Player dataCFN 2860072191
YoSHiNo
Habits and comparisons
Reported habit rates and gauge shares, elite benchmark comparison values, and available 7-day and 30-day changes between saved last-100-match snapshots.
Reported last-100-match habits
23 rowsScroll if needed to compare columns.
| Metric | Meaning | Valuesee unit column | Unit |
|---|---|---|---|
| drive_impact | Drive Impact / game | 0.1 | events/game |
| drive_parry | Drive Parry / game | 1 | events/game |
| just_parry | Perfect Parry / game | 0.2 | events/game |
| drive_reversal | Drive Reversal / game | 0.9 | events/game |
| punish_counter | Punish Counter / game | 0.1 | events/game |
| received_punish_counter | Got PC'd / game | 0.2 | events/game |
| throw_count | Throws / game | 1.5 | events/game |
| throw_tech | Throw techs / game | 0.6 | events/game |
| throw_drive_parry | Throw parries / game | 0.1 | events/game |
| received_throw_count | Got thrown / game | 2.7 | events/game |
| stun | Stuns / game | 0.1 | events/game |
| received_stun | Got stunned / game | 0.1 | events/game |
| corner_time | Corner pressure time | 6.3 | Buckler aggregate rate (unit unverified) |
| cornered_time | Time cornered | 9.8 | Buckler aggregate rate (unit unverified) |
| gauge_rate_drive_rush_from_cancel | Drive Rush (cancel) share | 0.4411 | fraction |
| gauge_rate_drive_rush_from_parry | Drive Rush (parry) share | 0.0556 | fraction |
| gauge_rate_drive_arts | Drive Arts share | 0.09 | fraction |
| gauge_rate_drive_impact | Drive Impact gauge share | 0.0165 | fraction |
| gauge_rate_drive_guard | Drive Guard share | 0.0863 | fraction |
| gauge_rate_sa_lv1 | SA1 usage share | 0.5633 | fraction |
| gauge_rate_sa_lv2 | SA2 usage share | 0.0845 | fraction |
| gauge_rate_sa_lv3 | SA3 usage share | 0.2676 | fraction |
| gauge_rate_ca | CA usage share | 0.0845 | fraction |
Field definitions 4 fields
- Metric
- Metric · identifier.
key - Meaning
- Meaning · text.
label - Value
- Value · see unit column.
value - Unit
- Unit · text.
unit
Saved elite comparisons for played characters
69 rowsScroll if needed to compare columns. Expand Details for the remaining fields.
| Meaning | Playersee unit column | Elite meansee unit column | Player minus meansee unit column | Unit | Details |
|---|---|---|---|---|---|
| Drive Impact | 0.1 | 0.23333333333333334 | -0.13333333333333333 | events/game | Details for Saved elite comparisons for played characters, row 1
|
| Drive Parry | 1 | 1.6166666666666667 | -0.6166666666666667 | events/game | Details for Saved elite comparisons for played characters, row 2
|
| Perfect Parry | 0.2 | 0.6399999999999999 | -0.4399999999999999 | events/game | Details for Saved elite comparisons for played characters, row 3
|
| Drive Reversal | 0.9 | 0.42999999999999994 | 0.4700000000000001 | events/game | Details for Saved elite comparisons for played characters, row 4
|
| Punish Counters landed | 0.1 | 0.1366666666666667 | -0.03666666666666668 | events/game | Details for Saved elite comparisons for played characters, row 5
|
| Got Punish Countered | 0.2 | 0.11333333333333338 | 0.08666666666666663 | events/game | Details for Saved elite comparisons for played characters, row 6
|
| Throws | 1.5 | 2.2433333333333336 | -0.7433333333333336 | events/game | Details for Saved elite comparisons for played characters, row 7
|
| Throw techs | 0.6 | 0.5066666666666666 | 0.09333333333333338 | events/game | Details for Saved elite comparisons for played characters, row 8
|
| Throw parries | 0.1 | 0.26666666666666666 | -0.16666666666666666 | events/game | Details for Saved elite comparisons for played characters, row 9
|
| Got thrown | 2.7 | 2.1766666666666667 | 0.5233333333333334 | events/game | Details for Saved elite comparisons for played characters, row 10
|
| Stuns landed | 0.1 | 0.09666666666666669 | 0.003333333333333313 | events/game | Details for Saved elite comparisons for played characters, row 11
|
| Got stunned | 0.1 | 0.03666666666666666 | 0.06333333333333335 | events/game | Details for Saved elite comparisons for played characters, row 12
|
| Corner pressure | 6.3 | 10.07 | -3.7700000000000005 | Buckler aggregate rate (unit unverified) | Details for Saved elite comparisons for played characters, row 13
|
| Time cornered | 9.8 | 9.503333333333334 | 0.29666666666666686 | Buckler aggregate rate (unit unverified) | Details for Saved elite comparisons for played characters, row 14
|
| Drive Rush (cancel) | 0.4411 | 0.33169999999999994 | 0.10940000000000005 | fraction | Details for Saved elite comparisons for played characters, row 15
|
| Drive Rush (parry) | 0.0556 | 0.08161666666666666 | -0.02601666666666666 | fraction | Details for Saved elite comparisons for played characters, row 16
|
| Drive Arts | 0.09 | 0.13232999999999998 | -0.04232999999999998 | fraction | Details for Saved elite comparisons for played characters, row 17
|
| Drive Impact gauge | 0.0165 | 0.020290000000000006 | -0.003790000000000005 | fraction | Details for Saved elite comparisons for played characters, row 18
|
| SA1 | 0.5633 | 0.38905999999999996 | 0.17424000000000006 | fraction | Details for Saved elite comparisons for played characters, row 19
|
| SA2 | 0.0845 | 0.2759400000000001 | -0.19144000000000005 | fraction | Details for Saved elite comparisons for played characters, row 20
|
| SA3 | 0.2676 | 0.2516666666666667 | 0.0159333333333333 | fraction | Details for Saved elite comparisons for played characters, row 21
|
| CA | 0.0845 | 0.08315666666666667 | 0.0013433333333333353 | fraction | Details for Saved elite comparisons for played characters, row 22
|
| Drive Guard | 0.0863 | 0.14023 | -0.05392999999999999 | fraction | Details for Saved elite comparisons for played characters, row 23
|
| Drive Impact | 0.1 | 0.21000000000000002 | -0.11000000000000001 | events/game | Details for Saved elite comparisons for played characters, row 24
|
| Drive Parry | 1 | 1.8900000000000001 | -0.8900000000000001 | events/game | Details for Saved elite comparisons for played characters, row 25
|
| Perfect Parry | 0.2 | 0.7966666666666666 | -0.5966666666666667 | events/game | Details for Saved elite comparisons for played characters, row 26
|
| Drive Reversal | 0.9 | 0.17333333333333334 | 0.7266666666666667 | events/game | Details for Saved elite comparisons for played characters, row 27
|
| Punish Counters landed | 0.1 | 0.12333333333333336 | -0.02333333333333336 | events/game | Details for Saved elite comparisons for played characters, row 28
|
| Got Punish Countered | 0.2 | 0.09333333333333337 | 0.10666666666666665 | events/game | Details for Saved elite comparisons for played characters, row 29
|
| Throws | 1.5 | 2.4899999999999998 | -0.9899999999999998 | events/game | Details for Saved elite comparisons for played characters, row 30
|
| Throw techs | 0.6 | 0.42666666666666675 | 0.17333333333333323 | events/game | Details for Saved elite comparisons for played characters, row 31
|
| Throw parries | 0.1 | 0.26 | -0.16 | events/game | Details for Saved elite comparisons for played characters, row 32
|
| Got thrown | 2.7 | 2.206666666666666 | 0.49333333333333407 | events/game | Details for Saved elite comparisons for played characters, row 33
|
| Stuns landed | 0.1 | 0.07333333333333333 | 0.026666666666666672 | events/game | Details for Saved elite comparisons for played characters, row 34
|
| Got stunned | 0.1 | 0.05000000000000001 | 0.049999999999999996 | events/game | Details for Saved elite comparisons for played characters, row 35
|
| Corner pressure | 6.3 | 12.446666666666664 | -6.146666666666664 | Buckler aggregate rate (unit unverified) | Details for Saved elite comparisons for played characters, row 36
|
| Time cornered | 9.8 | 9.65 | 0.15000000000000036 | Buckler aggregate rate (unit unverified) | Details for Saved elite comparisons for played characters, row 37
|
| Drive Rush (cancel) | 0.4411 | 0.33432999999999996 | 0.10677000000000003 | fraction | Details for Saved elite comparisons for played characters, row 38
|
| Drive Rush (parry) | 0.0556 | 0.08240666666666666 | -0.02680666666666666 | fraction | Details for Saved elite comparisons for played characters, row 39
|
| Drive Arts | 0.09 | 0.16327999999999995 | -0.07327999999999996 | fraction | Details for Saved elite comparisons for played characters, row 40
|
| Drive Impact gauge | 0.0165 | 0.016436666666666665 | 0.00006333333333333538 | fraction | Details for Saved elite comparisons for played characters, row 41
|
| SA1 | 0.5633 | 0.33636000000000005 | 0.22693999999999998 | fraction | Details for Saved elite comparisons for played characters, row 42
|
| SA2 | 0.0845 | 0.24539 | -0.16088999999999998 | fraction | Details for Saved elite comparisons for played characters, row 43
|
| SA3 | 0.2676 | 0.32814333333333334 | -0.06054333333333334 | fraction | Details for Saved elite comparisons for played characters, row 44
|
| CA | 0.0845 | 0.08990666666666666 | -0.005406666666666657 | fraction | Details for Saved elite comparisons for played characters, row 45
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| Drive Guard | 0.0863 | 0.14312333333333335 | -0.05682333333333335 | fraction | Details for Saved elite comparisons for played characters, row 46
|
| Drive Impact | 0.1 | 0.23666666666666666 | -0.13666666666666666 | events/game | Details for Saved elite comparisons for played characters, row 47
|
| Drive Parry | 1 | 1.5366666666666664 | -0.5366666666666664 | events/game | Details for Saved elite comparisons for played characters, row 48
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| Perfect Parry | 0.2 | 0.5033333333333334 | -0.3033333333333334 | events/game | Details for Saved elite comparisons for played characters, row 49
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| Drive Reversal | 0.9 | 0.30666666666666664 | 0.5933333333333334 | events/game | Details for Saved elite comparisons for played characters, row 50
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| Punish Counters landed | 0.1 | 0.12666666666666673 | -0.026666666666666727 | events/game | Details for Saved elite comparisons for played characters, row 51
|
| Got Punish Countered | 0.2 | 0.09333333333333335 | 0.10666666666666666 | events/game | Details for Saved elite comparisons for played characters, row 52
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| Throws | 1.5 | 2.2566666666666673 | -0.7566666666666673 | events/game | Details for Saved elite comparisons for played characters, row 53
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| Throw techs | 0.6 | 0.36333333333333334 | 0.23666666666666664 | events/game | Details for Saved elite comparisons for played characters, row 54
|
| Throw parries | 0.1 | 0.2866666666666667 | -0.18666666666666668 | events/game | Details for Saved elite comparisons for played characters, row 55
|
| Got thrown | 2.7 | 2.183333333333333 | 0.516666666666667 | events/game | Details for Saved elite comparisons for played characters, row 56
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| Stuns landed | 0.1 | 0.12333333333333338 | -0.023333333333333373 | events/game | Details for Saved elite comparisons for played characters, row 57
|
| Got stunned | 0.1 | 0.06666666666666668 | 0.033333333333333326 | events/game | Details for Saved elite comparisons for played characters, row 58
|
| Corner pressure | 6.3 | 11.516666666666664 | -5.216666666666664 | Buckler aggregate rate (unit unverified) | Details for Saved elite comparisons for played characters, row 59
|
| Time cornered | 9.8 | 10.400000000000002 | -0.6000000000000014 | Buckler aggregate rate (unit unverified) | Details for Saved elite comparisons for played characters, row 60
|
| Drive Rush (cancel) | 0.4411 | 0.2513533333333334 | 0.18974666666666662 | fraction | Details for Saved elite comparisons for played characters, row 61
|
| Drive Rush (parry) | 0.0556 | 0.07371 | -0.01811 | fraction | Details for Saved elite comparisons for played characters, row 62
|
| Drive Arts | 0.09 | 0.27329999999999993 | -0.18329999999999994 | fraction | Details for Saved elite comparisons for played characters, row 63
|
| Drive Impact gauge | 0.0165 | 0.019866666666666664 | -0.0033666666666666636 | fraction | Details for Saved elite comparisons for played characters, row 64
|
| SA1 | 0.5633 | 0.2688333333333333 | 0.2944666666666667 | fraction | Details for Saved elite comparisons for played characters, row 65
|
| SA2 | 0.0845 | 0.5214733333333332 | -0.4369733333333332 | fraction | Details for Saved elite comparisons for played characters, row 66
|
| SA3 | 0.2676 | 0.15880333333333332 | 0.10879666666666668 | fraction | Details for Saved elite comparisons for played characters, row 67
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| CA | 0.0845 | 0.050703333333333336 | 0.03379666666666667 | fraction | Details for Saved elite comparisons for played characters, row 68
|
| Drive Guard | 0.0863 | 0.12323666666666665 | -0.036936666666666645 | fraction | Details for Saved elite comparisons for played characters, row 69
|
Field definitions 12 fields
- Benchmark character ID
- Benchmark character ID · identifier.
characterId - Benchmark saved at
- Benchmark saved at · UTC datetime.
updatedAt - Reference players
- Reference players · people.
sampleSize - Metric
- Metric · identifier.
key - Meaning
- Meaning · text.
label - Player
- Player · see unit column.
you - Elite mean
- Elite mean · see unit column.
eliteAvg - Elite minimum
- Elite minimum · see unit column.
eliteMin - Elite maximum
- Elite maximum · see unit column.
eliteMax - Player minus mean
- Player minus mean · see unit column.
delta - Unit
- Unit · text.
unit - Comparison
- Comparison · text.
verdict
Benchmark sample players
15 rowsScroll if needed to compare columns.
| Benchmark character ID | CFN ID | Player | Player character ID | MRMR points | LPLP points | Ranked gamesgames |
|---|---|---|---|---|---|---|
| 31 | 2487852696 | きどーー | 31 | 2,201 | 666,875 | 49,298 |
| 31 | 3657572044 | cream | 31 | 2,141 | 199,198 | 46,176 |
| 31 | 2608161406 | Shinto | 31 | 2,140 | 928,333 | 17,917 |
| 31 | 3470214422 | ゆーざー | 31 | 2,129 | 757,400 | 37,664 |
| 31 | 2833718589 | ラッシュ中段どわーw | 31 | 2,127 | 212,841 | 3,162 |
| 27 | 3400122682 | kincho | 27 | 2,229 | 966,707 | 57,316 |
| 27 | 4210220386 | なっつだよ | 27 | 2,210 | 586,815 | 46,979 |
| 27 | 1780568425 | Yassa | 27 | 2,187 | 72,702 | 1,792 |
| 27 | 3592602051 | ばやしこ|VLY | 27 | 2,181 | 688,853 | 38,865 |
| 27 | 3469023159 | あ か た | 27 | 2,151 | 952,129 | 33,071 |
| 32 | 1514694876 | m1Ng | 32 | 2,201 | 484,523 | 55,351 |
| 32 | 1121035266 | KR_Wrestlingman | 32 | 2,179 | 442,328 | 75,634 |
| 32 | 1202712547 | Nth Oniki | 32 | 2,165 | 258,079 | 57,848 |
| 32 | 1188227562 | プルプルなぷる | 32 | 2,156 | 349,842 | 41,037 |
| 32 | 4065533546 | ふみじま あきお(63) | 32 | 2,155 | 469,318 | 53,572 |
Field definitions 7 fields
- Benchmark character ID
- Benchmark character ID · identifier.
benchmarkCharacterId - CFN ID
- CFN ID · identifier.
shortId - Player
- Player · text.
name - Player character ID
- Player character ID · identifier.
characterId - MR
- Master Rating · MR points.
mr - LP
- League Points · LP points.
lp - Ranked games
- Ranked games · games.
rankedGames
Snapshot comparison availability
2 rowsScroll if needed to compare columns.
| Requested interval7d/30d | Availability | Baseline capturedUTC | Latest capturedUTC | Games between snapshotsgames | Missing data reason |
|---|---|---|---|---|---|
| 7d | collecting | 0 | history | ||
| 30d | collecting | 0 | history |
Field definitions 6 fields
- Requested interval
- Requested interval · 7d/30d.
range - Availability
- Availability · text.
status - Baseline captured
- Baseline captured · UTC datetime.
from - Latest captured
- Latest captured · UTC datetime.
to - Games between snapshots
- Games between snapshots · games.
matches - Missing data reason
- Missing data reason · text.
reason
Changes between last-100-match snapshots
0 rowsNo rows are available in the saved data. Missing observations do not mean a measured zero.
Field definitions 7 fields
- Requested interval
- Requested interval · 7d/30d.
range - Metric
- Metric · identifier.
key - Meaning
- Meaning · text.
label - Baseline
- Baseline · see unit column.
before - Latest
- Latest · see unit column.
after - Latest minus baseline
- Latest minus baseline · see unit column.
delta - Unit
- Unit · text.
unit
Source, coverage & limitations How to read this data
Stored Buckler battle_stats, saved elite benchmark and same-season HabitSnapshot comparisons.
Reported habits reflect Buckler's last-100-match trends. 7d/30d compare snapshots near those dates, not matches isolated to those periods.
Last saved update: . Reading this page does not refresh the source.
- Profile saved
- Matches in local sample
- 75
- Stored matches
- 75
- Local sample limit
- 10,000
- Local sample limited
- No
- Sample starts (UTC)
- 2026-08-27
- Sample ends (UTC)
- 2026-09-13
- Season
- 13
- Benchmark saved
- Benchmark players
- 30
- Benchmark character ID
- 31
- Gauge shares are fractions (0–1); per-game rates are counts/game. Corner values retain Buckler's aggregate rate with no verified time unit.
- Benchmark players and sample size may be limited or stale. Player habits are profile-wide, even when compared to a character ladder.
- Snapshot deltas are changes in overlapping aggregate windows, not interval event counts or causal improvement. Missing baselines remain collecting.

