Player dataCFN 2830594607
0Silk0
Habits and comparisons
Reported habit rates and gauge shares, elite benchmark comparison values, and available 7-day and 30-day changes between saved last-100-match snapshots.
Reported last-100-match habits
23 rowsScroll if needed to compare columns.
| Metric | Meaning | Valuesee unit column | Unit |
|---|---|---|---|
| drive_impact | Drive Impact / game | 0.4 | events/game |
| drive_parry | Drive Parry / game | 0.5 | events/game |
| just_parry | Perfect Parry / game | 0 | events/game |
| drive_reversal | Drive Reversal / game | 0.1 | events/game |
| punish_counter | Punish Counter / game | 0.2 | events/game |
| received_punish_counter | Got PC'd / game | 0.5 | events/game |
| throw_count | Throws / game | 1.9 | events/game |
| throw_tech | Throw techs / game | 0.2 | events/game |
| throw_drive_parry | Throw parries / game | 0 | events/game |
| received_throw_count | Got thrown / game | 2.7 | events/game |
| stun | Stuns / game | 0 | events/game |
| received_stun | Got stunned / game | 0 | events/game |
| corner_time | Corner pressure time | 2.2 | Buckler aggregate rate (unit unverified) |
| cornered_time | Time cornered | 11.2 | Buckler aggregate rate (unit unverified) |
| gauge_rate_drive_rush_from_cancel | Drive Rush (cancel) share | 0.0014 | fraction |
| gauge_rate_drive_rush_from_parry | Drive Rush (parry) share | 0.0002 | fraction |
| gauge_rate_drive_arts | Drive Arts share | 0.5251 | fraction |
| gauge_rate_drive_impact | Drive Impact gauge share | 0.0578 | fraction |
| gauge_rate_drive_guard | Drive Guard share | 0.0152 | fraction |
| gauge_rate_sa_lv1 | SA1 usage share | 0.6292 | fraction |
| gauge_rate_sa_lv2 | SA2 usage share | 0.0674 | fraction |
| gauge_rate_sa_lv3 | SA3 usage share | 0.191 | fraction |
| gauge_rate_ca | CA usage share | 0.1123 | fraction |
Field definitions 4 fields
- Metric
- Metric · identifier.
key - Meaning
- Meaning · text.
label - Value
- Value · see unit column.
value - Unit
- Unit · text.
unit
Saved elite comparisons for played characters
100 of 138 rowsScroll if needed to compare columns. Expand Details for the remaining fields.
| Meaning | Playersee unit column | Elite meansee unit column | Player minus meansee unit column | Unit | Details |
|---|---|---|---|---|---|
| Drive Impact | 0.4 | 0.24333333333333332 | 0.1566666666666667 | events/game | Details for Saved elite comparisons for played characters, row 1
|
| Drive Parry | 0.5 | 1.9566666666666668 | -1.4566666666666668 | events/game | Details for Saved elite comparisons for played characters, row 2
|
| Perfect Parry | 0 | 0.6533333333333334 | -0.6533333333333334 | events/game | Details for Saved elite comparisons for played characters, row 3
|
| Drive Reversal | 0.1 | 0.3233333333333334 | -0.2233333333333334 | events/game | Details for Saved elite comparisons for played characters, row 4
|
| Punish Counters landed | 0.2 | 0.16666666666666669 | 0.033333333333333326 | events/game | Details for Saved elite comparisons for played characters, row 5
|
| Got Punish Countered | 0.5 | 0.14000000000000004 | 0.36 | events/game | Details for Saved elite comparisons for played characters, row 6
|
| Throws | 1.9 | 2.523333333333334 | -0.623333333333334 | events/game | Details for Saved elite comparisons for played characters, row 7
|
| Throw techs | 0.2 | 0.5500000000000002 | -0.35000000000000014 | events/game | Details for Saved elite comparisons for played characters, row 8
|
| Throw parries | 0 | 0.2566666666666667 | -0.2566666666666667 | events/game | Details for Saved elite comparisons for played characters, row 9
|
| Got thrown | 2.7 | 2.3466666666666667 | 0.3533333333333335 | events/game | Details for Saved elite comparisons for played characters, row 10
|
| Stuns landed | 0 | 0.08000000000000003 | -0.08000000000000003 | events/game | Details for Saved elite comparisons for played characters, row 11
|
| Got stunned | 0 | 0.05666666666666668 | -0.05666666666666668 | events/game | Details for Saved elite comparisons for played characters, row 12
|
| Corner pressure | 2.2 | 8.870000000000001 | -6.670000000000001 | Buckler aggregate rate (unit unverified) | Details for Saved elite comparisons for played characters, row 13
|
| Time cornered | 11.2 | 10.549999999999999 | 0.6500000000000004 | Buckler aggregate rate (unit unverified) | Details for Saved elite comparisons for played characters, row 14
|
| Drive Rush (cancel) | 0.0014 | 0.2943366666666666 | -0.29293666666666657 | fraction | Details for Saved elite comparisons for played characters, row 15
|
| Drive Rush (parry) | 0.0002 | 0.06026333333333333 | -0.06006333333333333 | fraction | Details for Saved elite comparisons for played characters, row 16
|
| Drive Arts | 0.5251 | 0.21845333333333333 | 0.3066466666666667 | fraction | Details for Saved elite comparisons for played characters, row 17
|
| Drive Impact gauge | 0.0578 | 0.021483333333333333 | 0.036316666666666664 | fraction | Details for Saved elite comparisons for played characters, row 18
|
| SA1 | 0.6292 | 0.43883000000000005 | 0.19036999999999993 | fraction | Details for Saved elite comparisons for played characters, row 19
|
| SA2 | 0.0674 | 0.23589333333333334 | -0.16849333333333333 | fraction | Details for Saved elite comparisons for played characters, row 20
|
| SA3 | 0.191 | 0.24140000000000003 | -0.05040000000000003 | fraction | Details for Saved elite comparisons for played characters, row 21
|
| CA | 0.1123 | 0.08371666666666668 | 0.02858333333333332 | fraction | Details for Saved elite comparisons for played characters, row 22
|
| Drive Guard | 0.0152 | 0.12587333333333334 | -0.11067333333333333 | fraction | Details for Saved elite comparisons for played characters, row 23
|
| Drive Impact | 0.4 | 0.33333333333333337 | 0.06666666666666665 | events/game | Details for Saved elite comparisons for played characters, row 24
|
| Drive Parry | 0.5 | 2.0000000000000004 | -1.5000000000000004 | events/game | Details for Saved elite comparisons for played characters, row 25
|
| Perfect Parry | 0 | 0.7633333333333334 | -0.7633333333333334 | events/game | Details for Saved elite comparisons for played characters, row 26
|
| Drive Reversal | 0.1 | 0.17333333333333334 | -0.07333333333333333 | events/game | Details for Saved elite comparisons for played characters, row 27
|
| Punish Counters landed | 0.2 | 0.13000000000000003 | 0.06999999999999998 | events/game | Details for Saved elite comparisons for played characters, row 28
|
| Got Punish Countered | 0.5 | 0.09333333333333335 | 0.4066666666666666 | events/game | Details for Saved elite comparisons for played characters, row 29
|
| Throws | 1.9 | 2.0166666666666666 | -0.1166666666666667 | events/game | Details for Saved elite comparisons for played characters, row 30
|
| Throw techs | 0.2 | 0.4066666666666666 | -0.2066666666666666 | events/game | Details for Saved elite comparisons for played characters, row 31
|
| Throw parries | 0 | 0.38333333333333336 | -0.38333333333333336 | events/game | Details for Saved elite comparisons for played characters, row 32
|
| Got thrown | 2.7 | 2.29 | 0.41000000000000014 | events/game | Details for Saved elite comparisons for played characters, row 33
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| Stuns landed | 0 | 0.10000000000000005 | -0.10000000000000005 | events/game | Details for Saved elite comparisons for played characters, row 34
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| Got stunned | 0 | 0.029999999999999995 | -0.029999999999999995 | events/game | Details for Saved elite comparisons for played characters, row 35
|
| Corner pressure | 2.2 | 10.696666666666665 | -8.496666666666666 | Buckler aggregate rate (unit unverified) | Details for Saved elite comparisons for played characters, row 36
|
| Time cornered | 11.2 | 12.000000000000004 | -0.8000000000000043 | Buckler aggregate rate (unit unverified) | Details for Saved elite comparisons for played characters, row 37
|
| Drive Rush (cancel) | 0.0014 | 0.22115666666666664 | -0.21975666666666663 | fraction | Details for Saved elite comparisons for played characters, row 38
|
| Drive Rush (parry) | 0.0002 | 0.06729 | -0.06709 | fraction | Details for Saved elite comparisons for played characters, row 39
|
| Drive Arts | 0.5251 | 0.31380000000000013 | 0.21129999999999988 | fraction | Details for Saved elite comparisons for played characters, row 40
|
| Drive Impact gauge | 0.0578 | 0.020836666666666667 | 0.036963333333333334 | fraction | Details for Saved elite comparisons for played characters, row 41
|
| SA1 | 0.6292 | 0.22584666666666656 | 0.40335333333333345 | fraction | Details for Saved elite comparisons for played characters, row 42
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| SA2 | 0.0674 | 0.54152 | -0.47412 | fraction | Details for Saved elite comparisons for played characters, row 43
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| SA3 | 0.191 | 0.18078999999999995 | 0.010210000000000052 | fraction | Details for Saved elite comparisons for played characters, row 44
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| CA | 0.1123 | 0.051636666666666664 | 0.06066333333333333 | fraction | Details for Saved elite comparisons for played characters, row 45
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| Drive Guard | 0.0152 | 0.13032 | -0.11511999999999999 | fraction | Details for Saved elite comparisons for played characters, row 46
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| Drive Impact | 0.4 | 0.19333333333333336 | 0.20666666666666667 | events/game | Details for Saved elite comparisons for played characters, row 47
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| Drive Parry | 0.5 | 1.8933333333333333 | -1.3933333333333333 | events/game | Details for Saved elite comparisons for played characters, row 48
|
| Perfect Parry | 0 | 0.8400000000000001 | -0.8400000000000001 | events/game | Details for Saved elite comparisons for played characters, row 49
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| Drive Reversal | 0.1 | 0.22666666666666668 | -0.12666666666666668 | events/game | Details for Saved elite comparisons for played characters, row 50
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| Punish Counters landed | 0.2 | 0.10333333333333337 | 0.09666666666666664 | events/game | Details for Saved elite comparisons for played characters, row 51
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| Got Punish Countered | 0.5 | 0.08000000000000003 | 0.42 | events/game | Details for Saved elite comparisons for played characters, row 52
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| Throws | 1.9 | 2.5700000000000003 | -0.6700000000000004 | events/game | Details for Saved elite comparisons for played characters, row 53
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| Throw techs | 0.2 | 0.4366666666666667 | -0.2366666666666667 | events/game | Details for Saved elite comparisons for played characters, row 54
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| Throw parries | 0 | 0.21 | -0.21 | events/game | Details for Saved elite comparisons for played characters, row 55
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| Got thrown | 2.7 | 2.263333333333333 | 0.436666666666667 | events/game | Details for Saved elite comparisons for played characters, row 56
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| Stuns landed | 0 | 0.07000000000000002 | -0.07000000000000002 | events/game | Details for Saved elite comparisons for played characters, row 57
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| Got stunned | 0 | 0.04666666666666667 | -0.04666666666666667 | events/game | Details for Saved elite comparisons for played characters, row 58
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| Corner pressure | 2.2 | 13.123333333333333 | -10.923333333333332 | Buckler aggregate rate (unit unverified) | Details for Saved elite comparisons for played characters, row 59
|
| Time cornered | 11.2 | 8.953333333333331 | 2.246666666666668 | Buckler aggregate rate (unit unverified) | Details for Saved elite comparisons for played characters, row 60
|
| Drive Rush (cancel) | 0.0014 | 0.3819133333333334 | -0.38051333333333337 | fraction | Details for Saved elite comparisons for played characters, row 61
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| Drive Rush (parry) | 0.0002 | 0.06761666666666666 | -0.06741666666666665 | fraction | Details for Saved elite comparisons for played characters, row 62
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| Drive Arts | 0.5251 | 0.14925333333333332 | 0.37584666666666666 | fraction | Details for Saved elite comparisons for played characters, row 63
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| Drive Impact gauge | 0.0578 | 0.013870000000000002 | 0.04393 | fraction | Details for Saved elite comparisons for played characters, row 64
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| SA1 | 0.6292 | 0.2727866666666667 | 0.3564133333333333 | fraction | Details for Saved elite comparisons for played characters, row 65
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| SA2 | 0.0674 | 0.2588066666666667 | -0.19140666666666667 | fraction | Details for Saved elite comparisons for played characters, row 66
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| SA3 | 0.191 | 0.35772 | -0.16671999999999998 | fraction | Details for Saved elite comparisons for played characters, row 67
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| CA | 0.1123 | 0.11049666666666666 | 0.0018033333333333373 | fraction | Details for Saved elite comparisons for played characters, row 68
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| Drive Guard | 0.0152 | 0.12742 | -0.11222 | fraction | Details for Saved elite comparisons for played characters, row 69
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| Drive Impact | 0.4 | 0.22000000000000003 | 0.18 | events/game | Details for Saved elite comparisons for played characters, row 70
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| Drive Parry | 0.5 | 1.663333333333333 | -1.163333333333333 | events/game | Details for Saved elite comparisons for played characters, row 71
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| Perfect Parry | 0 | 0.5200000000000001 | -0.5200000000000001 | events/game | Details for Saved elite comparisons for played characters, row 72
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| Drive Reversal | 0.1 | 0.45666666666666667 | -0.3566666666666667 | events/game | Details for Saved elite comparisons for played characters, row 73
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| Punish Counters landed | 0.2 | 0.10666666666666672 | 0.0933333333333333 | events/game | Details for Saved elite comparisons for played characters, row 74
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| Got Punish Countered | 0.5 | 0.09000000000000002 | 0.41 | events/game | Details for Saved elite comparisons for played characters, row 75
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| Throws | 1.9 | 2.6466666666666674 | -0.7466666666666675 | events/game | Details for Saved elite comparisons for played characters, row 76
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| Throw techs | 0.2 | 0.32 | -0.12 | events/game | Details for Saved elite comparisons for played characters, row 77
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| Throw parries | 0 | 0.35333333333333333 | -0.35333333333333333 | events/game | Details for Saved elite comparisons for played characters, row 78
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| Got thrown | 2.7 | 1.9633333333333334 | 0.7366666666666668 | events/game | Details for Saved elite comparisons for played characters, row 79
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| Stuns landed | 0 | 0.0866666666666667 | -0.0866666666666667 | events/game | Details for Saved elite comparisons for played characters, row 80
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| Got stunned | 0 | 0.07333333333333335 | -0.07333333333333335 | events/game | Details for Saved elite comparisons for played characters, row 81
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| Corner pressure | 2.2 | 11.99 | -9.79 | Buckler aggregate rate (unit unverified) | Details for Saved elite comparisons for played characters, row 82
|
| Time cornered | 11.2 | 9.613333333333333 | 1.586666666666666 | Buckler aggregate rate (unit unverified) | Details for Saved elite comparisons for played characters, row 83
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| Drive Rush (cancel) | 0.0014 | 0.2940266666666666 | -0.2926266666666666 | fraction | Details for Saved elite comparisons for played characters, row 84
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| Drive Rush (parry) | 0.0002 | 0.06536 | -0.06516 | fraction | Details for Saved elite comparisons for played characters, row 85
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| Drive Arts | 0.5251 | 0.24388666666666664 | 0.28121333333333337 | fraction | Details for Saved elite comparisons for played characters, row 86
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| Drive Impact gauge | 0.0578 | 0.01748 | 0.040319999999999995 | fraction | Details for Saved elite comparisons for played characters, row 87
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| SA1 | 0.6292 | 0.28506666666666663 | 0.34413333333333335 | fraction | Details for Saved elite comparisons for played characters, row 88
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| SA2 | 0.0674 | 0.5142033333333332 | -0.4468033333333332 | fraction | Details for Saved elite comparisons for played characters, row 89
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| SA3 | 0.191 | 0.15861666666666668 | 0.03238333333333332 | fraction | Details for Saved elite comparisons for played characters, row 90
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| CA | 0.1123 | 0.0419 | 0.07039999999999999 | fraction | Details for Saved elite comparisons for played characters, row 91
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| Drive Guard | 0.0152 | 0.12049333333333334 | -0.10529333333333334 | fraction | Details for Saved elite comparisons for played characters, row 92
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| Drive Impact | 0.4 | 0.2566666666666667 | 0.1433333333333333 | events/game | Details for Saved elite comparisons for played characters, row 93
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| Drive Parry | 0.5 | 2.03 | -1.5299999999999998 | events/game | Details for Saved elite comparisons for played characters, row 94
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| Perfect Parry | 0 | 0.75 | -0.75 | events/game | Details for Saved elite comparisons for played characters, row 95
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| Drive Reversal | 0.1 | 0.20333333333333334 | -0.10333333333333333 | events/game | Details for Saved elite comparisons for played characters, row 96
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| Punish Counters landed | 0.2 | 0.12333333333333336 | 0.07666666666666665 | events/game | Details for Saved elite comparisons for played characters, row 97
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| Got Punish Countered | 0.5 | 0.10000000000000006 | 0.3999999999999999 | events/game | Details for Saved elite comparisons for played characters, row 98
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| Throws | 1.9 | 2.723333333333333 | -0.8233333333333333 | events/game | Details for Saved elite comparisons for played characters, row 99
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| Throw techs | 0.2 | 0.41333333333333333 | -0.21333333333333332 | events/game | Details for Saved elite comparisons for played characters, row 100
|
Field definitions 12 fields
- Benchmark character ID
- Benchmark character ID · identifier.
characterId - Benchmark saved at
- Benchmark saved at · UTC datetime.
updatedAt - Reference players
- Reference players · people.
sampleSize - Metric
- Metric · identifier.
key - Meaning
- Meaning · text.
label - Player
- Player · see unit column.
you - Elite mean
- Elite mean · see unit column.
eliteAvg - Elite minimum
- Elite minimum · see unit column.
eliteMin - Elite maximum
- Elite maximum · see unit column.
eliteMax - Player minus mean
- Player minus mean · see unit column.
delta - Unit
- Unit · text.
unit - Comparison
- Comparison · text.
verdict
Benchmark sample players
30 rowsScroll if needed to compare columns.
| Benchmark character ID | CFN ID | Player | Player character ID | MRMR points | LPLP points | Ranked gamesgames |
|---|---|---|---|---|---|---|
| 12 | 3108342606 | SBI_Hibiki | 12 | 2,210 | 929,856 | 29,024 |
| 12 | 1154964181 | Mira | 12 | 2,202 | 905,309 | 36,372 |
| 12 | 4036668756 | シュラリス | 12 | 2,179 | 985,261 | 36,222 |
| 12 | 2426719754 | ド)アットティム | 12 | 2,172 | 504,465 | 4,641 |
| 12 | 3309991061 | itagaki_ | 12 | 2,163 | 944,386 | 59,734 |
| 7 | 3139764784 | takepi | 7 | 2,275 | 1,132,999 | 23,189 |
| 7 | 1514694876 | m1Ng | 7 | 2,239 | 963,540 | 55,434 |
| 7 | 3211815315 | Erua/えるあ | 7 | 2,201 | 939,177 | 18,145 |
| 7 | 1776730157 | Juicyjoe2000 | 7 | 2,200 | 797,860 | 16,518 |
| 7 | 1213065008 | byako | 7 | 2,170 | 918,386 | 75,313 |
| 10 | 4159348779 | shion | 10 | 2,255 | 376,299 | 7,663 |
| 10 | 4088416704 | orarin | 10 | 2,235 | 955,207 | 53,341 |
| 10 | 2235576711 | ゴトーー | 10 | 2,215 | 948,707 | 41,315 |
| 10 | 2650298964 | naruo | 10 | 2,185 | 359,882 | 62,594 |
| 10 | 1713289305 | 一瞬一瞬 | 10 | 2,177 | 653,597 | 21,238 |
| 15 | 3249813921 | 高木サンダー | 15 | 2,224 | 791,834 | 35,291 |
| 15 | 2844369681 | 光のZeno | 15 | 2,215 | 685,115 | 11,947 |
| 15 | 1666271660 | ACQUA | 15 | 2,189 | 793,729 | 27,900 |
| 15 | 3913795402 | NISHIKIN | 15 | 2,186 | 930,154 | 33,264 |
| 15 | 3826769979 | big mo dilly | 15 | 2,158 | 723,694 | 34,978 |
| 16 | 2649234087 | でんせつえすぴ~ | 16 | 2,239 | 987,147 | 26,455 |
| 16 | 1997833069 | Maroto | 16 | 2,221 | 948,519 | 40,408 |
| 16 | 2215317639 | JACK_DOLL | 16 | 2,205 | 944,109 | 64,713 |
| 16 | 1165687704 | Malulu | 16 | 2,204 | 920,259 | 35,472 |
| 16 | 1245557136 | aiai | 16 | 2,193 | 937,684 | 31,619 |
| 22 | 2011017170 | Naooonn | 22 | 2,213 | 975,805 | 74,966 |
| 22 | 3466035121 | DaigoTheBeasTV | 22 | 2,204 | 960,438 | 39,520 |
| 22 | 1713289305 | 一瞬一瞬 | 22 | 2,158 | 349,231 | 21,238 |
| 22 | 1924478936 | touwa | 22 | 2,114 | 907,629 | 26,137 |
| 22 | 2275763050 | ドスバギイ | 22 | 2,113 | 937,124 | 46,321 |
Field definitions 7 fields
- Benchmark character ID
- Benchmark character ID · identifier.
benchmarkCharacterId - CFN ID
- CFN ID · identifier.
shortId - Player
- Player · text.
name - Player character ID
- Player character ID · identifier.
characterId - MR
- Master Rating · MR points.
mr - LP
- League Points · LP points.
lp - Ranked games
- Ranked games · games.
rankedGames
Each table is paginated independently. Follow all pages for all retained rows. Collections may change as new data is saved.
Source, coverage & limitations How to read this data
Stored Buckler battle_stats, saved elite benchmark and same-season HabitSnapshot comparisons.
Reported habits reflect Buckler's last-100-match trends. 7d/30d compare snapshots near those dates, not matches isolated to those periods.
Last saved update: . Reading this page does not refresh the source.
- Profile saved
- Not available
- Matches in local sample
- 25
- Stored matches
- 25
- Local sample limit
- 10,000
- Local sample limited
- No
- Sample starts (UTC)
- 2026-08-22
- Sample ends (UTC)
- 2026-09-04
- Season
- 13
- Benchmark saved
- Benchmark players
- 30
- Benchmark character ID
- 12
- Gauge shares are fractions (0–1); per-game rates are counts/game. Corner values retain Buckler's aggregate rate with no verified time unit.
- Benchmark players and sample size may be limited or stale. Player habits are profile-wide, even when compared to a character ladder.
- Snapshot deltas are changes in overlapping aggregate windows, not interval event counts or causal improvement. Missing baselines remain collecting.

