Player dataCFN 2830594607

0Silk0

Habits and comparisons

Reported habit rates and gauge shares, elite benchmark comparison values, and available 7-day and 30-day changes between saved last-100-match snapshots.

Reported last-100-match habits

23 rows

Scroll if needed to compare columns.

Reported last-100-match habits. 23 rows on page 1; 23 rows total.
MetricMeaningValuesee unit columnUnit
drive_impactDrive Impact / game0.4events/game
drive_parryDrive Parry / game0.5events/game
just_parryPerfect Parry / game0events/game
drive_reversalDrive Reversal / game0.1events/game
punish_counterPunish Counter / game0.2events/game
received_punish_counterGot PC'd / game0.5events/game
throw_countThrows / game1.9events/game
throw_techThrow techs / game0.2events/game
throw_drive_parryThrow parries / game0events/game
received_throw_countGot thrown / game2.7events/game
stunStuns / game0events/game
received_stunGot stunned / game0events/game
corner_timeCorner pressure time2.2Buckler aggregate rate (unit unverified)
cornered_timeTime cornered11.2Buckler aggregate rate (unit unverified)
gauge_rate_drive_rush_from_cancelDrive Rush (cancel) share0.0014fraction
gauge_rate_drive_rush_from_parryDrive Rush (parry) share0.0002fraction
gauge_rate_drive_artsDrive Arts share0.5251fraction
gauge_rate_drive_impactDrive Impact gauge share0.0578fraction
gauge_rate_drive_guardDrive Guard share0.0152fraction
gauge_rate_sa_lv1SA1 usage share0.6292fraction
gauge_rate_sa_lv2SA2 usage share0.0674fraction
gauge_rate_sa_lv3SA3 usage share0.191fraction
gauge_rate_caCA usage share0.1123fraction
Field definitions 4 fields
Metric
Metric · identifier. key
Meaning
Meaning · text. label
Value
Value · see unit column. value
Unit
Unit · text. unit

Saved elite comparisons for played characters

100 of 138 rows

Scroll if needed to compare columns. Expand Details for the remaining fields.

Saved elite comparisons for played characters. 100 rows on page 1; 138 rows total.
MeaningPlayersee unit columnElite meansee unit columnPlayer minus meansee unit columnUnitDetails
Drive Impact0.40.243333333333333320.1566666666666667events/game
Details for Saved elite comparisons for played characters, row 1
Benchmark character ID
12
Benchmark saved at
Reference players
30people
Metric
drive_impact
Elite minimum
0.1see unit column
Elite maximum
0.6see unit column
Comparison
higher
Drive Parry0.51.9566666666666668-1.4566666666666668events/game
Details for Saved elite comparisons for played characters, row 2
Benchmark character ID
12
Benchmark saved at
Reference players
30people
Metric
drive_parry
Elite minimum
0.8see unit column
Elite maximum
3.8see unit column
Comparison
lower
Perfect Parry00.6533333333333334-0.6533333333333334events/game
Details for Saved elite comparisons for played characters, row 3
Benchmark character ID
12
Benchmark saved at
Reference players
30people
Metric
just_parry
Elite minimum
0.2see unit column
Elite maximum
1.6see unit column
Comparison
lower
Drive Reversal0.10.3233333333333334-0.2233333333333334events/game
Details for Saved elite comparisons for played characters, row 4
Benchmark character ID
12
Benchmark saved at
Reference players
30people
Metric
drive_reversal
Elite minimum
0see unit column
Elite maximum
0.9see unit column
Comparison
lower
Punish Counters landed0.20.166666666666666690.033333333333333326events/game
Details for Saved elite comparisons for played characters, row 5
Benchmark character ID
12
Benchmark saved at
Reference players
30people
Metric
punish_counter
Elite minimum
0see unit column
Elite maximum
0.5see unit column
Comparison
higher
Got Punish Countered0.50.140000000000000040.36events/game
Details for Saved elite comparisons for played characters, row 6
Benchmark character ID
12
Benchmark saved at
Reference players
30people
Metric
received_punish_counter
Elite minimum
0.1see unit column
Elite maximum
0.3see unit column
Comparison
higher
Throws1.92.523333333333334-0.623333333333334events/game
Details for Saved elite comparisons for played characters, row 7
Benchmark character ID
12
Benchmark saved at
Reference players
30people
Metric
throw_count
Elite minimum
1.6see unit column
Elite maximum
3.9see unit column
Comparison
lower
Throw techs0.20.5500000000000002-0.35000000000000014events/game
Details for Saved elite comparisons for played characters, row 8
Benchmark character ID
12
Benchmark saved at
Reference players
30people
Metric
throw_tech
Elite minimum
0.2see unit column
Elite maximum
1.1see unit column
Comparison
lower
Throw parries00.2566666666666667-0.2566666666666667events/game
Details for Saved elite comparisons for played characters, row 9
Benchmark character ID
12
Benchmark saved at
Reference players
30people
Metric
throw_drive_parry
Elite minimum
0.1see unit column
Elite maximum
0.4see unit column
Comparison
lower
Got thrown2.72.34666666666666670.3533333333333335events/game
Details for Saved elite comparisons for played characters, row 10
Benchmark character ID
12
Benchmark saved at
Reference players
30people
Metric
received_throw_count
Elite minimum
1.7see unit column
Elite maximum
3see unit column
Comparison
higher
Stuns landed00.08000000000000003-0.08000000000000003events/game
Details for Saved elite comparisons for played characters, row 11
Benchmark character ID
12
Benchmark saved at
Reference players
30people
Metric
stun
Elite minimum
0see unit column
Elite maximum
0.2see unit column
Comparison
lower
Got stunned00.05666666666666668-0.05666666666666668events/game
Details for Saved elite comparisons for played characters, row 12
Benchmark character ID
12
Benchmark saved at
Reference players
30people
Metric
received_stun
Elite minimum
0see unit column
Elite maximum
0.2see unit column
Comparison
lower
Corner pressure2.28.870000000000001-6.670000000000001Buckler aggregate rate (unit unverified)
Details for Saved elite comparisons for played characters, row 13
Benchmark character ID
12
Benchmark saved at
Reference players
30people
Metric
corner_time
Elite minimum
4.6see unit column
Elite maximum
15.3see unit column
Comparison
lower
Time cornered11.210.5499999999999990.6500000000000004Buckler aggregate rate (unit unverified)
Details for Saved elite comparisons for played characters, row 14
Benchmark character ID
12
Benchmark saved at
Reference players
30people
Metric
cornered_time
Elite minimum
7see unit column
Elite maximum
14.9see unit column
Comparison
similar
Drive Rush (cancel)0.00140.2943366666666666-0.29293666666666657fraction
Details for Saved elite comparisons for played characters, row 15
Benchmark character ID
12
Benchmark saved at
Reference players
30people
Metric
gauge_rate_drive_rush_from_cancel
Elite minimum
0.0591see unit column
Elite maximum
0.5006see unit column
Comparison
lower
Drive Rush (parry)0.00020.06026333333333333-0.06006333333333333fraction
Details for Saved elite comparisons for played characters, row 16
Benchmark character ID
12
Benchmark saved at
Reference players
30people
Metric
gauge_rate_drive_rush_from_parry
Elite minimum
0.0169see unit column
Elite maximum
0.1213see unit column
Comparison
lower
Drive Arts0.52510.218453333333333330.3066466666666667fraction
Details for Saved elite comparisons for played characters, row 17
Benchmark character ID
12
Benchmark saved at
Reference players
30people
Metric
gauge_rate_drive_arts
Elite minimum
0.0876see unit column
Elite maximum
0.4549see unit column
Comparison
higher
Drive Impact gauge0.05780.0214833333333333330.036316666666666664fraction
Details for Saved elite comparisons for played characters, row 18
Benchmark character ID
12
Benchmark saved at
Reference players
30people
Metric
gauge_rate_drive_impact
Elite minimum
0.0064see unit column
Elite maximum
0.0457see unit column
Comparison
higher
SA10.62920.438830000000000050.19036999999999993fraction
Details for Saved elite comparisons for played characters, row 19
Benchmark character ID
12
Benchmark saved at
Reference players
30people
Metric
gauge_rate_sa_lv1
Elite minimum
0.1975see unit column
Elite maximum
0.7019see unit column
Comparison
higher
SA20.06740.23589333333333334-0.16849333333333333fraction
Details for Saved elite comparisons for played characters, row 20
Benchmark character ID
12
Benchmark saved at
Reference players
30people
Metric
gauge_rate_sa_lv2
Elite minimum
0.0576see unit column
Elite maximum
0.5373see unit column
Comparison
lower
SA30.1910.24140000000000003-0.05040000000000003fraction
Details for Saved elite comparisons for played characters, row 21
Benchmark character ID
12
Benchmark saved at
Reference players
30people
Metric
gauge_rate_sa_lv3
Elite minimum
0.0714see unit column
Elite maximum
0.4507see unit column
Comparison
lower
CA0.11230.083716666666666680.02858333333333332fraction
Details for Saved elite comparisons for played characters, row 22
Benchmark character ID
12
Benchmark saved at
Reference players
30people
Metric
gauge_rate_ca
Elite minimum
0.0079see unit column
Elite maximum
0.2459see unit column
Comparison
higher
Drive Guard0.01520.12587333333333334-0.11067333333333333fraction
Details for Saved elite comparisons for played characters, row 23
Benchmark character ID
12
Benchmark saved at
Reference players
30people
Metric
gauge_rate_drive_guard
Elite minimum
0.051see unit column
Elite maximum
0.2095see unit column
Comparison
lower
Drive Impact0.40.333333333333333370.06666666666666665events/game
Details for Saved elite comparisons for played characters, row 24
Benchmark character ID
7
Benchmark saved at
Reference players
30people
Metric
drive_impact
Elite minimum
0.1see unit column
Elite maximum
0.7see unit column
Comparison
higher
Drive Parry0.52.0000000000000004-1.5000000000000004events/game
Details for Saved elite comparisons for played characters, row 25
Benchmark character ID
7
Benchmark saved at
Reference players
30people
Metric
drive_parry
Elite minimum
1.1see unit column
Elite maximum
3.3see unit column
Comparison
lower
Perfect Parry00.7633333333333334-0.7633333333333334events/game
Details for Saved elite comparisons for played characters, row 26
Benchmark character ID
7
Benchmark saved at
Reference players
30people
Metric
just_parry
Elite minimum
0.2see unit column
Elite maximum
1.7see unit column
Comparison
lower
Drive Reversal0.10.17333333333333334-0.07333333333333333events/game
Details for Saved elite comparisons for played characters, row 27
Benchmark character ID
7
Benchmark saved at
Reference players
30people
Metric
drive_reversal
Elite minimum
0see unit column
Elite maximum
0.7see unit column
Comparison
lower
Punish Counters landed0.20.130000000000000030.06999999999999998events/game
Details for Saved elite comparisons for played characters, row 28
Benchmark character ID
7
Benchmark saved at
Reference players
30people
Metric
punish_counter
Elite minimum
0see unit column
Elite maximum
0.3see unit column
Comparison
higher
Got Punish Countered0.50.093333333333333350.4066666666666666events/game
Details for Saved elite comparisons for played characters, row 29
Benchmark character ID
7
Benchmark saved at
Reference players
30people
Metric
received_punish_counter
Elite minimum
0see unit column
Elite maximum
0.3see unit column
Comparison
higher
Throws1.92.0166666666666666-0.1166666666666667events/game
Details for Saved elite comparisons for played characters, row 30
Benchmark character ID
7
Benchmark saved at
Reference players
30people
Metric
throw_count
Elite minimum
1.2see unit column
Elite maximum
3.3see unit column
Comparison
similar
Throw techs0.20.4066666666666666-0.2066666666666666events/game
Details for Saved elite comparisons for played characters, row 31
Benchmark character ID
7
Benchmark saved at
Reference players
30people
Metric
throw_tech
Elite minimum
0.1see unit column
Elite maximum
0.7see unit column
Comparison
lower
Throw parries00.38333333333333336-0.38333333333333336events/game
Details for Saved elite comparisons for played characters, row 32
Benchmark character ID
7
Benchmark saved at
Reference players
30people
Metric
throw_drive_parry
Elite minimum
0.1see unit column
Elite maximum
0.7see unit column
Comparison
lower
Got thrown2.72.290.41000000000000014events/game
Details for Saved elite comparisons for played characters, row 33
Benchmark character ID
7
Benchmark saved at
Reference players
30people
Metric
received_throw_count
Elite minimum
1.4see unit column
Elite maximum
3.3see unit column
Comparison
higher
Stuns landed00.10000000000000005-0.10000000000000005events/game
Details for Saved elite comparisons for played characters, row 34
Benchmark character ID
7
Benchmark saved at
Reference players
30people
Metric
stun
Elite minimum
0see unit column
Elite maximum
0.2see unit column
Comparison
lower
Got stunned00.029999999999999995-0.029999999999999995events/game
Details for Saved elite comparisons for played characters, row 35
Benchmark character ID
7
Benchmark saved at
Reference players
30people
Metric
received_stun
Elite minimum
0see unit column
Elite maximum
0.1see unit column
Comparison
lower
Corner pressure2.210.696666666666665-8.496666666666666Buckler aggregate rate (unit unverified)
Details for Saved elite comparisons for played characters, row 36
Benchmark character ID
7
Benchmark saved at
Reference players
30people
Metric
corner_time
Elite minimum
6.6see unit column
Elite maximum
15.3see unit column
Comparison
lower
Time cornered11.212.000000000000004-0.8000000000000043Buckler aggregate rate (unit unverified)
Details for Saved elite comparisons for played characters, row 37
Benchmark character ID
7
Benchmark saved at
Reference players
30people
Metric
cornered_time
Elite minimum
7.8see unit column
Elite maximum
17.1see unit column
Comparison
similar
Drive Rush (cancel)0.00140.22115666666666664-0.21975666666666663fraction
Details for Saved elite comparisons for played characters, row 38
Benchmark character ID
7
Benchmark saved at
Reference players
30people
Metric
gauge_rate_drive_rush_from_cancel
Elite minimum
0.0879see unit column
Elite maximum
0.3534see unit column
Comparison
lower
Drive Rush (parry)0.00020.06729-0.06709fraction
Details for Saved elite comparisons for played characters, row 39
Benchmark character ID
7
Benchmark saved at
Reference players
30people
Metric
gauge_rate_drive_rush_from_parry
Elite minimum
0.0309see unit column
Elite maximum
0.1295see unit column
Comparison
lower
Drive Arts0.52510.313800000000000130.21129999999999988fraction
Details for Saved elite comparisons for played characters, row 40
Benchmark character ID
7
Benchmark saved at
Reference players
30people
Metric
gauge_rate_drive_arts
Elite minimum
0.15see unit column
Elite maximum
0.4905see unit column
Comparison
higher
Drive Impact gauge0.05780.0208366666666666670.036963333333333334fraction
Details for Saved elite comparisons for played characters, row 41
Benchmark character ID
7
Benchmark saved at
Reference players
30people
Metric
gauge_rate_drive_impact
Elite minimum
0.0082see unit column
Elite maximum
0.0382see unit column
Comparison
higher
SA10.62920.225846666666666560.40335333333333345fraction
Details for Saved elite comparisons for played characters, row 42
Benchmark character ID
7
Benchmark saved at
Reference players
30people
Metric
gauge_rate_sa_lv1
Elite minimum
0.0775see unit column
Elite maximum
0.4563see unit column
Comparison
higher
SA20.06740.54152-0.47412fraction
Details for Saved elite comparisons for played characters, row 43
Benchmark character ID
7
Benchmark saved at
Reference players
30people
Metric
gauge_rate_sa_lv2
Elite minimum
0.1578see unit column
Elite maximum
0.8312see unit column
Comparison
lower
SA30.1910.180789999999999950.010210000000000052fraction
Details for Saved elite comparisons for played characters, row 44
Benchmark character ID
7
Benchmark saved at
Reference players
30people
Metric
gauge_rate_sa_lv3
Elite minimum
0.025see unit column
Elite maximum
0.4077see unit column
Comparison
similar
CA0.11230.0516366666666666640.06066333333333333fraction
Details for Saved elite comparisons for played characters, row 45
Benchmark character ID
7
Benchmark saved at
Reference players
30people
Metric
gauge_rate_ca
Elite minimum
0see unit column
Elite maximum
0.2105see unit column
Comparison
higher
Drive Guard0.01520.13032-0.11511999999999999fraction
Details for Saved elite comparisons for played characters, row 46
Benchmark character ID
7
Benchmark saved at
Reference players
30people
Metric
gauge_rate_drive_guard
Elite minimum
0.0867see unit column
Elite maximum
0.2091see unit column
Comparison
lower
Drive Impact0.40.193333333333333360.20666666666666667events/game
Details for Saved elite comparisons for played characters, row 47
Benchmark character ID
10
Benchmark saved at
Reference players
30people
Metric
drive_impact
Elite minimum
0.1see unit column
Elite maximum
0.5see unit column
Comparison
higher
Drive Parry0.51.8933333333333333-1.3933333333333333events/game
Details for Saved elite comparisons for played characters, row 48
Benchmark character ID
10
Benchmark saved at
Reference players
30people
Metric
drive_parry
Elite minimum
0.9see unit column
Elite maximum
3.1see unit column
Comparison
lower
Perfect Parry00.8400000000000001-0.8400000000000001events/game
Details for Saved elite comparisons for played characters, row 49
Benchmark character ID
10
Benchmark saved at
Reference players
30people
Metric
just_parry
Elite minimum
0.1see unit column
Elite maximum
1.4see unit column
Comparison
lower
Drive Reversal0.10.22666666666666668-0.12666666666666668events/game
Details for Saved elite comparisons for played characters, row 50
Benchmark character ID
10
Benchmark saved at
Reference players
30people
Metric
drive_reversal
Elite minimum
0.1see unit column
Elite maximum
0.6see unit column
Comparison
lower
Punish Counters landed0.20.103333333333333370.09666666666666664events/game
Details for Saved elite comparisons for played characters, row 51
Benchmark character ID
10
Benchmark saved at
Reference players
30people
Metric
punish_counter
Elite minimum
0see unit column
Elite maximum
0.3see unit column
Comparison
higher
Got Punish Countered0.50.080000000000000030.42events/game
Details for Saved elite comparisons for played characters, row 52
Benchmark character ID
10
Benchmark saved at
Reference players
30people
Metric
received_punish_counter
Elite minimum
0see unit column
Elite maximum
0.2see unit column
Comparison
higher
Throws1.92.5700000000000003-0.6700000000000004events/game
Details for Saved elite comparisons for played characters, row 53
Benchmark character ID
10
Benchmark saved at
Reference players
30people
Metric
throw_count
Elite minimum
1.8see unit column
Elite maximum
3.8see unit column
Comparison
lower
Throw techs0.20.4366666666666667-0.2366666666666667events/game
Details for Saved elite comparisons for played characters, row 54
Benchmark character ID
10
Benchmark saved at
Reference players
30people
Metric
throw_tech
Elite minimum
0.1see unit column
Elite maximum
1see unit column
Comparison
lower
Throw parries00.21-0.21events/game
Details for Saved elite comparisons for played characters, row 55
Benchmark character ID
10
Benchmark saved at
Reference players
30people
Metric
throw_drive_parry
Elite minimum
0.1see unit column
Elite maximum
0.5see unit column
Comparison
lower
Got thrown2.72.2633333333333330.436666666666667events/game
Details for Saved elite comparisons for played characters, row 56
Benchmark character ID
10
Benchmark saved at
Reference players
30people
Metric
received_throw_count
Elite minimum
1.5see unit column
Elite maximum
3see unit column
Comparison
higher
Stuns landed00.07000000000000002-0.07000000000000002events/game
Details for Saved elite comparisons for played characters, row 57
Benchmark character ID
10
Benchmark saved at
Reference players
30people
Metric
stun
Elite minimum
0see unit column
Elite maximum
0.2see unit column
Comparison
lower
Got stunned00.04666666666666667-0.04666666666666667events/game
Details for Saved elite comparisons for played characters, row 58
Benchmark character ID
10
Benchmark saved at
Reference players
30people
Metric
received_stun
Elite minimum
0see unit column
Elite maximum
0.2see unit column
Comparison
lower
Corner pressure2.213.123333333333333-10.923333333333332Buckler aggregate rate (unit unverified)
Details for Saved elite comparisons for played characters, row 59
Benchmark character ID
10
Benchmark saved at
Reference players
30people
Metric
corner_time
Elite minimum
6.3see unit column
Elite maximum
17.2see unit column
Comparison
lower
Time cornered11.28.9533333333333312.246666666666668Buckler aggregate rate (unit unverified)
Details for Saved elite comparisons for played characters, row 60
Benchmark character ID
10
Benchmark saved at
Reference players
30people
Metric
cornered_time
Elite minimum
3.9see unit column
Elite maximum
13.1see unit column
Comparison
higher
Drive Rush (cancel)0.00140.3819133333333334-0.38051333333333337fraction
Details for Saved elite comparisons for played characters, row 61
Benchmark character ID
10
Benchmark saved at
Reference players
30people
Metric
gauge_rate_drive_rush_from_cancel
Elite minimum
0.2725see unit column
Elite maximum
0.558see unit column
Comparison
lower
Drive Rush (parry)0.00020.06761666666666666-0.06741666666666665fraction
Details for Saved elite comparisons for played characters, row 62
Benchmark character ID
10
Benchmark saved at
Reference players
30people
Metric
gauge_rate_drive_rush_from_parry
Elite minimum
0.0271see unit column
Elite maximum
0.1234see unit column
Comparison
lower
Drive Arts0.52510.149253333333333320.37584666666666666fraction
Details for Saved elite comparisons for played characters, row 63
Benchmark character ID
10
Benchmark saved at
Reference players
30people
Metric
gauge_rate_drive_arts
Elite minimum
0.0896see unit column
Elite maximum
0.2393see unit column
Comparison
higher
Drive Impact gauge0.05780.0138700000000000020.04393fraction
Details for Saved elite comparisons for played characters, row 64
Benchmark character ID
10
Benchmark saved at
Reference players
30people
Metric
gauge_rate_drive_impact
Elite minimum
0.0057see unit column
Elite maximum
0.0335see unit column
Comparison
higher
SA10.62920.27278666666666670.3564133333333333fraction
Details for Saved elite comparisons for played characters, row 65
Benchmark character ID
10
Benchmark saved at
Reference players
30people
Metric
gauge_rate_sa_lv1
Elite minimum
0.1084see unit column
Elite maximum
0.5737see unit column
Comparison
higher
SA20.06740.2588066666666667-0.19140666666666667fraction
Details for Saved elite comparisons for played characters, row 66
Benchmark character ID
10
Benchmark saved at
Reference players
30people
Metric
gauge_rate_sa_lv2
Elite minimum
0.0937see unit column
Elite maximum
0.5106see unit column
Comparison
lower
SA30.1910.35772-0.16671999999999998fraction
Details for Saved elite comparisons for played characters, row 67
Benchmark character ID
10
Benchmark saved at
Reference players
30people
Metric
gauge_rate_sa_lv3
Elite minimum
0.1891see unit column
Elite maximum
0.5652see unit column
Comparison
lower
CA0.11230.110496666666666660.0018033333333333373fraction
Details for Saved elite comparisons for played characters, row 68
Benchmark character ID
10
Benchmark saved at
Reference players
30people
Metric
gauge_rate_ca
Elite minimum
0.0406see unit column
Elite maximum
0.1875see unit column
Comparison
similar
Drive Guard0.01520.12742-0.11222fraction
Details for Saved elite comparisons for played characters, row 69
Benchmark character ID
10
Benchmark saved at
Reference players
30people
Metric
gauge_rate_drive_guard
Elite minimum
0.0682see unit column
Elite maximum
0.2071see unit column
Comparison
lower
Drive Impact0.40.220000000000000030.18events/game
Details for Saved elite comparisons for played characters, row 70
Benchmark character ID
15
Benchmark saved at
Reference players
30people
Metric
drive_impact
Elite minimum
0see unit column
Elite maximum
0.5see unit column
Comparison
higher
Drive Parry0.51.663333333333333-1.163333333333333events/game
Details for Saved elite comparisons for played characters, row 71
Benchmark character ID
15
Benchmark saved at
Reference players
30people
Metric
drive_parry
Elite minimum
0.6see unit column
Elite maximum
2.9see unit column
Comparison
lower
Perfect Parry00.5200000000000001-0.5200000000000001events/game
Details for Saved elite comparisons for played characters, row 72
Benchmark character ID
15
Benchmark saved at
Reference players
30people
Metric
just_parry
Elite minimum
0.2see unit column
Elite maximum
1.3see unit column
Comparison
lower
Drive Reversal0.10.45666666666666667-0.3566666666666667events/game
Details for Saved elite comparisons for played characters, row 73
Benchmark character ID
15
Benchmark saved at
Reference players
30people
Metric
drive_reversal
Elite minimum
0.1see unit column
Elite maximum
1.5see unit column
Comparison
lower
Punish Counters landed0.20.106666666666666720.0933333333333333events/game
Details for Saved elite comparisons for played characters, row 74
Benchmark character ID
15
Benchmark saved at
Reference players
30people
Metric
punish_counter
Elite minimum
0see unit column
Elite maximum
0.4see unit column
Comparison
higher
Got Punish Countered0.50.090000000000000020.41events/game
Details for Saved elite comparisons for played characters, row 75
Benchmark character ID
15
Benchmark saved at
Reference players
30people
Metric
received_punish_counter
Elite minimum
0see unit column
Elite maximum
0.3see unit column
Comparison
higher
Throws1.92.6466666666666674-0.7466666666666675events/game
Details for Saved elite comparisons for played characters, row 76
Benchmark character ID
15
Benchmark saved at
Reference players
30people
Metric
throw_count
Elite minimum
1.7see unit column
Elite maximum
4see unit column
Comparison
lower
Throw techs0.20.32-0.12events/game
Details for Saved elite comparisons for played characters, row 77
Benchmark character ID
15
Benchmark saved at
Reference players
30people
Metric
throw_tech
Elite minimum
0see unit column
Elite maximum
0.8see unit column
Comparison
lower
Throw parries00.35333333333333333-0.35333333333333333events/game
Details for Saved elite comparisons for played characters, row 78
Benchmark character ID
15
Benchmark saved at
Reference players
30people
Metric
throw_drive_parry
Elite minimum
0.2see unit column
Elite maximum
0.5see unit column
Comparison
lower
Got thrown2.71.96333333333333340.7366666666666668events/game
Details for Saved elite comparisons for played characters, row 79
Benchmark character ID
15
Benchmark saved at
Reference players
30people
Metric
received_throw_count
Elite minimum
1.2see unit column
Elite maximum
2.7see unit column
Comparison
higher
Stuns landed00.0866666666666667-0.0866666666666667events/game
Details for Saved elite comparisons for played characters, row 80
Benchmark character ID
15
Benchmark saved at
Reference players
30people
Metric
stun
Elite minimum
0see unit column
Elite maximum
0.2see unit column
Comparison
lower
Got stunned00.07333333333333335-0.07333333333333335events/game
Details for Saved elite comparisons for played characters, row 81
Benchmark character ID
15
Benchmark saved at
Reference players
30people
Metric
received_stun
Elite minimum
0see unit column
Elite maximum
0.3see unit column
Comparison
lower
Corner pressure2.211.99-9.79Buckler aggregate rate (unit unverified)
Details for Saved elite comparisons for played characters, row 82
Benchmark character ID
15
Benchmark saved at
Reference players
30people
Metric
corner_time
Elite minimum
7.2see unit column
Elite maximum
16.2see unit column
Comparison
lower
Time cornered11.29.6133333333333331.586666666666666Buckler aggregate rate (unit unverified)
Details for Saved elite comparisons for played characters, row 83
Benchmark character ID
15
Benchmark saved at
Reference players
30people
Metric
cornered_time
Elite minimum
4.9see unit column
Elite maximum
12.3see unit column
Comparison
higher
Drive Rush (cancel)0.00140.2940266666666666-0.2926266666666666fraction
Details for Saved elite comparisons for played characters, row 84
Benchmark character ID
15
Benchmark saved at
Reference players
30people
Metric
gauge_rate_drive_rush_from_cancel
Elite minimum
0.1286see unit column
Elite maximum
0.4274see unit column
Comparison
lower
Drive Rush (parry)0.00020.06536-0.06516fraction
Details for Saved elite comparisons for played characters, row 85
Benchmark character ID
15
Benchmark saved at
Reference players
30people
Metric
gauge_rate_drive_rush_from_parry
Elite minimum
0.032see unit column
Elite maximum
0.0962see unit column
Comparison
lower
Drive Arts0.52510.243886666666666640.28121333333333337fraction
Details for Saved elite comparisons for played characters, row 86
Benchmark character ID
15
Benchmark saved at
Reference players
30people
Metric
gauge_rate_drive_arts
Elite minimum
0.1053see unit column
Elite maximum
0.364see unit column
Comparison
higher
Drive Impact gauge0.05780.017480.040319999999999995fraction
Details for Saved elite comparisons for played characters, row 87
Benchmark character ID
15
Benchmark saved at
Reference players
30people
Metric
gauge_rate_drive_impact
Elite minimum
0.0064see unit column
Elite maximum
0.036see unit column
Comparison
higher
SA10.62920.285066666666666630.34413333333333335fraction
Details for Saved elite comparisons for played characters, row 88
Benchmark character ID
15
Benchmark saved at
Reference players
30people
Metric
gauge_rate_sa_lv1
Elite minimum
0.1134see unit column
Elite maximum
0.485see unit column
Comparison
higher
SA20.06740.5142033333333332-0.4468033333333332fraction
Details for Saved elite comparisons for played characters, row 89
Benchmark character ID
15
Benchmark saved at
Reference players
30people
Metric
gauge_rate_sa_lv2
Elite minimum
0.1063see unit column
Elite maximum
0.8581see unit column
Comparison
lower
SA30.1910.158616666666666680.03238333333333332fraction
Details for Saved elite comparisons for played characters, row 90
Benchmark character ID
15
Benchmark saved at
Reference players
30people
Metric
gauge_rate_sa_lv3
Elite minimum
0.0145see unit column
Elite maximum
0.4626see unit column
Comparison
higher
CA0.11230.04190.07039999999999999fraction
Details for Saved elite comparisons for played characters, row 91
Benchmark character ID
15
Benchmark saved at
Reference players
30people
Metric
gauge_rate_ca
Elite minimum
0see unit column
Elite maximum
0.1641see unit column
Comparison
higher
Drive Guard0.01520.12049333333333334-0.10529333333333334fraction
Details for Saved elite comparisons for played characters, row 92
Benchmark character ID
15
Benchmark saved at
Reference players
30people
Metric
gauge_rate_drive_guard
Elite minimum
0.0692see unit column
Elite maximum
0.1515see unit column
Comparison
lower
Drive Impact0.40.25666666666666670.1433333333333333events/game
Details for Saved elite comparisons for played characters, row 93
Benchmark character ID
16
Benchmark saved at
Reference players
30people
Metric
drive_impact
Elite minimum
0.1see unit column
Elite maximum
0.5see unit column
Comparison
higher
Drive Parry0.52.03-1.5299999999999998events/game
Details for Saved elite comparisons for played characters, row 94
Benchmark character ID
16
Benchmark saved at
Reference players
30people
Metric
drive_parry
Elite minimum
0.9see unit column
Elite maximum
3.7see unit column
Comparison
lower
Perfect Parry00.75-0.75events/game
Details for Saved elite comparisons for played characters, row 95
Benchmark character ID
16
Benchmark saved at
Reference players
30people
Metric
just_parry
Elite minimum
0.3see unit column
Elite maximum
1.3see unit column
Comparison
lower
Drive Reversal0.10.20333333333333334-0.10333333333333333events/game
Details for Saved elite comparisons for played characters, row 96
Benchmark character ID
16
Benchmark saved at
Reference players
30people
Metric
drive_reversal
Elite minimum
0see unit column
Elite maximum
0.6see unit column
Comparison
lower
Punish Counters landed0.20.123333333333333360.07666666666666665events/game
Details for Saved elite comparisons for played characters, row 97
Benchmark character ID
16
Benchmark saved at
Reference players
30people
Metric
punish_counter
Elite minimum
0see unit column
Elite maximum
0.3see unit column
Comparison
higher
Got Punish Countered0.50.100000000000000060.3999999999999999events/game
Details for Saved elite comparisons for played characters, row 98
Benchmark character ID
16
Benchmark saved at
Reference players
30people
Metric
received_punish_counter
Elite minimum
0see unit column
Elite maximum
0.2see unit column
Comparison
higher
Throws1.92.723333333333333-0.8233333333333333events/game
Details for Saved elite comparisons for played characters, row 99
Benchmark character ID
16
Benchmark saved at
Reference players
30people
Metric
throw_count
Elite minimum
1.6see unit column
Elite maximum
4.6see unit column
Comparison
lower
Throw techs0.20.41333333333333333-0.21333333333333332events/game
Details for Saved elite comparisons for played characters, row 100
Benchmark character ID
16
Benchmark saved at
Reference players
30people
Metric
throw_tech
Elite minimum
0.1see unit column
Elite maximum
0.9see unit column
Comparison
lower
Field definitions 12 fields
Benchmark character ID
Benchmark character ID · identifier. characterId
Benchmark saved at
Benchmark saved at · UTC datetime. updatedAt
Reference players
Reference players · people. sampleSize
Metric
Metric · identifier. key
Meaning
Meaning · text. label
Player
Player · see unit column. you
Elite mean
Elite mean · see unit column. eliteAvg
Elite minimum
Elite minimum · see unit column. eliteMin
Elite maximum
Elite maximum · see unit column. eliteMax
Player minus mean
Player minus mean · see unit column. delta
Unit
Unit · text. unit
Comparison
Comparison · text. verdict

Benchmark sample players

30 rows

Scroll if needed to compare columns.

Benchmark sample players. 30 rows on page 1; 30 rows total.
Benchmark character IDCFN IDPlayerPlayer character IDMRMR pointsLPLP pointsRanked gamesgames
123108342606SBI_Hibiki122,210929,85629,024
121154964181Mira122,202905,30936,372
124036668756シュラリス122,179985,26136,222
122426719754ド)アットティム122,172504,4654,641
123309991061itagaki_122,163944,38659,734
73139764784takepi72,2751,132,99923,189
71514694876m1Ng72,239963,54055,434
73211815315Erua/えるあ72,201939,17718,145
71776730157Juicyjoe200072,200797,86016,518
71213065008byako72,170918,38675,313
104159348779shion102,255376,2997,663
104088416704orarin102,235955,20753,341
102235576711ゴトーー102,215948,70741,315
102650298964naruo102,185359,88262,594
101713289305一瞬一瞬102,177653,59721,238
153249813921高木サンダー152,224791,83435,291
152844369681光のZeno152,215685,11511,947
151666271660ACQUA152,189793,72927,900
153913795402NISHIKIN152,186930,15433,264
153826769979big mo dilly152,158723,69434,978
162649234087でんせつえすぴ~162,239987,14726,455
161997833069Maroto162,221948,51940,408
162215317639JACK_DOLL162,205944,10964,713
161165687704Malulu162,204920,25935,472
161245557136aiai162,193937,68431,619
222011017170Naooonn222,213975,80574,966
223466035121DaigoTheBeasTV222,204960,43839,520
221713289305一瞬一瞬222,158349,23121,238
221924478936touwa222,114907,62926,137
222275763050ドスバギイ222,113937,12446,321
Field definitions 7 fields
Benchmark character ID
Benchmark character ID · identifier. benchmarkCharacterId
CFN ID
CFN ID · identifier. shortId
Player
Player · text. name
Player character ID
Player character ID · identifier. characterId
MR
Master Rating · MR points. mr
LP
League Points · LP points. lp
Ranked games
Ranked games · games. rankedGames

Each table is paginated independently. Follow all pages for all retained rows. Collections may change as new data is saved.

Source, coverage & limitations How to read this data

Stored Buckler battle_stats, saved elite benchmark and same-season HabitSnapshot comparisons.

Reported habits reflect Buckler's last-100-match trends. 7d/30d compare snapshots near those dates, not matches isolated to those periods.

Last saved update: . Reading this page does not refresh the source.

Profile saved
Not available
Matches in local sample
25
Stored matches
25
Local sample limit
10,000
Local sample limited
No
Sample starts (UTC)
2026-08-22
Sample ends (UTC)
2026-09-04
Season
13
Benchmark saved
Benchmark players
30
Benchmark character ID
12
  • Gauge shares are fractions (0–1); per-game rates are counts/game. Corner values retain Buckler's aggregate rate with no verified time unit.
  • Benchmark players and sample size may be limited or stale. Player habits are profile-wide, even when compared to a character ladder.
  • Snapshot deltas are changes in overlapping aggregate windows, not interval event counts or causal improvement. Missing baselines remain collecting.
Sources, units and JSON reference

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