Player dataCFN 2987770708

GlassBeat

Stored match history

Paginated stored Street Fighter 6 matches with participants, selected and played characters, control types, outcomes, round result codes and pre-match MR/LP.

Stored matches from player perspective

50 rows

Scroll if needed to compare columns. Expand Details for the remaining fields.

Stored matches from player perspective. 50 rows on page 1; 50 rows total.
Played atUTCPlayed characterOpponentOpponent played characterResult from player perspectiveW/L/DDetails
E. HondaUtopiaLukeW
Details for Stored matches from player perspective, row 1
Replay ID
GSBQW94WJ
Mode
Ranked
Player CFN ID
2987770708
Player
GlassBeat
Selected character
E. Honda
Controls
Modern
Pre-match MR
1,313MR points
Pre-match LP
80,400LP points
Opponent CFN ID
1034009287
Opponent selected character
Luke
Opponent controls
Modern
Opponent pre-match MR
1,282MR points
Opponent pre-match LP
77,150LP points
Player round result codes
0,6,8comma-separated codes
Opponent round result codes
1,0,0comma-separated codes
Player round outcomes
Round lost; Super Art; Perfect
Opponent round outcomes
Standard victory; Round lost; Round lost
E. HondaUtopiaLukeW
Details for Stored matches from player perspective, row 2
Replay ID
S7FB4LJYV
Mode
Ranked
Player CFN ID
2987770708
Player
GlassBeat
Selected character
E. Honda
Controls
Modern
Pre-match MR
1,305MR points
Pre-match LP
80,350LP points
Opponent CFN ID
1034009287
Opponent selected character
Luke
Opponent controls
Modern
Opponent pre-match MR
1,290MR points
Opponent pre-match LP
77,190LP points
Player round result codes
0,5,6comma-separated codes
Opponent round result codes
1,0,0comma-separated codes
Player round outcomes
Round lost; Overdrive attack; Super Art
Opponent round outcomes
Standard victory; Round lost; Round lost
E. HondaUtopiaLukeL
Details for Stored matches from player perspective, row 3
Replay ID
MRER4GSKF
Mode
Ranked
Player CFN ID
2987770708
Player
GlassBeat
Selected character
E. Honda
Controls
Modern
Pre-match MR
1,314MR points
Pre-match LP
80,390LP points
Opponent CFN ID
1034009287
Opponent selected character
Luke
Opponent controls
Modern
Opponent pre-match MR
1,281MR points
Opponent pre-match LP
77,108LP points
Player round result codes
0,0comma-separated codes
Opponent round result codes
6,1comma-separated codes
Player round outcomes
Round lost; Round lost
Opponent round outcomes
Super Art; Standard victory
E. HondahikabeayuRyuL
Details for Stored matches from player perspective, row 4
Replay ID
RGUYVH8Y9
Mode
Ranked
Player CFN ID
2987770708
Player
GlassBeat
Selected character
E. Honda
Controls
Modern
Pre-match MR
1,322MR points
Pre-match LP
80,430LP points
Opponent CFN ID
1101207440
Opponent selected character
Ryu
Opponent controls
Classic
Opponent pre-match MR
1,323MR points
Opponent pre-match LP
85,482LP points
Player round result codes
0,0comma-separated codes
Opponent round result codes
1,6comma-separated codes
Player round outcomes
Round lost; Round lost
Opponent round outcomes
Standard victory; Super Art
E. HondahikabeayuRyuL
Details for Stored matches from player perspective, row 5
Replay ID
HPNMYDVD7
Mode
Ranked
Player CFN ID
2987770708
Player
GlassBeat
Selected character
E. Honda
Controls
Modern
Pre-match MR
1,330MR points
Pre-match LP
80,470LP points
Opponent CFN ID
1101207440
Opponent selected character
Ryu
Opponent controls
Classic
Opponent pre-match MR
1,315MR points
Opponent pre-match LP
85,432LP points
Player round result codes
0,0comma-separated codes
Opponent round result codes
1,6comma-separated codes
Player round outcomes
Round lost; Round lost
Opponent round outcomes
Standard victory; Super Art
E. HondarythRyuL
Details for Stored matches from player perspective, row 6
Replay ID
WRGAPCFHK
Mode
Ranked
Player CFN ID
2987770708
Player
GlassBeat
Selected character
E. Honda
Controls
Modern
Pre-match MR
1,337MR points
Pre-match LP
80,510LP points
Opponent CFN ID
3880690748
Opponent selected character
Ryu
Opponent controls
Classic
Opponent pre-match MR
1,368MR points
Opponent pre-match LP
38,930LP points
Player round result codes
0,0comma-separated codes
Opponent round result codes
1,1comma-separated codes
Player round outcomes
Round lost; Round lost
Opponent round outcomes
Standard victory; Standard victory
E. HondarythRyuL
Details for Stored matches from player perspective, row 7
Replay ID
WYFDPRUAU
Mode
Ranked
Player CFN ID
2987770708
Player
GlassBeat
Selected character
E. Honda
Controls
Modern
Pre-match MR
1,345MR points
Pre-match LP
80,550LP points
Opponent CFN ID
3880690748
Opponent selected character
Ryu
Opponent controls
Classic
Opponent pre-match MR
1,360MR points
Opponent pre-match LP
38,680LP points
Player round result codes
0,1,0comma-separated codes
Opponent round result codes
1,0,1comma-separated codes
Player round outcomes
Round lost; Standard victory; Round lost
Opponent round outcomes
Standard victory; Round lost; Standard victory
E. HondaうるはるしあIngridW
Details for Stored matches from player perspective, row 8
Replay ID
Y895VYHHH
Mode
Ranked
Player CFN ID
2987770708
Player
GlassBeat
Selected character
E. Honda
Controls
Modern
Pre-match MR
1,337MR points
Pre-match LP
80,500LP points
Opponent CFN ID
1763477808
Opponent selected character
Ingrid
Opponent controls
Classic
Opponent pre-match MR
1,339MR points
Opponent pre-match LP
58,577LP points
Player round result codes
5,1comma-separated codes
Opponent round result codes
0,0comma-separated codes
Player round outcomes
Overdrive attack; Standard victory
Opponent round outcomes
Round lost; Round lost
E. HondaAKR397IngridL
Details for Stored matches from player perspective, row 9
Replay ID
BHXXEHGQ7
Mode
Ranked
Player CFN ID
2987770708
Player
GlassBeat
Selected character
E. Honda
Controls
Modern
Pre-match MR
1,345MR points
Pre-match LP
80,540LP points
Opponent CFN ID
3566809217
Opponent selected character
Ingrid
Opponent controls
Classic
Opponent pre-match MR
1,340MR points
Opponent pre-match LP
95,749LP points
Player round result codes
1,0,0comma-separated codes
Opponent round result codes
0,1,1comma-separated codes
Player round outcomes
Standard victory; Round lost; Round lost
Opponent round outcomes
Round lost; Standard victory; Standard victory
E. HondaBAUMCammyL
Details for Stored matches from player perspective, row 10
Replay ID
EXMVHLWH6
Mode
Ranked
Player CFN ID
2987770708
Player
GlassBeat
Selected character
E. Honda
Controls
Modern
Pre-match MR
1,352MR points
Pre-match LP
80,580LP points
Opponent CFN ID
1859124017
Opponent selected character
Cammy
Opponent controls
Classic
Opponent pre-match MR
1,374MR points
Opponent pre-match LP
151,444LP points
Player round result codes
0,1,0comma-separated codes
Opponent round result codes
6,0,1comma-separated codes
Player round outcomes
Round lost; Standard victory; Round lost
Opponent round outcomes
Super Art; Round lost; Standard victory
E. HondaBAUMCammyL
Details for Stored matches from player perspective, row 11
Replay ID
8DXS4H4FU
Mode
Ranked
Player CFN ID
2987770708
Player
GlassBeat
Selected character
E. Honda
Controls
Modern
Pre-match MR
1,360MR points
Pre-match LP
80,620LP points
Opponent CFN ID
1859124017
Opponent selected character
Cammy
Opponent controls
Classic
Opponent pre-match MR
1,366MR points
Opponent pre-match LP
151,394LP points
Player round result codes
0,0comma-separated codes
Opponent round result codes
1,6comma-separated codes
Player round outcomes
Round lost; Round lost
Opponent round outcomes
Standard victory; Super Art
E. HondaBAUMCammyW
Details for Stored matches from player perspective, row 12
Replay ID
LPWS3E4GN
Mode
Ranked
Player CFN ID
2987770708
Player
GlassBeat
Selected character
E. Honda
Controls
Modern
Pre-match MR
1,351MR points
Pre-match LP
80,370LP points
Opponent CFN ID
1859124017
Opponent selected character
Cammy
Opponent controls
Classic
Opponent pre-match MR
1,375MR points
Opponent pre-match LP
151,434LP points
Player round result codes
0,1,1comma-separated codes
Opponent round result codes
1,0,0comma-separated codes
Player round outcomes
Round lost; Standard victory; Standard victory
Opponent round outcomes
Standard victory; Round lost; Round lost
E. HondamandahoooElenaW
Details for Stored matches from player perspective, row 13
Replay ID
TDSM8JX3J
Mode
Ranked
Player CFN ID
2987770708
Player
GlassBeat
Selected character
E. Honda
Controls
Modern
Pre-match MR
1,343MR points
Pre-match LP
80,120LP points
Opponent CFN ID
3281092183
Opponent selected character
Elena
Opponent controls
Classic
Opponent pre-match MR
1,352MR points
Opponent pre-match LP
117,461LP points
Player round result codes
1,1comma-separated codes
Opponent round result codes
0,0comma-separated codes
Player round outcomes
Standard victory; Standard victory
Opponent round outcomes
Round lost; Round lost
E. HondamandahoooElenaL
Details for Stored matches from player perspective, row 14
Replay ID
TKQCJ9BPE
Mode
Ranked
Player CFN ID
2987770708
Player
GlassBeat
Selected character
E. Honda
Controls
Modern
Pre-match MR
1,351MR points
Pre-match LP
80,160LP points
Opponent CFN ID
3281092183
Opponent selected character
Elena
Opponent controls
Classic
Opponent pre-match MR
1,344MR points
Opponent pre-match LP
117,411LP points
Player round result codes
0,0comma-separated codes
Opponent round result codes
1,7comma-separated codes
Player round outcomes
Round lost; Round lost
Opponent round outcomes
Standard victory; Critical Art
E. HondamandahoooElenaW
Details for Stored matches from player perspective, row 15
Replay ID
9K4F7QMSB
Mode
Ranked
Player CFN ID
2987770708
Player
GlassBeat
Selected character
E. Honda
Controls
Modern
Pre-match MR
1,343MR points
Pre-match LP
79,910LP points
Opponent CFN ID
3281092183
Opponent selected character
Elena
Opponent controls
Classic
Opponent pre-match MR
1,352MR points
Opponent pre-match LP
117,451LP points
Player round result codes
1,5comma-separated codes
Opponent round result codes
0,0comma-separated codes
Player round outcomes
Standard victory; Overdrive attack
Opponent round outcomes
Round lost; Round lost
E. HondaAppleSunSunRyuW
Details for Stored matches from player perspective, row 16
Replay ID
4T3K6GTK5
Mode
Ranked
Player CFN ID
2987770708
Player
GlassBeat
Selected character
E. Honda
Controls
Modern
Pre-match MR
1,336MR points
Pre-match LP
79,860LP points
Opponent CFN ID
1075765687
Opponent selected character
Ryu
Opponent controls
Classic
Opponent pre-match MR
1,305MR points
Opponent pre-match LP
77,538LP points
Player round result codes
0,5,8comma-separated codes
Opponent round result codes
1,0,0comma-separated codes
Player round outcomes
Round lost; Overdrive attack; Perfect
Opponent round outcomes
Standard victory; Round lost; Round lost
E. HondamotochyanJPW
Details for Stored matches from player perspective, row 17
Replay ID
3NDE6FP6A
Mode
Ranked
Player CFN ID
2987770708
Player
GlassBeat
Selected character
E. Honda
Controls
Modern
Pre-match MR
1,329MR points
Pre-match LP
79,810LP points
Opponent CFN ID
4278932135
Opponent selected character
JP
Opponent controls
Classic
Opponent pre-match MR
1,293MR points
Opponent pre-match LP
35,316LP points
Player round result codes
1,5comma-separated codes
Opponent round result codes
0,0comma-separated codes
Player round outcomes
Standard victory; Overdrive attack
Opponent round outcomes
Round lost; Round lost
E. HondamotochyanJPW
Details for Stored matches from player perspective, row 18
Replay ID
W78SA8NME
Mode
Ranked
Player CFN ID
2987770708
Player
GlassBeat
Selected character
E. Honda
Controls
Modern
Pre-match MR
1,321MR points
Pre-match LP
79,760LP points
Opponent CFN ID
4278932135
Opponent selected character
JP
Opponent controls
Classic
Opponent pre-match MR
1,301MR points
Opponent pre-match LP
35,356LP points
Player round result codes
1,0,1comma-separated codes
Opponent round result codes
0,1,0comma-separated codes
Player round outcomes
Standard victory; Round lost; Standard victory
Opponent round outcomes
Round lost; Standard victory; Round lost
E. HondaMelloJuriL
Details for Stored matches from player perspective, row 19
Replay ID
V8NW9U9TG
Mode
Ranked
Player CFN ID
2987770708
Player
GlassBeat
Selected character
E. Honda
Controls
Modern
Pre-match MR
1,329MR points
Pre-match LP
79,800LP points
Opponent CFN ID
3796199991
Opponent selected character
Juri
Opponent controls
Classic
Opponent pre-match MR
1,320MR points
Opponent pre-match LP
94,246LP points
Player round result codes
0,0comma-separated codes
Opponent round result codes
1,1comma-separated codes
Player round outcomes
Round lost; Round lost
Opponent round outcomes
Standard victory; Standard victory
E. HondaMelloJuriL
Details for Stored matches from player perspective, row 20
Replay ID
JXLG75BU4
Mode
Ranked
Player CFN ID
2987770708
Player
GlassBeat
Selected character
E. Honda
Controls
Modern
Pre-match MR
1,338MR points
Pre-match LP
79,840LP points
Opponent CFN ID
3796199991
Opponent selected character
Juri
Opponent controls
Classic
Opponent pre-match MR
1,311MR points
Opponent pre-match LP
94,196LP points
Player round result codes
1,0,0comma-separated codes
Opponent round result codes
0,8,8comma-separated codes
Player round outcomes
Standard victory; Round lost; Round lost
Opponent round outcomes
Round lost; Perfect; Perfect
E. HondaMelloJuriW
Details for Stored matches from player perspective, row 21
Replay ID
LRTC9VNRQ
Mode
Ranked
Player CFN ID
2987770708
Player
GlassBeat
Selected character
E. Honda
Controls
Modern
Pre-match MR
1,330MR points
Pre-match LP
79,645LP points
Opponent CFN ID
3796199991
Opponent selected character
Juri
Opponent controls
Classic
Opponent pre-match MR
1,319MR points
Opponent pre-match LP
94,236LP points
Player round result codes
0,5,1comma-separated codes
Opponent round result codes
1,0,0comma-separated codes
Player round outcomes
Round lost; Overdrive attack; Standard victory
Opponent round outcomes
Standard victory; Round lost; Round lost
E. HondaACE99IngridL
Details for Stored matches from player perspective, row 22
Replay ID
J883Q6VKH
Mode
Ranked
Player CFN ID
2987770708
Player
GlassBeat
Selected character
E. Honda
Controls
Modern
Pre-match MR
1,316MR points
Pre-match LP
77,175LP points
Opponent CFN ID
3635020261
Opponent selected character
Ingrid
Opponent controls
Modern
Opponent pre-match MR
1,311MR points
Opponent pre-match LP
59,439LP points
Player round result codes
0,0comma-separated codes
Opponent round result codes
1,6comma-separated codes
Player round outcomes
Round lost; Round lost
Opponent round outcomes
Standard victory; Super Art
E. HondaACE99IngridL
Details for Stored matches from player perspective, row 23
Replay ID
F7VS45YK3
Mode
Ranked
Player CFN ID
2987770708
Player
GlassBeat
Selected character
E. Honda
Controls
Modern
Pre-match MR
1,324MR points
Pre-match LP
77,215LP points
Opponent CFN ID
3635020261
Opponent selected character
Ingrid
Opponent controls
Modern
Opponent pre-match MR
1,303MR points
Opponent pre-match LP
59,209LP points
Player round result codes
1,0,0comma-separated codes
Opponent round result codes
0,1,1comma-separated codes
Player round outcomes
Standard victory; Round lost; Round lost
Opponent round outcomes
Round lost; Standard victory; Standard victory
E. HondaSET_uuRyuL
Details for Stored matches from player perspective, row 24
Replay ID
RWNNQT5TY
Mode
Ranked
Player CFN ID
2987770708
Player
GlassBeat
Selected character
E. Honda
Controls
Modern
Pre-match MR
1,319MR points
Pre-match LP
77,185LP points
Opponent CFN ID
1058596465
Opponent selected character
Ryu
Opponent controls
Classic
Opponent pre-match MR
1,357MR points
Opponent pre-match LP
60,080LP points
Player round result codes
0,0comma-separated codes
Opponent round result codes
1,1comma-separated codes
Player round outcomes
Round lost; Round lost
Opponent round outcomes
Standard victory; Standard victory
E. HondaSET_uuRyuL
Details for Stored matches from player perspective, row 25
Replay ID
GA4QYVCFG
Mode
Ranked
Player CFN ID
2987770708
Player
GlassBeat
Selected character
E. Honda
Controls
Modern
Pre-match MR
1,326MR points
Pre-match LP
77,225LP points
Opponent CFN ID
1058596465
Opponent selected character
Ryu
Opponent controls
Classic
Opponent pre-match MR
1,350MR points
Opponent pre-match LP
59,857LP points
Player round result codes
0,1,0comma-separated codes
Opponent round result codes
1,0,1comma-separated codes
Player round outcomes
Round lost; Standard victory; Round lost
Opponent round outcomes
Standard victory; Round lost; Standard victory
E. HondawayneeeeenCammyW
Details for Stored matches from player perspective, row 26
Replay ID
CJTGYMCWR
Mode
Ranked
Player CFN ID
2987770708
Player
GlassBeat
Selected character
E. Honda
Controls
Modern
Pre-match MR
1,311MR points
Pre-match LP
74,945LP points
Opponent CFN ID
3502879904
Opponent selected character
Cammy
Opponent controls
Classic
Opponent pre-match MR
1,339MR points
Opponent pre-match LP
73,933LP points
Player round result codes
5,5comma-separated codes
Opponent round result codes
0,0comma-separated codes
Player round outcomes
Overdrive attack; Overdrive attack
Opponent round outcomes
Round lost; Round lost
E. HondaドーパミンRyuW
Details for Stored matches from player perspective, row 27
Replay ID
M6ACSFNAX
Mode
Ranked
Player CFN ID
2987770708
Player
GlassBeat
Selected character
E. Honda
Controls
Modern
Pre-match MR
1,293MR points
Pre-match LP
73,378LP points
Opponent CFN ID
4029072725
Opponent selected character
Ryu
Opponent controls
Modern
Opponent pre-match MR
1,257MR points
Opponent pre-match LP
47,030LP points
Player round result codes
0,1,1comma-separated codes
Opponent round result codes
1,0,0comma-separated codes
Player round outcomes
Round lost; Standard victory; Standard victory
Opponent round outcomes
Standard victory; Round lost; Round lost
E. HondaドーパミンRyuW
Details for Stored matches from player perspective, row 28
Replay ID
7SHQRPBUB
Mode
Ranked
Player CFN ID
2987770708
Player
GlassBeat
Selected character
E. Honda
Controls
Modern
Pre-match MR
1,285MR points
Pre-match LP
73,328LP points
Opponent CFN ID
4029072725
Opponent selected character
Ryu
Opponent controls
Modern
Opponent pre-match MR
1,265MR points
Opponent pre-match LP
47,070LP points
Player round result codes
1,6comma-separated codes
Opponent round result codes
0,0comma-separated codes
Player round outcomes
Standard victory; Super Art
Opponent round outcomes
Round lost; Round lost
E. HondaJillgamesSagatW
Details for Stored matches from player perspective, row 29
Replay ID
SKEQQH55M
Mode
Ranked
Player CFN ID
2987770708
Player
GlassBeat
Selected character
E. Honda
Controls
Modern
Pre-match MR
1,269MR points
Pre-match LP
73,228LP points
Opponent CFN ID
1969183142
Opponent selected character
Sagat
Opponent controls
Classic
Opponent pre-match MR
1,261MR points
Opponent pre-match LP
29,197LP points
Player round result codes
1,0,5comma-separated codes
Opponent round result codes
0,1,0comma-separated codes
Player round outcomes
Standard victory; Round lost; Overdrive attack
Opponent round outcomes
Round lost; Standard victory; Round lost
E. HondaJillgamesSagatW
Details for Stored matches from player perspective, row 30
Replay ID
CLST7FPL5
Mode
Ranked
Player CFN ID
2987770708
Player
GlassBeat
Selected character
E. Honda
Controls
Modern
Pre-match MR
1,261MR points
Pre-match LP
73,178LP points
Opponent CFN ID
1969183142
Opponent selected character
Sagat
Opponent controls
Classic
Opponent pre-match MR
1,269MR points
Opponent pre-match LP
29,237LP points
Player round result codes
5,0,7comma-separated codes
Opponent round result codes
0,2,0comma-separated codes
Player round outcomes
Overdrive attack; Round lost; Critical Art
Opponent round outcomes
Round lost; Chip damage; Round lost
E. Honda人生とはZangiefW
Details for Stored matches from player perspective, row 31
Replay ID
LMMPLJQ5Q
Mode
Ranked
Player CFN ID
2987770708
Player
GlassBeat
Selected character
E. Honda
Controls
Modern
Pre-match MR
1,285MR points
Pre-match LP
72,774LP points
Opponent CFN ID
2994558460
Opponent selected character
Zangief
Opponent controls
Modern
Opponent pre-match MR
1,291MR points
Opponent pre-match LP
36,365LP points
Player round result codes
0,6,1comma-separated codes
Opponent round result codes
1,0,0comma-separated codes
Player round outcomes
Round lost; Super Art; Standard victory
Opponent round outcomes
Standard victory; Round lost; Round lost
E. Honda栽培マンJamieW
Details for Stored matches from player perspective, row 32
Replay ID
ACVBLHL94
Mode
Ranked
Player CFN ID
2987770708
Player
GlassBeat
Selected character
E. Honda
Controls
Modern
Pre-match MR
1,291MR points
Pre-match LP
72,694LP points
Opponent CFN ID
2613689612
Opponent selected character
Jamie
Opponent controls
Classic
Opponent pre-match MR
1,310MR points
Opponent pre-match LP
53,011LP points
Player round result codes
2,6comma-separated codes
Opponent round result codes
0,0comma-separated codes
Player round outcomes
Chip damage; Super Art
Opponent round outcomes
Round lost; Round lost
E. HondaRizaniaAkumaL
Details for Stored matches from player perspective, row 33
Replay ID
MWLCSP7FH
Mode
Ranked
Player CFN ID
2987770708
Player
GlassBeat
Selected character
E. Honda
Controls
Modern
Pre-match MR
1,242MR points
Pre-match LP
70,934LP points
Opponent CFN ID
3549895944
Opponent selected character
Akuma
Opponent controls
Classic
Opponent pre-match MR
1,159MR points
Opponent pre-match LP
57,907LP points
Player round result codes
8,0,0comma-separated codes
Opponent round result codes
0,1,8comma-separated codes
Player round outcomes
Perfect; Round lost; Round lost
Opponent round outcomes
Round lost; Standard victory; Perfect
E. HondaRizaniaAkumaL
Details for Stored matches from player perspective, row 34
Replay ID
YC533KVGW
Mode
Ranked
Player CFN ID
2987770708
Player
GlassBeat
Selected character
E. Honda
Controls
Modern
Pre-match MR
1,252MR points
Pre-match LP
70,974LP points
Opponent CFN ID
3549895944
Opponent selected character
Akuma
Opponent controls
Classic
Opponent pre-match MR
1,149MR points
Opponent pre-match LP
57,725LP points
Player round result codes
0,0comma-separated codes
Opponent round result codes
5,1comma-separated codes
Player round outcomes
Round lost; Round lost
Opponent round outcomes
Overdrive attack; Standard victory
E. Hondaじむり@UndergroundLukeL
Details for Stored matches from player perspective, row 35
Replay ID
FUQDEAXMV
Mode
Ranked
Player CFN ID
2987770708
Player
GlassBeat
Selected character
E. Honda
Controls
Modern
Pre-match MR
1,280MR points
Pre-match LP
70,881LP points
Opponent CFN ID
3387594046
Opponent selected character
Luke
Opponent controls
Classic
Opponent pre-match MR
1,311MR points
Opponent pre-match LP
35,978LP points
Player round result codes
0,0comma-separated codes
Opponent round result codes
1,1comma-separated codes
Player round outcomes
Round lost; Round lost
Opponent round outcomes
Standard victory; Standard victory
E. Hondaじむり@UndergroundLukeL
Details for Stored matches from player perspective, row 36
Replay ID
6JCK36AXT
Mode
Ranked
Player CFN ID
2987770708
Player
GlassBeat
Selected character
E. Honda
Controls
Modern
Pre-match MR
1,288MR points
Pre-match LP
70,921LP points
Opponent CFN ID
3387594046
Opponent selected character
Luke
Opponent controls
Classic
Opponent pre-match MR
1,303MR points
Opponent pre-match LP
35,728LP points
Player round result codes
0,0comma-separated codes
Opponent round result codes
1,2comma-separated codes
Player round outcomes
Round lost; Round lost
Opponent round outcomes
Standard victory; Chip damage
E. Hondaじむり@UndergroundLukeW
Details for Stored matches from player perspective, row 37
Replay ID
B9GSE88M7
Mode
Ranked
Player CFN ID
2987770708
Player
GlassBeat
Selected character
E. Honda
Controls
Modern
Pre-match MR
1,279MR points
Pre-match LP
70,871LP points
Opponent CFN ID
3387594046
Opponent selected character
Luke
Opponent controls
Classic
Opponent pre-match MR
1,312MR points
Opponent pre-match LP
35,768LP points
Player round result codes
0,2,5comma-separated codes
Opponent round result codes
1,0,0comma-separated codes
Player round outcomes
Round lost; Chip damage; Overdrive attack
Opponent round outcomes
Standard victory; Round lost; Round lost
E. HondaMelloJuriW
Details for Stored matches from player perspective, row 38
Replay ID
DKQFX5BAR
Mode
Ranked
Player CFN ID
2987770708
Player
GlassBeat
Selected character
E. Honda
Controls
Modern
Pre-match MR
1,258MR points
Pre-match LP
70,548LP points
Opponent CFN ID
3796199991
Opponent selected character
Juri
Opponent controls
Classic
Opponent pre-match MR
1,217MR points
Opponent pre-match LP
87,947LP points
Player round result codes
1,1comma-separated codes
Opponent round result codes
0,0comma-separated codes
Player round outcomes
Standard victory; Standard victory
Opponent round outcomes
Round lost; Round lost
E. HondaMelloJuriW
Details for Stored matches from player perspective, row 39
Replay ID
QF7P3EFWT
Mode
Ranked
Player CFN ID
2987770708
Player
GlassBeat
Selected character
E. Honda
Controls
Modern
Pre-match MR
1,251MR points
Pre-match LP
70,322LP points
Opponent CFN ID
3796199991
Opponent selected character
Juri
Opponent controls
Classic
Opponent pre-match MR
1,224MR points
Opponent pre-match LP
87,987LP points
Player round result codes
1,0,1comma-separated codes
Opponent round result codes
0,1,0comma-separated codes
Player round outcomes
Standard victory; Round lost; Standard victory
Opponent round outcomes
Round lost; Standard victory; Round lost
E. HondaフリスクMarisaL
Details for Stored matches from player perspective, row 40
Replay ID
M6KSGHLTW
Mode
Ranked
Player CFN ID
2987770708
Player
GlassBeat
Selected character
E. Honda
Controls
Modern
Pre-match MR
1,275MR points
Pre-match LP
69,597LP points
Opponent CFN ID
3287212258
Opponent selected character
Marisa
Opponent controls
Classic
Opponent pre-match MR
1,290MR points
Opponent pre-match LP
80,088LP points
Player round result codes
1,0,0comma-separated codes
Opponent round result codes
0,5,1comma-separated codes
Player round outcomes
Standard victory; Round lost; Round lost
Opponent round outcomes
Round lost; Overdrive attack; Standard victory
E. HondaフリスクMarisaL
Details for Stored matches from player perspective, row 41
Replay ID
535L7ULUF
Mode
Ranked
Player CFN ID
2987770708
Player
GlassBeat
Selected character
E. Honda
Controls
Modern
Pre-match MR
1,283MR points
Pre-match LP
69,637LP points
Opponent CFN ID
3287212258
Opponent selected character
Marisa
Opponent controls
Classic
Opponent pre-match MR
1,282MR points
Opponent pre-match LP
80,038LP points
Player round result codes
0,1,0comma-separated codes
Opponent round result codes
1,0,1comma-separated codes
Player round outcomes
Round lost; Standard victory; Round lost
Opponent round outcomes
Standard victory; Round lost; Standard victory
E. HondaぶるーとAkumaW
Details for Stored matches from player perspective, row 42
Replay ID
P4J34JL79
Mode
Ranked
Player CFN ID
2987770708
Player
GlassBeat
Selected character
E. Honda
Controls
Modern
Pre-match MR
1,298MR points
Pre-match LP
68,344LP points
Opponent CFN ID
3548956693
Opponent selected character
Akuma
Opponent controls
Classic
Opponent pre-match MR
1,264MR points
Opponent pre-match LP
111,107LP points
Player round result codes
1,1comma-separated codes
Opponent round result codes
0,0comma-separated codes
Player round outcomes
Standard victory; Standard victory
Opponent round outcomes
Round lost; Round lost
E. HondaぶるーとAkumaW
Details for Stored matches from player perspective, row 43
Replay ID
68M6YMMHJ
Mode
Ranked
Player CFN ID
2987770708
Player
GlassBeat
Selected character
E. Honda
Controls
Modern
Pre-match MR
1,290MR points
Pre-match LP
68,094LP points
Opponent CFN ID
3548956693
Opponent selected character
Akuma
Opponent controls
Classic
Opponent pre-match MR
1,272MR points
Opponent pre-match LP
111,147LP points
Player round result codes
1,0,5comma-separated codes
Opponent round result codes
0,1,0comma-separated codes
Player round outcomes
Standard victory; Round lost; Overdrive attack
Opponent round outcomes
Round lost; Standard victory; Round lost
E. HondaライギョA.K.I.W
Details for Stored matches from player perspective, row 44
Replay ID
MBBJ5B7YU
Mode
Ranked
Player CFN ID
2987770708
Player
GlassBeat
Selected character
E. Honda
Controls
Modern
Pre-match MR
1,294MR points
Pre-match LP
62,720LP points
Opponent CFN ID
2622811594
Opponent selected character
A.K.I.
Opponent controls
Classic
Opponent pre-match MR
1,318MR points
Opponent pre-match LP
71,131LP points
Player round result codes
0,5,1comma-separated codes
Opponent round result codes
1,0,0comma-separated codes
Player round outcomes
Round lost; Overdrive attack; Standard victory
Opponent round outcomes
Standard victory; Round lost; Round lost
E. HondaライギョA.K.I.L
Details for Stored matches from player perspective, row 45
Replay ID
BULATJY57
Mode
Ranked
Player CFN ID
2987770708
Player
GlassBeat
Selected character
E. Honda
Controls
Modern
Pre-match MR
1,302MR points
Pre-match LP
62,760LP points
Opponent CFN ID
2622811594
Opponent selected character
A.K.I.
Opponent controls
Classic
Opponent pre-match MR
1,310MR points
Opponent pre-match LP
71,081LP points
Player round result codes
0,6,0comma-separated codes
Opponent round result codes
5,0,2comma-separated codes
Player round outcomes
Round lost; Super Art; Round lost
Opponent round outcomes
Overdrive attack; Round lost; Chip damage
E. HondaライギョA.K.I.W
Details for Stored matches from player perspective, row 46
Replay ID
WUAM6VRKM
Mode
Ranked
Player CFN ID
2987770708
Player
GlassBeat
Selected character
E. Honda
Controls
Modern
Pre-match MR
1,293MR points
Pre-match LP
62,626LP points
Opponent CFN ID
2622811594
Opponent selected character
A.K.I.
Opponent controls
Classic
Opponent pre-match MR
1,319MR points
Opponent pre-match LP
71,121LP points
Player round result codes
8,0,5comma-separated codes
Opponent round result codes
0,1,0comma-separated codes
Player round outcomes
Perfect; Round lost; Overdrive attack
Opponent round outcomes
Round lost; Standard victory; Round lost
E. Honda白い粉大好きJamieL
Details for Stored matches from player perspective, row 47
Replay ID
C3GJCLQE6
Mode
Ranked
Player CFN ID
2987770708
Player
GlassBeat
Selected character
E. Honda
Controls
Modern
Pre-match MR
1,302MR points
Pre-match LP
61,098LP points
Opponent CFN ID
2246143754
Opponent selected character
Jamie
Opponent controls
Classic
Opponent pre-match MR
1,323MR points
Opponent pre-match LP
108,602LP points
Player round result codes
0,0comma-separated codes
Opponent round result codes
1,7comma-separated codes
Player round outcomes
Round lost; Round lost
Opponent round outcomes
Standard victory; Critical Art
E. Honda白い粉大好きJamieW
Details for Stored matches from player perspective, row 48
Replay ID
GR7FJHV3X
Mode
Ranked
Player CFN ID
2987770708
Player
GlassBeat
Selected character
E. Honda
Controls
Modern
Pre-match MR
1,293MR points
Pre-match LP
60,848LP points
Opponent CFN ID
2246143754
Opponent selected character
Jamie
Opponent controls
Classic
Opponent pre-match MR
1,332MR points
Opponent pre-match LP
108,642LP points
Player round result codes
1,0,5comma-separated codes
Opponent round result codes
0,1,0comma-separated codes
Player round outcomes
Standard victory; Round lost; Overdrive attack
Opponent round outcomes
Round lost; Standard victory; Round lost
E. Honda白い粉大好きJamieL
Details for Stored matches from player perspective, row 49
Replay ID
FF9GF6BFM
Mode
Ranked
Player CFN ID
2987770708
Player
GlassBeat
Selected character
E. Honda
Controls
Modern
Pre-match MR
1,300MR points
Pre-match LP
60,888LP points
Opponent CFN ID
2246143754
Opponent selected character
Jamie
Opponent controls
Classic
Opponent pre-match MR
1,325MR points
Opponent pre-match LP
108,592LP points
Player round result codes
0,1,0comma-separated codes
Opponent round result codes
1,0,1comma-separated codes
Player round outcomes
Round lost; Standard victory; Round lost
Opponent round outcomes
Standard victory; Round lost; Standard victory
E. Hondada1hukuChun-LiW
Details for Stored matches from player perspective, row 50
Replay ID
VUMQAA3UA
Mode
Ranked
Player CFN ID
2987770708
Player
GlassBeat
Selected character
E. Honda
Controls
Modern
Pre-match MR
1,299MR points
Pre-match LP
59,318LP points
Opponent CFN ID
2826273709
Opponent selected character
Chun-Li
Opponent controls
Classic
Opponent pre-match MR
1,289MR points
Opponent pre-match LP
92,154LP points
Player round result codes
1,8comma-separated codes
Opponent round result codes
0,0comma-separated codes
Player round outcomes
Standard victory; Perfect
Opponent round outcomes
Round lost; Round lost
Field definitions 23 fields
Replay ID
Replay ID · identifier. replayId
Replay
Replay · URL. replayUrl
Played at
Played at · UTC datetime. playedAt
Mode
Mode · text. battleType
Player CFN ID
Player CFN ID · identifier. homeId
Player
Player · text. homeName
Selected character
Selected character · text. homeCharacter
Played character
Played character · text. homePlayedCharacter
Controls
Controls · text. homeControls
Pre-match MR
Pre-match MR · MR points. homeMr
Pre-match LP
Pre-match LP · LP points. homeLp
Opponent CFN ID
Opponent CFN ID · identifier. awayId
Opponent
Opponent · text. awayName
Opponent selected character
Opponent selected character · text. awayCharacter
Opponent played character
Opponent played character · text. awayPlayedCharacter
Opponent controls
Opponent controls · text. awayControls
Opponent pre-match MR
Opponent pre-match MR · MR points. awayMr
Opponent pre-match LP
Opponent pre-match LP · LP points. awayLp
Result from player perspective
Result from player perspective · W/L/D. result
Player round result codes
Player round result codes · comma-separated codes. homeRoundCodes
Opponent round result codes
Opponent round result codes · comma-separated codes. awayRoundCodes
Player round outcomes
Player round outcomes · text. homeRounds
Opponent round outcomes
Opponent round outcomes · text. awayRounds
Source, coverage & limitations How to read this data

Persisted Capcom Battle Log records, projected from the selected player's perspective.

All locally stored matches, newest first; 100 matches per page.

Last saved update: . Reading this page does not refresh the source.

Profile saved
Oldest stored match
Stored matches
50
Archived rating observations
Not available
  • Only matches collected by this site are available; upstream battle logs have limited history.
  • MR changes are estimates when consecutive observations are missing. This export publishes recorded pre-match MR/LP without inventing a post-match value.
Sources, units and JSON reference

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