Player dataCFN 2822656208

ARuKiii

Stored match history

Paginated stored Street Fighter 6 matches with participants, selected and played characters, control types, outcomes, round result codes and pre-match MR/LP.

Stored matches from player perspective

11 rows

Scroll if needed to compare columns. Expand Details for the remaining fields.

Stored matches from player perspective. 11 rows on page 1; 11 rows total.
Played atUTCPlayed characterOpponentOpponent played characterResult from player perspectiveW/L/DDetails
Dee JaychanagiTerryL
Details for Stored matches from player perspective, row 1
Replay ID
KY8CLX3GN
Mode
Ranked
Player CFN ID
2822656208
Player
ARuKiii
Selected character
Dee Jay
Controls
Modern
Pre-match MR
0MR points
Pre-match LP
13,524LP points
Opponent CFN ID
1499664969
Opponent selected character
Terry
Opponent controls
Classic
Opponent pre-match MR
0MR points
Opponent pre-match LP
12,976LP points
Player round result codes
1,0,0comma-separated codes
Opponent round result codes
0,1,1comma-separated codes
Player round outcomes
Standard victory; Round lost; Round lost
Opponent round outcomes
Round lost; Standard victory; Standard victory
Dee JaychanagiTerryL
Details for Stored matches from player perspective, row 2
Replay ID
8WCJCNKV7
Mode
Ranked
Player CFN ID
2822656208
Player
ARuKiii
Selected character
Dee Jay
Controls
Modern
Pre-match MR
0MR points
Pre-match LP
13,564LP points
Opponent CFN ID
1499664969
Opponent selected character
Terry
Opponent controls
Classic
Opponent pre-match MR
0MR points
Opponent pre-match LP
12,920LP points
Player round result codes
0,1,0comma-separated codes
Opponent round result codes
1,0,6comma-separated codes
Player round outcomes
Round lost; Standard victory; Round lost
Opponent round outcomes
Standard victory; Round lost; Super Art
Dee JaychanagiTerryW
Details for Stored matches from player perspective, row 3
Replay ID
4YABMFT9R
Mode
Ranked
Player CFN ID
2822656208
Player
ARuKiii
Selected character
Dee Jay
Controls
Modern
Pre-match MR
0MR points
Pre-match LP
13,514LP points
Opponent CFN ID
1499664969
Opponent selected character
Terry
Opponent controls
Classic
Opponent pre-match MR
0MR points
Opponent pre-match LP
12,960LP points
Player round result codes
1,1comma-separated codes
Opponent round result codes
0,0comma-separated codes
Player round outcomes
Standard victory; Standard victory
Opponent round outcomes
Round lost; Round lost
JuriHolland303M. BisonL
Details for Stored matches from player perspective, row 4
Replay ID
J4PKVGY3G
Mode
Casual
Player CFN ID
2822656208
Player
ARuKiii
Selected character
Juri
Controls
Modern
Pre-match MR
0MR points
Pre-match LP
13,786LP points
Opponent CFN ID
1558707049
Opponent selected character
M. Bison
Opponent controls
Classic
Opponent pre-match MR
0MR points
Opponent pre-match LP
25,000LP points
Player round result codes
0,0comma-separated codes
Opponent round result codes
1,1comma-separated codes
Player round outcomes
Round lost; Round lost
Opponent round outcomes
Standard victory; Standard victory
JuriHolland303M. BisonL
Details for Stored matches from player perspective, row 5
Replay ID
RA7CW3S9Y
Mode
Casual
Player CFN ID
2822656208
Player
ARuKiii
Selected character
Juri
Controls
Modern
Pre-match MR
0MR points
Pre-match LP
13,786LP points
Opponent CFN ID
1558707049
Opponent selected character
M. Bison
Opponent controls
Classic
Opponent pre-match MR
0MR points
Opponent pre-match LP
25,000LP points
Player round result codes
0,6,0comma-separated codes
Opponent round result codes
1,0,1comma-separated codes
Player round outcomes
Round lost; Super Art; Round lost
Opponent round outcomes
Standard victory; Round lost; Standard victory
Dee JayDORAGONSEIJIKenW
Details for Stored matches from player perspective, row 6
Replay ID
6MMSAJEYW
Mode
Casual
Player CFN ID
2822656208
Player
ARuKiii
Selected character
Dee Jay
Controls
Modern
Pre-match MR
0MR points
Pre-match LP
13,630LP points
Opponent CFN ID
2910333871
Opponent selected character
Ken
Opponent controls
Classic
Opponent pre-match MR
0MR points
Opponent pre-match LP
0LP points
Player round result codes
1,6comma-separated codes
Opponent round result codes
0,0comma-separated codes
Player round outcomes
Standard victory; Super Art
Opponent round outcomes
Round lost; Round lost
Dee Jay8435AkumaW
Details for Stored matches from player perspective, row 7
Replay ID
9R6YXWMX6
Mode
Casual
Player CFN ID
2822656208
Player
ARuKiii
Selected character
Dee Jay
Controls
Modern
Pre-match MR
0MR points
Pre-match LP
13,630LP points
Opponent CFN ID
2985480996
Opponent selected character
Akuma
Opponent controls
Classic
Opponent pre-match MR
0MR points
Opponent pre-match LP
9,678LP points
Player round result codes
8,1comma-separated codes
Opponent round result codes
0,0comma-separated codes
Player round outcomes
Perfect; Standard victory
Opponent round outcomes
Round lost; Round lost
Dee JaytkhashiZangiefW
Details for Stored matches from player perspective, row 8
Replay ID
3RMRALY9L
Mode
Ranked
Player CFN ID
2822656208
Player
ARuKiii
Selected character
Dee Jay
Controls
Modern
Pre-match MR
0MR points
Pre-match LP
11,946LP points
Opponent CFN ID
4216944681
Opponent selected character
Zangief
Opponent controls
Modern
Opponent pre-match MR
0MR points
Opponent pre-match LP
10,722LP points
Player round result codes
1,8comma-separated codes
Opponent round result codes
0,0comma-separated codes
Player round outcomes
Standard victory; Perfect
Opponent round outcomes
Round lost; Round lost
Dee JaytkhashiZangiefW
Details for Stored matches from player perspective, row 9
Replay ID
5WD6H4SC8
Mode
Ranked
Player CFN ID
2822656208
Player
ARuKiii
Selected character
Dee Jay
Controls
Modern
Pre-match MR
0MR points
Pre-match LP
11,691LP points
Opponent CFN ID
4216944681
Opponent selected character
Zangief
Opponent controls
Modern
Opponent pre-match MR
0MR points
Opponent pre-match LP
10,762LP points
Player round result codes
0,5,1comma-separated codes
Opponent round result codes
1,0,0comma-separated codes
Player round outcomes
Round lost; Overdrive attack; Standard victory
Opponent round outcomes
Standard victory; Round lost; Round lost
Dee JayschraderJamieW
Details for Stored matches from player perspective, row 10
Replay ID
CRBH8WXCA
Mode
Ranked
Player CFN ID
2822656208
Player
ARuKiii
Selected character
Dee Jay
Controls
Modern
Pre-match MR
0MR points
Pre-match LP
11,218LP points
Opponent CFN ID
3718868523
Opponent selected character
Jamie
Opponent controls
Classic
Opponent pre-match MR
0MR points
Opponent pre-match LP
12,057LP points
Player round result codes
1,1comma-separated codes
Opponent round result codes
0,0comma-separated codes
Player round outcomes
Standard victory; Standard victory
Opponent round outcomes
Round lost; Round lost
Juri血統書食べ食べチワワJuriL
Details for Stored matches from player perspective, row 11
Replay ID
JRQH5BC6Q
Mode
Ranked
Player CFN ID
2822656208
Player
ARuKiii
Selected character
Juri
Controls
Modern
Pre-match MR
0MR points
Pre-match LP
13,409LP points
Opponent CFN ID
4019047670
Opponent selected character
Juri
Opponent controls
Modern
Opponent pre-match MR
0MR points
Opponent pre-match LP
14,409LP points
Player round result codes
1,0,0comma-separated codes
Opponent round result codes
0,5,1comma-separated codes
Player round outcomes
Standard victory; Round lost; Round lost
Opponent round outcomes
Round lost; Overdrive attack; Standard victory
Field definitions 23 fields
Replay ID
Replay ID · identifier. replayId
Replay
Replay · URL. replayUrl
Played at
Played at · UTC datetime. playedAt
Mode
Mode · text. battleType
Player CFN ID
Player CFN ID · identifier. homeId
Player
Player · text. homeName
Selected character
Selected character · text. homeCharacter
Played character
Played character · text. homePlayedCharacter
Controls
Controls · text. homeControls
Pre-match MR
Pre-match MR · MR points. homeMr
Pre-match LP
Pre-match LP · LP points. homeLp
Opponent CFN ID
Opponent CFN ID · identifier. awayId
Opponent
Opponent · text. awayName
Opponent selected character
Opponent selected character · text. awayCharacter
Opponent played character
Opponent played character · text. awayPlayedCharacter
Opponent controls
Opponent controls · text. awayControls
Opponent pre-match MR
Opponent pre-match MR · MR points. awayMr
Opponent pre-match LP
Opponent pre-match LP · LP points. awayLp
Result from player perspective
Result from player perspective · W/L/D. result
Player round result codes
Player round result codes · comma-separated codes. homeRoundCodes
Opponent round result codes
Opponent round result codes · comma-separated codes. awayRoundCodes
Player round outcomes
Player round outcomes · text. homeRounds
Opponent round outcomes
Opponent round outcomes · text. awayRounds
Source, coverage & limitations How to read this data

Persisted Capcom Battle Log records, projected from the selected player's perspective.

All locally stored matches, newest first; 100 matches per page.

Last saved update: . Reading this page does not refresh the source.

Profile saved
Not available
Oldest stored match
Stored matches
11
Archived rating observations
Not available
  • Only matches collected by this site are available; upstream battle logs have limited history.
  • MR changes are estimates when consecutive observations are missing. This export publishes recorded pre-match MR/LP without inventing a post-match value.
Sources, units and JSON reference

Privacy settings

Allow YouTube/Twitch media, usage analytics and remembered history? Choices last 180 days and can be withdrawn here anytime.

More options & details

Optional features are off until you choose them. You can change or withdraw your choices here at any time.

Security and storage needed for features you request remain available, including saved fighters, replay requests and feedback.

Choices are saved for 180 days on this device. Turning analytics off reloads this page to stop the loaded beacon.

Privacy & storage