Player dataCFN 2824604607

Suspect

Stored match history

Paginated stored Street Fighter 6 matches with participants, selected and played characters, control types, outcomes, round result codes and pre-match MR/LP.

Stored matches from player perspective

12 rows

Scroll if needed to compare columns. Expand Details for the remaining fields.

Stored matches from player perspective. 12 rows on page 1; 12 rows total.
Played atUTCPlayed characterOpponentOpponent played characterResult from player perspectiveW/L/DDetails
E. Honda夜雨中忧郁喂鸡JamieL
Details for Stored matches from player perspective, row 1
Replay ID
F669678W4
Mode
Ranked
Player CFN ID
2824604607
Player
Suspect
Selected character
E. Honda
Controls
Classic
Pre-match MR
0MR points
Pre-match LP
125LP points
Opponent CFN ID
3414758607
Opponent selected character
Jamie
Opponent controls
Modern
Opponent pre-match MR
0MR points
Opponent pre-match LP
0LP points
Player round result codes
0,1,0comma-separated codes
Opponent round result codes
1,0,1comma-separated codes
Player round outcomes
Round lost; Standard victory; Round lost
Opponent round outcomes
Standard victory; Round lost; Standard victory
E. Honda夜雨中忧郁喂鸡JamieW
Details for Stored matches from player perspective, row 2
Replay ID
NGFPM9FTJ
Mode
Ranked
Player CFN ID
2824604607
Player
Suspect
Selected character
E. Honda
Controls
Classic
Pre-match MR
0MR points
Pre-match LP
0LP points
Opponent CFN ID
3414758607
Opponent selected character
Jamie
Opponent controls
Modern
Opponent pre-match MR
0MR points
Opponent pre-match LP
-1LP points
Player round result codes
1,0,1comma-separated codes
Opponent round result codes
0,5,0comma-separated codes
Player round outcomes
Standard victory; Round lost; Standard victory
Opponent round outcomes
Round lost; Overdrive attack; Round lost
RyuWINSTREAKSagatW
Details for Stored matches from player perspective, row 3
Replay ID
4HYU9Q3H9
Mode
Ranked
Player CFN ID
2824604607
Player
Suspect
Selected character
Ryu
Controls
Classic
Pre-match MR
0MR points
Pre-match LP
13,281LP points
Opponent CFN ID
3852920153
Opponent selected character
Sagat
Opponent controls
Classic
Opponent pre-match MR
0MR points
Opponent pre-match LP
14,334LP points
Player round result codes
0,1,1comma-separated codes
Opponent round result codes
1,0,0comma-separated codes
Player round outcomes
Round lost; Standard victory; Standard victory
Opponent round outcomes
Standard victory; Round lost; Round lost
RyuRayyneCammyL
Details for Stored matches from player perspective, row 4
Replay ID
XKPNJ4A85
Mode
Ranked
Player CFN ID
2824604607
Player
Suspect
Selected character
Ryu
Controls
Classic
Pre-match MR
0MR points
Pre-match LP
13,239LP points
Opponent CFN ID
2503382889
Opponent selected character
Cammy
Opponent controls
Classic
Opponent pre-match MR
0MR points
Opponent pre-match LP
12,810LP points
Player round result codes
0,0comma-separated codes
Opponent round result codes
1,6comma-separated codes
Player round outcomes
Round lost; Round lost
Opponent round outcomes
Standard victory; Super Art
RyuRayyneCammyL
Details for Stored matches from player perspective, row 5
Replay ID
RHKD3N8GR
Mode
Ranked
Player CFN ID
2824604607
Player
Suspect
Selected character
Ryu
Controls
Classic
Pre-match MR
0MR points
Pre-match LP
13,279LP points
Opponent CFN ID
2503382889
Opponent selected character
Cammy
Opponent controls
Classic
Opponent pre-match MR
0MR points
Opponent pre-match LP
12,326LP points
Player round result codes
0,0comma-separated codes
Opponent round result codes
6,1comma-separated codes
Player round outcomes
Round lost; Round lost
Opponent round outcomes
Super Art; Standard victory
Ryujoe coolAkumaL
Details for Stored matches from player perspective, row 6
Replay ID
8H3KCAPC5
Mode
Ranked
Player CFN ID
2824604607
Player
Suspect
Selected character
Ryu
Controls
Classic
Pre-match MR
0MR points
Pre-match LP
13,283LP points
Opponent CFN ID
3346956086
Opponent selected character
Akuma
Opponent controls
Classic
Opponent pre-match MR
0MR points
Opponent pre-match LP
13,010LP points
Player round result codes
1,0,0comma-separated codes
Opponent round result codes
0,1,1comma-separated codes
Player round outcomes
Standard victory; Round lost; Round lost
Opponent round outcomes
Round lost; Standard victory; Standard victory
M. BisonElliotRashidW
Details for Stored matches from player perspective, row 7
Replay ID
R4YBNTYG3
Mode
Ranked
Player CFN ID
2824604607
Player
Suspect
Selected character
M. Bison
Controls
Classic
Pre-match MR
0MR points
Pre-match LP
9,422LP points
Opponent CFN ID
2929044768
Opponent selected character
Rashid
Opponent controls
Classic
Opponent pre-match MR
0MR points
Opponent pre-match LP
10,355LP points
Player round result codes
1,6comma-separated codes
Opponent round result codes
0,0comma-separated codes
Player round outcomes
Standard victory; Super Art
Opponent round outcomes
Round lost; Round lost
JamieCrisCapownYasmineL
Details for Stored matches from player perspective, row 8
Replay ID
H4UMX4WVF
Mode
Ranked
Player CFN ID
2824604607
Player
Suspect
Selected character
Jamie
Controls
Classic
Pre-match MR
0MR points
Pre-match LP
2,710LP points
Opponent CFN ID
3670583180
Opponent selected character
Yasmine
Opponent controls
Classic
Opponent pre-match MR
0MR points
Opponent pre-match LP
3,122LP points
Player round result codes
0,1,0comma-separated codes
Opponent round result codes
1,0,5comma-separated codes
Player round outcomes
Round lost; Standard victory; Round lost
Opponent round outcomes
Standard victory; Round lost; Overdrive attack
JamieCrisCapownYasmineL
Details for Stored matches from player perspective, row 9
Replay ID
5FLX5XTSY
Mode
Ranked
Player CFN ID
2824604607
Player
Suspect
Selected character
Jamie
Controls
Classic
Pre-match MR
0MR points
Pre-match LP
2,750LP points
Opponent CFN ID
3670583180
Opponent selected character
Yasmine
Opponent controls
Classic
Opponent pre-match MR
0MR points
Opponent pre-match LP
3,072LP points
Player round result codes
0,0comma-separated codes
Opponent round result codes
1,1comma-separated codes
Player round outcomes
Round lost; Round lost
Opponent round outcomes
Standard victory; Standard victory
JamieCrisCapownYasmineW
Details for Stored matches from player perspective, row 10
Replay ID
L8437JUD6
Mode
Ranked
Player CFN ID
2824604607
Player
Suspect
Selected character
Jamie
Controls
Classic
Pre-match MR
0MR points
Pre-match LP
2,646LP points
Opponent CFN ID
3670583180
Opponent selected character
Yasmine
Opponent controls
Classic
Opponent pre-match MR
0MR points
Opponent pre-match LP
3,112LP points
Player round result codes
0,1,1comma-separated codes
Opponent round result codes
1,0,0comma-separated codes
Player round outcomes
Round lost; Standard victory; Standard victory
Opponent round outcomes
Standard victory; Round lost; Round lost
RyuKoenJuriW
Details for Stored matches from player perspective, row 11
Replay ID
EKDRLQJQ7
Mode
Ranked
Player CFN ID
2824604607
Player
Suspect
Selected character
Ryu
Controls
Classic
Pre-match MR
0MR points
Pre-match LP
9,971LP points
Opponent CFN ID
3621833702
Opponent selected character
Juri
Opponent controls
Classic
Opponent pre-match MR
0MR points
Opponent pre-match LP
10,500LP points
Player round result codes
1,1comma-separated codes
Opponent round result codes
0,0comma-separated codes
Player round outcomes
Standard victory; Standard victory
Opponent round outcomes
Round lost; Round lost
RyuJayBirdyChun-LiW
Details for Stored matches from player perspective, row 12
Replay ID
D39MA645V
Mode
Ranked
Player CFN ID
2824604607
Player
Suspect
Selected character
Ryu
Controls
Classic
Pre-match MR
0MR points
Pre-match LP
8,381LP points
Opponent CFN ID
3508409377
Opponent selected character
Chun-Li
Opponent controls
Classic
Opponent pre-match MR
0MR points
Opponent pre-match LP
7,485LP points
Player round result codes
5,1comma-separated codes
Opponent round result codes
0,0comma-separated codes
Player round outcomes
Overdrive attack; Standard victory
Opponent round outcomes
Round lost; Round lost
Field definitions 23 fields
Replay ID
Replay ID · identifier. replayId
Replay
Replay · URL. replayUrl
Played at
Played at · UTC datetime. playedAt
Mode
Mode · text. battleType
Player CFN ID
Player CFN ID · identifier. homeId
Player
Player · text. homeName
Selected character
Selected character · text. homeCharacter
Played character
Played character · text. homePlayedCharacter
Controls
Controls · text. homeControls
Pre-match MR
Pre-match MR · MR points. homeMr
Pre-match LP
Pre-match LP · LP points. homeLp
Opponent CFN ID
Opponent CFN ID · identifier. awayId
Opponent
Opponent · text. awayName
Opponent selected character
Opponent selected character · text. awayCharacter
Opponent played character
Opponent played character · text. awayPlayedCharacter
Opponent controls
Opponent controls · text. awayControls
Opponent pre-match MR
Opponent pre-match MR · MR points. awayMr
Opponent pre-match LP
Opponent pre-match LP · LP points. awayLp
Result from player perspective
Result from player perspective · W/L/D. result
Player round result codes
Player round result codes · comma-separated codes. homeRoundCodes
Opponent round result codes
Opponent round result codes · comma-separated codes. awayRoundCodes
Player round outcomes
Player round outcomes · text. homeRounds
Opponent round outcomes
Opponent round outcomes · text. awayRounds
Source, coverage & limitations How to read this data

Persisted Capcom Battle Log records, projected from the selected player's perspective.

All locally stored matches, newest first; 100 matches per page.

Last saved update: . Reading this page does not refresh the source.

Profile saved
Oldest stored match
Stored matches
12
Archived rating observations
Not available
  • Only matches collected by this site are available; upstream battle logs have limited history.
  • MR changes are estimates when consecutive observations are missing. This export publishes recorded pre-match MR/LP without inventing a post-match value.
Sources, units and JSON reference

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