Player dataCFN 2819498537

BOOM!!

Stored match history

Paginated stored Street Fighter 6 matches with participants, selected and played characters, control types, outcomes, round result codes and pre-match MR/LP.

Stored matches from player perspective

18 rows

Scroll if needed to compare columns. Expand Details for the remaining fields.

Stored matches from player perspective. 18 rows on page 1; 18 rows total.
Played atUTCPlayed characterOpponentOpponent played characterResult from player perspectiveW/L/DDetails
KenZaneRyuL
Details for Stored matches from player perspective, row 1
Replay ID
U7NE6BEH9
Mode
Ranked
Player CFN ID
2819498537
Player
Jack-OST!!
Selected character
Ken
Controls
Modern
Pre-match MR
1,496MR points
Pre-match LP
141,914LP points
Opponent CFN ID
2816002937
Opponent selected character
Ryu
Opponent controls
Classic
Opponent pre-match MR
1,445MR points
Opponent pre-match LP
32,435LP points
Player round result codes
2,0,0comma-separated codes
Opponent round result codes
0,5,5comma-separated codes
Player round outcomes
Chip damage; Round lost; Round lost
Opponent round outcomes
Round lost; Overdrive attack; Overdrive attack
KenZaneRyuL
Details for Stored matches from player perspective, row 2
Replay ID
3H5VDLFJD
Mode
Ranked
Player CFN ID
2819498537
Player
Jack-OST!!
Selected character
Ken
Controls
Modern
Pre-match MR
1,506MR points
Pre-match LP
141,954LP points
Opponent CFN ID
2816002937
Opponent selected character
Ryu
Opponent controls
Classic
Opponent pre-match MR
1,435MR points
Opponent pre-match LP
32,185LP points
Player round result codes
0,0comma-separated codes
Opponent round result codes
1,7comma-separated codes
Player round outcomes
Round lost; Round lost
Opponent round outcomes
Standard victory; Critical Art
KenZaneRyuW
Details for Stored matches from player perspective, row 3
Replay ID
DNHKHBAXM
Mode
Ranked
Player CFN ID
2819498537
Player
Jack-OST!!
Selected character
Ken
Controls
Modern
Pre-match MR
1,499MR points
Pre-match LP
141,904LP points
Opponent CFN ID
2816002937
Opponent selected character
Ryu
Opponent controls
Classic
Opponent pre-match MR
1,442MR points
Opponent pre-match LP
32,225LP points
Player round result codes
1,6comma-separated codes
Opponent round result codes
0,0comma-separated codes
Player round outcomes
Standard victory; Super Art
Opponent round outcomes
Round lost; Round lost
KenAmyLAE. HondaW
Details for Stored matches from player perspective, row 4
Replay ID
HPRVS4BJD
Mode
Ranked
Player CFN ID
2819498537
Player
BOOM!!
Selected character
Ken
Controls
Modern
Pre-match MR
1,469MR points
Pre-match LP
139,092LP points
Opponent CFN ID
3471755293
Opponent selected character
E. Honda
Opponent controls
Modern
Opponent pre-match MR
1,467MR points
Opponent pre-match LP
78,823LP points
Player round result codes
1,0,2comma-separated codes
Opponent round result codes
0,1,0comma-separated codes
Player round outcomes
Standard victory; Round lost; Chip damage
Opponent round outcomes
Round lost; Standard victory; Round lost
KenAmyLAE. HondaW
Details for Stored matches from player perspective, row 5
Replay ID
B6L94WSLC
Mode
Ranked
Player CFN ID
2819498537
Player
BOOM!!
Selected character
Ken
Controls
Modern
Pre-match MR
1,461MR points
Pre-match LP
139,042LP points
Opponent CFN ID
3471755293
Opponent selected character
E. Honda
Opponent controls
Modern
Opponent pre-match MR
1,475MR points
Opponent pre-match LP
78,863LP points
Player round result codes
1,1comma-separated codes
Opponent round result codes
0,0comma-separated codes
Player round outcomes
Standard victory; Standard victory
Opponent round outcomes
Round lost; Round lost
KenEntitled GooseE. HondaL
Details for Stored matches from player perspective, row 6
Replay ID
W5XPLRJAA
Mode
Ranked
Player CFN ID
2819498537
Player
BOOM!!
Selected character
Ken
Controls
Modern
Pre-match MR
1,492MR points
Pre-match LP
134,860LP points
Opponent CFN ID
3508700017
Opponent selected character
E. Honda
Opponent controls
Classic
Opponent pre-match MR
1,590MR points
Opponent pre-match LP
248,395LP points
Player round result codes
0,0comma-separated codes
Opponent round result codes
1,1comma-separated codes
Player round outcomes
Round lost; Round lost
Opponent round outcomes
Standard victory; Standard victory
KenEntitled GooseE. HondaL
Details for Stored matches from player perspective, row 7
Replay ID
FAUETXGVW
Mode
Ranked
Player CFN ID
2819498537
Player
BOOM!!
Selected character
Ken
Controls
Modern
Pre-match MR
1,498MR points
Pre-match LP
134,900LP points
Opponent CFN ID
3508700017
Opponent selected character
E. Honda
Opponent controls
Classic
Opponent pre-match MR
1,584MR points
Opponent pre-match LP
248,345LP points
Player round result codes
0,0comma-separated codes
Opponent round result codes
1,1comma-separated codes
Player round outcomes
Round lost; Round lost
Opponent round outcomes
Standard victory; Standard victory
KenEntitled GooseE. HondaW
Details for Stored matches from player perspective, row 8
Replay ID
SSUP6TML3
Mode
Ranked
Player CFN ID
2819498537
Player
BOOM!!
Selected character
Ken
Controls
Modern
Pre-match MR
1,488MR points
Pre-match LP
134,650LP points
Opponent CFN ID
3508700017
Opponent selected character
E. Honda
Opponent controls
Classic
Opponent pre-match MR
1,594MR points
Opponent pre-match LP
248,385LP points
Player round result codes
8,0,7comma-separated codes
Opponent round result codes
0,1,0comma-separated codes
Player round outcomes
Perfect; Round lost; Critical Art
Opponent round outcomes
Round lost; Standard victory; Round lost
KenTerbangKenL
Details for Stored matches from player perspective, row 9
Replay ID
33VDS6U8A
Mode
Ranked
Player CFN ID
2819498537
Player
BOOM!!
Selected character
Ken
Controls
Modern
Pre-match MR
1,438MR points
Pre-match LP
133,010LP points
Opponent CFN ID
4095371873
Opponent selected character
Ken
Opponent controls
Classic
Opponent pre-match MR
1,484MR points
Opponent pre-match LP
190,740LP points
Player round result codes
0,0comma-separated codes
Opponent round result codes
1,1comma-separated codes
Player round outcomes
Round lost; Round lost
Opponent round outcomes
Standard victory; Standard victory
KenTerbangKenL
Details for Stored matches from player perspective, row 10
Replay ID
7RGDP473W
Mode
Ranked
Player CFN ID
2819498537
Player
BOOM!!
Selected character
Ken
Controls
Modern
Pre-match MR
1,445MR points
Pre-match LP
133,050LP points
Opponent CFN ID
4095371873
Opponent selected character
Ken
Opponent controls
Classic
Opponent pre-match MR
1,477MR points
Opponent pre-match LP
190,690LP points
Player round result codes
0,0comma-separated codes
Opponent round result codes
5,1comma-separated codes
Player round outcomes
Round lost; Round lost
Opponent round outcomes
Overdrive attack; Standard victory
KenTerbangKenW
Details for Stored matches from player perspective, row 11
Replay ID
GS69Y7DU5
Mode
Ranked
Player CFN ID
2819498537
Player
BOOM!!
Selected character
Ken
Controls
Modern
Pre-match MR
1,436MR points
Pre-match LP
132,800LP points
Opponent CFN ID
4095371873
Opponent selected character
Ken
Opponent controls
Classic
Opponent pre-match MR
1,486MR points
Opponent pre-match LP
190,730LP points
Player round result codes
6,7comma-separated codes
Opponent round result codes
0,0comma-separated codes
Player round outcomes
Super Art; Critical Art
Opponent round outcomes
Round lost; Round lost
KenTerbangKenL
Details for Stored matches from player perspective, row 12
Replay ID
CSRFX3XRX
Mode
Ranked
Player CFN ID
2819498537
Player
BOOM!!
Selected character
Ken
Controls
Modern
Pre-match MR
1,428MR points
Pre-match LP
132,740LP points
Opponent CFN ID
4095371873
Opponent selected character
Ken
Opponent controls
Classic
Opponent pre-match MR
1,463MR points
Opponent pre-match LP
190,580LP points
Player round result codes
0,0comma-separated codes
Opponent round result codes
1,6comma-separated codes
Player round outcomes
Round lost; Round lost
Opponent round outcomes
Standard victory; Super Art
KenTerbangKenL
Details for Stored matches from player perspective, row 13
Replay ID
YW66LQFFU
Mode
Ranked
Player CFN ID
2819498537
Player
BOOM!!
Selected character
Ken
Controls
Modern
Pre-match MR
1,436MR points
Pre-match LP
132,780LP points
Opponent CFN ID
4095371873
Opponent selected character
Ken
Opponent controls
Classic
Opponent pre-match MR
1,455MR points
Opponent pre-match LP
190,530LP points
Player round result codes
0,0comma-separated codes
Opponent round result codes
1,1comma-separated codes
Player round outcomes
Round lost; Round lost
Opponent round outcomes
Standard victory; Standard victory
KenTerbangKenW
Details for Stored matches from player perspective, row 14
Replay ID
4TT7NQXHF
Mode
Ranked
Player CFN ID
2819498537
Player
BOOM!!
Selected character
Ken
Controls
Modern
Pre-match MR
1,427MR points
Pre-match LP
132,530LP points
Opponent CFN ID
4095371873
Opponent selected character
Ken
Opponent controls
Classic
Opponent pre-match MR
1,464MR points
Opponent pre-match LP
190,570LP points
Player round result codes
1,0,1comma-separated codes
Opponent round result codes
0,2,0comma-separated codes
Player round outcomes
Standard victory; Round lost; Standard victory
Opponent round outcomes
Round lost; Chip damage; Round lost
KenTerbangKenL
Details for Stored matches from player perspective, row 15
Replay ID
J7VWE8WVL
Mode
Ranked
Player CFN ID
2819498537
Player
BOOM!!
Selected character
Ken
Controls
Modern
Pre-match MR
1,414MR points
Pre-match LP
131,244LP points
Opponent CFN ID
4095371873
Opponent selected character
Ken
Opponent controls
Classic
Opponent pre-match MR
1,456MR points
Opponent pre-match LP
189,983LP points
Player round result codes
0,0comma-separated codes
Opponent round result codes
1,1comma-separated codes
Player round outcomes
Round lost; Round lost
Opponent round outcomes
Standard victory; Standard victory
KenTerbangKenL
Details for Stored matches from player perspective, row 16
Replay ID
RKHTA4N8W
Mode
Ranked
Player CFN ID
2819498537
Player
BOOM!!
Selected character
Ken
Controls
Modern
Pre-match MR
1,421MR points
Pre-match LP
131,284LP points
Opponent CFN ID
4095371873
Opponent selected character
Ken
Opponent controls
Classic
Opponent pre-match MR
1,449MR points
Opponent pre-match LP
189,933LP points
Player round result codes
0,0comma-separated codes
Opponent round result codes
1,1comma-separated codes
Player round outcomes
Round lost; Round lost
Opponent round outcomes
Standard victory; Standard victory
KenTerbangKenW
Details for Stored matches from player perspective, row 17
Replay ID
J8JFPQ3N4
Mode
Ranked
Player CFN ID
2819498537
Player
BOOM!!
Selected character
Ken
Controls
Modern
Pre-match MR
1,412MR points
Pre-match LP
131,034LP points
Opponent CFN ID
4095371873
Opponent selected character
Ken
Opponent controls
Classic
Opponent pre-match MR
1,458MR points
Opponent pre-match LP
189,973LP points
Player round result codes
6,1comma-separated codes
Opponent round result codes
0,0comma-separated codes
Player round outcomes
Super Art; Standard victory
Opponent round outcomes
Round lost; Round lost
KenBuffKenPleaseYasmineW
Details for Stored matches from player perspective, row 18
Replay ID
GD7VNR8UH
Mode
Ranked
Player CFN ID
2819498537
Player
BOOM!!
Selected character
Ken
Controls
Modern
Pre-match MR
1,448MR points
Pre-match LP
131,084LP points
Opponent CFN ID
2347607050
Opponent selected character
Yasmine
Opponent controls
Classic
Opponent pre-match MR
1,652MR points
Opponent pre-match LP
47,417LP points
Player round result codes
0,1,6comma-separated codes
Opponent round result codes
1,0,0comma-separated codes
Player round outcomes
Round lost; Standard victory; Super Art
Opponent round outcomes
Standard victory; Round lost; Round lost
Field definitions 23 fields
Replay ID
Replay ID · identifier. replayId
Replay
Replay · URL. replayUrl
Played at
Played at · UTC datetime. playedAt
Mode
Mode · text. battleType
Player CFN ID
Player CFN ID · identifier. homeId
Player
Player · text. homeName
Selected character
Selected character · text. homeCharacter
Played character
Played character · text. homePlayedCharacter
Controls
Controls · text. homeControls
Pre-match MR
Pre-match MR · MR points. homeMr
Pre-match LP
Pre-match LP · LP points. homeLp
Opponent CFN ID
Opponent CFN ID · identifier. awayId
Opponent
Opponent · text. awayName
Opponent selected character
Opponent selected character · text. awayCharacter
Opponent played character
Opponent played character · text. awayPlayedCharacter
Opponent controls
Opponent controls · text. awayControls
Opponent pre-match MR
Opponent pre-match MR · MR points. awayMr
Opponent pre-match LP
Opponent pre-match LP · LP points. awayLp
Result from player perspective
Result from player perspective · W/L/D. result
Player round result codes
Player round result codes · comma-separated codes. homeRoundCodes
Opponent round result codes
Opponent round result codes · comma-separated codes. awayRoundCodes
Player round outcomes
Player round outcomes · text. homeRounds
Opponent round outcomes
Opponent round outcomes · text. awayRounds
Source, coverage & limitations How to read this data

Persisted Capcom Battle Log records, projected from the selected player's perspective.

All locally stored matches, newest first; 100 matches per page.

Last saved update: . Reading this page does not refresh the source.

Profile saved
Not available
Oldest stored match
Stored matches
18
Archived rating observations
Not available
  • Only matches collected by this site are available; upstream battle logs have limited history.
  • MR changes are estimates when consecutive observations are missing. This export publishes recorded pre-match MR/LP without inventing a post-match value.
Sources, units and JSON reference

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