Player dataCFN 2828335169

knockknock

Stored match history

Paginated stored Street Fighter 6 matches with participants, selected and played characters, control types, outcomes, round result codes and pre-match MR/LP.

Stored matches from player perspective

16 rows

Scroll if needed to compare columns. Expand Details for the remaining fields.

Stored matches from player perspective. 16 rows on page 1; 16 rows total.
Played atUTCPlayed characterOpponentOpponent played characterResult from player perspectiveW/L/DDetails
Juriもだん!EdL
Details for Stored matches from player perspective, row 1
Replay ID
U4UHF6GGB
Mode
Ranked
Player CFN ID
2828335169
Player
knockknock
Selected character
Juri
Controls
Classic
Pre-match MR
1,421MR points
Pre-match LP
62,916LP points
Opponent CFN ID
1728745690
Opponent selected character
Ed
Opponent controls
Modern
Opponent pre-match MR
1,294MR points
Opponent pre-match LP
162,058LP points
Player round result codes
0,0comma-separated codes
Opponent round result codes
1,6comma-separated codes
Player round outcomes
Round lost; Round lost
Opponent round outcomes
Standard victory; Super Art
Juriもだん!EdW
Details for Stored matches from player perspective, row 2
Replay ID
SLR5U5STP
Mode
Ranked
Player CFN ID
2828335169
Player
knockknock
Selected character
Juri
Controls
Classic
Pre-match MR
1,416MR points
Pre-match LP
62,666LP points
Opponent CFN ID
1728745690
Opponent selected character
Ed
Opponent controls
Modern
Opponent pre-match MR
1,299MR points
Opponent pre-match LP
162,098LP points
Player round result codes
0,1,1comma-separated codes
Opponent round result codes
1,0,0comma-separated codes
Player round outcomes
Round lost; Standard victory; Standard victory
Opponent round outcomes
Standard victory; Round lost; Round lost
Juriもだん!EdL
Details for Stored matches from player perspective, row 3
Replay ID
Q4QVX7AF7
Mode
Ranked
Player CFN ID
2828335169
Player
knockknock
Selected character
Juri
Controls
Classic
Pre-match MR
1,427MR points
Pre-match LP
62,706LP points
Opponent CFN ID
1728745690
Opponent selected character
Ed
Opponent controls
Modern
Opponent pre-match MR
1,288MR points
Opponent pre-match LP
162,048LP points
Player round result codes
1,0,0comma-separated codes
Opponent round result codes
0,6,7comma-separated codes
Player round outcomes
Standard victory; Round lost; Round lost
Opponent round outcomes
Round lost; Super Art; Critical Art
Juri縦ロールは淑女の証YasmineL
Details for Stored matches from player perspective, row 4
Replay ID
XU9WDAUGY
Mode
Ranked
Player CFN ID
2828335169
Player
knockknock
Selected character
Juri
Controls
Classic
Pre-match MR
1,403MR points
Pre-match LP
58,740LP points
Opponent CFN ID
2378481030
Opponent selected character
Yasmine
Opponent controls
Classic
Opponent pre-match MR
1,405MR points
Opponent pre-match LP
67,174LP points
Player round result codes
0,0comma-separated codes
Opponent round result codes
1,6comma-separated codes
Player round outcomes
Round lost; Round lost
Opponent round outcomes
Standard victory; Super Art
Juri縦ロールは淑女の証YasmineW
Details for Stored matches from player perspective, row 5
Replay ID
UYEGFJBMH
Mode
Ranked
Player CFN ID
2828335169
Player
knockknock
Selected character
Juri
Controls
Classic
Pre-match MR
1,395MR points
Pre-match LP
58,604LP points
Opponent CFN ID
2378481030
Opponent selected character
Yasmine
Opponent controls
Classic
Opponent pre-match MR
1,413MR points
Opponent pre-match LP
67,214LP points
Player round result codes
1,1comma-separated codes
Opponent round result codes
0,0comma-separated codes
Player round outcomes
Standard victory; Standard victory
Opponent round outcomes
Round lost; Round lost
Juri縦ロールは淑女の証YasmineL
Details for Stored matches from player perspective, row 6
Replay ID
GTCVMS58D
Mode
Ranked
Player CFN ID
2828335169
Player
knockknock
Selected character
Juri
Controls
Classic
Pre-match MR
1,403MR points
Pre-match LP
58,644LP points
Opponent CFN ID
2378481030
Opponent selected character
Yasmine
Opponent controls
Classic
Opponent pre-match MR
1,405MR points
Opponent pre-match LP
67,164LP points
Player round result codes
0,1,0comma-separated codes
Opponent round result codes
1,0,1comma-separated codes
Player round outcomes
Round lost; Standard victory; Round lost
Opponent round outcomes
Standard victory; Round lost; Standard victory
JuriNBPrizeM. BisonW
Details for Stored matches from player perspective, row 7
Replay ID
CEF5A7MJ4
Mode
Ranked
Player CFN ID
2828335169
Player
knockknock
Selected character
Juri
Controls
Classic
Pre-match MR
1,395MR points
Pre-match LP
58,313LP points
Opponent CFN ID
1988239479
Opponent selected character
M. Bison
Opponent controls
Modern
Opponent pre-match MR
1,394MR points
Opponent pre-match LP
85,615LP points
Player round result codes
5,6comma-separated codes
Opponent round result codes
0,0comma-separated codes
Player round outcomes
Overdrive attack; Super Art
Opponent round outcomes
Round lost; Round lost
JuriNBPrizeM. BisonW
Details for Stored matches from player perspective, row 8
Replay ID
CF8J43W8L
Mode
Ranked
Player CFN ID
2828335169
Player
knockknock
Selected character
Juri
Controls
Classic
Pre-match MR
1,387MR points
Pre-match LP
58,063LP points
Opponent CFN ID
1988239479
Opponent selected character
M. Bison
Opponent controls
Modern
Opponent pre-match MR
1,402MR points
Opponent pre-match LP
85,655LP points
Player round result codes
1,1comma-separated codes
Opponent round result codes
0,0comma-separated codes
Player round outcomes
Standard victory; Standard victory
Opponent round outcomes
Round lost; Round lost
Juri즐겁게 소통해요JPW
Details for Stored matches from player perspective, row 9
Replay ID
63545WX4U
Mode
Ranked
Player CFN ID
2828335169
Player
knockknock
Selected character
Juri
Controls
Classic
Pre-match MR
1,380MR points
Pre-match LP
56,543LP points
Opponent CFN ID
1521990204
Opponent selected character
JP
Opponent controls
Classic
Opponent pre-match MR
1,367MR points
Opponent pre-match LP
91,225LP points
Player round result codes
1,1comma-separated codes
Opponent round result codes
0,0comma-separated codes
Player round outcomes
Standard victory; Standard victory
Opponent round outcomes
Round lost; Round lost
Juri즐겁게 소통해요JPL
Details for Stored matches from player perspective, row 10
Replay ID
HDX5PWR6L
Mode
Ranked
Player CFN ID
2828335169
Player
knockknock
Selected character
Juri
Controls
Classic
Pre-match MR
1,389MR points
Pre-match LP
56,583LP points
Opponent CFN ID
1521990204
Opponent selected character
JP
Opponent controls
Classic
Opponent pre-match MR
1,358MR points
Opponent pre-match LP
91,175LP points
Player round result codes
0,0comma-separated codes
Opponent round result codes
1,1comma-separated codes
Player round outcomes
Round lost; Round lost
Opponent round outcomes
Standard victory; Standard victory
Juri즐겁게 소통해요JPW
Details for Stored matches from player perspective, row 11
Replay ID
HBVVYVQTP
Mode
Ranked
Player CFN ID
2828335169
Player
knockknock
Selected character
Juri
Controls
Classic
Pre-match MR
1,381MR points
Pre-match LP
56,333LP points
Opponent CFN ID
1521990204
Opponent selected character
JP
Opponent controls
Classic
Opponent pre-match MR
1,366MR points
Opponent pre-match LP
91,215LP points
Player round result codes
0,1,1comma-separated codes
Opponent round result codes
1,0,0comma-separated codes
Player round outcomes
Round lost; Standard victory; Standard victory
Opponent round outcomes
Standard victory; Round lost; Round lost
Juriおしお大納言AlexW
Details for Stored matches from player perspective, row 12
Replay ID
TWLECH5U4
Mode
Ranked
Player CFN ID
2828335169
Player
knockknock
Selected character
Juri
Controls
Classic
Pre-match MR
1,307MR points
Pre-match LP
49,735LP points
Opponent CFN ID
3468862562
Opponent selected character
Alex
Opponent controls
Classic
Opponent pre-match MR
1,340MR points
Opponent pre-match LP
35,577LP points
Player round result codes
5,1comma-separated codes
Opponent round result codes
0,0comma-separated codes
Player round outcomes
Overdrive attack; Standard victory
Opponent round outcomes
Round lost; Round lost
Juriおしお大納言AlexW
Details for Stored matches from player perspective, row 13
Replay ID
7SPXL76RA
Mode
Ranked
Player CFN ID
2828335169
Player
knockknock
Selected character
Juri
Controls
Classic
Pre-match MR
1,298MR points
Pre-match LP
49,685LP points
Opponent CFN ID
3468862562
Opponent selected character
Alex
Opponent controls
Classic
Opponent pre-match MR
1,349MR points
Opponent pre-match LP
35,617LP points
Player round result codes
0,1,1comma-separated codes
Opponent round result codes
1,0,0comma-separated codes
Player round outcomes
Round lost; Standard victory; Standard victory
Opponent round outcomes
Standard victory; Round lost; Round lost
Juriおしお大納言AlexL
Details for Stored matches from player perspective, row 14
Replay ID
LUH5WHVF5
Mode
Ranked
Player CFN ID
2828335169
Player
knockknock
Selected character
Juri
Controls
Classic
Pre-match MR
1,305MR points
Pre-match LP
49,725LP points
Opponent CFN ID
3468862562
Opponent selected character
Alex
Opponent controls
Classic
Opponent pre-match MR
1,342MR points
Opponent pre-match LP
35,424LP points
Player round result codes
0,0comma-separated codes
Opponent round result codes
1,1comma-separated codes
Player round outcomes
Round lost; Round lost
Opponent round outcomes
Standard victory; Standard victory
Juriゆずき-yuzuki777AlexL
Details for Stored matches from player perspective, row 15
Replay ID
3DH6PRGVA
Mode
Ranked
Player CFN ID
2828335169
Player
knockknock
Selected character
Juri
Controls
Classic
Pre-match MR
1,434MR points
Pre-match LP
46,402LP points
Opponent CFN ID
1510132074
Opponent selected character
Alex
Opponent controls
Classic
Opponent pre-match MR
1,455MR points
Opponent pre-match LP
57,007LP points
Player round result codes
0,0comma-separated codes
Opponent round result codes
1,1comma-separated codes
Player round outcomes
Round lost; Round lost
Opponent round outcomes
Standard victory; Standard victory
Juriゆずき-yuzuki777AlexL
Details for Stored matches from player perspective, row 16
Replay ID
P57Y4PSYG
Mode
Ranked
Player CFN ID
2828335169
Player
knockknock
Selected character
Juri
Controls
Classic
Pre-match MR
1,442MR points
Pre-match LP
46,442LP points
Opponent CFN ID
1510132074
Opponent selected character
Alex
Opponent controls
Classic
Opponent pre-match MR
1,447MR points
Opponent pre-match LP
56,957LP points
Player round result codes
0,0comma-separated codes
Opponent round result codes
6,5comma-separated codes
Player round outcomes
Round lost; Round lost
Opponent round outcomes
Super Art; Overdrive attack
Field definitions 23 fields
Replay ID
Replay ID · identifier. replayId
Replay
Replay · URL. replayUrl
Played at
Played at · UTC datetime. playedAt
Mode
Mode · text. battleType
Player CFN ID
Player CFN ID · identifier. homeId
Player
Player · text. homeName
Selected character
Selected character · text. homeCharacter
Played character
Played character · text. homePlayedCharacter
Controls
Controls · text. homeControls
Pre-match MR
Pre-match MR · MR points. homeMr
Pre-match LP
Pre-match LP · LP points. homeLp
Opponent CFN ID
Opponent CFN ID · identifier. awayId
Opponent
Opponent · text. awayName
Opponent selected character
Opponent selected character · text. awayCharacter
Opponent played character
Opponent played character · text. awayPlayedCharacter
Opponent controls
Opponent controls · text. awayControls
Opponent pre-match MR
Opponent pre-match MR · MR points. awayMr
Opponent pre-match LP
Opponent pre-match LP · LP points. awayLp
Result from player perspective
Result from player perspective · W/L/D. result
Player round result codes
Player round result codes · comma-separated codes. homeRoundCodes
Opponent round result codes
Opponent round result codes · comma-separated codes. awayRoundCodes
Player round outcomes
Player round outcomes · text. homeRounds
Opponent round outcomes
Opponent round outcomes · text. awayRounds
Source, coverage & limitations How to read this data

Persisted Capcom Battle Log records, projected from the selected player's perspective.

All locally stored matches, newest first; 100 matches per page.

Last saved update: . Reading this page does not refresh the source.

Profile saved
Not available
Oldest stored match
Stored matches
16
Archived rating observations
Not available
  • Only matches collected by this site are available; upstream battle logs have limited history.
  • MR changes are estimates when consecutive observations are missing. This export publishes recorded pre-match MR/LP without inventing a post-match value.
Sources, units and JSON reference

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