Player dataCFN 3104792116

topodolly

Stored match history

Paginated stored Street Fighter 6 matches with participants, selected and played characters, control types, outcomes, round result codes and pre-match MR/LP.

Stored matches from player perspective

12 rows

Scroll if needed to compare columns. Expand Details for the remaining fields.

Stored matches from player perspective. 12 rows on page 1; 12 rows total.
Played atUTCPlayed characterOpponentOpponent played characterResult from player perspectiveW/L/DDetails
Chun-LizuboshiKenL
Details for Stored matches from player perspective, row 1
Replay ID
RQ7CSTUFV
Mode
Ranked
Player CFN ID
3104792116
Player
topodolly
Selected character
Chun-Li
Controls
Classic
Pre-match MR
0MR points
Pre-match LP
18,920LP points
Opponent CFN ID
3972803044
Opponent selected character
Ken
Opponent controls
Modern
Opponent pre-match MR
0MR points
Opponent pre-match LP
18,302LP points
Player round result codes
0,0comma-separated codes
Opponent round result codes
5,1comma-separated codes
Player round outcomes
Round lost; Round lost
Opponent round outcomes
Overdrive attack; Standard victory
Chun-LizuboshiKenL
Details for Stored matches from player perspective, row 2
Replay ID
YCDXU8DKE
Mode
Ranked
Player CFN ID
3104792116
Player
topodolly
Selected character
Chun-Li
Controls
Classic
Pre-match MR
0MR points
Pre-match LP
18,960LP points
Opponent CFN ID
3972803044
Opponent selected character
Ken
Opponent controls
Modern
Opponent pre-match MR
0MR points
Opponent pre-match LP
18,245LP points
Player round result codes
5,0,0comma-separated codes
Opponent round result codes
0,1,1comma-separated codes
Player round outcomes
Overdrive attack; Round lost; Round lost
Opponent round outcomes
Round lost; Standard victory; Standard victory
Chun-Litamaharu8610JPL
Details for Stored matches from player perspective, row 3
Replay ID
K84QT9HP3
Mode
Ranked
Player CFN ID
3104792116
Player
topodolly
Selected character
Chun-Li
Controls
Classic
Pre-match MR
0MR points
Pre-match LP
19,000LP points
Opponent CFN ID
4052550714
Opponent selected character
JP
Opponent controls
Modern
Opponent pre-match MR
0MR points
Opponent pre-match LP
19,647LP points
Player round result codes
0,0comma-separated codes
Opponent round result codes
1,5comma-separated codes
Player round outcomes
Round lost; Round lost
Opponent round outcomes
Standard victory; Overdrive attack
Chun-Litamaharu8610JPL
Details for Stored matches from player perspective, row 4
Replay ID
BSDXN5XNR
Mode
Ranked
Player CFN ID
3104792116
Player
topodolly
Selected character
Chun-Li
Controls
Classic
Pre-match MR
0MR points
Pre-match LP
19,012LP points
Opponent CFN ID
4052550714
Opponent selected character
JP
Opponent controls
Modern
Opponent pre-match MR
0MR points
Opponent pre-match LP
19,592LP points
Player round result codes
0,6,0comma-separated codes
Opponent round result codes
1,0,1comma-separated codes
Player round outcomes
Round lost; Super Art; Round lost
Opponent round outcomes
Standard victory; Round lost; Standard victory
Chun-LiRRRRKenL
Details for Stored matches from player perspective, row 5
Replay ID
K7HJPMCJ7
Mode
Ranked
Player CFN ID
3104792116
Player
topodolly
Selected character
Chun-Li
Controls
Classic
Pre-match MR
0MR points
Pre-match LP
19,052LP points
Opponent CFN ID
4131129506
Opponent selected character
Ken
Opponent controls
Classic
Opponent pre-match MR
0MR points
Opponent pre-match LP
17,935LP points
Player round result codes
0,6,0comma-separated codes
Opponent round result codes
1,0,1comma-separated codes
Player round outcomes
Round lost; Super Art; Round lost
Opponent round outcomes
Standard victory; Round lost; Standard victory
Chun-LiRRRRKenW
Details for Stored matches from player perspective, row 6
Replay ID
Q4FY4AGBL
Mode
Ranked
Player CFN ID
3104792116
Player
topodolly
Selected character
Chun-Li
Controls
Classic
Pre-match MR
0MR points
Pre-match LP
19,002LP points
Opponent CFN ID
4131129506
Opponent selected character
Ken
Opponent controls
Classic
Opponent pre-match MR
0MR points
Opponent pre-match LP
17,975LP points
Player round result codes
0,1,6comma-separated codes
Opponent round result codes
1,0,0comma-separated codes
Player round outcomes
Round lost; Standard victory; Super Art
Opponent round outcomes
Standard victory; Round lost; Round lost
Chun-LiRRRRKenL
Details for Stored matches from player perspective, row 7
Replay ID
VGNUHXLL4
Mode
Ranked
Player CFN ID
3104792116
Player
topodolly
Selected character
Chun-Li
Controls
Classic
Pre-match MR
0MR points
Pre-match LP
19,042LP points
Opponent CFN ID
4131129506
Opponent selected character
Ken
Opponent controls
Classic
Opponent pre-match MR
0MR points
Opponent pre-match LP
17,914LP points
Player round result codes
0,5,0comma-separated codes
Opponent round result codes
1,0,8comma-separated codes
Player round outcomes
Round lost; Overdrive attack; Round lost
Opponent round outcomes
Standard victory; Round lost; Perfect
Chun-LisinzaburoKenL
Details for Stored matches from player perspective, row 8
Replay ID
FQYULFH7V
Mode
Ranked
Player CFN ID
3104792116
Player
topodolly
Selected character
Chun-Li
Controls
Classic
Pre-match MR
0MR points
Pre-match LP
18,763LP points
Opponent CFN ID
3156865996
Opponent selected character
Ken
Opponent controls
Modern
Opponent pre-match MR
0MR points
Opponent pre-match LP
17,464LP points
Player round result codes
0,1,0comma-separated codes
Opponent round result codes
1,0,1comma-separated codes
Player round outcomes
Round lost; Standard victory; Round lost
Opponent round outcomes
Standard victory; Round lost; Standard victory
Chun-LisinzaburoKenW
Details for Stored matches from player perspective, row 9
Replay ID
AUBRE3NQB
Mode
Ranked
Player CFN ID
3104792116
Player
topodolly
Selected character
Chun-Li
Controls
Classic
Pre-match MR
0MR points
Pre-match LP
18,713LP points
Opponent CFN ID
3156865996
Opponent selected character
Ken
Opponent controls
Modern
Opponent pre-match MR
0MR points
Opponent pre-match LP
17,504LP points
Player round result codes
1,1comma-separated codes
Opponent round result codes
0,0comma-separated codes
Player round outcomes
Standard victory; Standard victory
Opponent round outcomes
Round lost; Round lost
Chun-LitakuuuuuYasmineL
Details for Stored matches from player perspective, row 10
Replay ID
JT979QFEY
Mode
Ranked
Player CFN ID
3104792116
Player
topodolly
Selected character
Chun-Li
Controls
Classic
Pre-match MR
0MR points
Pre-match LP
19,230LP points
Opponent CFN ID
1019101446
Opponent selected character
Yasmine
Opponent controls
Classic
Opponent pre-match MR
0MR points
Opponent pre-match LP
19,097LP points
Player round result codes
0,5,0comma-separated codes
Opponent round result codes
1,0,1comma-separated codes
Player round outcomes
Round lost; Overdrive attack; Round lost
Opponent round outcomes
Standard victory; Round lost; Standard victory
Chun-LitakuuuuuYasmineW
Details for Stored matches from player perspective, row 11
Replay ID
UK7VNHAL4
Mode
Ranked
Player CFN ID
3104792116
Player
topodolly
Selected character
Chun-Li
Controls
Classic
Pre-match MR
0MR points
Pre-match LP
19,180LP points
Opponent CFN ID
1019101446
Opponent selected character
Yasmine
Opponent controls
Classic
Opponent pre-match MR
0MR points
Opponent pre-match LP
19,137LP points
Player round result codes
1,1comma-separated codes
Opponent round result codes
0,0comma-separated codes
Player round outcomes
Standard victory; Standard victory
Opponent round outcomes
Round lost; Round lost
Chun-LitakuuuuuYasmineL
Details for Stored matches from player perspective, row 12
Replay ID
DUK4SCBHX
Mode
Ranked
Player CFN ID
3104792116
Player
topodolly
Selected character
Chun-Li
Controls
Classic
Pre-match MR
0MR points
Pre-match LP
19,220LP points
Opponent CFN ID
1019101446
Opponent selected character
Yasmine
Opponent controls
Classic
Opponent pre-match MR
0MR points
Opponent pre-match LP
19,081LP points
Player round result codes
0,0comma-separated codes
Opponent round result codes
1,1comma-separated codes
Player round outcomes
Round lost; Round lost
Opponent round outcomes
Standard victory; Standard victory
Field definitions 23 fields
Replay ID
Replay ID · identifier. replayId
Replay
Replay · URL. replayUrl
Played at
Played at · UTC datetime. playedAt
Mode
Mode · text. battleType
Player CFN ID
Player CFN ID · identifier. homeId
Player
Player · text. homeName
Selected character
Selected character · text. homeCharacter
Played character
Played character · text. homePlayedCharacter
Controls
Controls · text. homeControls
Pre-match MR
Pre-match MR · MR points. homeMr
Pre-match LP
Pre-match LP · LP points. homeLp
Opponent CFN ID
Opponent CFN ID · identifier. awayId
Opponent
Opponent · text. awayName
Opponent selected character
Opponent selected character · text. awayCharacter
Opponent played character
Opponent played character · text. awayPlayedCharacter
Opponent controls
Opponent controls · text. awayControls
Opponent pre-match MR
Opponent pre-match MR · MR points. awayMr
Opponent pre-match LP
Opponent pre-match LP · LP points. awayLp
Result from player perspective
Result from player perspective · W/L/D. result
Player round result codes
Player round result codes · comma-separated codes. homeRoundCodes
Opponent round result codes
Opponent round result codes · comma-separated codes. awayRoundCodes
Player round outcomes
Player round outcomes · text. homeRounds
Opponent round outcomes
Opponent round outcomes · text. awayRounds
Source, coverage & limitations How to read this data

Persisted Capcom Battle Log records, projected from the selected player's perspective.

All locally stored matches, newest first; 100 matches per page.

Last saved update: . Reading this page does not refresh the source.

Profile saved
Oldest stored match
Stored matches
12
Archived rating observations
Not available
  • Only matches collected by this site are available; upstream battle logs have limited history.
  • MR changes are estimates when consecutive observations are missing. This export publishes recorded pre-match MR/LP without inventing a post-match value.
Sources, units and JSON reference

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