Player dataCFN 2947770821

teto

Stored match history

Paginated stored Street Fighter 6 matches with participants, selected and played characters, control types, outcomes, round result codes and pre-match MR/LP.

Stored matches from player perspective

71 rows

Scroll if needed to compare columns. Expand Details for the remaining fields.

Stored matches from player perspective. 71 rows on page 1; 71 rows total.
Played atUTCPlayed characterOpponentOpponent played characterResult from player perspectiveW/L/DDetails
E. Honda超かにや姫!TerryW
Details for Stored matches from player perspective, row 1
Replay ID
9PPC5YFXH
Mode
Custom Room
Player CFN ID
2947770821
Player
teto
Selected character
E. Honda
Controls
Modern
Pre-match MR
1,537MR points
Pre-match LP
53,067LP points
Opponent CFN ID
1596596054
Opponent selected character
Terry
Opponent controls
Classic
Opponent pre-match MR
1,411MR points
Opponent pre-match LP
32,023LP points
Player round result codes
1,1comma-separated codes
Opponent round result codes
0,0comma-separated codes
Player round outcomes
Standard victory; Standard victory
Opponent round outcomes
Round lost; Round lost
E. Honda超かにや姫!TerryW
Details for Stored matches from player perspective, row 2
Replay ID
3DLLKQSMU
Mode
Custom Room
Player CFN ID
2947770821
Player
teto
Selected character
E. Honda
Controls
Modern
Pre-match MR
1,537MR points
Pre-match LP
53,067LP points
Opponent CFN ID
1596596054
Opponent selected character
Terry
Opponent controls
Classic
Opponent pre-match MR
1,411MR points
Opponent pre-match LP
32,023LP points
Player round result codes
1,1comma-separated codes
Opponent round result codes
0,0comma-separated codes
Player round outcomes
Standard victory; Standard victory
Opponent round outcomes
Round lost; Round lost
E. Honda超かにや姫!TerryW
Details for Stored matches from player perspective, row 3
Replay ID
6FSYQJTSK
Mode
Custom Room
Player CFN ID
2947770821
Player
teto
Selected character
E. Honda
Controls
Modern
Pre-match MR
1,537MR points
Pre-match LP
53,067LP points
Opponent CFN ID
1596596054
Opponent selected character
Terry
Opponent controls
Classic
Opponent pre-match MR
1,411MR points
Opponent pre-match LP
32,023LP points
Player round result codes
1,8comma-separated codes
Opponent round result codes
0,0comma-separated codes
Player round outcomes
Standard victory; Perfect
Opponent round outcomes
Round lost; Round lost
E. Honda超かにや姫!TerryW
Details for Stored matches from player perspective, row 4
Replay ID
UDDT75BFY
Mode
Custom Room
Player CFN ID
2947770821
Player
teto
Selected character
E. Honda
Controls
Modern
Pre-match MR
1,537MR points
Pre-match LP
53,067LP points
Opponent CFN ID
1596596054
Opponent selected character
Terry
Opponent controls
Classic
Opponent pre-match MR
1,411MR points
Opponent pre-match LP
32,023LP points
Player round result codes
0,2,1comma-separated codes
Opponent round result codes
1,0,0comma-separated codes
Player round outcomes
Round lost; Chip damage; Standard victory
Opponent round outcomes
Standard victory; Round lost; Round lost
E. Honda超かにや姫!TerryW
Details for Stored matches from player perspective, row 5
Replay ID
JXJJUFL8V
Mode
Custom Room
Player CFN ID
2947770821
Player
teto
Selected character
E. Honda
Controls
Modern
Pre-match MR
1,537MR points
Pre-match LP
53,067LP points
Opponent CFN ID
1596596054
Opponent selected character
Terry
Opponent controls
Classic
Opponent pre-match MR
1,411MR points
Opponent pre-match LP
32,023LP points
Player round result codes
1,1comma-separated codes
Opponent round result codes
0,0comma-separated codes
Player round outcomes
Standard victory; Standard victory
Opponent round outcomes
Round lost; Round lost
E. Honda超かにや姫!TerryW
Details for Stored matches from player perspective, row 6
Replay ID
GW8EJK7K8
Mode
Custom Room
Player CFN ID
2947770821
Player
teto
Selected character
E. Honda
Controls
Modern
Pre-match MR
1,537MR points
Pre-match LP
53,067LP points
Opponent CFN ID
1596596054
Opponent selected character
Terry
Opponent controls
Classic
Opponent pre-match MR
1,411MR points
Opponent pre-match LP
32,023LP points
Player round result codes
2,1comma-separated codes
Opponent round result codes
0,0comma-separated codes
Player round outcomes
Chip damage; Standard victory
Opponent round outcomes
Round lost; Round lost
E. Honda超かにや姫!TerryW
Details for Stored matches from player perspective, row 7
Replay ID
JRE8JHTSV
Mode
Custom Room
Player CFN ID
2947770821
Player
teto
Selected character
E. Honda
Controls
Modern
Pre-match MR
1,537MR points
Pre-match LP
53,067LP points
Opponent CFN ID
1596596054
Opponent selected character
Terry
Opponent controls
Classic
Opponent pre-match MR
1,411MR points
Opponent pre-match LP
32,023LP points
Player round result codes
2,5comma-separated codes
Opponent round result codes
0,0comma-separated codes
Player round outcomes
Chip damage; Overdrive attack
Opponent round outcomes
Round lost; Round lost
E. Honda超かにや姫!TerryW
Details for Stored matches from player perspective, row 8
Replay ID
GMGVDHMMY
Mode
Custom Room
Player CFN ID
2947770821
Player
teto
Selected character
E. Honda
Controls
Modern
Pre-match MR
1,537MR points
Pre-match LP
53,067LP points
Opponent CFN ID
1596596054
Opponent selected character
Terry
Opponent controls
Classic
Opponent pre-match MR
1,411MR points
Opponent pre-match LP
32,023LP points
Player round result codes
1,5comma-separated codes
Opponent round result codes
0,0comma-separated codes
Player round outcomes
Standard victory; Overdrive attack
Opponent round outcomes
Round lost; Round lost
E. Honda超かにや姫!TerryL
Details for Stored matches from player perspective, row 9
Replay ID
TASCXSJ6D
Mode
Custom Room
Player CFN ID
2947770821
Player
teto
Selected character
E. Honda
Controls
Modern
Pre-match MR
1,537MR points
Pre-match LP
53,067LP points
Opponent CFN ID
1596596054
Opponent selected character
Terry
Opponent controls
Classic
Opponent pre-match MR
1,411MR points
Opponent pre-match LP
32,023LP points
Player round result codes
0,5,0comma-separated codes
Opponent round result codes
6,0,1comma-separated codes
Player round outcomes
Round lost; Overdrive attack; Round lost
Opponent round outcomes
Super Art; Round lost; Standard victory
E. Honda超かにや姫!TerryL
Details for Stored matches from player perspective, row 10
Replay ID
GUJC6JGHV
Mode
Custom Room
Player CFN ID
2947770821
Player
teto
Selected character
E. Honda
Controls
Modern
Pre-match MR
1,537MR points
Pre-match LP
53,067LP points
Opponent CFN ID
1596596054
Opponent selected character
Terry
Opponent controls
Classic
Opponent pre-match MR
1,411MR points
Opponent pre-match LP
32,023LP points
Player round result codes
0,0comma-separated codes
Opponent round result codes
1,1comma-separated codes
Player round outcomes
Round lost; Round lost
Opponent round outcomes
Standard victory; Standard victory
E. Honda超かにや姫!TerryW
Details for Stored matches from player perspective, row 11
Replay ID
KNLDJCN7R
Mode
Custom Room
Player CFN ID
2947770821
Player
teto
Selected character
E. Honda
Controls
Modern
Pre-match MR
1,537MR points
Pre-match LP
53,067LP points
Opponent CFN ID
1596596054
Opponent selected character
Terry
Opponent controls
Classic
Opponent pre-match MR
1,411MR points
Opponent pre-match LP
32,023LP points
Player round result codes
8,6comma-separated codes
Opponent round result codes
0,0comma-separated codes
Player round outcomes
Perfect; Super Art
Opponent round outcomes
Round lost; Round lost
E. Honda超かにや姫!TerryW
Details for Stored matches from player perspective, row 12
Replay ID
SPMGB4UJP
Mode
Custom Room
Player CFN ID
2947770821
Player
teto
Selected character
E. Honda
Controls
Modern
Pre-match MR
1,537MR points
Pre-match LP
53,067LP points
Opponent CFN ID
1596596054
Opponent selected character
Terry
Opponent controls
Classic
Opponent pre-match MR
1,411MR points
Opponent pre-match LP
32,023LP points
Player round result codes
1,6comma-separated codes
Opponent round result codes
0,0comma-separated codes
Player round outcomes
Standard victory; Super Art
Opponent round outcomes
Round lost; Round lost
M. Bison超かにや姫!TerryL
Details for Stored matches from player perspective, row 13
Replay ID
HG8UUXWQL
Mode
Custom Room
Player CFN ID
2947770821
Player
teto
Selected character
M. Bison
Controls
Modern
Pre-match MR
1,555MR points
Pre-match LP
100,371LP points
Opponent CFN ID
1596596054
Opponent selected character
Terry
Opponent controls
Classic
Opponent pre-match MR
1,411MR points
Opponent pre-match LP
32,023LP points
Player round result codes
0,0comma-separated codes
Opponent round result codes
6,5comma-separated codes
Player round outcomes
Round lost; Round lost
Opponent round outcomes
Super Art; Overdrive attack
M. Bison超かにや姫!TerryW
Details for Stored matches from player perspective, row 14
Replay ID
X999Y9TPJ
Mode
Custom Room
Player CFN ID
2947770821
Player
teto
Selected character
M. Bison
Controls
Modern
Pre-match MR
1,555MR points
Pre-match LP
100,371LP points
Opponent CFN ID
1596596054
Opponent selected character
Terry
Opponent controls
Classic
Opponent pre-match MR
1,411MR points
Opponent pre-match LP
32,023LP points
Player round result codes
1,6comma-separated codes
Opponent round result codes
0,0comma-separated codes
Player round outcomes
Standard victory; Super Art
Opponent round outcomes
Round lost; Round lost
M. Bison超かにや姫!TerryW
Details for Stored matches from player perspective, row 15
Replay ID
BSN9T4UA3
Mode
Custom Room
Player CFN ID
2947770821
Player
teto
Selected character
M. Bison
Controls
Modern
Pre-match MR
1,555MR points
Pre-match LP
100,371LP points
Opponent CFN ID
1596596054
Opponent selected character
Terry
Opponent controls
Classic
Opponent pre-match MR
1,411MR points
Opponent pre-match LP
32,023LP points
Player round result codes
1,1comma-separated codes
Opponent round result codes
0,0comma-separated codes
Player round outcomes
Standard victory; Standard victory
Opponent round outcomes
Round lost; Round lost
M. Bison超かにや姫!TerryW
Details for Stored matches from player perspective, row 16
Replay ID
LNQDUS9QP
Mode
Custom Room
Player CFN ID
2947770821
Player
teto
Selected character
M. Bison
Controls
Modern
Pre-match MR
1,555MR points
Pre-match LP
100,371LP points
Opponent CFN ID
1596596054
Opponent selected character
Terry
Opponent controls
Classic
Opponent pre-match MR
1,411MR points
Opponent pre-match LP
32,023LP points
Player round result codes
0,1,1comma-separated codes
Opponent round result codes
1,0,0comma-separated codes
Player round outcomes
Round lost; Standard victory; Standard victory
Opponent round outcomes
Standard victory; Round lost; Round lost
M. Bison超かにや姫!TerryL
Details for Stored matches from player perspective, row 17
Replay ID
XPK7EUR6U
Mode
Custom Room
Player CFN ID
2947770821
Player
teto
Selected character
M. Bison
Controls
Modern
Pre-match MR
1,555MR points
Pre-match LP
100,371LP points
Opponent CFN ID
1596596054
Opponent selected character
Terry
Opponent controls
Classic
Opponent pre-match MR
1,411MR points
Opponent pre-match LP
32,023LP points
Player round result codes
1,0,0comma-separated codes
Opponent round result codes
0,1,1comma-separated codes
Player round outcomes
Standard victory; Round lost; Round lost
Opponent round outcomes
Round lost; Standard victory; Standard victory
M. Bison超かにや姫!TerryW
Details for Stored matches from player perspective, row 18
Replay ID
K5JNUDKXB
Mode
Custom Room
Player CFN ID
2947770821
Player
teto
Selected character
M. Bison
Controls
Modern
Pre-match MR
1,555MR points
Pre-match LP
100,371LP points
Opponent CFN ID
1596596054
Opponent selected character
Terry
Opponent controls
Classic
Opponent pre-match MR
1,411MR points
Opponent pre-match LP
32,023LP points
Player round result codes
0,1,1comma-separated codes
Opponent round result codes
1,0,0comma-separated codes
Player round outcomes
Round lost; Standard victory; Standard victory
Opponent round outcomes
Standard victory; Round lost; Round lost
M. Bison超かにや姫!TerryW
Details for Stored matches from player perspective, row 19
Replay ID
WTHKK57HW
Mode
Custom Room
Player CFN ID
2947770821
Player
teto
Selected character
M. Bison
Controls
Modern
Pre-match MR
1,555MR points
Pre-match LP
100,371LP points
Opponent CFN ID
1596596054
Opponent selected character
Terry
Opponent controls
Classic
Opponent pre-match MR
1,411MR points
Opponent pre-match LP
32,023LP points
Player round result codes
0,1,6comma-separated codes
Opponent round result codes
1,0,0comma-separated codes
Player round outcomes
Round lost; Standard victory; Super Art
Opponent round outcomes
Standard victory; Round lost; Round lost
M. Bison超かにや姫!TerryW
Details for Stored matches from player perspective, row 20
Replay ID
XE4J5XQCP
Mode
Custom Room
Player CFN ID
2947770821
Player
teto
Selected character
M. Bison
Controls
Modern
Pre-match MR
1,555MR points
Pre-match LP
100,371LP points
Opponent CFN ID
1596596054
Opponent selected character
Terry
Opponent controls
Classic
Opponent pre-match MR
1,411MR points
Opponent pre-match LP
32,023LP points
Player round result codes
1,7comma-separated codes
Opponent round result codes
0,0comma-separated codes
Player round outcomes
Standard victory; Critical Art
Opponent round outcomes
Round lost; Round lost
M. Bison超かにや姫!TerryW
Details for Stored matches from player perspective, row 21
Replay ID
B4XEAES8S
Mode
Custom Room
Player CFN ID
2947770821
Player
teto
Selected character
M. Bison
Controls
Modern
Pre-match MR
1,555MR points
Pre-match LP
100,371LP points
Opponent CFN ID
1596596054
Opponent selected character
Terry
Opponent controls
Classic
Opponent pre-match MR
1,411MR points
Opponent pre-match LP
32,023LP points
Player round result codes
1,1comma-separated codes
Opponent round result codes
0,0comma-separated codes
Player round outcomes
Standard victory; Standard victory
Opponent round outcomes
Round lost; Round lost
M. Bison超かにや姫!TerryW
Details for Stored matches from player perspective, row 22
Replay ID
J5M6GLFPV
Mode
Custom Room
Player CFN ID
2947770821
Player
teto
Selected character
M. Bison
Controls
Modern
Pre-match MR
1,555MR points
Pre-match LP
100,371LP points
Opponent CFN ID
1596596054
Opponent selected character
Terry
Opponent controls
Classic
Opponent pre-match MR
1,411MR points
Opponent pre-match LP
32,023LP points
Player round result codes
1,1comma-separated codes
Opponent round result codes
0,0comma-separated codes
Player round outcomes
Standard victory; Standard victory
Opponent round outcomes
Round lost; Round lost
M. Bison超かにや姫!C. ViperW
Details for Stored matches from player perspective, row 23
Replay ID
U4B3CNUKL
Mode
Custom Room
Player CFN ID
2947770821
Player
teto
Selected character
M. Bison
Controls
Modern
Pre-match MR
1,555MR points
Pre-match LP
100,371LP points
Opponent CFN ID
1596596054
Opponent selected character
C. Viper
Opponent controls
Classic
Opponent pre-match MR
0MR points
Opponent pre-match LP
21,345LP points
Player round result codes
5,0,5comma-separated codes
Opponent round result codes
0,6,0comma-separated codes
Player round outcomes
Overdrive attack; Round lost; Overdrive attack
Opponent round outcomes
Round lost; Super Art; Round lost
M. Bison超かにや姫!C. ViperW
Details for Stored matches from player perspective, row 24
Replay ID
G5CFQXS8W
Mode
Custom Room
Player CFN ID
2947770821
Player
teto
Selected character
M. Bison
Controls
Modern
Pre-match MR
1,555MR points
Pre-match LP
100,371LP points
Opponent CFN ID
1596596054
Opponent selected character
C. Viper
Opponent controls
Classic
Opponent pre-match MR
0MR points
Opponent pre-match LP
21,345LP points
Player round result codes
1,6comma-separated codes
Opponent round result codes
0,0comma-separated codes
Player round outcomes
Standard victory; Super Art
Opponent round outcomes
Round lost; Round lost
M. Bison超かにや姫!C. ViperW
Details for Stored matches from player perspective, row 25
Replay ID
QPTHSN73B
Mode
Custom Room
Player CFN ID
2947770821
Player
teto
Selected character
M. Bison
Controls
Modern
Pre-match MR
1,555MR points
Pre-match LP
100,371LP points
Opponent CFN ID
1596596054
Opponent selected character
C. Viper
Opponent controls
Classic
Opponent pre-match MR
0MR points
Opponent pre-match LP
21,345LP points
Player round result codes
8,8comma-separated codes
Opponent round result codes
0,0comma-separated codes
Player round outcomes
Perfect; Perfect
Opponent round outcomes
Round lost; Round lost
M. Bison超かにや姫!C. ViperW
Details for Stored matches from player perspective, row 26
Replay ID
7CWGFDHBY
Mode
Custom Room
Player CFN ID
2947770821
Player
teto
Selected character
M. Bison
Controls
Modern
Pre-match MR
1,555MR points
Pre-match LP
100,371LP points
Opponent CFN ID
1596596054
Opponent selected character
C. Viper
Opponent controls
Classic
Opponent pre-match MR
0MR points
Opponent pre-match LP
21,345LP points
Player round result codes
1,0,1comma-separated codes
Opponent round result codes
0,6,0comma-separated codes
Player round outcomes
Standard victory; Round lost; Standard victory
Opponent round outcomes
Round lost; Super Art; Round lost
M. Bison超かにや姫!C. ViperW
Details for Stored matches from player perspective, row 27
Replay ID
V8K6J9NHW
Mode
Custom Room
Player CFN ID
2947770821
Player
teto
Selected character
M. Bison
Controls
Modern
Pre-match MR
1,555MR points
Pre-match LP
100,371LP points
Opponent CFN ID
1596596054
Opponent selected character
C. Viper
Opponent controls
Classic
Opponent pre-match MR
0MR points
Opponent pre-match LP
21,345LP points
Player round result codes
1,6comma-separated codes
Opponent round result codes
0,0comma-separated codes
Player round outcomes
Standard victory; Super Art
Opponent round outcomes
Round lost; Round lost
M. Bison超かにや姫!C. ViperW
Details for Stored matches from player perspective, row 28
Replay ID
S8VVE94XK
Mode
Custom Room
Player CFN ID
2947770821
Player
teto
Selected character
M. Bison
Controls
Modern
Pre-match MR
1,555MR points
Pre-match LP
100,371LP points
Opponent CFN ID
1596596054
Opponent selected character
C. Viper
Opponent controls
Classic
Opponent pre-match MR
0MR points
Opponent pre-match LP
21,345LP points
Player round result codes
0,1,1comma-separated codes
Opponent round result codes
5,0,0comma-separated codes
Player round outcomes
Round lost; Standard victory; Standard victory
Opponent round outcomes
Overdrive attack; Round lost; Round lost
M. Bison超かにや姫!C. ViperW
Details for Stored matches from player perspective, row 29
Replay ID
PJBLMEK3C
Mode
Custom Room
Player CFN ID
2947770821
Player
teto
Selected character
M. Bison
Controls
Modern
Pre-match MR
1,555MR points
Pre-match LP
100,371LP points
Opponent CFN ID
1596596054
Opponent selected character
C. Viper
Opponent controls
Classic
Opponent pre-match MR
0MR points
Opponent pre-match LP
21,345LP points
Player round result codes
5,7comma-separated codes
Opponent round result codes
0,0comma-separated codes
Player round outcomes
Overdrive attack; Critical Art
Opponent round outcomes
Round lost; Round lost
M. Bison超かにや姫!C. ViperW
Details for Stored matches from player perspective, row 30
Replay ID
D8TR6XVUK
Mode
Custom Room
Player CFN ID
2947770821
Player
teto
Selected character
M. Bison
Controls
Modern
Pre-match MR
1,555MR points
Pre-match LP
100,371LP points
Opponent CFN ID
1596596054
Opponent selected character
C. Viper
Opponent controls
Classic
Opponent pre-match MR
0MR points
Opponent pre-match LP
21,345LP points
Player round result codes
1,6comma-separated codes
Opponent round result codes
0,0comma-separated codes
Player round outcomes
Standard victory; Super Art
Opponent round outcomes
Round lost; Round lost
M. Bison超かにや姫!C. ViperW
Details for Stored matches from player perspective, row 31
Replay ID
V5TPDS5WF
Mode
Custom Room
Player CFN ID
2947770821
Player
teto
Selected character
M. Bison
Controls
Modern
Pre-match MR
1,555MR points
Pre-match LP
100,371LP points
Opponent CFN ID
1596596054
Opponent selected character
C. Viper
Opponent controls
Classic
Opponent pre-match MR
0MR points
Opponent pre-match LP
21,345LP points
Player round result codes
1,6comma-separated codes
Opponent round result codes
0,0comma-separated codes
Player round outcomes
Standard victory; Super Art
Opponent round outcomes
Round lost; Round lost
M. Bison超かにや姫!C. ViperW
Details for Stored matches from player perspective, row 32
Replay ID
WLV8GFM8X
Mode
Custom Room
Player CFN ID
2947770821
Player
teto
Selected character
M. Bison
Controls
Modern
Pre-match MR
1,555MR points
Pre-match LP
100,371LP points
Opponent CFN ID
1596596054
Opponent selected character
C. Viper
Opponent controls
Classic
Opponent pre-match MR
0MR points
Opponent pre-match LP
21,345LP points
Player round result codes
6,6comma-separated codes
Opponent round result codes
0,0comma-separated codes
Player round outcomes
Super Art; Super Art
Opponent round outcomes
Round lost; Round lost
M. Bison超かにや姫!C. ViperW
Details for Stored matches from player perspective, row 33
Replay ID
K3BDQFCM8
Mode
Custom Room
Player CFN ID
2947770821
Player
teto
Selected character
M. Bison
Controls
Modern
Pre-match MR
1,555MR points
Pre-match LP
100,371LP points
Opponent CFN ID
1596596054
Opponent selected character
C. Viper
Opponent controls
Classic
Opponent pre-match MR
0MR points
Opponent pre-match LP
21,345LP points
Player round result codes
1,7comma-separated codes
Opponent round result codes
0,0comma-separated codes
Player round outcomes
Standard victory; Critical Art
Opponent round outcomes
Round lost; Round lost
M. Bison超かにや姫!C. ViperW
Details for Stored matches from player perspective, row 34
Replay ID
CKB53AR47
Mode
Custom Room
Player CFN ID
2947770821
Player
teto
Selected character
M. Bison
Controls
Modern
Pre-match MR
1,555MR points
Pre-match LP
100,371LP points
Opponent CFN ID
1596596054
Opponent selected character
C. Viper
Opponent controls
Classic
Opponent pre-match MR
0MR points
Opponent pre-match LP
21,345LP points
Player round result codes
1,1comma-separated codes
Opponent round result codes
0,0comma-separated codes
Player round outcomes
Standard victory; Standard victory
Opponent round outcomes
Round lost; Round lost
M. Bison超かにや姫!M. BisonW
Details for Stored matches from player perspective, row 35
Replay ID
983Y8PSER
Mode
Custom Room
Player CFN ID
2947770821
Player
teto
Selected character
M. Bison
Controls
Modern
Pre-match MR
1,555MR points
Pre-match LP
100,371LP points
Opponent CFN ID
1596596054
Opponent selected character
M. Bison
Opponent controls
Classic
Opponent pre-match MR
1,500MR points
Opponent pre-match LP
25,009LP points
Player round result codes
1,0,6comma-separated codes
Opponent round result codes
0,1,0comma-separated codes
Player round outcomes
Standard victory; Round lost; Super Art
Opponent round outcomes
Round lost; Standard victory; Round lost
M. Bison超かにや姫!M. BisonW
Details for Stored matches from player perspective, row 36
Replay ID
RPNFEQJMK
Mode
Custom Room
Player CFN ID
2947770821
Player
teto
Selected character
M. Bison
Controls
Modern
Pre-match MR
1,555MR points
Pre-match LP
100,371LP points
Opponent CFN ID
1596596054
Opponent selected character
M. Bison
Opponent controls
Classic
Opponent pre-match MR
1,500MR points
Opponent pre-match LP
25,009LP points
Player round result codes
2,0,8comma-separated codes
Opponent round result codes
0,1,0comma-separated codes
Player round outcomes
Chip damage; Round lost; Perfect
Opponent round outcomes
Round lost; Standard victory; Round lost
M. Bison超かにや姫!M. BisonW
Details for Stored matches from player perspective, row 37
Replay ID
KNTB4WR7X
Mode
Custom Room
Player CFN ID
2947770821
Player
teto
Selected character
M. Bison
Controls
Modern
Pre-match MR
1,555MR points
Pre-match LP
100,371LP points
Opponent CFN ID
1596596054
Opponent selected character
M. Bison
Opponent controls
Classic
Opponent pre-match MR
1,500MR points
Opponent pre-match LP
25,009LP points
Player round result codes
1,8comma-separated codes
Opponent round result codes
0,0comma-separated codes
Player round outcomes
Standard victory; Perfect
Opponent round outcomes
Round lost; Round lost
M. Bison超かにや姫!M. BisonW
Details for Stored matches from player perspective, row 38
Replay ID
YLF7DY74B
Mode
Custom Room
Player CFN ID
2947770821
Player
teto
Selected character
M. Bison
Controls
Modern
Pre-match MR
1,555MR points
Pre-match LP
100,371LP points
Opponent CFN ID
1596596054
Opponent selected character
M. Bison
Opponent controls
Classic
Opponent pre-match MR
1,500MR points
Opponent pre-match LP
25,009LP points
Player round result codes
1,6comma-separated codes
Opponent round result codes
0,0comma-separated codes
Player round outcomes
Standard victory; Super Art
Opponent round outcomes
Round lost; Round lost
M. Bison超かにや姫!M. BisonW
Details for Stored matches from player perspective, row 39
Replay ID
SVHG5VEEH
Mode
Custom Room
Player CFN ID
2947770821
Player
teto
Selected character
M. Bison
Controls
Modern
Pre-match MR
1,555MR points
Pre-match LP
100,371LP points
Opponent CFN ID
1596596054
Opponent selected character
M. Bison
Opponent controls
Classic
Opponent pre-match MR
1,500MR points
Opponent pre-match LP
25,009LP points
Player round result codes
0,8,1comma-separated codes
Opponent round result codes
1,0,0comma-separated codes
Player round outcomes
Round lost; Perfect; Standard victory
Opponent round outcomes
Standard victory; Round lost; Round lost
M. Bison超かにや姫!M. BisonW
Details for Stored matches from player perspective, row 40
Replay ID
WYPQENTKH
Mode
Custom Room
Player CFN ID
2947770821
Player
teto
Selected character
M. Bison
Controls
Modern
Pre-match MR
1,555MR points
Pre-match LP
100,371LP points
Opponent CFN ID
1596596054
Opponent selected character
M. Bison
Opponent controls
Classic
Opponent pre-match MR
1,500MR points
Opponent pre-match LP
25,009LP points
Player round result codes
1,1comma-separated codes
Opponent round result codes
0,0comma-separated codes
Player round outcomes
Standard victory; Standard victory
Opponent round outcomes
Round lost; Round lost
M. Bison超かにや姫!SagatW
Details for Stored matches from player perspective, row 41
Replay ID
9C48TUX8S
Mode
Custom Room
Player CFN ID
2947770821
Player
teto
Selected character
M. Bison
Controls
Modern
Pre-match MR
1,555MR points
Pre-match LP
100,371LP points
Opponent CFN ID
1596596054
Opponent selected character
Sagat
Opponent controls
Classic
Opponent pre-match MR
1,398MR points
Opponent pre-match LP
31,023LP points
Player round result codes
1,1comma-separated codes
Opponent round result codes
0,0comma-separated codes
Player round outcomes
Standard victory; Standard victory
Opponent round outcomes
Round lost; Round lost
M. Bison超かにや姫!SagatW
Details for Stored matches from player perspective, row 42
Replay ID
BFMMVUUPU
Mode
Custom Room
Player CFN ID
2947770821
Player
teto
Selected character
M. Bison
Controls
Modern
Pre-match MR
1,555MR points
Pre-match LP
100,371LP points
Opponent CFN ID
1596596054
Opponent selected character
Sagat
Opponent controls
Classic
Opponent pre-match MR
1,398MR points
Opponent pre-match LP
31,023LP points
Player round result codes
6,6comma-separated codes
Opponent round result codes
0,0comma-separated codes
Player round outcomes
Super Art; Super Art
Opponent round outcomes
Round lost; Round lost
M. Bison超かにや姫!SagatW
Details for Stored matches from player perspective, row 43
Replay ID
Y3REK9PMM
Mode
Custom Room
Player CFN ID
2947770821
Player
teto
Selected character
M. Bison
Controls
Modern
Pre-match MR
1,555MR points
Pre-match LP
100,371LP points
Opponent CFN ID
1596596054
Opponent selected character
Sagat
Opponent controls
Classic
Opponent pre-match MR
1,398MR points
Opponent pre-match LP
31,023LP points
Player round result codes
6,6comma-separated codes
Opponent round result codes
0,0comma-separated codes
Player round outcomes
Super Art; Super Art
Opponent round outcomes
Round lost; Round lost
M. Bison超かにや姫!SagatW
Details for Stored matches from player perspective, row 44
Replay ID
FUK483RPB
Mode
Custom Room
Player CFN ID
2947770821
Player
teto
Selected character
M. Bison
Controls
Modern
Pre-match MR
1,555MR points
Pre-match LP
100,371LP points
Opponent CFN ID
1596596054
Opponent selected character
Sagat
Opponent controls
Classic
Opponent pre-match MR
1,398MR points
Opponent pre-match LP
31,023LP points
Player round result codes
6,5comma-separated codes
Opponent round result codes
0,0comma-separated codes
Player round outcomes
Super Art; Overdrive attack
Opponent round outcomes
Round lost; Round lost
M. Bison超かにや姫!SagatW
Details for Stored matches from player perspective, row 45
Replay ID
VQPCJ5F7R
Mode
Custom Room
Player CFN ID
2947770821
Player
teto
Selected character
M. Bison
Controls
Modern
Pre-match MR
1,555MR points
Pre-match LP
100,371LP points
Opponent CFN ID
1596596054
Opponent selected character
Sagat
Opponent controls
Classic
Opponent pre-match MR
1,398MR points
Opponent pre-match LP
31,023LP points
Player round result codes
8,1comma-separated codes
Opponent round result codes
0,0comma-separated codes
Player round outcomes
Perfect; Standard victory
Opponent round outcomes
Round lost; Round lost
M. Bison超かにや姫!JuriW
Details for Stored matches from player perspective, row 46
Replay ID
GAFRBHN3F
Mode
Custom Room
Player CFN ID
2947770821
Player
teto
Selected character
M. Bison
Controls
Modern
Pre-match MR
1,555MR points
Pre-match LP
100,371LP points
Opponent CFN ID
1596596054
Opponent selected character
Random
Opponent controls
Classic
Opponent pre-match MR
0MR points
Opponent pre-match LP
21,998LP points
Player round result codes
0,1,7comma-separated codes
Opponent round result codes
1,0,0comma-separated codes
Player round outcomes
Round lost; Standard victory; Critical Art
Opponent round outcomes
Standard victory; Round lost; Round lost
M. Bison超かにや姫!JuriW
Details for Stored matches from player perspective, row 47
Replay ID
PH6CFXKKR
Mode
Custom Room
Player CFN ID
2947770821
Player
teto
Selected character
M. Bison
Controls
Modern
Pre-match MR
1,555MR points
Pre-match LP
100,371LP points
Opponent CFN ID
1596596054
Opponent selected character
Random
Opponent controls
Classic
Opponent pre-match MR
0MR points
Opponent pre-match LP
21,998LP points
Player round result codes
1,0,1comma-separated codes
Opponent round result codes
0,7,0comma-separated codes
Player round outcomes
Standard victory; Round lost; Standard victory
Opponent round outcomes
Round lost; Critical Art; Round lost
M. Bison超かにや姫!JuriW
Details for Stored matches from player perspective, row 48
Replay ID
7TX5SP7VU
Mode
Custom Room
Player CFN ID
2947770821
Player
teto
Selected character
M. Bison
Controls
Modern
Pre-match MR
1,555MR points
Pre-match LP
100,371LP points
Opponent CFN ID
1596596054
Opponent selected character
Random
Opponent controls
Classic
Opponent pre-match MR
0MR points
Opponent pre-match LP
21,998LP points
Player round result codes
1,6comma-separated codes
Opponent round result codes
0,0comma-separated codes
Player round outcomes
Standard victory; Super Art
Opponent round outcomes
Round lost; Round lost
M. Bison超かにや姫!JuriW
Details for Stored matches from player perspective, row 49
Replay ID
C3WRCBSSG
Mode
Custom Room
Player CFN ID
2947770821
Player
teto
Selected character
M. Bison
Controls
Modern
Pre-match MR
1,555MR points
Pre-match LP
100,371LP points
Opponent CFN ID
1596596054
Opponent selected character
Random
Opponent controls
Classic
Opponent pre-match MR
0MR points
Opponent pre-match LP
21,998LP points
Player round result codes
1,1comma-separated codes
Opponent round result codes
0,0comma-separated codes
Player round outcomes
Standard victory; Standard victory
Opponent round outcomes
Round lost; Round lost
M. Bison超かにや姫!AlexW
Details for Stored matches from player perspective, row 50
Replay ID
44PTASFJN
Mode
Custom Room
Player CFN ID
2947770821
Player
teto
Selected character
M. Bison
Controls
Modern
Pre-match MR
1,555MR points
Pre-match LP
100,371LP points
Opponent CFN ID
1596596054
Opponent selected character
Random
Opponent controls
Classic
Opponent pre-match MR
0MR points
Opponent pre-match LP
21,998LP points
Player round result codes
1,8comma-separated codes
Opponent round result codes
0,0comma-separated codes
Player round outcomes
Standard victory; Perfect
Opponent round outcomes
Round lost; Round lost
M. Bison超かにや姫!AlexW
Details for Stored matches from player perspective, row 51
Replay ID
KYPJSXTTR
Mode
Custom Room
Player CFN ID
2947770821
Player
teto
Selected character
M. Bison
Controls
Modern
Pre-match MR
1,555MR points
Pre-match LP
100,371LP points
Opponent CFN ID
1596596054
Opponent selected character
Random
Opponent controls
Classic
Opponent pre-match MR
0MR points
Opponent pre-match LP
21,998LP points
Player round result codes
6,2comma-separated codes
Opponent round result codes
0,0comma-separated codes
Player round outcomes
Super Art; Chip damage
Opponent round outcomes
Round lost; Round lost
M. Bison超かにや姫!AlexW
Details for Stored matches from player perspective, row 52
Replay ID
MDPNRLGE8
Mode
Custom Room
Player CFN ID
2947770821
Player
teto
Selected character
M. Bison
Controls
Modern
Pre-match MR
1,555MR points
Pre-match LP
100,371LP points
Opponent CFN ID
1596596054
Opponent selected character
Random
Opponent controls
Classic
Opponent pre-match MR
0MR points
Opponent pre-match LP
21,998LP points
Player round result codes
1,1comma-separated codes
Opponent round result codes
0,0comma-separated codes
Player round outcomes
Standard victory; Standard victory
Opponent round outcomes
Round lost; Round lost
M. Bison超かにや姫!AlexW
Details for Stored matches from player perspective, row 53
Replay ID
V4PCAR3Y9
Mode
Custom Room
Player CFN ID
2947770821
Player
teto
Selected character
M. Bison
Controls
Modern
Pre-match MR
1,555MR points
Pre-match LP
100,371LP points
Opponent CFN ID
1596596054
Opponent selected character
Random
Opponent controls
Classic
Opponent pre-match MR
0MR points
Opponent pre-match LP
21,998LP points
Player round result codes
6,8comma-separated codes
Opponent round result codes
0,0comma-separated codes
Player round outcomes
Super Art; Perfect
Opponent round outcomes
Round lost; Round lost
M. Bison超かにや姫!AlexW
Details for Stored matches from player perspective, row 54
Replay ID
8WHYGEJ3W
Mode
Custom Room
Player CFN ID
2947770821
Player
teto
Selected character
M. Bison
Controls
Modern
Pre-match MR
1,555MR points
Pre-match LP
100,371LP points
Opponent CFN ID
1596596054
Opponent selected character
Random
Opponent controls
Classic
Opponent pre-match MR
0MR points
Opponent pre-match LP
21,998LP points
Player round result codes
1,1comma-separated codes
Opponent round result codes
0,0comma-separated codes
Player round outcomes
Standard victory; Standard victory
Opponent round outcomes
Round lost; Round lost
M. Bison超かにや姫!AlexW
Details for Stored matches from player perspective, row 55
Replay ID
P4X84LGND
Mode
Custom Room
Player CFN ID
2947770821
Player
teto
Selected character
M. Bison
Controls
Modern
Pre-match MR
1,555MR points
Pre-match LP
100,371LP points
Opponent CFN ID
1596596054
Opponent selected character
Random
Opponent controls
Classic
Opponent pre-match MR
0MR points
Opponent pre-match LP
21,998LP points
Player round result codes
6,5comma-separated codes
Opponent round result codes
0,0comma-separated codes
Player round outcomes
Super Art; Overdrive attack
Opponent round outcomes
Round lost; Round lost
M. Bison超かにや姫!DhalsimW
Details for Stored matches from player perspective, row 56
Replay ID
CHA6K7VY3
Mode
Custom Room
Player CFN ID
2947770821
Player
teto
Selected character
M. Bison
Controls
Modern
Pre-match MR
1,555MR points
Pre-match LP
100,371LP points
Opponent CFN ID
1596596054
Opponent selected character
Dhalsim
Opponent controls
Classic
Opponent pre-match MR
0MR points
Opponent pre-match LP
18,716LP points
Player round result codes
1,1comma-separated codes
Opponent round result codes
0,0comma-separated codes
Player round outcomes
Standard victory; Standard victory
Opponent round outcomes
Round lost; Round lost
M. Bison超かにや姫!DhalsimW
Details for Stored matches from player perspective, row 57
Replay ID
AXF6D66A7
Mode
Custom Room
Player CFN ID
2947770821
Player
teto
Selected character
M. Bison
Controls
Modern
Pre-match MR
1,555MR points
Pre-match LP
100,371LP points
Opponent CFN ID
1596596054
Opponent selected character
Dhalsim
Opponent controls
Classic
Opponent pre-match MR
0MR points
Opponent pre-match LP
18,716LP points
Player round result codes
0,6,1comma-separated codes
Opponent round result codes
1,0,0comma-separated codes
Player round outcomes
Round lost; Super Art; Standard victory
Opponent round outcomes
Standard victory; Round lost; Round lost
M. Bison超かにや姫!DhalsimW
Details for Stored matches from player perspective, row 58
Replay ID
FBGFUPTSF
Mode
Custom Room
Player CFN ID
2947770821
Player
teto
Selected character
M. Bison
Controls
Modern
Pre-match MR
1,555MR points
Pre-match LP
100,371LP points
Opponent CFN ID
1596596054
Opponent selected character
Dhalsim
Opponent controls
Classic
Opponent pre-match MR
0MR points
Opponent pre-match LP
18,716LP points
Player round result codes
1,0,6comma-separated codes
Opponent round result codes
0,1,0comma-separated codes
Player round outcomes
Standard victory; Round lost; Super Art
Opponent round outcomes
Round lost; Standard victory; Round lost
M. Bison超かにや姫!DhalsimW
Details for Stored matches from player perspective, row 59
Replay ID
NCKQBFXJ7
Mode
Custom Room
Player CFN ID
2947770821
Player
teto
Selected character
M. Bison
Controls
Modern
Pre-match MR
1,555MR points
Pre-match LP
100,371LP points
Opponent CFN ID
1596596054
Opponent selected character
Dhalsim
Opponent controls
Classic
Opponent pre-match MR
0MR points
Opponent pre-match LP
18,716LP points
Player round result codes
1,6comma-separated codes
Opponent round result codes
0,0comma-separated codes
Player round outcomes
Standard victory; Super Art
Opponent round outcomes
Round lost; Round lost
M. Bison超かにや姫!DhalsimW
Details for Stored matches from player perspective, row 60
Replay ID
FTWXX79YP
Mode
Custom Room
Player CFN ID
2947770821
Player
teto
Selected character
M. Bison
Controls
Modern
Pre-match MR
1,555MR points
Pre-match LP
100,371LP points
Opponent CFN ID
1596596054
Opponent selected character
Dhalsim
Opponent controls
Classic
Opponent pre-match MR
0MR points
Opponent pre-match LP
18,716LP points
Player round result codes
0,5,1comma-separated codes
Opponent round result codes
1,0,0comma-separated codes
Player round outcomes
Round lost; Overdrive attack; Standard victory
Opponent round outcomes
Standard victory; Round lost; Round lost
M. Bison超かにや姫!DhalsimW
Details for Stored matches from player perspective, row 61
Replay ID
DRKT458QY
Mode
Custom Room
Player CFN ID
2947770821
Player
teto
Selected character
M. Bison
Controls
Modern
Pre-match MR
1,555MR points
Pre-match LP
100,371LP points
Opponent CFN ID
1596596054
Opponent selected character
Dhalsim
Opponent controls
Classic
Opponent pre-match MR
0MR points
Opponent pre-match LP
18,716LP points
Player round result codes
1,1comma-separated codes
Opponent round result codes
0,0comma-separated codes
Player round outcomes
Standard victory; Standard victory
Opponent round outcomes
Round lost; Round lost
E. HondaはうはうAlexL
Details for Stored matches from player perspective, row 62
Replay ID
QCDRBFK3V
Mode
Ranked
Player CFN ID
2947770821
Player
teto
Selected character
E. Honda
Controls
Modern
Pre-match MR
1,560MR points
Pre-match LP
53,187LP points
Opponent CFN ID
4169944941
Opponent selected character
Alex
Opponent controls
Modern
Opponent pre-match MR
1,566MR points
Opponent pre-match LP
201,041LP points
Player round result codes
0,0comma-separated codes
Opponent round result codes
1,1comma-separated codes
Player round outcomes
Round lost; Round lost
Opponent round outcomes
Standard victory; Standard victory
E. HondaはうはうAlexL
Details for Stored matches from player perspective, row 63
Replay ID
MR3P9KA4E
Mode
Ranked
Player CFN ID
2947770821
Player
teto
Selected character
E. Honda
Controls
Modern
Pre-match MR
1,568MR points
Pre-match LP
53,227LP points
Opponent CFN ID
4169944941
Opponent selected character
Alex
Opponent controls
Modern
Opponent pre-match MR
1,558MR points
Opponent pre-match LP
200,991LP points
Player round result codes
0,1,0comma-separated codes
Opponent round result codes
1,0,1comma-separated codes
Player round outcomes
Round lost; Standard victory; Round lost
Opponent round outcomes
Standard victory; Round lost; Standard victory
E. HondaはうはうAlexW
Details for Stored matches from player perspective, row 64
Replay ID
TPRULMBRY
Mode
Ranked
Player CFN ID
2947770821
Player
teto
Selected character
E. Honda
Controls
Modern
Pre-match MR
1,560MR points
Pre-match LP
52,977LP points
Opponent CFN ID
4169944941
Opponent selected character
Alex
Opponent controls
Modern
Opponent pre-match MR
1,566MR points
Opponent pre-match LP
201,031LP points
Player round result codes
0,8,5comma-separated codes
Opponent round result codes
1,0,0comma-separated codes
Player round outcomes
Round lost; Perfect; Overdrive attack
Opponent round outcomes
Standard victory; Round lost; Round lost
Sagat冷やにゃんこKenL
Details for Stored matches from player perspective, row 65
Replay ID
YUY4JC5Q6
Mode
Ranked
Player CFN ID
2947770821
Player
teto
Selected character
Sagat
Controls
Classic
Pre-match MR
0MR points
Pre-match LP
19,527LP points
Opponent CFN ID
1989340882
Opponent selected character
Ken
Opponent controls
Classic
Opponent pre-match MR
0MR points
Opponent pre-match LP
19,891LP points
Player round result codes
5,0,0comma-separated codes
Opponent round result codes
0,2,1comma-separated codes
Player round outcomes
Overdrive attack; Round lost; Round lost
Opponent round outcomes
Round lost; Chip damage; Standard victory
Sagat冷やにゃんこKenL
Details for Stored matches from player perspective, row 66
Replay ID
CSK676FMQ
Mode
Ranked
Player CFN ID
2947770821
Player
teto
Selected character
Sagat
Controls
Classic
Pre-match MR
0MR points
Pre-match LP
19,567LP points
Opponent CFN ID
1989340882
Opponent selected character
Ken
Opponent controls
Classic
Opponent pre-match MR
0MR points
Opponent pre-match LP
19,836LP points
Player round result codes
0,0comma-separated codes
Opponent round result codes
1,1comma-separated codes
Player round outcomes
Round lost; Round lost
Opponent round outcomes
Standard victory; Standard victory
M. BisonザクスンRyuW
Details for Stored matches from player perspective, row 67
Replay ID
D9MA8SUQK
Mode
Ranked
Player CFN ID
2947770821
Player
teto
Selected character
M. Bison
Controls
Modern
Pre-match MR
1,619MR points
Pre-match LP
100,281LP points
Opponent CFN ID
3636739907
Opponent selected character
Ryu
Opponent controls
Classic
Opponent pre-match MR
1,556MR points
Opponent pre-match LP
100,034LP points
Player round result codes
6,1comma-separated codes
Opponent round result codes
0,0comma-separated codes
Player round outcomes
Super Art; Standard victory
Opponent round outcomes
Round lost; Round lost
M. Bison超軟体クロゴキブリKenL
Details for Stored matches from player perspective, row 68
Replay ID
A4TM9VXMX
Mode
Casual
Player CFN ID
2947770821
Player
teto
Selected character
M. Bison
Controls
Modern
Pre-match MR
1,577MR points
Pre-match LP
95,993LP points
Opponent CFN ID
2542887370
Opponent selected character
Ken
Opponent controls
Modern
Opponent pre-match MR
0MR points
Opponent pre-match LP
24,930LP points
Player round result codes
0,0comma-separated codes
Opponent round result codes
1,6comma-separated codes
Player round outcomes
Round lost; Round lost
Opponent round outcomes
Standard victory; Super Art
M. BisonlimeYasmineL
Details for Stored matches from player perspective, row 69
Replay ID
VFKJPN5K5
Mode
Ranked
Player CFN ID
2947770821
Player
teto
Selected character
M. Bison
Controls
Modern
Pre-match MR
1,612MR points
Pre-match LP
93,623LP points
Opponent CFN ID
3893928075
Opponent selected character
Yasmine
Opponent controls
Modern
Opponent pre-match MR
1,625MR points
Opponent pre-match LP
115,531LP points
Player round result codes
1,0,0comma-separated codes
Opponent round result codes
0,1,6comma-separated codes
Player round outcomes
Standard victory; Round lost; Round lost
Opponent round outcomes
Round lost; Standard victory; Super Art
M. BisonlimeYasmineW
Details for Stored matches from player perspective, row 70
Replay ID
JCA9AK8H6
Mode
Ranked
Player CFN ID
2947770821
Player
teto
Selected character
M. Bison
Controls
Modern
Pre-match MR
1,603MR points
Pre-match LP
93,373LP points
Opponent CFN ID
3893928075
Opponent selected character
Yasmine
Opponent controls
Modern
Opponent pre-match MR
1,634MR points
Opponent pre-match LP
115,571LP points
Player round result codes
1,1comma-separated codes
Opponent round result codes
0,0comma-separated codes
Player round outcomes
Standard victory; Standard victory
Opponent round outcomes
Round lost; Round lost
M. BisonlimeYasmineL
Details for Stored matches from player perspective, row 71
Replay ID
C7GYVMSYV
Mode
Ranked
Player CFN ID
2947770821
Player
teto
Selected character
M. Bison
Controls
Modern
Pre-match MR
1,611MR points
Pre-match LP
93,413LP points
Opponent CFN ID
3893928075
Opponent selected character
Yasmine
Opponent controls
Modern
Opponent pre-match MR
1,626MR points
Opponent pre-match LP
115,521LP points
Player round result codes
0,0comma-separated codes
Opponent round result codes
1,1comma-separated codes
Player round outcomes
Round lost; Round lost
Opponent round outcomes
Standard victory; Standard victory
Field definitions 23 fields
Replay ID
Replay ID · identifier. replayId
Replay
Replay · URL. replayUrl
Played at
Played at · UTC datetime. playedAt
Mode
Mode · text. battleType
Player CFN ID
Player CFN ID · identifier. homeId
Player
Player · text. homeName
Selected character
Selected character · text. homeCharacter
Played character
Played character · text. homePlayedCharacter
Controls
Controls · text. homeControls
Pre-match MR
Pre-match MR · MR points. homeMr
Pre-match LP
Pre-match LP · LP points. homeLp
Opponent CFN ID
Opponent CFN ID · identifier. awayId
Opponent
Opponent · text. awayName
Opponent selected character
Opponent selected character · text. awayCharacter
Opponent played character
Opponent played character · text. awayPlayedCharacter
Opponent controls
Opponent controls · text. awayControls
Opponent pre-match MR
Opponent pre-match MR · MR points. awayMr
Opponent pre-match LP
Opponent pre-match LP · LP points. awayLp
Result from player perspective
Result from player perspective · W/L/D. result
Player round result codes
Player round result codes · comma-separated codes. homeRoundCodes
Opponent round result codes
Opponent round result codes · comma-separated codes. awayRoundCodes
Player round outcomes
Player round outcomes · text. homeRounds
Opponent round outcomes
Opponent round outcomes · text. awayRounds
Source, coverage & limitations How to read this data

Persisted Capcom Battle Log records, projected from the selected player's perspective.

All locally stored matches, newest first; 100 matches per page.

Last saved update: . Reading this page does not refresh the source.

Profile saved
Not available
Oldest stored match
Stored matches
71
Archived rating observations
Not available
  • Only matches collected by this site are available; upstream battle logs have limited history.
  • MR changes are estimates when consecutive observations are missing. This export publishes recorded pre-match MR/LP without inventing a post-match value.
Sources, units and JSON reference

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