Player dataCFN 2993765708
august
Habits and comparisons
Reported habit rates and gauge shares, elite benchmark comparison values, and available 7-day and 30-day changes between saved last-100-match snapshots.
Reported last-100-match habits
23 rowsScroll if needed to compare columns.
| Metric | Meaning | Valuesee unit column | Unit |
|---|---|---|---|
| drive_impact | Drive Impact / game | 0.4 | events/game |
| drive_parry | Drive Parry / game | 1.9 | events/game |
| just_parry | Perfect Parry / game | 0.1 | events/game |
| drive_reversal | Drive Reversal / game | 1 | events/game |
| punish_counter | Punish Counter / game | 0.2 | events/game |
| received_punish_counter | Got PC'd / game | 0.2 | events/game |
| throw_count | Throws / game | 3.4 | events/game |
| throw_tech | Throw techs / game | 1 | events/game |
| throw_drive_parry | Throw parries / game | 0.1 | events/game |
| received_throw_count | Got thrown / game | 2.7 | events/game |
| stun | Stuns / game | 0.1 | events/game |
| received_stun | Got stunned / game | 0.1 | events/game |
| corner_time | Corner pressure time | 8 | Buckler aggregate rate (unit unverified) |
| cornered_time | Time cornered | 6 | Buckler aggregate rate (unit unverified) |
| gauge_rate_drive_rush_from_cancel | Drive Rush (cancel) share | 0.3643 | fraction |
| gauge_rate_drive_rush_from_parry | Drive Rush (parry) share | 0.0187 | fraction |
| gauge_rate_drive_arts | Drive Arts share | 0.1003 | fraction |
| gauge_rate_drive_impact | Drive Impact gauge share | 0.0358 | fraction |
| gauge_rate_drive_guard | Drive Guard share | 0.0768 | fraction |
| gauge_rate_sa_lv1 | SA1 usage share | 0.3902 | fraction |
| gauge_rate_sa_lv2 | SA2 usage share | 0.1219 | fraction |
| gauge_rate_sa_lv3 | SA3 usage share | 0.3902 | fraction |
| gauge_rate_ca | CA usage share | 0.0975 | fraction |
Field definitions 4 fields
- Metric
- Metric · identifier.
key - Meaning
- Meaning · text.
label - Value
- Value · see unit column.
value - Unit
- Unit · text.
unit
Saved elite comparisons for played characters
100 of 115 rowsScroll if needed to compare columns. Expand Details for the remaining fields.
| Meaning | Playersee unit column | Elite meansee unit column | Player minus meansee unit column | Unit | Details |
|---|---|---|---|---|---|
| Drive Impact | 0.4 | 0.19333333333333336 | 0.20666666666666667 | events/game | Details for Saved elite comparisons for played characters, row 1
|
| Drive Parry | 1.9 | 1.8933333333333333 | 0.006666666666666599 | events/game | Details for Saved elite comparisons for played characters, row 2
|
| Perfect Parry | 0.1 | 0.8400000000000001 | -0.7400000000000001 | events/game | Details for Saved elite comparisons for played characters, row 3
|
| Drive Reversal | 1 | 0.22666666666666668 | 0.7733333333333333 | events/game | Details for Saved elite comparisons for played characters, row 4
|
| Punish Counters landed | 0.2 | 0.10333333333333337 | 0.09666666666666664 | events/game | Details for Saved elite comparisons for played characters, row 5
|
| Got Punish Countered | 0.2 | 0.08000000000000003 | 0.11999999999999998 | events/game | Details for Saved elite comparisons for played characters, row 6
|
| Throws | 3.4 | 2.5700000000000003 | 0.8299999999999996 | events/game | Details for Saved elite comparisons for played characters, row 7
|
| Throw techs | 1 | 0.4366666666666667 | 0.5633333333333332 | events/game | Details for Saved elite comparisons for played characters, row 8
|
| Throw parries | 0.1 | 0.21 | -0.10999999999999999 | events/game | Details for Saved elite comparisons for played characters, row 9
|
| Got thrown | 2.7 | 2.263333333333333 | 0.436666666666667 | events/game | Details for Saved elite comparisons for played characters, row 10
|
| Stuns landed | 0.1 | 0.07000000000000002 | 0.029999999999999985 | events/game | Details for Saved elite comparisons for played characters, row 11
|
| Got stunned | 0.1 | 0.04666666666666667 | 0.05333333333333334 | events/game | Details for Saved elite comparisons for played characters, row 12
|
| Corner pressure | 8 | 13.123333333333333 | -5.123333333333333 | Buckler aggregate rate (unit unverified) | Details for Saved elite comparisons for played characters, row 13
|
| Time cornered | 6 | 8.953333333333331 | -2.9533333333333314 | Buckler aggregate rate (unit unverified) | Details for Saved elite comparisons for played characters, row 14
|
| Drive Rush (cancel) | 0.3643 | 0.3819133333333334 | -0.01761333333333337 | fraction | Details for Saved elite comparisons for played characters, row 15
|
| Drive Rush (parry) | 0.0187 | 0.06761666666666666 | -0.04891666666666666 | fraction | Details for Saved elite comparisons for played characters, row 16
|
| Drive Arts | 0.1003 | 0.14925333333333332 | -0.04895333333333332 | fraction | Details for Saved elite comparisons for played characters, row 17
|
| Drive Impact gauge | 0.0358 | 0.013870000000000002 | 0.021929999999999998 | fraction | Details for Saved elite comparisons for played characters, row 18
|
| SA1 | 0.3902 | 0.2727866666666667 | 0.11741333333333331 | fraction | Details for Saved elite comparisons for played characters, row 19
|
| SA2 | 0.1219 | 0.2588066666666667 | -0.13690666666666668 | fraction | Details for Saved elite comparisons for played characters, row 20
|
| SA3 | 0.3902 | 0.35772 | 0.03248000000000001 | fraction | Details for Saved elite comparisons for played characters, row 21
|
| CA | 0.0975 | 0.11049666666666666 | -0.012996666666666656 | fraction | Details for Saved elite comparisons for played characters, row 22
|
| Drive Guard | 0.0768 | 0.12742 | -0.05062000000000001 | fraction | Details for Saved elite comparisons for played characters, row 23
|
| Drive Impact | 0.4 | 0.20333333333333334 | 0.19666666666666668 | events/game | Details for Saved elite comparisons for played characters, row 24
|
| Drive Parry | 1.9 | 1.6700000000000002 | 0.22999999999999976 | events/game | Details for Saved elite comparisons for played characters, row 25
|
| Perfect Parry | 0.1 | 0.5533333333333332 | -0.45333333333333325 | events/game | Details for Saved elite comparisons for played characters, row 26
|
| Drive Reversal | 1 | 0.17666666666666667 | 0.8233333333333334 | events/game | Details for Saved elite comparisons for played characters, row 27
|
| Punish Counters landed | 0.2 | 0.11666666666666671 | 0.0833333333333333 | events/game | Details for Saved elite comparisons for played characters, row 28
|
| Got Punish Countered | 0.2 | 0.10333333333333337 | 0.09666666666666664 | events/game | Details for Saved elite comparisons for played characters, row 29
|
| Throws | 3.4 | 2.520000000000001 | 0.879999999999999 | events/game | Details for Saved elite comparisons for played characters, row 30
|
| Throw techs | 1 | 0.46333333333333343 | 0.5366666666666666 | events/game | Details for Saved elite comparisons for played characters, row 31
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| Throw parries | 0.1 | 0.2733333333333334 | -0.17333333333333337 | events/game | Details for Saved elite comparisons for played characters, row 32
|
| Got thrown | 2.7 | 2.2166666666666663 | 0.48333333333333384 | events/game | Details for Saved elite comparisons for played characters, row 33
|
| Stuns landed | 0.1 | 0.06666666666666668 | 0.033333333333333326 | events/game | Details for Saved elite comparisons for played characters, row 34
|
| Got stunned | 0.1 | 0.04 | 0.060000000000000005 | events/game | Details for Saved elite comparisons for played characters, row 35
|
| Corner pressure | 8 | 12.343333333333332 | -4.343333333333332 | Buckler aggregate rate (unit unverified) | Details for Saved elite comparisons for played characters, row 36
|
| Time cornered | 6 | 9.450000000000001 | -3.450000000000001 | Buckler aggregate rate (unit unverified) | Details for Saved elite comparisons for played characters, row 37
|
| Drive Rush (cancel) | 0.3643 | 0.22752 | 0.13678 | fraction | Details for Saved elite comparisons for played characters, row 38
|
| Drive Rush (parry) | 0.0187 | 0.09122333333333334 | -0.07252333333333333 | fraction | Details for Saved elite comparisons for played characters, row 39
|
| Drive Arts | 0.1003 | 0.25097 | -0.15067000000000003 | fraction | Details for Saved elite comparisons for played characters, row 40
|
| Drive Impact gauge | 0.0358 | 0.015423333333333332 | 0.020376666666666668 | fraction | Details for Saved elite comparisons for played characters, row 41
|
| SA1 | 0.3902 | 0.3330599999999999 | 0.05714000000000008 | fraction | Details for Saved elite comparisons for played characters, row 42
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| SA2 | 0.1219 | 0.23766333333333337 | -0.11576333333333337 | fraction | Details for Saved elite comparisons for played characters, row 43
|
| SA3 | 0.3902 | 0.3299466666666666 | 0.06025333333333338 | fraction | Details for Saved elite comparisons for played characters, row 44
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| CA | 0.0975 | 0.09914333333333333 | -0.00164333333333333 | fraction | Details for Saved elite comparisons for played characters, row 45
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| Drive Guard | 0.0768 | 0.14932999999999996 | -0.07252999999999997 | fraction | Details for Saved elite comparisons for played characters, row 46
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| Drive Impact | 0.4 | 0.21333333333333337 | 0.18666666666666665 | events/game | Details for Saved elite comparisons for played characters, row 47
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| Drive Parry | 1.9 | 1.853333333333333 | 0.046666666666666856 | events/game | Details for Saved elite comparisons for played characters, row 48
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| Perfect Parry | 0.1 | 0.7066666666666668 | -0.6066666666666668 | events/game | Details for Saved elite comparisons for played characters, row 49
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| Drive Reversal | 1 | 0.26666666666666666 | 0.7333333333333334 | events/game | Details for Saved elite comparisons for played characters, row 50
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| Punish Counters landed | 0.2 | 0.08333333333333336 | 0.11666666666666665 | events/game | Details for Saved elite comparisons for played characters, row 51
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| Got Punish Countered | 0.2 | 0.06666666666666668 | 0.13333333333333333 | events/game | Details for Saved elite comparisons for played characters, row 52
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| Throws | 3.4 | 2.4133333333333336 | 0.9866666666666664 | events/game | Details for Saved elite comparisons for played characters, row 53
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| Throw techs | 1 | 0.38 | 0.62 | events/game | Details for Saved elite comparisons for played characters, row 54
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| Throw parries | 0.1 | 0.1966666666666667 | -0.0966666666666667 | events/game | Details for Saved elite comparisons for played characters, row 55
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| Got thrown | 2.7 | 2 | 0.7000000000000002 | events/game | Details for Saved elite comparisons for played characters, row 56
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| Stuns landed | 0.1 | 0.07666666666666669 | 0.023333333333333317 | events/game | Details for Saved elite comparisons for played characters, row 57
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| Got stunned | 0.1 | 0.07000000000000002 | 0.029999999999999985 | events/game | Details for Saved elite comparisons for played characters, row 58
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| Corner pressure | 8 | 15.383333333333331 | -7.383333333333331 | Buckler aggregate rate (unit unverified) | Details for Saved elite comparisons for played characters, row 59
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| Time cornered | 6 | 7.993333333333334 | -1.993333333333334 | Buckler aggregate rate (unit unverified) | Details for Saved elite comparisons for played characters, row 60
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| Drive Rush (cancel) | 0.3643 | 0.3308866666666666 | 0.033413333333333406 | fraction | Details for Saved elite comparisons for played characters, row 61
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| Drive Rush (parry) | 0.0187 | 0.06303666666666667 | -0.04433666666666667 | fraction | Details for Saved elite comparisons for played characters, row 62
|
| Drive Arts | 0.1003 | 0.23383333333333325 | -0.13353333333333325 | fraction | Details for Saved elite comparisons for played characters, row 63
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| Drive Impact gauge | 0.0358 | 0.014323333333333332 | 0.021476666666666665 | fraction | Details for Saved elite comparisons for played characters, row 64
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| SA1 | 0.3902 | 0.3152233333333333 | 0.07497666666666669 | fraction | Details for Saved elite comparisons for played characters, row 65
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| SA2 | 0.1219 | 0.21017666666666665 | -0.08827666666666666 | fraction | Details for Saved elite comparisons for played characters, row 66
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| SA3 | 0.3902 | 0.3889533333333333 | 0.0012466666666666737 | fraction | Details for Saved elite comparisons for played characters, row 67
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| CA | 0.0975 | 0.08545333333333333 | 0.012046666666666678 | fraction | Details for Saved elite comparisons for played characters, row 68
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| Drive Guard | 0.0768 | 0.11811333333333332 | -0.04131333333333333 | fraction | Details for Saved elite comparisons for played characters, row 69
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| Drive Impact | 0.4 | 0.18 | 0.22000000000000003 | events/game | Details for Saved elite comparisons for played characters, row 70
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| Drive Parry | 1.9 | 1.8066666666666664 | 0.09333333333333349 | events/game | Details for Saved elite comparisons for played characters, row 71
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| Perfect Parry | 0.1 | 0.7366666666666667 | -0.6366666666666667 | events/game | Details for Saved elite comparisons for played characters, row 72
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| Drive Reversal | 1 | 0.23666666666666664 | 0.7633333333333334 | events/game | Details for Saved elite comparisons for played characters, row 73
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| Punish Counters landed | 0.2 | 0.11000000000000006 | 0.08999999999999996 | events/game | Details for Saved elite comparisons for played characters, row 74
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| Got Punish Countered | 0.2 | 0.09333333333333337 | 0.10666666666666665 | events/game | Details for Saved elite comparisons for played characters, row 75
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| Throws | 3.4 | 2.2266666666666666 | 1.1733333333333333 | events/game | Details for Saved elite comparisons for played characters, row 76
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| Throw techs | 1 | 0.4566666666666666 | 0.5433333333333334 | events/game | Details for Saved elite comparisons for played characters, row 77
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| Throw parries | 0.1 | 0.25 | -0.15 | events/game | Details for Saved elite comparisons for played characters, row 78
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| Got thrown | 2.7 | 2.2066666666666674 | 0.49333333333333274 | events/game | Details for Saved elite comparisons for played characters, row 79
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| Stuns landed | 0.1 | 0.08333333333333338 | 0.01666666666666662 | events/game | Details for Saved elite comparisons for played characters, row 80
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| Got stunned | 0.1 | 0.053333333333333344 | 0.04666666666666666 | events/game | Details for Saved elite comparisons for played characters, row 81
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| Corner pressure | 8 | 12.433333333333335 | -4.433333333333335 | Buckler aggregate rate (unit unverified) | Details for Saved elite comparisons for played characters, row 82
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| Time cornered | 6 | 8.883333333333335 | -2.8833333333333346 | Buckler aggregate rate (unit unverified) | Details for Saved elite comparisons for played characters, row 83
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| Drive Rush (cancel) | 0.3643 | 0.3402866666666667 | 0.02401333333333333 | fraction | Details for Saved elite comparisons for played characters, row 84
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| Drive Rush (parry) | 0.0187 | 0.08447666666666666 | -0.06577666666666665 | fraction | Details for Saved elite comparisons for played characters, row 85
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| Drive Arts | 0.1003 | 0.16042333333333333 | -0.060123333333333334 | fraction | Details for Saved elite comparisons for played characters, row 86
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| Drive Impact gauge | 0.0358 | 0.01347666666666667 | 0.022323333333333327 | fraction | Details for Saved elite comparisons for played characters, row 87
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| SA1 | 0.3902 | 0.24581333333333338 | 0.1443866666666666 | fraction | Details for Saved elite comparisons for played characters, row 88
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| SA2 | 0.1219 | 0.26399 | -0.14209 | fraction | Details for Saved elite comparisons for played characters, row 89
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| SA3 | 0.3902 | 0.3991533333333333 | -0.008953333333333313 | fraction | Details for Saved elite comparisons for played characters, row 90
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| CA | 0.0975 | 0.09085666666666667 | 0.006643333333333334 | fraction | Details for Saved elite comparisons for played characters, row 91
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| Drive Guard | 0.0768 | 0.14178333333333332 | -0.06498333333333332 | fraction | Details for Saved elite comparisons for played characters, row 92
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| Drive Impact | 0.4 | 0.21000000000000002 | 0.19 | events/game | Details for Saved elite comparisons for played characters, row 93
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| Drive Parry | 1.9 | 1.8900000000000001 | 0.009999999999999787 | events/game | Details for Saved elite comparisons for played characters, row 94
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| Perfect Parry | 0.1 | 0.7966666666666666 | -0.6966666666666667 | events/game | Details for Saved elite comparisons for played characters, row 95
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| Drive Reversal | 1 | 0.17333333333333334 | 0.8266666666666667 | events/game | Details for Saved elite comparisons for played characters, row 96
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| Punish Counters landed | 0.2 | 0.12333333333333336 | 0.07666666666666665 | events/game | Details for Saved elite comparisons for played characters, row 97
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| Got Punish Countered | 0.2 | 0.09333333333333337 | 0.10666666666666665 | events/game | Details for Saved elite comparisons for played characters, row 98
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| Throws | 3.4 | 2.4899999999999998 | 0.9100000000000001 | events/game | Details for Saved elite comparisons for played characters, row 99
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| Throw techs | 1 | 0.42666666666666675 | 0.5733333333333333 | events/game | Details for Saved elite comparisons for played characters, row 100
|
Field definitions 12 fields
- Benchmark character ID
- Benchmark character ID · identifier.
characterId - Benchmark saved at
- Benchmark saved at · UTC datetime.
updatedAt - Reference players
- Reference players · people.
sampleSize - Metric
- Metric · identifier.
key - Meaning
- Meaning · text.
label - Player
- Player · see unit column.
you - Elite mean
- Elite mean · see unit column.
eliteAvg - Elite minimum
- Elite minimum · see unit column.
eliteMin - Elite maximum
- Elite maximum · see unit column.
eliteMax - Player minus mean
- Player minus mean · see unit column.
delta - Unit
- Unit · text.
unit - Comparison
- Comparison · text.
verdict
Benchmark sample players
25 rowsScroll if needed to compare columns.
| Benchmark character ID | CFN ID | Player | Player character ID | MRMR points | LPLP points | Ranked gamesgames |
|---|---|---|---|---|---|---|
| 10 | 4159348779 | shion | 10 | 2,255 | 376,299 | 7,663 |
| 10 | 4088416704 | orarin | 10 | 2,235 | 955,207 | 53,341 |
| 10 | 2235576711 | ゴトーー | 10 | 2,215 | 948,707 | 41,315 |
| 10 | 2650298964 | naruo | 10 | 2,185 | 359,882 | 62,594 |
| 10 | 1713289305 | 一瞬一瞬 | 10 | 2,177 | 653,597 | 21,238 |
| 11 | 3638064573 | Naza | 11 | 2,250 | 342,738 | 14,350 |
| 11 | 3140819469 | GTW-XiaoXu | 11 | 2,233 | 894,426 | 17,519 |
| 11 | 2459855665 | @Sycom|zabutonn | 11 | 2,210 | 951,039 | 35,705 |
| 11 | 1223086325 | tomorock21 | 11 | 2,187 | 1,051,592 | 72,289 |
| 11 | 4136194737 | Asuka | 11 | 2,177 | 933,554 | 56,694 |
| 21 | 3381453962 | blaz 2g | 21 | 2,368 | 474,754 | 36,913 |
| 21 | 1124619630 | DFM竹内ジョン(新婚) | 21 | 2,170 | 945,131 | 35,324 |
| 21 | 1972230337 | ナイト894@Twitch | 21 | 2,163 | 899,958 | 43,822 |
| 21 | 2626960876 | Kazunoko | 21 | 2,158 | 757,157 | 48,869 |
| 21 | 3285613978 | ゆーけー | 21 | 2,138 | 822,897 | 42,180 |
| 25 | 4076601818 | Hand Me Downs | 25 | 2,230 | 656,769 | 26,922 |
| 25 | 2344551857 | BonchanRB | 25 | 2,209 | 652,766 | 20,544 |
| 25 | 1775935259 | Kushina | 25 | 2,201 | 504,167 | 29,993 |
| 25 | 2399060619 | hinao | 25 | 2,199 | 699,065 | 35,477 |
| 25 | 1471410494 | Yanai | 25 | 2,142 | 925,224 | 53,257 |
| 27 | 3400122682 | kincho | 27 | 2,229 | 966,707 | 57,316 |
| 27 | 4210220386 | なっつだよ | 27 | 2,210 | 586,815 | 46,979 |
| 27 | 1780568425 | Yassa | 27 | 2,187 | 72,702 | 1,792 |
| 27 | 3592602051 | ばやしこ|VLY | 27 | 2,181 | 688,853 | 38,865 |
| 27 | 3469023159 | あ か た | 27 | 2,151 | 952,129 | 33,071 |
Field definitions 7 fields
- Benchmark character ID
- Benchmark character ID · identifier.
benchmarkCharacterId - CFN ID
- CFN ID · identifier.
shortId - Player
- Player · text.
name - Player character ID
- Player character ID · identifier.
characterId - MR
- Master Rating · MR points.
mr - LP
- League Points · LP points.
lp - Ranked games
- Ranked games · games.
rankedGames
Snapshot comparison availability
2 rowsScroll if needed to compare columns.
| Requested interval7d/30d | Availability | Baseline capturedUTC | Latest capturedUTC | Games between snapshotsgames | Missing data reason |
|---|---|---|---|---|---|
| 7d | collecting | 0 | history | ||
| 30d | collecting | 0 | history |
Field definitions 6 fields
- Requested interval
- Requested interval · 7d/30d.
range - Availability
- Availability · text.
status - Baseline captured
- Baseline captured · UTC datetime.
from - Latest captured
- Latest captured · UTC datetime.
to - Games between snapshots
- Games between snapshots · games.
matches - Missing data reason
- Missing data reason · text.
reason
Changes between last-100-match snapshots
0 rowsNo rows are available in the saved data. Missing observations do not mean a measured zero.
Field definitions 7 fields
- Requested interval
- Requested interval · 7d/30d.
range - Metric
- Metric · identifier.
key - Meaning
- Meaning · text.
label - Baseline
- Baseline · see unit column.
before - Latest
- Latest · see unit column.
after - Latest minus baseline
- Latest minus baseline · see unit column.
delta - Unit
- Unit · text.
unit
Each table is paginated independently. Follow all pages for all retained rows. Collections may change as new data is saved.
Source, coverage & limitations How to read this data
Stored Buckler battle_stats, saved elite benchmark and same-season HabitSnapshot comparisons.
Reported habits reflect Buckler's last-100-match trends. 7d/30d compare snapshots near those dates, not matches isolated to those periods.
Last saved update: . Reading this page does not refresh the source.
- Profile saved
- Matches in local sample
- 5
- Stored matches
- 5
- Local sample limit
- 10,000
- Local sample limited
- No
- Sample starts (UTC)
- 2026-09-05
- Sample ends (UTC)
- 2026-09-05
- Season
- 13
- Benchmark saved
- Benchmark players
- 30
- Benchmark character ID
- 10
- Gauge shares are fractions (0–1); per-game rates are counts/game. Corner values retain Buckler's aggregate rate with no verified time unit.
- Benchmark players and sample size may be limited or stale. Player habits are profile-wide, even when compared to a character ladder.
- Snapshot deltas are changes in overlapping aggregate windows, not interval event counts or causal improvement. Missing baselines remain collecting.

