Player dataCFN 2990024835

kanda32

Habits and comparisons

Reported habit rates and gauge shares, elite benchmark comparison values, and available 7-day and 30-day changes between saved last-100-match snapshots.

Reported last-100-match habits

23 rows

Scroll if needed to compare columns.

Reported last-100-match habits. 23 rows on page 1; 23 rows total.
MetricMeaningValuesee unit columnUnit
drive_impactDrive Impact / game0.2events/game
drive_parryDrive Parry / game1.9events/game
just_parryPerfect Parry / game0.3events/game
drive_reversalDrive Reversal / game0.3events/game
punish_counterPunish Counter / game0.1events/game
received_punish_counterGot PC'd / game0.2events/game
throw_countThrows / game2events/game
throw_techThrow techs / game0.1events/game
throw_drive_parryThrow parries / game0.1events/game
received_throw_countGot thrown / game2events/game
stunStuns / game0events/game
received_stunGot stunned / game0.1events/game
corner_timeCorner pressure time14.1Buckler aggregate rate (unit unverified)
cornered_timeTime cornered8.7Buckler aggregate rate (unit unverified)
gauge_rate_drive_rush_from_cancelDrive Rush (cancel) share0.3152fraction
gauge_rate_drive_rush_from_parryDrive Rush (parry) share0.0563fraction
gauge_rate_drive_artsDrive Arts share0.2706fraction
gauge_rate_drive_impactDrive Impact gauge share0.0136fraction
gauge_rate_drive_guardDrive Guard share0.118fraction
gauge_rate_sa_lv1SA1 usage share0.2857fraction
gauge_rate_sa_lv2SA2 usage share0.1142fraction
gauge_rate_sa_lv3SA3 usage share0.5571fraction
gauge_rate_caCA usage share0.0428fraction
Field definitions 4 fields
Metric
Metric · identifier. key
Meaning
Meaning · text. label
Value
Value · see unit column. value
Unit
Unit · text. unit

Saved elite comparisons for played characters

100 of 161 rows

Scroll if needed to compare columns. Expand Details for the remaining fields.

Saved elite comparisons for played characters. 100 rows on page 1; 161 rows total.
MeaningPlayersee unit columnElite meansee unit columnPlayer minus meansee unit columnUnitDetails
Drive Impact0.20.21333333333333337-0.013333333333333364events/game
Details for Saved elite comparisons for played characters, row 1
Benchmark character ID
21
Benchmark saved at
Reference players
30people
Metric
drive_impact
Elite minimum
0.1see unit column
Elite maximum
0.4see unit column
Comparison
similar
Drive Parry1.91.8533333333333330.046666666666666856events/game
Details for Saved elite comparisons for played characters, row 2
Benchmark character ID
21
Benchmark saved at
Reference players
30people
Metric
drive_parry
Elite minimum
1see unit column
Elite maximum
2.7see unit column
Comparison
similar
Perfect Parry0.30.7066666666666668-0.4066666666666668events/game
Details for Saved elite comparisons for played characters, row 3
Benchmark character ID
21
Benchmark saved at
Reference players
30people
Metric
just_parry
Elite minimum
0.2see unit column
Elite maximum
2.1see unit column
Comparison
lower
Drive Reversal0.30.266666666666666660.033333333333333326events/game
Details for Saved elite comparisons for played characters, row 4
Benchmark character ID
21
Benchmark saved at
Reference players
30people
Metric
drive_reversal
Elite minimum
0see unit column
Elite maximum
1see unit column
Comparison
similar
Punish Counters landed0.10.083333333333333360.01666666666666665events/game
Details for Saved elite comparisons for played characters, row 5
Benchmark character ID
21
Benchmark saved at
Reference players
30people
Metric
punish_counter
Elite minimum
0see unit column
Elite maximum
0.2see unit column
Comparison
higher
Got Punish Countered0.20.066666666666666680.13333333333333333events/game
Details for Saved elite comparisons for played characters, row 6
Benchmark character ID
21
Benchmark saved at
Reference players
30people
Metric
received_punish_counter
Elite minimum
0see unit column
Elite maximum
0.2see unit column
Comparison
higher
Throws22.4133333333333336-0.41333333333333355events/game
Details for Saved elite comparisons for played characters, row 7
Benchmark character ID
21
Benchmark saved at
Reference players
30people
Metric
throw_count
Elite minimum
1.4see unit column
Elite maximum
3.7see unit column
Comparison
lower
Throw techs0.10.38-0.28events/game
Details for Saved elite comparisons for played characters, row 8
Benchmark character ID
21
Benchmark saved at
Reference players
30people
Metric
throw_tech
Elite minimum
0.1see unit column
Elite maximum
0.7see unit column
Comparison
lower
Throw parries0.10.1966666666666667-0.0966666666666667events/game
Details for Saved elite comparisons for played characters, row 9
Benchmark character ID
21
Benchmark saved at
Reference players
30people
Metric
throw_drive_parry
Elite minimum
0.1see unit column
Elite maximum
0.3see unit column
Comparison
lower
Got thrown220events/game
Details for Saved elite comparisons for played characters, row 10
Benchmark character ID
21
Benchmark saved at
Reference players
30people
Metric
received_throw_count
Elite minimum
1.4see unit column
Elite maximum
2.8see unit column
Comparison
similar
Stuns landed00.07666666666666669-0.07666666666666669events/game
Details for Saved elite comparisons for played characters, row 11
Benchmark character ID
21
Benchmark saved at
Reference players
30people
Metric
stun
Elite minimum
0see unit column
Elite maximum
0.2see unit column
Comparison
lower
Got stunned0.10.070000000000000020.029999999999999985events/game
Details for Saved elite comparisons for played characters, row 12
Benchmark character ID
21
Benchmark saved at
Reference players
30people
Metric
received_stun
Elite minimum
0see unit column
Elite maximum
0.2see unit column
Comparison
higher
Corner pressure14.115.383333333333331-1.2833333333333314Buckler aggregate rate (unit unverified)
Details for Saved elite comparisons for played characters, row 13
Benchmark character ID
21
Benchmark saved at
Reference players
30people
Metric
corner_time
Elite minimum
8.6see unit column
Elite maximum
19.9see unit column
Comparison
similar
Time cornered8.77.9933333333333340.7066666666666652Buckler aggregate rate (unit unverified)
Details for Saved elite comparisons for played characters, row 14
Benchmark character ID
21
Benchmark saved at
Reference players
30people
Metric
cornered_time
Elite minimum
4.8see unit column
Elite maximum
12.5see unit column
Comparison
similar
Drive Rush (cancel)0.31520.3308866666666666-0.015686666666666627fraction
Details for Saved elite comparisons for played characters, row 15
Benchmark character ID
21
Benchmark saved at
Reference players
30people
Metric
gauge_rate_drive_rush_from_cancel
Elite minimum
0.1773see unit column
Elite maximum
0.5003see unit column
Comparison
similar
Drive Rush (parry)0.05630.06303666666666667-0.006736666666666669fraction
Details for Saved elite comparisons for played characters, row 16
Benchmark character ID
21
Benchmark saved at
Reference players
30people
Metric
gauge_rate_drive_rush_from_parry
Elite minimum
0.0317see unit column
Elite maximum
0.1114see unit column
Comparison
similar
Drive Arts0.27060.233833333333333250.03676666666666675fraction
Details for Saved elite comparisons for played characters, row 17
Benchmark character ID
21
Benchmark saved at
Reference players
30people
Metric
gauge_rate_drive_arts
Elite minimum
0.1083see unit column
Elite maximum
0.3647see unit column
Comparison
higher
Drive Impact gauge0.01360.014323333333333332-0.0007233333333333328fraction
Details for Saved elite comparisons for played characters, row 18
Benchmark character ID
21
Benchmark saved at
Reference players
30people
Metric
gauge_rate_drive_impact
Elite minimum
0.0048see unit column
Elite maximum
0.0303see unit column
Comparison
similar
SA10.28570.3152233333333333-0.02952333333333329fraction
Details for Saved elite comparisons for played characters, row 19
Benchmark character ID
21
Benchmark saved at
Reference players
30people
Metric
gauge_rate_sa_lv1
Elite minimum
0.0985see unit column
Elite maximum
0.4457see unit column
Comparison
similar
SA20.11420.21017666666666665-0.09597666666666665fraction
Details for Saved elite comparisons for played characters, row 20
Benchmark character ID
21
Benchmark saved at
Reference players
30people
Metric
gauge_rate_sa_lv2
Elite minimum
0.024see unit column
Elite maximum
0.5163see unit column
Comparison
lower
SA30.55710.38895333333333330.16814666666666672fraction
Details for Saved elite comparisons for played characters, row 21
Benchmark character ID
21
Benchmark saved at
Reference players
30people
Metric
gauge_rate_sa_lv3
Elite minimum
0.1913see unit column
Elite maximum
0.676see unit column
Comparison
higher
CA0.04280.08545333333333333-0.04265333333333333fraction
Details for Saved elite comparisons for played characters, row 22
Benchmark character ID
21
Benchmark saved at
Reference players
30people
Metric
gauge_rate_ca
Elite minimum
0.0322see unit column
Elite maximum
0.183see unit column
Comparison
lower
Drive Guard0.1180.11811333333333332-0.0001133333333333264fraction
Details for Saved elite comparisons for played characters, row 23
Benchmark character ID
21
Benchmark saved at
Reference players
30people
Metric
gauge_rate_drive_guard
Elite minimum
0.0785see unit column
Elite maximum
0.1661see unit column
Comparison
similar
Drive Impact0.20.186666666666666680.013333333333333336events/game
Details for Saved elite comparisons for played characters, row 24
Benchmark character ID
5
Benchmark saved at
Reference players
30people
Metric
drive_impact
Elite minimum
0.1see unit column
Elite maximum
0.5see unit column
Comparison
similar
Drive Parry1.91.77000000000000050.12999999999999945events/game
Details for Saved elite comparisons for played characters, row 25
Benchmark character ID
5
Benchmark saved at
Reference players
30people
Metric
drive_parry
Elite minimum
0.6see unit column
Elite maximum
2.9see unit column
Comparison
similar
Perfect Parry0.30.57-0.26999999999999996events/game
Details for Saved elite comparisons for played characters, row 26
Benchmark character ID
5
Benchmark saved at
Reference players
30people
Metric
just_parry
Elite minimum
0.2see unit column
Elite maximum
1see unit column
Comparison
lower
Drive Reversal0.30.32000000000000006-0.020000000000000073events/game
Details for Saved elite comparisons for played characters, row 27
Benchmark character ID
5
Benchmark saved at
Reference players
30people
Metric
drive_reversal
Elite minimum
0.1see unit column
Elite maximum
0.7see unit column
Comparison
similar
Punish Counters landed0.10.11333333333333336-0.01333333333333335events/game
Details for Saved elite comparisons for played characters, row 28
Benchmark character ID
5
Benchmark saved at
Reference players
30people
Metric
punish_counter
Elite minimum
0see unit column
Elite maximum
0.3see unit column
Comparison
similar
Got Punish Countered0.20.093333333333333370.10666666666666665events/game
Details for Saved elite comparisons for played characters, row 29
Benchmark character ID
5
Benchmark saved at
Reference players
30people
Metric
received_punish_counter
Elite minimum
0see unit column
Elite maximum
0.3see unit column
Comparison
higher
Throws22.4500000000000006-0.4500000000000006events/game
Details for Saved elite comparisons for played characters, row 30
Benchmark character ID
5
Benchmark saved at
Reference players
30people
Metric
throw_count
Elite minimum
1.6see unit column
Elite maximum
3.8see unit column
Comparison
lower
Throw techs0.10.5400000000000001-0.44000000000000017events/game
Details for Saved elite comparisons for played characters, row 31
Benchmark character ID
5
Benchmark saved at
Reference players
30people
Metric
throw_tech
Elite minimum
0.1see unit column
Elite maximum
1see unit column
Comparison
lower
Throw parries0.10.21000000000000002-0.11000000000000001events/game
Details for Saved elite comparisons for played characters, row 32
Benchmark character ID
5
Benchmark saved at
Reference players
30people
Metric
throw_drive_parry
Elite minimum
0see unit column
Elite maximum
0.5see unit column
Comparison
lower
Got thrown22.3366666666666664-0.33666666666666645events/game
Details for Saved elite comparisons for played characters, row 33
Benchmark character ID
5
Benchmark saved at
Reference players
30people
Metric
received_throw_count
Elite minimum
1.8see unit column
Elite maximum
3.3see unit column
Comparison
similar
Stuns landed00.043333333333333335-0.043333333333333335events/game
Details for Saved elite comparisons for played characters, row 34
Benchmark character ID
5
Benchmark saved at
Reference players
30people
Metric
stun
Elite minimum
0see unit column
Elite maximum
0.1see unit column
Comparison
lower
Got stunned0.10.066666666666666680.033333333333333326events/game
Details for Saved elite comparisons for played characters, row 35
Benchmark character ID
5
Benchmark saved at
Reference players
30people
Metric
received_stun
Elite minimum
0see unit column
Elite maximum
0.2see unit column
Comparison
higher
Corner pressure14.16.7966666666666677.303333333333333Buckler aggregate rate (unit unverified)
Details for Saved elite comparisons for played characters, row 36
Benchmark character ID
5
Benchmark saved at
Reference players
30people
Metric
corner_time
Elite minimum
3.4see unit column
Elite maximum
13.4see unit column
Comparison
higher
Time cornered8.79.32333333333333-0.6233333333333313Buckler aggregate rate (unit unverified)
Details for Saved elite comparisons for played characters, row 37
Benchmark character ID
5
Benchmark saved at
Reference players
30people
Metric
cornered_time
Elite minimum
5.7see unit column
Elite maximum
13.2see unit column
Comparison
similar
Drive Rush (cancel)0.31520.42870333333333316-0.11350333333333318fraction
Details for Saved elite comparisons for played characters, row 38
Benchmark character ID
5
Benchmark saved at
Reference players
30people
Metric
gauge_rate_drive_rush_from_cancel
Elite minimum
0.2189see unit column
Elite maximum
0.5864see unit column
Comparison
lower
Drive Rush (parry)0.05630.0478800000000000060.008419999999999997fraction
Details for Saved elite comparisons for played characters, row 39
Benchmark character ID
5
Benchmark saved at
Reference players
30people
Metric
gauge_rate_drive_rush_from_parry
Elite minimum
0.0072see unit column
Elite maximum
0.1167see unit column
Comparison
higher
Drive Arts0.27060.115136666666666640.15546333333333337fraction
Details for Saved elite comparisons for played characters, row 40
Benchmark character ID
5
Benchmark saved at
Reference players
30people
Metric
gauge_rate_drive_arts
Elite minimum
0.04see unit column
Elite maximum
0.2823see unit column
Comparison
higher
Drive Impact gauge0.01360.01627666666666667-0.002676666666666669fraction
Details for Saved elite comparisons for played characters, row 41
Benchmark character ID
5
Benchmark saved at
Reference players
30people
Metric
gauge_rate_drive_impact
Elite minimum
0.0055see unit column
Elite maximum
0.0461see unit column
Comparison
lower
SA10.28570.3106400000000001-0.024940000000000073fraction
Details for Saved elite comparisons for played characters, row 42
Benchmark character ID
5
Benchmark saved at
Reference players
30people
Metric
gauge_rate_sa_lv1
Elite minimum
0.1428see unit column
Elite maximum
0.592see unit column
Comparison
similar
SA20.11420.30667666666666665-0.19247666666666666fraction
Details for Saved elite comparisons for played characters, row 43
Benchmark character ID
5
Benchmark saved at
Reference players
30people
Metric
gauge_rate_sa_lv2
Elite minimum
0.08see unit column
Elite maximum
0.7664see unit column
Comparison
lower
SA30.55710.300389999999999930.2567100000000001fraction
Details for Saved elite comparisons for played characters, row 44
Benchmark character ID
5
Benchmark saved at
Reference players
30people
Metric
gauge_rate_sa_lv3
Elite minimum
0.0364see unit column
Elite maximum
0.5see unit column
Comparison
higher
CA0.04280.08209666666666664-0.03929666666666664fraction
Details for Saved elite comparisons for played characters, row 45
Benchmark character ID
5
Benchmark saved at
Reference players
30people
Metric
gauge_rate_ca
Elite minimum
0.0098see unit column
Elite maximum
0.247see unit column
Comparison
lower
Drive Guard0.1180.110103333333333320.007896666666666677fraction
Details for Saved elite comparisons for played characters, row 46
Benchmark character ID
5
Benchmark saved at
Reference players
30people
Metric
gauge_rate_drive_guard
Elite minimum
0.049see unit column
Elite maximum
0.1731see unit column
Comparison
similar
Drive Impact0.20.22000000000000006-0.020000000000000046events/game
Details for Saved elite comparisons for played characters, row 47
Benchmark character ID
19
Benchmark saved at
Reference players
30people
Metric
drive_impact
Elite minimum
0see unit column
Elite maximum
0.6see unit column
Comparison
similar
Drive Parry1.91.67666666666666670.22333333333333316events/game
Details for Saved elite comparisons for played characters, row 48
Benchmark character ID
19
Benchmark saved at
Reference players
30people
Metric
drive_parry
Elite minimum
0.4see unit column
Elite maximum
3.1see unit column
Comparison
similar
Perfect Parry0.30.7166666666666667-0.4166666666666667events/game
Details for Saved elite comparisons for played characters, row 49
Benchmark character ID
19
Benchmark saved at
Reference players
30people
Metric
just_parry
Elite minimum
0.1see unit column
Elite maximum
1.6see unit column
Comparison
lower
Drive Reversal0.30.173333333333333340.12666666666666665events/game
Details for Saved elite comparisons for played characters, row 50
Benchmark character ID
19
Benchmark saved at
Reference players
30people
Metric
drive_reversal
Elite minimum
0see unit column
Elite maximum
0.6see unit column
Comparison
higher
Punish Counters landed0.10.13333333333333336-0.033333333333333354events/game
Details for Saved elite comparisons for played characters, row 51
Benchmark character ID
19
Benchmark saved at
Reference players
30people
Metric
punish_counter
Elite minimum
0see unit column
Elite maximum
0.6see unit column
Comparison
lower
Got Punish Countered0.20.10666666666666670.09333333333333331events/game
Details for Saved elite comparisons for played characters, row 52
Benchmark character ID
19
Benchmark saved at
Reference players
30people
Metric
received_punish_counter
Elite minimum
0see unit column
Elite maximum
0.4see unit column
Comparison
higher
Throws22.4-0.3999999999999999events/game
Details for Saved elite comparisons for played characters, row 53
Benchmark character ID
19
Benchmark saved at
Reference players
30people
Metric
throw_count
Elite minimum
0.5see unit column
Elite maximum
4.1see unit column
Comparison
lower
Throw techs0.10.5666666666666669-0.4666666666666669events/game
Details for Saved elite comparisons for played characters, row 54
Benchmark character ID
19
Benchmark saved at
Reference players
30people
Metric
throw_tech
Elite minimum
0.3see unit column
Elite maximum
1.3see unit column
Comparison
lower
Throw parries0.10.2033333333333334-0.10333333333333339events/game
Details for Saved elite comparisons for played characters, row 55
Benchmark character ID
19
Benchmark saved at
Reference players
30people
Metric
throw_drive_parry
Elite minimum
0see unit column
Elite maximum
0.3see unit column
Comparison
lower
Got thrown22.23-0.22999999999999998events/game
Details for Saved elite comparisons for played characters, row 56
Benchmark character ID
19
Benchmark saved at
Reference players
30people
Metric
received_throw_count
Elite minimum
1.4see unit column
Elite maximum
3.3see unit column
Comparison
similar
Stuns landed00.05-0.05events/game
Details for Saved elite comparisons for played characters, row 57
Benchmark character ID
19
Benchmark saved at
Reference players
30people
Metric
stun
Elite minimum
0see unit column
Elite maximum
0.2see unit column
Comparison
lower
Got stunned0.10.063333333333333340.03666666666666667events/game
Details for Saved elite comparisons for played characters, row 58
Benchmark character ID
19
Benchmark saved at
Reference players
30people
Metric
received_stun
Elite minimum
0see unit column
Elite maximum
0.2see unit column
Comparison
higher
Corner pressure14.111.0666666666666653.033333333333335Buckler aggregate rate (unit unverified)
Details for Saved elite comparisons for played characters, row 59
Benchmark character ID
19
Benchmark saved at
Reference players
30people
Metric
corner_time
Elite minimum
7.2see unit column
Elite maximum
15see unit column
Comparison
higher
Time cornered8.79.710000000000003-1.0100000000000033Buckler aggregate rate (unit unverified)
Details for Saved elite comparisons for played characters, row 60
Benchmark character ID
19
Benchmark saved at
Reference players
30people
Metric
cornered_time
Elite minimum
5.4see unit column
Elite maximum
16.3see unit column
Comparison
similar
Drive Rush (cancel)0.31520.35328999999999994-0.03808999999999996fraction
Details for Saved elite comparisons for played characters, row 61
Benchmark character ID
19
Benchmark saved at
Reference players
30people
Metric
gauge_rate_drive_rush_from_cancel
Elite minimum
0.116see unit column
Elite maximum
0.4709see unit column
Comparison
similar
Drive Rush (parry)0.05630.06939000000000001-0.013090000000000004fraction
Details for Saved elite comparisons for played characters, row 62
Benchmark character ID
19
Benchmark saved at
Reference players
30people
Metric
gauge_rate_drive_rush_from_parry
Elite minimum
0.0028see unit column
Elite maximum
0.1213see unit column
Comparison
lower
Drive Arts0.27060.181549999999999960.08905000000000005fraction
Details for Saved elite comparisons for played characters, row 63
Benchmark character ID
19
Benchmark saved at
Reference players
30people
Metric
gauge_rate_drive_arts
Elite minimum
0.0923see unit column
Elite maximum
0.3011see unit column
Comparison
higher
Drive Impact gauge0.01360.017656666666666668-0.0040566666666666685fraction
Details for Saved elite comparisons for played characters, row 64
Benchmark character ID
19
Benchmark saved at
Reference players
30people
Metric
gauge_rate_drive_impact
Elite minimum
0.0036see unit column
Elite maximum
0.0519see unit column
Comparison
lower
SA10.28570.30902333333333326-0.02332333333333325fraction
Details for Saved elite comparisons for played characters, row 65
Benchmark character ID
19
Benchmark saved at
Reference players
30people
Metric
gauge_rate_sa_lv1
Elite minimum
0.1384see unit column
Elite maximum
0.5839see unit column
Comparison
similar
SA20.11420.24987666666666672-0.13567666666666672fraction
Details for Saved elite comparisons for played characters, row 66
Benchmark character ID
19
Benchmark saved at
Reference players
30people
Metric
gauge_rate_sa_lv2
Elite minimum
0see unit column
Elite maximum
0.544see unit column
Comparison
lower
SA30.55710.344110.21299fraction
Details for Saved elite comparisons for played characters, row 67
Benchmark character ID
19
Benchmark saved at
Reference players
30people
Metric
gauge_rate_sa_lv3
Elite minimum
0.124see unit column
Elite maximum
0.6461see unit column
Comparison
higher
CA0.04280.09681-0.054009999999999996fraction
Details for Saved elite comparisons for played characters, row 68
Benchmark character ID
19
Benchmark saved at
Reference players
30people
Metric
gauge_rate_ca
Elite minimum
0.016see unit column
Elite maximum
0.238see unit column
Comparison
lower
Drive Guard0.1180.12489-0.006890000000000007fraction
Details for Saved elite comparisons for played characters, row 69
Benchmark character ID
19
Benchmark saved at
Reference players
30people
Metric
gauge_rate_drive_guard
Elite minimum
0.0187see unit column
Elite maximum
0.1943see unit column
Comparison
similar
Drive Impact0.20.2033333333333334-0.0033333333333333826events/game
Details for Saved elite comparisons for played characters, row 70
Benchmark character ID
22
Benchmark saved at
Reference players
30people
Metric
drive_impact
Elite minimum
0see unit column
Elite maximum
0.7see unit column
Comparison
similar
Drive Parry1.91.64999999999999970.2500000000000002events/game
Details for Saved elite comparisons for played characters, row 71
Benchmark character ID
22
Benchmark saved at
Reference players
30people
Metric
drive_parry
Elite minimum
0.3see unit column
Elite maximum
3.4see unit column
Comparison
higher
Perfect Parry0.30.7666666666666665-0.4666666666666665events/game
Details for Saved elite comparisons for played characters, row 72
Benchmark character ID
22
Benchmark saved at
Reference players
30people
Metric
just_parry
Elite minimum
0see unit column
Elite maximum
1.6see unit column
Comparison
lower
Drive Reversal0.30.199999999999999930.10000000000000006events/game
Details for Saved elite comparisons for played characters, row 73
Benchmark character ID
22
Benchmark saved at
Reference players
30people
Metric
drive_reversal
Elite minimum
0see unit column
Elite maximum
0.7see unit column
Comparison
higher
Punish Counters landed0.10.1266666666666667-0.0266666666666667events/game
Details for Saved elite comparisons for played characters, row 74
Benchmark character ID
22
Benchmark saved at
Reference players
30people
Metric
punish_counter
Elite minimum
0see unit column
Elite maximum
0.5see unit column
Comparison
lower
Got Punish Countered0.20.08666666666666670.11333333333333331events/game
Details for Saved elite comparisons for played characters, row 75
Benchmark character ID
22
Benchmark saved at
Reference players
30people
Metric
received_punish_counter
Elite minimum
0see unit column
Elite maximum
0.2see unit column
Comparison
higher
Throws22.7366666666666664-0.7366666666666664events/game
Details for Saved elite comparisons for played characters, row 76
Benchmark character ID
22
Benchmark saved at
Reference players
30people
Metric
throw_count
Elite minimum
1.3see unit column
Elite maximum
5.8see unit column
Comparison
lower
Throw techs0.10.44999999999999996-0.35events/game
Details for Saved elite comparisons for played characters, row 77
Benchmark character ID
22
Benchmark saved at
Reference players
30people
Metric
throw_tech
Elite minimum
0.1see unit column
Elite maximum
1.1see unit column
Comparison
lower
Throw parries0.10.26666666666666666-0.16666666666666666events/game
Details for Saved elite comparisons for played characters, row 78
Benchmark character ID
22
Benchmark saved at
Reference players
30people
Metric
throw_drive_parry
Elite minimum
0.1see unit column
Elite maximum
0.7see unit column
Comparison
lower
Got thrown22.086666666666667-0.08666666666666689events/game
Details for Saved elite comparisons for played characters, row 79
Benchmark character ID
22
Benchmark saved at
Reference players
30people
Metric
received_throw_count
Elite minimum
1see unit column
Elite maximum
2.9see unit column
Comparison
similar
Stuns landed00.03333333333333333-0.03333333333333333events/game
Details for Saved elite comparisons for played characters, row 80
Benchmark character ID
22
Benchmark saved at
Reference players
30people
Metric
stun
Elite minimum
0see unit column
Elite maximum
0.1see unit column
Comparison
lower
Got stunned0.10.040.060000000000000005events/game
Details for Saved elite comparisons for played characters, row 81
Benchmark character ID
22
Benchmark saved at
Reference players
30people
Metric
received_stun
Elite minimum
0see unit column
Elite maximum
0.1see unit column
Comparison
higher
Corner pressure14.111.4733333333333332.626666666666667Buckler aggregate rate (unit unverified)
Details for Saved elite comparisons for played characters, row 82
Benchmark character ID
22
Benchmark saved at
Reference players
30people
Metric
corner_time
Elite minimum
3.2see unit column
Elite maximum
14.6see unit column
Comparison
higher
Time cornered8.78.5466666666666690.15333333333333066Buckler aggregate rate (unit unverified)
Details for Saved elite comparisons for played characters, row 83
Benchmark character ID
22
Benchmark saved at
Reference players
30people
Metric
cornered_time
Elite minimum
4.1see unit column
Elite maximum
11.9see unit column
Comparison
similar
Drive Rush (cancel)0.31520.3270166666666668-0.011816666666666809fraction
Details for Saved elite comparisons for played characters, row 84
Benchmark character ID
22
Benchmark saved at
Reference players
30people
Metric
gauge_rate_drive_rush_from_cancel
Elite minimum
0.1577see unit column
Elite maximum
0.5838see unit column
Comparison
similar
Drive Rush (parry)0.05630.07444666666666665-0.018146666666666644fraction
Details for Saved elite comparisons for played characters, row 85
Benchmark character ID
22
Benchmark saved at
Reference players
30people
Metric
gauge_rate_drive_rush_from_parry
Elite minimum
0.0209see unit column
Elite maximum
0.132see unit column
Comparison
lower
Drive Arts0.27060.192006666666666630.07859333333333338fraction
Details for Saved elite comparisons for played characters, row 86
Benchmark character ID
22
Benchmark saved at
Reference players
30people
Metric
gauge_rate_drive_arts
Elite minimum
0.0801see unit column
Elite maximum
0.376see unit column
Comparison
higher
Drive Impact gauge0.01360.014959999999999998-0.0013599999999999984fraction
Details for Saved elite comparisons for played characters, row 87
Benchmark character ID
22
Benchmark saved at
Reference players
30people
Metric
gauge_rate_drive_impact
Elite minimum
0.0022see unit column
Elite maximum
0.04see unit column
Comparison
similar
SA10.28570.28646333333333335-0.0007633333333333381fraction
Details for Saved elite comparisons for played characters, row 88
Benchmark character ID
22
Benchmark saved at
Reference players
30people
Metric
gauge_rate_sa_lv1
Elite minimum
0.1515see unit column
Elite maximum
0.5203see unit column
Comparison
similar
SA20.11420.22754333333333332-0.11334333333333332fraction
Details for Saved elite comparisons for played characters, row 89
Benchmark character ID
22
Benchmark saved at
Reference players
30people
Metric
gauge_rate_sa_lv2
Elite minimum
0.0421see unit column
Elite maximum
0.4573see unit column
Comparison
lower
SA30.55710.38667000000000010.17042999999999991fraction
Details for Saved elite comparisons for played characters, row 90
Benchmark character ID
22
Benchmark saved at
Reference players
30people
Metric
gauge_rate_sa_lv3
Elite minimum
0.1851see unit column
Elite maximum
0.5522see unit column
Comparison
higher
CA0.04280.09913-0.05633fraction
Details for Saved elite comparisons for played characters, row 91
Benchmark character ID
22
Benchmark saved at
Reference players
30people
Metric
gauge_rate_ca
Elite minimum
0.0246see unit column
Elite maximum
0.1785see unit column
Comparison
lower
Drive Guard0.1180.13137000000000001-0.01337000000000002fraction
Details for Saved elite comparisons for played characters, row 92
Benchmark character ID
22
Benchmark saved at
Reference players
30people
Metric
gauge_rate_drive_guard
Elite minimum
0.0385see unit column
Elite maximum
0.2079see unit column
Comparison
similar
Drive Impact0.20.21000000000000002-0.010000000000000009events/game
Details for Saved elite comparisons for played characters, row 93
Benchmark character ID
27
Benchmark saved at
Reference players
30people
Metric
drive_impact
Elite minimum
0see unit column
Elite maximum
0.5see unit column
Comparison
similar
Drive Parry1.91.89000000000000010.009999999999999787events/game
Details for Saved elite comparisons for played characters, row 94
Benchmark character ID
27
Benchmark saved at
Reference players
30people
Metric
drive_parry
Elite minimum
0.3see unit column
Elite maximum
3.5see unit column
Comparison
similar
Perfect Parry0.30.7966666666666666-0.49666666666666665events/game
Details for Saved elite comparisons for played characters, row 95
Benchmark character ID
27
Benchmark saved at
Reference players
30people
Metric
just_parry
Elite minimum
0.2see unit column
Elite maximum
1.8see unit column
Comparison
lower
Drive Reversal0.30.173333333333333340.12666666666666665events/game
Details for Saved elite comparisons for played characters, row 96
Benchmark character ID
27
Benchmark saved at
Reference players
30people
Metric
drive_reversal
Elite minimum
0see unit column
Elite maximum
0.5see unit column
Comparison
higher
Punish Counters landed0.10.12333333333333336-0.02333333333333336events/game
Details for Saved elite comparisons for played characters, row 97
Benchmark character ID
27
Benchmark saved at
Reference players
30people
Metric
punish_counter
Elite minimum
0see unit column
Elite maximum
0.3see unit column
Comparison
lower
Got Punish Countered0.20.093333333333333370.10666666666666665events/game
Details for Saved elite comparisons for played characters, row 98
Benchmark character ID
27
Benchmark saved at
Reference players
30people
Metric
received_punish_counter
Elite minimum
0see unit column
Elite maximum
0.2see unit column
Comparison
higher
Throws22.4899999999999998-0.48999999999999977events/game
Details for Saved elite comparisons for played characters, row 99
Benchmark character ID
27
Benchmark saved at
Reference players
30people
Metric
throw_count
Elite minimum
1see unit column
Elite maximum
3.7see unit column
Comparison
lower
Throw techs0.10.42666666666666675-0.32666666666666677events/game
Details for Saved elite comparisons for played characters, row 100
Benchmark character ID
27
Benchmark saved at
Reference players
30people
Metric
throw_tech
Elite minimum
0.1see unit column
Elite maximum
0.9see unit column
Comparison
lower
Field definitions 12 fields
Benchmark character ID
Benchmark character ID · identifier. characterId
Benchmark saved at
Benchmark saved at · UTC datetime. updatedAt
Reference players
Reference players · people. sampleSize
Metric
Metric · identifier. key
Meaning
Meaning · text. label
Player
Player · see unit column. you
Elite mean
Elite mean · see unit column. eliteAvg
Elite minimum
Elite minimum · see unit column. eliteMin
Elite maximum
Elite maximum · see unit column. eliteMax
Player minus mean
Player minus mean · see unit column. delta
Unit
Unit · text. unit
Comparison
Comparison · text. verdict

Benchmark sample players

35 rows

Scroll if needed to compare columns.

Benchmark sample players. 35 rows on page 1; 35 rows total.
Benchmark character IDCFN IDPlayerPlayer character IDMRMR pointsLPLP pointsRanked gamesgames
213381453962blaz 2g212,368474,75436,913
211124619630DFM竹内ジョン(新婚)212,170945,13135,324
211972230337ナイト894@Twitch212,163899,95843,822
212626960876Kazunoko212,158757,15748,869
213285613978ゆーけー212,138822,89742,180
51900338329Babaaaaa52,238964,25950,586
53708958378あくたがわ52,222999,02966,092
51482676584もっころり52,140900,48130,132
53061502180ありす、宇宙までもから逃げるな52,125870,90021,548
51917947815cokaΣickey52,119910,77650,178
193297851278あでりい192,268758,00020,523
191051410689Sahara192,209904,33158,458
193927143850ONYX | えびはら192,203944,72945,178
194024172770IGZ ssm192,171953,93626,801
191780568425Yassa192,151161,1731,792
222011017170Naooonn222,213975,80574,966
223466035121DaigoTheBeasTV222,204960,43839,520
221713289305一瞬一瞬222,158349,23121,238
221924478936touwa222,114907,62926,137
222275763050ドスバギイ222,113937,12446,321
273400122682kincho272,229966,70757,316
274210220386なっつだよ272,210586,81546,979
271780568425Yassa272,18772,7021,792
273592602051ばやしこ|VLY272,181688,85338,865
273469023159あ か た272,151952,12933,071
283720691244世界無二Ryukichi282,222640,49435,973
281764931801ll Moke ll282,183799,65137,061
283704074497Askey282,153543,14926,474
282394188268sngv282,145910,75722,060
282257046607【ざぶ】282,136785,90429,000
321514694876m1Ng322,201484,52355,351
321121035266KR_Wrestlingman322,179442,32875,634
321202712547Nth Oniki322,165258,07957,848
321188227562プルプルなぷる322,156349,84241,037
324065533546ふみじま あきお(63)322,155469,31853,572
Field definitions 7 fields
Benchmark character ID
Benchmark character ID · identifier. benchmarkCharacterId
CFN ID
CFN ID · identifier. shortId
Player
Player · text. name
Player character ID
Player character ID · identifier. characterId
MR
Master Rating · MR points. mr
LP
League Points · LP points. lp
Ranked games
Ranked games · games. rankedGames

Snapshot comparison availability

2 rows

Scroll if needed to compare columns.

Snapshot comparison availability. 2 rows on page 1; 2 rows total.
Requested interval7d/30dAvailabilityBaseline capturedUTCLatest capturedUTCGames between snapshotsgamesMissing data reason
7dcollecting226history
30dcollecting472history
Field definitions 6 fields
Requested interval
Requested interval · 7d/30d. range
Availability
Availability · text. status
Baseline captured
Baseline captured · UTC datetime. from
Latest captured
Latest captured · UTC datetime. to
Games between snapshots
Games between snapshots · games. matches
Missing data reason
Missing data reason · text. reason

Changes between last-100-match snapshots

0 rows
No saved observations

No rows are available in the saved data. Missing observations do not mean a measured zero.

Field definitions 7 fields
Requested interval
Requested interval · 7d/30d. range
Metric
Metric · identifier. key
Meaning
Meaning · text. label
Baseline
Baseline · see unit column. before
Latest
Latest · see unit column. after
Latest minus baseline
Latest minus baseline · see unit column. delta
Unit
Unit · text. unit

Each table is paginated independently. Follow all pages for all retained rows. Collections may change as new data is saved.

Source, coverage & limitations How to read this data

Stored Buckler battle_stats, saved elite benchmark and same-season HabitSnapshot comparisons.

Reported habits reflect Buckler's last-100-match trends. 7d/30d compare snapshots near those dates, not matches isolated to those periods.

Last saved update: . Reading this page does not refresh the source.

Profile saved
Matches in local sample
129
Stored matches
129
Local sample limit
10,000
Local sample limited
No
Sample starts (UTC)
2026-07-17
Sample ends (UTC)
2026-09-16
Season
13
Benchmark saved
Benchmark players
30
Benchmark character ID
21
  • Gauge shares are fractions (0–1); per-game rates are counts/game. Corner values retain Buckler's aggregate rate with no verified time unit.
  • Benchmark players and sample size may be limited or stale. Player habits are profile-wide, even when compared to a character ladder.
  • Snapshot deltas are changes in overlapping aggregate windows, not interval event counts or causal improvement. Missing baselines remain collecting.
Sources, units and JSON reference

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