Player dataCFN 2645167734

Louise_0

Stored match history

Paginated stored Street Fighter 6 matches with participants, selected and played characters, control types, outcomes, round result codes and pre-match MR/LP.

Stored matches from player perspective

22 rows

Scroll if needed to compare columns. Expand Details for the remaining fields.

Stored matches from player perspective. 22 rows on page 1; 22 rows total.
Played atUTCPlayed characterOpponentOpponent played characterResult from player perspectiveW/L/DDetails
AkumaGOCCHIChun-LiL
Details for Stored matches from player perspective, row 1
Replay ID
MVPNH3AEH
Mode
Ranked
Player CFN ID
2645167734
Player
Louise_0
Selected character
Akuma
Controls
Classic
Pre-match MR
1,514MR points
Pre-match LP
73,237LP points
Opponent CFN ID
2367127630
Opponent selected character
Chun-Li
Opponent controls
Classic
Opponent pre-match MR
1,565MR points
Opponent pre-match LP
85,165LP points
Player round result codes
1,0,0comma-separated codes
Opponent round result codes
0,6,1comma-separated codes
Player round outcomes
Standard victory; Round lost; Round lost
Opponent round outcomes
Round lost; Super Art; Standard victory
AkumaGOCCHIChun-LiL
Details for Stored matches from player perspective, row 2
Replay ID
YNCGPUH46
Mode
Ranked
Player CFN ID
2645167734
Player
Louise_0
Selected character
Akuma
Controls
Classic
Pre-match MR
1,521MR points
Pre-match LP
73,277LP points
Opponent CFN ID
2367127630
Opponent selected character
Chun-Li
Opponent controls
Classic
Opponent pre-match MR
1,558MR points
Opponent pre-match LP
85,115LP points
Player round result codes
0,0comma-separated codes
Opponent round result codes
1,6comma-separated codes
Player round outcomes
Round lost; Round lost
Opponent round outcomes
Standard victory; Super Art
Akumaaki-.nYasmineW
Details for Stored matches from player perspective, row 3
Replay ID
4FBTLJLSR
Mode
Ranked
Player CFN ID
2645167734
Player
Louise_0
Selected character
Akuma
Controls
Classic
Pre-match MR
1,513MR points
Pre-match LP
73,027LP points
Opponent CFN ID
1889950211
Opponent selected character
Yasmine
Opponent controls
Classic
Opponent pre-match MR
1,506MR points
Opponent pre-match LP
136,863LP points
Player round result codes
1,1comma-separated codes
Opponent round result codes
0,0comma-separated codes
Player round outcomes
Standard victory; Standard victory
Opponent round outcomes
Round lost; Round lost
Akumaaki-.nYasmineW
Details for Stored matches from player perspective, row 4
Replay ID
7U8B58K4X
Mode
Ranked
Player CFN ID
2645167734
Player
Louise_0
Selected character
Akuma
Controls
Classic
Pre-match MR
1,505MR points
Pre-match LP
72,777LP points
Opponent CFN ID
1889950211
Opponent selected character
Yasmine
Opponent controls
Classic
Opponent pre-match MR
1,514MR points
Opponent pre-match LP
136,903LP points
Player round result codes
1,1comma-separated codes
Opponent round result codes
0,0comma-separated codes
Player round outcomes
Standard victory; Standard victory
Opponent round outcomes
Round lost; Round lost
Akumaaki-.nYasmineL
Details for Stored matches from player perspective, row 5
Replay ID
Y8E4KHVML
Mode
Ranked
Player CFN ID
2645167734
Player
Louise_0
Selected character
Akuma
Controls
Classic
Pre-match MR
1,513MR points
Pre-match LP
72,817LP points
Opponent CFN ID
1889950211
Opponent selected character
Yasmine
Opponent controls
Classic
Opponent pre-match MR
1,506MR points
Opponent pre-match LP
136,853LP points
Player round result codes
0,0comma-separated codes
Opponent round result codes
1,6comma-separated codes
Player round outcomes
Round lost; Round lost
Opponent round outcomes
Standard victory; Super Art
JamieKefiTamKimberlyL
Details for Stored matches from player perspective, row 6
Replay ID
KBGNUM9JA
Mode
Battle Hub
Player CFN ID
2645167734
Player
Louise_0
Selected character
Jamie
Controls
Classic
Pre-match MR
1,708MR points
Pre-match LP
229,428LP points
Opponent CFN ID
1209992336
Opponent selected character
Kimberly
Opponent controls
Classic
Opponent pre-match MR
1,707MR points
Opponent pre-match LP
253,970LP points
Player round result codes
1,0,0comma-separated codes
Opponent round result codes
0,1,1comma-separated codes
Player round outcomes
Standard victory; Round lost; Round lost
Opponent round outcomes
Round lost; Standard victory; Standard victory
Jamie我是垃圾菜鸟M. BisonW
Details for Stored matches from player perspective, row 7
Replay ID
DJAC9ENFM
Mode
Battle Hub
Player CFN ID
2645167734
Player
Louise_0
Selected character
Jamie
Controls
Classic
Pre-match MR
1,708MR points
Pre-match LP
229,428LP points
Opponent CFN ID
1305831115
Opponent selected character
M. Bison
Opponent controls
Classic
Opponent pre-match MR
0MR points
Opponent pre-match LP
38,738LP points
Player round result codes
0,1,6comma-separated codes
Opponent round result codes
5,0,0comma-separated codes
Player round outcomes
Round lost; Standard victory; Super Art
Opponent round outcomes
Overdrive attack; Round lost; Round lost
LukewamiBlankaL
Details for Stored matches from player perspective, row 8
Replay ID
XSLANN3M3
Mode
Ranked
Player CFN ID
2645167734
Player
Louise_0
Selected character
Luke
Controls
Classic
Pre-match MR
1,633MR points
Pre-match LP
117,105LP points
Opponent CFN ID
1372748192
Opponent selected character
Blanka
Opponent controls
Classic
Opponent pre-match MR
1,665MR points
Opponent pre-match LP
394,714LP points
Player round result codes
0,0comma-separated codes
Opponent round result codes
6,1comma-separated codes
Player round outcomes
Round lost; Round lost
Opponent round outcomes
Super Art; Standard victory
Luke火 の 決 意RyuL
Details for Stored matches from player perspective, row 9
Replay ID
UUJK5APUD
Mode
Ranked
Player CFN ID
2645167734
Player
Louise_0
Selected character
Luke
Controls
Classic
Pre-match MR
1,636MR points
Pre-match LP
116,855LP points
Opponent CFN ID
4270025288
Opponent selected character
Ryu
Opponent controls
Classic
Opponent pre-match MR
1,629MR points
Opponent pre-match LP
110,069LP points
Player round result codes
0,1,0comma-separated codes
Opponent round result codes
1,0,1comma-separated codes
Player round outcomes
Round lost; Standard victory; Round lost
Opponent round outcomes
Standard victory; Round lost; Standard victory
Luke火 の 決 意RyuW
Details for Stored matches from player perspective, row 10
Replay ID
V8QKM36X5
Mode
Ranked
Player CFN ID
2645167734
Player
Louise_0
Selected character
Luke
Controls
Classic
Pre-match MR
1,628MR points
Pre-match LP
116,805LP points
Opponent CFN ID
4270025288
Opponent selected character
Ryu
Opponent controls
Classic
Opponent pre-match MR
1,637MR points
Opponent pre-match LP
110,109LP points
Player round result codes
8,0,6comma-separated codes
Opponent round result codes
0,1,0comma-separated codes
Player round outcomes
Perfect; Round lost; Super Art
Opponent round outcomes
Round lost; Standard victory; Round lost
Luke火 の 決 意RyuL
Details for Stored matches from player perspective, row 11
Replay ID
LFQNVQ7GQ
Mode
Ranked
Player CFN ID
2645167734
Player
Louise_0
Selected character
Luke
Controls
Classic
Pre-match MR
1,636MR points
Pre-match LP
116,845LP points
Opponent CFN ID
4270025288
Opponent selected character
Ryu
Opponent controls
Classic
Opponent pre-match MR
1,629MR points
Opponent pre-match LP
109,991LP points
Player round result codes
0,0comma-separated codes
Opponent round result codes
1,7comma-separated codes
Player round outcomes
Round lost; Round lost
Opponent round outcomes
Standard victory; Critical Art
Jamie齋藤不老不死AkumaL
Details for Stored matches from player perspective, row 12
Replay ID
S8FDGDSSJ
Mode
Battle Hub
Player CFN ID
2645167734
Player
Louise_0
Selected character
Jamie
Controls
Classic
Pre-match MR
1,685MR points
Pre-match LP
228,678LP points
Opponent CFN ID
2545625809
Opponent selected character
Akuma
Opponent controls
Classic
Opponent pre-match MR
1,661MR points
Opponent pre-match LP
301,265LP points
Player round result codes
1,0,0comma-separated codes
Opponent round result codes
0,5,6comma-separated codes
Player round outcomes
Standard victory; Round lost; Round lost
Opponent round outcomes
Round lost; Overdrive attack; Super Art
Jamie齋藤不老不死AkumaW
Details for Stored matches from player perspective, row 13
Replay ID
EABJVUNLJ
Mode
Battle Hub
Player CFN ID
2645167734
Player
Louise_0
Selected character
Jamie
Controls
Classic
Pre-match MR
1,685MR points
Pre-match LP
228,678LP points
Opponent CFN ID
2545625809
Opponent selected character
Akuma
Opponent controls
Classic
Opponent pre-match MR
1,661MR points
Opponent pre-match LP
301,265LP points
Player round result codes
1,1comma-separated codes
Opponent round result codes
0,0comma-separated codes
Player round outcomes
Standard victory; Standard victory
Opponent round outcomes
Round lost; Round lost
Jamie齋藤不老不死AkumaL
Details for Stored matches from player perspective, row 14
Replay ID
XSFLN35AG
Mode
Battle Hub
Player CFN ID
2645167734
Player
Louise_0
Selected character
Jamie
Controls
Classic
Pre-match MR
1,685MR points
Pre-match LP
228,678LP points
Opponent CFN ID
2545625809
Opponent selected character
Akuma
Opponent controls
Classic
Opponent pre-match MR
1,661MR points
Opponent pre-match LP
301,265LP points
Player round result codes
0,5,0comma-separated codes
Opponent round result codes
1,0,6comma-separated codes
Player round outcomes
Round lost; Overdrive attack; Round lost
Opponent round outcomes
Standard victory; Round lost; Super Art
Jamie齋藤不老不死AkumaL
Details for Stored matches from player perspective, row 15
Replay ID
UHVVS4BNL
Mode
Battle Hub
Player CFN ID
2645167734
Player
Louise_0
Selected character
Jamie
Controls
Classic
Pre-match MR
1,685MR points
Pre-match LP
228,678LP points
Opponent CFN ID
2545625809
Opponent selected character
Akuma
Opponent controls
Classic
Opponent pre-match MR
1,661MR points
Opponent pre-match LP
301,265LP points
Player round result codes
0,1,0comma-separated codes
Opponent round result codes
1,0,6comma-separated codes
Player round outcomes
Round lost; Standard victory; Round lost
Opponent round outcomes
Standard victory; Round lost; Super Art
JamieIlIZChun-LiW
Details for Stored matches from player perspective, row 16
Replay ID
QAN5H6KR9
Mode
Battle Hub
Player CFN ID
2645167734
Player
Louise_0
Selected character
Jamie
Controls
Classic
Pre-match MR
1,677MR points
Pre-match LP
228,218LP points
Opponent CFN ID
1154229982
Opponent selected character
Chun-Li
Opponent controls
Classic
Opponent pre-match MR
1,520MR points
Opponent pre-match LP
171,044LP points
Player round result codes
1,1comma-separated codes
Opponent round result codes
0,0comma-separated codes
Player round outcomes
Standard victory; Standard victory
Opponent round outcomes
Round lost; Round lost
JamieIlIZChun-LiW
Details for Stored matches from player perspective, row 17
Replay ID
EYCKDYCSM
Mode
Battle Hub
Player CFN ID
2645167734
Player
Louise_0
Selected character
Jamie
Controls
Classic
Pre-match MR
1,677MR points
Pre-match LP
228,218LP points
Opponent CFN ID
1154229982
Opponent selected character
Chun-Li
Opponent controls
Classic
Opponent pre-match MR
1,520MR points
Opponent pre-match LP
171,044LP points
Player round result codes
1,6comma-separated codes
Opponent round result codes
0,0comma-separated codes
Player round outcomes
Standard victory; Super Art
Opponent round outcomes
Round lost; Round lost
Jamie绯雨小剑星LukeL
Details for Stored matches from player perspective, row 18
Replay ID
WYYSKRBJM
Mode
Battle Hub
Player CFN ID
2645167734
Player
Louise_0
Selected character
Jamie
Controls
Classic
Pre-match MR
1,633MR points
Pre-match LP
225,788LP points
Opponent CFN ID
3631834104
Opponent selected character
Luke
Opponent controls
Modern
Opponent pre-match MR
0MR points
Opponent pre-match LP
40,068LP points
Player round result codes
0,0comma-separated codes
Opponent round result codes
1,1comma-separated codes
Player round outcomes
Round lost; Round lost
Opponent round outcomes
Standard victory; Standard victory
AlexあともすふぃあCammyL
Details for Stored matches from player perspective, row 19
Replay ID
UJ6645HKE
Mode
Battle Hub
Player CFN ID
2645167734
Player
Louise_0
Selected character
Alex
Controls
Classic
Pre-match MR
1,609MR points
Pre-match LP
86,761LP points
Opponent CFN ID
2166340565
Opponent selected character
Cammy
Opponent controls
Classic
Opponent pre-match MR
1,959MR points
Opponent pre-match LP
583,178LP points
Player round result codes
5,0,0comma-separated codes
Opponent round result codes
0,5,1comma-separated codes
Player round outcomes
Overdrive attack; Round lost; Round lost
Opponent round outcomes
Round lost; Overdrive attack; Standard victory
AlexあともすふぃあCammyL
Details for Stored matches from player perspective, row 20
Replay ID
75KRXJFFA
Mode
Battle Hub
Player CFN ID
2645167734
Player
Louise_0
Selected character
Alex
Controls
Classic
Pre-match MR
1,609MR points
Pre-match LP
86,761LP points
Opponent CFN ID
2166340565
Opponent selected character
Cammy
Opponent controls
Classic
Opponent pre-match MR
1,959MR points
Opponent pre-match LP
583,178LP points
Player round result codes
0,0comma-separated codes
Opponent round result codes
1,2comma-separated codes
Player round outcomes
Round lost; Round lost
Opponent round outcomes
Standard victory; Chip damage
AlexあともすふぃあCammyW
Details for Stored matches from player perspective, row 21
Replay ID
SVCDGTLDX
Mode
Battle Hub
Player CFN ID
2645167734
Player
Louise_0
Selected character
Alex
Controls
Classic
Pre-match MR
1,609MR points
Pre-match LP
86,761LP points
Opponent CFN ID
2166340565
Opponent selected character
Cammy
Opponent controls
Classic
Opponent pre-match MR
1,959MR points
Opponent pre-match LP
583,178LP points
Player round result codes
1,0,1comma-separated codes
Opponent round result codes
0,1,0comma-separated codes
Player round outcomes
Standard victory; Round lost; Standard victory
Opponent round outcomes
Round lost; Standard victory; Round lost
AlexあともすふぃあCammyL
Details for Stored matches from player perspective, row 22
Replay ID
4SRG5AP7M
Mode
Battle Hub
Player CFN ID
2645167734
Player
Louise_0
Selected character
Alex
Controls
Classic
Pre-match MR
1,609MR points
Pre-match LP
86,761LP points
Opponent CFN ID
2166340565
Opponent selected character
Cammy
Opponent controls
Classic
Opponent pre-match MR
1,959MR points
Opponent pre-match LP
583,178LP points
Player round result codes
5,0,0comma-separated codes
Opponent round result codes
0,1,1comma-separated codes
Player round outcomes
Overdrive attack; Round lost; Round lost
Opponent round outcomes
Round lost; Standard victory; Standard victory
Field definitions 23 fields
Replay ID
Replay ID · identifier. replayId
Replay
Replay · URL. replayUrl
Played at
Played at · UTC datetime. playedAt
Mode
Mode · text. battleType
Player CFN ID
Player CFN ID · identifier. homeId
Player
Player · text. homeName
Selected character
Selected character · text. homeCharacter
Played character
Played character · text. homePlayedCharacter
Controls
Controls · text. homeControls
Pre-match MR
Pre-match MR · MR points. homeMr
Pre-match LP
Pre-match LP · LP points. homeLp
Opponent CFN ID
Opponent CFN ID · identifier. awayId
Opponent
Opponent · text. awayName
Opponent selected character
Opponent selected character · text. awayCharacter
Opponent played character
Opponent played character · text. awayPlayedCharacter
Opponent controls
Opponent controls · text. awayControls
Opponent pre-match MR
Opponent pre-match MR · MR points. awayMr
Opponent pre-match LP
Opponent pre-match LP · LP points. awayLp
Result from player perspective
Result from player perspective · W/L/D. result
Player round result codes
Player round result codes · comma-separated codes. homeRoundCodes
Opponent round result codes
Opponent round result codes · comma-separated codes. awayRoundCodes
Player round outcomes
Player round outcomes · text. homeRounds
Opponent round outcomes
Opponent round outcomes · text. awayRounds
Source, coverage & limitations How to read this data

Persisted Capcom Battle Log records, projected from the selected player's perspective.

All locally stored matches, newest first; 100 matches per page.

Last saved update: . Reading this page does not refresh the source.

Profile saved
Not available
Oldest stored match
Stored matches
22
Archived rating observations
Not available
  • Only matches collected by this site are available; upstream battle logs have limited history.
  • MR changes are estimates when consecutive observations are missing. This export publishes recorded pre-match MR/LP without inventing a post-match value.
Sources, units and JSON reference

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