Player dataCFN 2646055621

shigure

Stored match history

Paginated stored Street Fighter 6 matches with participants, selected and played characters, control types, outcomes, round result codes and pre-match MR/LP.

Stored matches from player perspective

24 rows

Scroll if needed to compare columns. Expand Details for the remaining fields.

Stored matches from player perspective. 24 rows on page 1; 24 rows total.
Played atUTCPlayed characterOpponentOpponent played characterResult from player perspectiveW/L/DDetails
YasmineKNJtimeLukeW
Details for Stored matches from player perspective, row 1
Replay ID
HMRGR6SUJ
Mode
Ranked
Player CFN ID
2646055621
Player
shigure
Selected character
Yasmine
Controls
Classic
Pre-match MR
0MR points
Pre-match LP
23,775LP points
Opponent CFN ID
1842283186
Opponent selected character
Luke
Opponent controls
Classic
Opponent pre-match MR
0MR points
Opponent pre-match LP
23,609LP points
Player round result codes
8,6comma-separated codes
Opponent round result codes
0,0comma-separated codes
Player round outcomes
Perfect; Super Art
Opponent round outcomes
Round lost; Round lost
YasmineKNJtimeLukeW
Details for Stored matches from player perspective, row 2
Replay ID
TKXPJXVDD
Mode
Ranked
Player CFN ID
2646055621
Player
shigure
Selected character
Yasmine
Controls
Classic
Pre-match MR
0MR points
Pre-match LP
23,720LP points
Opponent CFN ID
1842283186
Opponent selected character
Luke
Opponent controls
Classic
Opponent pre-match MR
0MR points
Opponent pre-match LP
23,649LP points
Player round result codes
1,0,6comma-separated codes
Opponent round result codes
0,1,0comma-separated codes
Player round outcomes
Standard victory; Round lost; Super Art
Opponent round outcomes
Round lost; Standard victory; Round lost
Yasmineゆう@ひななーManonL
Details for Stored matches from player perspective, row 3
Replay ID
R3XCEV9CM
Mode
Ranked
Player CFN ID
2646055621
Player
shigure
Selected character
Yasmine
Controls
Classic
Pre-match MR
0MR points
Pre-match LP
21,793LP points
Opponent CFN ID
3606419712
Opponent selected character
Manon
Opponent controls
Classic
Opponent pre-match MR
0MR points
Opponent pre-match LP
23,833LP points
Player round result codes
0,1,0comma-separated codes
Opponent round result codes
1,0,1comma-separated codes
Player round outcomes
Round lost; Standard victory; Round lost
Opponent round outcomes
Standard victory; Round lost; Standard victory
Yasmineゆう@ひななーManonL
Details for Stored matches from player perspective, row 4
Replay ID
BWBX6YWGU
Mode
Ranked
Player CFN ID
2646055621
Player
shigure
Selected character
Yasmine
Controls
Classic
Pre-match MR
0MR points
Pre-match LP
21,833LP points
Opponent CFN ID
3606419712
Opponent selected character
Manon
Opponent controls
Classic
Opponent pre-match MR
0MR points
Opponent pre-match LP
23,783LP points
Player round result codes
0,0comma-separated codes
Opponent round result codes
1,6comma-separated codes
Player round outcomes
Round lost; Round lost
Opponent round outcomes
Standard victory; Super Art
YasminerunjroRyuW
Details for Stored matches from player perspective, row 5
Replay ID
9U83L6D6Q
Mode
Ranked
Player CFN ID
2646055621
Player
shigure
Selected character
Yasmine
Controls
Classic
Pre-match MR
0MR points
Pre-match LP
19,656LP points
Opponent CFN ID
1584429407
Opponent selected character
Ryu
Opponent controls
Classic
Opponent pre-match MR
0MR points
Opponent pre-match LP
20,052LP points
Player round result codes
1,1comma-separated codes
Opponent round result codes
0,0comma-separated codes
Player round outcomes
Standard victory; Standard victory
Opponent round outcomes
Round lost; Round lost
YasminerunjroRyuL
Details for Stored matches from player perspective, row 6
Replay ID
YBCCM6JUE
Mode
Ranked
Player CFN ID
2646055621
Player
shigure
Selected character
Yasmine
Controls
Classic
Pre-match MR
0MR points
Pre-match LP
19,696LP points
Opponent CFN ID
1584429407
Opponent selected character
Ryu
Opponent controls
Classic
Opponent pre-match MR
0MR points
Opponent pre-match LP
20,002LP points
Player round result codes
0,7,0comma-separated codes
Opponent round result codes
5,0,6comma-separated codes
Player round outcomes
Round lost; Critical Art; Round lost
Opponent round outcomes
Overdrive attack; Round lost; Super Art
YasminerunjroRyuW
Details for Stored matches from player perspective, row 7
Replay ID
LFLUS59AF
Mode
Ranked
Player CFN ID
2646055621
Player
shigure
Selected character
Yasmine
Controls
Classic
Pre-match MR
0MR points
Pre-match LP
19,637LP points
Opponent CFN ID
1584429407
Opponent selected character
Ryu
Opponent controls
Classic
Opponent pre-match MR
0MR points
Opponent pre-match LP
20,042LP points
Player round result codes
1,0,6comma-separated codes
Opponent round result codes
0,1,0comma-separated codes
Player round outcomes
Standard victory; Round lost; Super Art
Opponent round outcomes
Round lost; Standard victory; Round lost
YasmineクワトロさんManonL
Details for Stored matches from player perspective, row 8
Replay ID
TMMNKYJCK
Mode
Ranked
Player CFN ID
2646055621
Player
shigure
Selected character
Yasmine
Controls
Classic
Pre-match MR
0MR points
Pre-match LP
19,040LP points
Opponent CFN ID
3819599350
Opponent selected character
Manon
Opponent controls
Classic
Opponent pre-match MR
0MR points
Opponent pre-match LP
20,634LP points
Player round result codes
1,0,0comma-separated codes
Opponent round result codes
0,5,5comma-separated codes
Player round outcomes
Standard victory; Round lost; Round lost
Opponent round outcomes
Round lost; Overdrive attack; Overdrive attack
YasmineクワトロさんManonL
Details for Stored matches from player perspective, row 9
Replay ID
YWVLF6WNF
Mode
Ranked
Player CFN ID
2646055621
Player
shigure
Selected character
Yasmine
Controls
Classic
Pre-match MR
0MR points
Pre-match LP
19,080LP points
Opponent CFN ID
3819599350
Opponent selected character
Manon
Opponent controls
Classic
Opponent pre-match MR
0MR points
Opponent pre-match LP
20,584LP points
Player round result codes
0,0comma-separated codes
Opponent round result codes
1,1comma-separated codes
Player round outcomes
Round lost; Round lost
Opponent round outcomes
Standard victory; Standard victory
Dee JaycogadhsamhrAlexW
Details for Stored matches from player perspective, row 10
Replay ID
9A7747J55
Mode
Custom Room
Player CFN ID
2646055621
Player
shigure
Selected character
Dee Jay
Controls
Classic
Pre-match MR
0MR points
Pre-match LP
25,000LP points
Opponent CFN ID
2418122476
Opponent selected character
Alex
Opponent controls
Modern
Opponent pre-match MR
0MR points
Opponent pre-match LP
19,036LP points
Player round result codes
1,1comma-separated codes
Opponent round result codes
0,0comma-separated codes
Player round outcomes
Standard victory; Standard victory
Opponent round outcomes
Round lost; Round lost
Dee JaycogadhsamhrAlexW
Details for Stored matches from player perspective, row 11
Replay ID
897HNFDDL
Mode
Custom Room
Player CFN ID
2646055621
Player
shigure
Selected character
Dee Jay
Controls
Classic
Pre-match MR
0MR points
Pre-match LP
25,000LP points
Opponent CFN ID
2418122476
Opponent selected character
Alex
Opponent controls
Modern
Opponent pre-match MR
0MR points
Opponent pre-match LP
19,036LP points
Player round result codes
5,1comma-separated codes
Opponent round result codes
0,0comma-separated codes
Player round outcomes
Overdrive attack; Standard victory
Opponent round outcomes
Round lost; Round lost
Dee JaycogadhsamhrAlexL
Details for Stored matches from player perspective, row 12
Replay ID
NESUFFG9U
Mode
Custom Room
Player CFN ID
2646055621
Player
shigure
Selected character
Dee Jay
Controls
Classic
Pre-match MR
0MR points
Pre-match LP
25,000LP points
Opponent CFN ID
2418122476
Opponent selected character
Alex
Opponent controls
Modern
Opponent pre-match MR
0MR points
Opponent pre-match LP
19,036LP points
Player round result codes
0,1,0comma-separated codes
Opponent round result codes
1,0,5comma-separated codes
Player round outcomes
Round lost; Standard victory; Round lost
Opponent round outcomes
Standard victory; Round lost; Overdrive attack
Dee JaycogadhsamhrAlexW
Details for Stored matches from player perspective, row 13
Replay ID
HGE5QGWWF
Mode
Custom Room
Player CFN ID
2646055621
Player
shigure
Selected character
Dee Jay
Controls
Classic
Pre-match MR
0MR points
Pre-match LP
25,000LP points
Opponent CFN ID
2418122476
Opponent selected character
Alex
Opponent controls
Modern
Opponent pre-match MR
0MR points
Opponent pre-match LP
19,036LP points
Player round result codes
1,6comma-separated codes
Opponent round result codes
0,0comma-separated codes
Player round outcomes
Standard victory; Super Art
Opponent round outcomes
Round lost; Round lost
Dee JaycogadhsamhrAlexW
Details for Stored matches from player perspective, row 14
Replay ID
7HEJJUBMK
Mode
Custom Room
Player CFN ID
2646055621
Player
shigure
Selected character
Dee Jay
Controls
Classic
Pre-match MR
0MR points
Pre-match LP
25,000LP points
Opponent CFN ID
2418122476
Opponent selected character
Alex
Opponent controls
Modern
Opponent pre-match MR
0MR points
Opponent pre-match LP
19,036LP points
Player round result codes
0,1,6comma-separated codes
Opponent round result codes
5,0,0comma-separated codes
Player round outcomes
Round lost; Standard victory; Super Art
Opponent round outcomes
Overdrive attack; Round lost; Round lost
Dee JaycogadhsamhrAlexW
Details for Stored matches from player perspective, row 15
Replay ID
3NG5YYQAQ
Mode
Custom Room
Player CFN ID
2646055621
Player
shigure
Selected character
Dee Jay
Controls
Classic
Pre-match MR
0MR points
Pre-match LP
25,000LP points
Opponent CFN ID
2418122476
Opponent selected character
Alex
Opponent controls
Modern
Opponent pre-match MR
0MR points
Opponent pre-match LP
19,036LP points
Player round result codes
0,5,1comma-separated codes
Opponent round result codes
1,0,0comma-separated codes
Player round outcomes
Round lost; Overdrive attack; Standard victory
Opponent round outcomes
Standard victory; Round lost; Round lost
Dee JaycogadhsamhrAlexW
Details for Stored matches from player perspective, row 16
Replay ID
XPXT6WMWC
Mode
Custom Room
Player CFN ID
2646055621
Player
shigure
Selected character
Dee Jay
Controls
Classic
Pre-match MR
0MR points
Pre-match LP
25,000LP points
Opponent CFN ID
2418122476
Opponent selected character
Alex
Opponent controls
Modern
Opponent pre-match MR
0MR points
Opponent pre-match LP
19,036LP points
Player round result codes
1,1comma-separated codes
Opponent round result codes
0,0comma-separated codes
Player round outcomes
Standard victory; Standard victory
Opponent round outcomes
Round lost; Round lost
Dee JaycogadhsamhrAlexL
Details for Stored matches from player perspective, row 17
Replay ID
8K9NJFFQD
Mode
Custom Room
Player CFN ID
2646055621
Player
shigure
Selected character
Dee Jay
Controls
Classic
Pre-match MR
0MR points
Pre-match LP
25,000LP points
Opponent CFN ID
2418122476
Opponent selected character
Alex
Opponent controls
Modern
Opponent pre-match MR
0MR points
Opponent pre-match LP
19,036LP points
Player round result codes
0,1,0comma-separated codes
Opponent round result codes
1,0,1comma-separated codes
Player round outcomes
Round lost; Standard victory; Round lost
Opponent round outcomes
Standard victory; Round lost; Standard victory
Dee JaycogadhsamhrAlexW
Details for Stored matches from player perspective, row 18
Replay ID
SDY8LDRKN
Mode
Custom Room
Player CFN ID
2646055621
Player
shigure
Selected character
Dee Jay
Controls
Classic
Pre-match MR
0MR points
Pre-match LP
25,000LP points
Opponent CFN ID
2418122476
Opponent selected character
Alex
Opponent controls
Modern
Opponent pre-match MR
0MR points
Opponent pre-match LP
19,036LP points
Player round result codes
5,5comma-separated codes
Opponent round result codes
0,0comma-separated codes
Player round outcomes
Overdrive attack; Overdrive attack
Opponent round outcomes
Round lost; Round lost
Dee JaycogadhsamhrAlexW
Details for Stored matches from player perspective, row 19
Replay ID
QHMGMEPQ6
Mode
Custom Room
Player CFN ID
2646055621
Player
shigure
Selected character
Dee Jay
Controls
Classic
Pre-match MR
0MR points
Pre-match LP
25,000LP points
Opponent CFN ID
2418122476
Opponent selected character
Alex
Opponent controls
Modern
Opponent pre-match MR
0MR points
Opponent pre-match LP
19,036LP points
Player round result codes
6,0,5comma-separated codes
Opponent round result codes
0,1,0comma-separated codes
Player round outcomes
Super Art; Round lost; Overdrive attack
Opponent round outcomes
Round lost; Standard victory; Round lost
Dee JaycogadhsamhrAlexW
Details for Stored matches from player perspective, row 20
Replay ID
RC5SJPUXW
Mode
Custom Room
Player CFN ID
2646055621
Player
shigure
Selected character
Dee Jay
Controls
Classic
Pre-match MR
0MR points
Pre-match LP
25,000LP points
Opponent CFN ID
2418122476
Opponent selected character
Alex
Opponent controls
Modern
Opponent pre-match MR
0MR points
Opponent pre-match LP
19,036LP points
Player round result codes
1,0,5comma-separated codes
Opponent round result codes
0,1,0comma-separated codes
Player round outcomes
Standard victory; Round lost; Overdrive attack
Opponent round outcomes
Round lost; Standard victory; Round lost
Dee JaycogadhsamhrAlexW
Details for Stored matches from player perspective, row 21
Replay ID
K57L9BUPY
Mode
Custom Room
Player CFN ID
2646055621
Player
shigure
Selected character
Dee Jay
Controls
Classic
Pre-match MR
0MR points
Pre-match LP
25,000LP points
Opponent CFN ID
2418122476
Opponent selected character
Alex
Opponent controls
Modern
Opponent pre-match MR
0MR points
Opponent pre-match LP
19,036LP points
Player round result codes
6,0,6comma-separated codes
Opponent round result codes
0,1,0comma-separated codes
Player round outcomes
Super Art; Round lost; Super Art
Opponent round outcomes
Round lost; Standard victory; Round lost
Dee JaycogadhsamhrAlexL
Details for Stored matches from player perspective, row 22
Replay ID
QKCKLEB6P
Mode
Custom Room
Player CFN ID
2646055621
Player
shigure
Selected character
Dee Jay
Controls
Classic
Pre-match MR
0MR points
Pre-match LP
25,000LP points
Opponent CFN ID
2418122476
Opponent selected character
Alex
Opponent controls
Modern
Opponent pre-match MR
0MR points
Opponent pre-match LP
19,036LP points
Player round result codes
0,0comma-separated codes
Opponent round result codes
1,1comma-separated codes
Player round outcomes
Round lost; Round lost
Opponent round outcomes
Standard victory; Standard victory
Dee JaycogadhsamhrAlexW
Details for Stored matches from player perspective, row 23
Replay ID
5A3L6KGPC
Mode
Custom Room
Player CFN ID
2646055621
Player
shigure
Selected character
Dee Jay
Controls
Classic
Pre-match MR
0MR points
Pre-match LP
25,000LP points
Opponent CFN ID
2418122476
Opponent selected character
Alex
Opponent controls
Modern
Opponent pre-match MR
0MR points
Opponent pre-match LP
19,036LP points
Player round result codes
5,0,7comma-separated codes
Opponent round result codes
0,1,0comma-separated codes
Player round outcomes
Overdrive attack; Round lost; Critical Art
Opponent round outcomes
Round lost; Standard victory; Round lost
Dee JaycogadhsamhrAlexW
Details for Stored matches from player perspective, row 24
Replay ID
EPJHMEEB3
Mode
Custom Room
Player CFN ID
2646055621
Player
shigure
Selected character
Dee Jay
Controls
Classic
Pre-match MR
0MR points
Pre-match LP
25,000LP points
Opponent CFN ID
2418122476
Opponent selected character
Alex
Opponent controls
Modern
Opponent pre-match MR
0MR points
Opponent pre-match LP
19,036LP points
Player round result codes
8,1comma-separated codes
Opponent round result codes
0,0comma-separated codes
Player round outcomes
Perfect; Standard victory
Opponent round outcomes
Round lost; Round lost
Field definitions 23 fields
Replay ID
Replay ID · identifier. replayId
Replay
Replay · URL. replayUrl
Played at
Played at · UTC datetime. playedAt
Mode
Mode · text. battleType
Player CFN ID
Player CFN ID · identifier. homeId
Player
Player · text. homeName
Selected character
Selected character · text. homeCharacter
Played character
Played character · text. homePlayedCharacter
Controls
Controls · text. homeControls
Pre-match MR
Pre-match MR · MR points. homeMr
Pre-match LP
Pre-match LP · LP points. homeLp
Opponent CFN ID
Opponent CFN ID · identifier. awayId
Opponent
Opponent · text. awayName
Opponent selected character
Opponent selected character · text. awayCharacter
Opponent played character
Opponent played character · text. awayPlayedCharacter
Opponent controls
Opponent controls · text. awayControls
Opponent pre-match MR
Opponent pre-match MR · MR points. awayMr
Opponent pre-match LP
Opponent pre-match LP · LP points. awayLp
Result from player perspective
Result from player perspective · W/L/D. result
Player round result codes
Player round result codes · comma-separated codes. homeRoundCodes
Opponent round result codes
Opponent round result codes · comma-separated codes. awayRoundCodes
Player round outcomes
Player round outcomes · text. homeRounds
Opponent round outcomes
Opponent round outcomes · text. awayRounds
Source, coverage & limitations How to read this data

Persisted Capcom Battle Log records, projected from the selected player's perspective.

All locally stored matches, newest first; 100 matches per page.

Last saved update: . Reading this page does not refresh the source.

Profile saved
Not available
Oldest stored match
Stored matches
24
Archived rating observations
Not available
  • Only matches collected by this site are available; upstream battle logs have limited history.
  • MR changes are estimates when consecutive observations are missing. This export publishes recorded pre-match MR/LP without inventing a post-match value.
Sources, units and JSON reference

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