Player dataCFN 2944584515

Alpha

Stored match history

Paginated stored Street Fighter 6 matches with participants, selected and played characters, control types, outcomes, round result codes and pre-match MR/LP.

Stored matches from player perspective

10 rows

Scroll if needed to compare columns. Expand Details for the remaining fields.

Stored matches from player perspective. 10 rows on page 1; 10 rows total.
Played atUTCPlayed characterOpponentOpponent played characterResult from player perspectiveW/L/DDetails
LukeシャオパオドアひろぽんRyuW
Details for Stored matches from player perspective, row 1
Replay ID
FJTW6F745
Mode
Ranked
Player CFN ID
2944584515
Player
Alpha
Selected character
Luke
Controls
Classic
Pre-match MR
1,445MR points
Pre-match LP
124,215LP points
Opponent CFN ID
4221722789
Opponent selected character
Ryu
Opponent controls
Classic
Opponent pre-match MR
1,432MR points
Opponent pre-match LP
276,049LP points
Player round result codes
1,6comma-separated codes
Opponent round result codes
0,0comma-separated codes
Player round outcomes
Standard victory; Super Art
Opponent round outcomes
Round lost; Round lost
LukeシャオパオドアひろぽんRyuW
Details for Stored matches from player perspective, row 2
Replay ID
M4GDCJ9K7
Mode
Ranked
Player CFN ID
2944584515
Player
Alpha
Selected character
Luke
Controls
Classic
Pre-match MR
1,437MR points
Pre-match LP
123,965LP points
Opponent CFN ID
4221722789
Opponent selected character
Ryu
Opponent controls
Classic
Opponent pre-match MR
1,440MR points
Opponent pre-match LP
276,089LP points
Player round result codes
1,0,1comma-separated codes
Opponent round result codes
0,1,0comma-separated codes
Player round outcomes
Standard victory; Round lost; Standard victory
Opponent round outcomes
Round lost; Standard victory; Round lost
Lukeたろう!!!MarisaL
Details for Stored matches from player perspective, row 3
Replay ID
U3N5HH7JU
Mode
Ranked
Player CFN ID
2944584515
Player
Alpha
Selected character
Luke
Controls
Classic
Pre-match MR
1,469MR points
Pre-match LP
123,839LP points
Opponent CFN ID
3429630373
Opponent selected character
Marisa
Opponent controls
Modern
Opponent pre-match MR
1,440MR points
Opponent pre-match LP
269,697LP points
Player round result codes
0,1,0comma-separated codes
Opponent round result codes
8,0,6comma-separated codes
Player round outcomes
Round lost; Standard victory; Round lost
Opponent round outcomes
Perfect; Round lost; Super Art
Lukeたろう!!!MarisaW
Details for Stored matches from player perspective, row 4
Replay ID
AMPQBTJSA
Mode
Ranked
Player CFN ID
2944584515
Player
Alpha
Selected character
Luke
Controls
Classic
Pre-match MR
1,461MR points
Pre-match LP
123,589LP points
Opponent CFN ID
3429630373
Opponent selected character
Marisa
Opponent controls
Modern
Opponent pre-match MR
1,448MR points
Opponent pre-match LP
269,737LP points
Player round result codes
0,1,6comma-separated codes
Opponent round result codes
1,0,0comma-separated codes
Player round outcomes
Round lost; Standard victory; Super Art
Opponent round outcomes
Standard victory; Round lost; Round lost
Lukeたろう!!!MarisaL
Details for Stored matches from player perspective, row 5
Replay ID
FCCUTA7K4
Mode
Ranked
Player CFN ID
2944584515
Player
Alpha
Selected character
Luke
Controls
Classic
Pre-match MR
1,470MR points
Pre-match LP
123,629LP points
Opponent CFN ID
3429630373
Opponent selected character
Marisa
Opponent controls
Modern
Opponent pre-match MR
1,439MR points
Opponent pre-match LP
269,687LP points
Player round result codes
0,0comma-separated codes
Opponent round result codes
5,6comma-separated codes
Player round outcomes
Round lost; Round lost
Opponent round outcomes
Overdrive attack; Super Art
Luketen_tenCammyW
Details for Stored matches from player perspective, row 6
Replay ID
8G3XH5XHB
Mode
Ranked
Player CFN ID
2944584515
Player
Alpha
Selected character
Luke
Controls
Classic
Pre-match MR
1,449MR points
Pre-match LP
121,979LP points
Opponent CFN ID
2062522378
Opponent selected character
Cammy
Opponent controls
Classic
Opponent pre-match MR
1,432MR points
Opponent pre-match LP
156,362LP points
Player round result codes
2,6comma-separated codes
Opponent round result codes
0,0comma-separated codes
Player round outcomes
Chip damage; Super Art
Opponent round outcomes
Round lost; Round lost
Luketen_tenCammyW
Details for Stored matches from player perspective, row 7
Replay ID
P93VUTA5K
Mode
Ranked
Player CFN ID
2944584515
Player
Alpha
Selected character
Luke
Controls
Classic
Pre-match MR
1,441MR points
Pre-match LP
121,729LP points
Opponent CFN ID
2062522378
Opponent selected character
Cammy
Opponent controls
Classic
Opponent pre-match MR
1,440MR points
Opponent pre-match LP
156,402LP points
Player round result codes
6,0,6comma-separated codes
Opponent round result codes
0,1,0comma-separated codes
Player round outcomes
Super Art; Round lost; Super Art
Opponent round outcomes
Round lost; Standard victory; Round lost
LukeこんどむSagatW
Details for Stored matches from player perspective, row 8
Replay ID
YR66DHUNT
Mode
Ranked
Player CFN ID
2944584515
Player
Alpha
Selected character
Luke
Controls
Classic
Pre-match MR
1,446MR points
Pre-match LP
116,324LP points
Opponent CFN ID
2232566222
Opponent selected character
Sagat
Opponent controls
Classic
Opponent pre-match MR
1,471MR points
Opponent pre-match LP
89,807LP points
Player round result codes
1,6comma-separated codes
Opponent round result codes
0,0comma-separated codes
Player round outcomes
Standard victory; Super Art
Opponent round outcomes
Round lost; Round lost
LukeこんどむSagatL
Details for Stored matches from player perspective, row 9
Replay ID
3XAXATRWY
Mode
Ranked
Player CFN ID
2944584515
Player
Alpha
Selected character
Luke
Controls
Classic
Pre-match MR
1,454MR points
Pre-match LP
116,364LP points
Opponent CFN ID
2232566222
Opponent selected character
Sagat
Opponent controls
Classic
Opponent pre-match MR
1,463MR points
Opponent pre-match LP
89,557LP points
Player round result codes
0,1,0comma-separated codes
Opponent round result codes
1,0,6comma-separated codes
Player round outcomes
Round lost; Standard victory; Round lost
Opponent round outcomes
Standard victory; Round lost; Super Art
LukeこんどむSagatW
Details for Stored matches from player perspective, row 10
Replay ID
SL8AWXTRS
Mode
Ranked
Player CFN ID
2944584515
Player
Alpha
Selected character
Luke
Controls
Classic
Pre-match MR
1,445MR points
Pre-match LP
116,314LP points
Opponent CFN ID
2232566222
Opponent selected character
Sagat
Opponent controls
Classic
Opponent pre-match MR
1,472MR points
Opponent pre-match LP
89,597LP points
Player round result codes
1,1comma-separated codes
Opponent round result codes
0,0comma-separated codes
Player round outcomes
Standard victory; Standard victory
Opponent round outcomes
Round lost; Round lost
Field definitions 23 fields
Replay ID
Replay ID · identifier. replayId
Replay
Replay · URL. replayUrl
Played at
Played at · UTC datetime. playedAt
Mode
Mode · text. battleType
Player CFN ID
Player CFN ID · identifier. homeId
Player
Player · text. homeName
Selected character
Selected character · text. homeCharacter
Played character
Played character · text. homePlayedCharacter
Controls
Controls · text. homeControls
Pre-match MR
Pre-match MR · MR points. homeMr
Pre-match LP
Pre-match LP · LP points. homeLp
Opponent CFN ID
Opponent CFN ID · identifier. awayId
Opponent
Opponent · text. awayName
Opponent selected character
Opponent selected character · text. awayCharacter
Opponent played character
Opponent played character · text. awayPlayedCharacter
Opponent controls
Opponent controls · text. awayControls
Opponent pre-match MR
Opponent pre-match MR · MR points. awayMr
Opponent pre-match LP
Opponent pre-match LP · LP points. awayLp
Result from player perspective
Result from player perspective · W/L/D. result
Player round result codes
Player round result codes · comma-separated codes. homeRoundCodes
Opponent round result codes
Opponent round result codes · comma-separated codes. awayRoundCodes
Player round outcomes
Player round outcomes · text. homeRounds
Opponent round outcomes
Opponent round outcomes · text. awayRounds
Source, coverage & limitations How to read this data

Persisted Capcom Battle Log records, projected from the selected player's perspective.

All locally stored matches, newest first; 100 matches per page.

Last saved update: . Reading this page does not refresh the source.

Profile saved
Not available
Oldest stored match
Stored matches
10
Archived rating observations
Not available
  • Only matches collected by this site are available; upstream battle logs have limited history.
  • MR changes are estimates when consecutive observations are missing. This export publishes recorded pre-match MR/LP without inventing a post-match value.
Sources, units and JSON reference

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