Player dataCFN 2977955358

PANTHER

Stored match history

Paginated stored Street Fighter 6 matches with participants, selected and played characters, control types, outcomes, round result codes and pre-match MR/LP.

Stored matches from player perspective

8 rows

Scroll if needed to compare columns. Expand Details for the remaining fields.

Stored matches from player perspective. 8 rows on page 1; 8 rows total.
Played atUTCPlayed characterOpponentOpponent played characterResult from player perspectiveW/L/DDetails
AlexMAZNAYOManonW
Details for Stored matches from player perspective, row 1
Replay ID
XTRNFGXRK
Mode
Ranked
Player CFN ID
2977955358
Player
PANTHER
Selected character
Alex
Controls
Classic
Pre-match MR
1,559MR points
Pre-match LP
103,850LP points
Opponent CFN ID
2377973765
Opponent selected character
Manon
Opponent controls
Classic
Opponent pre-match MR
1,535MR points
Opponent pre-match LP
135,433LP points
Player round result codes
0,1,1comma-separated codes
Opponent round result codes
1,0,0comma-separated codes
Player round outcomes
Round lost; Standard victory; Standard victory
Opponent round outcomes
Standard victory; Round lost; Round lost
AlexMAZNAYOManonW
Details for Stored matches from player perspective, row 2
Replay ID
SF5L8D8VA
Mode
Ranked
Player CFN ID
2977955358
Player
PANTHER
Selected character
Alex
Controls
Classic
Pre-match MR
1,551MR points
Pre-match LP
103,600LP points
Opponent CFN ID
2377973765
Opponent selected character
Manon
Opponent controls
Classic
Opponent pre-match MR
1,543MR points
Opponent pre-match LP
135,473LP points
Player round result codes
1,0,6comma-separated codes
Opponent round result codes
0,1,0comma-separated codes
Player round outcomes
Standard victory; Round lost; Super Art
Opponent round outcomes
Round lost; Standard victory; Round lost
AlexうわばきかえしてAlexW
Details for Stored matches from player perspective, row 3
Replay ID
6GM6MAXXN
Mode
Ranked
Player CFN ID
2977955358
Player
PANTHER
Selected character
Alex
Controls
Classic
Pre-match MR
1,565MR points
Pre-match LP
102,882LP points
Opponent CFN ID
3160279081
Opponent selected character
Alex
Opponent controls
Classic
Opponent pre-match MR
1,596MR points
Opponent pre-match LP
113,772LP points
Player round result codes
1,0,6comma-separated codes
Opponent round result codes
0,1,0comma-separated codes
Player round outcomes
Standard victory; Round lost; Super Art
Opponent round outcomes
Round lost; Standard victory; Round lost
AlexうわばきかえしてAlexL
Details for Stored matches from player perspective, row 4
Replay ID
3TQUK86GL
Mode
Ranked
Player CFN ID
2977955358
Player
PANTHER
Selected character
Alex
Controls
Classic
Pre-match MR
1,573MR points
Pre-match LP
102,922LP points
Opponent CFN ID
3160279081
Opponent selected character
Alex
Opponent controls
Classic
Opponent pre-match MR
1,588MR points
Opponent pre-match LP
113,722LP points
Player round result codes
0,0comma-separated codes
Opponent round result codes
1,8comma-separated codes
Player round outcomes
Round lost; Round lost
Opponent round outcomes
Standard victory; Perfect
AlexうわばきかえしてAlexW
Details for Stored matches from player perspective, row 5
Replay ID
AQC7YBSCQ
Mode
Ranked
Player CFN ID
2977955358
Player
PANTHER
Selected character
Alex
Controls
Classic
Pre-match MR
1,564MR points
Pre-match LP
102,763LP points
Opponent CFN ID
3160279081
Opponent selected character
Alex
Opponent controls
Classic
Opponent pre-match MR
1,597MR points
Opponent pre-match LP
113,762LP points
Player round result codes
1,6comma-separated codes
Opponent round result codes
0,0comma-separated codes
Player round outcomes
Standard victory; Super Art
Opponent round outcomes
Round lost; Round lost
AlexにんじんJPL
Details for Stored matches from player perspective, row 6
Replay ID
53FT38CLC
Mode
Ranked
Player CFN ID
2977955358
Player
PANTHER
Selected character
Alex
Controls
Classic
Pre-match MR
1,553MR points
Pre-match LP
99,173LP points
Opponent CFN ID
2616497080
Opponent selected character
JP
Opponent controls
Classic
Opponent pre-match MR
1,588MR points
Opponent pre-match LP
229,833LP points
Player round result codes
0,0comma-separated codes
Opponent round result codes
8,1comma-separated codes
Player round outcomes
Round lost; Round lost
Opponent round outcomes
Perfect; Standard victory
AlexにんじんJPL
Details for Stored matches from player perspective, row 7
Replay ID
JYSRX7VXA
Mode
Ranked
Player CFN ID
2977955358
Player
PANTHER
Selected character
Alex
Controls
Classic
Pre-match MR
1,561MR points
Pre-match LP
99,213LP points
Opponent CFN ID
2616497080
Opponent selected character
JP
Opponent controls
Classic
Opponent pre-match MR
1,580MR points
Opponent pre-match LP
229,783LP points
Player round result codes
0,0comma-separated codes
Opponent round result codes
1,8comma-separated codes
Player round outcomes
Round lost; Round lost
Opponent round outcomes
Standard victory; Perfect
AlexにんじんJPW
Details for Stored matches from player perspective, row 8
Replay ID
ADAH93BQL
Mode
Ranked
Player CFN ID
2977955358
Player
PANTHER
Selected character
Alex
Controls
Classic
Pre-match MR
1,552MR points
Pre-match LP
98,963LP points
Opponent CFN ID
2616497080
Opponent selected character
JP
Opponent controls
Classic
Opponent pre-match MR
1,589MR points
Opponent pre-match LP
229,823LP points
Player round result codes
1,5comma-separated codes
Opponent round result codes
0,0comma-separated codes
Player round outcomes
Standard victory; Overdrive attack
Opponent round outcomes
Round lost; Round lost
Field definitions 23 fields
Replay ID
Replay ID · identifier. replayId
Replay
Replay · URL. replayUrl
Played at
Played at · UTC datetime. playedAt
Mode
Mode · text. battleType
Player CFN ID
Player CFN ID · identifier. homeId
Player
Player · text. homeName
Selected character
Selected character · text. homeCharacter
Played character
Played character · text. homePlayedCharacter
Controls
Controls · text. homeControls
Pre-match MR
Pre-match MR · MR points. homeMr
Pre-match LP
Pre-match LP · LP points. homeLp
Opponent CFN ID
Opponent CFN ID · identifier. awayId
Opponent
Opponent · text. awayName
Opponent selected character
Opponent selected character · text. awayCharacter
Opponent played character
Opponent played character · text. awayPlayedCharacter
Opponent controls
Opponent controls · text. awayControls
Opponent pre-match MR
Opponent pre-match MR · MR points. awayMr
Opponent pre-match LP
Opponent pre-match LP · LP points. awayLp
Result from player perspective
Result from player perspective · W/L/D. result
Player round result codes
Player round result codes · comma-separated codes. homeRoundCodes
Opponent round result codes
Opponent round result codes · comma-separated codes. awayRoundCodes
Player round outcomes
Player round outcomes · text. homeRounds
Opponent round outcomes
Opponent round outcomes · text. awayRounds
Source, coverage & limitations How to read this data

Persisted Capcom Battle Log records, projected from the selected player's perspective.

All locally stored matches, newest first; 100 matches per page.

Last saved update: . Reading this page does not refresh the source.

Profile saved
Oldest stored match
Stored matches
8
Archived rating observations
Not available
  • Only matches collected by this site are available; upstream battle logs have limited history.
  • MR changes are estimates when consecutive observations are missing. This export publishes recorded pre-match MR/LP without inventing a post-match value.
Sources, units and JSON reference

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