Player dataCFN 2807912042

Wfscl

Play time and opponents

Play time in seconds, character play points, daily win/loss results and frequent or favorable opponents in the saved match sample.

Official cumulative play time

9 rows

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Official cumulative play time. 9 rows on page 1; 9 rows total.
ModeVideo timeseconds
Casual Matches926,082
Practice867,768
Custom Room Matches383,261
Ranked Matches114,547
World Tour71,464
Offline Matches62,434
Battle Hub10,149
Avatar Room1,465
Arcade520
Field definitions 2 fields
Mode
Mode · text. name
Video time
Play time · seconds. seconds

Character play points

24 rows

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Character play points. 24 rows on page 1; 24 rows total.
Character IDCharacterFighting Groundplay pointsBattle Hubplay pointsWorld Tourplay pointsTotalplay points
28Mai106,265400106,305
26M. Bison74,5340074,534
25Sagat34,7280034,728
9Cammy16,5394030016,879
7JP11,784640012,424
19Ed8,71306209,333
1Ryu8,903008,903
21Jamie7,821007,821
32Ingrid3,804003,804
22Akuma1,8614001,901
16Juri1,7044001,744
6Zangief48300483
10Ken11000110
8Dhalsim10500105
15Blanka770077
27Terry770077
12Lily730073
5Manon720072
2Luke660066
3Kimberly100010
20Edmond Honda6006
13A.K.I.3003
17Marisa2002
31Alex2002
Field definitions 6 fields
Character ID
Character ID · identifier. characterId
Character
Character · text. character
Fighting Ground
Fighting Ground · play points. fightingGround
Battle Hub
Battle Hub · play points. battleHub
World Tour
World Tour · play points. worldTour
Total
Total · play points. total

Official profile point counters

1 row
Fight points
115Buckler points (semantics unverified)
Total points
130Buckler points (semantics unverified)
User points
15Buckler points (semantics unverified)
Field definitions 3 fields
Fight points
Fight points · Buckler points (semantics unverified). enjoyFightPoint
Total points
Total points · Buckler points (semantics unverified). enjoyTotalPoint
User points
User points · Buckler points (semantics unverified). enjoyUserPoint

Daily results in stored match sample

4 rows

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Daily results in stored match sample. 4 rows on page 1; 4 rows total.
Date (UTC)UTC dateWinsgamesLossesgamesDrawsgamesGamesgamesWin rate (draw = half win)%
2026-08-225005100
2026-08-262002100
2026-09-013701030
2026-09-14250728.57
Field definitions 6 fields
Date (UTC)
Date (UTC) · UTC date. date
Wins
Wins · games. wins
Losses
Losses · games. losses
Draws
Draws · games. draws
Games
Games · games. total
Win rate (draw = half win)
Win rate (draw = half win) · percent. winRate Displayed to two decimal places; JSON retains full precision.

Derived or estimated MR changes in the newest 500 displayed matches

0 rows
No saved observations

No rows are available in the saved data. Missing observations do not mean a measured zero.

Field definitions 4 fields
Replay ID
Replay ID · identifier. replayId
Played at
Played at · UTC datetime. playedAt
Character
Character · text. character
Derived or estimated MR change
Derived or estimated MR change · MR points. mrDelta

Opponents in stored match sample

15 rows

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Opponents in stored match sample. 15 rows on page 1; 15 rows total.
Rival groupOpponentCharacterWinsgamesLossesgamesDetails
favorites迅雷控制大脑,唐按代替思考Rashid27
Details for Opponents in stored match sample, row 1
Opponent CFN ID
2186858925
Character ID
14
Draws
0games
Games
9games
Win rate (draw = half win)
22.22%
favorites1234Ken25
Details for Opponents in stored match sample, row 2
Opponent CFN ID
1000091218
Character ID
10
Draws
0games
Games
7games
Win rate (draw = half win)
28.57%
favorites八雲鉞_Juri50
Details for Opponents in stored match sample, row 3
Opponent CFN ID
1505733334
Character ID
16
Draws
0games
Games
5games
Win rate (draw = half win)
100%
favorites111226JP20
Details for Opponents in stored match sample, row 4
Opponent CFN ID
1667288398
Character ID
7
Draws
0games
Games
2games
Win rate (draw = half win)
100%
favorites跟现代只打一局Ken10
Details for Opponents in stored match sample, row 5
Opponent CFN ID
3051139779
Character ID
10
Draws
0games
Games
1games
Win rate (draw = half win)
100%
victims八雲鉞_Juri50
Details for Opponents in stored match sample, row 6
Opponent CFN ID
1505733334
Character ID
16
Draws
0games
Games
5games
Win rate (draw = half win)
100%
victims111226JP20
Details for Opponents in stored match sample, row 7
Opponent CFN ID
1667288398
Character ID
7
Draws
0games
Games
2games
Win rate (draw = half win)
100%
victims跟现代只打一局Ken10
Details for Opponents in stored match sample, row 8
Opponent CFN ID
3051139779
Character ID
10
Draws
0games
Games
1games
Win rate (draw = half win)
100%
victims1234Ken25
Details for Opponents in stored match sample, row 9
Opponent CFN ID
1000091218
Character ID
10
Draws
0games
Games
7games
Win rate (draw = half win)
28.57%
victims迅雷控制大脑,唐按代替思考Rashid27
Details for Opponents in stored match sample, row 10
Opponent CFN ID
2186858925
Character ID
14
Draws
0games
Games
9games
Win rate (draw = half win)
22.22%
tormentors迅雷控制大脑,唐按代替思考Rashid27
Details for Opponents in stored match sample, row 11
Opponent CFN ID
2186858925
Character ID
14
Draws
0games
Games
9games
Win rate (draw = half win)
22.22%
tormentors1234Ken25
Details for Opponents in stored match sample, row 12
Opponent CFN ID
1000091218
Character ID
10
Draws
0games
Games
7games
Win rate (draw = half win)
28.57%
tormentors跟现代只打一局Ken10
Details for Opponents in stored match sample, row 13
Opponent CFN ID
3051139779
Character ID
10
Draws
0games
Games
1games
Win rate (draw = half win)
100%
tormentors111226JP20
Details for Opponents in stored match sample, row 14
Opponent CFN ID
1667288398
Character ID
7
Draws
0games
Games
2games
Win rate (draw = half win)
100%
tormentors八雲鉞_Juri50
Details for Opponents in stored match sample, row 15
Opponent CFN ID
1505733334
Character ID
16
Draws
0games
Games
5games
Win rate (draw = half win)
100%
Field definitions 10 fields
Rival group
Rival group · text. group
Opponent CFN ID
Opponent CFN ID · identifier. fighterId
Opponent
Opponent · text. name
Character ID
Character ID · identifier. characterId
Character
Character · text. character
Wins
Wins · games. wins
Losses
Losses · games. losses
Draws
Draws · games. draws
Games
Games · games. total
Win rate (draw = half win)
Win rate (draw = half win) · percent. winRate Displayed to two decimal places; JSON retains full precision.
Source, coverage & limitations How to read this data

Stored Buckler play time and play points; daily results and rivals computed from local Battle Log records.

Official cumulative snapshot; local daily results and up to 15 rivals per group from the newest 10,000 stored matches. Recent MR changes cover ranked matches among the newest 500 displayed matches.

Last saved update: . Reading this page does not refresh the source.

Profile saved
Matches in local sample
24
Stored matches
24
Local sample limit
10,000
Local sample limited
No
Sample starts (UTC)
2026-08-22
Sample ends (UTC)
2026-09-14
Season
13
Benchmark saved
Benchmark players
30
Benchmark character ID
1
  • Play points are game progression counters, not ratings or currency.
  • Daily dates use UTC. Rival groups are a sample-based ranking, not an exhaustive opponent list.
  • Recent MR changes reuse dashboard calculations: consecutive ratings where available, Elo estimates otherwise. A partial sum is not a verified total change.
Sources, units and JSON reference

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