Player dataCFN 2747334721

JIEEEE

Stored match history

Paginated stored Street Fighter 6 matches with participants, selected and played characters, control types, outcomes, round result codes and pre-match MR/LP.

Stored matches from player perspective

26 rows

Scroll if needed to compare columns. Expand Details for the remaining fields.

Stored matches from player perspective. 26 rows on page 1; 26 rows total.
Played atUTCPlayed characterOpponentOpponent played characterResult from player perspectiveW/L/DDetails
RyuYucchiman | PCJamieL
Details for Stored matches from player perspective, row 1
Replay ID
8LEYXUW9H
Mode
Ranked
Player CFN ID
2747334721
Player
JIEEEE
Selected character
Ryu
Controls
Classic
Pre-match MR
0MR points
Pre-match LP
21,718LP points
Opponent CFN ID
1738264446
Opponent selected character
Jamie
Opponent controls
Classic
Opponent pre-match MR
0MR points
Opponent pre-match LP
22,249LP points
Player round result codes
1,0,0comma-separated codes
Opponent round result codes
0,1,6comma-separated codes
Player round outcomes
Standard victory; Round lost; Round lost
Opponent round outcomes
Round lost; Standard victory; Super Art
RyuYucchiman | PCJamieL
Details for Stored matches from player perspective, row 2
Replay ID
M33D39RGV
Mode
Ranked
Player CFN ID
2747334721
Player
JIEEEE
Selected character
Ryu
Controls
Classic
Pre-match MR
0MR points
Pre-match LP
21,758LP points
Opponent CFN ID
1738264446
Opponent selected character
Jamie
Opponent controls
Classic
Opponent pre-match MR
0MR points
Opponent pre-match LP
22,199LP points
Player round result codes
5,0,0comma-separated codes
Opponent round result codes
0,1,5comma-separated codes
Player round outcomes
Overdrive attack; Round lost; Round lost
Opponent round outcomes
Round lost; Standard victory; Overdrive attack
RyuYucchiman | PCJamieW
Details for Stored matches from player perspective, row 3
Replay ID
ET8X3LAAD
Mode
Ranked
Player CFN ID
2747334721
Player
JIEEEE
Selected character
Ryu
Controls
Classic
Pre-match MR
0MR points
Pre-match LP
21,703LP points
Opponent CFN ID
1738264446
Opponent selected character
Jamie
Opponent controls
Classic
Opponent pre-match MR
0MR points
Opponent pre-match LP
22,239LP points
Player round result codes
0,2,1comma-separated codes
Opponent round result codes
1,0,0comma-separated codes
Player round outcomes
Round lost; Chip damage; Standard victory
Opponent round outcomes
Standard victory; Round lost; Round lost
Ryu.,..,...,M. BisonL
Details for Stored matches from player perspective, row 4
Replay ID
VXEQWPKCU
Mode
Ranked
Player CFN ID
2747334721
Player
JIEEEE
Selected character
Ryu
Controls
Classic
Pre-match MR
0MR points
Pre-match LP
21,743LP points
Opponent CFN ID
3563769192
Opponent selected character
M. Bison
Opponent controls
Modern
Opponent pre-match MR
0MR points
Opponent pre-match LP
21,828LP points
Player round result codes
0,0comma-separated codes
Opponent round result codes
1,8comma-separated codes
Player round outcomes
Round lost; Round lost
Opponent round outcomes
Standard victory; Perfect
RyuSeutemJuriL
Details for Stored matches from player perspective, row 5
Replay ID
53E5A8MQ9
Mode
Ranked
Player CFN ID
2747334721
Player
JIEEEE
Selected character
Ryu
Controls
Classic
Pre-match MR
0MR points
Pre-match LP
21,783LP points
Opponent CFN ID
4052065061
Opponent selected character
Juri
Opponent controls
Classic
Opponent pre-match MR
0MR points
Opponent pre-match LP
22,875LP points
Player round result codes
0,0comma-separated codes
Opponent round result codes
1,7comma-separated codes
Player round outcomes
Round lost; Round lost
Opponent round outcomes
Standard victory; Critical Art
Ryu櫻岡カズマサ@TwitchLukeW
Details for Stored matches from player perspective, row 6
Replay ID
8PXQCFVC8
Mode
Ranked
Player CFN ID
2747334721
Player
JIEEEE
Selected character
Ryu
Controls
Classic
Pre-match MR
0MR points
Pre-match LP
21,726LP points
Opponent CFN ID
1188091906
Opponent selected character
Luke
Opponent controls
Classic
Opponent pre-match MR
0MR points
Opponent pre-match LP
22,430LP points
Player round result codes
0,8,6comma-separated codes
Opponent round result codes
1,0,0comma-separated codes
Player round outcomes
Round lost; Perfect; Super Art
Opponent round outcomes
Standard victory; Round lost; Round lost
Ryu櫻岡カズマサ@TwitchLukeW
Details for Stored matches from player perspective, row 7
Replay ID
VSWEAYWNT
Mode
Ranked
Player CFN ID
2747334721
Player
JIEEEE
Selected character
Ryu
Controls
Classic
Pre-match MR
0MR points
Pre-match LP
21,668LP points
Opponent CFN ID
1188091906
Opponent selected character
Luke
Opponent controls
Classic
Opponent pre-match MR
0MR points
Opponent pre-match LP
22,470LP points
Player round result codes
1,5comma-separated codes
Opponent round result codes
0,0comma-separated codes
Player round outcomes
Standard victory; Overdrive attack
Opponent round outcomes
Round lost; Round lost
Ryuniruchy7KenL
Details for Stored matches from player perspective, row 8
Replay ID
4799CCT5N
Mode
Ranked
Player CFN ID
2747334721
Player
JIEEEE
Selected character
Ryu
Controls
Classic
Pre-match MR
0MR points
Pre-match LP
21,708LP points
Opponent CFN ID
1995126441
Opponent selected character
Ken
Opponent controls
Classic
Opponent pre-match MR
0MR points
Opponent pre-match LP
20,338LP points
Player round result codes
1,0,0comma-separated codes
Opponent round result codes
0,8,1comma-separated codes
Player round outcomes
Standard victory; Round lost; Round lost
Opponent round outcomes
Round lost; Perfect; Standard victory
RyuナイゾウTerryW
Details for Stored matches from player perspective, row 9
Replay ID
FTN8KPPT7
Mode
Ranked
Player CFN ID
2747334721
Player
JIEEEE
Selected character
Ryu
Controls
Classic
Pre-match MR
0MR points
Pre-match LP
21,650LP points
Opponent CFN ID
1532453415
Opponent selected character
Terry
Opponent controls
Modern
Opponent pre-match MR
0MR points
Opponent pre-match LP
22,520LP points
Player round result codes
1,0,1comma-separated codes
Opponent round result codes
0,8,0comma-separated codes
Player round outcomes
Standard victory; Round lost; Standard victory
Opponent round outcomes
Round lost; Perfect; Round lost
RyuナイゾウTerryW
Details for Stored matches from player perspective, row 10
Replay ID
N34TAHJBA
Mode
Ranked
Player CFN ID
2747334721
Player
JIEEEE
Selected character
Ryu
Controls
Classic
Pre-match MR
0MR points
Pre-match LP
21,591LP points
Opponent CFN ID
1532453415
Opponent selected character
Terry
Opponent controls
Modern
Opponent pre-match MR
0MR points
Opponent pre-match LP
22,560LP points
Player round result codes
0,1,5comma-separated codes
Opponent round result codes
8,0,0comma-separated codes
Player round outcomes
Round lost; Standard victory; Overdrive attack
Opponent round outcomes
Perfect; Round lost; Round lost
RyuベイオウルフLilyW
Details for Stored matches from player perspective, row 11
Replay ID
EY33EX7Y9
Mode
Ranked
Player CFN ID
2747334721
Player
JIEEEE
Selected character
Ryu
Controls
Classic
Pre-match MR
0MR points
Pre-match LP
21,581LP points
Opponent CFN ID
3278080754
Opponent selected character
Lily
Opponent controls
Classic
Opponent pre-match MR
0MR points
Opponent pre-match LP
20,882LP points
Player round result codes
8,8comma-separated codes
Opponent round result codes
0,0comma-separated codes
Player round outcomes
Perfect; Perfect
Opponent round outcomes
Round lost; Round lost
RyuベイオウルフLilyL
Details for Stored matches from player perspective, row 12
Replay ID
XMKVFV8C3
Mode
Ranked
Player CFN ID
2747334721
Player
JIEEEE
Selected character
Ryu
Controls
Classic
Pre-match MR
0MR points
Pre-match LP
21,621LP points
Opponent CFN ID
3278080754
Opponent selected character
Lily
Opponent controls
Classic
Opponent pre-match MR
0MR points
Opponent pre-match LP
20,819LP points
Player round result codes
1,0,0comma-separated codes
Opponent round result codes
0,1,1comma-separated codes
Player round outcomes
Standard victory; Round lost; Round lost
Opponent round outcomes
Round lost; Standard victory; Standard victory
RyuほどほどほAkumaL
Details for Stored matches from player perspective, row 13
Replay ID
4PGX5SLDR
Mode
Ranked
Player CFN ID
2747334721
Player
JIEEEE
Selected character
Ryu
Controls
Classic
Pre-match MR
0MR points
Pre-match LP
21,661LP points
Opponent CFN ID
3955455586
Opponent selected character
Akuma
Opponent controls
Classic
Opponent pre-match MR
0MR points
Opponent pre-match LP
20,794LP points
Player round result codes
1,0,0comma-separated codes
Opponent round result codes
0,1,1comma-separated codes
Player round outcomes
Standard victory; Round lost; Round lost
Opponent round outcomes
Round lost; Standard victory; Standard victory
RyuほどほどほAkumaL
Details for Stored matches from player perspective, row 14
Replay ID
8QNVASLVY
Mode
Ranked
Player CFN ID
2747334721
Player
JIEEEE
Selected character
Ryu
Controls
Classic
Pre-match MR
0MR points
Pre-match LP
21,701LP points
Opponent CFN ID
3955455586
Opponent selected character
Akuma
Opponent controls
Classic
Opponent pre-match MR
0MR points
Opponent pre-match LP
20,730LP points
Player round result codes
0,6,0comma-separated codes
Opponent round result codes
1,0,5comma-separated codes
Player round outcomes
Round lost; Super Art; Round lost
Opponent round outcomes
Standard victory; Round lost; Overdrive attack
RyuほどほどほAkumaW
Details for Stored matches from player perspective, row 15
Replay ID
94GBHJP7M
Mode
Ranked
Player CFN ID
2747334721
Player
JIEEEE
Selected character
Ryu
Controls
Classic
Pre-match MR
0MR points
Pre-match LP
21,651LP points
Opponent CFN ID
3955455586
Opponent selected character
Akuma
Opponent controls
Classic
Opponent pre-match MR
0MR points
Opponent pre-match LP
20,770LP points
Player round result codes
0,1,5comma-separated codes
Opponent round result codes
1,0,0comma-separated codes
Player round outcomes
Round lost; Standard victory; Overdrive attack
Opponent round outcomes
Standard victory; Round lost; Round lost
RyuあおとんKenL
Details for Stored matches from player perspective, row 16
Replay ID
UYLCKVS8H
Mode
Ranked
Player CFN ID
2747334721
Player
JIEEEE
Selected character
Ryu
Controls
Classic
Pre-match MR
0MR points
Pre-match LP
21,691LP points
Opponent CFN ID
1173525296
Opponent selected character
Ken
Opponent controls
Classic
Opponent pre-match MR
0MR points
Opponent pre-match LP
21,515LP points
Player round result codes
0,1,0comma-separated codes
Opponent round result codes
1,0,1comma-separated codes
Player round outcomes
Round lost; Standard victory; Round lost
Opponent round outcomes
Standard victory; Round lost; Standard victory
RyuあおとんKenL
Details for Stored matches from player perspective, row 17
Replay ID
PFY3PHCUA
Mode
Ranked
Player CFN ID
2747334721
Player
JIEEEE
Selected character
Ryu
Controls
Classic
Pre-match MR
0MR points
Pre-match LP
21,731LP points
Opponent CFN ID
1173525296
Opponent selected character
Ken
Opponent controls
Classic
Opponent pre-match MR
0MR points
Opponent pre-match LP
21,463LP points
Player round result codes
0,1,0comma-separated codes
Opponent round result codes
1,0,1comma-separated codes
Player round outcomes
Round lost; Standard victory; Round lost
Opponent round outcomes
Standard victory; Round lost; Standard victory
Ryu电脑木人JamieL
Details for Stored matches from player perspective, row 18
Replay ID
JNUQ34TBV
Mode
Ranked
Player CFN ID
2747334721
Player
JIEEEE
Selected character
Ryu
Controls
Classic
Pre-match MR
0MR points
Pre-match LP
21,771LP points
Opponent CFN ID
2360941916
Opponent selected character
Jamie
Opponent controls
Classic
Opponent pre-match MR
0MR points
Opponent pre-match LP
20,972LP points
Player round result codes
1,0,0comma-separated codes
Opponent round result codes
0,1,1comma-separated codes
Player round outcomes
Standard victory; Round lost; Round lost
Opponent round outcomes
Round lost; Standard victory; Standard victory
Ryuボク・サップAlexL
Details for Stored matches from player perspective, row 19
Replay ID
YVKBWMAY9
Mode
Ranked
Player CFN ID
2747334721
Player
JIEEEE
Selected character
Ryu
Controls
Classic
Pre-match MR
0MR points
Pre-match LP
21,811LP points
Opponent CFN ID
1078884588
Opponent selected character
Alex
Opponent controls
Classic
Opponent pre-match MR
0MR points
Opponent pre-match LP
22,493LP points
Player round result codes
0,0comma-separated codes
Opponent round result codes
1,1comma-separated codes
Player round outcomes
Round lost; Round lost
Opponent round outcomes
Standard victory; Standard victory
Ryuボク・サップAlexL
Details for Stored matches from player perspective, row 20
Replay ID
5E5VAE6QB
Mode
Ranked
Player CFN ID
2747334721
Player
JIEEEE
Selected character
Ryu
Controls
Classic
Pre-match MR
0MR points
Pre-match LP
21,851LP points
Opponent CFN ID
1078884588
Opponent selected character
Alex
Opponent controls
Classic
Opponent pre-match MR
0MR points
Opponent pre-match LP
22,438LP points
Player round result codes
0,6,0comma-separated codes
Opponent round result codes
1,0,1comma-separated codes
Player round outcomes
Round lost; Super Art; Round lost
Opponent round outcomes
Standard victory; Round lost; Standard victory
RyuGenjimakiRyuL
Details for Stored matches from player perspective, row 21
Replay ID
PPR95FPUP
Mode
Ranked
Player CFN ID
2747334721
Player
JIEEEE
Selected character
Ryu
Controls
Classic
Pre-match MR
0MR points
Pre-match LP
21,891LP points
Opponent CFN ID
2641437802
Opponent selected character
Ryu
Opponent controls
Classic
Opponent pre-match MR
0MR points
Opponent pre-match LP
21,192LP points
Player round result codes
1,0,0comma-separated codes
Opponent round result codes
0,6,1comma-separated codes
Player round outcomes
Standard victory; Round lost; Round lost
Opponent round outcomes
Round lost; Super Art; Standard victory
RyuGenjimakiRyuW
Details for Stored matches from player perspective, row 22
Replay ID
RVFQJK7CW
Mode
Ranked
Player CFN ID
2747334721
Player
JIEEEE
Selected character
Ryu
Controls
Classic
Pre-match MR
0MR points
Pre-match LP
21,841LP points
Opponent CFN ID
2641437802
Opponent selected character
Ryu
Opponent controls
Classic
Opponent pre-match MR
0MR points
Opponent pre-match LP
21,232LP points
Player round result codes
1,1comma-separated codes
Opponent round result codes
0,0comma-separated codes
Player round outcomes
Standard victory; Standard victory
Opponent round outcomes
Round lost; Round lost
RyuGenjimakiRyuL
Details for Stored matches from player perspective, row 23
Replay ID
8XXRPYCTN
Mode
Ranked
Player CFN ID
2747334721
Player
JIEEEE
Selected character
Ryu
Controls
Classic
Pre-match MR
0MR points
Pre-match LP
21,881LP points
Opponent CFN ID
2641437802
Opponent selected character
Ryu
Opponent controls
Classic
Opponent pre-match MR
0MR points
Opponent pre-match LP
21,175LP points
Player round result codes
0,1,0comma-separated codes
Opponent round result codes
1,0,2comma-separated codes
Player round outcomes
Round lost; Standard victory; Round lost
Opponent round outcomes
Standard victory; Round lost; Chip damage
RyuDassya_TwitchMaiW
Details for Stored matches from player perspective, row 24
Replay ID
U5YJJ3HAS
Mode
Ranked
Player CFN ID
2747334721
Player
JIEEEE
Selected character
Ryu
Controls
Classic
Pre-match MR
0MR points
Pre-match LP
21,609LP points
Opponent CFN ID
1490325732
Opponent selected character
Mai
Opponent controls
Modern
Opponent pre-match MR
0MR points
Opponent pre-match LP
22,600LP points
Player round result codes
1,0,6comma-separated codes
Opponent round result codes
0,6,0comma-separated codes
Player round outcomes
Standard victory; Round lost; Super Art
Opponent round outcomes
Round lost; Super Art; Round lost
RyuDassya_TwitchMaiW
Details for Stored matches from player perspective, row 25
Replay ID
FB6JADP3L
Mode
Ranked
Player CFN ID
2747334721
Player
JIEEEE
Selected character
Ryu
Controls
Classic
Pre-match MR
0MR points
Pre-match LP
21,549LP points
Opponent CFN ID
1490325732
Opponent selected character
Mai
Opponent controls
Modern
Opponent pre-match MR
0MR points
Opponent pre-match LP
22,610LP points
Player round result codes
5,6comma-separated codes
Opponent round result codes
0,0comma-separated codes
Player round outcomes
Overdrive attack; Super Art
Opponent round outcomes
Round lost; Round lost
RyuDassya_TwitchMaiL
Details for Stored matches from player perspective, row 26
Replay ID
BAB6PN7EP
Mode
Ranked
Player CFN ID
2747334721
Player
JIEEEE
Selected character
Ryu
Controls
Classic
Pre-match MR
0MR points
Pre-match LP
21,589LP points
Opponent CFN ID
1490325732
Opponent selected character
Mai
Opponent controls
Modern
Opponent pre-match MR
0MR points
Opponent pre-match LP
22,560LP points
Player round result codes
0,0comma-separated codes
Opponent round result codes
5,8comma-separated codes
Player round outcomes
Round lost; Round lost
Opponent round outcomes
Overdrive attack; Perfect
Field definitions 23 fields
Replay ID
Replay ID · identifier. replayId
Replay
Replay · URL. replayUrl
Played at
Played at · UTC datetime. playedAt
Mode
Mode · text. battleType
Player CFN ID
Player CFN ID · identifier. homeId
Player
Player · text. homeName
Selected character
Selected character · text. homeCharacter
Played character
Played character · text. homePlayedCharacter
Controls
Controls · text. homeControls
Pre-match MR
Pre-match MR · MR points. homeMr
Pre-match LP
Pre-match LP · LP points. homeLp
Opponent CFN ID
Opponent CFN ID · identifier. awayId
Opponent
Opponent · text. awayName
Opponent selected character
Opponent selected character · text. awayCharacter
Opponent played character
Opponent played character · text. awayPlayedCharacter
Opponent controls
Opponent controls · text. awayControls
Opponent pre-match MR
Opponent pre-match MR · MR points. awayMr
Opponent pre-match LP
Opponent pre-match LP · LP points. awayLp
Result from player perspective
Result from player perspective · W/L/D. result
Player round result codes
Player round result codes · comma-separated codes. homeRoundCodes
Opponent round result codes
Opponent round result codes · comma-separated codes. awayRoundCodes
Player round outcomes
Player round outcomes · text. homeRounds
Opponent round outcomes
Opponent round outcomes · text. awayRounds
Source, coverage & limitations How to read this data

Persisted Capcom Battle Log records, projected from the selected player's perspective.

All locally stored matches, newest first; 100 matches per page.

Last saved update: . Reading this page does not refresh the source.

Profile saved
Oldest stored match
Stored matches
26
Archived rating observations
Not available
  • Only matches collected by this site are available; upstream battle logs have limited history.
  • MR changes are estimates when consecutive observations are missing. This export publishes recorded pre-match MR/LP without inventing a post-match value.
Sources, units and JSON reference

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