Player dataCFN 3112374474

gordon1026

Stored match history

Paginated stored Street Fighter 6 matches with participants, selected and played characters, control types, outcomes, round result codes and pre-match MR/LP.

Stored matches from player perspective

8 rows

Scroll if needed to compare columns. Expand Details for the remaining fields.

Stored matches from player perspective. 8 rows on page 1; 8 rows total.
Played atUTCPlayed characterOpponentOpponent played characterResult from player perspectiveW/L/DDetails
JPAngryOnionXboxAlexL
Details for Stored matches from player perspective, row 1
Replay ID
X5K7PNPQ5
Mode
Ranked
Player CFN ID
3112374474
Player
gordon1026
Selected character
JP
Controls
Classic
Pre-match MR
1,680MR points
Pre-match LP
342,432LP points
Opponent CFN ID
3651385170
Opponent selected character
Alex
Opponent controls
Classic
Opponent pre-match MR
1,665MR points
Opponent pre-match LP
248,854LP points
Player round result codes
1,0,0comma-separated codes
Opponent round result codes
0,1,1comma-separated codes
Player round outcomes
Standard victory; Round lost; Round lost
Opponent round outcomes
Round lost; Standard victory; Standard victory
Mai日高小春M. BisonW
Details for Stored matches from player perspective, row 2
Replay ID
NPNXXDCRR
Mode
Ranked
Player CFN ID
3112374474
Player
gordon1026
Selected character
Mai
Controls
Classic
Pre-match MR
1,657MR points
Pre-match LP
79,857LP points
Opponent CFN ID
2151354061
Opponent selected character
M. Bison
Opponent controls
Classic
Opponent pre-match MR
1,679MR points
Opponent pre-match LP
239,999LP points
Player round result codes
5,0,6comma-separated codes
Opponent round result codes
0,6,0comma-separated codes
Player round outcomes
Overdrive attack; Round lost; Super Art
Opponent round outcomes
Round lost; Super Art; Round lost
Mai日高小春M. BisonW
Details for Stored matches from player perspective, row 3
Replay ID
RM9TGUUDQ
Mode
Ranked
Player CFN ID
3112374474
Player
gordon1026
Selected character
Mai
Controls
Classic
Pre-match MR
1,648MR points
Pre-match LP
79,607LP points
Opponent CFN ID
2151354061
Opponent selected character
M. Bison
Opponent controls
Classic
Opponent pre-match MR
1,688MR points
Opponent pre-match LP
240,039LP points
Player round result codes
0,6,2comma-separated codes
Opponent round result codes
1,0,0comma-separated codes
Player round outcomes
Round lost; Super Art; Chip damage
Opponent round outcomes
Standard victory; Round lost; Round lost
Mai日高小春M. BisonL
Details for Stored matches from player perspective, row 4
Replay ID
W4LV8CYGU
Mode
Ranked
Player CFN ID
3112374474
Player
gordon1026
Selected character
Mai
Controls
Classic
Pre-match MR
1,655MR points
Pre-match LP
79,647LP points
Opponent CFN ID
2151354061
Opponent selected character
M. Bison
Opponent controls
Classic
Opponent pre-match MR
1,681MR points
Opponent pre-match LP
239,989LP points
Player round result codes
6,0,0comma-separated codes
Opponent round result codes
0,1,1comma-separated codes
Player round outcomes
Super Art; Round lost; Round lost
Opponent round outcomes
Round lost; Standard victory; Standard victory
M. Bison厕所享受者ZangiefL
Details for Stored matches from player perspective, row 5
Replay ID
CDNPH7XYG
Mode
Ranked
Player CFN ID
3112374474
Player
gordon1026
Selected character
M. Bison
Controls
Classic
Pre-match MR
1,503MR points
Pre-match LP
54,034LP points
Opponent CFN ID
2782204525
Opponent selected character
Zangief
Opponent controls
Modern
Opponent pre-match MR
1,552MR points
Opponent pre-match LP
238,189LP points
Player round result codes
0,0comma-separated codes
Opponent round result codes
1,7comma-separated codes
Player round outcomes
Round lost; Round lost
Opponent round outcomes
Standard victory; Critical Art
M. Bison厕所享受者ZangiefL
Details for Stored matches from player perspective, row 6
Replay ID
PU6YTPPK4
Mode
Ranked
Player CFN ID
3112374474
Player
gordon1026
Selected character
M. Bison
Controls
Classic
Pre-match MR
1,510MR points
Pre-match LP
54,074LP points
Opponent CFN ID
2782204525
Opponent selected character
Zangief
Opponent controls
Modern
Opponent pre-match MR
1,545MR points
Opponent pre-match LP
238,139LP points
Player round result codes
0,1,0comma-separated codes
Opponent round result codes
8,0,1comma-separated codes
Player round outcomes
Round lost; Standard victory; Round lost
Opponent round outcomes
Perfect; Round lost; Standard victory
MaiAlfajerEdW
Details for Stored matches from player perspective, row 7
Replay ID
APBLGD46W
Mode
Ranked
Player CFN ID
3112374474
Player
gordon1026
Selected character
Mai
Controls
Classic
Pre-match MR
1,468MR points
Pre-match LP
43,514LP points
Opponent CFN ID
3239716625
Opponent selected character
Ed
Opponent controls
Modern
Opponent pre-match MR
1,490MR points
Opponent pre-match LP
95,504LP points
Player round result codes
5,0,1comma-separated codes
Opponent round result codes
0,1,0comma-separated codes
Player round outcomes
Overdrive attack; Round lost; Standard victory
Opponent round outcomes
Round lost; Standard victory; Round lost
MaiAlfajerEdW
Details for Stored matches from player perspective, row 8
Replay ID
RW9GREH5M
Mode
Ranked
Player CFN ID
3112374474
Player
gordon1026
Selected character
Mai
Controls
Classic
Pre-match MR
1,459MR points
Pre-match LP
43,264LP points
Opponent CFN ID
3239716625
Opponent selected character
Ed
Opponent controls
Modern
Opponent pre-match MR
1,499MR points
Opponent pre-match LP
95,544LP points
Player round result codes
0,1,1comma-separated codes
Opponent round result codes
1,0,0comma-separated codes
Player round outcomes
Round lost; Standard victory; Standard victory
Opponent round outcomes
Standard victory; Round lost; Round lost
Field definitions 23 fields
Replay ID
Replay ID · identifier. replayId
Replay
Replay · URL. replayUrl
Played at
Played at · UTC datetime. playedAt
Mode
Mode · text. battleType
Player CFN ID
Player CFN ID · identifier. homeId
Player
Player · text. homeName
Selected character
Selected character · text. homeCharacter
Played character
Played character · text. homePlayedCharacter
Controls
Controls · text. homeControls
Pre-match MR
Pre-match MR · MR points. homeMr
Pre-match LP
Pre-match LP · LP points. homeLp
Opponent CFN ID
Opponent CFN ID · identifier. awayId
Opponent
Opponent · text. awayName
Opponent selected character
Opponent selected character · text. awayCharacter
Opponent played character
Opponent played character · text. awayPlayedCharacter
Opponent controls
Opponent controls · text. awayControls
Opponent pre-match MR
Opponent pre-match MR · MR points. awayMr
Opponent pre-match LP
Opponent pre-match LP · LP points. awayLp
Result from player perspective
Result from player perspective · W/L/D. result
Player round result codes
Player round result codes · comma-separated codes. homeRoundCodes
Opponent round result codes
Opponent round result codes · comma-separated codes. awayRoundCodes
Player round outcomes
Player round outcomes · text. homeRounds
Opponent round outcomes
Opponent round outcomes · text. awayRounds
Source, coverage & limitations How to read this data

Persisted Capcom Battle Log records, projected from the selected player's perspective.

All locally stored matches, newest first; 100 matches per page.

Last saved update: . Reading this page does not refresh the source.

Profile saved
Not available
Oldest stored match
Stored matches
8
Archived rating observations
Not available
  • Only matches collected by this site are available; upstream battle logs have limited history.
  • MR changes are estimates when consecutive observations are missing. This export publishes recorded pre-match MR/LP without inventing a post-match value.
Sources, units and JSON reference

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