1,315MR points
Pre-match LP
28,958LP points
Opponent CFN ID
2725647686
Opponent selected character
Cammy
Opponent controls
Modern
Opponent pre-match MR
1,317MR points
Opponent pre-match LP
105,022LP points
Player round result codes
1,0,1comma-separated codes
Opponent round result codes
0,1,0comma-separated codes
Player round outcomes
Standard victory; Round lost; Standard victory
Opponent round outcomes
Round lost; Standard victory; Round lost
BlankaあきまるじろうCammyL
Details for Stored matches from player perspective, row 50
Replay ID
9CT6XHUC8
Mode
Ranked
Player CFN ID
3129351021
Player
STGM
Selected character
Blanka
Controls
Modern
Pre-match MR
1,323MR points
Pre-match LP
28,998LP points
Opponent CFN ID
2725647686
Opponent selected character
Cammy
Opponent controls
Modern
Opponent pre-match MR
1,309MR points
Opponent pre-match LP
104,972LP points
Player round result codes
0,0comma-separated codes
Opponent round result codes
1,1comma-separated codes
Player round outcomes
Round lost; Round lost
Opponent round outcomes
Standard victory; Standard victory
Blankashizuoka2023AkumaL
Details for Stored matches from player perspective, row 51
Replay ID
V4AKE67N7
Mode
Ranked
Player CFN ID
3129351021
Player
STGM
Selected character
Blanka
Controls
Modern
Pre-match MR
1,331MR points
Pre-match LP
29,038LP points
Opponent CFN ID
3941555011
Opponent selected character
Akuma
Opponent controls
Classic
Opponent pre-match MR
1,328MR points
Opponent pre-match LP
55,265LP points
Player round result codes
0,0comma-separated codes
Opponent round result codes
5,6comma-separated codes
Player round outcomes
Round lost; Round lost
Opponent round outcomes
Overdrive attack; Super Art
Blankashizuoka2023AkumaL
Details for Stored matches from player perspective, row 52
Replay ID
TF7U3VU4E
Mode
Ranked
Player CFN ID
3129351021
Player
STGM
Selected character
Blanka
Controls
Modern
Pre-match MR
1,339MR points
Pre-match LP
29,078LP points
Opponent CFN ID
3941555011
Opponent selected character
Akuma
Opponent controls
Classic
Opponent pre-match MR
1,320MR points
Opponent pre-match LP
55,215LP points
Player round result codes
0,0comma-separated codes
Opponent round result codes
1,1comma-separated codes
Player round outcomes
Round lost; Round lost
Opponent round outcomes
Standard victory; Standard victory
Blankashizuoka2023AkumaW
Details for Stored matches from player perspective, row 53
Replay ID
MNYLRK83R
Mode
Ranked
Player CFN ID
3129351021
Player
STGM
Selected character
Blanka
Controls
Modern
Pre-match MR
1,331MR points
Pre-match LP
28,828LP points
Opponent CFN ID
3941555011
Opponent selected character
Akuma
Opponent controls
Classic
Opponent pre-match MR
1,328MR points
Opponent pre-match LP
55,255LP points
Player round result codes
1,0,1comma-separated codes
Opponent round result codes
0,1,0comma-separated codes
Player round outcomes
Standard victory; Round lost; Standard victory
Opponent round outcomes
Round lost; Standard victory; Round lost
Blankagotten510MarisaL
Details for Stored matches from player perspective, row 54
Replay ID
C9YYJ7AJK
Mode
Ranked
Player CFN ID
3129351021
Player
STGM
Selected character
Blanka
Controls
Modern
Pre-match MR
1,338MR points
Pre-match LP
28,868LP points
Opponent CFN ID
1402831337
Opponent selected character
Marisa
Opponent controls
Modern
Opponent pre-match MR
1,361MR points
Opponent pre-match LP
122,670LP points
Player round result codes
0,0comma-separated codes
Opponent round result codes
1,6comma-separated codes
Player round outcomes
Round lost; Round lost
Opponent round outcomes
Standard victory; Super Art
Blankagotten510MarisaL
Details for Stored matches from player perspective, row 55
Replay ID
A4FYFQ3CD
Mode
Ranked
Player CFN ID
3129351021
Player
STGM
Selected character
Blanka
Controls
Modern
Pre-match MR
1,346MR points
Pre-match LP
28,908LP points
Opponent CFN ID
1402831337
Opponent selected character
Marisa
Opponent controls
Modern
Opponent pre-match MR
1,353MR points
Opponent pre-match LP
122,620LP points
Player round result codes
0,1,0comma-separated codes
Opponent round result codes
1,0,1comma-separated codes
Player round outcomes
Round lost; Standard victory; Round lost
Opponent round outcomes
Standard victory; Round lost; Standard victory
Blanka井芹仁菜M. BisonW
Details for Stored matches from player perspective, row 56
Replay ID
QLG6R3R9R
Mode
Ranked
Player CFN ID
3129351021
Player
STGM
Selected character
Blanka
Controls
Modern
Pre-match MR
1,338MR points
Pre-match LP
28,658LP points
Opponent CFN ID
1344200394
Opponent selected character
M. Bison
Opponent controls
Classic
Opponent pre-match MR
1,333MR points
Opponent pre-match LP
82,414LP points
Player round result codes
1,1comma-separated codes
Opponent round result codes
0,0comma-separated codes
Player round outcomes
Standard victory; Standard victory
Opponent round outcomes
Round lost; Round lost
Blanka井芹仁菜M. BisonL
Details for Stored matches from player perspective, row 57
Replay ID
PG5VVVMCK
Mode
Ranked
Player CFN ID
3129351021
Player
STGM
Selected character
Blanka
Controls
Modern
Pre-match MR
1,346MR points
Pre-match LP
28,698LP points
Opponent CFN ID
1344200394
Opponent selected character
M. Bison
Opponent controls
Classic
Opponent pre-match MR
1,325MR points
Opponent pre-match LP
82,364LP points
Player round result codes
0,0comma-separated codes
Opponent round result codes
5,1comma-separated codes
Player round outcomes
Round lost; Round lost
Opponent round outcomes
Overdrive attack; Standard victory
Blanka井芹仁菜M. BisonW
Details for Stored matches from player perspective, row 58
Replay ID
9EFGTLU7J
Mode
Ranked
Player CFN ID
3129351021
Player
STGM
Selected character
Blanka
Controls
Modern
Pre-match MR
1,338MR points
Pre-match LP
28,448LP points
Opponent CFN ID
1344200394
Opponent selected character
M. Bison
Opponent controls
Classic
Opponent pre-match MR
1,333MR points
Opponent pre-match LP
82,404LP points
Player round result codes
5,1comma-separated codes
Opponent round result codes
0,0comma-separated codes
Player round outcomes
Overdrive attack; Standard victory
Opponent round outcomes
Round lost; Round lost
BlankasoraEdL
Details for Stored matches from player perspective, row 59
Replay ID
98W43QATY
Mode
Ranked
Player CFN ID
3129351021
Player
STGM
Selected character
Blanka
Controls
Modern
Pre-match MR
1,346MR points
Pre-match LP
28,488LP points
Opponent CFN ID
1021624571
Opponent selected character
Ed
Opponent controls
Classic
Opponent pre-match MR
1,365MR points
Opponent pre-match LP
170,813LP points
Player round result codes
0,1,0comma-separated codes
Opponent round result codes
6,0,7comma-separated codes
Player round outcomes
Round lost; Standard victory; Round lost
Opponent round outcomes
Super Art; Round lost; Critical Art
BlankasoraEdL
Details for Stored matches from player perspective, row 60
Replay ID
TR99RGE7B
Mode
Ranked
Player CFN ID
3129351021
Player
STGM
Selected character
Blanka
Controls
Modern
Pre-match MR
1,354MR points
Pre-match LP
28,528LP points
Opponent CFN ID
1021624571
Opponent selected character
Ed
Opponent controls
Classic
Opponent pre-match MR
1,357MR points
Opponent pre-match LP
170,763LP points
Player round result codes
0,0comma-separated codes
Opponent round result codes
1,1comma-separated codes
Player round outcomes
Round lost; Round lost
Opponent round outcomes
Standard victory; Standard victory
E. Hondaしゃんて堂YasmineW
Details for Stored matches from player perspective, row 61
Replay ID
VN6M4CVGK
Mode
Ranked
Player CFN ID
3129351021
Player
STGM
Selected character
E. Honda
Controls
Modern
Pre-match MR
1,518MR points
Pre-match LP
52,403LP points
Opponent CFN ID
3735107352
Opponent selected character
Yasmine
Opponent controls
Classic
Opponent pre-match MR
1,528MR points
Opponent pre-match LP
98,804LP points
Player round result codes
5,8comma-separated codes
Opponent round result codes
0,0comma-separated codes
Player round outcomes
Overdrive attack; Perfect
Opponent round outcomes
Round lost; Round lost
E. Hondaしゃんて堂YasmineL
Details for Stored matches from player perspective, row 62
Replay ID
EL68P5WAV
Mode
Ranked
Player CFN ID
3129351021
Player
STGM
Selected character
E. Honda
Controls
Modern
Pre-match MR
1,526MR points
Pre-match LP
52,443LP points
Opponent CFN ID
3735107352
Opponent selected character
Yasmine
Opponent controls
Classic
Opponent pre-match MR
1,520MR points
Opponent pre-match LP
98,754LP points
Player round result codes
5,0,0comma-separated codes
Opponent round result codes
0,1,1comma-separated codes
Player round outcomes
Overdrive attack; Round lost; Round lost
Opponent round outcomes
Round lost; Standard victory; Standard victory
E. Hondaしゃんて堂YasmineW
Details for Stored matches from player perspective, row 63
Replay ID
PDF4W5T8W
Mode
Ranked
Player CFN ID
3129351021
Player
STGM
Selected character
E. Honda
Controls
Modern
Pre-match MR
1,518MR points
Pre-match LP
52,193LP points
Opponent CFN ID
3735107352
Opponent selected character
Yasmine
Opponent controls
Classic
Opponent pre-match MR
1,528MR points
Opponent pre-match LP
98,794LP points
Player round result codes
1,1comma-separated codes
Opponent round result codes
0,0comma-separated codes
Player round outcomes
Standard victory; Standard victory
Opponent round outcomes
Round lost; Round lost
E. Hondakei0613LukeL
Details for Stored matches from player perspective, row 64
Replay ID
5DB9J5N8T
Mode
Ranked
Player CFN ID
3129351021
Player
STGM
Selected character
E. Honda
Controls
Modern
Pre-match MR
1,526MR points
Pre-match LP
52,233LP points
Opponent CFN ID
4139589686
Opponent selected character
Luke
Opponent controls
Classic
Opponent pre-match MR
1,524MR points
Opponent pre-match LP
85,952LP points
Player round result codes
0,0comma-separated codes
Opponent round result codes
1,5comma-separated codes
Player round outcomes
Round lost; Round lost
Opponent round outcomes
Standard victory; Overdrive attack
E. Hondakei0613LukeL
Details for Stored matches from player perspective, row 65
Replay ID
HSDKS4BTH
Mode
Ranked
Player CFN ID
3129351021
Player
STGM
Selected character
E. Honda
Controls
Modern
Pre-match MR
1,534MR points
Pre-match LP
52,273LP points
Opponent CFN ID
4139589686
Opponent selected character
Luke
Opponent controls
Classic
Opponent pre-match MR
1,516MR points
Opponent pre-match LP
85,902LP points
Player round result codes
0,1,0comma-separated codes
Opponent round result codes
1,0,1comma-separated codes
Player round outcomes
Round lost; Standard victory; Round lost
Opponent round outcomes
Standard victory; Round lost; Standard victory
E. HondaGajiYasmineW
Details for Stored matches from player perspective, row 66
Replay ID
SU3SBDQQ3
Mode
Ranked
Player CFN ID
3129351021
Player
STGM
Selected character
E. Honda
Controls
Modern
Pre-match MR
1,527MR points
Pre-match LP
52,183LP points
Opponent CFN ID
3749713243
Opponent selected character
Yasmine
Opponent controls
Classic
Opponent pre-match MR
1,486MR points
Opponent pre-match LP
56,272LP points
Player round result codes
1,1comma-separated codes
Opponent round result codes
0,0comma-separated codes
Player round outcomes
Standard victory; Standard victory
Opponent round outcomes
Round lost; Round lost
E. HondaGajiYasmineW
Details for Stored matches from player perspective, row 67
Replay ID
PXAB8U33N
Mode
Ranked
Player CFN ID
3129351021
Player
STGM
Selected character
E. Honda
Controls
Modern
Pre-match MR
1,520MR points
Pre-match LP
52,091LP points
Opponent CFN ID
3749713243
Opponent selected character
Yasmine
Opponent controls
Classic
Opponent pre-match MR
1,493MR points
Opponent pre-match LP
56,312LP points
Player round result codes
1,1comma-separated codes
Opponent round result codes
0,0comma-separated codes
Player round outcomes
Standard victory; Standard victory
Opponent round outcomes
Round lost; Round lost
E. Honda~猫背犬~CammyL
Details for Stored matches from player perspective, row 68
Replay ID
AWEVSPYJ7
Mode
Ranked
Player CFN ID
3129351021
Player
STGM
Selected character
E. Honda
Controls
Modern
Pre-match MR
1,527MR points
Pre-match LP
52,131LP points
Opponent CFN ID
4262883177
Opponent selected character
Cammy
Opponent controls
Classic
Opponent pre-match MR
1,553MR points
Opponent pre-match LP
121,272LP points
Player round result codes
0,1,0comma-separated codes
Opponent round result codes
1,0,7comma-separated codes
Player round outcomes
Round lost; Standard victory; Round lost
Opponent round outcomes
Standard victory; Round lost; Critical Art
E. Honda~猫背犬~CammyW
Details for Stored matches from player perspective, row 69
Replay ID
MRA5FJJKD
Mode
Ranked
Player CFN ID
3129351021
Player
STGM
Selected character
E. Honda
Controls
Modern
Pre-match MR
1,518MR points
Pre-match LP
51,881LP points
Opponent CFN ID
4262883177
Opponent selected character
Cammy
Opponent controls
Classic
Opponent pre-match MR
1,562MR points
Opponent pre-match LP
121,312LP points
Player round result codes
1,6comma-separated codes
Opponent round result codes
0,0comma-separated codes
Player round outcomes
Standard victory; Super Art
Opponent round outcomes
Round lost; Round lost
E. Honda~猫背犬~CammyL
Details for Stored matches from player perspective, row 70
Replay ID
DGRRYMRXJ
Mode
Ranked
Player CFN ID
3129351021
Player
STGM
Selected character
E. Honda
Controls
Modern
Pre-match MR
1,525MR points
Pre-match LP
51,921LP points
Opponent CFN ID
4262883177
Opponent selected character
Cammy
Opponent controls
Classic
Opponent pre-match MR
1,555MR points
Opponent pre-match LP
121,262LP points
Player round result codes
0,1,0comma-separated codes
Opponent round result codes
1,0,1comma-separated codes
Player round outcomes
Round lost; Standard victory; Round lost
Opponent round outcomes
Standard victory; Round lost; Standard victory
E. HondahyoroGuileW
Details for Stored matches from player perspective, row 71
Replay ID
9B669GTYB
Mode
Ranked
Player CFN ID
3129351021
Player
STGM
Selected character
E. Honda
Controls
Modern
Pre-match MR
1,517MR points
Pre-match LP
51,671LP points
Opponent CFN ID
1913730968
Opponent selected character
Guile
Opponent controls
Classic
Opponent pre-match MR
1,536MR points
Opponent pre-match LP
243,921LP points
Player round result codes
1,5comma-separated codes
Opponent round result codes
0,0comma-separated codes
Player round outcomes
Standard victory; Overdrive attack
Opponent round outcomes
Round lost; Round lost
E. HondaHyoRaeng_TwitchJPL
Details for Stored matches from player perspective, row 72
Replay ID
BA4RGRMWA
Mode
Ranked
Player CFN ID
3129351021
Player
STGM
Selected character
E. Honda
Controls
Modern
Pre-match MR
1,525MR points
Pre-match LP
51,711LP points
Opponent CFN ID
3238979214
Opponent selected character
JP
Opponent controls
Classic
Opponent pre-match MR
1,514MR points
Opponent pre-match LP
221,866LP points
Player round result codes
0,0comma-separated codes
Opponent round result codes
1,1comma-separated codes
Player round outcomes
Round lost; Round lost
Opponent round outcomes
Standard victory; Standard victory
E. HondamarukiRyuW
Details for Stored matches from player perspective, row 73
Replay ID
TJD5NUG65
Mode
Ranked
Player CFN ID
3129351021
Player
STGM
Selected character
E. Honda
Controls
Modern
Pre-match MR
1,517MR points
Pre-match LP
51,461LP points
Opponent CFN ID
1483611987
Opponent selected character
Ryu
Opponent controls
Classic
Opponent pre-match MR
1,524MR points
Opponent pre-match LP
184,074LP points
Player round result codes
1,0,5comma-separated codes
Opponent round result codes
0,1,0comma-separated codes
Player round outcomes
Standard victory; Round lost; Overdrive attack
Opponent round outcomes
Round lost; Standard victory; Round lost
E. HondamarukiRyuL
Details for Stored matches from player perspective, row 74
Replay ID
76HD7WMY6
Mode
Ranked
Player CFN ID
3129351021
Player
STGM
Selected character
E. Honda
Controls
Modern
Pre-match MR
1,525MR points
Pre-match LP
51,501LP points
Opponent CFN ID
1483611987
Opponent selected character
Ryu
Opponent controls
Classic
Opponent pre-match MR
1,516MR points
Opponent pre-match LP
184,024LP points
Player round result codes
1,0,0comma-separated codes
Opponent round result codes
0,8,2comma-separated codes
Player round outcomes
Standard victory; Round lost; Round lost
Opponent round outcomes
Round lost; Perfect; Chip damage
E. HondaHyoRaeng_TwitchJPW
Details for Stored matches from player perspective, row 75
Replay ID
B4KRYFR9V
Mode
Ranked
Player CFN ID
3129351021
Player
STGM
Selected character
E. Honda
Controls
Modern
Pre-match MR
1,517MR points
Pre-match LP
51,251LP points
Opponent CFN ID
3238979214
Opponent selected character
JP
Opponent controls
Classic
Opponent pre-match MR
1,513MR points
Opponent pre-match LP
221,846LP points
Player round result codes
1,0,5comma-separated codes
Opponent round result codes
0,1,0comma-separated codes
Player round outcomes
Standard victory; Round lost; Overdrive attack
Opponent round outcomes
Round lost; Standard victory; Round lost
E. HondaSui-pcMarisaL
Details for Stored matches from player perspective, row 76
Replay ID
BGH3B9KC3
Mode
Ranked
Player CFN ID
3129351021
Player
STGM
Selected character
E. Honda
Controls
Modern
Pre-match MR
1,525MR points
Pre-match LP
51,291LP points
Opponent CFN ID
4173349075
Opponent selected character
Marisa
Opponent controls
Classic
Opponent pre-match MR
1,530MR points
Opponent pre-match LP
140,058LP points
Player round result codes
6,0,0comma-separated codes
Opponent round result codes
0,2,1comma-separated codes
Player round outcomes
Super Art; Round lost; Round lost
Opponent round outcomes
Round lost; Chip damage; Standard victory
E. HondaSui-pcMarisaW
Details for Stored matches from player perspective, row 77
Replay ID
U4YH3ECPR
Mode
Ranked
Player CFN ID
3129351021
Player
STGM
Selected character
E. Honda
Controls
Modern
Pre-match MR
1,517MR points
Pre-match LP
51,041LP points
Opponent CFN ID
4173349075
Opponent selected character
Marisa
Opponent controls
Classic
Opponent pre-match MR
1,538MR points
Opponent pre-match LP
140,098LP points
Player round result codes
1,6comma-separated codes
Opponent round result codes
0,0comma-separated codes
Player round outcomes
Standard victory; Super Art
Opponent round outcomes
Round lost; Round lost
E. HondaSui-pcMarisaL
Details for Stored matches from player perspective, row 78
Replay ID
8WMV6VSPR
Mode
Ranked
Player CFN ID
3129351021
Player
STGM
Selected character
E. Honda
Controls
Modern
Pre-match MR
1,525MR points
Pre-match LP
51,081LP points
Opponent CFN ID
4173349075
Opponent selected character
Marisa
Opponent controls
Classic
Opponent pre-match MR
1,530MR points
Opponent pre-match LP
140,048LP points
Player round result codes
0,6,0comma-separated codes
Opponent round result codes
6,0,6comma-separated codes
Player round outcomes
Round lost; Super Art; Round lost
Opponent round outcomes
Super Art; Round lost; Super Art
E. Hondaメゾン・ド・タタミAkumaW
Details for Stored matches from player perspective, row 79
Replay ID
V9AXG3NLN
Mode
Ranked
Player CFN ID
3129351021
Player
STGM
Selected character
E. Honda
Controls
Modern
Pre-match MR
1,517MR points
Pre-match LP
50,831LP points
Opponent CFN ID
4060076250
Opponent selected character
Akuma
Opponent controls
Classic
Opponent pre-match MR
1,519MR points
Opponent pre-match LP
316,969LP points
Player round result codes
0,1,5comma-separated codes
Opponent round result codes
8,0,0comma-separated codes
Player round outcomes
Round lost; Standard victory; Overdrive attack
Opponent round outcomes
Perfect; Round lost; Round lost
E. HondaムギワラノルヒィIngridL
Details for Stored matches from player perspective, row 80
Replay ID
4UU3JLA4L
Mode
Ranked
Player CFN ID
3129351021
Player
STGM
Selected character
E. Honda
Controls
Modern
Pre-match MR
1,525MR points
Pre-match LP
50,871LP points
Opponent CFN ID
3437487410
Opponent selected character
Ingrid
Opponent controls
Classic
Opponent pre-match MR
1,520MR points
Opponent pre-match LP
168,513LP points
Player round result codes
0,0comma-separated codes
Opponent round result codes
1,1comma-separated codes
Player round outcomes
Round lost; Round lost
Opponent round outcomes
Standard victory; Standard victory
E. HondaムギワラノルヒィIngridL
Details for Stored matches from player perspective, row 81
Replay ID
CASFV4KR4
Mode
Ranked
Player CFN ID
3129351021
Player
STGM
Selected character
E. Honda
Controls
Modern
Pre-match MR
1,534MR points
Pre-match LP
50,911LP points
Opponent CFN ID
3437487410
Opponent selected character
Ingrid
Opponent controls
Classic
Opponent pre-match MR
1,511MR points
Opponent pre-match LP
168,463LP points
Player round result codes
0,0comma-separated codes
Opponent round result codes
6,7comma-separated codes
Player round outcomes
Round lost; Round lost
Opponent round outcomes
Super Art; Critical Art
E. HondaムギワラノルヒィIngridW
Details for Stored matches from player perspective, row 82
Replay ID
ESUC4E4B8
Mode
Ranked
Player CFN ID
3129351021
Player
STGM
Selected character
E. Honda
Controls
Modern
Pre-match MR
1,526MR points
Pre-match LP
50,661LP points
Opponent CFN ID
3437487410
Opponent selected character
Ingrid
Opponent controls
Classic
Opponent pre-match MR
1,519MR points
Opponent pre-match LP
168,503LP points
Player round result codes
1,0,2comma-separated codes
Opponent round result codes
0,1,0comma-separated codes
Player round outcomes
Standard victory; Round lost; Chip damage
Opponent round outcomes
Round lost; Standard victory; Round lost
E. HondaイマキヨEdL
Details for Stored matches from player perspective, row 83
Replay ID
T8X9U3H9T
Mode
Ranked
Player CFN ID
3129351021
Player
STGM
Selected character
E. Honda
Controls
Modern
Pre-match MR
1,533MR points
Pre-match LP
50,701LP points
Opponent CFN ID
1588660880
Opponent selected character
Ed
Opponent controls
Modern
Opponent pre-match MR
1,570MR points
Opponent pre-match LP
363,511LP points
Player round result codes
0,0comma-separated codes
Opponent round result codes
5,6comma-separated codes
Player round outcomes
Round lost; Round lost
Opponent round outcomes
Overdrive attack; Super Art
E. HondaイマキヨEdL
Details for Stored matches from player perspective, row 84
Replay ID
W9PU9UVS6
Mode
Ranked
Player CFN ID
3129351021
Player
STGM
Selected character
E. Honda
Controls
Modern
Pre-match MR
1,541MR points
Pre-match LP
50,741LP points
Opponent CFN ID
1588660880
Opponent selected character
Ed
Opponent controls
Modern
Opponent pre-match MR
1,562MR points
Opponent pre-match LP
363,461LP points
Player round result codes
0,0comma-separated codes
Opponent round result codes
1,5comma-separated codes
Player round outcomes
Round lost; Round lost
Opponent round outcomes
Standard victory; Overdrive attack
E. HondamugimaruDee JayW
Details for Stored matches from player perspective, row 85
Replay ID
63GN69GTT
Mode
Ranked
Player CFN ID
3129351021
Player
STGM
Selected character
E. Honda
Controls
Modern
Pre-match MR
1,533MR points
Pre-match LP
50,491LP points
Opponent CFN ID
3278400228
Opponent selected character
Dee Jay
Opponent controls
Classic
Opponent pre-match MR
1,528MR points
Opponent pre-match LP
222,971LP points
Player round result codes
1,7comma-separated codes
Opponent round result codes
0,0comma-separated codes
Player round outcomes
Standard victory; Critical Art
Opponent round outcomes
Round lost; Round lost
E. Hondaカルロス天野[Twitch]AkumaW
Details for Stored matches from player perspective, row 86
Replay ID
H5DBXR7TG
Mode
Ranked
Player CFN ID
3129351021
Player
STGM
Selected character
E. Honda
Controls
Modern
Pre-match MR
1,525MR points
Pre-match LP
50,241LP points
Opponent CFN ID
2736165084
Opponent selected character
Akuma
Opponent controls
Classic
Opponent pre-match MR
1,524MR points
Opponent pre-match LP
258,306LP points
Player round result codes
1,0,5comma-separated codes
Opponent round result codes
0,8,0comma-separated codes
Player round outcomes
Standard victory; Round lost; Overdrive attack
Opponent round outcomes
Round lost; Perfect; Round lost
E. HondaとみさんZangiefW
Details for Stored matches from player perspective, row 87
Replay ID
YJATU5V6R
Mode
Ranked
Player CFN ID
3129351021
Player
STGM
Selected character
E. Honda
Controls
Modern
Pre-match MR
1,517MR points
Pre-match LP
49,991LP points
Opponent CFN ID
2352765506
Opponent selected character
Zangief
Opponent controls
Classic
Opponent pre-match MR
1,533MR points
Opponent pre-match LP
310,506LP points
Player round result codes
0,2,1comma-separated codes
Opponent round result codes
1,0,0comma-separated codes
Player round outcomes
Round lost; Chip damage; Standard victory
Opponent round outcomes
Standard victory; Round lost; Round lost
E. HondamimiちですRyuL
Details for Stored matches from player perspective, row 88
Replay ID
V9DYE3U6F
Mode
Ranked
Player CFN ID
3129351021
Player
STGM
Selected character
E. Honda
Controls
Modern
Pre-match MR
1,525MR points
Pre-match LP
50,031LP points
Opponent CFN ID
2754840351
Opponent selected character
Ryu
Opponent controls
Classic
Opponent pre-match MR
1,509MR points
Opponent pre-match LP
58,371LP points
Player round result codes
0,0comma-separated codes
Opponent round result codes
1,1comma-separated codes
Player round outcomes
Round lost; Round lost
Opponent round outcomes
Standard victory; Standard victory
E. HondamimiちですRyuW
Details for Stored matches from player perspective, row 89
Replay ID
XR6FJF4LL
Mode
Ranked
Player CFN ID
3129351021
Player
STGM
Selected character
E. Honda
Controls
Modern
Pre-match MR
1,517MR points
Pre-match LP
49,896LP points
Opponent CFN ID
2754840351
Opponent selected character
Ryu
Opponent controls
Classic
Opponent pre-match MR
1,517MR points
Opponent pre-match LP
58,411LP points
Player round result codes
1,0,1comma-separated codes
Opponent round result codes
0,7,0comma-separated codes
Player round outcomes
Standard victory; Round lost; Standard victory
Opponent round outcomes
Round lost; Critical Art; Round lost
E. HondamimiちですRyuL
Details for Stored matches from player perspective, row 90
Replay ID
AGMH3VWWC
Mode
Ranked
Player CFN ID
3129351021
Player
STGM
Selected character
E. Honda
Controls
Modern
Pre-match MR
1,525MR points
Pre-match LP
49,936LP points
Opponent CFN ID
2754840351
Opponent selected character
Ryu
Opponent controls
Classic
Opponent pre-match MR
1,509MR points
Opponent pre-match LP
58,361LP points
Player round result codes
1,0,0comma-separated codes
Opponent round result codes
0,1,1comma-separated codes
Player round outcomes
Standard victory; Round lost; Round lost
Opponent round outcomes
Round lost; Standard victory; Standard victory
E. HondaMalkoJamieL
Details for Stored matches from player perspective, row 91
Replay ID
96BVXU6VV
Mode
Ranked
Player CFN ID
3129351021
Player
STGM
Selected character
E. Honda
Controls
Modern
Pre-match MR
1,533MR points
Pre-match LP
49,976LP points
Opponent CFN ID
4015047998
Opponent selected character
Jamie
Opponent controls
Classic
Opponent pre-match MR
1,531MR points
Opponent pre-match LP
111,152LP points
Player round result codes
1,0,0comma-separated codes
Opponent round result codes
0,1,1comma-separated codes
Player round outcomes
Standard victory; Round lost; Round lost
Opponent round outcomes
Round lost; Standard victory; Standard victory
E. Honda河内松原JamieL
Details for Stored matches from player perspective, row 92
Replay ID
8MPF5HSYC
Mode
Ranked
Player CFN ID
3129351021
Player
STGM
Selected character
E. Honda
Controls
Modern
Pre-match MR
1,542MR points
Pre-match LP
50,016LP points
Opponent CFN ID
1647154007
Opponent selected character
Jamie
Opponent controls
Classic
Opponent pre-match MR
1,513MR points
Opponent pre-match LP
307,401LP points
Player round result codes
1,0,0comma-separated codes
Opponent round result codes
0,5,1comma-separated codes
Player round outcomes
Standard victory; Round lost; Round lost
Opponent round outcomes
Round lost; Overdrive attack; Standard victory
E. HondaLichtRyuW
Details for Stored matches from player perspective, row 93
Replay ID
CSY3RGDPM
Mode
Ranked
Player CFN ID
3129351021
Player
STGM
Selected character
E. Honda
Controls
Modern
Pre-match MR
1,535MR points
Pre-match LP
49,766LP points
Opponent CFN ID
1409351178
Opponent selected character
Ryu
Opponent controls
Classic
Opponent pre-match MR
1,500MR points
Opponent pre-match LP
200,020LP points
Player round result codes
0,1,6comma-separated codes
Opponent round result codes
1,0,0comma-separated codes
Player round outcomes
Round lost; Standard victory; Super Art
Opponent round outcomes
Standard victory; Round lost; Round lost
E. HondaもやたろうManonW
Details for Stored matches from player perspective, row 94
Replay ID
J76XF3KWV
Mode
Ranked
Player CFN ID
3129351021
Player
STGM
Selected character
E. Honda
Controls
Modern
Pre-match MR
1,527MR points
Pre-match LP
49,516LP points
Opponent CFN ID
1871195714
Opponent selected character
Manon
Opponent controls
Classic
Opponent pre-match MR
1,511MR points
Opponent pre-match LP
251,098LP points
Player round result codes
1,0,1comma-separated codes
Opponent round result codes
0,1,0comma-separated codes
Player round outcomes
Standard victory; Round lost; Standard victory
Opponent round outcomes
Round lost; Standard victory; Round lost
E. HondaもやたろうManonW
Details for Stored matches from player perspective, row 95
Replay ID
P9PBHQNGM
Mode
Ranked
Player CFN ID
3129351021
Player
STGM
Selected character
E. Honda
Controls
Modern
Pre-match MR
1,519MR points
Pre-match LP
49,266LP points
Opponent CFN ID
1871195714
Opponent selected character
Manon
Opponent controls
Classic
Opponent pre-match MR
1,519MR points
Opponent pre-match LP
251,138LP points
Player round result codes
1,0,1comma-separated codes
Opponent round result codes
0,6,0comma-separated codes
Player round outcomes
Standard victory; Round lost; Standard victory
Opponent round outcomes
Round lost; Super Art; Round lost
E. HondaもやたろうManonL
Details for Stored matches from player perspective, row 96
Replay ID
4BQDU7T9T
Mode
Ranked
Player CFN ID
3129351021
Player
STGM
Selected character
E. Honda
Controls
Modern
Pre-match MR
1,527MR points
Pre-match LP
49,306LP points
Opponent CFN ID
1871195714
Opponent selected character
Manon
Opponent controls
Classic
Opponent pre-match MR
1,511MR points
Opponent pre-match LP
251,088LP points
Player round result codes
0,0comma-separated codes
Opponent round result codes
1,1comma-separated codes
Player round outcomes
Round lost; Round lost
Opponent round outcomes
Standard victory; Standard victory
E. HondaNah,I’d Win.SagatL
Details for Stored matches from player perspective, row 97
Replay ID
3QFG585BT
Mode
Ranked
Player CFN ID
3129351021
Player
STGM
Selected character
E. Honda
Controls
Modern
Pre-match MR
1,535MR points
Pre-match LP
49,346LP points
Opponent CFN ID
1745956828
Opponent selected character
Sagat
Opponent controls
Classic
Opponent pre-match MR
1,534MR points
Opponent pre-match LP
153,067LP points
Player round result codes
0,0comma-separated codes
Opponent round result codes
1,1comma-separated codes
Player round outcomes
Round lost; Round lost
Opponent round outcomes
Standard victory; Standard victory
E. HondaNah,I’d Win.SagatL
Details for Stored matches from player perspective, row 98
Replay ID
ELYD8KAY3
Mode
Ranked
Player CFN ID
3129351021
Player
STGM
Selected character
E. Honda
Controls
Modern
Pre-match MR
1,543MR points
Pre-match LP
49,386LP points
Opponent CFN ID
1745956828
Opponent selected character
Sagat
Opponent controls
Classic
Opponent pre-match MR
1,526MR points
Opponent pre-match LP
153,017LP points
Player round result codes
0,0comma-separated codes
Opponent round result codes
1,6comma-separated codes
Player round outcomes
Round lost; Round lost
Opponent round outcomes
Standard victory; Super Art
E. HondascorpionJPL
Details for Stored matches from player perspective, row 99
Replay ID
GMRKYB8TG
Mode
Ranked
Player CFN ID
3129351021
Player
STGM
Selected character
E. Honda
Controls
Modern
Pre-match MR
1,551MR points
Pre-match LP
49,426LP points
Opponent CFN ID
1112178555
Opponent selected character
JP
Opponent controls
Classic
Opponent pre-match MR
1,569MR points
Opponent pre-match LP
335,524LP points
Player round result codes
5,0,0comma-separated codes
Opponent round result codes
0,1,1comma-separated codes
Player round outcomes
Overdrive attack; Round lost; Round lost
Opponent round outcomes
Round lost; Standard victory; Standard victory
E. HondascorpionJPL
Details for Stored matches from player perspective, row 100
Replay ID
SPEYFAJM8
Mode
Ranked
Player CFN ID
3129351021
Player
STGM
Selected character
E. Honda
Controls
Modern
Pre-match MR
1,559MR points
Pre-match LP
49,466LP points
Opponent CFN ID
1112178555
Opponent selected character
JP
Opponent controls
Classic
Opponent pre-match MR
1,561MR points
Opponent pre-match LP
335,474LP points
Player round result codes
1,0,0comma-separated codes
Opponent round result codes
0,1,6comma-separated codes
Player round outcomes
Standard victory; Round lost; Round lost
Opponent round outcomes
Round lost; Standard victory; Super Art
Field definitions 23 fields
Replay ID
Replay ID · identifier. replayId
Replay
Replay · URL. replayUrl
Played at
Played at · UTC datetime. playedAt
Mode
Mode · text. battleType
Player CFN ID
Player CFN ID · identifier. homeId
Player
Player · text. homeName
Selected character
Selected character · text. homeCharacter
Played character
Played character · text. homePlayedCharacter
Controls
Controls · text. homeControls
Pre-match MR
Pre-match MR · MR points. homeMr
Pre-match LP
Pre-match LP · LP points. homeLp
Opponent CFN ID
Opponent CFN ID · identifier. awayId
Opponent
Opponent · text. awayName
Opponent selected character
Opponent selected character · text. awayCharacter
Opponent played character
Opponent played character · text. awayPlayedCharacter
Opponent controls
Opponent controls · text. awayControls
Opponent pre-match MR
Opponent pre-match MR · MR points. awayMr
Opponent pre-match LP
Opponent pre-match LP · LP points. awayLp
Result from player perspective
Result from player perspective · W/L/D. result
Player round result codes
Player round result codes · comma-separated codes. homeRoundCodes
Opponent round result codes
Opponent round result codes · comma-separated codes. awayRoundCodes
Player round outcomes
Player round outcomes · text. homeRounds
Opponent round outcomes
Opponent round outcomes · text. awayRounds

Each table is paginated independently. Follow all pages for all retained rows. Collections may change as new data is saved.

Source, coverage & limitations How to read this data

Persisted Capcom Battle Log records, projected from the selected player's perspective.

All locally stored matches, newest first; 100 matches per page.

Last saved update: . Reading this page does not refresh the source.

Profile saved
Oldest stored match
Stored matches
122
Archived rating observations
Not available
  • Only matches collected by this site are available; upstream battle logs have limited history.
  • MR changes are estimates when consecutive observations are missing. This export publishes recorded pre-match MR/LP without inventing a post-match value.
Sources, units and JSON reference

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